local BossBattleState = class("BossBattleState",require("StateBase")) function BossBattleState:Enter(bossMode) ManagerContainer.LuaBossBattleMgr:Enter(bossMode) end function BossBattleState:Update() end function BossBattleState:Exit() ManagerContainer.LuaBossBattleMgr:Exit() end function BossBattleState:GetTask() return nil end return BossBattleState