gdl_123 3 сар өмнө
parent
commit
0181a7b579

+ 14 - 0
Assets/Content/Prefabs/UI/UIActivity/UIActivityDailyRecharge.prefab

@@ -3709,6 +3709,7 @@ GameObject:
   - component: {fileID: 8773444401297763155}
   - component: {fileID: 7397502906379417415}
   - component: {fileID: 7698812922411198250}
+  - component: {fileID: 4651523779208855652}
   m_Layer: 5
   m_Name: Banner
   m_TagString: Untagged
@@ -3789,6 +3790,19 @@ MonoBehaviour:
   m_EffectColor: {r: 0, g: 0, b: 0, a: 0.25882354}
   m_EffectDistance: {x: 0, y: -8}
   m_UseGraphicAlpha: 1
+--- !u!114 &4651523779208855652
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 5139801213738711072}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: f6c12cef85f0f7a449b80fce287d155b, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  key: actCfg_bg_4
 --- !u!1 &5185877690595201390
 GameObject:
   m_ObjectHideFlags: 0

+ 5 - 1
Assets/Editor/CsvToLua/CsvToLua.cs

@@ -924,10 +924,14 @@ return aaa";
                         if (isCheck&& !path.Contains(metastr))
                         {
                             checkList.Add(path+"\r\n");
-                            if (copyqsFile)
+                            if (copyqsFile && File.Exists(path))
                             {
                                 File.Copy(path, fileOutputPath, true);
                             }
+                            else
+                            {
+                                Debug.Log($"复制 不存在文件:[{path}]");
+                            }
                         }
                         Debug.Log($"不存在文件:[{filePath}]");
                     }