local JjcGodWarLogic = require("jjcGodWar.JjcGodWarLogic") function CG_JJCGODWAR_QUERY(human) JjcGodWarLogic.CG_JJCGODWAR_QUERY(human) end function CG_JJCGODWAR_BOARD_QUERY(human) JjcGodWarLogic.CG_JJCGODWAR_BOARD_QUERY(human) end function CG_JJCGODWAR_MOBAI(human,msg) JjcGodWarLogic.CG_JJCGODWAR_MOBAI(human,msg.uuid) end function CG_JJCGODWAR_MYMATCH(human) JjcGodWarLogic.CG_JJCGODWAR_MYMATCH(human) end function CG_JJCGODWAR_JINGCAI(human) JjcGodWarLogic.CG_JJCGODWAR_JINGCAI(human) end function CG_JJCGODWAR_JINGCAI_YA(human,msg) JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_YA(human,msg.uuid,msg.yaCnt) end function CG_JJCGODWAR_JINGCAI_MY(human) JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_MY(human) end function CG_JJCGODWAR_PAIWEI_QUERY(human,msg) JjcGodWarLogic.CG_JJCGODWAR_PAIWEI_QUERY(human,msg.checkState,msg.fenzuID) end function CG_JJCGODWAR_RANK_REWARD(human) JjcGodWarLogic.CG_JJCGODWAR_RANK_REWARD(human) end function CG_JJCGODWAR_REPLAY(human,msg) JjcGodWarLogic.CG_JJCGODWAR_REPLAY(human,msg.vestID) end function CG_JJCGODWAR_RECORD(human) JjcGodWarLogic.CG_JJCGODWAR_RECORD(human) end function CG_JJCGODWAR_ZHANBAO(human,msg) JjcGodWarLogic.CG_JJCGODWAR_ZHANBAO(human,msg.vestID) end function CG_JJCGODWAR_TEAM(human,msg) JjcGodWarLogic.CG_JJCGODWAR_TEAM(human,msg.vestID) end function CG_JJCGODWAR_NOWSTATE(human) JjcGodWarLogic.CG_JJCGODWAR_NOWSTATE(human) end function CG_JJCGODWAR_JINGCAI_CHECK(human) JjcGodWarLogic.CG_JJCGODWAR_JINGCAI_CHECK(human) end -- 弹幕查询 function CG_JJCGODWAR_DANMU_QUERY(human) JjcGodWarLogic.danmuQuery(human) end -- 发弹幕 function CG_JJCGODWAR_DANMU_SPEAK(human, msg) JjcGodWarLogic.danmuSpeak(human, msg.desc) end