local WarReportLogic = require("warReport.WarReportLogic") -- ��ѯ function CG_WAR_REPORT_QUERY(human, msg) WarReportLogic.query(human, msg.type, msg.questType) end -- �ط� function CG_WAR_REPORT_PLAY_BACK(human, msg) WarReportLogic.playBack(human, msg.type, msg.id, msg.nServerIndex) end -- ���� function CG_WAR_REPORT_SHARE(human, msg) WarReportLogic.share(human, msg.type, msg.id, msg.chatType) end -- �ղ� function CG_WAR_REPORT_COLLECT(human, msg) WarReportLogic.collect(human, msg.type, msg.id, msg.op) end -- ���� function CG_WAR_REPORT_ADMIRE(human, msg) WarReportLogic.admire(human, msg.type, msg.id) end -- �鿴�˺���¼ function CG_WAR_REPROT_HARM(human, msg) WarReportLogic.harm(human, msg.type, msg.id) end function CG_WAR_REPROT_ADMIRE_BY_ONETOUCH(human, msg) WarReportLogic.AdmireByOneTouch(human) end