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- local AnotherWorldBattleNS = require("anotherWorldBattle.AnotherWorldBattleNS")
- local AnotherWordTreasure = require("anotherWorldBattle.AnotherWordTreasure")
- function CG_AB_GetState(human)
- AnotherWorldBattleNS.AB_GetState(human)
- end
- function CG_AB_JOIN(human, msg)
- AnotherWorldBattleNS.AB_Join(human)
- end
- function CG_AB_ALLCITY_QUERY(human, msg)
- AnotherWorldBattleNS.AB_AllCity_Query(human)
- end
- function CG_AB_CITY_DETAILED_QUERY(human, msg)
- AnotherWorldBattleNS.AB_CityDetailed_Query(human, msg.cityId)
- end
- function CG_AB_POINT_DETAILEDINFO_QUERY(human, msg)
- AnotherWorldBattleNS.AB_PointDetailed_Query(human, msg.cityId, msg.pointIdx)
- end
- function CG_AB_BASECITY_QUERY(human, msg)
- AnotherWorldBattleNS.AB_BaseCity_Query(human)
- end
- function CG_AB_MY_OCCUPY_POINT_QUERY(human, msg)
- AnotherWorldBattleNS.AB_PlayerOccupyPOint_Query(human)
- end
- function CG_AB_UNION_RANK_QUERY(human, msg)
- AnotherWorldBattleNS.AB_UnionRank_Query(human)
- end
- function CG_AB_PLAYER_RANK_QUERY(human, msg)
- AnotherWorldBattleNS.AB_PlayerRank_Query(human)
- end
- function CG_AB_GARHER(human, msg)
- AnotherWorldBattleNS.AB_Gather(human, msg.cityId, msg.opType)
- end
- function CG_AB_POINT_CHAllENGE(human, msg)
- AnotherWorldBattleNS.AB_Try_Challenge_Point(human, msg.cityId, msg.pointIdx)
- end
- function CG_AB_UPDATE_LINEUP(human, msg)
- AnotherWorldBattleNS.AB_Update_Lineup(human, msg)
- end
- function CG_AB_LEAVE_POINT(human, msg)
- AnotherWorldBattleNS.AB_Leave_Point(human, msg)
- end
- function CG_AB_GET_POINT_LINEUP(human, msg)
- AnotherWorldBattleNS.AB_Get_Point_Lineup(human, msg)
- end
- -------------------------------------------------异界寻宝------------------------------------------
- function CG_AB_TREASURE_QUERY(human, msg)
- AnotherWordTreasure.AB_Treasure_Query(human)
- end
- function CG_AB_TREASURE_LOTTERY(human, msg)
- AnotherWordTreasure.AB_Treasure_Lottery(human, msg.lotteryNum)
- end
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