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- local LostTempleLogic = require("lostTemple.lostTempleLogic")
- local LostTempleCombatLogic = require("lostTemple.lostTempleCombatLogic")
- function CG_LOST_TEMPLE_QUERY(human, msg)
- LostTempleLogic.query(human)
- end
- function CG_LOST_TEMPLE_PUT(human, msg)
- LostTempleLogic.put(human, msg.op, msg.x, msg.y, msg.arg)
- end
- function CG_LOST_TEMPLE_SUMMON_LIST(human, msg)
- LostTempleLogic.sendSummonHeroList(human)
- end
- function CG_LOST_TEMPLE_BUFF_LIST(human, msg)
- LostTempleLogic.sendSummonTreeList(human)
- end
- function CG_LOGT_TEMPLE_RANDOM_BOX(human, msg)
- LostTempleLogic.sendRandomBox(human)
- end
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