BanLogic.lua 6.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250
  1. local Config = require("Config")
  2. Json = Json or require("common.Json")
  3. local InnerMsg = require("core.InnerMsg")
  4. local CommonDB = require("common.CommonDB")
  5. local MiddleManager = require("middle.MiddleManager")
  6. local ObjHuman = require("core.ObjHuman")
  7. local CommonDefine = require("common.CommonDefine")
  8. local Util = require("common.Util")
  9. -- 禁止等级
  10. local BAN_LEVEL1 = 1 --禁角色
  11. local BAN_LEVEL2 = 2 --禁账号
  12. local BAN_LEVEL3 = 3 --禁设备
  13. ------------------------------------------当前服是普通服的处理------------------------------------------
  14. -- 缓存的禁止登录信息列表
  15. local all_ban_list = {}
  16. local function generateTag(args)
  17. local strTag = ""
  18. for _, str in ipairs(args) do
  19. if strTag == "" then
  20. strTag = str
  21. else
  22. strTag = strTag .. "|" .. str
  23. end
  24. end
  25. return strTag
  26. end
  27. local function isSame(str, account)
  28. local t = Util.split(str, "|")
  29. account = tostring(account)
  30. if t[2] == account then
  31. return true
  32. end
  33. return false
  34. end
  35. -- 更新本地禁止登录信息缓存
  36. local function updateBanListCache(banTag, banTime)
  37. if banTime == 0 then
  38. all_ban_list[banTag] = nil
  39. else
  40. all_ban_list[banTag] = banTime
  41. end
  42. end
  43. -- 通过uuid踢人
  44. local function kickPlayerByuuid(uuid)
  45. if ObjHuman.onlineUuid[uuid] then
  46. ObjHuman.doDisconnect(ObjHuman.onlineUuid[uuid], CommonDefine.DISCONNECT_BAN_ROLE)
  47. local Handler = require("scene.Handler")
  48. Handler.sendDisconnect(ObjHuman.onlineUuid[uuid].fd, CommonDefine.DISCONNECT_BAN_ROLE)
  49. end
  50. end
  51. -- 通过account踢人
  52. local function kickPlayerByAccount(account)
  53. for uTag, h in pairs(ObjHuman.onlineNewUniqueTag) do
  54. if isSame(uTag, account) then
  55. ObjHuman.doDisconnect(h, CommonDefine.DISCONNECT_BANUSER)
  56. local Handler = require("scene.Handler")
  57. Handler.sendDisconnect(h.fd, CommonDefine.DISCONNECT_BANUSER)
  58. break
  59. end
  60. end
  61. end
  62. -- 向跨服请求封禁数据
  63. function NS_Get_BanData()
  64. local tMsgData = InnerMsg.lw.LW_QUERY_BAN_INFO
  65. tMsgData.nSrcServerID = Config.SVR_INDEX
  66. InnerMsg.sendMsg(0, tMsgData)
  67. end
  68. -- 收到跨服推送的封禁数据
  69. function NS_Init_BanData(banList)
  70. for k ,v in pairs(banList) do
  71. updateBanListCache(k, v)
  72. end
  73. end
  74. -- 通知跨服更新封禁数据
  75. function Update_CrossServer_BanData(banTag, banTime, banLevel)
  76. local tMsgData = InnerMsg.lw.LW_UPDATE_BAN_INFO
  77. tMsgData.nSrcServerID = Config.SVR_INDEX
  78. tMsgData.banTag = banTag
  79. tMsgData.banTime = banTime
  80. tMsgData.banLevel = banLevel
  81. InnerMsg.sendMsg(0, tMsgData)
  82. end
  83. -- 收到跨服推送的要更新的封禁数据
  84. function NS_Update_BanData(banTag, banTime, banLevel)
  85. updateBanListCache(banTag, banTime)
  86. --踢对应账号玩家下线
  87. if banLevel == BAN_LEVEL2 then
  88. local tbl = Util.split(banTag, "|")
  89. kickPlayerByAccount(tbl[2])
  90. end
  91. -- 根据设备踢人
  92. -- if banLevel == BAN_LEVEL3 then
  93. -- end
  94. end
  95. -- web更新封号数据
  96. function Update_Ban_Info(banStr)
  97. local banInfo = Json.decode(banStr)
  98. local banTag, banTime
  99. local banLevel = BAN_LEVEL1
  100. -- 禁角色
  101. if banInfo.roleBanInfo then
  102. banTime = banInfo.roleBanInfo.banTime
  103. -- local banTbl = {banInfo.roleBanInfo.channelTag, banInfo.roleBanInfo.serverTag, banInfo.roleBanInfo.roleTag}
  104. banTag = banInfo.roleBanInfo.roleTag --generateTag(banTbl)
  105. if banTime > 0 then
  106. kickPlayerByuuid(banInfo.roleBanInfo.roleTag)
  107. end
  108. end
  109. -- 禁账号
  110. if banInfo.accountBanInfo then
  111. banTime = banInfo.roleBanInfo.banTime
  112. local banTbl = {banInfo.roleBanInfo.channelTag, banInfo.roleBanInfo.accountTag}
  113. banTag = generateTag(banTbl)
  114. banLevel = BAN_LEVEL2
  115. if banTime > 0 then
  116. kickPlayerByAccount(banInfo.roleBanInfo.accountTag)
  117. end
  118. end
  119. -- 禁设备
  120. if banInfo.appBanInfo then
  121. banTag = banInfo.appBanInfo.appId
  122. banTime = banInfo.roleBanInfo.banTime
  123. banLevel = BAN_LEVEL3
  124. end
  125. if banTag and banTime then
  126. -- 更新本地缓存
  127. updateBanListCache(banTag, banTime)
  128. -- 更新跨服
  129. Update_CrossServer_BanData(banTag, banTime, banLevel)
  130. end
  131. end
  132. -- 是否被禁止登录
  133. function CheckBan(uuid, channelId, account, appId)
  134. local now = os.time()
  135. if all_ban_list[uuid] and all_ban_list[uuid] > now then
  136. return true
  137. end
  138. local banTag = generateTag({channelId, account})
  139. if all_ban_list[banTag] and all_ban_list[banTag] > now then
  140. return true
  141. end
  142. if all_ban_list[appId] and all_ban_list[appId] > now then
  143. return true
  144. end
  145. return false
  146. end
  147. -------------------------------------------------------------------------------------------
  148. ------------------------------------------当前服是跨服的处理------------------------------------------
  149. local function getBanData()
  150. return CommonDB.getValueByKey(CommonDB.KEY_BAN_DATA)
  151. end
  152. local function updateBanData(newData)
  153. CommonDB.UpdateBanData(CommonDB.KEY_BAN_DATA, newData)
  154. end
  155. -- 当前服为跨服, 收到普通服请求封禁数据
  156. function CS_Get_BanData()
  157. local banData = getBanData()
  158. if banData then
  159. local tMsgData = InnerMsg.wl.WL_QUERY_BAN_INFO
  160. for k, v in pairs(banData) do
  161. tMsgData.banList[k] = v
  162. end
  163. local fd = MiddleManager.getFDBySvrIndex(msg.nSrcServerID)
  164. InnerMsg.sendMsg(fd, tMsgData)
  165. end
  166. end
  167. -- 当前服为跨服, 收到普通服请求更新封禁数据
  168. function CS_Update_BanData(msg)
  169. local banTime = msg.banTime
  170. local banTag = msg.banTag
  171. local banLevel = msg.banLevel
  172. local banData = getBanData()
  173. banData = banData or {}
  174. banData[banTag] = banTime
  175. if banTime == 0 then
  176. banData[banTag] = nil
  177. end
  178. --更新数据库
  179. updateBanData(banData)
  180. -- 广播给全部区服
  181. if banLevel >= BAN_LEVEL2 then
  182. local tMsgData = InnerMsg.wl.WL_UPDATE_BAN_INFO
  183. tMsgData.banTag = banTag
  184. tMsgData.banTime = banTime
  185. tMsgData.banLevel = banLevel
  186. local fdList = MiddleManager.MiddleManager_GetAllFD()
  187. for _, fd in pairs(fdList) do
  188. pcall(InnerMsg.sendMsg, fd, tMsgData)
  189. end
  190. end
  191. end
  192. -------------------------------------------------------------------------------------------