local AbsActLogic = require("absAct.AbsActLogic") local MangHeLogic = require("absAct.MangHeLogic") local PerpleHeroLogic = require("absAct.PerpleHeroLogic") local HeroLogLogic = require("absAct.HeroLogLogic") local DropExchangeLogic = require("absAct.DropExchangeLogic") local AbsJifenDrawLogic = require("absAct.AbsJifenDrawLogic") local HeroLoginPickLogic = require("absAct.HeroLoginPickLogic") local AbsZhanbuLunpanLogic = require("absAct.AbsZhanbuLunpanLogic") local RechargeBackLogic = require("absAct.RechargeBackLogic") local HeroGrowUp = require("absAct.HeroGrowUp") local Abs365CardLogic = require("absAct.Abs365CardLogic") local HeroComeLogic = require("absAct.HeroComeLogic") local WishGiftLogic = require("absAct.WishGiftLogic") local EveryDayPrayLogic = require("absAct.EveryDayPrayLogic") local AbsSurpriseChest = require("absAct.AbsSurpriseChest") local SpecialCustomLogic = require("absAct.SpecialCustomLogic") local SevenDayLogic = require("absAct.SevenDayLogic") local DrumBlastingLogic = require("absAct.DrumBlastingLogic") local PremiumGiftLogic = require("absAct.PremiumGiftLogic") local ExclusiveTaskLogic = require("absAct.ExclusiveTaskLogic") local UseDiamondLogic = require("absAct.UseDiamondLogic") local WishCupLogic = require("absAct.WishCupLogic") local SingleReachLogic = require("absAct.SingleReachLogic") local TotalReachLogic = require("absAct.TotalReachLogic") local AbsOpenServerTotalConsume = require("absAct.AbsOpenServerTotalConsume") local AbsReachRankLogic = require("absAct.AbsReachRankLogic") local DailyFixedTaskLogic = require("absAct.DailyFixedTaskLogic") local FestivalSevenDayCardLogic = require("absAct.FestivalSevenDayCardLogic") local AbsSignGiftLogic = require("absAct.AbsSignGiftLogic") local NewHeroLogic = require("absAct.NewHeroLogic") local LotteryByDiamondLogic = require("absAct.LotteryByDiamondLogic") local DuoBaoQiBingLogic = require("absAct.DuoBaoQiBingLogic") local AbsLoginRewardLogic = require("absAct.AbsLoginRewardLogic") local AbsDiscountStoreLogic = require("absAct.AbsDiscountStoreLogic") local AbsExcellentGiftLogic = require("absAct.AbsExcellentGiftLogic") local AbsLotteryCardLogic = require("absAct.AbsLotteryCardLogic") local BusOneActivityTask = require("absAct.BusOneActivityTask") local BusOneActivityBuy = require("absAct.BusOneActivityBuy") local BusOneActivityYuanZheng = require("absAct.BusOneActivityYuanZheng") local BusOneActivityHero = require("absAct.BusOneActivityHeroYuanZheng") local CycleSevenDayTask = require("absAct.CycleSevenDayTask") local CycleHeroSendGift = require("absAct.CycleHeroSendGift") local CycleBreakThrough = require("absAct.CycleBreakThrough") local CycleMakeFood = require("absAct.CycleMakeFood") local BusThreeActGrandGift = require("absAct.BusThreeActGrandGift") local BusThreeActDisStore = require("absAct.BusThreeActDiscountStore") local BusThreeActTask = require("absAct.BusThreeActTask") local BusThreeActDice = require("absAct.BusThreeActDice") local CommonActBoss = require("absAct.CommonActBoss") local CommonActShop = require("absAct.CommonActShop") local CommonActCharge = require("absAct.CommonActCharge") local CommonActFindTreasure = require("absAct.CommonActFindTreasure") local CommonActLoginGift = require("absAct.CommonActLoginGift") local CommonActMoneyTree = require("absAct.CommonActMoneyTree") local AnniversaryActiveWheel = require("absAct.AnniversaryActiveWheel") local AnniversaryVoucherWheel = require("absAct.AnniversaryVoucherWheel") function CG_ABS_ACT_DETAIL_QUERY(human, msg) -- local Log = require("common.Log") local success, err = pcall(function() AbsActLogic.actDetailQuery(human,msg.id) end) -- if not success then -- Log.write(Log.LOGID_DEBUG, "[CG_ABS_ACT_DETAIL_QUERY] 执行失败 - 玩家: "..tostring(human.db and human.db.name or "nil")..", 活动ID: "..tostring(msg.id)..", 错误: "..tostring(err)) -- end end -- 盲盒成就 查询 function CG_ABS_ACT_MANGHE_CJ_QUERY(human, msg) MangHeLogic.queryCj(human) end -- 盲盒 概率查询 function CG_ABS_ACT_MANGHE_RARE_QUERY(human, msg) MangHeLogic.queryRare(human) end -- 盲盒 抽奖 function CG_ABS_ACT_MANGHE_DO(human, msg) MangHeLogic.draw(human, msg.cnt) end -- 盲盒 成就领奖 function CG_ABS_ACT_MANGHE_CJ_GET(human) MangHeLogic.cjGet(human) end -- 盲盒 每日领奖 function CG_ABS_ACT_MANGHE_MR_GET(human, msg) MangHeLogic.mrGet(human, msg.id) end function CG_ABS_ACT_PERPLE_HERO_SET(human,msg) PerpleHeroLogic.setPerpleHero(human,msg.perpleHero,msg.id) end function CG_ABS_ACT_PERPLE_HERO_COMBAT(human,msg) PerpleHeroLogic.heroCombat(human,msg.heroID) end function CG_ABS_ACT_GET_HERO_LOG_BOX(human,msg) HeroLogLogic.getBoxReward(human,msg.index,msg.id) end function CG_ABS_ACT_GET_HERO_LOG_TASK(human,msg) HeroLogLogic.getTaskReward(human,msg.index,msg.id) end function CG_ABS_ACT_DROP_SHOP_QUERY(human) DropExchangeLogic.shopQuery(human) end function CG_ABS_ACT_DROP_GIFT_QUERY(human) DropExchangeLogic.giftQuery(human) end function CG_ABS_ACT_DROP_SHOP_BUY(human, msg) DropExchangeLogic.shopBuy(human, msg.id, msg.buyCnt) end -- 积分召唤 兑换英雄 function CG_ABS_ACT_JIFEN_DRAW_BUY(human, msg) AbsJifenDrawLogic.buy(human, msg.id, msg.actID) end -- 英灵传说 function CG__ABS_ACT_HERO_LOGIN_PICK(human, msg) HeroLoginPickLogic.get(human, msg.type, msg.id, msg.param) end -- 占卜轮盘抽奖 function CG_ABS_ZHAN_BU_LUA_PAN_GET(human, msg) AbsZhanbuLunpanLogic.get(human, msg.id) end -- 超值礼包钻石购买 function CG_ABS_ACT_PREMIUM_GIFT_BUY(human, msg) PremiumGiftLogic.giftBuy(human, msg.id, msg.giftid) end function CG_ABS_RECHARGE_BACK_GET(human, msg) RechargeBackLogic.get(human, msg.panelID, msg.id) end function CG_HERO_GROWUP_TASK_QUERY(human, msg) HeroGrowUp.sendTaskQuery(human, msg.mainType) end function CG_HERO_GROWUP_TASK_GET(human, msg) HeroGrowUp.getTaskItems(human, msg.id) end function CG_HERO_GROWUP_KING_QUERY(human) HeroGrowUp.sendKingQuery(human) end function CG_HERO_GROWUP_REWARD_QUERY(human) HeroGrowUp.sendRewardQuery(human) end function CG_HERO_GROWUP_LV_GET(human,msg) HeroGrowUp.getLvReward(human,msg.lv) end function CG_HERO_GROWUP_BUY_JIFEN(human,msg) HeroGrowUp.buyJifen(human,msg.itemID,msg.cnt) end function CG_ABS_365CARD_GET(human,msg) Abs365CardLogic.get(human,msg.actId) end function CG_ABS_365CARD_DRAW(human,msg) Abs365CardLogic.draw(human,msg.actId) end -- 新英雄来袭-英雄降临-设置心仪英雄 function CG_ABS_ACT_HERO_COME_SET(human,msg) HeroComeLogic.setPerpleHero(human,msg.perpleHero,msg.id) end function CG_ABS_ACT_HERO_COME_COMBAT(human,msg) HeroComeLogic.heroCombat(human,msg.heroID) end -- 新英雄来袭-夙愿礼盒-钻石购买 function CG_ABS_ACT_WISH_GIFT_BUY(human, msg) WishGiftLogic.giftBuy(human, msg.id, msg.giftid) end -- 新英雄来袭-每日祈福-领取 function CG_ABS_ACT_EVERY_DAY_PRAY_GET(human, msg) EveryDayPrayLogic.get(human, msg.type, msg.id, msg.param) end -- 新英雄来袭-惊喜宝箱-领取完成任务奖励 function CG_ABS_SURPRISE_CHEST_GET(human, msg) AbsSurpriseChest.get(human, msg.actId, msg.day) end -- 新英雄来袭-惊喜宝箱-补领任务奖励 function CG_ABS_SURPRISE_CHEST_BU_GET(human, msg) AbsSurpriseChest.buGet(human, msg.actId, msg.day) end -- 新英雄来袭-专属任务-箱子奖励 function CG_ABS_ACT_GET_EXCLUSIVE_TASK_BOX(human,msg) ExclusiveTaskLogic.getBoxReward(human,msg.index,msg.id) end -- 新英雄来袭-专属任务-任务奖励 function CG_ABS_ACT_GET_EXCLUSIVE_TASK_TASK(human,msg) ExclusiveTaskLogic.getTaskReward(human,msg.index,msg.id) end function CG_ABS_ND_SEVEN_DAY_GET(human,msg) SevenDayLogic.getItem(human,msg.day,msg.actId) end function CG_ABS_ND_DRUM_GET(human,msg) DrumBlastingLogic.get(human,msg.id,msg.type,msg.actId) end function CG_ABS_ND_CUSTOM_CHOSE_ITEM(human,msg) SpecialCustomLogic.selectItem(human,msg.id,msg.giftId,msg.first,msg.second,msg.third) end function CG_ABS_ND_CUSTOM_GET(human,msg) SpecialCustomLogic.customBuy(human,msg.id,msg.args) end function CG_ABS_HF_USE_DIAMOND_GET(human,msg) UseDiamondLogic.getUseDiamondReward(human,msg.actId,msg.id) end function CG_ABS_HF_WISH_CUP_SELECT(human,msg) WishCupLogic.selectCup(human,msg.actId,msg.one,msg.two,msg.three) end function CG_ABS_XS_REACH_GET(human,msg) TotalReachLogic.getTotalReachReward(human,msg.actId,msg.id) end function CG_ABS_XS_SINGLE_REACH_GET(human,msg) SingleReachLogic.getSingleReachReward(human,msg.actId,msg.id) end function CG_ABS_OPEN_SERVER_REACH_GET(human, msg) AbsOpenServerTotalConsume.get(human, msg.funcID, msg.id) end -- ABS公共排行 function CG_ABS_REACH_RANK_REWARD_QUERY(human, msg) AbsReachRankLogic.rewardQuery(human, msg.actId, msg.funcRankType) end -- function CG_ABS_DAILY_FIXED_TASK_GET(human, msg) DailyFixedTaskLogic.getItem(human, msg.actId, msg.giftId) end function CG_ABS_SIGNGIFT_REWARD(human, msg) AbsSignGiftLogic.getItem(human, msg.id, msg.funcID, msg.type) end function CG_ABS_NEWHERO_BUYGIFT(human, msg) NewHeroLogic.giftBuy(human, msg.id) end ------------------------古玉充能活动抽奖----------------------- function CG_LOTTERYBYDIAMONDS_LOTTERY(human, msg) LotteryByDiamondLogic.Lottery(human, msg.id, msg.type) end ----------------------夺宝奇兵活动---------------------------- function CG_DBQB_LOTTERY(human, msg) DuoBaoQiBingLogic.Lottery(human, msg.id, msg.pos) end function CG_DBQB_RESET(human, msg) DuoBaoQiBingLogic.ResetAwardPool(human, msg.id, msg.type) end function CG_DBQB_START_GAME(human, msg) DuoBaoQiBingLogic.StartGame(human, msg.id) end function CG_DBQB_TIPS(human, msg) DuoBaoQiBingLogic.CloseTips(human, msg.id) end --------------------------------------------------新商业化活动——登录豪礼-------------------------------------------------- function CG_LOGINREWARD_GET_REWARD(human, msg) AbsLoginRewardLogic.GetReward(human, msg.id, msg.day) end --------------------------------------------------新商业化活动——特价商店-------------------------------------------------- function CG_DISCOUNTSTORE_BUY(human, msg) AbsDiscountStoreLogic.BuyItem(human, msg.id, msg.idx, msg.buyCnt) end --------------------------------------------------新商业化活动——超值豪礼-------------------------------------------------- function CG_EXCELLENTGIFT_QUERY(human, msg) AbsExcellentGiftLogic.Query(human, msg.id, msg.page) end function CG_EXCELLENTGIFT_GET_REWARD(human, msg) AbsExcellentGiftLogic.GetReward(human, msg.id, msg.taskIdx, msg.page) end function CG_EXCELLENTGIFT_FINISH_TASK(human, msg) AbsExcellentGiftLogic.FinishTaskByDiamond(human, msg.id, msg.taskIdx, msg.page) end -----------------------------------------------------新商业化活动——秘境翻牌-------------------------------------------------- function CG_LOTTERYCARD_LOTTERY(human, msg) AbsLotteryCardLogic.Lottery(human, msg.id, msg.lotteryCnt) end function CG_LOTTERYCARD_RESET(human, msg) AbsLotteryCardLogic.ResetAward(human, msg.id) end -----------------------------------------------------新商业化活动1——每日任务-------------------------------------------------- function CG_NEW_BUSONEACT_TASK_QUERY(human, msg) BusOneActivityTask.BusOneTask_Query(human) end function CG_NEW_BUSONEACT_TASK_GET(human, msg) BusOneActivityTask.BusOneTask_Get(human) end -----------------------------------------------------新商业化活动1——超值大礼-------------------------------------------------- function CG_NEW_BUSONEACT_BUY_QUERY(human, msg) BusOneActivityBuy.BusOneBuy_Query(human) end function CG_NEW_BUSONEACT_BUY_BUYFREE(human, msg) BusOneActivityBuy.BusOneBuy_Buy(human, msg.nID) end function CG_NEW_BUSONEACT_BUY_GET(human, msg) -- BusOneActivityBuy.BusOneBuy_Get(human) end -----------------------------------------------------新商业化活动1——远征豪礼-------------------------------------------------- function CG_NEW_BUSONEACT_YUANZHENG_QUERY(human, msg) BusOneActivityYuanZheng.BusOneYuanZheng_Query(human) end function CG_NEW_BUSONEACT_YUANZHENG_GET(human, msg) BusOneActivityYuanZheng.BusOneYuanZheng_Get(human) end -----------------------------------------------------新商业化活动1——英雄远征-------------------------------------------------- function CG_NEW_BUSONEACT_HERO_QUERY(human, msg) BusOneActivityHero.BusOneHeroYuanZheng_Query(human) end function CG_NEW_BUSONEACT_HERO_JOIN(human, msg) BusOneActivityHero.BusOneHeroYuanZheng_Join(human) end function CG_NEW_BUSONEACT_HERO_DO(human, msg) BusOneActivityHero.BusOneHeroYuanZheng_Do(human, msg.nOperate) end function CG_NEW_BUSONEACT_HERO_GET(human, msg) BusOneActivityHero.BusOneHeroYuanZheng_Get(human, msg.nLayers, msg.nIndex) end ----------------------------------------- 新商业化活动2 —— 7日任务-------------------------------------------- function CG_CYCLESEVENDAYTASK_QUERY(human, msg) CycleSevenDayTask.Query(human, msg.dayIdx) end function CG_CYCLESEVENDAYTASK_GET_REWARD(human, msg) CycleSevenDayTask.GetReward(human, msg.rewardType, msg.idx) end ----------------------------------------- 新商业化活动2 —— 英雄赠礼------------------------------------------- function CG_CYCLHEROSENDGIFT_QUERY(human, msg) CycleHeroSendGift.Query(human, msg.actId) end function CG_CYCLHEROSENDGIFT_GET_REWARD(human, msg) CycleHeroSendGift.GetReward(human, msg.actId) end ----------------------------------------- 新商业化活动2 —— 6元闯关------------------------------------------- function CG_CYCLEBREAKTHROUGH_QUERY(human, msg) CycleBreakThrough.Query(human, msg.actId) end function CG_CYCLEBREAKTHROUGH_RAND(human, msg) CycleBreakThrough.RandPos(human, msg.actId) end ----------------------------------------- 新商业化活动2 —— 烹饪嘉年华------------------------------------------- function CG_CYCLMAKEFOOD_QUERY(human, msg) CycleMakeFood.Query(human, msg.actId) end function CG_CYCLMAKEFOOD_MAKEFOOD(human, msg) CycleMakeFood.MakeFood(human, msg.actId, msg.foodStr) end function CG_CYCLMAKEFOOD_GET_5STARfOODLIST(human, msg) CycleMakeFood.Get5StarFoodArray(human, msg.actId) end function CG_CYCLMAKEFOOD_SELECT_MUL(human, msg) CycleMakeFood.SelectTenTimes(human, msg.actId, msg.opType) end -----------------------------------------------------新商业化活动3 — 天选豪礼-------------------------------------------------- function CG_NEW_BUSTHREEACT_GRANDGIFT_QUERY(human, msg) BusThreeActGrandGift.BusThreeGrandGift_Query(human) end function CG_NEW_BUSTHREEACT_GRANDGIFT_GET(human, msg) BusThreeActGrandGift.BusThreeGrandGift_Get(human) end -----------------------------------------------------新商业化活动3 — 特价商店-------------------------------------------------- function CG_NEW_BUSTHREEACT_DISQUERY(human, msg) BusThreeActDisStore.Query(human) end function CG_NEW_BUSTHREEACT_DISBUY(human, msg) BusThreeActDisStore.BuyItem(human, msg.id, msg.idx, msg.buyCnt) end -----------------------------------------------------新商业化活动3 — 任务 -------------------------------------------------- function CG_NEW_BUSTHREEACT_TASKQUERY(human, msg) print("[CG_NEW_BUSTHREEACT_TASKQUERY] 玩家请求任务信息 name = "..human.db.name) BusThreeActTask.BusThreeActTask_QueryTask(human, msg.nDay) end function CG_NEW_BUSTHREEACT_GETTASKPRIZE(human, msg) BusThreeActTask.BusThreeActTask_GetTaskPrize(human, msg.nDay) end function CG_NEW_BUSTHREEACT_TASKPOINTQUERY(human, msg) print("[CG_NEW_BUSTHREEACT_TASKPOINTQUERY] 玩家请求任务积分信息 name = "..human.db.name) BusThreeActTask.BusThreeActTask_QueryTaskPoint(human) end function CG_NEW_BUSTHREEACT_GETTASKPOINTPRIZE(human, msg) BusThreeActTask.BusThreeActTask_GetTaskPointPrize(human) end -----------------------------------------------------新商业化活动3 — 天选骰子 -------------------------------------------------- function CG_NEW_BUSTHREEACT_DICEDO(human, msg) BusThreeActDice.BusThreeActDice_DO(human, msg.nNum) end ----------------------------------------------------通用节日活动 — 个人BOSS -------------------------------------------------- function CG_ABS_FESTIVAL_BOSS_QUERY(human, msg) CommonActBoss.CommonActBoss_Query(human) end function CG_ABS_FESTIVAL_BOSS_REWARD(human, msg) CommonActBoss.CommonActBoss_QueryPrize(human) end function CG_ABS_FESTIVAL_BOSS_GET(human, msg) CommonActBoss.CommonActBoss_GetPrize(human) end ----------------------------------------------------通用节日活动 — 商店 -------------------------------------------------- function CG_ABS_FESTIVAL_SHOP_QUERY(human, msg) CommonActShop.CommonActShop_Query(human) end function CG_ABS_FESTIVAL_SHOP_BUY(human, msg) CommonActShop.CommonActShop_Buy(human, msg.nID, msg.nCnt) end ----------------------------------------------------通用节日活动 — 充值 -------------------------------------------------- function CG_ABS_FESTIVAL_RECHARGE_QUERY(human, msg) CommonActCharge.CommonActCharge_Query(human) end function CG_ABS_FESTIVAL_RECHARGE_GET(human, msg) CommonActCharge.CommonActCharge_Get(human, msg.nID) end ----------------------------------------------------通用节日活动 — 限时寻宝 -------------------------------------------------- function CG_ABS_FESTIVAL_SEVENDAY_CARD_QUERY(human, msg) CommonActFindTreasure.CommonActFindTreasure_Query(human) end function CG_ABS_FESTIVAL_SEVENDAY_CARD_DO(human, msg) CommonActFindTreasure.CommonActFindTreasure_Do(human, msg.nType) end ----------------------------------------------------通用节日活动 — 登录豪礼 -------------------------------------------------- function CG_ABS_COMONACT_LOGINGIFT_QUERY(human, msg) CommonActLoginGift.CommonActLoginGift_Query(human) end function CG_ABS_COMONACT_LOGINGIFT_GET_REWARD(human, msg) CommonActLoginGift.CommonActLoginGift_GetReward(human, msg.giftType) end ----------------------------------------------------通用节日活动 — 摇钱树 -------------------------------------------------- function CG_ABS_COMONACT_MONEYTREE_QUERY(human, msg) CommonActMoneyTree.CommonActMoneyTree_Query(human) end function CG_ABS_COMONACT_MONEYTREE_LOTTERY(human, msg) CommonActMoneyTree.CommonActMoneyTree_Lottery(human) end function CG_ABS_COMONACT_MONEYTREE_GET_REWARD(human, msg) CommonActMoneyTree.CommonActMoneyTree_GetReward(human) end function CG_ABS_COMONACT_MONEYTREE_LOTTERY_STAGE(human, msg) CommonActMoneyTree.CommonActMoneyTree_EnterLotteryStage(human) end function CG_ANNIV_ACTIVE_WHEEL_QUERY(human, msg) AnniversaryActiveWheel.ActiveWheel_Query(human) end function CG_ANNIV_ACTIVE_WHEEL_SINGLE(human, msg) AnniversaryActiveWheel.ActiveWheel_Single(human) end function CG_ANNIV_ACTIVE_WHEEL_TEN(human, msg) AnniversaryActiveWheel.ActiveWheel_Ten(human) end ----------------------------------------------------周年活动 — 代金转转乐 -------------------------------------------------- function CG_ANNIV_VOUCHER_WHEEL_QUERY(human, msg) AnniversaryVoucherWheel.VoucherWheel_Query(human) end function CG_ANNIV_VOUCHER_WHEEL_SINGLE(human, msg) AnniversaryVoucherWheel.VoucherWheel_Single(human) end function CG_ANNIV_VOUCHER_WHEEL_TEN(human, msg) AnniversaryVoucherWheel.VoucherWheel_Ten(human) end