TriggerDefine.lua 2.8 KB

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  1. --定义事件标识
  2. BATTLE_MOP_UP = 1 -- 冒险闯关扫荡
  3. LOSTTEMPLE_PASS = 2 -- 失落神庙通关
  4. YJTREASURE_PASS_LEVEL = 3 -- 遗迹探险层数
  5. FRIEND_COMBAT = 4 -- 好友切磋次数
  6. CHAT_TIMES = 5 -- 所有聊天频道发言次数
  7. MOZHU_CHALLENGE = 6 -- 魔王梼杌参数次数
  8. DRAWCALL_SERNIOR_CNT = 7 -- 高级召唤次数
  9. FUWEN_RECASTING = 8 -- 符文重铸次数
  10. UNION_DONATE = 9 -- 公会捐献次数 --区分捐献类型 taskArgument 1金币捐献 2钻石捐献 3至尊捐献
  11. ZHANBU_SYNTHESIS = 10 -- 占卜合成次数
  12. EVENT_TYPE_SWEEP = 11 -- 挂机扫荡
  13. EVENT_TYPE_FINDSTAR = 12 -- 寻星
  14. EVENT_TYPE_FATESUMMON = 13 -- 天命召唤
  15. EVENT_TYPE_OPENBOX = 14 -- 开启宝箱 --区分开启宝箱类型 taskArgument 11铜宝箱 12银宝箱 13黄金宝箱 14铂金箱 15砖石宝箱
  16. EVENT_TYPE_CHAMPIONSNUM = 15 -- 参加冠军联赛
  17. EVENT_TYPE_GETHERO = 16 -- 获得英雄
  18. EVENT_TYPE_SHOPBUY = 17 -- 商店购买商品
  19. EVENT_TYPE_UNIONSKILLUP = 18 -- 公会技能升级
  20. ----新增事件标识用于荣耀历程----
  21. EVENT_TYPE_ELITESUMMON = 20 -- 精英召唤次数
  22. FUWEN_RECASTING = 21 -- 符文合成次数
  23. GOLD_POINTS_NUM = 22 -- 点金次数
  24. VOUCHER_BUY_NUM = 23 -- 购买代金券次数
  25. OTHERS_COMBAT = 24 -- 他人切磋次数
  26. DRAGON_PEARL = 25 -- 寻龙夺宝
  27. ANCIENTG_CHARGING = 26 -- 古玉充能
  28. SECRET_REALM = 27 -- 秘境翻牌
  29. ZHANDOULI = 28 -- 战斗力
  30. FENGHUANGLV = 29 -- 凤凰等级
  31. --触发事件后, 新值与旧值相加
  32. TRIGGERADDTB = {
  33. [BATTLE_MOP_UP] = BATTLE_MOP_UP,
  34. [LOSTTEMPLE_PASS] = LOSTTEMPLE_PASS,
  35. [YJTREASURE_PASS_LEVEL] = YJTREASURE_PASS_LEVEL,
  36. [FRIEND_COMBAT] = FRIEND_COMBAT,
  37. [CHAT_TIMES] = CHAT_TIMES,
  38. [MOZHU_CHALLENGE] = MOZHU_CHALLENGE,
  39. [DRAWCALL_SERNIOR_CNT] = DRAWCALL_SERNIOR_CNT,
  40. [FUWEN_RECASTING] = FUWEN_RECASTING,
  41. [UNION_DONATE] = UNION_DONATE,
  42. [ZHANBU_SYNTHESIS] = ZHANBU_SYNTHESIS,
  43. [EVENT_TYPE_ELITESUMMON] = EVENT_TYPE_ELITESUMMON,
  44. [FUWEN_RECASTING] = FUWEN_RECASTING,
  45. [GOLD_POINTS_NUM] = GOLD_POINTS_NUM,
  46. [VOUCHER_BUY_NUM] =VOUCHER_BUY_NUM,
  47. [OTHERS_COMBAT] = OTHERS_COMBAT,
  48. [DRAGON_PEARL] = DRAGON_PEARL,
  49. [ANCIENTG_CHARGING] =ANCIENTG_CHARGING,
  50. [SECRET_REALM] = SECRET_REALM,
  51. [ZHANDOULI] = ZHANDOULI,
  52. [FENGHUANGLV] = FENGHUANGLV,
  53. }
  54. --触发事件后, 用新值替换旧值
  55. TRIGGERUPDATETB = {
  56. }