local HuanJingTowerLogic = require("huanjingTower.HuanjingTowerLogic") -- 幻境之塔查询 function CG_HUANGJINGTOWER_QUERY(human) HuanJingTowerLogic.query(human) end function CG_HUANGJINGTOWER_REWARD_QUERY(human, msg) HuanJingTowerLogic.sendRewardQuery(human, msg.type) end function CG_HUANGJINGTOWER_REWARD_GET(human, msg) HuanJingTowerLogic.getReward(human, msg.type, msg.id) end -- 幻境之塔战斗查询 function CG_HUANGJINGTOWER_FIGHT_QUERY(human, msg) HuanJingTowerLogic.fightQuery(human, msg.lv) end -- 幻境之塔购买体力查询 function CG_HUANGJINGTOWER_BUY_TILI_QUERY(human) HuanJingTowerLogic.buyTiliQuery(human) end -- 幻境之塔购买体力 function CG_HUANGJINGTOWER_BUY_TILI_DO(human, msg) HuanJingTowerLogic.buyTiliDo(human, msg.buyCnt) end -- 查看通关信息 function CG_HUANGJINGTOWER_QUERY_FIGHT_DATA(human, msg) HuanJingTowerLogic.queryFightData(human, msg.lv) end -- 幻境之塔扫荡 function CG_HUANGJINGTOWER_SAODANG(human, msg) HuanJingTowerLogic.saodangDO(human, msg.lv) end function CG_HUANGJINGTOWER_LV_ALLHUMAN(human, msg) HuanJingTowerLogic.getAllHumanByLv(human, msg.lv) end function CG_HUANGJINGTOWER_KING_REWARD(human, msg) HuanJingTowerLogic.unlockTowerKingQuery(human) end function CG_HUANGJINGTOWER_READ_VIDEO(human, msg) HuanJingTowerLogic.readFightVideo(human, msg.lv, msg.index) end