---@class CardListItem__Generate_btnReplace ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class CardListItem__Generate_btnPluginCard ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class CardListItem__Generate_attribs ---@field public gameObject UnityEngine.GameObject ---@field public gridLayoutGroup UnityEngine.UI.GridLayoutGroup ---@class CardListItem__Generate_cardName ---@field public gameObject UnityEngine.GameObject ---@field public uILocalizeScript UILocalizeScript ---@class CardListItem__Generate_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class CardListItem__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private contentItem UnityEngine.GameObject ---@field private iconItem CardListItem__Generate_iconItem ---@field private cardName CardListItem__Generate_cardName ---@field private cardListAttrItem UnityEngine.GameObject ---@field private attribs CardListItem__Generate_attribs ---@field private recommend UnityEngine.GameObject ---@field private btnPluginCard CardListItem__Generate_btnPluginCard ---@field private btnReplace CardListItem__Generate_btnReplace local CardListItemView = class("CardListItemView") function CardListItemView:ctor() end ---@private function CardListItemView:SetActive(result) self.gameObject:SetActive(result) end ---@private function CardListItemView:InitGenerate(Root, data) self.transform = Root self.inited = true local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) end ---@private function CardListItemView:InitGenerate__1(Root, data) --[[ Root --]] end ---@private function CardListItemView:InitGenerate__2(Root, data) --[[ ContentItem --]] local tmp = Root:Find("ContentItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.contentItem = tmp end ---@private function CardListItemView:InitGenerate__3(Root, data) --[[ ContentItem/IconItem --]] local tmp = Root:Find("ContentItem/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function CardListItemView:InitGenerate__4(Root, data) --[[ TextsBox/CardName --]] local tmp = Root:Find("TextsBox/CardName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardName = tmp tmp.uILocalizeScript = tmp:GetComponent(Enum.TypeInfo.UILocalizeScript) end ---@private function CardListItemView:InitGenerate__5(Root, data) --[[ TextsBox/CardListAttrItem --]] local tmp = Root:Find("TextsBox/CardListAttrItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.cardListAttrItem = CommonUtil.BindGridViewItem2LuaStatic("CardListAttrItem", tmp) self.cardListAttrItem.prefabName = "CardListAttrItem" end ---@private function CardListItemView:InitGenerate__6(Root, data) --[[ TextsBox/Attribs --]] local tmp = Root:Find("TextsBox/Attribs").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.attribs = tmp tmp.gridLayoutGroup = tmp:GetComponent(Enum.TypeInfo.GridLayoutGroup) end ---@private function CardListItemView:InitGenerate__7(Root, data) --[[ Recommend --]] local tmp = Root:Find("Recommend").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.recommend = tmp end ---@private function CardListItemView:InitGenerate__8(Root, data) --[[ BtnPluginCard --]] local tmp = Root:Find("BtnPluginCard").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnPluginCard = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function CardListItemView:InitGenerate__9(Root, data) --[[ BtnReplace --]] local tmp = Root:Find("BtnReplace").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnReplace = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function CardListItemView:GenerateDestroy() if tolua.getpeer(self.contentItem) ~= nil then tolua.setpeer(self.contentItem, nil) end self.contentItem = nil if self.iconItem.GenerateDestroy ~= nil then self.iconItem:GenerateDestroy() end if tolua.getpeer(self.iconItem) ~= nil then tolua.setpeer(self.iconItem, nil) end self.iconItem = nil if tolua.getpeer(self.cardName) ~= nil then tolua.setpeer(self.cardName, nil) end self.cardName = nil if self.cardListAttrItem.GenerateDestroy ~= nil then self.cardListAttrItem:GenerateDestroy() end if tolua.getpeer(self.cardListAttrItem) ~= nil then tolua.setpeer(self.cardListAttrItem, nil) end self.cardListAttrItem = nil if tolua.getpeer(self.attribs) ~= nil then tolua.setpeer(self.attribs, nil) end self.attribs = nil if tolua.getpeer(self.recommend) ~= nil then tolua.setpeer(self.recommend, nil) end self.recommend = nil if tolua.getpeer(self.btnPluginCard) ~= nil then tolua.setpeer(self.btnPluginCard, nil) end self.btnPluginCard = nil if tolua.getpeer(self.btnReplace) ~= nil then tolua.setpeer(self.btnReplace, nil) end self.btnReplace = nil self.transform = nil self.gameObject = nil self.inited = false end return CardListItemView