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++ 打包配置

gdl_123 5 달 전
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0cb93d1b18

BIN
Assets/Content/Raw_Art/UI/UILanuch/img_logo_01.png


+ 10 - 2
Assets/Editor/AssetBundle/hy_Test.asset

@@ -13,15 +13,23 @@ MonoBehaviour:
   m_Name: hy_Test
   m_EditorClassIdentifier: Assembly-CSharp-Editor::ResInfo
   Name: Hy_Test
-  CN_Name: "\u6D77\u5916\u6D4B\u8BD5\u670D"
+  CN_Name: "\u6D4B\u8BD5\u670D(twen)-\u7E41\u4F53"
   OldPath: "D:\\\u9879\u76EE\\\u70ED\u66F4\u8D44\u6E90/2"
   NewPath: E:/Project/Unity/bt_client_2022_S/Assets/StreamingAssets/AssetsAndroid
   OutputPath: "D:\\\u9879\u76EE\\\u70ED\u66F4\u8D44\u6E90/2"
+  BaseNameFileInfoPath: 
   VersionFileName: Version
   mainfestFileName: mainfest
-  ResVersion: 0.2.1.88
+  ResVersion: 0.1.0.0
   IgnoreFiles:
   - font.unity3d
+  rG_Ignore_Infos: []
+  Rg_Essential_Infos: []
   ChangeNum: 0
   IsIgnore: 0
   Language: 1
+  IsHx: 0
+  hxKey: 
+  abNameHxInfo:
+    HxKey: 
+    Infos: []

+ 5 - 6
Assets/Lua/Core/PlatformPack.lua

@@ -1,10 +1,9 @@
 local PlatformPack = {
-	URL_KEY = 'http://128.14.226.105:81//',
-	SERVERLIST_URL = 'http://128.14.226.105:81//serverlist',
-	NOTIFY_URL = 'http://128.14.226.105:88/res/NoticeNew/',
-	SPECIAL_INFO_URL = 'http://128.14.226.105:81//channel',
-	CUSTOMER_SERVICE_INFO_URL = 'http://128.14.226.105:81//vipService',
-	SpecialFuncShield = true,
+	URL_KEY = 'http://43.226.57.217:81//',
+	SERVERLIST_URL = 'http://43.226.57.217:81//serverlist',
+	NOTIFY_URL = 'http://43.226.57.217:88/res/NoticeNew/',
+	SPECIAL_INFO_URL = 'http://43.226.57.217:81//channel',
+	CUSTOMER_SERVICE_INFO_URL = 'http://43.226.57.217:81//vipService',
 }
 
 return PlatformPack

+ 1 - 1
Build/BuildDependenceResource/CurPackEnv.ini

@@ -1 +1 @@
-{"m_ChannelUniqueId":"22002013","m_BuildClassName":"Pack.PackPlatformiOS"}
+{"m_ChannelUniqueId":"12002027","m_BuildClassName":"Pack.PackPlatformAndroid"}

+ 6 - 6
ProjectSettings/ProjectSettings.asset

@@ -13,11 +13,11 @@ PlayerSettings:
   useOnDemandResources: 0
   accelerometerFrequency: 60
   companyName: mianywl
-  productName: "\u840C\u65B0\u5192\u96AA\u5BB6"
+  productName: SDK_NULL
   defaultCursor: {fileID: 0}
   cursorHotspot: {x: 0, y: 0}
   m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}
-  m_ShowUnitySplashScreen: 0
+  m_ShowUnitySplashScreen: 1
   m_ShowUnitySplashLogo: 1
   m_SplashScreenOverlayOpacity: 1
   m_SplashScreenAnimation: 0
@@ -138,7 +138,7 @@ PlayerSettings:
     16:10: 1
     16:9: 1
     Others: 1
-  bundleVersion: 1.0.0
+  bundleVersion: 1.0.0.6
   preloadedAssets: []
   metroInputSource: 0
   wsaTransparentSwapchain: 0
@@ -159,7 +159,7 @@ PlayerSettings:
   androidSupportedAspectRatio: 1
   androidMaxAspectRatio: 2.1
   applicationIdentifier:
-    Android: com.xjro.rutest
+    Android: com.xjro.null
     WebGL: com.wt.no.sdk.test
     iPhone: com.Runjin.Wonderland
   buildNumber:
@@ -845,10 +845,10 @@ PlayerSettings:
   webGLDecompressionFallback: 1
   webGLPowerPreference: 1
   scriptingDefineSymbols:
-    Android: USE_LUA;VUPLEX_CCU
+    Android: USE_LUA;VUPLEX_CCU;NULLSDK;FPS_DISABLE
     Standalone: USE_LUA;VUPLEX_CCU
     WebGL: USE_LUA;VUPLEX_CCU
-    iPhone: USE_LUA;VUPLEX_CCU;FPS_DISABLE
+    iPhone: USE_LUA;VUPLEX_CCU
   additionalCompilerArguments: {}
   platformArchitecture:
     iPhone: 1