Proto.lua 3.9 KB

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  1. local RoleBase = require("role.Proto").RoleBase
  2. local HeroSimple = require("hero.Proto").HeroSimple
  3. CG_CHAT = {
  4. {"msgType", 1, "byte"}, -- 聊天频道 具体定义看Handler.lua
  5. {"videoUuid", 1, "string"}, -- 战斗记录UUid
  6. {"fUuid", 1, "string"}, -- 好友Uuid
  7. {"msg", 1, "string"}, -- 聊天内容
  8. {"isJson", 1, "byte"}, -- 具体定义看Handler.lua
  9. }
  10. CHAT_ITEM = {
  11. {"msgType", 1, "byte"}, -- 聊天频道
  12. {"vipLv", 1, "byte"}, -- vip等级
  13. {"msg", 1, "string"}, -- 聊天内容
  14. {"sendTime", 1, "int"}, -- 发送时间
  15. {"isJson", 1, "byte"}, -- 具体定义看Handler.lua
  16. {"videoUuid", 1, "string"}, -- 战斗记录UUid
  17. {"label", 1, "int"}, -- 角色称号
  18. {"roleBase", 1, RoleBase}, -- 角色信息
  19. {"svrName", 1, "string"}, -- 服务器名
  20. }
  21. PAOMA_ITEM = {
  22. {"msgType", 1, "byte"}, -- 跑马灯类型
  23. {"msg", 1, "string"}, -- 跑马内容
  24. {"isJson", 1, "byte"}, -- 类型
  25. {"name", 1, "string"}, -- 名字
  26. }
  27. CHAT_NOT_READ = {
  28. {"msgType",1,"byte"}, -- 聊天频道
  29. {"notRead",1,"byte"}, -- 未读消息条数
  30. }
  31. GC_CHAT = {
  32. {"item", 1, CHAT_ITEM},
  33. }
  34. GC_CHAT_PAOMA = {
  35. {"item", 1, PAOMA_ITEM},
  36. }
  37. GC_CHAT_TIPS = {
  38. {"item", 50, PAOMA_ITEM},
  39. }
  40. -- 聊天屏蔽
  41. CG_CHAT_BAN = {
  42. {"uuid", 1, "string"},
  43. {"op", 1, "byte"}, --1屏蔽 0解除屏蔽
  44. }
  45. CHAT_BAN_ITEM = {
  46. {"uuid", 1, "string"},
  47. }
  48. GC_CHAT_BAN_LIST = {
  49. {"banList", 20, CHAT_BAN_ITEM},
  50. }
  51. -- 查看名片
  52. CG_CHAT_PLAYER_INFO = {
  53. {"uuid", 1, "string"},
  54. {"nServerIndex", 1, "int"}, -- 服务器Index
  55. }
  56. ChatPlayInfo = {
  57. {"roleBase", 1, RoleBase},
  58. {"defenceList", 6, HeroSimple}, -- 防守阵容
  59. {"moshouBody", 1, "int"}, -- 魔兽形象
  60. {"vipLv", 1, "byte"}, -- vip等级 -1 有vip且隐藏 0 无vip 其他对应vip等级
  61. {"isFriend", 1, "byte"}, -- 是否是好友 0 不是好友 1 是好友 2 在黑名单(包含不是好友)
  62. {"unionName", 1, "string"}, -- 公会名字
  63. {"svrName", 1, "string"}, -- 服务器名字
  64. {"yjUuid", 1, "string"}, -- 援军uuid
  65. }
  66. GC_CHAT_PLAYER_INFO = {
  67. {"data", 1, ChatPlayInfo},
  68. }
  69. -- 分享武将信息
  70. CG_CHAT_HERO_SHARE = {
  71. {"msgType", 1, "byte"},
  72. {"msg", 1, "string"},
  73. {"bagIndex" , 1, "int"},
  74. }
  75. -- 战斗记录分享到聊天
  76. CG_CHAT_COMBAT_SHARE = {
  77. {"msgType", 1, "byte"},
  78. {"msg", 1,"string"},
  79. {"shareType", 1,"byte"}, -- 0 普通分享 1战报分享
  80. }
  81. CG_CHAT_COMPLAIN_PLAYER = {
  82. {"uuid",1,"string"},
  83. }
  84. CG_CHAT_REPORT = {
  85. {"content",1,"string"}
  86. }
  87. -- 聊天查询
  88. CG_CHAT_RECORD_QUERY = {
  89. {"msgType",1,"byte"}, -- 频道
  90. }
  91. GC_CHAT_RECORD_QUERY = {
  92. {"chatList",30,CHAT_ITEM}, -- 聊天记录
  93. {"notRead",10,CHAT_NOT_READ}, -- 未读信息
  94. }
  95. -- 好友私聊查询
  96. -- 查询私聊列表
  97. CG_CHAT_FRIEND_RECORD_QUERY = {
  98. }
  99. GC_CHAT_FRIEND_RECORD = {
  100. {"chatFriendList",20,RoleBase}, -- 私聊好友列表
  101. }
  102. -- 查询单个好友私聊记录
  103. CG_CHAT_FRIEND_RECORD_BY_FRIEND = {
  104. {"uuid",1,"string"}, --
  105. }
  106. GC_CHAT_FRIEND_RECORD_BY_FRIEND = {
  107. {"chatRecord",60,CHAT_ITEM}, -- 聊天记录
  108. }
  109. -- 增加好友聊天
  110. CG_CHAT_FRIEND_RECORD_ADD = {
  111. {"uuid",1,"string"},
  112. }
  113. -- 删除好友私聊数据
  114. CG_CHAT_FRIEND_RECORD_DEL = {
  115. {"uuid",1,"string"}, -- 被删除玩家Uuid
  116. }
  117. -- 登录发送聊天未读总数
  118. GC_CHAT_NOT_READ_ALL = {
  119. {"notRead",1,"int"}, -- 所有频道未读总数
  120. }