---@class JobToggleItem__Generate_label ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class JobToggleItem__Generate_jobIcon ---@field public gameObject UnityEngine.GameObject ---@field public image UnityEngine.UI.Image ---@class JobToggleItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private toggle UnityEngine.UI.Toggle ---@field private jobIcon JobToggleItem__Generate_jobIcon ---@field private label JobToggleItem__Generate_label local JobToggleItemView = class("JobToggleItemView") function JobToggleItemView:ctor() end ---@private function JobToggleItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function JobToggleItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) end ---@private function JobToggleItemView:InitGenerate__1(Root, data) --[[ Root --]] self.toggle = Root:GetComponent(Enum.TypeInfo.Toggle) end ---@private function JobToggleItemView:InitGenerate__2(Root, data) --[[ Background/JobIcon --]] local tmp = Root:Find("Background/JobIcon").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.jobIcon = tmp tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function JobToggleItemView:InitGenerate__3(Root, data) --[[ Background/Label --]] local tmp = Root:Find("Background/Label").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.label = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function JobToggleItemView:GenerateDestroy() if tolua.getpeer(self.jobIcon) ~= nil then tolua.setpeer(self.jobIcon, nil) end self.jobIcon = nil if tolua.getpeer(self.label) ~= nil then tolua.setpeer(self.label, nil) end self.label = nil self.transform = nil self.gameObject = nil self.inited = false end return JobToggleItemView