Handler.lua 1004 B

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  1. local LostTempleLogic = require("lostTemple.lostTempleLogic")
  2. local LostTempleCombatLogic = require("lostTemple.lostTempleCombatLogic")
  3. function CG_LOST_TEMPLE_QUERY(human, msg)
  4. LostTempleLogic.query(human)
  5. end
  6. function CG_LOST_TEMPLE_PUT(human, msg)
  7. LostTempleLogic.put(human, msg.op, msg.x, msg.y, msg.arg)
  8. end
  9. function CG_LOST_TEMPLE_SUMMON_LIST(human, msg)
  10. LostTempleLogic.sendSummonHeroList(human)
  11. end
  12. function CG_LOST_TEMPLE_BUFF_LIST(human, msg)
  13. LostTempleLogic.sendSummonTreeList(human)
  14. end
  15. function CG_LOGT_TEMPLE_RANDOM_BOX(human, msg)
  16. LostTempleLogic.sendRandomBox(human)
  17. end
  18. function CG_LOGT_TEMPLE_ONECLICK_SWEEP_QUERY(human, msg)
  19. LostTempleLogic.LostTemple_OneClickSweep_Query(human)
  20. end
  21. function CG_LOGT_TEMPLE_ONECLICK_SWEEP_AWARD(human, msg)
  22. LostTempleLogic.LostTemple_OneClickSweep_Award(human)
  23. end
  24. function CG_LOGT_TEMPLE_ONECLICK_SWEEP_DO(human, msg)
  25. LostTempleLogic.LostTemple_OneClickSweep_Do(human)
  26. end