local UnionLogic = require("union.UnionLogic") local UnionEctypeLogic = require("union.UnionEctypeLogic") local UnionTecLogic = require("union.UnionTecLogic") local UnionWarLogic = require("union.UnionWarLogic") local UnionLivenessLogic = require("union.UnionLivenessLogic") local UnionDonateLogic = require("union.UnionDonateLogic") local UnionRedBagLogic = require("union.UnionRedBagLogic") local UnionDBLogic = require("union.UnionDBLogic") function CG_UNION_CREATE(human, msg) UnionLogic.createUnion(human, msg.name,msg.bannerID,msg.notice, msg.needLv, msg.needAgree) end function CG_UNION_DISMISS(human) UnionLogic.dismissUnion(human) end function CG_UNION_APPLY_JOIN(human, msg) UnionLogic.applyJoinUnion(human, msg.unionUuid) end function CG_UNION_CANCEL_APPLY(human, msg) UnionLogic.cancelApply(human, msg.unionUuid) end function CG_UNION_AGREE_JOIN(human, msg) UnionLogic.agreeJoinUnion(human, msg.uuid, msg.flag) end function CG_UNION_LEAVE(human) UnionLogic.leaveUnion(human) end function CG_UNION_QUERY(human) UnionLogic.unionQuery(human) end function CG_UNION_FIND(human, msg) UnionLogic.findUnion(human,msg.val) end function CG_UNION_MEMBER_MAN(human, msg) UnionLogic.memberMam(human,msg.uuid,msg.type) end function CG_UNION_APPLY_MSG(human) UnionLogic.applyQuery(human) end function CG_UNION_CHANGE_NAME_QUERY(human) UnionLogic.sendChangeNameQuery(human) end function CG_UNION_CHANGE_NAME(human,msg) UnionLogic.changeUnionName(human, msg.name) end function CG_UNION_CHANGE_BANNERID(human,msg) UnionLogic.changeUnionBannerID(human, msg.bannerID) end function CG_UNION_GET_LOG(human,msg) UnionLogic.getLog(human,msg.type) end function CG_UNION_CHANGE_MSG(human,msg) UnionLogic.setNotice(human, msg.notice) end function CG_UNION_CHANGE_LIMIT_QUERY(human) UnionLogic.sendJoinLimitQuery(human) end function CG_UNION_CHANGE_LIMIT(human, msg) UnionLogic.setJoinLimit(human, msg.needLv, msg.needAgree) end function CG_UNION_MAIL(human,msg) UnionLogic.sendUnionMail(human,msg.content) end function CG_UNION_RECRUIT_QUERY(human) UnionLogic.sendRecruitQuery(human) end function CG_UNION_RECRUIT(human,msg) UnionLogic.unionRecruit(human,msg.str) end function CG_UNION_ECTYPE_QUERY(human,msg) UnionEctypeLogic.ectypeQuery(human) end -- 查询 指定关卡 副本 function CG_UNION_ONE_ECTYPE_QUERY(human,msg) UnionEctypeLogic.oneEctypeQuery(human,msg.level) end -- 升级或者激活 公会BUF function CG_UNION_UP_ECTYPE_BUFF(human, msg) UnionEctypeLogic.upEctypeBuff(human, msg.level) end function CG_UNION_ONE_ECTYPE_SAODANG(human, msg) UnionEctypeLogic.saodang(human, msg.level, msg.touch) end -- 副本点赞 function CG_UNION_ECTYPE_RANK_DO_LIKE(human, msg) UnionEctypeLogic.giveLike(human, msg.level, msg.uuid) end -- 副本集结 function CG_UNION_ECTYPE_JIJIE(human, msg) UnionEctypeLogic.jiJie(human, msg.level,msg.str) end function CG_UNION_TECHNOLOGY_QUERY(human,msg) UnionTecLogic.techQuery(human,msg.occu) end function CG_UNION_TECHNOLOGY_LV_UP(human,msg) UnionTecLogic.techLvUp(human,msg.occu,msg.tier) end -- 科技类型重置查询 function CG_UNION_TECHNOLOGY_RESET_QUERY(human, msg) UnionTecLogic.techResetQuery(human, msg.occu) end -- 科技类型重置 function CG_UNION_TECHNOLOGY_RESET(human,msg) UnionTecLogic.techReset(human,msg.occu) end function CG_UNION_WAR_HALL_QUERY(human) UnionWarLogic.warHallQuery(human) end function CG_UNION_ONE_KEY_DISAGREE(human) UnionLogic.oneKeyDisagree(human) end function CG_UNION_LIVENESS_QUERY(human) UnionLivenessLogic.livenessQuery(human) end function CG_UNION_LIVENESS_REWARD_QUERY(human) UnionLivenessLogic.livenessRewardQuery(human) end function CG_UNION_LIVENESS_REWARD_GET(human,msg) UnionLivenessLogic.getReward(human,msg.lv) end function CG_UNION_DONATE_QUERY(human) UnionDonateLogic.unionDonateQuery(human) end function CG_UNION_DONATE_DO(human,msg) UnionDonateLogic.donateDo(human,msg.type) end function CG_UNION_DONATE_REWARD_GET(human,msg) UnionDonateLogic.getDonateReward(human,msg.id) end function CG_UNION_IMPEACH_PRESIDENT(human) UnionLogic.impeachPresident(human) end -- 红包列表 function CG_UNION_RED_BAG_QUERY(human) UnionRedBagLogic.unionRedBagQuery(human) end -- 单个红包查询 function CG_UNION_SINGLE_RED_BAG_QUERY(human,msg) UnionRedBagLogic.singleRedBag(human,msg.id) end -- 发红包查询 function CG_UNION_SEND_RED_BAG_QUERY(human) UnionRedBagLogic.sendRedBagQuery(human) end -- 抢红包 function CG_UNION_GET_RED_BAG(human,msg) UnionRedBagLogic.getRedBag(human,msg.id) end -- 红包榜查询 function CG_UNION_RED_BAG_BILLBOARD(human) UnionRedBagLogic.redBagBillboardQuery(human) end -------------------------------------------------- -- 公会战查找指定玩家 function CG_UNION_WAR_INFO(human, msg) UnionWarLogic.CGInfo(human,msg.unionUuid, msg.uuid) end -- 公会战匹配列表 function CG_UNION_WAR_MATCH(human, msg) UnionWarLogic.CGMatch(human) end -- 公会战大厅 function CG_UNION_WAR_QUERY(human, msg) UnionWarLogic.CGQuery(human) end function CG_UNION_WAR_BUFF(human) UnionWarLogic.CGBuffQuery(human) end function CG_UNION_WAR_TIME(human) UnionWarLogic.getWarTime(human) end -- 用于给 客户端 给予 停留在公会战界面 倒计时结束 公会战结果 查询更新 function CG_UNION_WAR_END_STATE_QUERY(human) UnionWarLogic.CGEndQuery(human) end function CG_UNION_WAR_ATKLOG(human,msg) UnionWarLogic.CGAtkLog(human, msg.type) end function CG_UNION_WAR_DEFLOG(human,msg) UnionWarLogic.CGDefLog(human,msg.uuid , msg.unionUuid) end function CG_UNION_WAR_VIDEO(human,msg) UnionWarLogic.CGVideo(human,msg.videoIndex) end function CG_UNION_WAR_BOX(human,msg) UnionWarLogic.CGBox(human) end function CG_UNION_WAR_BOX_GET(human,msg) UnionWarLogic.CGBoxGet(human, msg.ind) end function CG_UNION_WAR_CHENGJIU(human,msg) UnionWarLogic.CGChengjiu(human,msg.type) end function CG_UNION_WAR_CHENGJIU_GET(human,msg) UnionWarLogic.CGChengjiuGet(human,msg.type,msg.id) end function CG_UNION_WAR_SHOP_QUERY(human,msg) UnionWarLogic.CGShop(human,msg.type) end function CG_UNION_WAR_SHOP_BUY(human,msg) UnionWarLogic.CGBuy(human,msg.type,msg.id,msg.cnt) end function CG_UNION_WAR_RANK(human,msg) UnionWarLogic.CGRank(human) end function CG_UNION_WAR_RANK_REWARD(human) UnionWarLogic.CGRankReward(human) end -- 公会日志详情查询 function CG_UNION_LOG_DETAIL_QUERY(human,msg) UnionLogic.getUnionLogMemberDetail(human,msg.type) end function isDot(human) print("[UnionLogic_Handler_isDot] 进入红点判断") local union = UnionDBLogic.getUnion(human.db.unionUuid) if union == nil then -- 没加入公会 不显示红点 print("[UnionLogic_Handler_isDot] 没加入公会 不显示红点") return end if UnionLogic.dot(human) then print("[UnionLogic_Handler] 111111") return true end if UnionEctypeLogic.isDot(human) then print("[UnionLogic_Handler] 222222") return true end -- if UnionLogic.hasLog(human, union) then -- return true -- end -- if UnionWarLogic.isDot(human) then -- print("[UnionLogic_Handler] 33333") -- return true -- end if UnionLivenessLogic.isDot(human) then print("[UnionLogic_Handler] 44444") return true end if UnionDonateLogic.isDot(human) then print("[UnionLogic_Handler] 55555") return true end print("[UnionLogic_Handler] 没有红点返回空") return nil end