--定义事件标识 BATTLE_MOP_UP = 1 --冒险闯关扫荡 LOSTTEMPLE_PASS = 2 --失落神庙通关 YJTREASURE_PASS_LEVEL = 3 --遗迹探险层数 FRIEND_COMBAT = 4 --好友切磋次数 CHAT_TIMES = 5 --所有聊天频道发言次数 MOZHU_CHALLENGE = 6 --魔王梼杌参数次数 DRAWCALL_SERNIOR_CNT = 7 --高级召唤次数 FUWEN_RECASTING = 8 --符文重铸次数 UNION_DONATE = 9 --公会捐献次数 ZHANBU_SYNTHESIS = 10 --占卜合成次数 --触发事件后, 新值与旧值相加 TRIGGERADDTB = { [BATTLE_MOP_UP] = BATTLE_MOP_UP, [LOSTTEMPLE_PASS] = LOSTTEMPLE_PASS, [YJTREASURE_PASS_LEVEL] = YJTREASURE_PASS_LEVEL, [FRIEND_COMBAT] = FRIEND_COMBAT, [CHAT_TIMES] = CHAT_TIMES, [MOZHU_CHALLENGE] = MOZHU_CHALLENGE, [DRAWCALL_SERNIOR_CNT] = DRAWCALL_SERNIOR_CNT, [FUWEN_RECASTING] = FUWEN_RECASTING, [UNION_DONATE] = UNION_DONATE, [ZHANBU_SYNTHESIS] = ZHANBU_SYNTHESIS, } --触发事件后, 用新值替换旧值 TRIGGERUPDATETB = { }