BanLogic.lua 7.0 KB

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  1. --封号逻辑
  2. local Config = require("Config")
  3. Json = Json or require("common.Json")
  4. local InnerMsg = require("core.InnerMsg")
  5. local CommonDB = require("common.CommonDB")
  6. local MiddleManager = require("middle.MiddleManager")
  7. local ObjHuman = require("core.ObjHuman")
  8. local CommonDefine = require("common.CommonDefine")
  9. local Util = require("common.Util")
  10. -- 禁止等级
  11. local BAN_LEVEL1 = 1 --禁角色
  12. local BAN_LEVEL2 = 2 --禁账号
  13. local BAN_LEVEL3 = 3 --禁设备
  14. ------------------------------------------当前服是普通服的处理------------------------------------------
  15. local function generateTag(args)
  16. local strTag = ""
  17. for _, str in ipairs(args) do
  18. if strTag == "" then
  19. strTag = str
  20. else
  21. strTag = strTag .. "|" .. str
  22. end
  23. end
  24. return strTag
  25. end
  26. -- 获取本服缓存的封禁数据
  27. local function getBanCache()
  28. return CommonDB.GetBanCache()
  29. end
  30. -- 更新本服缓存的封禁数据
  31. local function updateBanCache(banTag, banTime)
  32. CommonDB.UpdateBanCache(banTag, banTime)
  33. end
  34. local function isSame(str, account)
  35. local t = Util.split(str, "|")
  36. account = tostring(account)
  37. if t[3] == account then
  38. return true
  39. end
  40. return false
  41. end
  42. -- 通过uuid踢人
  43. local function kickPlayerByuuid(uuid)
  44. if ObjHuman.onlineUuid[uuid] then
  45. local fd = ObjHuman.onlineUuid[uuid].fd
  46. ObjHuman.doDisconnect(ObjHuman.onlineUuid[uuid], CommonDefine.DISCONNECT_BAN_ROLE)
  47. local Handler = require("scene.Handler")
  48. Handler.sendDisconnect(fd, CommonDefine.DISCONNECT_BAN_ROLE)
  49. end
  50. end
  51. -- 通过account踢人
  52. local function kickPlayerByAccount(account)
  53. for uTag, h in pairs(ObjHuman.onlineNewUniqueTag) do
  54. if isSame(uTag, account) then
  55. local fd = h.fd
  56. ObjHuman.doDisconnect(h, CommonDefine.DISCONNECT_BANUSER)
  57. local Handler = require("scene.Handler")
  58. Handler.sendDisconnect(fd, CommonDefine.DISCONNECT_BANUSER)
  59. break
  60. end
  61. end
  62. end
  63. -- 向跨服请求封禁数据
  64. function NS_Get_BanData()
  65. local tMsgData = InnerMsg.lw.LW_QUERY_BAN_INFO
  66. tMsgData.nSrcServerID = Config.SVR_INDEX
  67. InnerMsg.sendMsg(0, tMsgData)
  68. end
  69. -- 收到跨服推送的封禁数据
  70. function NS_Init_BanData(banList)
  71. for k ,v in pairs(banList) do
  72. print("===========NS_Init_BanData============", k,v)
  73. updateBanCache(k, v)
  74. end
  75. end
  76. -- 通知跨服更新封禁数据
  77. function Update_CrossServer_BanData(banStr)
  78. local tMsgData = InnerMsg.lw.LW_UPDATE_BAN_INFO
  79. tMsgData.nSrcServerID = Config.SVR_INDEX
  80. tMsgData.banStr = banStr
  81. InnerMsg.sendMsg(0, tMsgData)
  82. end
  83. -- 收到跨服推送的要更新的封禁数据
  84. function NS_Update_BanData(banStr)
  85. print("============NS_Update_BanData==============", banStr)
  86. local banInfo = Json.Decode(banStr)
  87. -- 禁账号
  88. if banInfo.accountBanInfo then
  89. local banTime = banInfo.accountBanInfo.banTime
  90. local banTbl = {banInfo.accountBanInfo.channelTag, banInfo.accountBanInfo.accountTag}
  91. local banTag = generateTag(banTbl)
  92. if banTime > 0 then
  93. kickPlayerByAccount(banInfo.accountBanInfo.accountTag)
  94. end
  95. updateBanCache(banTag, banTime)
  96. end
  97. -- 禁设备
  98. if banInfo.appBanInfo then
  99. updateBanCache(banInfo.appBanInfo.appId, banInfo.appBanInfo.banTime)
  100. end
  101. end
  102. -- Web请求普通游戏服更新封号数据
  103. function Update_Ban_Info(banStr)
  104. local banInfo = Json.Decode(banStr)
  105. -- 禁角色
  106. if banInfo.roleBanInfo then
  107. local banTime = banInfo.roleBanInfo.banTime
  108. local banTag = banInfo.roleBanInfo.roleTag
  109. if banTime > 0 then
  110. kickPlayerByuuid(banTag)
  111. end
  112. -- 更新本地
  113. updateBanCache(banTag, banTime)
  114. end
  115. Update_CrossServer_BanData(banStr)
  116. end
  117. -- 是否被禁止登录
  118. function CheckBan(uuid, channelId, account, appId)
  119. print("=============CheckBan0============")
  120. local banListCache = getBanCache()
  121. for k ,v in pairs(banListCache) do
  122. print("=============CheckBan1============", k,v)
  123. end
  124. local now = os.time()
  125. if banListCache[uuid] and banListCache[uuid] > now then
  126. return true
  127. end
  128. local banTag = generateTag({channelId, account})
  129. if banListCache[banTag] and banListCache[banTag] > now then
  130. return true
  131. end
  132. if banListCache[appId] and banListCache[appId] > now then
  133. return true
  134. end
  135. return false
  136. end
  137. -------------------------------------------------------------------------------------------
  138. ------------------------------------------当前服是跨服的处理------------------------------------------
  139. local function getBanData()
  140. return CommonDB.getValueByKey(CommonDB.KEY_BAN_DATA)
  141. end
  142. local function updateBanData(newData)
  143. CommonDB.UpdateBanData(newData)
  144. end
  145. -- 当前服为跨服, 收到普通服请求获取封禁数据
  146. function CS_Get_BanData(msg)
  147. local banData = getBanData()
  148. print("=============CS_Get_BanData============", type(banData))
  149. if banData then
  150. local tMsgData = InnerMsg.wl.WL_QUERY_BAN_INFO
  151. for k, v in pairs(banData) do
  152. tMsgData.banList[k] = v
  153. end
  154. local fd = MiddleManager.getFDBySvrIndex(msg.nSrcServerID)
  155. InnerMsg.sendMsg(fd, tMsgData)
  156. end
  157. end
  158. -- 当前服为跨服, 收到普通服请求更新封禁数据
  159. function CS_Update_BanData(banStr)
  160. print("============CS_Update_BanData==============", banStr)
  161. local banTag, banTime
  162. local banInfo = Json.Decode(banStr)
  163. local banData = getBanData()
  164. banData = banData or {}
  165. -- 禁角色
  166. if banInfo.roleBanInfo then
  167. banTag = banInfo.roleBanInfo.roleTag
  168. banTime = banInfo.roleBanInfo.banTime
  169. banData[banTag] = banTime
  170. if banTime == 0 then
  171. banData[banTag] = nil
  172. end
  173. end
  174. -- 禁账号
  175. if banInfo.accountBanInfo then
  176. banTime = banInfo.accountBanInfo.banTime
  177. local banTbl = {banInfo.accountBanInfo.channelTag, banInfo.accountBanInfo.accountTag}
  178. banTag = generateTag(banTbl)
  179. banData[banTag] = banTime
  180. if banTime == 0 then
  181. banData[banTag] = nil
  182. end
  183. end
  184. -- 禁设备
  185. if banInfo.appBanInfo then
  186. banTag = banInfo.appBanInfo.appId
  187. banTime = banInfo.appBanInfo.banTime
  188. banData[banTag] = banTime
  189. if banTime == 0 then
  190. banData[banTag] = nil
  191. end
  192. end
  193. --更新数据库
  194. updateBanData(banData)
  195. -- 广播给全部区服
  196. if banInfo.accountBanInfo or banInfo.appBanInfo then
  197. banInfo.roleBanInfo = nil
  198. banStr = Json.Encode(banInfo)
  199. local tMsgData = InnerMsg.wl.WL_UPDATE_BAN_INFO
  200. tMsgData.banStr = banStr
  201. local fdList = MiddleManager.MiddleManager_GetAllFD()
  202. for _, fd in pairs(fdList) do
  203. pcall(InnerMsg.sendMsg, fd, tMsgData)
  204. end
  205. end
  206. end
  207. -------------------------------------------------------------------------------------------