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- local WinnerRelicLogic = require("winnerRelic.WinnerRelicLogic")
- function CG_SACRED_RELIC_QUERY(human)
- WinnerRelicLogic.Listofrelics(human)
- end
- function CG_SACRED_RELIC_UPGRADE(human,msg)
- WinnerRelicLogic.ActiveandUpgrade(human,msg.relicId)
- end
- function CG_SACRED_RELIC_EQUIP(human,msg)
- WinnerRelicLogic.EquipeandRemove(human,msg.heroID,msg.heroIdx,msg.relicId,msg.operate)
- end
- function CG_SACRED_CHENGJIU_QUERY(human)
- WinnerRelicLogic.IsLock(human)
- end
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