MiddleConnect.lua 13 KB

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  1. -- 跨服鏈接和重连管理
  2. local msg_parse = _G.msg_inner_parse
  3. local Config = require("Config")
  4. local Log = require("common.Log")
  5. local CommonDB = require("common.CommonDB")
  6. local InnerMsg = require("core.InnerMsg")
  7. local MiddleManager = require("middle.MiddleManager")
  8. local MiddleHeartBeat = require("middle.MiddleHeartBeat")
  9. local Define = require("platform.Define")
  10. local Json = require("common.Json")
  11. local JjcLadderMiddle = require("jjcLadder.JjcLadderMiddle")
  12. local WarZoneConf = require("excel.WarZone") --- 战区配置
  13. local ChatHandler = require("chat.Handler")
  14. local MiddleCommonRank = require("middle.MiddleCommonRank")
  15. IS_MIDDLE_CONNECT = IS_MIDDLE_CONNECT or nil -- 是否連上跨服 收到WLhello才認為連上了
  16. local nServerOffSet = 810538 -- 配置中服务器ID偏移量
  17. YY_ACT_FLAG = nil
  18. -- 请求middleInfo
  19. local s2aParam = {}
  20. local function questMiddleInfo()
  21. s2aParam.sid = Config.SVR_INDEX
  22. s2aParam.api_cbMethod = "setMiddleInfo"
  23. _G.thread_http.send(Define.MIDDLE_INFO_URL, Json.Encode(s2aParam))
  24. end
  25. -- 获取战区最小和最大服务器ID
  26. function MiddleConnect_GetWarZoneServer(nSeverID)
  27. local tWarZoneConf = WarZoneConf.group
  28. if not tWarZoneConf then
  29. return 0, 0
  30. end
  31. for _, v in pairs(tWarZoneConf) do
  32. if v.nMinServerID <= nSeverID and v.nMaxServerID >= nSeverID then
  33. return v.nMinServerID, v.nMaxServerID
  34. end
  35. end
  36. return 0, 0
  37. end
  38. -- 获取战区服务器ID
  39. function MiddleConnect_ConfServerID2TrueServerID(nServerIDConf)
  40. return nServerIDConf + nServerOffSet - 1
  41. end
  42. -- 获取战区配置服务器ID
  43. function MiddleConnect_TrueServerID2ConfServerID(nServerID)
  44. return nServerID - nServerOffSet + 1
  45. end
  46. function setMiddleInfo(ip, port, host)
  47. if _G.is_middle == true then return end
  48. local middleDBInfo = CommonDB.getMiddleInfo()
  49. if middleDBInfo.ip == ip and middleDBInfo.port == port and middleDBInfo.host == host then
  50. -- 沒變化
  51. return
  52. end
  53. local oldIp = middleDBInfo.ip
  54. local oldPort = middleDBInfo.port
  55. CommonDB.setMiddleInfo(ip, port, host)
  56. if oldIp == ip and oldPort == port then
  57. -- 只有host变了 不需要重連
  58. return
  59. else
  60. tryConnectMiddle(ip, port) -- try的時候會把之前的鏈接斷開
  61. end
  62. end
  63. function getMiddleInfo()
  64. --调试模式使用配置的IP
  65. if Config.IS_DEBUG then
  66. return Config.MIDDLE_IP, Config.MIDDLE_PORT, Config.MIDDLE_HOST
  67. end
  68. local middleDBInfo = CommonDB.getMiddleInfo()
  69. return middleDBInfo.ip, middleDBInfo.port, middleDBInfo.host
  70. end
  71. function initAfterStart()
  72. onTimer() -- 啟動拉取一下middleInfo
  73. MiddleCommonRank.MiddleCommonRank_InitAfterStart()
  74. end
  75. function onTimer()
  76. if _G.is_middle == true then return end
  77. -- 如果没有middleip 去找后台请求middleip 1分钟1次
  78. local ip, port = getMiddleInfo()
  79. if ip == nil then
  80. -- reyes todo get ip
  81. print("no middleInfo try to get")
  82. questMiddleInfo()
  83. return
  84. end
  85. -- 如果ip有了 但是一直没连上 1分钟重连1次
  86. if isConnect() ~= true then
  87. tryConnectMiddle(ip, port)
  88. return
  89. end
  90. -- 如果3分钟之内 没有收到middle的心跳包 并且底层还是连接中的状态 我们认为出故障了 这个时候重连一下middle 这是一个异常处理
  91. if MiddleHeartBeat.LAST_HEARTBEAT_TIME then
  92. local now = os.time()
  93. if now - MiddleHeartBeat.LAST_HEARTBEAT_TIME > 180 then
  94. stopConnectMiddle()
  95. end
  96. end
  97. end
  98. function autoResetMiddle()
  99. if _G.is_middle == true then return end
  100. -- 每周一凌晨2點 斷開鏈接 并且重新取一下php的跨服信息 重新連新跨服
  101. CommonDB.setMiddleInfo(nil, nil, nil)
  102. stopConnectMiddle()
  103. onTimer() -- 拉取一下middleInfo
  104. end
  105. function isConnect()
  106. -- 這個接口和IS_MIDDLE_CONNECT的區別是 這個表示底層鏈接連上了 但是不一定正確收到了middle會包 lua層業務判斷最好別用這個接口 盡量用IS_MIDDLE_CONNECT
  107. local ret = msg_parse.check_connect()
  108. if ret == true then
  109. return true
  110. end
  111. end
  112. function tryConnectMiddle(ip, port)
  113. print("try connect middle ", ip, port)
  114. Log.write(Log.LOGID_INNER_CLOSE, "tryConnectMiddle", ip, port)
  115. msg_parse.set_connect(ip, port)
  116. end
  117. function stopConnectMiddle()
  118. print("stop connect middle ")
  119. Log.write(Log.LOGID_INNER_CLOSE, "stopConnectMiddle")
  120. msg_parse.close_connect()
  121. IS_MIDDLE_CONNECT = nil
  122. MiddleHeartBeat.LAST_HEARTBEAT_TIME = nil
  123. MiddleHeartBeat.LAST_SEND_HB_TS = nil
  124. end
  125. function LW_HELLO(fd, msg)
  126. print("LW Hello fd = "..fd)
  127. --table.print_lua_table(msg)
  128. --local stackTrace = debug.traceback("", 2)
  129. --print("[LW_HELLO] 堆栈信息 "..stackTrace)
  130. Log.write(Log.LOGID_INNER_CLOSE, "LW_HELLO")
  131. MiddleManager.addLogicServer(fd, msg.svrIndex)
  132. local szMsgData = InnerMsg.wl.WL_HELLO
  133. --table.print_lua_table(szMsgData)
  134. szMsgData.nGetSvrID = msg.svrIndex
  135. szMsgData.nNowSvrID = Config.SVR_INDEX
  136. --table.print_lua_table(msg)
  137. --table.print_lua_table(szMsgData)
  138. InnerMsg.sendMsg(fd, szMsgData)
  139. msg = InnerMsg.wl.WL_HEARTBEAT
  140. InnerMsg.sendMsg(fd, msg)
  141. -- 同步其它信息
  142. -- JjcLadderMiddle.sendWLMobaiCnt(fd)
  143. end
  144. function WL_HELLO(fd, msg)
  145. print("WL hello fd = "..fd)
  146. Log.write(Log.LOGID_INNER_CLOSE, "WL_HELLO")
  147. if not IS_MIDDLE_CONNECT then
  148. print("middle server upup!!!---")
  149. IS_MIDDLE_CONNECT = true
  150. local openTime = CommonDB.getServerOpenTime()
  151. if openTime ~= 0 then
  152. -- local msg = InnerMsg.lw.LW_SET
  153. -- msg.openTime = openTime or 0
  154. -- msg.svrIndex = Config.SVR_INDEX
  155. -- InnerMsg.sendMsg(fd, msg)
  156. end
  157. end
  158. end
  159. function LW_SET(fd,msg)
  160. MiddleManager.setServerOpenDay(fd,msg.svrIndex,msg.openTime)
  161. end
  162. function LW_DISCONNECT(fd, msg)
  163. print("LW_DISCONNECT")
  164. MiddleManager.delLogicServer(fd)
  165. end
  166. --middle断线,C++层触发
  167. function WL_DISCONNECT(fd, msg)
  168. if IS_MIDDLE_CONNECT then
  169. IS_MIDDLE_CONNECT = nil
  170. MiddleHeartBeat.LAST_HEARTBEAT_TIME = nil
  171. MiddleHeartBeat.LAST_SEND_HB_TS = nil
  172. Log.write(Log.LOGID_INNER_CLOSE, "middle server disconnect!!!")
  173. print("middle server disconnect!!!---")
  174. end
  175. end
  176. -- 跨服聊天请求
  177. function LW_MIDDLE_CHAT(fd, msg)
  178. local tAllConnectFD = MiddleManager.MiddleManager_GetAllFD()
  179. if not _G.next(tAllConnectFD) then
  180. print("[LW_MIDDLE_CHAT] 不存在连接上的服务器")
  181. return
  182. end
  183. local szMsgData = InnerMsg.wl.WL_MIDDLE_CHAT
  184. szMsgData.tChatMsg = msg.tChatMsg
  185. local nMsgType = szMsgData.tChatMsg.item.msgType
  186. if ChatHandler.CHAT_TYPE_MIDDLE == nMsgType then
  187. for _, nFD in pairs(tAllConnectFD) do
  188. InnerMsg.sendMsg(nFD, szMsgData)
  189. end
  190. print("[LW_MIDDLE_CHAT] 全服发送消息结束")
  191. elseif ChatHandler.CHAT_TYPE_WARZONE == nMsgType then
  192. local nSendServerID = msg.svrIndex
  193. local nConfServerID = nSendServerID - nServerOffSet + 1
  194. local nMinServerID, nMaxServerID = MiddleConnect_GetWarZoneServer(nConfServerID)
  195. if 0 >= nMinServerID or 0 >= nMaxServerID then
  196. print("[LW_MIDDLE_CHAT 获取不到配置 nSendServerID = "..nSendServerID.." nConfServerID = "..nConfServerID)
  197. return
  198. end
  199. local nServeL, nServerR = nMinServerID + nServerOffSet - 1, nMaxServerID + nServerOffSet - 1
  200. for i = nServeL, nServerR, 1 do
  201. local nFD = MiddleManager.getFDBySvrIndex(i)
  202. if nFD then
  203. InnerMsg.sendMsg(nFD, szMsgData)
  204. else
  205. print("[LW_MIDDLE_CHAT] 不存在对应的fd i = "..i)
  206. end
  207. end
  208. print("[LW_MIDDLE_CHAT] 战区发送消息结束")
  209. else
  210. print("[LW_MIDDLE_CHAT] 未处理的发送消息结束")
  211. end
  212. end
  213. -- 获取聊天英雄信息
  214. function LW_MIDDLE_CHAT_QUERY_HERO_DATA(fd, msg)
  215. local nDesServerID = msg.nDesServerID
  216. local nDesFD = MiddleManager.getFDBySvrIndex(nDesServerID)
  217. if not nDesFD then
  218. print("[LW_MIDDLE_CHAT_QUERY_HERO_DATA] 不存在对应的fd nDesServerID = "..nDesServerID)
  219. return
  220. end
  221. print("[LW_MIDDLE_CHAT_QUERY_HERO_DATA] nDesServerID = "..nDesServerID.." nDesFD = "..nDesFD)
  222. local szMsgData = InnerMsg.wl.WL_MIDDLE_CHAT_QUERY_HERO_DATA
  223. szMsgData.nSrcServerID = msg.nSrcServerID
  224. szMsgData.nSrcUID = msg.nSrcUID
  225. szMsgData.nDesUID = msg.nDesUID
  226. szMsgData.nHeroIndex = msg.nHeroIndex
  227. szMsgData.nChatType = msg.nChatType
  228. InnerMsg.sendMsg(nDesFD, szMsgData)
  229. end
  230. function LW_MIDDLE_CHAT_GET_HERO_DATA(fd, msg)
  231. local nSrcServerID = msg.nSrcServerID
  232. local nSrcFD = MiddleManager.getFDBySvrIndex(nSrcServerID)
  233. if not nSrcFD then
  234. print("[LW_MIDDLE_CHAT_GET_HERO_DATA] 不存在对应的fd nSrcServerID = "..nSrcServerID)
  235. return
  236. end
  237. print("[LW_MIDDLE_CHAT_GET_HERO_DATA] nSrcServerID = "..nSrcServerID.." nSrcFD = "..nSrcFD)
  238. local szMsgData = InnerMsg.wl.WL_MIDDLE_CHAT_GET_HERO_DATA
  239. szMsgData.nSrcUID = msg.nSrcUID
  240. szMsgData.tHeroData = msg.tHeroData
  241. InnerMsg.sendMsg(nSrcFD, szMsgData)
  242. end
  243. function LW_WARREPORT_GET_COMBATINFO(fd, msg)
  244. local nDesServerID = msg.nDesServerID
  245. local nDesFD = MiddleManager.getFDBySvrIndex(nDesServerID)
  246. --local nSrcFD = MiddleManager.getFDBySvrIndex(msg.nSrcServerID)
  247. if not nDesFD then
  248. print("[LW_WARREPORT_GET_COMBATINFO] 不存在对应的fd nDesServerID = "..nDesServerID.." nSrcServerID = "..msg.nSrcServerID)
  249. return
  250. end
  251. local tMsgData = InnerMsg.wl.WL_WARREPORT_GET_COMBATINFO
  252. tMsgData.nSrcUID = msg.nSrcUID
  253. tMsgData.type = msg.type
  254. tMsgData.id = msg.id
  255. tMsgData.nSrcServerID = msg.nSrcServerID
  256. tMsgData.mode = msg.mode
  257. InnerMsg.sendMsg(nDesFD, tMsgData)
  258. end
  259. function LW_WARREPORT_SEND_COMBATINFO(fd, msg)
  260. local nSrcServerID = msg.nSrcServerID
  261. local nSrcFD = MiddleManager.getFDBySvrIndex(nSrcServerID)
  262. if not nSrcFD then
  263. print("[LW_MIDDLE_CHAT_GET_HERO_DATA] 不存在对应的fd nSrcServerID = "..nSrcServerID)
  264. return
  265. end
  266. local tMsgData = InnerMsg.wl.WL_WARREPORT_SEND_COMBATINFO
  267. tMsgData.nSrcUID = msg.nSrcUID
  268. tMsgData.combatInfo = msg.combatInfo
  269. tMsgData.mode = msg.mode
  270. InnerMsg.sendMsg(nSrcFD, tMsgData)
  271. end
  272. -------------------- 跨服玩家头像数据开始 --------------------
  273. function LW_CHAT_PLAYER_INFO(fd, msg)
  274. local nDesFD = MiddleManager.getFDBySvrIndex(msg.nDesServerID)
  275. if not nDesFD then
  276. print("[LW_CHAT_PLAYER_INFO] 不存在对应的fd nDesServerID = "..msg.nDesServerID.." nSrcServerID = "..msg.nSrcServerID)
  277. return
  278. end
  279. local tMsgData = InnerMsg.wl.WL_CHAT_PLAYER_INFO
  280. tMsgData.nSrcUID = msg.nSrcUID
  281. tMsgData.nDesUID = msg.nDesUID
  282. tMsgData.nSrcServerID = msg.nSrcServerID
  283. InnerMsg.sendMsg(nDesFD, tMsgData)
  284. end
  285. function LW_CHAT_PLAYER_INFO_SEND(fd, msg)
  286. local nSrcFD = MiddleManager.getFDBySvrIndex(msg.nSrcServerID)
  287. if not nSrcFD then
  288. print("[LW_CHAT_PLAYER_INFO_SEND] 不存在对应的fd nSrcServerID = "..msg.nSrcServerID)
  289. return
  290. end
  291. local tMsgData = InnerMsg.wl.WL_CHAT_PLAYER_INFO_SEND
  292. tMsgData.nSrcUID = msg.nSrcUID
  293. tMsgData.tData = msg.tData
  294. InnerMsg.sendMsg(nSrcFD, tMsgData)
  295. end
  296. -------------------- 跨服玩家头像数据结束 --------------------
  297. -------------------- 跨服请求战斗数据开始 --------------------
  298. function LW_COMBAT_GETINFO(fd, msg)
  299. local nDesFD = MiddleManager.getFDBySvrIndex(msg.nDesServerID)
  300. if not nDesFD then
  301. print("[LW_COMBAT_QIECUO_GETINFO] 不存在对应的fd nDesServerID = "..msg.nDesServerID.." nSrcServerID = "..msg.nSrcServerID)
  302. return
  303. end
  304. print("[LW_COMBAT_GETINFO] 收到")
  305. local tMsgData = InnerMsg.wl.WL_COMBAT_GETINFO
  306. tMsgData.nSrcUID = msg.nSrcUID
  307. tMsgData.nDesUID = msg.nDesUID
  308. tMsgData.nSrcServerID = msg.nSrcServerID
  309. tMsgData.nCombatType = msg.nCombatType
  310. InnerMsg.sendMsg(nDesFD, tMsgData)
  311. print("[LW_COMBAT_GETINFO] 发送 WL_COMBAT_QIECUO_GETINFO")
  312. end
  313. function LW_COMBAT_GETINFO_SEND(fd, msg)
  314. local nSrcFD = MiddleManager.getFDBySvrIndex(msg.nSrcServerID)
  315. if not nSrcFD then
  316. print("[LW_COMBAT_GETINFO_SEND] 不存在对应的fd nSrcServerID = "..msg.nSrcServerID)
  317. return
  318. end
  319. print("[LW_COMBAT_GETINFO_SEND] 收到")
  320. local tMsgData = InnerMsg.wl.WL_COMBAT_GETINFO_SEND
  321. tMsgData.nResult = msg.nResult
  322. tMsgData.nSrcUID = msg.nSrcUID
  323. tMsgData.tObjList = msg.tObjList
  324. tMsgData.tHelpList = msg.tHelpList
  325. tMsgData.tRoleBase = msg.tRoleBase
  326. tMsgData.formation = msg.formation
  327. tMsgData.tJiBan = msg.tJiBan
  328. InnerMsg.sendMsg(nSrcFD, tMsgData)
  329. print("[LW_COMBAT_GETINFO_SEND] 发送 WL_COMBAT_GETINFO_SEND")
  330. end
  331. -------------------- 跨服请求战斗数据结束 --------------------