BarTaskLogic.lua 26 KB

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  1. local Lang = require("common.Lang")
  2. local Util = require("common.Util")
  3. local Msg = require("core.Msg")
  4. local ObjHuman = require("core.ObjHuman")
  5. local BarTaskExcel = require("excel.barTask")
  6. local ItemExcel = require("excel.item")
  7. local HeroExcel = require("excel.hero")
  8. local Grid = require("bag.Grid")
  9. local BagLogic = require("bag.BagLogic")
  10. local Broadcast = require("broadcast.Broadcast")
  11. local ItemDefine = require("bag.ItemDefine")
  12. local HeroDefine = require("hero.HeroDefine")
  13. local RoleSystemLogic = require("roleSystem.RoleSystemLogic")
  14. local RoleSystemDefine = require("roleSystem.RoleSystemDefine")
  15. local ChengjiuLogic = require("chengjiu.ChengjiuLogic")
  16. local ChengjiuDefine = require("chengjiu.ChengjiuDefine")
  17. local DailyTaskLogic = require("dailyTask.DailyTaskLogic")
  18. local RoleExcel = require("excel.role")
  19. local Util = require("common.Util")
  20. local MoshouLogic = require("moshou.MoshouLogic")
  21. local TequanShopLogic = require("present.TequanShopLogic")
  22. local GuideLogic = require("guide.GuideLogic")
  23. local HeroLogLogic = require("absAct.HeroLogLogic")
  24. local HeroGrowUp = require("absAct.HeroGrowUp")
  25. local MengxinLogic = require("present.MengxinLogic")
  26. local YunYingLogic = require("yunying.YunYingLogic")
  27. DEFAULT_BASE_TASK_CNT = 6 -- 默认基本任务数
  28. DEFAULT_REFRESH_ZUANSHI_CNT = 30 -- 默认刷新所需钻石数量
  29. DEFAULT_MAX_TASK_CNT = 200 -- 最大的任务数
  30. DEFAULT_MAX_DOUBLE_CNT = 10 -- 双倍领取次数
  31. BARTASK_OP_1 = 1 -- 放弃任务
  32. BARTASK_OP_2 = 2 -- 刷新任务
  33. BARTASK_OP_3 = 3 -- 开始任务
  34. BARTASK_OP_4 = 4 -- 完成/加速任务
  35. BARTASK_DAY_FREE = 2 -- 玩家每日免费刷新次数
  36. BARTASK_QUICK_FINISH_TIME = 60 * 60 -- 玩家免费完成时间
  37. BARTASK_TASK_NEED_ISR = 2200 -- 接取任务所需要的情报
  38. GUIDE_DEFAUT_STAR = {[1] = 4}
  39. GUIDE_DEFAUT_ITEM = {[1]= {ItemDefine.ITEM_DRAWCARD_GAOCHOU_ID, 1}}
  40. function setBarTaskData(msgData, taskID, human, dbData, now)
  41. if type(taskID) ~= "number" then
  42. return
  43. end
  44. if now == nil then
  45. now = os.time()
  46. end
  47. msgData.taskID = taskID
  48. local heroConfig = HeroExcel.hero[dbData.nameID]
  49. local name = heroConfig.name
  50. local tempConfig = BarTaskExcel.taskName[dbData.star]
  51. local action = nil
  52. if dbData.star <= 3 then
  53. action = tempConfig.actionName[dbData.actionID]
  54. msgData.name = Util.format(Lang.BAR_NAME_FORMAT, action, name)
  55. else
  56. action = tempConfig.taskName[dbData.actionID]
  57. msgData.name = Util.format(Lang.BAR_NAME_FORMAT, name, action)
  58. end
  59. msgData.star = dbData.star
  60. -- 存储的时间是:领取任务时间 - 1
  61. if dbData.ts then
  62. msgData.leftTime = BarTaskExcel.barTask[dbData.star].useTime -(now - dbData.ts)
  63. if msgData.leftTime < 0 then
  64. msgData.leftTime = 0
  65. end
  66. else
  67. msgData.leftTime = BarTaskExcel.barTask[dbData.star].useTime
  68. end
  69. msgData.needTime = BarTaskExcel.barTask[dbData.star].useTime
  70. -- local itemID = dbData.itemID
  71. -- local itemCnt = dbData.itemCnt
  72. -- Grid.makeItem(msgData.item, itemID, itemCnt)
  73. local need = getQuickNeed(msgData.leftTime)
  74. msgData.zuanshiNeed = need
  75. -- BarTaskExcel.barTask[dbData.star].zuanshiNeed
  76. msgData.heroIndex[0] = 0
  77. if dbData.hero then
  78. msgData.heroIndex[0] = #dbData.hero
  79. for i = 1, #dbData.hero do
  80. msgData.heroIndex[i] = dbData.hero[i]
  81. end
  82. end
  83. end
  84. function rewardQuery(human, star)
  85. local barTaskConfig = BarTaskExcel.barTask[star]
  86. local msgRet = Msg.gc.GC_BARTASK_REWARD_QUERY
  87. msgRet.star = star
  88. for k, v in ipairs(barTaskConfig.reward) do
  89. Grid.makeItem(msgRet.item[k], v[1], v[2][1])
  90. end
  91. msgRet.item[0] = #barTaskConfig.reward
  92. Msg.send(msgRet, human.fd)
  93. end
  94. -- 查询酒馆任务
  95. function query(human)
  96. if not RoleSystemLogic.isOpen(human, RoleSystemDefine.ROLE_SYS_ID_1104, true) then
  97. return
  98. end
  99. ObjHuman.updateDaily(human)
  100. initDB(human)
  101. guideBar(human)
  102. local needIsr = BARTASK_TASK_NEED_ISR
  103. local cjPrivilege = ChengjiuLogic.checkPrivilege(human, ChengjiuDefine.PRIVILEGE_TYPE_5)
  104. if cjPrivilege then
  105. local rate =(100 - cjPrivilege) / 100
  106. needIsr = needIsr * rate
  107. end
  108. local msgRet = Msg.gc.GC_BARTASK_QUERY
  109. local now = os.time()
  110. local ts1 = Util.getDayStartTime(now)
  111. local double = RoleSystemLogic.isDouble(human, RoleSystemDefine.ROLE_SYS_ID_1104)
  112. msgRet.refreshTime = 24 * 60 * 60 -(now - ts1)
  113. msgRet.refreshNeed = DEFAULT_REFRESH_ZUANSHI_CNT
  114. msgRet.qingbaoNeed = needIsr
  115. msgRet.nowQingBao = human.db.bar and human.db.bar.qingbao or 0
  116. msgRet.qingBaoMax = RoleExcel.exp[human.db.lv].qingBaoMax
  117. msgRet.tequan = human.db.bar and human.db.bar.vip or 0
  118. msgRet.tequanSuper = human.db.bar and human.db.bar.superVip or 0
  119. msgRet.freeCnt = BARTASK_DAY_FREE - human.db.bar.refresCnt
  120. msgRet.freeCnt = msgRet.freeCnt > 0 and msgRet.freeCnt or 0
  121. msgRet.doubleCnt = 0
  122. Grid.makeItem(msgRet.refresItem, ItemDefine.ITEM_BASE_JUANZHOU_ID, 1)
  123. if double and human.db.bar.doubleCnt <= DEFAULT_MAX_DOUBLE_CNT then
  124. msgRet.doubleCnt = DEFAULT_MAX_DOUBLE_CNT - human.db.bar.doubleCnt
  125. end
  126. local cnt = 0
  127. for key, value in pairs(human.db.bar) do
  128. if type(key) == "number" then
  129. cnt = cnt + 1
  130. setBarTaskData(msgRet.list[cnt], key, human, value, now)
  131. if cnt >= 200 then
  132. break
  133. end
  134. end
  135. end
  136. msgRet.list[0] = cnt
  137. -- Msg.trace(msgRet)
  138. Msg.send(msgRet, human.fd)
  139. end
  140. -- 刷新酒吧任务
  141. function refresh(human)
  142. ObjHuman.updateDaily(human)
  143. initDB(human)
  144. local allTaskCnt = getAllTaskCnt(human)
  145. if allTaskCnt >= DEFAULT_MAX_TASK_CNT then
  146. return Broadcast.sendErr(human, Lang.BAR_TASK_ALL_MAX_ERR)
  147. end
  148. local isFree = false
  149. if human.db.bar.refresCnt < BARTASK_DAY_FREE then
  150. isFree = true
  151. end
  152. -- 判断消耗
  153. if not isFree then
  154. -- 检测 是否拥有道具
  155. if BagLogic.getItemCnt(human, ItemDefine.ITEM_BASE_JUANZHOU_ID) > 0 then
  156. BagLogic.delItem(human, ItemDefine.ITEM_BASE_JUANZHOU_ID, 1, "bar_refresh")
  157. else
  158. local needZuanshi = DEFAULT_REFRESH_ZUANSHI_CNT
  159. if not ObjHuman.checkRMB(human, needZuanshi) then
  160. return
  161. end
  162. -- 扣消耗
  163. ObjHuman.decZuanshi(human, - needZuanshi, "bar_refresh")
  164. end
  165. end
  166. human.db.bar.refresCnt = human.db.bar.refresCnt + 1
  167. -- 改db
  168. for taskID, taskData in pairs(human.db.bar) do
  169. if type(taskID) == "number" then
  170. if taskData.isLock == nil then
  171. human.db.bar[taskID] = nil
  172. end
  173. end
  174. end
  175. addRandomTask(human, DEFAULT_BASE_TASK_CNT)
  176. query(human)
  177. end
  178. -- 查看具体任务信息
  179. function getQuery(human, taskID)
  180. ObjHuman.updateDaily(human)
  181. initDB(human)
  182. local taskData = human.db.bar[taskID]
  183. if taskData == nil then
  184. return
  185. end
  186. local msgRet = Msg.gc.GC_BARTASK_GET_QUERY
  187. local barTaskConfig = BarTaskExcel.barTask[taskData.star]
  188. msgRet.star = barTaskConfig.starNeed[1] or 0
  189. msgRet.camp[0] = taskData.camp and #taskData.camp or 0
  190. for i = 1, #taskData.camp do
  191. msgRet.camp[i] = taskData.camp[i]
  192. end
  193. -- Msg.trace(msgRet)
  194. Msg.send(msgRet, human.fd)
  195. end
  196. -- 新手引导下默认高抽
  197. function guideBar(human)
  198. if not human.db.bar or not human.db.bar[1] then return end
  199. local flag = GuideLogic.getGuideSkip(human, GuideLogic.SKIPTYPE_JUMP_BARTASK)
  200. if flag then return end
  201. human.db.bar[1].star = GUIDE_DEFAUT_STAR[1]
  202. -- human.db.bar[1].itemID = GUIDE_DEFAUT_ITEM[1][1]
  203. -- human.db.bar[1].itemCnt = GUIDE_DEFAUT_ITEM[1][2]
  204. GuideLogic.setDoSpecialGuide(human, GuideLogic.SKIPTYPE_JUMP_BARTASK)
  205. end
  206. -- 领取任务
  207. function getDo(human, taskID, heroIndexList, heroIDList)
  208. if not RoleSystemLogic.isOpen(human, RoleSystemDefine.ROLE_SYS_ID_1104, true) then
  209. return
  210. end
  211. ObjHuman.updateDaily(human)
  212. initDB(human)
  213. guideBar(human)
  214. local taskData = human.db.bar[taskID]
  215. if taskData == nil then
  216. return
  217. end
  218. local barTaskConfig = BarTaskExcel.barTask[taskData.star]
  219. -- 判断数量
  220. if heroIDList[0] ~= heroIndexList[0] then
  221. return
  222. end
  223. local needIsr = BARTASK_TASK_NEED_ISR
  224. local cjPrivilege = ChengjiuLogic.checkPrivilege(human, ChengjiuDefine.PRIVILEGE_TYPE_5)
  225. if cjPrivilege then
  226. local rate =(100 - cjPrivilege) / 100
  227. needIsr = needIsr * rate
  228. end
  229. -- 判定情报值
  230. if human.db.bar.qingbao < needIsr then
  231. return Broadcast.sendErr(human, Lang.BAR_TASK_GET_ERR_ISR)
  232. end
  233. local needStar = barTaskConfig.starNeed[1]
  234. local needStarCnt = barTaskConfig.starNeed[2]
  235. local nowStarCnt = 0
  236. local camp2Cnt = { }
  237. -- 判断英雄
  238. local indexTable = { }
  239. for i = 1, heroIDList[0] do
  240. local tempIndex = heroIndexList[i]
  241. local heroGird = human.db.heroBag[tempIndex]
  242. if type(heroGird) ~= "table" then
  243. -- 没有这个英雄
  244. return
  245. end
  246. if heroGird.id ~= heroIDList[i] then
  247. -- 没对应上
  248. return
  249. end
  250. if indexTable[tempIndex] then
  251. -- 发了重复id
  252. return
  253. end
  254. if isSelectForBarTask(human, tempIndex) then
  255. -- 已经在其它悬赏中选择了
  256. return
  257. end
  258. indexTable[tempIndex] = true
  259. local heroConfig = HeroExcel.hero[heroGird.id]
  260. if heroGird.star >= needStar then
  261. nowStarCnt = nowStarCnt + 1
  262. end
  263. camp2Cnt[heroConfig.camp] =(camp2Cnt[heroConfig.camp] or 0) + 1
  264. end
  265. -- 判断条件
  266. if nowStarCnt < needStarCnt then
  267. return Broadcast.sendErr(human, Util.format(Lang.BAR_TASK_GET_ERR_STAR, needStar, needStarCnt))
  268. end
  269. local campLen = taskData.camp and #taskData.camp or 0
  270. for i = 1, campLen do
  271. local needCamp = taskData.camp[i]
  272. local nowCampCnt = camp2Cnt[needCamp] or 0
  273. if nowCampCnt < 1 then
  274. return Broadcast.sendErr(human, Lang.BAR_TASK_GET_ERR_CAMP)
  275. end
  276. camp2Cnt[needCamp] = nowCampCnt - 1
  277. end
  278. -- 扣除情报点
  279. human.db.bar.qingbao = human.db.bar.qingbao - needIsr
  280. -- 改db
  281. human.db.bar[taskID].isLock = true
  282. -- 因为:领取任务后,马上就去query查询,间隔太短
  283. -- 导致:时间间隔为0,此时剩下的时间和需要花费的时间相等,导致客户端无法判断
  284. -- 所以:领取时间要减去1秒,用来区分
  285. -- 链接至:query(human)查看
  286. human.db.bar[taskID].ts = os.time() -1
  287. human.db.bar[taskID].hero = { }
  288. for i = 1, heroIDList[0] do
  289. human.db.bar[taskID].hero[i] = heroIndexList[i]
  290. end
  291. -- 通知客户端
  292. sendBarTaskUpdate(human, taskID, BARTASK_OP_3)
  293. DailyTaskLogic.recordDailyTaskFinishCnt(human, DailyTaskLogic.DAILY_TASK_ID_9, 1)
  294. ChengjiuLogic.onCallback(human, ChengjiuDefine.CJ_TASK_TYPE_7, 1)
  295. MengxinLogic.onCallBack(human,MengxinLogic.MX_TASK_TYPE_4,1)
  296. if taskData.star == 6 then
  297. ChengjiuLogic.onCallback(human, ChengjiuDefine.CJ_TASK_TYPE_18, 1)
  298. HeroGrowUp.onCallback(human, HeroGrowUp.TASKTYPE17, 1)
  299. end
  300. if taskData.star >= 5 then
  301. HeroLogLogic.finishTaskCB(human,HeroLogLogic.HERO_LOG_TYPE_4,1)
  302. end
  303. YunYingLogic.onCallBack(human, "onBarTaskgetDo",1)
  304. end
  305. function getQuickNeed(surTime)
  306. for k, config in ipairs(BarTaskExcel.accTime) do
  307. if surTime < config.maxTime then
  308. return config.zuanshiNeed
  309. end
  310. end
  311. return BarTaskExcel.accTime[#BarTaskExcel.accTime].zuanshiNeed
  312. end
  313. -- 加速完成任务
  314. function quickFinish(human, taskID)
  315. ObjHuman.updateDaily(human)
  316. initDB(human)
  317. local taskData = human.db.bar[taskID]
  318. if taskData == nil then
  319. return
  320. end
  321. -- 条件判断
  322. if taskData.isLock == nil or taskData.ts == nil then
  323. return
  324. end
  325. -- 消耗判断
  326. local barTaskConfig = BarTaskExcel.barTask[taskData.star]
  327. if not barTaskConfig then return end
  328. local surTime = barTaskConfig.useTime -(os.time() - taskData.ts)
  329. local needZuanshi = getQuickNeed(surTime)
  330. if needZuanshi > 0 then
  331. if not ObjHuman.checkRMB(human, needZuanshi) then
  332. return
  333. end
  334. -- 扣消耗
  335. ObjHuman.decZuanshi(human, - needZuanshi, "bar_quick_finish")
  336. end
  337. -- 改db
  338. human.db.bar[taskID].ts = 0
  339. finishTask(human, taskID)
  340. end
  341. function randomTak(human, taskID)
  342. local taskData = human.db.bar[taskID]
  343. if taskData.random then return end
  344. local barTaskConfig = BarTaskExcel.barTask[taskData.star]
  345. if not barTaskConfig then return end
  346. local totalWeight = 0
  347. for i = 1, #barTaskConfig.reward do
  348. totalWeight = totalWeight + barTaskConfig.reward[i][3]
  349. end
  350. local getList = {}
  351. local getRare = 0
  352. for i = 1 , 3 do
  353. local random = math.random(1, totalWeight - getRare)
  354. for k, v in pairs(barTaskConfig.reward) do
  355. if not getList[k] and random <= v[3] then
  356. getList[k] = i
  357. getRare = getRare + v[3]
  358. break
  359. elseif not getList[k] then
  360. -- 防止循环最后一个是 已经随机过的 导致 随机不出来
  361. random = random - v[3]
  362. end
  363. end
  364. end
  365. taskData.random = {}
  366. for k, v in pairs(getList) do
  367. local config = barTaskConfig.reward[k]
  368. taskData.random[v] = {}
  369. taskData.random[v].itemID = config[1]
  370. taskData.random[v].itemCnt = math.random(config[2][1], config[2][2] )
  371. end
  372. end
  373. -- 提交任务
  374. function finishTask(human, taskID)
  375. ObjHuman.updateDaily(human)
  376. initDB(human)
  377. local taskData = human.db.bar[taskID]
  378. if taskData == nil then
  379. return
  380. end
  381. -- 判断条件
  382. local star = taskData.star
  383. local needTime = BarTaskExcel.barTask[star].useTime
  384. local now = os.time()
  385. if now - taskData.ts < needTime then
  386. return
  387. end
  388. if not human.db.bar[taskID].random then
  389. randomTak(human, taskID)
  390. end
  391. -- 双倍参数
  392. --[[
  393. local itemID = taskData.itemID
  394. local itemCnt = taskData.itemCnt
  395. local double = RoleSystemLogic.isDouble(human, RoleSystemDefine.ROLE_SYS_ID_1104)
  396. local isDouble = false
  397. if star == 4 and double and human.db.bar.doubleCnt < DEFAULT_MAX_DOUBLE_CNT then
  398. itemCnt = itemCnt * 2
  399. human.db.bar.doubleCnt = human.db.bar.doubleCnt + 1
  400. isDouble = true
  401. end
  402. ]]
  403. -- 改db
  404. -- human.db.bar[taskID] = nil
  405. -- 给奖励
  406. -- BagLogic.addItem(human, itemID, itemCnt, "bar_reward")
  407. local double = RoleSystemLogic.isDouble(human, RoleSystemDefine.ROLE_SYS_ID_1104)
  408. local isDouble = false
  409. local beishu = 1
  410. if star == 4 and double and human.db.bar.doubleCnt < DEFAULT_MAX_DOUBLE_CNT then
  411. isDouble = true
  412. beishu = 2
  413. end
  414. -- 通知客户端
  415. local msgRet = Msg.gc.GC_BARTASK_FINISH_TASK
  416. msgRet.taskID = taskID
  417. msgRet.double = isDouble and 1 or 0
  418. for k, v in ipairs(human.db.bar[taskID].random) do
  419. Grid.makeItem(msgRet.item[k], v.itemID, v.itemCnt * beishu)
  420. end
  421. msgRet.item[0] = #human.db.bar[taskID].random
  422. Msg.send(msgRet, human.fd)
  423. -- MoshouLogic.onCallBack(human, MoshouLogic.MOSHOU_TASKTYPE_XUANSHANG, 1)
  424. HeroGrowUp.onCallback(human, HeroGrowUp.TASKTYPE15, 1)
  425. end
  426. function chooseReward(human, taskID, index)
  427. ObjHuman.updateDaily(human)
  428. initDB(human)
  429. local taskData = human.db.bar[taskID]
  430. if taskData == nil then
  431. return
  432. end
  433. if not human.db.bar[taskID].random or not human.db.bar[taskID].random[index] then
  434. return
  435. end
  436. local itemID = human.db.bar[taskID].random[index].itemID
  437. local itemCnt = human.db.bar[taskID].random[index].itemCnt
  438. local double = RoleSystemLogic.isDouble(human, RoleSystemDefine.ROLE_SYS_ID_1104)
  439. local isDouble = false
  440. if taskData.star == 4 and double and human.db.bar.doubleCnt < DEFAULT_MAX_DOUBLE_CNT then
  441. itemCnt = itemCnt * 2
  442. human.db.bar.doubleCnt = human.db.bar.doubleCnt + 1
  443. isDouble = true
  444. end
  445. -- 改db
  446. human.db.bar[taskID] = nil
  447. -- 给奖励
  448. BagLogic.addItem(human, itemID, itemCnt, "bar_reward")
  449. local msgRet = Msg.gc.GC_BARTASK_CHOOSE_REWARD
  450. msgRet.taskID = taskID
  451. msgRet.double = isDouble and 1 or 0
  452. Grid.makeItem(msgRet.item, itemID, itemCnt)
  453. Msg.send(msgRet, human.fd)
  454. end
  455. -- 一键领取
  456. function CG_BARTASK_FINISH_ALL(human)
  457. do return end
  458. if not human.db.bar then return end
  459. -- 双倍参数 -- 清空次数
  460. local double = RoleSystemLogic.isDouble(human, RoleSystemDefine.ROLE_SYS_ID_1104)
  461. local isDouble
  462. local msgRet = Msg.gc.GC_BARTASK_FINISH_ALL
  463. local list = nil
  464. local cnt = 0
  465. for taskID, taskData in pairs(human.db.bar) do
  466. if type(taskID) == "number" and taskData.ts then
  467. local star = taskData.star
  468. local needTime = BarTaskExcel.barTask[star].useTime
  469. local now = os.time()
  470. if now - taskData.ts >= needTime then
  471. local itemID = taskData.itemID
  472. local itemCnt = taskData.itemCnt
  473. -- 计算双倍
  474. if star == 4 and double and human.db.bar.doubleCnt < DEFAULT_MAX_DOUBLE_CNT then
  475. itemCnt = itemCnt * 2
  476. human.db.bar.doubleCnt = human.db.bar.doubleCnt + 1
  477. isDouble = true
  478. end
  479. list = list or { }
  480. list[itemID] =(list[itemID] or 0) + itemCnt
  481. human.db.bar[taskID] = nil
  482. cnt = cnt + 1
  483. BagLogic.addItem(human, itemID, itemCnt, "bar_reward")
  484. end
  485. end
  486. end
  487. if not list then return end
  488. msgRet.double = isDouble and 1 or 0
  489. msgRet.items[0] = 0
  490. for itemID, itemCnt in pairs(list) do
  491. msgRet.items[0] = msgRet.items[0] + 1
  492. if not msgRet.items[msgRet.items[0]] then
  493. msgRet.items[msgRet.items[0]] = Util.copyTable(msgRet.items[msgRet.items[0] -1])
  494. end
  495. Grid.makeItem(msgRet.items[msgRet.items[0]], itemID, itemCnt)
  496. end
  497. -- Msg.trace(msgRet)
  498. Msg.send(msgRet, human.fd)
  499. query(human)
  500. end
  501. function heroIndexByDelForPos(human, index)
  502. if not human.db.bar then return end
  503. for taskID, v in pairs(human.db.bar) do
  504. if type(taskID) == "number" then
  505. local heroLen = v.hero and #v.hero or 0
  506. for i = 1, heroLen do
  507. if v.hero[i] == index then
  508. table.remove(v.hero, i)
  509. break
  510. end
  511. end
  512. end
  513. end
  514. end
  515. -- 是否已上阵
  516. function isSelectForBarTask(human, index)
  517. if not human.db.bar then return end
  518. for taskID, v in pairs(human.db.bar) do
  519. if type(taskID) == "number" then
  520. local heroLen = v.hero and #v.hero or 0
  521. for i = 1, heroLen do
  522. if v.hero[i] == index then
  523. return true
  524. end
  525. end
  526. end
  527. end
  528. end
  529. -- 激活酒馆悬赏 特权
  530. function activateBarVip(human, type)
  531. initDB(human)
  532. if type == 1 then
  533. human.db.bar.vip = 1
  534. elseif type == 2 then
  535. human.db.bar.superVip = 1
  536. end
  537. end
  538. ------------------------------功能函数-------------------------------------------
  539. function getEmptyIndex(human)
  540. for index = 1, 1000 do
  541. if human.db.bar[index] == nil then
  542. return index
  543. end
  544. end
  545. end
  546. -- 初始化酒馆任务数据
  547. function initDB(human)
  548. if human.db.bar ~= nil then
  549. return
  550. end
  551. human.db.bar = { }
  552. human.db.bar.refresCnt = 0
  553. human.db.bar.qingbao = 0
  554. human.db.bar.doubleCnt = 0 -- 双倍次数
  555. local newAddCnt = getBaseTaskCnt(human)
  556. addRandomTask(human, newAddCnt, {4}, true)
  557. end
  558. -- 跨天刷新酒馆任务
  559. function refreshDailyTask(human)
  560. if human.db.bar == nil then
  561. return
  562. end
  563. human.db.bar.refresCnt = 0
  564. human.db.bar.doubleCnt = 0 -- 双倍次数
  565. end
  566. -- 获取现在的任务总数
  567. function getAllTaskCnt(human)
  568. if human.db.bar == nil then
  569. return 0
  570. end
  571. local allTaskCnt = 0
  572. for key, value in pairs(human.db.bar) do
  573. if value ~= nil then
  574. allTaskCnt = allTaskCnt + 1
  575. end
  576. end
  577. return allTaskCnt
  578. end
  579. -- 获取玩家基础任务数
  580. function getBaseTaskCnt(human)
  581. return DEFAULT_BASE_TASK_CNT
  582. end
  583. -- 随机 悬赏任务 starList[第几个] = 星级 itemList[第几个] = {itemID, itemCnt}
  584. function addRandomTask(human, cnt, starList, isInit)
  585. if cnt < 1 then return end
  586. -- 检查是否 已经达到上限
  587. local allTaskCnt = getAllTaskCnt(human)
  588. if allTaskCnt >= 200 then
  589. return
  590. end
  591. local star = nil
  592. local camp = nil
  593. local nameID = nil
  594. local actionID = nil
  595. local vipChange = 0
  596. if (human.db.bar.refresCnt == BARTASK_DAY_FREE + 1 and human.db.bar.vip) or(human.db.bar.refresCnt == BARTASK_DAY_FREE + 3 and human.db.bar.superVip) then
  597. vipChange = math.random(1, cnt)
  598. end
  599. for i = 1, cnt do
  600. star = getRandomStar(human)
  601. if vipChange > 0 and i == vipChange then
  602. if human.db.bar.refresCnt == BARTASK_DAY_FREE + 1 then
  603. star = 4
  604. else
  605. star = 5
  606. end
  607. end
  608. if starList and starList[i] then
  609. star = starList[i]
  610. end
  611. itemID, itemCnt = getRandomItem(human, star)
  612. nameID, actionID = getRandomName(human, star)
  613. camp = getRandomCond(star)
  614. if isInit then
  615. camp[1] = 1
  616. camp[2] = 2
  617. end
  618. local emptyIndex = getEmptyIndex(human)
  619. if emptyIndex then
  620. human.db.bar[emptyIndex] = { }
  621. human.db.bar[emptyIndex].star = star
  622. human.db.bar[emptyIndex].nameID = nameID
  623. human.db.bar[emptyIndex].actionID = actionID
  624. human.db.bar[emptyIndex].camp = camp
  625. human.db.bar[emptyIndex].isLock = nil
  626. human.db.bar[emptyIndex].ts = nil
  627. human.db.bar[emptyIndex].hero = nil
  628. end
  629. end
  630. end
  631. -- 添加情报值
  632. function addBarQingBao(human, cnt)
  633. initDB(human)
  634. if human.db.bar == nil then
  635. return
  636. end
  637. local max = RoleExcel.exp[human.db.lv].qingBaoMax
  638. if human.db.bar.qingbao + cnt < max then
  639. human.db.bar.qingbao = human.db.bar.qingbao + cnt
  640. else
  641. human.db.bar.qingbao = max
  642. end
  643. end
  644. function getRandomStar(human)
  645. local barTaskConfig = BarTaskExcel.barTask
  646. local totalWeight = 0
  647. for i = 1, #barTaskConfig do
  648. totalWeight = totalWeight + barTaskConfig[i].chance
  649. end
  650. local randNum = math.random(1, totalWeight)
  651. local star = 0
  652. for j = 1, #barTaskConfig do
  653. local tempWeight = barTaskConfig[j].chance
  654. if randNum <= tempWeight then
  655. star = j
  656. break
  657. end
  658. randNum = randNum - tempWeight
  659. end
  660. return star
  661. end
  662. function getRandomItem(human, star)
  663. local barTaskConfig = BarTaskExcel.barTask[star]
  664. if not barTaskConfig then return end
  665. local totalWeight = 0
  666. for i = 1, #barTaskConfig.reward do
  667. totalWeight = totalWeight + barTaskConfig.reward[i][3]
  668. end
  669. local randNum = math.random(1, totalWeight)
  670. local itemID = 0
  671. local itemCnt = 0
  672. for j = 1, #barTaskConfig.reward do
  673. local tempWeight = barTaskConfig.reward[j][3]
  674. if randNum <= tempWeight then
  675. itemID = barTaskConfig.reward[j][1]
  676. local minCnt = barTaskConfig.reward[j][2][1]
  677. local maxCnt = barTaskConfig.reward[j][2][2]
  678. itemCnt = math.random(minCnt, maxCnt)
  679. break
  680. end
  681. randNum = randNum - tempWeight
  682. end
  683. return itemID, itemCnt
  684. end
  685. function getRandomName(human, star)
  686. local barTaskConfig = BarTaskExcel.taskName[star]
  687. if not barTaskConfig then return end
  688. local randNum = math.random(1, #barTaskConfig.heroName)
  689. local nameID = barTaskConfig.heroName[randNum]
  690. local actionID = nil
  691. if star <= 3 then
  692. actionID = math.random(1, #barTaskConfig.actionName)
  693. else
  694. actionID = math.random(1, #barTaskConfig.taskName)
  695. end
  696. return nameID, actionID
  697. end
  698. function getRandomCond(star)
  699. local barTaskConfig = BarTaskExcel.barTask[star]
  700. if not barTaskConfig then return end
  701. local heroCnt = barTaskConfig.heroCnt
  702. local camp = { }
  703. local c = 0
  704. local j = 0
  705. for i = 1, 5 do camp[i] = i end
  706. for i = 1, heroCnt do
  707. c = c + 1
  708. local r = math.random(c, #camp)
  709. camp[c], camp[r] = camp[r], camp[c]
  710. end
  711. for i = #camp, c + 1, -1 do
  712. camp[i] = nil
  713. end
  714. return camp
  715. end
  716. -- 下发酒馆任务更新
  717. function sendBarTaskUpdate(human, taskID, op)
  718. local msgRet = Msg.gc.GC_BARTASK_UPDATE
  719. msgRet.op = op
  720. setBarTaskData(msgRet.task, taskID, human, human.db.bar[taskID])
  721. msgRet.nowQingBao = human.db.bar and human.db.bar.qingbao or 0
  722. Msg.send(msgRet, human.fd)
  723. end
  724. -- 是否有红点
  725. function isDot(human)
  726. if human.db.bar == nil then
  727. return false
  728. end
  729. local now = os.time()
  730. for k, v in pairs(human.db.bar) do
  731. if type(k) == "number" then
  732. if v.ts == nil then
  733. return false
  734. end
  735. if v.isLock and v.ts then
  736. local needTime = BarTaskExcel.barTask[v.star].useTime
  737. if now - v.ts > needTime then
  738. return true
  739. end
  740. end
  741. end
  742. end
  743. return false
  744. end