Jelajahi Sumber

app 信息修改

123 1 tahun lalu
induk
melakukan
aac9beb9e3

File diff ditekan karena terlalu besar
+ 94 - 40
Assets/Content/Fonts/VAGRoundedStdRegularSDF.asset


+ 50 - 4
Assets/Content/Prefabs/UI/UILanuch/UILanuch.prefab

@@ -147,6 +147,7 @@ GameObject:
   - component: {fileID: 2679706492528007273}
   - component: {fileID: 662564138021748632}
   - component: {fileID: 1436909242852478096}
+  - component: {fileID: 5187175812038438114}
   m_Layer: 5
   m_Name: EditionTxt
   m_TagString: Untagged
@@ -172,7 +173,7 @@ RectTransform:
   m_AnchorMin: {x: 0, y: 0}
   m_AnchorMax: {x: 1, y: 0}
   m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 0, y: 170}
+  m_SizeDelta: {x: 0, y: 200}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!222 &2679706492528007273
 CanvasRenderer:
@@ -205,7 +206,7 @@ MonoBehaviour:
   m_text: "\u62B5\u5236\u4E0D\u826F\u6E38\u620F\uFF0C\u62D2\u7EDD\u76D7\u7248\u6E38\u620F\u3002\u6CE8\u610F\u81EA\u6211\u4FDD\u62A4\uFF0C\u8C28\u9632\u53D7\u9A97\u4E0A\u5F53\u3002\r\n\u9002\u5EA6\u6E38\u620F\u76CA\u8111\uFF0C\u6C89\u8FF7\u6E38\u620F\u4F24\u8EAB\u3002\u5408\u7406\u5B89\u6392\u6642\u95F4\uFF0C\u4EAB\u53D7\u5065\u5EB7\u751F\u6D3B\u3002\r\n\u8457\u4F5C\u6743\u4EBA\uFF1A\u6B66\u6C49\u6A58\u8272\u6D77\u5CB8\u7EBF\u7F51\u7EDC\u79D1\u6280\u6709\u9650\u516C\u53F8
     \u8457\u4F5C\u6743\u767B\u8BB0\u53F7\uFF1A2018SR483372\n\u51FA\u7248\u5355\u4F4D\uFF1A\u4E0A\u6D77\u7A7A\u4E2D\u5B8F\u7535\u7F51\u7EDC\u6280\u672F\u6709\u9650\u516C\u53F8
     \u6279\u51C6\u6587\u53F7\uFF1A\u56FD\u65B0\u51FA\u5BA1[2019]3416\u53F7\n\u51FA\u7248\u7269\u53F7\uFF1AISBN
-    978-7-498-07088-3"
+    978-7-498-07088-3\n<u><link=https://beian.miit.gov.cn/>App\u5907\u6848\u53F7\uFF1A\u6CAAICP\u59072022001201\u53F7-3A</link></u>"
   m_isRightToLeft: 0
   m_fontAsset: {fileID: 11400000, guid: ff9a33292f9ee2e4bb6b5beaa43eb505, type: 2}
   m_sharedMaterial: {fileID: 21889736603187208, guid: ff9a33292f9ee2e4bb6b5beaa43eb505,
@@ -293,9 +294,54 @@ MonoBehaviour:
   - UnityEngine.CanvasRenderer
   - TMPro.TextMeshProUGUI
   - UINode
-  values: 00000100
+  - UnityEngine.UI.Button
+  values: 0000010001
   depObjs: []
   activeType: 0
+--- !u!114 &5187175812038438114
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 456764035952912034}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Navigation:
+    m_Mode: 3
+    m_WrapAround: 0
+    m_SelectOnUp: {fileID: 0}
+    m_SelectOnDown: {fileID: 0}
+    m_SelectOnLeft: {fileID: 0}
+    m_SelectOnRight: {fileID: 0}
+  m_Transition: 1
+  m_Colors:
+    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+    m_ColorMultiplier: 1
+    m_FadeDuration: 0.1
+  m_SpriteState:
+    m_HighlightedSprite: {fileID: 0}
+    m_PressedSprite: {fileID: 0}
+    m_SelectedSprite: {fileID: 0}
+    m_DisabledSprite: {fileID: 0}
+  m_AnimationTriggers:
+    m_NormalTrigger: Normal
+    m_HighlightedTrigger: Highlighted
+    m_PressedTrigger: Pressed
+    m_SelectedTrigger: Selected
+    m_DisabledTrigger: Disabled
+  m_Interactable: 1
+  m_TargetGraphic: {fileID: 662564138021748632}
+  m_OnClick:
+    m_PersistentCalls:
+      m_Calls: []
 --- !u!1 &721009332442788122
 GameObject:
   m_ObjectHideFlags: 0
@@ -1529,7 +1575,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 0}
   m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 0, y: 170}
+  m_AnchoredPosition: {x: 0, y: 200}
   m_SizeDelta: {x: 840, y: 0}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!114 &8325258438246587538

+ 5 - 5
Assets/Lua/Core/PlatformPack.lua

@@ -1,9 +1,9 @@
 local PlatformPack = {
-	URL_KEY = 'http://103.239.245.64:81//',
-	SERVERLIST_URL = 'http://103.239.245.64:81//serverlist',
-	NOTIFY_URL = 'http://103.239.245.64:88//res/TestServerNotice/',
-	SPECIAL_INFO_URL = 'http://103.239.245.64:88//res/Channel/agreement.json',
-	CUSTOMER_SERVICE_INFO_URL = 'http://103.239.245.64:81//vipService',
+	URL_KEY = 'http://101.43.46.101:81//',
+	SERVERLIST_URL = 'http://101.43.46.101:81//serverlist',
+	NOTIFY_URL = 'http://101.43.46.101:88//res/TestServerNotice/',
+	SPECIAL_INFO_URL = 'http://101.43.46.101:88//res/Channel/agreement.json',
+	CUSTOMER_SERVICE_INFO_URL = 'http://101.43.46.101:81//vipService',
 }
 
 return PlatformPack

+ 15 - 0
Assets/Lua/UI/UILanuch/UILanuchView.lua

@@ -367,6 +367,7 @@ function UILanuchView:RefreshSpecialInfo()
 	self.agreement.toggle.toggle.isOn = isOn
 	self.uiBase:AddToggleUniqueEventListener(self.agreement.toggle.toggle, self, self.OnClickAgreementTogge)
 	self.uiBase:AddButtonUniqueEventListener(self.agreement.text.button, self, self.OnClickAgreementText)
+	self.uiBase:AddButtonUniqueEventListener(self.editionTxt.button,self,self.OnClickEditionText)
 end
 
 function UILanuchView:OnClickAgreementTogge(_, _, isOn)
@@ -391,5 +392,19 @@ function UILanuchView:OnClickAgreementText()
 	ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UISimpleWeb, url, nil, nil, nil, Enum.UISibling[Enum.UIType.Top] - 2)
 end
 
+function UILanuchView:OnClickEditionText()
+	local text = self.editionTxt.text
+	local linkIndex = TMPro.TMP_TextUtilities.FindIntersectingLink(text, UnityEngine.Input.mousePosition, CameraMgr.Instance.UICamera);
+	if linkIndex < 0 then
+		return
+	end
+	local linkInfo = text.textInfo.linkInfo[linkIndex]
+	if not linkInfo then
+		return
+	end
+	local url = linkInfo:GetLinkID()
+	ManagerContainer.LuaUIMgr:Open(Enum.UIPageName.UISimpleWeb, url, nil, nil, nil, Enum.UISibling[Enum.UIType.Top] - 2)
+end
+
 return UILanuchView
 

+ 3 - 0
Assets/Lua/UI/UILanuch/UILanuchView_Generate.lua

@@ -13,6 +13,7 @@
 ---@class UILanuch__Generate_editionTxt
 ---@field public gameObject UnityEngine.GameObject
 ---@field public text TMPro.TextMeshProUGUI
+---@field public button UnityEngine.UI.Button
 
 ---@class UILanuch__Generate_resVol_contentTxt
 ---@field public gameObject UnityEngine.GameObject
@@ -443,6 +444,8 @@ function UILanuchView:InitGenerate__22(Root, data)
 	self.editionTxt = tmp
 
 	tmp.text = tmp:GetComponent(Enum.TypeInfo.TextMeshProUGUI)
+
+	tmp.button = tmp:GetComponent(Enum.TypeInfo.Button)
 end
 
 ---@private

+ 1 - 1
Assets/Plugins/Quickscript/QuickSDK.cs

@@ -48,7 +48,7 @@ namespace quicksdk
         }
 		public void logout ()
 		{
-			QuickSDKImp.getInstance ().logout();
+			QuickSDKImp.getInstance ().login();
         }
 
 		public void pay (OrderInfo orderInfo, GameRoleInfo gameRoleInfo)

+ 3 - 0
Assets/Plugins/VuplexWebViewChromium/debug.log

@@ -1,2 +1,5 @@
 [0114/170724.046:ERROR:context.cc(556)] The cache_path directory (C:/Users/Administrator/AppData/LocalLow/WentingTec/瓒呭啋闄╁皬闀囩墿璇?\Vuplex.WebView\chromium-cache) could not be created.
 [0115/093725.551:ERROR:context.cc(556)] The cache_path directory (C:/Users/Administrator/AppData/LocalLow/WentingTec/瓒呭啋闄╁皬闀囩墿璇?\Vuplex.WebView\chromium-cache) could not be created.
+[0310/153606.295:ERROR:context.cc(556)] The cache_path directory (C:/Users/Administrator/AppData/LocalLow/WentingTec/瓒呭啋闄╁皬闀囩墿璇?\Vuplex.WebView\chromium-cache) could not be created.
+[0310/153728.189:ERROR:context.cc(556)] The cache_path directory (C:/Users/Administrator/AppData/LocalLow/WentingTec/瓒呭啋闄╁皬闀囩墿璇?\Vuplex.WebView\chromium-cache) could not be created.
+[0310/161531.535:ERROR:context.cc(556)] The cache_path directory (C:/Users/Administrator/AppData/LocalLow/WentingTec/瓒呭啋闄╁皬闀囩墿璇?\Vuplex.WebView\chromium-cache) could not be created.

+ 1 - 1
ProjectSettings/ProjectSettings.asset

@@ -847,7 +847,7 @@ PlayerSettings:
   webGLDecompressionFallback: 1
   webGLPowerPreference: 1
   scriptingDefineSymbols:
-    Android: USE_LUA;VUPLEX_CCU;BUGLY;FPS_DISABLE;CN_I7GAME_0_1
+    Android: USE_LUA;VUPLEX_CCU;BUGLY;FPS_DISABLE;GAME_DEBUG;GAME_ONE
     Standalone: USE_LUA;VUPLEX_CCU
     WebGL: USE_LUA;VUPLEX_CCU
     iPhone: USE_LUA;VUPLEX_CCU

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