Handler.lua 12 KB

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  1. local AbsActLogic = require("absAct.AbsActLogic")
  2. local MangHeLogic = require("absAct.MangHeLogic")
  3. local PerpleHeroLogic = require("absAct.PerpleHeroLogic")
  4. local HeroLogLogic = require("absAct.HeroLogLogic")
  5. local DropExchangeLogic = require("absAct.DropExchangeLogic")
  6. local AbsJifenDrawLogic = require("absAct.AbsJifenDrawLogic")
  7. local HeroLoginPickLogic = require("absAct.HeroLoginPickLogic")
  8. local AbsZhanbuLunpanLogic = require("absAct.AbsZhanbuLunpanLogic")
  9. local RechargeBackLogic = require("absAct.RechargeBackLogic")
  10. local HeroGrowUp = require("absAct.HeroGrowUp")
  11. local Abs365CardLogic = require("absAct.Abs365CardLogic")
  12. local HeroComeLogic = require("absAct.HeroComeLogic")
  13. local WishGiftLogic = require("absAct.WishGiftLogic")
  14. local EveryDayPrayLogic = require("absAct.EveryDayPrayLogic")
  15. local AbsSurpriseChest = require("absAct.AbsSurpriseChest")
  16. local SpecialCustomLogic = require("absAct.SpecialCustomLogic")
  17. local SevenDayLogic = require("absAct.SevenDayLogic")
  18. local DrumBlastingLogic = require("absAct.DrumBlastingLogic")
  19. local PremiumGiftLogic = require("absAct.PremiumGiftLogic")
  20. local ExclusiveTaskLogic = require("absAct.ExclusiveTaskLogic")
  21. local UseDiamondLogic = require("absAct.UseDiamondLogic")
  22. local WishCupLogic = require("absAct.WishCupLogic")
  23. local SingleReachLogic = require("absAct.SingleReachLogic")
  24. local TotalReachLogic = require("absAct.TotalReachLogic")
  25. local AbsOpenServerTotalConsume = require("absAct.AbsOpenServerTotalConsume")
  26. local AbsReachRankLogic = require("absAct.AbsReachRankLogic")
  27. local DailyFixedTaskLogic = require("absAct.DailyFixedTaskLogic")
  28. local FestivalSevenDayCardLogic = require("absAct.FestivalSevenDayCardLogic")
  29. local AbsSignGiftLogic = require("absAct.AbsSignGiftLogic")
  30. local NewHeroLogic = require("absAct.NewHeroLogic")
  31. local LotteryByDiamondLogic = require("absAct.LotteryByDiamondLogic")
  32. local DuoBaoQiBingLogic = require("absAct.DuoBaoQiBingLogic")
  33. local AbsLoginRewardLogic = require("absAct.AbsLoginRewardLogic")
  34. local AbsDiscountStoreLogic = require("absAct.AbsDiscountStoreLogic")
  35. local AbsExcellentGiftLogic = require("absAct.AbsExcellentGiftLogic")
  36. local AbsLotteryCardLogic = require("absAct.AbsLotteryCardLogic")
  37. local BusOneActivityTask = require("absAct.BusOneActivityTask")
  38. local BusOneActivityBuy = require("absAct.BusOneActivityBuy")
  39. local BusOneActivityYuanZheng = require("absAct.BusOneActivityYuanZheng")
  40. local BusOneActivityHero = require("absAct.BusOneActivityHeroYuanZheng")
  41. function CG_ABS_ACT_DETAIL_QUERY(human, msg)
  42. AbsActLogic.actDetailQuery(human,msg.id)
  43. end
  44. -- 盲盒成就 查询
  45. function CG_ABS_ACT_MANGHE_CJ_QUERY(human, msg)
  46. MangHeLogic.queryCj(human)
  47. end
  48. -- 盲盒 概率查询
  49. function CG_ABS_ACT_MANGHE_RARE_QUERY(human, msg)
  50. MangHeLogic.queryRare(human)
  51. end
  52. -- 盲盒 抽奖
  53. function CG_ABS_ACT_MANGHE_DO(human, msg)
  54. MangHeLogic.draw(human, msg.cnt)
  55. end
  56. -- 盲盒 成就领奖
  57. function CG_ABS_ACT_MANGHE_CJ_GET(human)
  58. MangHeLogic.cjGet(human)
  59. end
  60. -- 盲盒 每日领奖
  61. function CG_ABS_ACT_MANGHE_MR_GET(human, msg)
  62. MangHeLogic.mrGet(human, msg.id)
  63. end
  64. function CG_ABS_ACT_PERPLE_HERO_SET(human,msg)
  65. PerpleHeroLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  66. end
  67. function CG_ABS_ACT_PERPLE_HERO_COMBAT(human,msg)
  68. PerpleHeroLogic.heroCombat(human,msg.heroID)
  69. end
  70. function CG_ABS_ACT_GET_HERO_LOG_BOX(human,msg)
  71. HeroLogLogic.getBoxReward(human,msg.index,msg.id)
  72. end
  73. function CG_ABS_ACT_GET_HERO_LOG_TASK(human,msg)
  74. HeroLogLogic.getTaskReward(human,msg.index,msg.id)
  75. end
  76. function CG_ABS_ACT_DROP_SHOP_QUERY(human)
  77. DropExchangeLogic.shopQuery(human)
  78. end
  79. function CG_ABS_ACT_DROP_GIFT_QUERY(human)
  80. DropExchangeLogic.giftQuery(human)
  81. end
  82. function CG_ABS_ACT_DROP_SHOP_BUY(human, msg)
  83. DropExchangeLogic.shopBuy(human, msg.id, msg.buyCnt)
  84. end
  85. -- 积分召唤 兑换英雄
  86. function CG_ABS_ACT_JIFEN_DRAW_BUY(human, msg)
  87. AbsJifenDrawLogic.buy(human, msg.id, msg.actID)
  88. end
  89. -- 英灵传说
  90. function CG__ABS_ACT_HERO_LOGIN_PICK(human, msg)
  91. HeroLoginPickLogic.get(human, msg.type, msg.id, msg.param)
  92. end
  93. -- 占卜轮盘抽奖
  94. function CG_ABS_ZHAN_BU_LUA_PAN_GET(human, msg)
  95. AbsZhanbuLunpanLogic.get(human, msg.id)
  96. end
  97. -- 超值礼包钻石购买
  98. function CG_ABS_ACT_PREMIUM_GIFT_BUY(human, msg)
  99. PremiumGiftLogic.giftBuy(human, msg.id, msg.giftid)
  100. end
  101. function CG_ABS_RECHARGE_BACK_GET(human, msg)
  102. RechargeBackLogic.get(human, msg.panelID, msg.id)
  103. end
  104. function CG_HERO_GROWUP_TASK_QUERY(human, msg)
  105. HeroGrowUp.sendTaskQuery(human, msg.mainType)
  106. end
  107. function CG_HERO_GROWUP_TASK_GET(human, msg)
  108. HeroGrowUp.getTaskItems(human, msg.id)
  109. end
  110. function CG_HERO_GROWUP_KING_QUERY(human)
  111. HeroGrowUp.sendKingQuery(human)
  112. end
  113. function CG_HERO_GROWUP_REWARD_QUERY(human)
  114. HeroGrowUp.sendRewardQuery(human)
  115. end
  116. function CG_HERO_GROWUP_LV_GET(human,msg)
  117. HeroGrowUp.getLvReward(human,msg.lv)
  118. end
  119. function CG_HERO_GROWUP_BUY_JIFEN(human,msg)
  120. HeroGrowUp.buyJifen(human,msg.itemID,msg.cnt)
  121. end
  122. function CG_ABS_365CARD_GET(human,msg)
  123. Abs365CardLogic.get(human,msg.actId)
  124. end
  125. function CG_ABS_365CARD_DRAW(human,msg)
  126. Abs365CardLogic.draw(human,msg.actId)
  127. end
  128. -- 新英雄来袭-英雄降临-设置心仪英雄
  129. function CG_ABS_ACT_HERO_COME_SET(human,msg)
  130. HeroComeLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  131. end
  132. function CG_ABS_ACT_HERO_COME_COMBAT(human,msg)
  133. HeroComeLogic.heroCombat(human,msg.heroID)
  134. end
  135. -- 新英雄来袭-夙愿礼盒-钻石购买
  136. function CG_ABS_ACT_WISH_GIFT_BUY(human, msg)
  137. WishGiftLogic.giftBuy(human, msg.id, msg.giftid)
  138. end
  139. -- 新英雄来袭-每日祈福-领取
  140. function CG_ABS_ACT_EVERY_DAY_PRAY_GET(human, msg)
  141. EveryDayPrayLogic.get(human, msg.type, msg.id, msg.param)
  142. end
  143. -- 新英雄来袭-惊喜宝箱-领取完成任务奖励
  144. function CG_ABS_SURPRISE_CHEST_GET(human, msg)
  145. AbsSurpriseChest.get(human, msg.actId, msg.day)
  146. end
  147. -- 新英雄来袭-惊喜宝箱-补领任务奖励
  148. function CG_ABS_SURPRISE_CHEST_BU_GET(human, msg)
  149. AbsSurpriseChest.buGet(human, msg.actId, msg.day)
  150. end
  151. -- 新英雄来袭-专属任务-箱子奖励
  152. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_BOX(human,msg)
  153. ExclusiveTaskLogic.getBoxReward(human,msg.index,msg.id)
  154. end
  155. -- 新英雄来袭-专属任务-任务奖励
  156. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_TASK(human,msg)
  157. ExclusiveTaskLogic.getTaskReward(human,msg.index,msg.id)
  158. end
  159. function CG_ABS_ND_SEVEN_DAY_GET(human,msg)
  160. SevenDayLogic.getItem(human,msg.day,msg.actId)
  161. end
  162. function CG_ABS_ND_DRUM_GET(human,msg)
  163. DrumBlastingLogic.get(human,msg.id,msg.type,msg.actId)
  164. end
  165. function CG_ABS_ND_CUSTOM_CHOSE_ITEM(human,msg)
  166. SpecialCustomLogic.selectItem(human,msg.id,msg.giftId,msg.first,msg.second,msg.third)
  167. end
  168. function CG_ABS_ND_CUSTOM_GET(human,msg)
  169. SpecialCustomLogic.customBuy(human,msg.id,msg.args)
  170. end
  171. function CG_ABS_HF_USE_DIAMOND_GET(human,msg)
  172. UseDiamondLogic.getUseDiamondReward(human,msg.actId,msg.id)
  173. end
  174. function CG_ABS_HF_WISH_CUP_SELECT(human,msg)
  175. WishCupLogic.selectCup(human,msg.actId,msg.one,msg.two,msg.three)
  176. end
  177. function CG_ABS_XS_REACH_GET(human,msg)
  178. TotalReachLogic.getTotalReachReward(human,msg.actId,msg.id)
  179. end
  180. function CG_ABS_XS_SINGLE_REACH_GET(human,msg)
  181. SingleReachLogic.getSingleReachReward(human,msg.actId,msg.id)
  182. end
  183. function CG_ABS_OPEN_SERVER_REACH_GET(human, msg)
  184. AbsOpenServerTotalConsume.get(human, msg.funcID, msg.id)
  185. end
  186. -- ABS公共排行
  187. function CG_ABS_REACH_RANK_REWARD_QUERY(human, msg)
  188. AbsReachRankLogic.rewardQuery(human, msg.actId, msg.funcRankType)
  189. end
  190. --
  191. function CG_ABS_DAILY_FIXED_TASK_GET(human, msg)
  192. DailyFixedTaskLogic.getItem(human, msg.actId, msg.giftId)
  193. end
  194. function CG_ABS_SIGNGIFT_REWARD(human, msg)
  195. AbsSignGiftLogic.getItem(human, msg.id, msg.funcID, msg.type)
  196. end
  197. function CG_ABS_NEWHERO_BUYGIFT(human, msg)
  198. NewHeroLogic.giftBuy(human, msg.id)
  199. end
  200. ------------------------古玉充能活动抽奖-----------------------
  201. function CG_LOTTERYBYDIAMONDS_LOTTERY(human, msg)
  202. LotteryByDiamondLogic.Lottery(human, msg.id, msg.type)
  203. end
  204. ----------------------夺宝奇兵活动----------------------------
  205. function CG_DBQB_LOTTERY(human, msg)
  206. DuoBaoQiBingLogic.Lottery(human, msg.id, msg.pos)
  207. end
  208. function CG_DBQB_RESET(human, msg)
  209. DuoBaoQiBingLogic.ResetAwardPool(human, msg.id, msg.type)
  210. end
  211. function CG_DBQB_START_GAME(human, msg)
  212. DuoBaoQiBingLogic.StartGame(human, msg.id)
  213. end
  214. function CG_DBQB_TIPS(human, msg)
  215. DuoBaoQiBingLogic.CloseTips(human, msg.id)
  216. end
  217. --------------------------------------------------新商业化活动——登录豪礼--------------------------------------------------
  218. function CG_LOGINREWARD_GET_REWARD(human, msg)
  219. AbsLoginRewardLogic.GetReward(human, msg.id, msg.day)
  220. end
  221. --------------------------------------------------新商业化活动——特价商店--------------------------------------------------
  222. function CG_DISCOUNTSTORE_BUY(human, msg)
  223. AbsDiscountStoreLogic.BuyItem(human, msg.id, msg.idx, msg.buyCnt)
  224. end
  225. --------------------------------------------------新商业化活动——超值豪礼--------------------------------------------------
  226. function CG_EXCELLENTGIFT_QUERY(human, msg)
  227. AbsExcellentGiftLogic.Query(human, msg.id, msg.page)
  228. end
  229. function CG_EXCELLENTGIFT_GET_REWARD(human, msg)
  230. AbsExcellentGiftLogic.GetReward(human, msg.id, msg.taskIdx, msg.page)
  231. end
  232. function CG_EXCELLENTGIFT_FINISH_TASK(human, msg)
  233. AbsExcellentGiftLogic.FinishTaskByDiamond(human, msg.id, msg.taskIdx, msg.page)
  234. end
  235. -----------------------------------------------------新商业化活动——秘境翻牌--------------------------------------------------
  236. function CG_LOTTERYCARD_LOTTERY(human, msg)
  237. AbsLotteryCardLogic.Lottery(human, msg.id, msg.lotteryCnt)
  238. end
  239. function CG_LOTTERYCARD_RESET(human, msg)
  240. AbsLotteryCardLogic.ResetAward(human, msg.id)
  241. end
  242. -----------------------------------------------------新商业化活动1——每日任务--------------------------------------------------
  243. function CG_NEW_BUSONEACT_TASK_QUERY(human, msg)
  244. BusOneActivityTask.BusOneTask_Query(human)
  245. end
  246. function CG_NEW_BUSONEACT_TASK_GET(human, msg)
  247. BusOneActivityTask.BusOneTask_Get(human)
  248. end
  249. -----------------------------------------------------新商业化活动1——超值大礼--------------------------------------------------
  250. function CG_NEW_BUSONEACT_BUY_QUERY(human, msg)
  251. BusOneActivityBuy.BusOneBuy_Query(human)
  252. end
  253. function CG_NEW_BUSONEACT_BUY_BUYFREE(human, msg)
  254. BusOneActivityBuy.BusOneBuy_Buy(human, msg.nID)
  255. end
  256. function CG_NEW_BUSONEACT_BUY_GET(human, msg)
  257. -- BusOneActivityBuy.BusOneBuy_Get(human)
  258. end
  259. -----------------------------------------------------新商业化活动1——远征豪礼--------------------------------------------------
  260. function CG_NEW_BUSONEACT_YUANZHENG_QUERY(human, msg)
  261. BusOneActivityYuanZheng.BusOneYuanZheng_Query(human)
  262. end
  263. function CG_NEW_BUSONEACT_YUANZHENG_GET(human, msg)
  264. BusOneActivityYuanZheng.BusOneYuanZheng_Get(human)
  265. end
  266. -----------------------------------------------------新商业化活动1——英雄远征--------------------------------------------------
  267. function CG_NEW_BUSONEACT_HERO_QUERY(human, msg)
  268. BusOneActivityHero.BusOneHeroYuanZheng_Query(human)
  269. end
  270. function CG_NEW_BUSONEACT_HERO_JOIN(human, msg)
  271. BusOneActivityHero.BusOneHeroYuanZheng_Join(human)
  272. end
  273. function CG_NEW_BUSONEACT_HERO_DO(human, msg)
  274. BusOneActivityHero.BusOneHeroYuanZheng_Do(human, msg.nOperate)
  275. end
  276. function CG_NEW_BUSONEACT_HERO_GET(human, msg)
  277. BusOneActivityHero.BusOneHeroYuanZheng_Get(human, msg.nLayers, msg.nIndex)
  278. end