gdl_123 il y a 5 mois
Parent
commit
1706cd04f9

BIN
Assets/Content/Raw_Art/UI/UILanuch/img_logo_01.png


+ 5 - 6
Assets/Lua/Core/PlatformPack.lua

@@ -1,10 +1,9 @@
 local PlatformPack = {
-	URL_KEY = 'http://43.156.13.116:81//',
-	SERVERLIST_URL = 'http://43.156.13.116:81//serverlist',
-	NOTIFY_URL = 'http://43.156.13.116:88/res/NoticeNew/',
-	SPECIAL_INFO_URL = 'http://43.156.13.116:81//channel',
-	CUSTOMER_SERVICE_INFO_URL = 'http://43.156.13.116:81//vipService',
-	SpecialFuncShield = true,
+	URL_KEY = 'http://110.40.223.119:81//',
+	SERVERLIST_URL = 'http://110.40.223.119:81//serverlist',
+	NOTIFY_URL = 'http://110.40.223.119:88/res/NoticeNew/',
+	SPECIAL_INFO_URL = 'http://110.40.223.119:81//channel',
+	CUSTOMER_SERVICE_INFO_URL = 'http://110.40.223.119:81//vipService',
 }
 
 return PlatformPack

+ 1 - 1
Build/BuildDependenceResource/CurPackEnv.ini

@@ -1 +1 @@
-{"m_ChannelUniqueId":"22002011","m_BuildClassName":"Pack.PackPlatformiOS"}
+{"m_ChannelUniqueId":"12002025","m_BuildClassName":"Pack.PackPlatformAndroid"}

+ 7 - 7
ProjectSettings/ProjectSettings.asset

@@ -13,11 +13,11 @@ PlayerSettings:
   useOnDemandResources: 0
   accelerometerFrequency: 60
   companyName: mianywl
-  productName: 'The King of Poring: Origin'
+  productName: "\u4E1C\u5357\u4E9A\u6D4B\u8BD5\u670D"
   defaultCursor: {fileID: 0}
   cursorHotspot: {x: 0, y: 0}
   m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}
-  m_ShowUnitySplashScreen: 1
+  m_ShowUnitySplashScreen: 0
   m_ShowUnitySplashLogo: 1
   m_SplashScreenOverlayOpacity: 1
   m_SplashScreenAnimation: 0
@@ -138,7 +138,7 @@ PlayerSettings:
     16:10: 1
     16:9: 1
     Others: 1
-  bundleVersion: 0.1.0
+  bundleVersion: 1.0.0.6
   preloadedAssets: []
   metroInputSource: 0
   wsaTransparentSwapchain: 0
@@ -161,10 +161,10 @@ PlayerSettings:
   applicationIdentifier:
     Android: com.xjro.rutest
     WebGL: com.wt.no.sdk.test
-    iPhone: com.boliking.ios
+    iPhone: com.ycgame.cxz.ios
   buildNumber:
     Standalone: 0
-    iPhone: 0.1.0.0
+    iPhone: 0.1.0.2
     tvOS: 0
   overrideDefaultApplicationIdentifier: 1
   AndroidBundleVersionCode: 1000006
@@ -846,10 +846,10 @@ PlayerSettings:
   webGLDecompressionFallback: 1
   webGLPowerPreference: 1
   scriptingDefineSymbols:
-    Android: USE_LUA;VUPLEX_CCU
+    Android: USE_LUA;VUPLEX_CCU;FPS_DISABLE;GAME_DEBUG
     Standalone: USE_LUA;VUPLEX_CCU
     WebGL: USE_LUA;VUPLEX_CCU
-    iPhone: USE_LUA;VUPLEX_CCU;FPS_DISABLE
+    iPhone: USE_LUA;VUPLEX_CCU
   additionalCompilerArguments: {}
   platformArchitecture:
     iPhone: 1