# Conflicts: # Assets/Content/Prefabs/UI/UILanuch/UILanuch.prefab
@@ -1,11 +1,11 @@
id,amount,productID,productName,other
-1,0.99,0.99,商品1,
-2,1.99,1.99,商品2,
-3,2.99,2.99,商品3,
-4,3.99,3.99,商品4,
-5,4.99,4.99,商品5,
-6,5.99,5.99,商品6,
-7,6.99,6.99,商品7,
-8,7.99,7.99,商品8,
-9,8.99,8.99,商品9,
+1,99,1001,99 рублей прямая покупка золота,
+2,199,1002,199 рублей прямая покупка золота,
+3,249,1003,249 рублей прямая покупка золота,
+4,449,1004,449 рублей прямая покупка золота,
+5,899,1005,899 рублей прямая покупка золота,
+6,1290,1006,1290 рублей прямая покупка золота,
+7,1790,1007,1790 рублей прямая покупка золота,
+8,4690,1008,4690 рублей прямая покупка золота,
+9,9490,1009,9490 рублей прямая покупка золота,
@@ -786,8 +786,8 @@ MonoBehaviour:
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
- rgba: 4294967295
- m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ rgba: 4286743170
+ m_fontColor: {r: 0.50980395, g: 0.50980395, b: 0.50980395, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
@@ -958,8 +958,8 @@ MonoBehaviour:
@@ -7323,8 +7323,8 @@ MonoBehaviour:
@@ -8392,7 +8392,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 500}
- m_SizeDelta: {x: 632, y: 274}
+ m_SizeDelta: {x: 770.4, y: 360}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5882261254970375091
CanvasRenderer:
@@ -9123,8 +9123,8 @@ MonoBehaviour:
@@ -15,7 +15,7 @@ namespace Pack
{
0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
};
-
+ protected bool IsBuildRes = true;
public void DrawGUI(bool editable, PackPlatformBase sourcePackPlatform)
PackGUI.BeginChangeLabelWidth(250);
@@ -33,6 +33,7 @@ namespace Pack
PackGUI.DrawVersionCodeField("App版本号", false, sourcePackPlatform.gameVersionCode, ref gameVersionCode);
PackGUI.DrawVersionCodeField("Res版本号", false, sourcePackPlatform.resVersionCode, ref resVersionCode);
PackGUI.DrawSelectFolderField("AppIcon的路径", Application.dataPath + PackConstant.AppIconSourcePath, sourcePackPlatform.iconRelativePath, ref iconRelativePath);
+ PackGUI.DrawToggleField("打包资源","1111",false,ref IsBuildRes);
EditorGUI.indentLevel -= 1;
EditorGUILayout.EndVertical();
@@ -130,19 +130,25 @@ namespace Pack
AssetDatabase.Refresh();
ChangeBuildTarget();
ChangeLuaConfig();
- ChangeGameAssets();
- ChangeLogin();
- ChangeLogo();
- CheckAppInfo();
- ChangeAppIcon();
- ChangeSplashScreen();
- ChangePlatformSpecial();
- ChangePlayerSettings();
- EditorUtility.ClearProgressBar();
- AssetDatabase.Refresh();
- AssetDatabase.SaveAssets();
- ChangeAssetsObscure();
- AssetBundleMap.BuildAllAssetBundles(resVersionCode);
+ if (IsBuildRes)
+ {
+ Debug.Log("打包资源............");
+ ChangeGameAssets();
+ ChangeLogin();
+ ChangeLogo();
+ CheckAppInfo();
+ ChangeAppIcon();
+ ChangeSplashScreen();
+ ChangePlatformSpecial();
+ ChangePlayerSettings();
+ EditorUtility.ClearProgressBar();
+ AssetDatabase.Refresh();
+ AssetDatabase.SaveAssets();
+ ChangeAssetsObscure();
+
+ AssetBundleMap.BuildAllAssetBundles(resVersionCode);
+ }
if (Application.isBatchMode)
PackLog.Log(PackConstant.TAG_ResOutPath + BundleBuilderZ.GetAssetbundlesPath());
@@ -177,7 +177,7 @@ function UIDojo2DView:ShowCurRewardItem()
IconItemCtr:SetData(self,self.rewardItem,{cfgId = itemId},nil,self,self.OnClickRewardItem)
local itemData = ManagerContainer.CfgMgr:GetItemById(itemId)
if itemData~=nil then
- self.rewardItemName.text.text = itemData.Name
+ self.rewardItemName.text.text = I18N.T(itemData.Name)
end
@@ -107,13 +107,14 @@ function UILuckyEggView:ChangeLogText(TextObj)
if package then
--LogError("============ package = "..Inspect(package));
local itemCfgData = ManagerContainer.CfgMgr:GetItemById(package.itemId)
+ local iname = I18N.T(itemCfgData.Name)
local name = nil
if package.nickName and package.nickName ~= "" then
name = package.nickName
else
name = ManagerContainer.DataMgr.UserData:GetUserNickname()
- str = ManagerContainer.CfgMgr:GetLanguageValueByKey("BTSmashEggsTips1", name,itemCfgData.Name)
+ str = ManagerContainer.CfgMgr:GetLanguageValueByKey("BTSmashEggsTips1", name.." ",iname)
--LogError("============ Str = "..str);
TextObj.text = str
@@ -132,6 +133,7 @@ function UILuckyEggView:OnShow(data)
self:RefreshTopCurrency()
self:RefreshCostCurrency()
self:ResetEggLoopText()
+ --LogError("show")
function UILuckyEggView:OnDispose()
@@ -391,7 +393,7 @@ function UILuckyEggView:RefreshView()
self.btnArrowR:SetActive(true)
- if cfg and cfg.Type == 5 and self.controller:GetCfgLength_cfg() == 1 then
+ if cfg and cfg.Type == 5 then
self.goldenEggToggle:SetActive(false)
self.variegationEggToggle:SetActive(true)
@@ -443,7 +445,7 @@ function UILuckyEggView:RefreshLuckyEggBtn()
self.leftAnim:SetActive(true)
self.rightAnim:SetActive(true)
local egg_active = self.controller:GetEggActiveByPay()
- self.variegationEggToggle.gameObject:SetActive(egg_active)
+ --self.variegationEggToggle.gameObject:SetActive(egg_active)
if cfg.Type == 4 then
self.goldenEggToggle.toggle.graphic:CrossFadeAlpha(1.0,0.1,true)