--定义事件标识 BATTLE_MOP_UP = 1 -- 冒险闯关扫荡 LOSTTEMPLE_PASS = 2 -- 失落神庙通关 YJTREASURE_PASS_LEVEL = 3 -- 遗迹探险层数 FRIEND_COMBAT = 4 -- 好友切磋次数 CHAT_TIMES = 5 -- 所有聊天频道发言次数 MOZHU_CHALLENGE = 6 -- 魔王梼杌参数次数 DRAWCALL_SERNIOR_CNT = 7 -- 高级召唤次数 FUWEN_RECASTING = 8 -- 符文重铸次数 UNION_DONATE = 9 -- 公会捐献次数 --区分捐献类型 taskArgument 1金币捐献 2钻石捐献 3至尊捐献 ZHANBU_SYNTHESIS = 10 -- 占卜合成次数 EVENT_TYPE_SWEEP = 11 -- 挂机扫荡 EVENT_TYPE_FINDSTAR = 12 -- 寻星 EVENT_TYPE_FATESUMMON = 13 -- 天命召唤 EVENT_TYPE_OPENBOX = 14 -- 开启宝箱 --区分开启宝箱类型 taskArgument 11铜宝箱 12银宝箱 13黄金宝箱 14铂金箱 15砖石宝箱 EVENT_TYPE_CHAMPIONSNUM = 15 -- 参加冠军联赛 EVENT_TYPE_GETHERO = 16 -- 获得英雄 EVENT_TYPE_SHOPBUY = 17 -- 商店购买商品 EVENT_TYPE_UNIONSKILLUP = 18 -- 公会技能升级 ----新增事件标识用于荣耀历程---- EVENT_TYPE_ELITESUMMON = 20 -- 精英召唤次数 FUWEN_RECASTING = 21 -- 符文合成次数 GOLD_POINTS_NUM = 22 -- 点金次数 VOUCHER_BUY_NUM = 23 -- 购买代金券次数 OTHERS_COMBAT = 24 -- 他人切磋次数 DRAGON_PEARL = 25 -- 寻龙夺宝 ANCIENTG_CHARGING = 26 -- 古玉充能 SECRET_REALM = 27 -- 秘境翻牌 ZHANDOULI = 28 -- 战斗力 FENGHUANGLV = 29 -- 凤凰等级 --触发事件后, 新值与旧值相加 TRIGGERADDTB = { [BATTLE_MOP_UP] = BATTLE_MOP_UP, [LOSTTEMPLE_PASS] = LOSTTEMPLE_PASS, [YJTREASURE_PASS_LEVEL] = YJTREASURE_PASS_LEVEL, [FRIEND_COMBAT] = FRIEND_COMBAT, [CHAT_TIMES] = CHAT_TIMES, [MOZHU_CHALLENGE] = MOZHU_CHALLENGE, [DRAWCALL_SERNIOR_CNT] = DRAWCALL_SERNIOR_CNT, [FUWEN_RECASTING] = FUWEN_RECASTING, [UNION_DONATE] = UNION_DONATE, [ZHANBU_SYNTHESIS] = ZHANBU_SYNTHESIS, [EVENT_TYPE_ELITESUMMON] = EVENT_TYPE_ELITESUMMON, [FUWEN_RECASTING] = FUWEN_RECASTING, [GOLD_POINTS_NUM] = GOLD_POINTS_NUM, [VOUCHER_BUY_NUM] =VOUCHER_BUY_NUM, [OTHERS_COMBAT] = OTHERS_COMBAT, [DRAGON_PEARL] = DRAGON_PEARL, [ANCIENTG_CHARGING] =ANCIENTG_CHARGING, [SECRET_REALM] = SECRET_REALM, [ZHANDOULI] = ZHANDOULI, [FENGHUANGLV] = FENGHUANGLV, } --触发事件后, 用新值替换旧值 TRIGGERUPDATETB = { }