Handler.lua 1.7 KB

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  1. local JjcGodWarLogic = require("jjcGodWar.JjcGodWarLogic")
  2. function CG_JJCGODWAR_QUERY(human)
  3. JjcGodWarLogic.CG_JJCGODWAR_QUERY(human)
  4. end
  5. function CG_JJCGODWAR_BOARD_QUERY(human)
  6. JjcGodWarLogic.CG_JJCGODWAR_BOARD_QUERY(human)
  7. end
  8. function CG_JJCGODWAR_MOBAI(human,msg)
  9. JjcGodWarLogic.CG_JJCGODWAR_MOBAI(human,msg.uuid)
  10. end
  11. function CG_JJCGODWAR_MYMATCH(human)
  12. JjcGodWarLogic.CG_JJCGODWAR_MYMATCH(human)
  13. end
  14. function CG_JJCGODWAR_JINGCAI(human)
  15. JjcGodWarLogic.CG_JJCGODWAR_JINGCAI(human)
  16. end
  17. function CG_JJCGODWAR_JINGCAI_YA(human,msg)
  18. JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_YA(human,msg.uuid,msg.yaCnt)
  19. end
  20. function CG_JJCGODWAR_JINGCAI_MY(human)
  21. JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_MY(human)
  22. end
  23. function CG_JJCGODWAR_PAIWEI_QUERY(human,msg)
  24. JjcGodWarLogic.CG_JJCGODWAR_PAIWEI_QUERY(human,msg.checkState,msg.fenzuID)
  25. end
  26. function CG_JJCGODWAR_RANK_REWARD(human)
  27. JjcGodWarLogic.CG_JJCGODWAR_RANK_REWARD(human)
  28. end
  29. function CG_JJCGODWAR_REPLAY(human,msg)
  30. JjcGodWarLogic.CG_JJCGODWAR_REPLAY(human,msg.vestID)
  31. end
  32. function CG_JJCGODWAR_RECORD(human)
  33. JjcGodWarLogic.CG_JJCGODWAR_RECORD(human)
  34. end
  35. function CG_JJCGODWAR_ZHANBAO(human,msg)
  36. JjcGodWarLogic.CG_JJCGODWAR_ZHANBAO(human,msg.vestID)
  37. end
  38. function CG_JJCGODWAR_TEAM(human,msg)
  39. JjcGodWarLogic.CG_JJCGODWAR_TEAM(human,msg.vestID)
  40. end
  41. function CG_JJCGODWAR_NOWSTATE(human)
  42. JjcGodWarLogic.CG_JJCGODWAR_NOWSTATE(human)
  43. end
  44. function CG_JJCGODWAR_JINGCAI_CHECK(human)
  45. JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_CHECK(human)
  46. end
  47. -- 弹幕查询
  48. function CG_JJCGODWAR_DANMU_QUERY(human)
  49. JjcGodWarLogic.danmuQuery(human)
  50. end
  51. -- 发弹幕
  52. function CG_JJCGODWAR_DANMU_SPEAK(human, msg)
  53. JjcGodWarLogic.danmuSpeak(human, msg.desc)
  54. end