local Util = require("common.Util") local OneKillGiftLogic = require("present.OneKillGift") local WarOrder = require("shop.WarOrder") local UnlimitDrawLogic = require("drawCard.UnlimitDrawLogic") function onZero() OneKillGiftLogic.onZero() end function onLogin(human) OneKillGiftLogic.onLogin(human) UnlimitDrawLogic.onLogin(human) end function LvChange(human, nOldeLv, nNewLv) if nOldeLv >= nNewLv then return end local nCnt = nNewLv - nOldeLv WarOrder.trigger(human, 6, nCnt) -- 等级战令 UnlimitDrawLogic.onLvUp(human, nNewLv) end