local AnotherWorldBattleNS = require("anotherWorldBattle.AnotherWorldBattleNS") local AnotherWordTreasure = require("anotherWorldBattle.AnotherWordTreasure") function CG_AB_GetState(human) AnotherWorldBattleNS.AB_GetState(human) end function CG_AB_JOIN(human, msg) AnotherWorldBattleNS.AB_Join(human) end function CG_AB_ALLCITY_QUERY(human, msg) AnotherWorldBattleNS.AB_AllCity_Query(human) end function CG_AB_CITY_DETAILED_QUERY(human, msg) AnotherWorldBattleNS.AB_CityDetailed_Query(human, msg.cityId) end function CG_AB_POINT_DETAILEDINFO_QUERY(human, msg) AnotherWorldBattleNS.AB_PointDetailed_Query(human, msg.cityId, msg.pointIdx) end function CG_AB_BASECITY_QUERY(human, msg) AnotherWorldBattleNS.AB_BaseCity_Query(human) end function CG_AB_MY_OCCUPY_POINT_QUERY(human, msg) AnotherWorldBattleNS.AB_PlayerOccupyPOint_Query(human) end function CG_AB_UNION_RANK_QUERY(human, msg) AnotherWorldBattleNS.AB_UnionRank_Query(human) end function CG_AB_PLAYER_RANK_QUERY(human, msg) AnotherWorldBattleNS.AB_PlayerRank_Query(human) end function CG_AB_GARHER(human, msg) AnotherWorldBattleNS.AB_Gather(human, msg.cityId) end function CG_AB_POINT_CHAllENGE(human, msg) AnotherWorldBattleNS.AB_Try_Challenge_Point(human, msg.cityId, msg.pointIdx) end -------------------------------------------------异界寻宝------------------------------------------ function CG_AB_TREASURE_QUERY(human, msg) AnotherWordTreasure.AB_Treasure_Query(human) end function CG_AB_TREASURE_LOTTERY(human, msg) AnotherWordTreasure.AB_Treasure_Lottery(human, msg.lotteryNum) end