gdl_123 6 dienas atpakaļ
vecāks
revīzija
403a85b809
1 mainītis faili ar 4 papildinājumiem un 2 dzēšanām
  1. 4 2
      Assets/Lua/Managers/LoginMgr.lua

+ 4 - 2
Assets/Lua/Managers/LoginMgr.lua

@@ -57,7 +57,7 @@ end
 
 function LoginMgr:OnLoginAck(data)
     self.logined = true
-
+    LogError("OnLoginAck" .. Inspect(data))
     if  data.unisdk_login_json ~= nil then
         local sdkdata 
         local ok, errors = RO_XPCALL(function()  sdkdata = JSON:decode(data.unisdk_login_json) end, debug.traceback)
@@ -465,7 +465,9 @@ function LoginMgr:StartCheckServer(isAgain)
     if not openId or openId == '' then
         openId = UnityEngine.PlayerPrefs.GetString("LoginName")
     end
-    if not openId or openId == '' then
+
+    local platform = ManagerContainer.LuaGameMgr.platform
+    if (not openId or openId == '') and platform ~= "Android_X7" and platform ~= "IOS_X7" then
         openId = ManagerContainer.LuaGameMgr.DeviceId
     end
     ManagerContainer.LuaGameMgr.openId = openId