CommonActLoginGift.lua 8.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294
  1. -- 通用节日活动 - 登录豪礼
  2. -- db
  3. --[=[
  4. human.db.absAct[actId] = {
  5. getRecordData = {
  6. [gitftType] = {
  7. [day1] = true,
  8. [day3] = true,
  9. },
  10. },
  11. buyGiftType = nil, -- 已经购买的礼包类型
  12. }
  13. ]=]--
  14. local Msg = require("core.Msg")
  15. local Grid = require("bag.Grid")
  16. local BagLogic = require("bag.BagLogic")
  17. local AbsActLogic = require("absAct.AbsActLogic")
  18. local Broadcast = require("broadcast.Broadcast")
  19. local Lang = require("common.Lang")
  20. local LoginGiftConfig = require("excel.commonact").loginreward
  21. local CommonDefine = require("common.CommonDefine")
  22. local Util = require("common.Util")
  23. local YunYingLogic = require("yunying.YunYingLogic")
  24. local AbsActExcel = require("excel.absAct")
  25. local BuyLogic = require("topup.BuyLogic")
  26. local LOGTYPE = "CommonActLoginGift"
  27. local COMMONACT_LOGINGIFT_ID = 7505
  28. local function getActData(human)
  29. return human.db.absAct[COMMONACT_LOGINGIFT_ID]
  30. end
  31. local function updateGetRecordData(human, giftType, dayIdx)
  32. human.db.absAct[COMMONACT_LOGINGIFT_ID].getRecordData = human.db.absAct[COMMONACT_LOGINGIFT_ID].getRecordData or {}
  33. human.db.absAct[COMMONACT_LOGINGIFT_ID].getRecordData[giftType] = human.db.absAct[COMMONACT_LOGINGIFT_ID].getRecordData[giftType] or {}
  34. human.db.absAct[COMMONACT_LOGINGIFT_ID].getRecordData[giftType][dayIdx] = true
  35. end
  36. local function updateBuyGiftType(human, giftType)
  37. human.db.absAct[COMMONACT_LOGINGIFT_ID].buyGiftType = giftType
  38. end
  39. local function isOpenAct(human, funcID)
  40. return AbsActLogic.isStarted(human, funcID)
  41. end
  42. local function transformCfg()
  43. local tb = {}
  44. for _, giftCfg in ipairs(LoginGiftConfig) do
  45. if not tb[giftCfg.giftType] then
  46. tb[giftCfg.giftType] = {}
  47. end
  48. local t = tb[giftCfg.giftType]
  49. t[#t+1] = giftCfg
  50. end
  51. return tb
  52. end
  53. local function getAwardState(human, giftType, dayIdx)
  54. local actData = getActData(human)
  55. local diffDays = Util.diffDay(actData.realStartTime) + 1
  56. local getRecordData = actData and actData.getRecordData or {}
  57. local nowGiftTypeGetRecord = getRecordData[giftType] or {}
  58. local buyGiftType = actData and actData.buyGiftType
  59. local isBuy = true
  60. local state = CommonDefine.COMMON_PRIZE_STATE_CANGET
  61. if giftType ~= 1 and (not buyGiftType or buyGiftType ~= giftType) then -- 需要充值的礼包类型
  62. state = CommonDefine.COMMON_PRIZE_STATE_NOGET
  63. isBuy = false
  64. end
  65. if isBuy then
  66. if diffDays < dayIdx then
  67. state = CommonDefine.COMMON_PRIZE_STATE_NOGET
  68. else
  69. if nowGiftTypeGetRecord[dayIdx] then
  70. state = CommonDefine.COMMON_PRIZE_STATE_GET
  71. end
  72. end
  73. end
  74. return state
  75. end
  76. -- 检查是否有可领取的奖励
  77. local function isCanGet(human)
  78. local actData = getActData(human)
  79. if not actData then
  80. return false
  81. end
  82. local type_2_cfg = transformCfg()
  83. for giftType, giftCfgArr in pairs(type_2_cfg) do
  84. for _, giftCfg in ipairs(giftCfgArr) do
  85. local state = getAwardState(human, giftType, giftCfg.dayIdx)
  86. if state == CommonDefine.COMMON_PRIZE_STATE_CANGET then
  87. return true
  88. end
  89. end
  90. end
  91. return false
  92. end
  93. -- 填充协议结构
  94. local function populateGiftMsg(human, net, giftCfg, nowGiftType)
  95. net.reward[0] = #giftCfg.reward
  96. for i, itemInfo in ipairs(giftCfg.reward) do
  97. Grid.makeItem(net.reward[i], itemInfo[1], itemInfo[2])
  98. end
  99. net.reallyDays = giftCfg.dayIdx
  100. net.rewardState = getAwardState(human, nowGiftType, giftCfg.dayIdx)
  101. BuyLogic.fontBuyItem(human, net.buyMsg, giftCfg.buyId)
  102. net.giftType = nowGiftType
  103. end
  104. -- 主动刷新一次红点
  105. local function updateRedDot(human)
  106. YunYingLogic.sendBanner(human)
  107. local config = AbsActExcel.absActivity[COMMONACT_LOGINGIFT_ID]
  108. YunYingLogic.sendGroupUpdate(YYInfo[COMMONACT_LOGINGIFT_ID], human, config.panelID)
  109. end
  110. function isRed(human, YYInfo, funcConfig)
  111. local state = isOpenAct(human, funcConfig and funcConfig.funcID)
  112. if not state then
  113. return false
  114. end
  115. return isCanGet(human)
  116. end
  117. function isOpen(human, YYInfo, funcConfig)
  118. return isOpenAct(human, funcConfig and funcConfig.funcID)
  119. end
  120. function isActive(human, YYInfo, funcConfig)
  121. return not isOpen(human, YYInfo, funcConfig)
  122. end
  123. function onCharge(human, nBuyID, buyNum)
  124. if not isOpenAct(human, COMMONACT_LOGINGIFT_ID) then
  125. return
  126. end
  127. local actData = getActData(human)
  128. local buyGiftType = actData and actData.buyGiftType
  129. if buyGiftType then
  130. return
  131. end
  132. local type_2_cfg = transformCfg()
  133. for giftType, giftCfgArr in pairs(type_2_cfg) do
  134. local singleCfg = giftCfgArr[1]
  135. if singleCfg.buyId == nBuyID then
  136. updateBuyGiftType(human, giftType)
  137. updateRedDot(human)
  138. CommonActLoginGift_Query(human)
  139. break
  140. end
  141. end
  142. end
  143. function updateDaily(human, funcID)
  144. if isOpenAct(human, COMMONACT_LOGINGIFT_ID) then
  145. return
  146. end
  147. updateRedDot(human)
  148. end
  149. -- 查询
  150. function CommonActLoginGift_Query(human)
  151. local msgRet = Msg.gc.GC_ABS_COMONACT_LOGINGIFT_QUERY
  152. msgRet.giftDatafree[0] = 0
  153. msgRet.giftData68[0] = 0
  154. msgRet.giftData128[0] = 0
  155. msgRet.giftData328[0] = 0
  156. msgRet.giftData648[0] = 0
  157. msgRet.isEnd = 0
  158. msgRet.isStart = 1
  159. msgRet.buyGiftType = 0
  160. local actData = getActData(human)
  161. msgRet.buyGiftType = actData and actData.buyGiftType or 0
  162. local len, msgOnceLen = 0, 5
  163. local type_2_cfg = transformCfg()
  164. local configNum = type_2_cfg[1] and #type_2_cfg[1] or 0
  165. local num = configNum
  166. for i=1, configNum do
  167. len = len + 1
  168. if type_2_cfg[1] then
  169. msgRet.giftDatafree[0] = len
  170. populateGiftMsg(human, msgRet.giftDatafree[len], type_2_cfg[1][i], 1)
  171. end
  172. if type_2_cfg[2] and type_2_cfg[2][i] then
  173. msgRet.giftData68[0] = len
  174. populateGiftMsg(human, msgRet.giftData68[len], type_2_cfg[2][i], 2)
  175. end
  176. if type_2_cfg[3] and type_2_cfg[3][i] then
  177. msgRet.giftData128[0] = len
  178. populateGiftMsg(human, msgRet.giftData128[len], type_2_cfg[3][i], 3)
  179. end
  180. if type_2_cfg[4] and type_2_cfg[4][i] then
  181. msgRet.giftData328[0] = len
  182. populateGiftMsg(human, msgRet.giftData328[len], type_2_cfg[4][i], 4)
  183. end
  184. if type_2_cfg[5] and type_2_cfg[5][i] then
  185. msgRet.giftData648[0] = len
  186. populateGiftMsg(human, msgRet.giftData648[len], type_2_cfg[5][i], 5)
  187. end
  188. if len >= msgOnceLen then
  189. num = num - len
  190. if num <= 0 then
  191. msgRet.isEnd = 1
  192. return Msg.send(msgRet, human.fd)
  193. end
  194. Msg.send(msgRet, human.fd)
  195. len = 0
  196. msgRet.isStart = 0
  197. end
  198. end
  199. if len > 0 then
  200. msgRet.isEnd = 1
  201. Msg.send(msgRet, human.fd)
  202. end
  203. end
  204. -- 领取奖励
  205. function CommonActLoginGift_GetReward(human, targetGiftType)
  206. local type_2_cfg = transformCfg()
  207. local giftArr = type_2_cfg[targetGiftType]
  208. if not giftArr then
  209. return Broadcast.sendErr(human, Lang.COMMON_ARGUMENT_ERROR)
  210. end
  211. local actData = getActData(human)
  212. local buyGiftType = actData and actData.buyGiftType
  213. if targetGiftType ~= 1 and (not buyGiftType or buyGiftType ~= targetGiftType) then
  214. return Broadcast.sendErr(human, Lang.YUNYING_GET_ERR_CONDITION)
  215. end
  216. local itemArr = {}
  217. for _, giftCfg in ipairs(giftArr) do
  218. local state = getAwardState(human, targetGiftType, giftCfg.dayIdx)
  219. if state == CommonDefine.COMMON_PRIZE_STATE_CANGET then
  220. for _, itemInfo in ipairs(giftCfg.reward) do
  221. itemArr[#itemArr+1] = { itemInfo[1], itemInfo[2] }
  222. end
  223. -- 记录领取
  224. updateGetRecordData(human, targetGiftType, giftCfg.dayIdx)
  225. end
  226. end
  227. if #itemArr == 0 then
  228. return Broadcast.sendErr(human, Lang.HO_NO_CAN_GET)
  229. end
  230. -- 发放道具
  231. BagLogic.addItemList(human, itemArr, LOGTYPE)
  232. -- 更红点
  233. updateRedDot(human)
  234. -- 推送最新数给客户端
  235. CommonActLoginGift_Query(human)
  236. end