@@ -197,7 +197,7 @@ end
function LuaMain:CheckServerState(platform)
if IsCheckServerState then
- local url = PlatformPack.SERVERLIST_URL .. "/serverstate?platform=" ..platform
+ local url = PlatformPack.URL_KEY .. "serverlist/serverstate?platform=" ..platform
LogError("url = ".. url)
self.CheckServerStateWWW = UnityEngine.WWW(url)
end