---@class UIBigMap__Generate_awardTips_itemName ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBigMap__Generate_awardTips_iconItem ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public layoutElement UnityEngine.UI.LayoutElement ---@class UIBigMap__Generate_awardTips_des ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBigMap__Generate_awardTips_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBigMap__Generate_awardTips ---@field public gameObject UnityEngine.GameObject ---@field public AnyBtn UIBigMap__Generate_awardTips_AnyBtn ---@field public window UnityEngine.GameObject ---@field public des UIBigMap__Generate_awardTips_des ---@field public iconItem UIBigMap__Generate_awardTips_iconItem ---@field public itemName UIBigMap__Generate_awardTips_itemName ---@class UIBigMap__Generate_btnBigMap ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBigMap__Generate_btnBack ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBigMap__Generate_nameTxt ---@field public gameObject UnityEngine.GameObject ---@field public text UnityEngine.UI.Text ---@class UIBigMap__Generate_bigMap_linePath ---@field public gameObject UnityEngine.GameObject ---@field public uIBigMapLine UIBigMapLine ---@class UIBigMap__Generate_bigMap_bottomImage ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@field public image UnityEngine.UI.Image ---@class UIBigMap__Generate_bigMap_content ---@field public gameObject UnityEngine.GameObject ---@field public rectTransform UnityEngine.RectTransform ---@class UIBigMap__Generate_bigMap ---@field public gameObject UnityEngine.GameObject ---@field public scrollRect UnityEngine.UI.ScrollRect ---@field public content UIBigMap__Generate_bigMap_content ---@field public bottomImage UIBigMap__Generate_bigMap_bottomImage ---@field public linePath UIBigMap__Generate_bigMap_linePath ---@field public smallPoints UnityEngine.GameObject ---@field public bigPoints UnityEngine.GameObject ---@field public startPoint UnityEngine.GameObject ---@field public storyPoints UnityEngine.GameObject ---@field public oneRank UnityEngine.GameObject ---@field public selfContainer UnityEngine.GameObject ---@class UIBigMap__Generate_AnyBtn ---@field public gameObject UnityEngine.GameObject ---@field public button UnityEngine.UI.Button ---@class UIBigMap__Generate_uIAnimator ---@field public gameObject UnityEngine.GameObject ---@field public animator UnityEngine.Animator ---@class UIBigMap__Generate ---@field private gameObject UnityEngine.GameObject ---@field private transform UnityEngine.Transform ---@field private uIAnimator UIBigMap__Generate_uIAnimator ---@field private AnyBtn UIBigMap__Generate_AnyBtn ---@field private window UnityEngine.GameObject ---@field private bigMap UIBigMap__Generate_bigMap ---@field private nameTxt UIBigMap__Generate_nameTxt ---@field private btnBack UIBigMap__Generate_btnBack ---@field private btnBigMap UIBigMap__Generate_btnBigMap ---@field private awardTips UIBigMap__Generate_awardTips local UIBigMapView = class("UIBigMapView", require("UIViewBase")) function UIBigMapView:ctor() end ---@private function UIBigMapView:SetActive(result) self.gameObject:SetActive(result) end ---@private function UIBigMapView:InitGenerate(Root, data) self.transform = Root self.inited = true if self.super.Init then self.super.Init(self) end local tmp self:InitGenerate__1(Root,data) self:InitGenerate__2(Root,data) self:InitGenerate__3(Root,data) self:InitGenerate__4(Root,data) self:InitGenerate__5(Root,data) self:InitGenerate__6(Root,data) self:InitGenerate__7(Root,data) self:InitGenerate__8(Root,data) self:InitGenerate__9(Root,data) self:InitGenerate__10(Root,data) self:InitGenerate__11(Root,data) self:InitGenerate__12(Root,data) self:InitGenerate__13(Root,data) self:InitGenerate__14(Root,data) self:InitGenerate__15(Root,data) self:InitGenerate__16(Root,data) self:InitGenerate__17(Root,data) self:InitGenerate__18(Root,data) self:InitGenerate__19(Root,data) self:InitGenerate__20(Root,data) self:InitGenerate__21(Root,data) self:InitGenerate__22(Root,data) end ---@private function UIBigMapView:InitGenerate__1(Root, data) --[[ UIAnimator --]] local tmp = Root:Find("UIAnimator").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.uIAnimator = tmp tmp.animator = tmp:GetComponent(Enum.TypeInfo.Animator) tmp.animator.logWarnings = false end ---@private function UIBigMapView:InitGenerate__2(Root, data) --[[ UIAnimator/Alpha --]] local tmp = Root:Find("UIAnimator/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBigMapView:InitGenerate__3(Root, data) --[[ UIAnimator/Window --]] local tmp = Root:Find("UIAnimator/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.window = tmp end ---@private function UIBigMapView:InitGenerate__4(Root, data) --[[ UIAnimator/Window/BigMap --]] local tmp = Root:Find("UIAnimator/Window/BigMap").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap = tmp tmp.scrollRect = tmp:GetComponent(Enum.TypeInfo.ScrollRect) end ---@private function UIBigMapView:InitGenerate__5(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.content = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) end ---@private function UIBigMapView:InitGenerate__6(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/BottomImage --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/BottomImage").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.bottomImage = tmp tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.image = tmp:GetComponent(Enum.TypeInfo.Image) end ---@private function UIBigMapView:InitGenerate__7(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/LinePath --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/LinePath").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.linePath = tmp tmp.uIBigMapLine = tmp:GetComponent(Enum.TypeInfo.UIBigMapLine) end ---@private function UIBigMapView:InitGenerate__8(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/SmallPoints --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/SmallPoints").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.smallPoints = tmp end ---@private function UIBigMapView:InitGenerate__9(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/BigPoints --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/BigPoints").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.bigPoints = tmp end ---@private function UIBigMapView:InitGenerate__10(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/StartPoint --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/StartPoint").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.startPoint = tmp end ---@private function UIBigMapView:InitGenerate__11(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/StoryPoints --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/StoryPoints").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.storyPoints = tmp end ---@private function UIBigMapView:InitGenerate__12(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/OneRank --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/OneRank").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.oneRank = tmp end ---@private function UIBigMapView:InitGenerate__13(Root, data) --[[ UIAnimator/Window/BigMap/Viewport/Content/SelfContainer --]] local tmp = Root:Find("UIAnimator/Window/BigMap/Viewport/Content/SelfContainer").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.bigMap.selfContainer = tmp end ---@private function UIBigMapView:InitGenerate__14(Root, data) --[[ UIAnimator/Window/TopView/Title/Title/NameTxt --]] local tmp = Root:Find("UIAnimator/Window/TopView/Title/Title/NameTxt").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.nameTxt = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBigMapView:InitGenerate__15(Root, data) --[[ UIAnimator/Window/BottomView/BtnBack --]] local tmp = Root:Find("UIAnimator/Window/BottomView/BtnBack").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBack = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBigMapView:InitGenerate__16(Root, data) --[[ UIAnimator/Window/BottomView/BtnBigMap --]] local tmp = Root:Find("UIAnimator/Window/BottomView/BtnBigMap").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.btnBigMap = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBigMapView:InitGenerate__17(Root, data) --[[ UIAnimator/Window/AwardTips --]] local tmp = Root:Find("UIAnimator/Window/AwardTips").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips = tmp end ---@private function UIBigMapView:InitGenerate__18(Root, data) --[[ UIAnimator/Window/AwardTips/Alpha --]] local tmp = Root:Find("UIAnimator/Window/AwardTips/Alpha").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips.AnyBtn = tmp tmp.button = tmp:GetComponent(Enum.TypeInfo.Button) end ---@private function UIBigMapView:InitGenerate__19(Root, data) --[[ UIAnimator/Window/AwardTips/Window --]] local tmp = Root:Find("UIAnimator/Window/AwardTips/Window").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips.window = tmp end ---@private function UIBigMapView:InitGenerate__20(Root, data) --[[ UIAnimator/Window/AwardTips/Window/Des --]] local tmp = Root:Find("UIAnimator/Window/AwardTips/Window/Des").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips.des = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBigMapView:InitGenerate__21(Root, data) --[[ UIAnimator/Window/AwardTips/Window/IconItem --]] local tmp = Root:Find("UIAnimator/Window/AwardTips/Window/IconItem").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips.iconItem = CommonUtil.BindGridViewItem2LuaStatic("IconItem", tmp) self.awardTips.iconItem.prefabName = "IconItem" tmp.rectTransform = tmp:GetComponent(Enum.TypeInfo.RectTransform) tmp.layoutElement = tmp:GetComponent(Enum.TypeInfo.LayoutElement) end ---@private function UIBigMapView:InitGenerate__22(Root, data) --[[ UIAnimator/Window/AwardTips/Window/ItemName --]] local tmp = Root:Find("UIAnimator/Window/AwardTips/Window/ItemName").gameObject if tolua.getpeer(tmp) == nil then tolua.setpeer(tmp, {}) end self.awardTips.itemName = tmp tmp.text = tmp:GetComponent(Enum.TypeInfo.Text) end ---@private function UIBigMapView:GenerateDestroy() if tolua.getpeer(self.awardTips.itemName) ~= nil then tolua.setpeer(self.awardTips.itemName, nil) end if self.awardTips.iconItem.GenerateDestroy ~= nil then self.awardTips.iconItem:GenerateDestroy() end if tolua.getpeer(self.awardTips.iconItem) ~= nil then tolua.setpeer(self.awardTips.iconItem, nil) end if tolua.getpeer(self.awardTips.des) ~= nil then tolua.setpeer(self.awardTips.des, nil) end if tolua.getpeer(self.awardTips.window) ~= nil then tolua.setpeer(self.awardTips.window, nil) end if tolua.getpeer(self.awardTips.AnyBtn) ~= nil then tolua.setpeer(self.awardTips.AnyBtn, nil) end if tolua.getpeer(self.bigMap.selfContainer) ~= nil then tolua.setpeer(self.bigMap.selfContainer, nil) end if tolua.getpeer(self.bigMap.oneRank) ~= nil then tolua.setpeer(self.bigMap.oneRank, nil) end if tolua.getpeer(self.bigMap.storyPoints) ~= nil then tolua.setpeer(self.bigMap.storyPoints, nil) end if tolua.getpeer(self.bigMap.startPoint) ~= nil then tolua.setpeer(self.bigMap.startPoint, nil) end if tolua.getpeer(self.bigMap.bigPoints) ~= nil then tolua.setpeer(self.bigMap.bigPoints, nil) end if tolua.getpeer(self.bigMap.smallPoints) ~= nil then tolua.setpeer(self.bigMap.smallPoints, nil) end if tolua.getpeer(self.bigMap.linePath) ~= nil then tolua.setpeer(self.bigMap.linePath, nil) end if tolua.getpeer(self.bigMap.bottomImage) ~= nil then tolua.setpeer(self.bigMap.bottomImage, nil) end if tolua.getpeer(self.bigMap.content) ~= nil then tolua.setpeer(self.bigMap.content, nil) end if tolua.getpeer(self.uIAnimator) ~= nil then tolua.setpeer(self.uIAnimator, nil) end self.uIAnimator = nil if tolua.getpeer(self.AnyBtn) ~= nil then tolua.setpeer(self.AnyBtn, nil) end self.AnyBtn = nil if tolua.getpeer(self.window) ~= nil then tolua.setpeer(self.window, nil) end self.window = nil if tolua.getpeer(self.bigMap) ~= nil then tolua.setpeer(self.bigMap, nil) end self.bigMap = nil if tolua.getpeer(self.nameTxt) ~= nil then tolua.setpeer(self.nameTxt, nil) end self.nameTxt = nil if tolua.getpeer(self.btnBack) ~= nil then tolua.setpeer(self.btnBack, nil) end self.btnBack = nil if tolua.getpeer(self.btnBigMap) ~= nil then tolua.setpeer(self.btnBigMap, nil) end self.btnBigMap = nil if tolua.getpeer(self.awardTips) ~= nil then tolua.setpeer(self.awardTips, nil) end self.awardTips = nil self.transform = nil self.gameObject = nil self.inited = false end return UIBigMapView