Proto.lua 2.9 KB

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  1. local ItemData = require("bag.Proto").ItemData
  2. local BossHurtNet = require("boss.Proto").BossHurtNet
  3. local HeroSimple = require("hero.Proto").HeroSimple
  4. local RoleBase = require("role.Proto").RoleBase
  5. FriendNet = {
  6. {"roleBase", 1, RoleBase},
  7. {"online", 1, "byte"}, -- 是否在线
  8. {"logoutSecond",1, "int"}, -- 最近一次离线时间距离当前的秒数
  9. {"getStatus", 1, "byte"}, -- 是否有红心可以领取
  10. {"giveStatus", 1, "byte"}, -- 是否已赠送此玩家
  11. }
  12. FriendBillReward = {
  13. {"lvMin", 1, "int"}, --
  14. {"lvMax", 1, "int"}, -- 名字
  15. {"itemList", 3, ItemData}, -- 名字
  16. }
  17. -- 好友列表
  18. CG_FRIEND_LIST = {}
  19. GC_FRIEND_LIST = {
  20. {"friends", 30, FriendNet},
  21. {"questNum", 1, "byte"},
  22. {"heartCnt", 1, "byte"},
  23. {"isEnd", 1, "byte"},
  24. }
  25. -- 系统推荐好友列表
  26. CG_FRIEND_RECOMMEND_LIST = {}
  27. GC_FRIEND_RECOMMEND_LIST = {
  28. {"friends", 10, FriendNet},
  29. }
  30. -- 审批(申请)列表
  31. CG_FRIEND_REQUEST_LIST = {}
  32. GC_FRIEND_REQUEST_LIST = {
  33. {"friends", 20, FriendNet},
  34. }
  35. -- 拒绝或者成为好友后,从审批列表中删除
  36. GC_FRIEND_REQUEST_DEL = {
  37. {"uuid", 1, "string"},
  38. }
  39. -- 添加好友
  40. CG_FRIEND_ADD = {
  41. {"uuid", 1, "string"},
  42. }
  43. GC_FRIEND_ADD_OK = {
  44. {"uuid", 1, "string"},
  45. }
  46. -- 通知玩家有人加他
  47. GC_FRIEND_ADD_NOTIFY = {
  48. {"friend", 1, FriendNet},
  49. }
  50. -- 同意好友申请
  51. CG_FRIEND_AGREE = {
  52. {"uuid", 1, "string"}, --
  53. }
  54. -- 拒绝好友申请
  55. CG_FRIEND_REFUSE = {
  56. {"uuid", 1, "string"}, --
  57. }
  58. -- 拒绝所有好友申请
  59. CG_FRIEND_REFUSE_ALL = {}
  60. -- 同意所有好友申请
  61. CG_FRIEND_AGREE_ALL = {}
  62. -- 添加好友成功,通知双方
  63. GC_FRIEND_ADD = {
  64. {"friend", 1, FriendNet},
  65. }
  66. -- 删除好友
  67. CG_FRIEND_DEL = {
  68. {"uuid", 1, "string"}, --
  69. }
  70. -- 从好友列表中删除该好友信息
  71. GC_FRIEND_DEL_NOTIFY = {
  72. {"uuid", 1, "string"}, --
  73. }
  74. -- 一键领取+回礼红心
  75. CG_FRIEND_HEARTONETOUCH = {
  76. }
  77. -- 赠送好友红心
  78. CG_FRIEND_SENDHEART = {
  79. {"uuid", 1, "string"}, -- "" 一键赠送
  80. }
  81. -- 领取好友红心
  82. CG_FRIEND_GETHEART = {
  83. {"uuid", 1, "string"},
  84. }
  85. -- 界面更新
  86. GC_FRIEND_UPDATE = {
  87. {"friend", 1, FriendNet},
  88. }
  89. GC_FRIEND_GET_ALL_HEART = {
  90. {"num", 1, "int"},
  91. }
  92. CG_FRIEND_FIND = {
  93. {"val",1,"string"}, -- 玩家名字
  94. }
  95. GC_FRIEND_FIND = {
  96. {"friendList", 50, FriendNet}, -- 好友列表
  97. }
  98. -- 黑名单
  99. CG_FRIEND_BLACK_QUERY = {}
  100. GC_FRIEND_BLACK_QUERY = {
  101. {"lists", 30, FriendNet},
  102. }
  103. --拉黑
  104. CG_FRIEND_BLACK_ADD = {
  105. {"uuid", 1, "string"},
  106. }
  107. GC_FRIEND_BLACK_ADD = {
  108. {"add", 1, FriendNet},
  109. }
  110. --移除黑名单
  111. CG_FRIEND_BLACK_DEL = {
  112. {"uuid", 1, "string"}, -- ""时一键移除
  113. }
  114. GC_FRIEND_BLACK_DEL = {
  115. {"uuid", 1, "string"}, -- ""时一键移除
  116. }