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@@ -1227,7 +1227,7 @@ public class BattleMgr : SingletonMono<BattleMgr>
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{
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if (mLuaBattleMgr == null) return;
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- mLuaBattleMgr.CallCS2Lua("OnCloneNewBoss", f.Name, (int)f.Life, (int)f.MaxLife, f.CastSkill);
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+ mLuaBattleMgr.CallCS2Lua("OnCloneNewBoss", f.Name, (float)f.Life, (float)f.MaxLife, f.CastSkill);
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}
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}
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@@ -1240,13 +1240,13 @@ public class BattleMgr : SingletonMono<BattleMgr>
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SetDifModeBossAttr(f);
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//Debug.Log("--------------OnBossSpawned-----Level-" + f.Actor.Level);
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//f.Actor.SetLevel(1200);
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- mLuaBattleMgr.CallCS2Lua("OnBossSpawned", f.Actor, f.Name, (int)f.Life, (int)f.MaxLife, f.CastSkill, mBattle.IsPlayRecord);
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+ mLuaBattleMgr.CallCS2Lua("OnBossSpawned", f.Actor, f.Name, (float)f.Life, (float)f.MaxLife, f.CastSkill, mBattle.IsPlayRecord);
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}
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else if (mBattle.IsBossBattle)
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{
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if (mLuaBossBattleMgr == null) return;
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- mLuaBossBattleMgr.CallCS2Lua("OnBossSpawned", f.Name, (int)f.Life, (int)f.MaxLife, f.CastSkill);
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+ mLuaBossBattleMgr.CallCS2Lua("OnBossSpawned", f.Name, (float)f.Life, (float)f.MaxLife, f.CastSkill);
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}
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}
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@@ -1689,19 +1689,19 @@ public class BattleMgr : SingletonMono<BattleMgr>
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if (IsKillBoss)
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{
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if (mLuaBattleMgr != null && (f.IsPlayer || f.IsBoss))
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- mLuaBattleMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (int)f.Life, (int)f.MaxLife);
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+ mLuaBattleMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (float)f.Life, (float)f.MaxLife);
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}
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}
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else if (mBattle.IsBossBattle)
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{
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if (mLuaBossBattleMgr != null && (f.IsPlayer || f.IsBoss))
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- mLuaBossBattleMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (int)f.Life, (int)f.MaxLife);
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+ mLuaBossBattleMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (float)f.Life, (float)f.MaxLife);
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}
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else if (mBattle.IsVersusBattle)
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{
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if (mLuaVersusMgr != null && f.IsPlayer)
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- mLuaVersusMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (int)f.Life, (int)f.MaxLife, (int)f.TeamSide);
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+ mLuaVersusMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss, f.Actor.ID, (float)f.Life, (float)f.MaxLife, (int)f.TeamSide);
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}
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else if (mBattle.IsTimeBattle)
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{
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@@ -1711,8 +1711,8 @@ public class BattleMgr : SingletonMono<BattleMgr>
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{
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mLuaTimeBattleMgr.CallCS2Lua("OnFighterLifeChanged", f.IsBoss,
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f.Actor.ID,
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- (int)f.Life,
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- (int)f.MaxLife,
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+ (float)f.Life,
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+ (float)f.MaxLife,
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(int)f.Sp,
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(int)f.MaxSp);
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}
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@@ -1748,8 +1748,8 @@ public class BattleMgr : SingletonMono<BattleMgr>
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{
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mLuaTimeBattleMgr.CallCS2Lua("OnFighterEnergyChanged", f.IsBoss,
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f.Actor.ID,
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- (int)f.Life,
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- (int)f.MaxLife,
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+ (float)f.Life,
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+ (float)f.MaxLife,
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(int)f.Sp,
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(int)f.MaxSp);
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}
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