Handler.lua 15 KB

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  1. local AbsActLogic = require("absAct.AbsActLogic")
  2. local MangHeLogic = require("absAct.MangHeLogic")
  3. local PerpleHeroLogic = require("absAct.PerpleHeroLogic")
  4. local HeroLogLogic = require("absAct.HeroLogLogic")
  5. local DropExchangeLogic = require("absAct.DropExchangeLogic")
  6. local AbsJifenDrawLogic = require("absAct.AbsJifenDrawLogic")
  7. local HeroLoginPickLogic = require("absAct.HeroLoginPickLogic")
  8. local AbsZhanbuLunpanLogic = require("absAct.AbsZhanbuLunpanLogic")
  9. local RechargeBackLogic = require("absAct.RechargeBackLogic")
  10. local HeroGrowUp = require("absAct.HeroGrowUp")
  11. local Abs365CardLogic = require("absAct.Abs365CardLogic")
  12. local HeroComeLogic = require("absAct.HeroComeLogic")
  13. local WishGiftLogic = require("absAct.WishGiftLogic")
  14. local EveryDayPrayLogic = require("absAct.EveryDayPrayLogic")
  15. local AbsSurpriseChest = require("absAct.AbsSurpriseChest")
  16. local SpecialCustomLogic = require("absAct.SpecialCustomLogic")
  17. local SevenDayLogic = require("absAct.SevenDayLogic")
  18. local DrumBlastingLogic = require("absAct.DrumBlastingLogic")
  19. local PremiumGiftLogic = require("absAct.PremiumGiftLogic")
  20. local ExclusiveTaskLogic = require("absAct.ExclusiveTaskLogic")
  21. local UseDiamondLogic = require("absAct.UseDiamondLogic")
  22. local WishCupLogic = require("absAct.WishCupLogic")
  23. local SingleReachLogic = require("absAct.SingleReachLogic")
  24. local TotalReachLogic = require("absAct.TotalReachLogic")
  25. local AbsOpenServerTotalConsume = require("absAct.AbsOpenServerTotalConsume")
  26. local AbsReachRankLogic = require("absAct.AbsReachRankLogic")
  27. local DailyFixedTaskLogic = require("absAct.DailyFixedTaskLogic")
  28. local FestivalSevenDayCardLogic = require("absAct.FestivalSevenDayCardLogic")
  29. local AbsSignGiftLogic = require("absAct.AbsSignGiftLogic")
  30. local NewHeroLogic = require("absAct.NewHeroLogic")
  31. local LotteryByDiamondLogic = require("absAct.LotteryByDiamondLogic")
  32. local DuoBaoQiBingLogic = require("absAct.DuoBaoQiBingLogic")
  33. local AbsLoginRewardLogic = require("absAct.AbsLoginRewardLogic")
  34. local AbsDiscountStoreLogic = require("absAct.AbsDiscountStoreLogic")
  35. local AbsExcellentGiftLogic = require("absAct.AbsExcellentGiftLogic")
  36. local AbsLotteryCardLogic = require("absAct.AbsLotteryCardLogic")
  37. local BusOneActivityTask = require("absAct.BusOneActivityTask")
  38. local BusOneActivityBuy = require("absAct.BusOneActivityBuy")
  39. local BusOneActivityYuanZheng = require("absAct.BusOneActivityYuanZheng")
  40. local BusOneActivityHero = require("absAct.BusOneActivityHeroYuanZheng")
  41. local CycleSevenDayTask = require("absAct.CycleSevenDayTask")
  42. local CycleHeroSendGift = require("absAct.CycleHeroSendGift")
  43. local CycleBreakThrough = require("absAct.CycleBreakThrough")
  44. local CycleMakeFood = require("absAct.CycleMakeFood")
  45. local BusThreeActGrandGift = require("absAct.BusThreeActGrandGift")
  46. local BusThreeActDisStore = require("absAct.BusThreeActDiscountStore")
  47. local BusThreeActTask = require("absAct.BusThreeActTask")
  48. local BusThreeActDice = require("absAct.BusThreeActDice")
  49. function CG_ABS_ACT_DETAIL_QUERY(human, msg)
  50. AbsActLogic.actDetailQuery(human,msg.id)
  51. end
  52. -- 盲盒成就 查询
  53. function CG_ABS_ACT_MANGHE_CJ_QUERY(human, msg)
  54. MangHeLogic.queryCj(human)
  55. end
  56. -- 盲盒 概率查询
  57. function CG_ABS_ACT_MANGHE_RARE_QUERY(human, msg)
  58. MangHeLogic.queryRare(human)
  59. end
  60. -- 盲盒 抽奖
  61. function CG_ABS_ACT_MANGHE_DO(human, msg)
  62. MangHeLogic.draw(human, msg.cnt)
  63. end
  64. -- 盲盒 成就领奖
  65. function CG_ABS_ACT_MANGHE_CJ_GET(human)
  66. MangHeLogic.cjGet(human)
  67. end
  68. -- 盲盒 每日领奖
  69. function CG_ABS_ACT_MANGHE_MR_GET(human, msg)
  70. MangHeLogic.mrGet(human, msg.id)
  71. end
  72. function CG_ABS_ACT_PERPLE_HERO_SET(human,msg)
  73. PerpleHeroLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  74. end
  75. function CG_ABS_ACT_PERPLE_HERO_COMBAT(human,msg)
  76. PerpleHeroLogic.heroCombat(human,msg.heroID)
  77. end
  78. function CG_ABS_ACT_GET_HERO_LOG_BOX(human,msg)
  79. HeroLogLogic.getBoxReward(human,msg.index,msg.id)
  80. end
  81. function CG_ABS_ACT_GET_HERO_LOG_TASK(human,msg)
  82. HeroLogLogic.getTaskReward(human,msg.index,msg.id)
  83. end
  84. function CG_ABS_ACT_DROP_SHOP_QUERY(human)
  85. DropExchangeLogic.shopQuery(human)
  86. end
  87. function CG_ABS_ACT_DROP_GIFT_QUERY(human)
  88. DropExchangeLogic.giftQuery(human)
  89. end
  90. function CG_ABS_ACT_DROP_SHOP_BUY(human, msg)
  91. DropExchangeLogic.shopBuy(human, msg.id, msg.buyCnt)
  92. end
  93. -- 积分召唤 兑换英雄
  94. function CG_ABS_ACT_JIFEN_DRAW_BUY(human, msg)
  95. AbsJifenDrawLogic.buy(human, msg.id, msg.actID)
  96. end
  97. -- 英灵传说
  98. function CG__ABS_ACT_HERO_LOGIN_PICK(human, msg)
  99. HeroLoginPickLogic.get(human, msg.type, msg.id, msg.param)
  100. end
  101. -- 占卜轮盘抽奖
  102. function CG_ABS_ZHAN_BU_LUA_PAN_GET(human, msg)
  103. AbsZhanbuLunpanLogic.get(human, msg.id)
  104. end
  105. -- 超值礼包钻石购买
  106. function CG_ABS_ACT_PREMIUM_GIFT_BUY(human, msg)
  107. PremiumGiftLogic.giftBuy(human, msg.id, msg.giftid)
  108. end
  109. function CG_ABS_RECHARGE_BACK_GET(human, msg)
  110. RechargeBackLogic.get(human, msg.panelID, msg.id)
  111. end
  112. function CG_HERO_GROWUP_TASK_QUERY(human, msg)
  113. HeroGrowUp.sendTaskQuery(human, msg.mainType)
  114. end
  115. function CG_HERO_GROWUP_TASK_GET(human, msg)
  116. HeroGrowUp.getTaskItems(human, msg.id)
  117. end
  118. function CG_HERO_GROWUP_KING_QUERY(human)
  119. HeroGrowUp.sendKingQuery(human)
  120. end
  121. function CG_HERO_GROWUP_REWARD_QUERY(human)
  122. HeroGrowUp.sendRewardQuery(human)
  123. end
  124. function CG_HERO_GROWUP_LV_GET(human,msg)
  125. HeroGrowUp.getLvReward(human,msg.lv)
  126. end
  127. function CG_HERO_GROWUP_BUY_JIFEN(human,msg)
  128. HeroGrowUp.buyJifen(human,msg.itemID,msg.cnt)
  129. end
  130. function CG_ABS_365CARD_GET(human,msg)
  131. Abs365CardLogic.get(human,msg.actId)
  132. end
  133. function CG_ABS_365CARD_DRAW(human,msg)
  134. Abs365CardLogic.draw(human,msg.actId)
  135. end
  136. -- 新英雄来袭-英雄降临-设置心仪英雄
  137. function CG_ABS_ACT_HERO_COME_SET(human,msg)
  138. HeroComeLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  139. end
  140. function CG_ABS_ACT_HERO_COME_COMBAT(human,msg)
  141. HeroComeLogic.heroCombat(human,msg.heroID)
  142. end
  143. -- 新英雄来袭-夙愿礼盒-钻石购买
  144. function CG_ABS_ACT_WISH_GIFT_BUY(human, msg)
  145. WishGiftLogic.giftBuy(human, msg.id, msg.giftid)
  146. end
  147. -- 新英雄来袭-每日祈福-领取
  148. function CG_ABS_ACT_EVERY_DAY_PRAY_GET(human, msg)
  149. EveryDayPrayLogic.get(human, msg.type, msg.id, msg.param)
  150. end
  151. -- 新英雄来袭-惊喜宝箱-领取完成任务奖励
  152. function CG_ABS_SURPRISE_CHEST_GET(human, msg)
  153. AbsSurpriseChest.get(human, msg.actId, msg.day)
  154. end
  155. -- 新英雄来袭-惊喜宝箱-补领任务奖励
  156. function CG_ABS_SURPRISE_CHEST_BU_GET(human, msg)
  157. AbsSurpriseChest.buGet(human, msg.actId, msg.day)
  158. end
  159. -- 新英雄来袭-专属任务-箱子奖励
  160. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_BOX(human,msg)
  161. ExclusiveTaskLogic.getBoxReward(human,msg.index,msg.id)
  162. end
  163. -- 新英雄来袭-专属任务-任务奖励
  164. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_TASK(human,msg)
  165. ExclusiveTaskLogic.getTaskReward(human,msg.index,msg.id)
  166. end
  167. function CG_ABS_ND_SEVEN_DAY_GET(human,msg)
  168. SevenDayLogic.getItem(human,msg.day,msg.actId)
  169. end
  170. function CG_ABS_ND_DRUM_GET(human,msg)
  171. DrumBlastingLogic.get(human,msg.id,msg.type,msg.actId)
  172. end
  173. function CG_ABS_ND_CUSTOM_CHOSE_ITEM(human,msg)
  174. SpecialCustomLogic.selectItem(human,msg.id,msg.giftId,msg.first,msg.second,msg.third)
  175. end
  176. function CG_ABS_ND_CUSTOM_GET(human,msg)
  177. SpecialCustomLogic.customBuy(human,msg.id,msg.args)
  178. end
  179. function CG_ABS_HF_USE_DIAMOND_GET(human,msg)
  180. UseDiamondLogic.getUseDiamondReward(human,msg.actId,msg.id)
  181. end
  182. function CG_ABS_HF_WISH_CUP_SELECT(human,msg)
  183. WishCupLogic.selectCup(human,msg.actId,msg.one,msg.two,msg.three)
  184. end
  185. function CG_ABS_XS_REACH_GET(human,msg)
  186. TotalReachLogic.getTotalReachReward(human,msg.actId,msg.id)
  187. end
  188. function CG_ABS_XS_SINGLE_REACH_GET(human,msg)
  189. SingleReachLogic.getSingleReachReward(human,msg.actId,msg.id)
  190. end
  191. function CG_ABS_OPEN_SERVER_REACH_GET(human, msg)
  192. AbsOpenServerTotalConsume.get(human, msg.funcID, msg.id)
  193. end
  194. -- ABS公共排行
  195. function CG_ABS_REACH_RANK_REWARD_QUERY(human, msg)
  196. AbsReachRankLogic.rewardQuery(human, msg.actId, msg.funcRankType)
  197. end
  198. --
  199. function CG_ABS_DAILY_FIXED_TASK_GET(human, msg)
  200. DailyFixedTaskLogic.getItem(human, msg.actId, msg.giftId)
  201. end
  202. function CG_ABS_SIGNGIFT_REWARD(human, msg)
  203. AbsSignGiftLogic.getItem(human, msg.id, msg.funcID, msg.type)
  204. end
  205. function CG_ABS_NEWHERO_BUYGIFT(human, msg)
  206. NewHeroLogic.giftBuy(human, msg.id)
  207. end
  208. ------------------------古玉充能活动抽奖-----------------------
  209. function CG_LOTTERYBYDIAMONDS_LOTTERY(human, msg)
  210. LotteryByDiamondLogic.Lottery(human, msg.id, msg.type)
  211. end
  212. ----------------------夺宝奇兵活动----------------------------
  213. function CG_DBQB_LOTTERY(human, msg)
  214. DuoBaoQiBingLogic.Lottery(human, msg.id, msg.pos)
  215. end
  216. function CG_DBQB_RESET(human, msg)
  217. DuoBaoQiBingLogic.ResetAwardPool(human, msg.id, msg.type)
  218. end
  219. function CG_DBQB_START_GAME(human, msg)
  220. DuoBaoQiBingLogic.StartGame(human, msg.id)
  221. end
  222. function CG_DBQB_TIPS(human, msg)
  223. DuoBaoQiBingLogic.CloseTips(human, msg.id)
  224. end
  225. --------------------------------------------------新商业化活动——登录豪礼--------------------------------------------------
  226. function CG_LOGINREWARD_GET_REWARD(human, msg)
  227. AbsLoginRewardLogic.GetReward(human, msg.id, msg.day)
  228. end
  229. --------------------------------------------------新商业化活动——特价商店--------------------------------------------------
  230. function CG_DISCOUNTSTORE_BUY(human, msg)
  231. AbsDiscountStoreLogic.BuyItem(human, msg.id, msg.idx, msg.buyCnt)
  232. end
  233. --------------------------------------------------新商业化活动——超值豪礼--------------------------------------------------
  234. function CG_EXCELLENTGIFT_QUERY(human, msg)
  235. AbsExcellentGiftLogic.Query(human, msg.id, msg.page)
  236. end
  237. function CG_EXCELLENTGIFT_GET_REWARD(human, msg)
  238. AbsExcellentGiftLogic.GetReward(human, msg.id, msg.taskIdx, msg.page)
  239. end
  240. function CG_EXCELLENTGIFT_FINISH_TASK(human, msg)
  241. AbsExcellentGiftLogic.FinishTaskByDiamond(human, msg.id, msg.taskIdx, msg.page)
  242. end
  243. -----------------------------------------------------新商业化活动——秘境翻牌--------------------------------------------------
  244. function CG_LOTTERYCARD_LOTTERY(human, msg)
  245. AbsLotteryCardLogic.Lottery(human, msg.id, msg.lotteryCnt)
  246. end
  247. function CG_LOTTERYCARD_RESET(human, msg)
  248. AbsLotteryCardLogic.ResetAward(human, msg.id)
  249. end
  250. -----------------------------------------------------新商业化活动1——每日任务--------------------------------------------------
  251. function CG_NEW_BUSONEACT_TASK_QUERY(human, msg)
  252. BusOneActivityTask.BusOneTask_Query(human)
  253. end
  254. function CG_NEW_BUSONEACT_TASK_GET(human, msg)
  255. BusOneActivityTask.BusOneTask_Get(human)
  256. end
  257. -----------------------------------------------------新商业化活动1——超值大礼--------------------------------------------------
  258. function CG_NEW_BUSONEACT_BUY_QUERY(human, msg)
  259. BusOneActivityBuy.BusOneBuy_Query(human)
  260. end
  261. function CG_NEW_BUSONEACT_BUY_BUYFREE(human, msg)
  262. BusOneActivityBuy.BusOneBuy_Buy(human, msg.nID)
  263. end
  264. function CG_NEW_BUSONEACT_BUY_GET(human, msg)
  265. -- BusOneActivityBuy.BusOneBuy_Get(human)
  266. end
  267. -----------------------------------------------------新商业化活动1——远征豪礼--------------------------------------------------
  268. function CG_NEW_BUSONEACT_YUANZHENG_QUERY(human, msg)
  269. BusOneActivityYuanZheng.BusOneYuanZheng_Query(human)
  270. end
  271. function CG_NEW_BUSONEACT_YUANZHENG_GET(human, msg)
  272. BusOneActivityYuanZheng.BusOneYuanZheng_Get(human)
  273. end
  274. -----------------------------------------------------新商业化活动1——英雄远征--------------------------------------------------
  275. function CG_NEW_BUSONEACT_HERO_QUERY(human, msg)
  276. BusOneActivityHero.BusOneHeroYuanZheng_Query(human)
  277. end
  278. function CG_NEW_BUSONEACT_HERO_JOIN(human, msg)
  279. BusOneActivityHero.BusOneHeroYuanZheng_Join(human)
  280. end
  281. function CG_NEW_BUSONEACT_HERO_DO(human, msg)
  282. BusOneActivityHero.BusOneHeroYuanZheng_Do(human, msg.nOperate)
  283. end
  284. function CG_NEW_BUSONEACT_HERO_GET(human, msg)
  285. BusOneActivityHero.BusOneHeroYuanZheng_Get(human, msg.nLayers, msg.nIndex)
  286. end
  287. ----------------------------------------- 新商业化活动2 —— 7日任务--------------------------------------------
  288. function CG_CYCLESEVENDAYTASK_QUERY(human, msg)
  289. CycleSevenDayTask.Query(human, msg.dayIdx)
  290. end
  291. function CG_CYCLESEVENDAYTASK_GET_REWARD(human, msg)
  292. CycleSevenDayTask.GetReward(human, msg.rewardType, msg.idx)
  293. end
  294. ----------------------------------------- 新商业化活动2 —— 英雄赠礼-------------------------------------------
  295. function CG_CYCLHEROSENDGIFT_QUERY(human, msg)
  296. CycleHeroSendGift.Query(human, msg.actId)
  297. end
  298. function CG_CYCLHEROSENDGIFT_GET_REWARD(human, msg)
  299. CycleHeroSendGift.GetReward(human, msg.actId)
  300. end
  301. ----------------------------------------- 新商业化活动2 —— 6元闯关-------------------------------------------
  302. function CG_CYCLEBREAKTHROUGH_QUERY(human, msg)
  303. CycleBreakThrough.Query(human, msg.actId)
  304. end
  305. function CG_CYCLEBREAKTHROUGH_RAND(human, msg)
  306. CycleBreakThrough.RandPos(human, msg.actId)
  307. end
  308. ----------------------------------------- 新商业化活动2 —— 烹饪嘉年华-------------------------------------------
  309. function CG_CYCLMAKEFOOD_QUERY(human, msg)
  310. CycleMakeFood.Query(human, msg.actId)
  311. end
  312. function CG_CYCLMAKEFOOD_MAKEFOOD(human, msg)
  313. CycleMakeFood.MakeFood(human, msg.actId, msg.foodStr)
  314. end
  315. function CG_CYCLMAKEFOOD_GET_5STARfOODLIST(human, msg)
  316. CycleMakeFood.Get5StarFoodArray(human, msg.actId)
  317. end
  318. -----------------------------------------------------新商业化活动3 — 天选豪礼--------------------------------------------------
  319. function CG_NEW_BUSTHREEACT_GRANDGIFT_QUERY(human, msg)
  320. BusThreeActGrandGift.BusThreeGrandGift_Query(human)
  321. end
  322. function CG_NEW_BUSTHREEACT_GRANDGIFT_GET(human, msg)
  323. BusThreeActGrandGift.BusThreeGrandGift_Get(human)
  324. end
  325. -----------------------------------------------------新商业化活动3 — 特价商店--------------------------------------------------
  326. function CG_NEW_BUSTHREEACT_DISQUERY(human, msg)
  327. BusThreeActDisStore.Query(human)
  328. end
  329. function CG_NEW_BUSTHREEACT_DISBUY(human, msg)
  330. BusThreeActDisStore.BuyItem(human, msg.id, msg.idx, msg.buyCnt)
  331. end
  332. -----------------------------------------------------新商业化活动3 — 任务 --------------------------------------------------
  333. function CG_NEW_BUSTHREEACT_TASKQUERY(human, msg)
  334. print("[CG_NEW_BUSTHREEACT_TASKQUERY] 玩家请求任务信息 name = "..human.db.name)
  335. BusThreeActTask.BusThreeActTask_QueryTask(human, msg.nDay)
  336. end
  337. function CG_NEW_BUSTHREEACT_GETTASKPRIZE(human, msg)
  338. BusThreeActTask.BusThreeActTask_GetTaskPrize(human, msg.nDay)
  339. end
  340. function CG_NEW_BUSTHREEACT_TASKPOINTQUERY(human, msg)
  341. print("[CG_NEW_BUSTHREEACT_TASKPOINTQUERY] 玩家请求任务积分信息 name = "..human.db.name)
  342. BusThreeActTask.BusThreeActTask_QueryTaskPoint(human)
  343. end
  344. function CG_NEW_BUSTHREEACT_GETTASKPOINTPRIZE(human, msg)
  345. BusThreeActTask.BusThreeActTask_GetTaskPointPrize(human)
  346. end
  347. -----------------------------------------------------新商业化活动3 — 天选骰子 --------------------------------------------------
  348. function CG_NEW_BUSTHREEACT_DICEDO(human, msg)
  349. BusThreeActDice.BusThreeActDice_DO(human, msg.nNum)
  350. end