local LianyuLogic = require("lianyu.LianyuLogic") function CG_LIANYU_QUERY(human) LianyuLogic.sendQuery(human) end function CG_LIANYU_FIRST_REWARD_QUERY(human) LianyuLogic.sendFirstRewardQuery(human) end function CG_LIANYU_FIRST_REWARD_GET(human, msg) LianyuLogic.getFirstReward(human, msg.needLv, msg.getway) end function CG_LIANYU_DAILY_REWARD_QUERY(human) LianyuLogic.sendDailyRewardQuery(human) end function CG_LIANYU_BOARD_REWARD_QUERY(human) LianyuLogic.sendBoardRewardQuery(human) end function CG_LIANYU_HELP_FRIEND_QUERY(human) LianyuLogic.sendHelpFriendQuery(human) end function CG_LIANYU_HELP_FRIEND_SELECT(human, msg) LianyuLogic.selectHelpFriend(human, msg.selectUuid) end function CG_LIANYU_HELP_MY_QUERY(human) LianyuLogic.sendHelpMyQuery(human) end function CG_LIANYU_HELP_MY_SELECT(human, msg) LianyuLogic.selectMyHelp(human, msg.heroIndex) end function CG_LIANYU_SET_HELP_COMBATPOS(human, msg) LianyuLogic.setHelpCombatPos(human, msg.pos) end function CG_LIANYU_BUFFER_SELECT(human, msg) LianyuLogic.selectBuffer(human, msg.bufferIndex) end function CG_LIANYU_FIGHT_FINISH(human) LianyuLogic.finishFight(human) end