Handler.lua 7.3 KB

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  1. local AbsActLogic = require("absAct.AbsActLogic")
  2. local MangHeLogic = require("absAct.MangHeLogic")
  3. local PerpleHeroLogic = require("absAct.PerpleHeroLogic")
  4. local HeroLogLogic = require("absAct.HeroLogLogic")
  5. local DropExchangeLogic = require("absAct.DropExchangeLogic")
  6. local AbsJifenDrawLogic = require("absAct.AbsJifenDrawLogic")
  7. local HeroLoginPickLogic = require("absAct.HeroLoginPickLogic")
  8. local AbsZhanbuLunpanLogic = require("absAct.AbsZhanbuLunpanLogic")
  9. local RechargeBackLogic = require("absAct.RechargeBackLogic")
  10. local HeroGrowUp = require("absAct.HeroGrowUp")
  11. local Abs365CardLogic = require("absAct.Abs365CardLogic")
  12. local HeroComeLogic = require("absAct.HeroComeLogic")
  13. local WishGiftLogic = require("absAct.WishGiftLogic")
  14. local EveryDayPrayLogic = require("absAct.EveryDayPrayLogic")
  15. local AbsSurpriseChest = require("absAct.AbsSurpriseChest")
  16. local SpecialCustomLogic = require("absAct.SpecialCustomLogic")
  17. local SevenDayLogic = require("absAct.SevenDayLogic")
  18. local DrumBlastingLogic = require("absAct.DrumBlastingLogic")
  19. local PremiumGiftLogic = require("absAct.PremiumGiftLogic")
  20. local ExclusiveTaskLogic = require("absAct.ExclusiveTaskLogic")
  21. local UseDiamondLogic = require("absAct.UseDiamondLogic")
  22. local WishCupLogic = require("absAct.WishCupLogic")
  23. local SingleReachLogic = require("absAct.SingleReachLogic")
  24. local TotalReachLogic = require("absAct.TotalReachLogic")
  25. local AbsOpenServerTotalConsume = require("absAct.AbsOpenServerTotalConsume")
  26. local AbsReachRankLogic = require("absAct.AbsReachRankLogic")
  27. local DailyFixedTaskLogic = require("absAct.DailyFixedTaskLogic")
  28. local FestivalSevenDayCardLogic = require("absAct.FestivalSevenDayCardLogic")
  29. local AbsSignGiftLogic = require("absAct.AbsSignGiftLogic")
  30. local NewHeroLogic = require("absAct.NewHeroLogic")
  31. function CG_ABS_ACT_DETAIL_QUERY(human, msg)
  32. AbsActLogic.actDetailQuery(human,msg.id)
  33. end
  34. -- 盲盒成就 查询
  35. function CG_ABS_ACT_MANGHE_CJ_QUERY(human, msg)
  36. MangHeLogic.queryCj(human)
  37. end
  38. -- 盲盒 概率查询
  39. function CG_ABS_ACT_MANGHE_RARE_QUERY(human, msg)
  40. MangHeLogic.queryRare(human)
  41. end
  42. -- 盲盒 抽奖
  43. function CG_ABS_ACT_MANGHE_DO(human, msg)
  44. MangHeLogic.draw(human, msg.cnt)
  45. end
  46. -- 盲盒 成就领奖
  47. function CG_ABS_ACT_MANGHE_CJ_GET(human)
  48. MangHeLogic.cjGet(human)
  49. end
  50. -- 盲盒 每日领奖
  51. function CG_ABS_ACT_MANGHE_MR_GET(human, msg)
  52. MangHeLogic.mrGet(human, msg.id)
  53. end
  54. function CG_ABS_ACT_PERPLE_HERO_SET(human,msg)
  55. PerpleHeroLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  56. end
  57. function CG_ABS_ACT_PERPLE_HERO_COMBAT(human,msg)
  58. PerpleHeroLogic.heroCombat(human,msg.heroID)
  59. end
  60. function CG_ABS_ACT_GET_HERO_LOG_BOX(human,msg)
  61. HeroLogLogic.getBoxReward(human,msg.index,msg.id)
  62. end
  63. function CG_ABS_ACT_GET_HERO_LOG_TASK(human,msg)
  64. HeroLogLogic.getTaskReward(human,msg.index,msg.id)
  65. end
  66. function CG_ABS_ACT_DROP_SHOP_QUERY(human)
  67. DropExchangeLogic.shopQuery(human)
  68. end
  69. function CG_ABS_ACT_DROP_GIFT_QUERY(human)
  70. DropExchangeLogic.giftQuery(human)
  71. end
  72. function CG_ABS_ACT_DROP_SHOP_BUY(human, msg)
  73. DropExchangeLogic.shopBuy(human, msg.id, msg.buyCnt)
  74. end
  75. -- 积分召唤 兑换英雄
  76. function CG_ABS_ACT_JIFEN_DRAW_BUY(human, msg)
  77. AbsJifenDrawLogic.buy(human, msg.id, msg.actID)
  78. end
  79. -- 英灵传说
  80. function CG__ABS_ACT_HERO_LOGIN_PICK(human, msg)
  81. HeroLoginPickLogic.get(human, msg.type, msg.id, msg.param)
  82. end
  83. -- 占卜轮盘抽奖
  84. function CG_ABS_ZHAN_BU_LUA_PAN_GET(human, msg)
  85. AbsZhanbuLunpanLogic.get(human, msg.id)
  86. end
  87. -- 超值礼包钻石购买
  88. function CG_ABS_ACT_PREMIUM_GIFT_BUY(human, msg)
  89. PremiumGiftLogic.giftBuy(human, msg.id, msg.giftid)
  90. end
  91. function CG_ABS_RECHARGE_BACK_GET(human, msg)
  92. RechargeBackLogic.get(human, msg.panelID, msg.id)
  93. end
  94. function CG_HERO_GROWUP_TASK_QUERY(human, msg)
  95. HeroGrowUp.sendTaskQuery(human, msg.mainType)
  96. end
  97. function CG_HERO_GROWUP_TASK_GET(human, msg)
  98. HeroGrowUp.getTaskItems(human, msg.id)
  99. end
  100. function CG_HERO_GROWUP_KING_QUERY(human)
  101. HeroGrowUp.sendKingQuery(human)
  102. end
  103. function CG_HERO_GROWUP_REWARD_QUERY(human)
  104. HeroGrowUp.sendRewardQuery(human)
  105. end
  106. function CG_HERO_GROWUP_LV_GET(human,msg)
  107. HeroGrowUp.getLvReward(human,msg.lv)
  108. end
  109. function CG_HERO_GROWUP_BUY_JIFEN(human,msg)
  110. HeroGrowUp.buyJifen(human,msg.itemID,msg.cnt)
  111. end
  112. function CG_ABS_365CARD_GET(human,msg)
  113. Abs365CardLogic.get(human,msg.actId)
  114. end
  115. function CG_ABS_365CARD_DRAW(human,msg)
  116. Abs365CardLogic.draw(human,msg.actId)
  117. end
  118. -- 新英雄来袭-英雄降临-设置心仪英雄
  119. function CG_ABS_ACT_HERO_COME_SET(human,msg)
  120. HeroComeLogic.setPerpleHero(human,msg.perpleHero,msg.id)
  121. end
  122. function CG_ABS_ACT_HERO_COME_COMBAT(human,msg)
  123. HeroComeLogic.heroCombat(human,msg.heroID)
  124. end
  125. -- 新英雄来袭-夙愿礼盒-钻石购买
  126. function CG_ABS_ACT_WISH_GIFT_BUY(human, msg)
  127. WishGiftLogic.giftBuy(human, msg.id, msg.giftid)
  128. end
  129. -- 新英雄来袭-每日祈福-领取
  130. function CG_ABS_ACT_EVERY_DAY_PRAY_GET(human, msg)
  131. EveryDayPrayLogic.get(human, msg.type, msg.id, msg.param)
  132. end
  133. -- 新英雄来袭-惊喜宝箱-领取完成任务奖励
  134. function CG_ABS_SURPRISE_CHEST_GET(human, msg)
  135. AbsSurpriseChest.get(human, msg.actId, msg.day)
  136. end
  137. -- 新英雄来袭-惊喜宝箱-补领任务奖励
  138. function CG_ABS_SURPRISE_CHEST_BU_GET(human, msg)
  139. AbsSurpriseChest.buGet(human, msg.actId, msg.day)
  140. end
  141. -- 新英雄来袭-专属任务-箱子奖励
  142. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_BOX(human,msg)
  143. ExclusiveTaskLogic.getBoxReward(human,msg.index,msg.id)
  144. end
  145. -- 新英雄来袭-专属任务-任务奖励
  146. function CG_ABS_ACT_GET_EXCLUSIVE_TASK_TASK(human,msg)
  147. ExclusiveTaskLogic.getTaskReward(human,msg.index,msg.id)
  148. end
  149. function CG_ABS_ND_SEVEN_DAY_GET(human,msg)
  150. SevenDayLogic.getItem(human,msg.day,msg.actId)
  151. end
  152. function CG_ABS_ND_DRUM_GET(human,msg)
  153. DrumBlastingLogic.get(human,msg.id,msg.type,msg.actId)
  154. end
  155. function CG_ABS_ND_CUSTOM_CHOSE_ITEM(human,msg)
  156. SpecialCustomLogic.selectItem(human,msg.id,msg.giftId,msg.first,msg.second,msg.third)
  157. end
  158. function CG_ABS_ND_CUSTOM_GET(human,msg)
  159. SpecialCustomLogic.customBuy(human,msg.id,msg.args)
  160. end
  161. function CG_ABS_HF_USE_DIAMOND_GET(human,msg)
  162. UseDiamondLogic.getUseDiamondReward(human,msg.actId,msg.id)
  163. end
  164. function CG_ABS_HF_WISH_CUP_SELECT(human,msg)
  165. WishCupLogic.selectCup(human,msg.actId,msg.one,msg.two,msg.three)
  166. end
  167. function CG_ABS_XS_REACH_GET(human,msg)
  168. TotalReachLogic.getTotalReachReward(human,msg.actId,msg.id)
  169. end
  170. function CG_ABS_XS_SINGLE_REACH_GET(human,msg)
  171. SingleReachLogic.getSingleReachReward(human,msg.actId,msg.id)
  172. end
  173. function CG_ABS_OPEN_SERVER_REACH_GET(human, msg)
  174. AbsOpenServerTotalConsume.get(human, msg.funcID, msg.id)
  175. end
  176. -- ABS公共排行
  177. function CG_ABS_REACH_RANK_REWARD_QUERY(human, msg)
  178. AbsReachRankLogic.rewardQuery(human, msg.actId, msg.funcRankType)
  179. end
  180. --
  181. function CG_ABS_DAILY_FIXED_TASK_GET(human, msg)
  182. DailyFixedTaskLogic.getItem(human, msg.actId, msg.giftId)
  183. end
  184. function CG_ABS_SIGNGIFT_REWARD(human, msg)
  185. AbsSignGiftLogic.getItem(human, msg.id, msg.funcID, msg.type)
  186. end
  187. function CG_ABS_NEWHERO_BUYGIFT(human, msg)
  188. NewHeroLogic.giftBuy(human, msg.id)
  189. end