local Lang = require("common.Lang") ---------------------------------------------渠道标识-------------------------- CHANNEL_TAG_MUZI = 1 -- 木子/tap CHANNEL_TAG_SANLI_ANDROID = 2 -- 三狸安卓 CHANNEL_TAG_SANLI_IOS = 3 -- 三狸iOS CHANNEL_TAG_SANLI_QQ = 4 -- 三狸QQ大厅 CHANNEL_TAG_SANLI_H5= 5 -- 三狸H5 CHANNEL_TAG_SANLI_H5_4399 = 6 -- 三狸H5-4399 SEA_CHANNEL_ARR = {13} -- 海外渠道 ---------------------------------------------------------------------------- MAX_ONLINE_COUNT = 5000 -- 最大同时在线人数 -- 断开连接提示码 DISCONNECT_NORMAL = 1 -- 正常断开连接 DISCONNECT_KICK_SINGLE = 2 -- 管理后台踢人(单独) DISCONNECT_KICK_ALL = 3 -- 管理后台踢人(全服) DISCONNECT_DUPLICATE = 4 -- 重复帐号登录 DISCONNECT_AUTH_FAIL = 5 -- 登录认证失败 DISCONNECT_NORMAL_AFTER = 6 -- 正常断开后几秒后销毁 DISCONNECT_MAX_ONLINE = 7 -- 最大登录人数限制 DISCONNECT_BANUSER = 8 -- 封号 DISCONNECT_BANIP = 9 -- 封IP DISCONNECT_FCM_CHILD = 10 -- 防沉迷(未成年达到每日时间上限) DISCONNECT_FCM_HEALTH = 11 -- 防沉迷(未成年/游客不得在22-08进行游戏) DISCONNECT_BAN_ROLE = 12 -- 封角色 DISCONNECT_BAN_APP = 13 -- 封设备 ZERO = 0.000000001 DISCONNECT_MSG = {} DISCONNECT_MSG[DISCONNECT_NORMAL] = "" DISCONNECT_MSG[DISCONNECT_KICK_SINGLE] = Lang.DISCONNECT_KICK_SINGLE DISCONNECT_MSG[DISCONNECT_KICK_ALL] = Lang.DISCONNECT_KICK_ALL DISCONNECT_MSG[DISCONNECT_DUPLICATE] = Lang.DISCONNECT_DUPLICATE DISCONNECT_MSG[DISCONNECT_AUTH_FAIL] = Lang.DISCONNECT_AUTH_FAIL DISCONNECT_MSG[DISCONNECT_NORMAL_AFTER] = "" DISCONNECT_MSG[DISCONNECT_MAX_ONLINE] = Lang.DISCONNECT_MAX_ONLINE DISCONNECT_MSG[DISCONNECT_BANUSER] = Lang.DISCONNECT_BANUSER DISCONNECT_MSG[DISCONNECT_BANIP] = Lang.DISCONNECT_IP DISCONNECT_MSG[DISCONNECT_FCM_CHILD] = "" DISCONNECT_MSG[DISCONNECT_FCM_HEALTH] = "" DISCONNECT_MSG[DISCONNECT_BAN_ROLE] = Lang.BAN_ROLE DISCONNECT_MSG[DISCONNECT_BAN_APP] = Lang.BAN_APP COMMON_SERVER_OFFSET = 810538 -- 配置中服务器ID偏移量 ------------------ 通用排行榜大类型定义开始 --------------------------- COMMONRANK_TYPE_MIN = 1 -- 最小类型 COMMONRANK_TYPE_WEEKRANK = 1 -- 周活动排行榜类型 COMMONRANK_TYPE_SERVERCOMMERCE = 2 -- 跨服商业活动排行榜 COMMONRANK_TYPE_MAX = COMMONRANK_TYPE_SERVERCOMMERCE -- 最大类型 ------------------ 通用排行榜大类型定义结束 --------------------------- ------------------ 通用排行榜小类型定义开始 --------------------------- COMMONRANK_SUB_TYPE_MIN = 1 COMMONRANK_SUB_TYPE_SERVERCOMMERCE_SERVER = 1 -- 跨服商业活动排行榜 - 服务器排行 COMMONRANK_SUB_TYPE_SERVERCOMMERCE_HUMAN = 2 -- 跨服商业活动排行榜 - 个人排行 COMMONRANK_SUB_TYPE_MAX = 2 ------------------ 通用排行榜小类型定义结束 --------------------------- ------------------ 通用排行榜发送数据长度开始 --------------------------- COMMONRANK_SENDPRIZE_LEN = 21 -- 上榜发送奖励排名数 COMMONRANK_SAVE_DB_LEN = 50 -- 存库玩家长度 COMMONRANK_ONE_SEND_LEN = 10 -- 排行榜一次同步数据长度 ------------------ 通用排行榜发送数据长度结束 --------------------------- ------------------ 通用排行榜value值操作定义开始 --------------------------- COMMONRANK_VALUE_ADD = 1 -- 增加 COMMONRANK_VALUE_REPLACE = 2 -- 替换 ------------------ 通用排行榜value值操作定义结束 --------------------------- ------------------ 通用奖励领取状态定义开始 --------------------------- COMMON_PRIZE_STATE_NOGET = 0 -- 不可领取 COMMON_PRIZE_STATE_CANGET = 1 -- 可领取 COMMON_PRIZE_STATE_GET = 2 -- 已获取 ------------------ 通用奖励领取状态定义结束 --------------------------- ------------------ 通用发奖励格式定义开始 --------------------------- COMMON_SEND_PRIZE_TYPE_TABLE = 1 -- 表 { {nItemID, nItemNum, Quality(品质,可能不存在)} } COMMON_SEND_PRIZE_TYPE_KEYVAL = 2 -- Key - value {[nItemID] = nItemNum} COMMON_SEND_PRIZE_TYPE_ONLYEQUIP = 3 -- 仅装备 ------------------ 通用发奖励格式定义结束 --------------------------- ----------------------------- 请求玩家全部数据来源 --------------------- COMMON_PLAY_INFO_CHAT = 1 -- 聊天 COMMON_PLAY_INFO_JJC = 2 -- 战区 MERGERSERVER_ACTIVITY_DAY = 14 -- 合服活动持续时间