---@class UIGuildHuntMasterReward__Generate_desTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildHuntMasterReward__Generate_awardScrollView ---@field public gameObject UnityEngine.GameObject ---@field public loopHorizontalScrollRect UnityEngine.UI.LoopHorizontalScrollRect ---@class UIGuildHuntMasterReward__Generate_topDamageMember_damageTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildHuntMasterReward__Generate_topDamageMember_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIGuildHuntMasterReward__Generate_topDamageMember_headItem ---@field public gameObject UnityEngine.GameObject ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIGuildHuntMasterReward__Generate_topDamageMember ---@field public gameObject UnityEngine.GameObject ---@field public headItem UIGuildHuntMasterReward__Generate_topDamageMember_headItem ---@field public nameTxt UIGuildHuntMasterReward__Generate_topDamageMember_nameTxt ---@field public damageTxt UIGuildHuntMasterReward__Generate_topDamageMember_damageTxt ---@class UIGuildHuntMasterReward__Generate_btnClose ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildHuntMasterReward__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIGuildHuntMasterReward__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private AnyBtn UIGuildHuntMasterReward__Generate_AnyBtn ---@field private btnClose UIGuildHuntMasterReward__Generate_btnClose ---@field private notEmpty UnityEngine.GameObject ---@field private topDamageMember UIGuildHuntMasterReward__Generate_topDamageMember ---@field private awardScrollView UIGuildHuntMasterReward__Generate_awardScrollView ---@field private emptyTips UnityEngine.GameObject ---@field private desTxt UIGuildHuntMasterReward__Generate_desTxt local UIGuildHuntMasterRewardView = class("UIGuildHuntMasterRewardView", require("UIViewBase")) function UIGuildHuntMasterRewardView:ctor() end ---@private function UIGuildHuntMasterRewardView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIGuildHuntMasterRewardView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__1(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__2(Root, data) --[[ UIAnimator/Window/CloseBox/BtnClose --]] local tmp = Root:Find("UIAnimator/Window/CloseBox/BtnClose").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnClose = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__3(Root, data) --[[ UIAnimator/Window/NotEmpty --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.notEmpty = tmp end ---@private function UIGuildHuntMasterRewardView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/NotEmpty/TopDamageMember --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty/TopDamageMember").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.topDamageMember = tmp end ---@private function UIGuildHuntMasterRewardView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/NotEmpty/TopDamageMember/HeadItem --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty/TopDamageMember/HeadItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.topDamageMember.headItem = CommonUtil.BindGridViewItem2LuaStatic("HeadItem", tmp) self.topDamageMember.headItem.prefabName = "HeadItem" tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/NotEmpty/TopDamageMember/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty/TopDamageMember/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.topDamageMember.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/NotEmpty/TopDamageMember/DamageTxt --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty/TopDamageMember/DamageTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.topDamageMember.damageTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/NotEmpty/Reward/AwardScrollView --]] local tmp = Root:Find("UIAnimator/Window/NotEmpty/Reward/AwardScrollView").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardScrollView = tmp tmp.loopHorizontalScrollRect = tmp:GetComponent(Enum.TypeInfo.LoopHorizontalScrollRect) end ---@private function UIGuildHuntMasterRewardView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/EmptyTips --]] local tmp = Root:Find("UIAnimator/Window/EmptyTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.emptyTips = tmp end ---@private function UIGuildHuntMasterRewardView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/EmptyTips/DesTxt --]] local tmp = Root:Find("UIAnimator/Window/EmptyTips/DesTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.desTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIGuildHuntMasterRewardView:GenerateDestroy() if tolua.getpeer(self.topDamageMember.damageTxt) ~= nil then tolua.setpeer(self.topDamageMember.damageTxt, nil) end if tolua.getpeer(self.topDamageMember.nameTxt) ~= nil then tolua.setpeer(self.topDamageMember.nameTxt, nil) end if self.topDamageMember.headItem.GenerateDestroy ~= nil then self.topDamageMember.headItem:GenerateDestroy() end if tolua.getpeer(self.topDamageMember.headItem) ~= nil then tolua.setpeer(self.topDamageMember.headItem, nil) end if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.btnClose) ~= nil then tolua.setpeer(self.btnClose, nil) end self.btnClose = nil if tolua.getpeer(self.notEmpty) ~= nil then tolua.setpeer(self.notEmpty, nil) end self.notEmpty = nil if tolua.getpeer(self.topDamageMember) ~= nil then tolua.setpeer(self.topDamageMember, nil) end self.topDamageMember = nil if tolua.getpeer(self.awardScrollView) ~= nil then tolua.setpeer(self.awardScrollView, nil) end self.awardScrollView = nil if tolua.getpeer(self.emptyTips) ~= nil then tolua.setpeer(self.emptyTips, nil) end self.emptyTips = nil if tolua.getpeer(self.desTxt) ~= nil then tolua.setpeer(self.desTxt, nil) end self.desTxt = nil self.transform = nil self.gameObject = nil self.inited = false end return UIGuildHuntMasterRewardView