---@class UIExpedition__Generate_ruleBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpedition__Generate_helpLogBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpedition__Generate_timesNode_leftTimesTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIExpedition__Generate_timesNode ---@field public gameObject UnityEngine.GameObject ---@field public leftTimesTxt UIExpedition__Generate_timesNode_leftTimesTxt ---@class UIExpedition__Generate_backBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpedition__Generate_BtnRank ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpedition__Generate_text ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIExpedition__Generate_dungeonGroupScrollList_content ---@field public gameObject UnityEngine.GameObject ---@field public verticalLayoutGroup UnityEngine.UI.VerticalLayoutGroup ---@class UIExpedition__Generate_dungeonGroupScrollList ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public loopVerticalScrollRect UnityEngine.UI.LoopVerticalScrollRect ---@field public content UIExpedition__Generate_dungeonGroupScrollList_content ---@class UIExpedition__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIExpedition__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIExpedition__Generate_AnyBtn ---@field private dungeonGroupScrollList UIExpedition__Generate_dungeonGroupScrollList ---@field private text UIExpedition__Generate_text ---@field private BtnRank UIExpedition__Generate_BtnRank ---@field private backBtn UIExpedition__Generate_backBtn ---@field private timesNode UIExpedition__Generate_timesNode ---@field private helpLogBtn UIExpedition__Generate_helpLogBtn ---@field private ruleBtn UIExpedition__Generate_ruleBtn local UIExpeditionView = class("UIExpeditionView", require("UIViewBase")) function UIExpeditionView:ctor() end ---@private function UIExpeditionView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIExpeditionView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) end ---@private function UIExpeditionView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpeditionView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/DungeonGroup --]] local tmp = Root:Find("UIAnimator/Window/DungeonGroup").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dungeonGroupScrollList = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.loopVerticalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopVerticalScrollRect) end ---@private function UIExpeditionView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/DungeonGroup/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/DungeonGroup/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.dungeonGroupScrollList.content = tmp tmp.verticalLayoutGroup = tmp:GetComponent(Enum.TypeInfo.VerticalLayoutGroup) end ---@private function UIExpeditionView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/Top/Image/Image/Text --]] local tmp = Root:Find("UIAnimator/Window/Top/Image/Image/Text").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.text = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIExpeditionView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/Top/Image/BtnRank --]] local tmp = Root:Find("UIAnimator/Window/Top/Image/BtnRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.BtnRank = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpeditionView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.backBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpeditionView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/Times --]] local tmp = Root:Find("UIAnimator/Window/Times").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timesNode = tmp end ---@private function UIExpeditionView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/Times/Number --]] local tmp = Root:Find("UIAnimator/Window/Times/Number").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.timesNode.leftTimesTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIExpeditionView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BtnHelpLog --]] local tmp = Root:Find("UIAnimator/Window/BtnHelpLog").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.helpLogBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpeditionView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/BtnInfo --]] local tmp = Root:Find("UIAnimator/Window/BtnInfo").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.ruleBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIExpeditionView:GenerateDestroy() if tolua.getpeer(self.timesNode.leftTimesTxt) ~= nil then tolua.setpeer(self.timesNode.leftTimesTxt, nil) end if tolua.getpeer(self.dungeonGroupScrollList.content) ~= nil then tolua.setpeer(self.dungeonGroupScrollList.content, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.dungeonGroupScrollList) ~= nil then tolua.setpeer(self.dungeonGroupScrollList, nil) end self.dungeonGroupScrollList = nil if tolua.getpeer(self.text) ~= nil then tolua.setpeer(self.text, nil) end self.text = nil if tolua.getpeer(self.BtnRank) ~= nil then tolua.setpeer(self.BtnRank, nil) end self.BtnRank = nil if tolua.getpeer(self.backBtn) ~= nil then tolua.setpeer(self.backBtn, nil) end self.backBtn = nil if tolua.getpeer(self.timesNode) ~= nil then tolua.setpeer(self.timesNode, nil) end self.timesNode = nil if tolua.getpeer(self.helpLogBtn) ~= nil then tolua.setpeer(self.helpLogBtn, nil) end self.helpLogBtn = nil if tolua.getpeer(self.ruleBtn) ~= nil then tolua.setpeer(self.ruleBtn, nil) end self.ruleBtn = nil self.transform = nil self.gameObject = nil self.inited = false end return UIExpeditionView