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mafei hai 1 ano
pai
achega
c62e672453
Modificáronse 100 ficheiros con 9399 adicións e 9461 borrados
  1. 2 1
      script/Config.lua
  2. 5 39
      script/Main.lua
  3. 22 3
      script/common/CommonDB.lua
  4. 2 0
      script/common/Lang.lua
  5. 1 0
      script/common/Log.lua
  6. 3 0
      script/common/LogDefine.lua
  7. 5 0
      script/common/ProtoID.lua
  8. 32 0
      script/common/Util.lua
  9. 6 0
      script/core/ObjHuman.lua
  10. 10 1
      script/core/RoleDel.lua
  11. 4 3
      script/core/Timer.lua
  12. 1 1
      script/excel/ssecy/JinbiExchange.lua
  13. 66 66
      script/excel/ssecy/absAct.lua
  14. 16 16
      script/excel/ssecy/actTimeTable.lua
  15. 1 1
      script/excel/ssecy/assess.lua
  16. 7 7
      script/excel/ssecy/barTask.lua
  17. 620 642
      script/excel/ssecy/battle.lua
  18. 8 8
      script/excel/ssecy/billboard.lua
  19. 673 679
      script/excel/ssecy/buffer.lua
  20. 232 191
      script/excel/ssecy/buy.lua
  21. 29 2
      script/excel/ssecy/cdkFix.lua
  22. 31 31
      script/excel/ssecy/chengjiu.lua
  23. 32 28
      script/excel/ssecy/combat.lua
  24. 33 33
      script/excel/ssecy/combatPos.lua
  25. 40 41
      script/excel/ssecy/copy.lua
  26. 14 14
      script/excel/ssecy/dailyTask.lua
  27. 7 45
      script/excel/ssecy/drawCard.lua
  28. 1 1
      script/excel/ssecy/drill.lua
  29. 1 1
      script/excel/ssecy/drop.lua
  30. 346 346
      script/excel/ssecy/equip.lua
  31. 1615 1615
      script/excel/ssecy/fanli.lua
  32. 2 2
      script/excel/ssecy/fuli.lua
  33. 185 215
      script/excel/ssecy/fuwen.lua
  34. 1 1
      script/excel/ssecy/gm.lua
  35. 1 1
      script/excel/ssecy/guide.lua
  36. 649 654
      script/excel/ssecy/hero.lua
  37. 1000 1000
      script/excel/ssecy/huanjingTower.lua
  38. 347 431
      script/excel/ssecy/item.lua
  39. 29 29
      script/excel/ssecy/jiban.lua
  40. 7 7
      script/excel/ssecy/jjc.lua
  41. 3 3
      script/excel/ssecy/jjcGodWar.lua
  42. 1 1
      script/excel/ssecy/jjcLadder.lua
  43. 1 1
      script/excel/ssecy/leijiChongzhi.lua
  44. 92 92
      script/excel/ssecy/liLian.lua
  45. 1 1
      script/excel/ssecy/lianyu.lua
  46. 7 7
      script/excel/ssecy/limitBuy.lua
  47. 1 1
      script/excel/ssecy/loginSign.lua
  48. 44 44
      script/excel/ssecy/lostTemple.lua
  49. 58 77
      script/excel/ssecy/mail.lua
  50. 56 56
      script/excel/ssecy/miLing.lua
  51. 545 545
      script/excel/ssecy/monster.lua
  52. 19 19
      script/excel/ssecy/monthAct.lua
  53. 103 103
      script/excel/ssecy/moshou.lua
  54. 30 30
      script/excel/ssecy/mozhu.lua
  55. 25 377
      script/excel/ssecy/notice.lua
  56. 1 1
      script/excel/ssecy/onlineReward.lua
  57. 135 134
      script/excel/ssecy/openAct.lua
  58. 113 113
      script/excel/ssecy/paoma.lua
  59. 412 412
      script/excel/ssecy/playerNames.lua
  60. 142 140
      script/excel/ssecy/present.lua
  61. 1 1
      script/excel/ssecy/qqTequan.lua
  62. 1 1
      script/excel/ssecy/relic.lua
  63. 180 176
      script/excel/ssecy/role.lua
  64. 61 68
      script/excel/ssecy/roleSystem.lua
  65. 131 131
      script/excel/ssecy/sevenDayTarget.lua
  66. 105 105
      script/excel/ssecy/sevenDaysActivity.lua
  67. 16 20
      script/excel/ssecy/shop.lua
  68. 21 21
      script/excel/ssecy/skill.lua
  69. 32 31
      script/excel/ssecy/skin.lua
  70. 1 1
      script/excel/ssecy/sysParameter.lua
  71. 1 1
      script/excel/ssecy/throne.lua
  72. 1 1
      script/excel/ssecy/tips.lua
  73. 100 100
      script/excel/ssecy/union.lua
  74. 126 126
      script/excel/ssecy/unionWar.lua
  75. 1 1
      script/excel/ssecy/upNeed.lua
  76. 8 8
      script/excel/ssecy/valley.lua
  77. 19 19
      script/excel/ssecy/vip.lua
  78. 1 1
      script/excel/ssecy/xianzhi.lua
  79. 1 1
      script/excel/ssecy/xingYaoMen.lua
  80. 124 124
      script/excel/ssecy/yjTreasure.lua
  81. 66 65
      script/excel/ssecy/yunying.lua
  82. 1 1
      script/excel/ssecy/zhanbu.lua
  83. 2 2
      script/excel/ssecy/zhuanpan.lua
  84. 3 0
      script/module/absAct/Abs365CardLogic.lua
  85. 26 5
      script/module/absAct/AbsActLogic.lua
  86. 22 3
      script/module/absAct/AbsJifenDrawLogic.lua
  87. 10 10
      script/module/absAct/DoubleChargeLogic.lua
  88. 59 45
      script/module/absAct/DrumBlastingLogic.lua
  89. 1 1
      script/module/absAct/HeroGrowUp.lua
  90. 8 0
      script/module/absAct/PerpleHeroLogic.lua
  91. 1 0
      script/module/absAct/PremiumGiftLogic.lua
  92. 2 1
      script/module/absAct/Proto.lua
  93. 36 27
      script/module/absAct/SpecialCustomLogic.lua
  94. 25 17
      script/module/absAct/TotalReachLogic.lua
  95. 31 6
      script/module/bag/Grid.lua
  96. 3 1
      script/module/bag/Handler.lua
  97. 9 0
      script/module/bag/Proto.lua
  98. 171 0
      script/module/bag/SuipianLogic.lua
  99. 112 27
      script/module/battle/BattleLogic.lua
  100. 5 1
      script/module/battle/Proto.lua

+ 2 - 1
script/Config.lua

@@ -1,6 +1,7 @@
 IS_LITTLE_MEM = false 
 IS_USE_GM_CMD = true
 IS_DEBUG = true
+IS_JJCGODWAR=true
 if _G then
 	IS_WINDOWS = _G.os.getenv("OS") == "Windows_NT"
 end
@@ -18,7 +19,7 @@ end
 
 DISCONNECT_PROTO_ID = 1
 
-IP_HTTP = "43.143.193.23"  --HTTP请求IP
+IP_HTTP = "120.53.240.56"  --HTTP请求IP
 PORT_HTTP = 80              --HTTP请求端口
 
 PORT_CLIENT = 8192			-- 客户端连接端口

+ 5 - 39
script/Main.lua

@@ -1,46 +1,9 @@
-
- -- 使用os_execute执行系统命令获取PID
-local function get_pid()
-    local handle = io.popen("ps aux | grep ./logic | grep -v grep | awk '{print $2}'", "r")
-    local pid = handle:read("*a")
-    handle:close()
-    return tonumber(pid)
-end
- 
--- 在Windows上获取PID的另一种方法
-local function get_pid_windows()
-    local handle = io.popen("echo %PROCESS_ID%", "r")
-    local pid = handle:read("*a")
-    handle:close()
-    return tonumber(pid)
-end
- 
--- 根据操作系统选择正确的函数
-local get_pid_func
-if jit.os == "Windows" then
-    get_pid_func = get_pid_windows
-else
-    get_pid_func = get_pid
-end
-
-local function createPidFile ()
-    local pid = get_pid_func()
-    local f,err = io.open("logicPidFile","w")
-    if not f then 
-        print("open file failed",err)
-        return
-    end
-    f:write(pid)
-end
-
  if jit then
   jit.off()
   jit.flush()
   print("jit close")
 end
-
-
-
+ 
 real_os_time = real_os_time or os.time 
 local Timer   
 function os.time(tb) 
@@ -347,7 +310,8 @@ function handlerMsg(fd, protoId)
     else        
         if protoId ~= Msg.proto_id.CG_AA_DISCONNECT and 
             protoId ~= Msg.proto_id.CG_ASK_LOGIN and
-            protoId ~= Msg.proto_id.CG_MIDDLE_LOGIN then
+            protoId ~= Msg.proto_id.CG_MIDDLE_LOGIN and 
+            protoId ~= Msg.proto_id.CG_TEST_PROTO then
             --如果登录了两个相同的帐号,第二个帐号把第一个帐号踢掉后,第一个帐号在收到断开的消息之前,可能继续发包,就会跑到这里来 
             return
         end
@@ -440,6 +404,8 @@ local function initAfterHot()
     require("absAct.PremiumGiftLogic").initAfterHot()
     require("absAct.HeroGrowUp").initAfterHot()
     require("absAct.WishGiftLogic").initAfterHot()
+    require("present.CDK").initAfterHot()
+    require("topup.BuyLogic").initAfterHot()
     Log.write(Log.LOGID_TEST, "hot success")
 end  
 initAfterStart()

+ 22 - 3
script/common/CommonDB.lua

@@ -33,6 +33,7 @@ KEY_WORK_MAN = "workMan"                                -- 打工人活动
 KEY_OPEN_SERVER_TOPUP_TOP = "openServerTopupTop"		-- 开服充值排名活动
 KEY_CIYUAN_MOZHU = "ciyuanMoZhu"                        -- 次元魔蛛
 KEY_YJ_TIME = "yjTreasureTime"                          -- 遗迹探险时间
+KEY_CDK_BATCH = "cdkBatchIdx"                           -- CDK批次序号
 
 db = db or {
 	serverStartTime = nil,								-- 开服时间
@@ -52,7 +53,8 @@ db = db or {
 	dragonNestCiTiao = {},                              -- 冰龙巢穴词条
 	workMan = {},                                       -- 打工人活动
 	ciyuanMoZhu = nil,                                  -- 次元魔蛛 
-    yjTreasureTime = nil,                               -- 遗迹探险时间 
+    yjTreasureTime = nil,                               -- 遗迹探险时间
+	cdkBatchIdx = nil,
 }
 
 function init()
@@ -78,6 +80,18 @@ function updateValue(key, value)
 	LuaMongo.update(DB.db_common, DBUpdate, DBUpdateField)
 end
 
+function getCDKBatch()
+	if not db  then 
+		return
+	end
+	return db[KEY_CDK_BATCH] or 0
+end
+
+function setCDKBatch(idx)
+	idx = idx + 1
+	updateValue(KEY_CDK_BATCH,idx)
+end
+
 function getValueByKey(key)
 	if not db then return end
 	return db[key]
@@ -95,14 +109,19 @@ end
 
 -- 设置开服时间
 function setServerOpenTime(time)
+	db.serverStartTime = time
 	updateValue(KEY_SERVER_START_TIME, time)
-
+	
     YunYingLogic.onServerOpenTime()
 	OpenAct.onServerOpenTime()
 end
 
 function getServerOpenTime()
-	return db.serverStartTime or 1680851535
+	if not db.serverStartTime then 
+		local t = Util.getDayStartTime()
+		setServerOpenTime(t)
+	end
+	return  db.serverStartTime
 end
 
 -- 获得当前是开服第几天(如果是开服第一天返回1)

+ 2 - 0
script/common/Lang.lua

@@ -209,6 +209,8 @@ CDK_ERR4 = [[该礼包卡激活码已使用过]]
 CDK_ERR5 = [[已达到礼包卡使用上限]]
 CDK_TITLE = [[礼包兑换]]
 CDK_CONTENT = [[你成功兑换了一个礼包,奖励见附件,请注意查收]]
+CDK_BATCH_ERR = [[激活码批次错误]]
+CDK_INVALID_ERR = [[非法的激活码]]
 
 COMBAT_ERR_IS_VIDEO = [[此战斗是录像战斗,无法保存]]
 COMBAT_ERR_NOT_VIDEO = [[这场战斗已经丢失在历史银河中了]]

+ 1 - 0
script/common/Log.lua

@@ -62,6 +62,7 @@ function init()
     --[[英雄起源活动领取日志]] LOGID_OSS_PAYREWARD = lua_log.reg("log/oss_payreward", "uuid,account_name,role_name,week,type,gift_index", 300)
     --[[英雄升级日志]] LOGID_OSS_HEROLVUP = lua_log.reg("log/oss_herolvup", "uuid,account_name,role_name,rerouuid,oldlv,newlv", 300)
     --[[遗迹探险插入DB]] LOGID_OSS_YJTX_DB = lua_log.reg("log/oss_yjtx_db", "",0)
+    --[[竟技场-王者争霸]] LOGID_JJC_GODWAR = lua_log.reg("log/jjc_godwar","",0)
 end
 init()
 

+ 3 - 0
script/common/LogDefine.lua

@@ -246,7 +246,10 @@ DEFINE = {
 	abs_totalReach          = 500,           -- 周期性活动累计
     abs_singleReach         = 501,           -- 周期性活动单次
     draw_ad_reward         = 601,           -- 观看广告送召唤券
+	war_order_get           = 651,           -- 战令奖励获取
     hero_merge         = 701,           -- 英雄融合
+	skin_buy                = 702,           -- 皮肤活动购买
+	newhero_reward			= 703,			 -- 新英雄礼包
 }
 
 

+ 5 - 0
script/common/ProtoID.lua

@@ -1254,3 +1254,8 @@ _ENV[1253]='GC_RELIC_TUPO_RETURN'
 _ENV[1254]='GC_RELIC_UNLOCK_QUERY_RETURN'
 _ENV[1255]='GC_RELIC_UNLOCK_RETURN'
 _ENV[1256]='GC_LOST_TEMPLE_CLOSE'
+_ENV[1257]='GC_ABS_NEWHERO'
+_ENV[1258]="CG_ABS_NEWHERO_BUYGIFT"
+_ENV[1259]="CG_TEST_PROTO"
+_ENV[1260]="CG_SUIPIAN_SYNTHESIS"
+_ENV[1261]="GC_SUIPIAN_SYNTHESIS"

+ 32 - 0
script/common/Util.lua

@@ -567,6 +567,38 @@ table.shuffle = function(array)
 	return array
 end
 
+--------------------------------------------------------
+--- 新增table.copy函数
+--- @param1 array 数组
+--------------------------------------------------------
+
+function table.copy(object)
+    -- 已经复制过的table,key为复制源table,value为复制后的table
+    -- 为了防止table中的某个属性为自身时出现死循环
+    -- 避免本该是同一个table的属性,在复制时变成2个不同的table(内容同,但是地址关系和原来的不一样了)
+    local lookup_table = {}
+    local function _copy(object)
+        if type(object) ~= 'table' then -- 非table类型都直接返回
+            return object
+        elseif lookup_table[object] then
+            return lookup_table[object]
+        end 
+        local new_table = {}
+        lookup_table[object] = new_table
+        for k,v in pairs(object) do
+            new_table[_copy(k)] = _copy(v) 
+        end 
+        -- 这里直接拿mt来用是因为一般对table操作不会很粗暴的修改mt的相关内容
+        return setmetatable(new_table, getmetatable(object))
+    end 
+    return _copy(object)                    
+end
+
+--------------------------------------------------------
+--- 新增table.print_lua_table函数
+--- @param1 array 数组
+--------------------------------------------------------
+
 local function print_lua_table(lua_table, indent)
 	indent = indent or 0
 	for k, v in pairs(lua_table) do

+ 6 - 0
script/core/ObjHuman.lua

@@ -83,6 +83,8 @@ local MoshouLogic = require("moshou.MoshouLogic")
 local RoleSystemDefine = require("roleSystem.RoleSystemDefine")
 local LostTempleLogic = require("lostTemple.lostTempleLogic")
 local DrawCardV2Excel = require("excel.drawCard").drawCardV2
+local WarOrder = require("shop.WarOrder")
+
 local Json = require("common.Json")
 
 fds				= fds or {}				-- fd->obj_id,包括创角中+游戏中
@@ -612,6 +614,10 @@ function sendHumanInfo(human,isNew)
     mm.openDay = subDay or 0
 	mm.guideState= GuideLogic.checkAllFinish(human)
 	mm.isFrist = isNew and 1 or 0
+	for  i = 1,#mm.warOrder do 
+		mm.warOrder[0] = i
+		WarOrder.getWarOrderInfo(human,i,mm.warOrder[i] )
+	end
 
     local drawCardRateList = {}
     local drawCardV2Confs = DrawCardV2Excel

+ 10 - 1
script/core/RoleDel.lua

@@ -98,9 +98,18 @@ function handleMail()
 	LuaMongo.find(DB.db_mail)
 	local compareTime = os.time() - 7 * 24 * 3600 --删除7天以上的邮件
 	while true do
-		local mail = {}
+		--[[local mail = {}
 		if not LuaMongo.next(mail) then
 			break
+		end]]
+		local mail = {}
+		local pret,perr = pcall(LuaMongo.next,mail)
+		if not pret then
+		    print(perr)
+			break
+		end
+		if not next(mail) then 
+			break
 		end
 
         if mail.expireTime then  -- 有指定过期时间

+ 4 - 3
script/core/Timer.lua

@@ -144,11 +144,12 @@ function onZhengDian()
         
     local hour = os.date("%H", math.floor(now / 1000)) + 0
     print("onZhengDian", hour)
-
+	
+	
     Log.write(Log.LOGID_MONITOR, _G.collectgarbage("count"),  'gc befor')
     _G.collectgarbage("collect")
     Log.write(Log.LOGID_MONITOR, _G.collectgarbage("count"),  'gc after')
-
+ 
     doZhengDian(hour)
 end
 
@@ -267,4 +268,4 @@ function addLater(laterSec, func, param1, param2, param3, param4)
     tempData.param4 = param4
     table.insert(LATER_DAYA, tempData)
     table.sort(LATER_DAYA, cmpLater)
-end
+end

+ 1 - 1
script/excel/ssecy/JinbiExchange.lua

@@ -1303,4 +1303,4 @@
 [1297]={[1]=50000,[2]=100000,[3]=250000},
 [1298]={[1]=50000,[2]=100000,[3]=250000},
 [1299]={[1]=50000,[2]=100000,[3]=250000},
-[1300]={[1]=50000,[2]=100000,[3]=250000}}end)();
+[1300]={[1]=50000,[2]=100000,[3]=250000}}end)();

+ 66 - 66
script/excel/ssecy/absAct.lua

@@ -1,57 +1,57 @@
 (function()absActivity={
-[701]={absType=70,type=18,order=1,turns={701},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="登录有礼",panelID=7011,startDate={},endDate={},openLv=0,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
-[702]={absType=70,type=71,order=1,turns={701},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="累计充值",panelID=7012,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={2}},
-[703]={absType=70,type=71,order=1,turns={702},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="天命召唤",panelID=7013,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={3}},
-[711]={absType=71,type=18,order=1,turns={702},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="登录有礼",panelID=7022,startDate={},endDate={},openLv=0,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
-[712]={absType=71,type=72,order=1,turns={701},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="单笔充值",panelID=7023,startDate={},endDate={},openLv=0,moduleFn="absAct.SingleReachLogic",effect=0,icon=0,ad={},param={}},
-[713]={absType=71,type=71,order=1,turns={703},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="高级召唤",panelID=7024,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={1}},
-[714]={absType=71,type=71,order=1,turns={704},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="累计消耗",panelID=7025,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={4}},
-[721]={absType=72,type=73,order=1,turns={701},openDay=7,days=3,eachDays=1,continueDays=0,loopType=7,actName="跨服充值榜1",panelID=7031,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={2}},
-[722]={absType=72,type=73,order=1,turns={702},openDay=7,days=3,eachDays=15,continueDays=0,loopType=7,actName="跨服充值榜2",panelID=7031,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={2}},
-[731]={absType=73,type=73,order=1,turns={703},openDay=7,days=3,eachDays=8,continueDays=0,loopType=7,actName="跨服召唤榜1",panelID=7041,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={1}},
-[732]={absType=73,type=73,order=1,turns={704},openDay=7,days=3,eachDays=22,continueDays=0,loopType=7,actName="跨服召唤榜2",panelID=7041,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={1}},
-[741]={absType=74,type=27,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时狂欢",panelID=7051,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.DailyFixedTaskLogic",effect=0,icon=0,ad={},param={}},
-[742]={absType=74,type=28,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时周卡",panelID=7052,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
-[743]={absType=74,type=1,order=1,turns={601},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时好礼",panelID=7053,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[1001]={absType=1,type=1,order=1,turns={101,102,104},openDay=0,days=3,eachDays=0,continueDays=0,loopType=3,actName="特惠礼盒",panelID=3305,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[2001]={absType=2,type=2,order=1,turns={2001},openDay=10,days=3,eachDays=0,continueDays=6,loopType=3,actName="奥斯曼的礼物",panelID=3702,startDate={},endDate={},openLv=5,moduleFn="absAct.MangHeLogic",effect=0,icon=0,ad={},param={535,1}},
-[3001]={absType=3,type=3,order=1,turns={101,102,103,104,105,106,107,108,109},openDay=9,days=3,eachDays=6,continueDays=0,loopType=3,actName="英雄up",panelID=3703,startDate={},endDate={},openLv=5,moduleFn="absAct.HeroUpLogic",effect=0,icon=0,ad={205011,105008,305008,205010,105007,305006,205007,305007,305011},param={"沙德拉"}},
-[4001]={absType=4,type=4,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英灵召唤",panelID=3704,startDate={},endDate={},openLv=5,moduleFn="absAct.PerpleHeroLogic",effect=0,icon=0,ad={},param={}},
-[4003]={absType=4,type=1,order=1,turns={201,202,203},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英雄礼盒",panelID=3706,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[4004]={absType=4,type=8,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英灵传说",panelID=3708,startDate={},endDate={},openLv=5,moduleFn="absAct.HeroLoginPickLogic",effect=0,icon=0,ad={},param={}},
-[5001]={absType=6,type=6,order=1,turns={101,102},openDay=16,days=3,eachDays=6,continueDays=0,loopType=3,actName="掉落活动",panelID=3707,startDate={},endDate={},openLv=5,moduleFn="absAct.DropExchangeLogic",effect=0,icon=0,ad={},param={}},
-[5002]={absType=6,type=1,order=1,turns={301,301},openDay=16,days=3,eachDays=6,continueDays=0,loopType=3,actName="掉落礼盒",panelID=3707,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[6001]={absType=9,type=9,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="占卜轮盘",panelID=3308,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsZhanbuLunpanLogic",effect=0,icon=0,ad={},param={}},
-[8001]={absType=11,type=11,order=1,turns={101,102},openDay=2,days=14,eachDays=0,continueDays=0,loopType=3,actName="打工",panelID=3610,startDate={year=2024,month=6,day=28},endDate={year=2024,month=9,day=28},openLv=5,moduleFn="absAct.HeroGrowUp",effect=0,icon=0,ad={},param={}},
-[10001]={absType=7,type=7,order=1,turns={101,102,103,104,105},openDay=0,days=5,eachDays=0,continueDays=0,loopType=3,actName="英雄兑换",panelID=3307,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsJifenDrawLogic",effect=0,icon=0,ad={},param={}},
-[11001]={absType=10,type=10,order=1,turns={10},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="打赏返利",panelID=3106,startDate={year=2021,month=7,day=27},endDate={year=2121,month=7,day=30},openLv=1,moduleFn="absAct.RechargeBackLogic",effect=0,icon=0,ad={},param={}},
-[12001]={absType=12,type=12,order=1,turns={101,102,103,104},openDay=17,days=3,eachDays=4,continueDays=0,loopType=3,actName="铂金周卡",panelID=3311,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsWeeklyCardLogic",effect=0,icon=0,ad={},param={2005}},
-[13001]={absType=13,type=13,order=1,turns={101},openDay=26,days=9999,eachDays=0,continueDays=0,loopType=4,actName="365王卡",panelID=3312,startDate={},endDate={},openLv=5,moduleFn="absAct.Abs365CardLogic",effect=0,icon=0,ad={},param={}},
-[14001]={absType=14,type=1,order=1,turns={401},openDay=0,days=1,eachDays=0,continueDays=0,loopType=3,actName="每日礼包",panelID=3103,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[15001]={absType=15,type=34,order=1,turns={101},openDay=11,days=3,eachDays=6,continueDays=0,loopType=3,actName="洗炼双倍",panelID=3901,startDate={},endDate={},openLv=30,moduleFn="absAct.AbsActMoShouXiLian",effect=0,icon=0,ad={},param={}},
-[17001]={absType=22,type=46,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=4,actName="新服-战力达标",panelID=3609,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsOpenServerTotalConsume",effect=0,icon=0,ad={},param={3,"zhanliReach"}},
-[30001]={absType=5,type=19,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="英雄降临",panelID=5012,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.HeroComeLogic",effect=0,icon=0,ad={},param={}},
-[30002]={absType=5,type=22,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="专属任务",panelID=5014,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.ExclusiveTaskLogic",effect=0,icon=0,ad={},param={}},
-[30003]={absType=5,type=20,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="夙愿礼盒",panelID=5013,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.WishGiftLogic",effect=0,icon=0,ad={},param={}},
-[30004]={absType=5,type=21,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="每日祈福",panelID=5011,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.EveryDayPrayLogic",effect=0,icon=0,ad={},param={}},
-[30005]={absType=5,type=14,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="星辰宝藏",panelID=5015,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.AbsSurpriseChest",effect=0,icon=0,ad={},param={}},
-[31001]={absType=15,type=15,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="国庆双倍",panelID=5001,startDate={year=2021,month=10,day=1},endDate={year=2021,month=10,day=7},openLv=5,moduleFn="absAct.DoubleChargeLogic",effect=0,icon=0,ad={},param={}},
-[31002]={absType=15,type=18,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="七日狂欢",panelID=5002,startDate={year=2021,month=10,day=1},endDate={year=2021,month=10,day=7},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
-[31003]={absType=15,type=16,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="举国欢庆",panelID=5003,startDate={year=2021,month=10,day=1},endDate={year=2021,month=10,day=7},openLv=5,moduleFn="absAct.DrumBlastingLogic",effect=0,icon=0,ad={},param={}},
-[31004]={absType=15,type=17,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="节日定制",panelID=5004,startDate={year=2021,month=10,day=1},endDate={year=2021,month=10,day=7},openLv=5,moduleFn="absAct.SpecialCustomLogic",effect=0,icon=0,ad={},param={}},
-[40001]={absType=16,type=18,order=1,turns={102},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服奖励",panelID=5021,startDate={},endDate={},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
-[40002]={absType=16,type=23,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="特惠秒杀",panelID=5022,startDate={},endDate={},openLv=5,moduleFn="absAct.SeckillGiftLogic",effect=0,icon=0,ad={},param={}},
-[40003]={absType=16,type=24,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="消费返利",panelID=5023,startDate={},endDate={},openLv=5,moduleFn="absAct.UseDiamondLogic",effect=0,icon=0,ad={},param={}},
-[40004]={absType=16,type=1,order=1,turns={501},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服礼盒",panelID=5024,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
-[40005]={absType=16,type=25,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="许愿神树",panelID=5025,startDate={},endDate={},openLv=5,moduleFn="absAct.WishCupLogic",effect=0,icon=0,ad={},param={}},
-[40006]={absType=16,type=26,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服排行",panelID=5026,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsReachRankLogic",effect=0,icon=0,ad={},param={"topupRank"}},
-[70001]={absType=19,type=30,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="浪漫邂逅",panelID=5056,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.AbsSignGiftLogic",effect=0,icon=0,ad={},param={}},
-[70002]={absType=19,type=31,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="欢度元宵",panelID=5057,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.DailyFixedTaskLogic",effect=0,icon=0,ad={},param={}},
-[70003]={absType=19,type=33,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="难忘今宵",panelID=5058,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
-[80001]={absType=20,type=18,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="恭",panelID=5061,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
-[80002]={absType=20,type=22,order=1,turns={102},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="喜",panelID=5062,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.ExclusiveTaskLogic",effect=0,icon=0,ad={},param={}},
-[80003]={absType=20,type=28,order=1,turns={104},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="发",panelID=5063,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
-[80004]={absType=20,type=1,order=1,turns={701},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="财",panelID=5064,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}}}end)();
+[701]={actId=701,absType=70,type=18,order=1,turns={701},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="登录有礼",panelID=7011,startDate={},endDate={},openLv=0,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
+[702]={actId=702,absType=70,type=71,order=1,turns={701},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="累计充值",panelID=7012,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={2}},
+[703]={actId=703,absType=70,type=71,order=1,turns={702},openDay=7,days=4,eachDays=1,continueDays=0,loopType=6,actName="天命召唤",panelID=7013,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={3}},
+[711]={actId=711,absType=71,type=18,order=1,turns={702},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="登录有礼",panelID=7022,startDate={},endDate={},openLv=0,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
+[712]={actId=712,absType=71,type=72,order=1,turns={701},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="单笔充值",panelID=7023,startDate={},endDate={},openLv=0,moduleFn="absAct.SingleReachLogic",effect=0,icon=0,ad={},param={}},
+[713]={actId=713,absType=71,type=71,order=1,turns={703},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="高级召唤",panelID=7024,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={1}},
+[714]={actId=714,absType=71,type=71,order=1,turns={704},openDay=7,days=3,eachDays=5,continueDays=0,loopType=6,actName="累计消耗",panelID=7025,startDate={},endDate={},openLv=0,moduleFn="absAct.TotalReachLogic",effect=0,icon=0,ad={},param={4}},
+[721]={actId=721,absType=72,type=73,order=1,turns={701},openDay=7,days=3,eachDays=1,continueDays=0,loopType=7,actName="跨服充值榜1",panelID=7031,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={2}},
+[722]={actId=722,absType=72,type=73,order=1,turns={702},openDay=7,days=3,eachDays=15,continueDays=0,loopType=7,actName="跨服充值榜2",panelID=7031,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={2}},
+[731]={actId=731,absType=73,type=73,order=1,turns={703},openDay=7,days=3,eachDays=8,continueDays=0,loopType=7,actName="跨服召唤榜1",panelID=7041,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={1}},
+[732]={actId=732,absType=73,type=73,order=1,turns={704},openDay=7,days=3,eachDays=22,continueDays=0,loopType=7,actName="跨服召唤榜2",panelID=7041,startDate={},endDate={},openLv=0,moduleFn="absAct.AbsActBillboardLogic",effect=0,icon=0,ad={},param={1}},
+[741]={actId=741,absType=74,type=27,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时狂欢",panelID=7051,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.DailyFixedTaskLogic",effect=0,icon=0,ad={},param={}},
+[742]={actId=742,absType=74,type=28,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时周卡",panelID=7052,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
+[743]={actId=743,absType=74,type=1,order=1,turns={601},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="限时好礼",panelID=7053,startDate={year=2022,month=2,day=17},endDate={year=2022,month=2,day=19},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[1001]={actId=1001,absType=1,type=1,order=1,turns={101,102,104},openDay=0,days=3,eachDays=0,continueDays=0,loopType=3,actName="特惠礼盒",panelID=3305,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[2001]={actId=2001,absType=2,type=2,order=1,turns={2001},openDay=10,days=3,eachDays=0,continueDays=6,loopType=3,actName="奥斯曼的礼物",panelID=3702,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=25},openLv=5,moduleFn="absAct.MangHeLogic",effect=0,icon=0,ad={},param={535,1}},
+[3001]={actId=3001,absType=3,type=3,order=1,turns={101,102,103,104,105,106,107,108,109},openDay=9,days=3,eachDays=6,continueDays=0,loopType=3,actName="英雄up",panelID=3703,startDate={},endDate={},openLv=5,moduleFn="absAct.HeroUpLogic",effect=0,icon=0,ad={205011,105008,305008,205010,105007,305006,205007,305007,305011},param={"沙德拉"}},
+[4001]={actId=4001,absType=4,type=4,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英灵召唤",panelID=3704,startDate={},endDate={},openLv=5,moduleFn="absAct.PerpleHeroLogic",effect=0,icon=0,ad={},param={}},
+[4003]={actId=4003,absType=4,type=1,order=1,turns={201,202,203},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英雄礼盒",panelID=3706,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[4004]={actId=4004,absType=4,type=8,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="英灵传说",panelID=3708,startDate={},endDate={},openLv=5,moduleFn="absAct.HeroLoginPickLogic",effect=0,icon=0,ad={},param={}},
+[5001]={actId=5001,absType=6,type=6,order=1,turns={101,102},openDay=16,days=3,eachDays=6,continueDays=0,loopType=3,actName="掉落活动",panelID=3707,startDate={},endDate={},openLv=5,moduleFn="absAct.DropExchangeLogic",effect=0,icon=0,ad={},param={}},
+[5002]={actId=5002,absType=6,type=1,order=1,turns={301,301},openDay=16,days=3,eachDays=6,continueDays=0,loopType=3,actName="掉落礼盒",panelID=3707,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[6001]={actId=6001,absType=9,type=9,order=1,turns={101,102,103},openDay=13,days=3,eachDays=6,continueDays=0,loopType=3,actName="占卜轮盘",panelID=3308,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsZhanbuLunpanLogic",effect=0,icon=0,ad={},param={}},
+[8001]={actId=8001,absType=11,type=11,order=1,turns={101,102},openDay=2,days=14,eachDays=0,continueDays=0,loopType=3,actName="打工",panelID=3610,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=25},openLv=5,moduleFn="absAct.HeroGrowUp",effect=0,icon=0,ad={},param={}},
+[10001]={actId=10002,absType=7,type=7,order=1,turns={101,102,103,104,105},openDay=0,days=5,eachDays=0,continueDays=0,loopType=3,actName="英雄兑换",panelID=3307,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=25},openLv=5,moduleFn="absAct.AbsJifenDrawLogic",effect=0,icon=0,ad={},param={}},
+[11001]={actId=10,absType=10,type=10,order=1,turns={10},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="打赏返利",panelID=3106,startDate={year=2021,month=7,day=27},endDate={year=2121,month=7,day=30},openLv=1,moduleFn="absAct.RechargeBackLogic",effect=0,icon=0,ad={},param={}},
+[12001]={actId=12001,absType=12,type=12,order=1,turns={101,102,103,104},openDay=17,days=3,eachDays=4,continueDays=0,loopType=3,actName="铂金周卡",panelID=3311,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsWeeklyCardLogic",effect=0,icon=0,ad={},param={2005}},
+[13001]={actId=101,absType=13,type=13,order=1,turns={101},openDay=26,days=9999,eachDays=0,continueDays=0,loopType=4,actName="365王卡",panelID=3312,startDate={year=2024,month=6,day=28},endDate={year=2030,month=9,day=28},openLv=5,moduleFn="absAct.Abs365CardLogic",effect=0,icon=0,ad={},param={}},
+[14001]={actId=14001,absType=14,type=1,order=1,turns={401},openDay=0,days=1,eachDays=0,continueDays=0,loopType=3,actName="每日礼包",panelID=3103,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[15001]={actId=15001,absType=15,type=34,order=1,turns={101},openDay=11,days=3,eachDays=6,continueDays=0,loopType=3,actName="洗炼双倍",panelID=3901,startDate={},endDate={},openLv=30,moduleFn="absAct.AbsActMoShouXiLian",effect=0,icon=0,ad={},param={}},
+[17001]={actId=17001,absType=22,type=46,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=4,actName="新服-战力达标",panelID=3609,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsOpenServerTotalConsume",effect=0,icon=0,ad={},param={3,"zhanliReach"}},
+[30001]={actId=30001,absType=5,type=19,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="英雄降临",panelID=5012,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.HeroComeLogic",effect=0,icon=0,ad={},param={}},
+[30002]={actId=30002,absType=5,type=22,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="专属任务",panelID=5014,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.ExclusiveTaskLogic",effect=0,icon=0,ad={},param={}},
+[30003]={actId=30003,absType=5,type=20,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="夙愿礼盒",panelID=5013,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.WishGiftLogic",effect=0,icon=0,ad={},param={}},
+[30004]={actId=30004,absType=5,type=21,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="每日祈福",panelID=5011,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.EveryDayPrayLogic",effect=0,icon=0,ad={},param={}},
+[30005]={actId=30005,absType=5,type=14,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="星辰宝藏",panelID=5015,startDate={year=2022,month=2,day=22},endDate={year=2022,month=2,day=28},openLv=5,moduleFn="absAct.AbsSurpriseChest",effect=0,icon=0,ad={},param={}},
+[31001]={actId=31001,absType=15,type=15,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="国庆双倍",panelID=5001,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=11},openLv=5,moduleFn="absAct.DoubleChargeLogic",effect=0,icon=0,ad={},param={}},
+[31002]={actId=101,absType=15,type=18,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="七日狂欢",panelID=5002,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=11},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
+[31003]={actId=31003,absType=15,type=16,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="举国欢庆",panelID=5003,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=11},openLv=5,moduleFn="absAct.DrumBlastingLogic",effect=0,icon=0,ad={},param={}},
+[31004]={actId=101,absType=15,type=17,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="节日定制",panelID=5004,startDate={year=2024,month=9,day=27},endDate={year=2024,month=10,day=11},openLv=5,moduleFn="absAct.SpecialCustomLogic",effect=0,icon=0,ad={},param={}},
+[40001]={actId=40001,absType=16,type=18,order=1,turns={102},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服奖励",panelID=5021,startDate={},endDate={},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
+[40002]={actId=40002,absType=16,type=23,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="特惠秒杀",panelID=5022,startDate={},endDate={},openLv=5,moduleFn="absAct.SeckillGiftLogic",effect=0,icon=0,ad={},param={}},
+[40003]={actId=40003,absType=16,type=24,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="消费返利",panelID=5023,startDate={},endDate={},openLv=5,moduleFn="absAct.UseDiamondLogic",effect=0,icon=0,ad={},param={}},
+[40004]={actId=40004,absType=16,type=1,order=1,turns={501},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服礼盒",panelID=5024,startDate={},endDate={},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}},
+[40005]={actId=40005,absType=16,type=25,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="许愿神树",panelID=5025,startDate={},endDate={},openLv=5,moduleFn="absAct.WishCupLogic",effect=0,icon=0,ad={},param={}},
+[40006]={actId=40006,absType=16,type=26,order=1,turns={101},openDay=0,days=7,eachDays=0,continueDays=0,loopType=5,actName="合服排行",panelID=5026,startDate={},endDate={},openLv=5,moduleFn="absAct.AbsReachRankLogic",effect=0,icon=0,ad={},param={"topupRank"}},
+[70001]={actId=70001,absType=19,type=30,order=1,turns={101},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="浪漫邂逅",panelID=5056,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.AbsSignGiftLogic",effect=0,icon=0,ad={},param={}},
+[70002]={actId=70002,absType=19,type=31,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="欢度元宵",panelID=5057,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.DailyFixedTaskLogic",effect=0,icon=0,ad={},param={}},
+[70003]={actId=70003,absType=19,type=33,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="难忘今宵",panelID=5058,startDate={year=2022,month=2,day=14},endDate={year=2022,month=2,day=16},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
+[80001]={actId=80001,absType=20,type=18,order=1,turns={103},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="恭",panelID=5061,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.SevenDayLogic",effect=0,icon=0,ad={},param={}},
+[80002]={actId=80002,absType=20,type=22,order=1,turns={102},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="喜",panelID=5062,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.ExclusiveTaskLogic",effect=0,icon=0,ad={},param={}},
+[80003]={actId=80003,absType=20,type=28,order=1,turns={104},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="发",panelID=5063,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.FestivalSevenDayCardLogic",effect=0,icon=0,ad={},param={}},
+[80004]={actId=80004,absType=20,type=1,order=1,turns={701},openDay=0,days=0,eachDays=0,continueDays=0,loopType=1,actName="财",panelID=5064,startDate={year=2022,month=1,day=31},endDate={year=2022,month=2,day=6},openLv=5,moduleFn="absAct.PremiumGiftLogic",effect=0,icon=0,ad={},param={}}}end)();
 (function()premiumGift={
 [10011]={price=6,cnt=1,reward={{102,300},{118,5},{112,100},{101,200000}},actId=101,icon=0,buyID=10011,needItem={},name="特惠材料礼包"},
 [10012]={price=30,cnt=1,reward={{102,1500},{118,15},{112,500},{111,1000000}},actId=101,icon=0,buyID=10012,needItem={},name="特惠材料礼盒"},
@@ -311,11 +311,11 @@
 [46]={actID=202,limit=10,item={101,100000},needItem=537,need=2},
 [47]={actID=202,limit=10,item={111,20000},needItem=537,need=2}}end)();
 (function()absJifenDraw={
-[101]={heroList={{105006,3000,1},{205007,3000,1},{305006,3000,1},{405004,5000,1},{505007,5000,1}}},
-[102]={heroList={{105010,3000,1},{205012,3000,1},{305010,3000,1},{405005,5000,1},{505005,5000,1}}},
-[103]={heroList={{105008,3000,1},{205008,3000,1},{305008,3000,1},{405006,5000,1},{505004,5000,1}}},
-[104]={heroList={{105009,3000,1},{205010,3000,1},{305011,3000,1},{405007,5000,1},{505009,5000,1}}},
-[105]={heroList={{105007,3000,1},{205011,3000,1},{305009,3000,1},{405008,5000,1},{505008,5000,1}}}}end)();
+[103]={actID=103,heroList={{105008,3000,1},{205008,3000,1},{305008,3000,1},{405006,5000,1},{505004,5000,1}}},
+[104]={actID=104,heroList={{105009,3000,1},{205010,3000,1},{305011,3000,1},{405007,5000,1},{505009,5000,1}}},
+[105]={actID=105,heroList={{105007,3000,1},{205011,3000,1},{305009,3000,1},{405008,5000,1},{505008,5000,1}}},
+[10001]={actID=10001,heroList={{105006,3000,1},{205007,3000,1},{305006,3000,1},{405004,5000,1},{505007,5000,1}}},
+[10002]={actID=10002,heroList={{105010,3000,1},{205012,3000,1},{305010,3000,1},{405005,5000,1},{505005,5000,1}}}}end)();
 (function()zhanbuLunpan={
 [101]={itemID=169,itemCnts={5,5,5,5,5,5,5,5,5,5,5,5},itemRewards={{134,1000},{102,1000},{80003,1},{801005,50},{112,100},{132,1},{111,100000},{124,1},{118,10},{80003,1},{101,300000},{102,300}},itemRewardOrders={11,5,7,12,1,9,6,10,2,4,8,3},refreshItemRewardCnt=0,composeItemRewardCnts={0,0,5},recoveryProb={1,10000},recoveryItemId=101,mailID=305},
 [102]={itemID=169,itemCnts={5,5,5,5,5,5,5,5,5,5,5,5},itemRewards={{134,1000},{102,1000},{80003,1},{801005,50},{112,100},{132,1},{111,100000},{124,1},{118,10},{80003,1},{101,300000},{102,300}},itemRewardOrders={11,5,7,12,1,9,6,10,2,4,8,3},refreshItemRewardCnt=0,composeItemRewardCnts={0,0,5},recoveryProb={1,10000},recoveryItemId=101,mailID=305},
@@ -428,7 +428,7 @@
 [6]={[101]={{127,1000}},[102]={{128,30}},[103]={{127,1000}},[104]={{128,30}}},
 [7]={[101]={{109,8888}},[102]={{109,8888}},[103]={{109,8888}},[104]={{109,8888}}}}end)();
 (function()abs365Card={
-[101]={item={{101,10000000,1100},{111,5000000,1100},{112,1000,1100},{134,1000,1050},{801004,100,1000},{801005,50,1000},{118,10,1000},{124,1,1000},{80003,1,700},{102,1000,800},{132,1,150}},item2={{101,100000,1000},{111,20000,1000},{112,100,1000},{134,100,1000},{118,1,1000}},desc=""}}end)();
+[101]={actId=101,item={{101,10000000,1100},{111,5000000,1100},{112,1000,1100},{134,1000,1050},{801004,100,1000},{801005,50,1000},{118,10,1000},{124,1,1000},{80003,1,700},{102,1000,800},{132,1,150}},item2={{101,100000,1000},{111,20000,1000},{112,100,1000},{134,100,1000},{118,1,1000}},desc=""}}end)();
 (function()surpriseChest={
 [1]={day=1,desc="活跃度达到{1}点",maxCnt=100,panelID=1901,items={{801005,10},{801004,20},{111,40000},{112,100}},yuanbao=500,actId=101,type=1},
 [2]={day=2,desc="冠军联赛挑战{1}次",maxCnt=20,panelID=1802,items={{801005,10},{801004,20},{101,200000},{547,1}},yuanbao=500,actId=101,type=2},
@@ -543,13 +543,13 @@
 [3]={needCnt=20,item={{80003,1},{118,10},{102,500}},actId=101,buyID=0},
 [4]={needCnt=30,item={{546,1},{801005,50},{124,1}},actId=101,buyID=0}}end)();
 (function()custom={
-[10001]={name="免费订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,30}},first={{118,1},{134,100}},second={{80001,1},{109,100},{112,100}},third={{801051,5},{801052,5},{801053,5},{801005,5}},buyID=0},
-[10002]={name="初级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,60}},first={{118,3},{112,300},{134,300}},second={{80001,3},{536,1},{109,300}},third={{801051,10},{801052,10},{801053,10},{801005,10}},buyID=4001},
-[10003]={name="中级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,300}},first={{118,5},{112,500},{134,500}},second={{80002,1},{536,2},{109,500}},third={{801051,15},{801052,15},{801053,15},{801005,15}},buyID=4002},
-[10004]={name="高级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,680}},first={{118,10},{132,1},{134,1000}},second={{80002,2},{536,3},{109,1000}},third={{801051,25},{801052,25},{801053,25},{801005,25}},buyID=4003},
-[10005]={name="特级订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,1280}},first={{118,15},{114,30},{134,2000}},second={{80003,1},{536,4},{109,2000}},third={{801051,50},{801052,50},{801053,50},{801005,50}},buyID=4004},
-[10006]={name="顶级订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,3280}},first={{118,30},{133,1},{134,3000}},second={{80004,1},{536,5},{109,3000}},third={{801054,50},{801055,50},{801005,50}},buyID=4005},
-[10007]={name="豪华订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,6480}},first={{118,50},{124,3},{134,5000}},second={{80004,2},{536,6},{109,5000}},third={{801051,50},{801052,50},{801053,50},{801005,50},{801054,50},{801055,50}},buyID=4006},
+[10001]={name="免费订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,30}},first={{118,1},{134,100},{120,1}},second={{80001,1},{109,100},{112,100}},third={{801051,5},{801052,5},{801053,5},{801005,5}},buyID=0},
+[10002]={name="初级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,60}},first={{118,3},{112,300},{134,300},{120,3}},second={{80001,3},{536,1},{109,300}},third={{801051,10},{801052,10},{801053,10},{801005,10}},buyID=4001},
+[10003]={name="中级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,300}},first={{118,5},{112,500},{134,500},{120,5}},second={{80002,1},{536,2},{109,500}},third={{801051,15},{801052,15},{801053,15},{801005,15}},buyID=4002},
+[10004]={name="高级订制礼包",actId=101,limitCnt=1,price=0,fixed={{102,680}},first={{118,10},{132,1},{134,1000},{120,10}},second={{80002,2},{536,3},{109,1000}},third={{801051,25},{801052,25},{801053,25},{801005,25}},buyID=4003},
+[10005]={name="特级订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,1280}},first={{118,15},{114,30},{134,2000},{120,15}},second={{80003,1},{536,4},{109,2000}},third={{801051,50},{801052,50},{801053,50},{801005,50}},buyID=4004},
+[10006]={name="顶级订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,3280}},first={{118,30},{133,1},{134,3000},{120,30}},second={{80004,1},{536,5},{109,3000}},third={{801054,100},{801055,100},{801005,100}},buyID=4005},
+[10007]={name="豪华订制礼包",actId=101,limitCnt=3,price=0,fixed={{102,6480}},first={{118,50},{124,3},{134,5000},{120,50}},second={{80004,2},{536,6},{109,5000}},third={{801051,150},{801052,150},{801053,150},{801005,150},{801054,150},{801055,150}},buyID=4006},
 [20001]={name="免费订制礼包",actId=102,limitCnt=1,price=0,fixed={},first={{112,20},{101,100000},{111,20000}},second={{801051,2},{801052,2},{801053,2},{801005,2}},third={{117,1},{115,1},{122,1}},buyID=0},
 [20002]={name="初级订制礼包",actId=102,limitCnt=1,price=60,fixed={},first={{118,1},{80001,1}},second={{801051,5},{801052,5},{801053,5},{801005,5}},third={{134,100},{109,100},{112,100}},buyID=0},
 [20003]={name="中级订制礼包",actId=102,limitCnt=1,price=300,fixed={},first={{118,3},{80001,3},{132,1}},second={{801051,15},{801052,15},{801053,15},{801005,15}},third={{134,200},{109,200},{112,200}},buyID=0},

+ 16 - 16
script/excel/ssecy/actTimeTable.lua

@@ -7,19 +7,19 @@
 [6]={actGroup={9,10,11,12}},
 [7]={actGroup={13,14,15,16}}}end)();
 (function()act={
-[1]={name=[[1]],timeDesc=[[1]],actDesc=[[1]],showReward={{101,1500000},{109,4000}},panelID=0},
-[2]={name=[[2]],timeDesc=[[2]],actDesc=[[2]],showReward={{101,1000000},{109,3000}},panelID=0},
-[3]={name=[[3]],timeDesc=[[3]],actDesc=[[3]],showReward={{101,750000},{109,2000}},panelID=0},
-[4]={name=[[4]],timeDesc=[[4]],actDesc=[[4]],showReward={{101,500000},{109,1500}},panelID=0},
-[5]={name=[[5]],timeDesc=[[5]],actDesc=[[5]],showReward={{101,250000},{109,1000}},panelID=0},
-[6]={name=[[6]],timeDesc=[[6]],actDesc=[[6]],showReward={{101,1500000},{109,4001}},panelID=0},
-[7]={name=[[7]],timeDesc=[[7]],actDesc=[[7]],showReward={{101,1000000},{109,3001}},panelID=0},
-[8]={name=[[8]],timeDesc=[[8]],actDesc=[[8]],showReward={{101,750000},{109,2001}},panelID=0},
-[9]={name=[[9]],timeDesc=[[9]],actDesc=[[9]],showReward={{101,500000},{109,1501}},panelID=0},
-[10]={name=[[10]],timeDesc=[[10]],actDesc=[[10]],showReward={{101,250000},{109,1001}},panelID=0},
-[11]={name=[[11]],timeDesc=[[11]],actDesc=[[11]],showReward={{101,1500000},{109,4002}},panelID=0},
-[12]={name=[[12]],timeDesc=[[12]],actDesc=[[12]],showReward={{101,1000000},{109,3002}},panelID=0},
-[13]={name=[[13]],timeDesc=[[13]],actDesc=[[13]],showReward={{101,750000},{109,2002}},panelID=0},
-[14]={name=[[14]],timeDesc=[[14]],actDesc=[[14]],showReward={{101,500000},{109,1502}},panelID=0},
-[15]={name=[[15]],timeDesc=[[15]],actDesc=[[15]],showReward={{101,250000},{109,1002}},panelID=0},
-[16]={name=[[16]],timeDesc=[[16]],actDesc=[[16]],showReward={{101,1500000},{109,4003}},panelID=0}}end)();
+[1]={name="1",timeDesc="1",actDesc="1",showReward={{101,1500000},{109,4000}},panelID=0},
+[2]={name="2",timeDesc="2",actDesc="2",showReward={{101,1000000},{109,3000}},panelID=0},
+[3]={name="3",timeDesc="3",actDesc="3",showReward={{101,750000},{109,2000}},panelID=0},
+[4]={name="4",timeDesc="4",actDesc="4",showReward={{101,500000},{109,1500}},panelID=0},
+[5]={name="5",timeDesc="5",actDesc="5",showReward={{101,250000},{109,1000}},panelID=0},
+[6]={name="6",timeDesc="6",actDesc="6",showReward={{101,1500000},{109,4001}},panelID=0},
+[7]={name="7",timeDesc="7",actDesc="7",showReward={{101,1000000},{109,3001}},panelID=0},
+[8]={name="8",timeDesc="8",actDesc="8",showReward={{101,750000},{109,2001}},panelID=0},
+[9]={name="9",timeDesc="9",actDesc="9",showReward={{101,500000},{109,1501}},panelID=0},
+[10]={name="10",timeDesc="10",actDesc="10",showReward={{101,250000},{109,1001}},panelID=0},
+[11]={name="11",timeDesc="11",actDesc="11",showReward={{101,1500000},{109,4002}},panelID=0},
+[12]={name="12",timeDesc="12",actDesc="12",showReward={{101,1000000},{109,3002}},panelID=0},
+[13]={name="13",timeDesc="13",actDesc="13",showReward={{101,750000},{109,2002}},panelID=0},
+[14]={name="14",timeDesc="14",actDesc="14",showReward={{101,500000},{109,1502}},panelID=0},
+[15]={name="15",timeDesc="15",actDesc="15",showReward={{101,250000},{109,1002}},panelID=0},
+[16]={name="16",timeDesc="16",actDesc="16",showReward={{101,1500000},{109,4003}},panelID=0}}end)();

+ 1 - 1
script/excel/ssecy/assess.lua

@@ -490,4 +490,4 @@
 [10]={grade=10},
 [11]={grade=11},
 [12]={grade=12},
-[13]={grade=13}}end)();
+[13]={grade=13}}end)();

+ 7 - 7
script/excel/ssecy/barTask.lua

@@ -1,10 +1,10 @@
 (function()taskName={
-[1]={actionName={[[找到]],[[帮助]],[[安抚]],[[救援]],[[迎接]],[[感谢]],[[护送]],[[教训]],[[捉弄]]},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
-[2]={actionName={[[找到]],[[帮助]],[[安抚]],[[救援]],[[迎接]],[[感谢]],[[护送]],[[教训]],[[捉弄]]},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
-[3]={actionName={[[找到]],[[帮助]],[[安抚]],[[救援]],[[迎接]],[[感谢]],[[护送]],[[教训]],[[捉弄]]},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
-[4]={actionName={},heroName={105004,105005,105006,105007,105008,105009,105010,205004,205005,205006,205007,205008,205009,205010,205011,305004,305005,305006,305007,305008,305009,305010,305011,405003,405004,405005,405006,405007,405008,505003,505004,505005,505006,505007,505008,505009},taskName={[[的邀请]],[[的请求]],[[的心事]],[[的吐槽]],[[的疑问]],[[的任务]],[[的麻烦]],[[的计划]],[[的主意]]}},
-[5]={actionName={},heroName={105004,105005,105006,105007,105008,105009,105010,205004,205005,205006,205007,205008,205009,205010,205011,305004,305005,305006,305007,305008,305009,305010,305011,405003,405004,405005,405006,405007,405008,505003,505004,505005,505006,505007,505008,505009},taskName={[[的邀请]],[[的请求]],[[的心事]],[[的吐槽]],[[的疑问]],[[的任务]],[[的麻烦]],[[的计划]],[[的主意]]}},
-[6]={actionName={},heroName={105006,105007,105008,105009,105010,205006,205007,205008,205009,205010,205011,305006,305007,305008,305009,305010,305011,405004,405005,405006,405007,405008,505004,505005,505006,505007,505008,505009},taskName={[[的心愿]],[[的秘密]],[[的怒火]]}}}end)();
+[1]={actionName={"找到","帮助","安抚","救援","迎接","感谢","护送","教训","捉弄"},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
+[2]={actionName={"找到","帮助","安抚","救援","迎接","感谢","护送","教训","捉弄"},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
+[3]={actionName={"找到","帮助","安抚","救援","迎接","感谢","护送","教训","捉弄"},heroName={104001,104002,104003,105004,105005,204001,204002,204003,205004,205005,304001,304002,304003,305004,305005,404001,404002,405003,504001,504002,505003},taskName={}},
+[4]={actionName={},heroName={105004,105005,105006,105007,105008,105009,105010,205004,205005,205006,205007,205008,205009,205010,205011,305004,305005,305006,305007,305008,305009,305010,305011,405003,405004,405005,405006,405007,405008,505003,505004,505005,505006,505007,505008,505009},taskName={"的邀请","的请求","的心事","的吐槽","的疑问","的任务","的麻烦","的计划","的主意"}},
+[5]={actionName={},heroName={105004,105005,105006,105007,105008,105009,105010,205004,205005,205006,205007,205008,205009,205010,205011,305004,305005,305006,305007,305008,305009,305010,305011,405003,405004,405005,405006,405007,405008,505003,505004,505005,505006,505007,505008,505009},taskName={"的邀请","的请求","的心事","的吐槽","的疑问","的任务","的麻烦","的计划","的主意"}},
+[6]={actionName={},heroName={105006,105007,105008,105009,105010,205006,205007,205008,205009,205010,205011,305006,305007,305008,305009,305010,305011,405004,405005,405006,405007,405008,505004,505005,505006,505007,505008,505009},taskName={"的心愿","的秘密","的怒火"}}}end)();
 (function()barTask={
 [1]={useTime=7200,chance=1883,reward={{102,{10,10},100},{801041,{3,3},100},{801042,{3,3},100},{801043,{3,3},100},{801044,{3,3},20},{801045,{3,3},20},{801004,{3,3},100},{115,{1,1},100},{117,{1,1},100}},heroCnt=1,starNeed={4,1}},
 [2]={useTime=14400,chance=3600,reward={{102,{30,30},100},{801041,{5,5},100},{801042,{5,5},100},{801043,{5,5},100},{801044,{5,5},20},{801045,{5,5},20},{801004,{5,5},100},{115,{2,2},100},{117,{4,4},100}},heroCnt=1,starNeed={4,1}},
@@ -18,4 +18,4 @@
 [3]={minTime=7201,maxTime=14400,zuanshiNeed=30},
 [4]={minTime=14401,maxTime=21600,zuanshiNeed=40},
 [5]={minTime=21601,maxTime=28800,zuanshiNeed=50},
-[6]={minTime=28801,maxTime=0,zuanshiNeed=60}}end)();
+[6]={minTime=28801,maxTime=0,zuanshiNeed=60}}end)();

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 620 - 642
script/excel/ssecy/battle.lua


+ 8 - 8
script/excel/ssecy/billboard.lua

@@ -1,11 +1,11 @@
 (function()board={
-[1]={sortID=2,boardName=[[主线进度]],isShow=1,aimDesc=[[本服任意玩家主线关卡通关{1}]]},
-[2]={sortID=3,boardName=[[恶魔之塔]],isShow=1,aimDesc=[[本服任意玩家恶魔之塔通关{1}层]]},
-[3]={sortID=4,boardName=[[公会排行]],isShow=1,aimDesc=[[]]},
-[4]={sortID=5,boardName=[[竞技排行]],isShow=1,aimDesc=[[]]},
-[5]={sortID=1,boardName=[[战力排行]],isShow=1,aimDesc=[[本服任意一个玩家战力达到{1}]]},
-[6]={sortID=6,boardName=[[等级]],isShow=0,aimDesc=[[]]},
-[7]={sortID=7,boardName=[[无尽之路]],isShow=0,aimDesc=[[]]}}end)();
+[1]={sortID=2,boardName="主线进度",isShow=1,aimDesc="本服任意玩家主线关卡通关{1}"},
+[2]={sortID=3,boardName="恶魔之塔",isShow=1,aimDesc="本服任意玩家恶魔之塔通关{1}层"},
+[3]={sortID=4,boardName="公会排行",isShow=1,aimDesc=""},
+[4]={sortID=5,boardName="竞技排行",isShow=1,aimDesc=""},
+[5]={sortID=1,boardName="战力排行",isShow=1,aimDesc="本服任意一个玩家战力达到{1}"},
+[6]={sortID=6,boardName="等级",isShow=0,aimDesc=""},
+[7]={sortID=7,boardName="无尽之路",isShow=0,aimDesc=""}}end)();
 (function()aim={
 [1001]={boardType=1,value=100,reward={102,50}},
 [1002]={boardType=1,value=115,reward={102,50}},
@@ -129,4 +129,4 @@
 [5037]={boardType=5,value=44000000,reward={102,50}},
 [5038]={boardType=5,value=46000000,reward={102,50}},
 [5039]={boardType=5,value=48000000,reward={102,50}},
-[5040]={boardType=5,value=50000000,reward={102,50}}}end)();
+[5040]={boardType=5,value=50000000,reward={102,50}}}end)();

+ 673 - 679
script/excel/ssecy/buffer.lua

@@ -1,681 +1,675 @@
 (function()buffer={
-[1]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[QiQi/QiQi_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[3]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[MiLiYa/MiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[5]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[NuErKe/NuErKe_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[6]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[7]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[8]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[YouYi/YouYi_skll2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[9]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[XingXingZhe/XingXingZhe_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[10]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[LiAo/LiAo_skill1_hit,aoe]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[ShaDeLa/ShaDeLa_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,888888}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[13]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[DouDou/DouDou_skill1_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AiLiSi/AiLiSi_skill1_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[15]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AiLiSi/AiLiSi_skill1_hit2]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[16]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[DouDou/DouDou_skill1_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[17]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[YiKaLuoSi/YiKaLuoSi_skill1_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[18]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[19]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1003]={name=[[持续伤害]],icon=[[25]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurt]],cancelCmd={},isAddCmd=0,args={1,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={2,0},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1004]={name=[[持续治疗]],icon=[[24]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=0,args={19,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={2,0},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1005]={name=[[眩晕]],icon=[[11]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1006]={name=[[石化]],icon=[[19]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1007]={name=[[冰冻]],icon=[[21]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1008]={name=[[禁魔]],icon=[[18]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1009]={name=[[燃烧]],icon=[[BUFF_ranshao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={},isAddCmd=0,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1010]={name=[[流血]],icon=[[BUFF_liuxue]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1011]={name=[[中毒]],icon=[[BUFF_zhongdu]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhongdu]],cancelCmd={},isAddCmd=0,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1012]={name=[[反击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fanji]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1013]={name=[[复活]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={8000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1014]={name=[[伤害加成]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shanghaijiacheng]],cancelCmd={},isAddCmd=0,args={3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1015]={name=[[受伤提升]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={},isAddCmd=0,args={5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1016]={name=[[禁魔]],icon=[[18]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1017]={name=[[加屬性]],icon=[[15|12]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{108,10000},{201,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1018]={name=[[加屬性]],icon=[[BUFF_jiangongji]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1019]={name=[[加屬性(生效有几率)]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[randAttr]],cancelCmd={},isAddCmd=0,args={{201,-5000,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1020]={name=[[偷取护甲(测试)]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=5,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[1021]={name=[[被偷取护甲(测试)]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=5,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2101]={name=[[技能增伤率测试]],icon=[[17]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{105,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2102]={name=[[精准测试]],icon=[[14]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{106,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2103]={name=[[格挡测试]],icon=[[19]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{107,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2104]={name=[[暴击暴伤]],icon=[[15|16]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{108,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2105]={name=[[破甲测试]],icon=[[26]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{110,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2106]={name=[[免控率测试]],icon=[[buff_kangkong]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{111,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2107]={name=[[减伤测试]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2108]={name=[[神圣伤害]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{113,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2109]={name=[[对战士伤害加成]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{206,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2110]={name=[[对眩晕伤害加成]],icon=[[15]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{211,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2111]={name=[[对燃烧目标伤害加成]],icon=[[19|20|21]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{215,10000},{216,10000},{217,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2201]={name=[[技能增伤率减]],icon=[[17]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{105,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2202]={name=[[精准测试减]],icon=[[14]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{106,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2203]={name=[[格挡测试减]],icon=[[19]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{107,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2204]={name=[[暴击暴伤减]],icon=[[15|16]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{108,-5000},{109,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2205]={name=[[破甲测试减]],icon=[[26]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{110,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2206]={name=[[免控率测试减]],icon=[[buff_kangkong]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{111,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2207]={name=[[减伤测试减]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2208]={name=[[神圣伤害减]],icon=[[1]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{113,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2209]={name=[[对战士伤害加成减]],icon=[[29]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{206,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2210]={name=[[对眩晕伤害加成减]],icon=[[15]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{211,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2211]={name=[[对燃烧目标伤害加成减]],icon=[[19|20|21]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{215,-10000},{216,-10000},{217,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[2212]={name=[[石化5回合测试]],icon=[[11]],desc=[[]],type=2,cmdType=0,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[4000]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[援军到来后提高了友军的士气,攻击力提升!]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-["冰龙巢穴BUFF"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4121]={name=[[没用到了]],icon=[[]],desc=[[反伤]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={7,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4130]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4141]={name=[[没用到了]],icon=[[buff_gongjitisheng]],desc=[[攻击提高20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=15,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[4142]={name=[[没用到了]],icon=[[]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[4143]={name=[[寒流爆发]],icon=[[]],desc=[[10回合秒杀]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,88888},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[BingLong/BOSS_BingLong_skill3_baozha]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[4144]={name=[[寒流将至]],icon=[[buff_nilin]],desc=[[寒流在第10回合爆发,所有英雄尽死]],type=2,cmdType=2,side=0,camp={},cmd=[[atttr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=1,hitEffect=[[BingLong/BOSS_BingLong_debuff_enter,middle]],keepEffect=[[BingLong/BOSS_BingLong_debuff_idle,bottom]],validateEffect=[[]],hitSound=10000014,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-["冰龙词条技能"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4161]={name=[[闪避提升]],icon=[[buff_shanbi]],desc=[[提升自身闪避30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4162]={name=[[物免提升]],icon=[[buff_wumiantisheng]],desc=[[提升自身物免30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{240,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4163]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[提升自身法免30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{241,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4164]={name=[[抗暴提升]],icon=[[buff_kangbaotisheng]],desc=[[提升自身抗暴30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{239,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4165]={name=[[韧性提升]],icon=[[buff_renxingtisheng]],desc=[[提升自身韧性30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{252,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4211]={name=[[]],icon=[[]],desc=[[反弹100%普攻伤害]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={7,10000,1},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[4241]={name=[[死神]],icon=[[]],desc=[[每回合损失最大生命值的15%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[4242]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[4251]={name=[[混沌]],icon=[[]],desc=[[每回合损失最大生命值的20%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[4261]={name=[[地裂]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击,持续2回合,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4271]={name=[[封印]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4291]={name=[[虚弱]],icon=[[buff_gongjijiangdi]],desc=[[英雄攻击降低30%(可驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[4301]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[前排英雄攻击降低50%(不可驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[4311]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[中排英雄攻击降低50%(不可驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-["次元魔蛛"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[45101]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[45201]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[45301]={name=[[霸气]],icon=[[]],desc=[[每回合损失最大生命值的20%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[42401]={name=[[衰竭]],icon=[[]],desc=[[每回合损失最大生命值的15%]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[42501]={name=[[恐惧]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击,持续2回合,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[42601]={name=[[静默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-["英雄BUFF"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[101111]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[101311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[GeLanTe/GeLanTe_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[102111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[102311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[103311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[104111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[104311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合(无法被驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[105311]={name=[[闪避提升]],icon=[[buff_shanbi]],desc=[[提升自身闪避10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[106111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,持续1回合,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[107111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[107311]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[108111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[108311]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限25%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108312]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108321]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限35%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108322]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高25%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108331]={name=[[复活]],icon=[[]],desc=[[复活并恢复生命上限55%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,5500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108332]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高30%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[108411]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[108421]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[108431]={name=[[鲜血狂潮]],icon=[[buff_honghuangliehuo]],desc=[[携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao1]],cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[109111]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[109311]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110111]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态使其所受伤害提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110121]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态使其所受伤害提升30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110311]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时,攻击者将会承受本次攻击10%的伤害,持续2回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110321]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时,攻击者将会承受本次攻击15%的伤害,持续2回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110331]={name=[[深渊之拥]],icon=[[buff_yinengcuiqu]],desc=[[携带该状态的单位在受到攻击时,攻击者将会承受本次攻击25%的伤害,持续3回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[fantan]],cancelCmd={},isAddCmd=1,args={24,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_cuiqu]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110332]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高5%,持续3回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[110411]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112111]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击,使其攻击力下降10%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[112121]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击,使其攻击力下降15%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1500,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[112131]={name=[[血之渴望]],icon=[[buff_xingbian]],desc=[[偷取目标攻击,使其攻击力下降20%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[stealattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,2000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[112311]={name=[[流血]],icon=[[buff_liuxue]],desc=[[携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[ranshao]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/liuxue]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112312]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112411]={name=[[]],icon=[[]],desc=[[对牧师增伤10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112412]={name=[[]],icon=[[]],desc=[[对牧师增伤15%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112413]={name=[[]],icon=[[]],desc=[[对牧师增伤20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[112414]={name=[[沉默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[201111]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[201311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[KunTa/KunTa_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[202311]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[203311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[LiAo/LiAo_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[204111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御降低20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[205111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[206111]={name=[[点燃]],icon=[[buff_dianran]],desc=[[携带该状态的单位每回合损失【施法者攻击力*15%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[206112]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升10,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,10}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[206122]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升20,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,20}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[206132]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升40,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,40}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207111]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄,分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207113]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207121]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄,分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207121},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207123]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207131]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2名英雄,分摊其受到伤害的50%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={207131},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[QiQi/QiQi_skill3_hit,bottom]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207133]={name=[[免控提升]],icon=[[buff_kangkong]],desc=[[携带该状态的单位免控提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207311]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限15%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207321]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限20%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207331]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[恢复等同自身生命上限25%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207421]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[207431]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208111]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击58%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,5800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208112]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208121]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击66%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,6600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208122]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208131]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,8100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208132]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208312]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击185%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,18500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击129%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208322]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击207%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,20700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击158%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[208332]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击230%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,23000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209311]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果50%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209312]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果60%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-6000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209313]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果75%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209411]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[209412]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209413]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[209414]={name=[[伤害提高]],icon=[[buff_shanghaijiashen]],desc=[[伤害提高20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[210111]={name=[[禁止治疗]],icon=[[buff_jinliao]],desc=[[禁止治疗]],type=2,cmdType=2,side=0,camp={},cmd=[[noHp]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[210131]={name=[[禁止治疗]],icon=[[buff_jinliao]],desc=[[禁止治疗]],type=2,cmdType=2,side=0,camp={},cmd=[[noHp]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[210132]={name=[[]],icon=[[]],desc=[[临时提高,不表现]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[210411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[210412]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211111]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,17000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211121]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,20400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211122]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升30,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[MiLiYa/MiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211131]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[全体英雄恢复等同攻击81%生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,24500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211132]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升70,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211133]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211321]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升30,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211332]={name=[[速度提升]],icon=[[buff_sudutisheng]],desc=[[携带该状态的英雄速度提升70,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211411]={name=[[科技真谛]],icon=[[buff_kejizhendi]],desc=[[标识]],type=2,cmdType=2,side=1,camp={},cmd=[[biaoshi]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[211421]={name=[[科技真谛]],icon=[[buff_kejizhendi]],desc=[[标识]],type=2,cmdType=2,side=1,camp={},cmd=[[biaoshi]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[212111]={name=[[沉默]],icon=[[buff_chenmo]],desc=[[携带该状态的单位无法使用主动技能,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jinmo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_chenmo,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213111]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高15%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213113]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213121]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高25%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213123]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213131]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高30%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[YiBu/YiBu_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[免伤提高25%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213133]={name=[[免疫控制]],icon=[[buff_bati]],desc=[[免疫所有控制,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{252,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213311]={name=[[命中提升]],icon=[[buff_mingzhongtisheng]],desc=[[提升目标命中效果30%,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{106,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213312]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成106%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,10600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213321]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成126%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,12600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213331]={name=[[撕裂]],icon=[[]],desc=[[每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成151%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)]],type=2,cmdType=0,side=0,camp={},cmd=[[hurt1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1,15100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[AXiuLuo/AXiuLuo_attack_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[213411]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身1%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[213421]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身2%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[213431]={name=[[怒气]],icon=[[buff_nuli]],desc=[[提升自身3%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果]],type=2,cmdType=0,side=0,camp={},cmd=[[attr1]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[301311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[301312]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高英雄,分摊其受到伤害的40%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={301311},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[302111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[303111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[304111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[304112]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[304311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动,持续2回合,被攻击3次后解除]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={},status={"jiansu"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305312]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305321]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305322]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305331]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[305332]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[YiLiYa/YiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击172%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,17200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306312]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击247%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击206%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,20600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306322]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击296%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,29600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击247%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[YiLiYa/YiLiYa_skill2_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306332]={name=[[治疗]],icon=[[buff_zhiliao]],desc=[[若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击356%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,35600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306411]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306421]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高15%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[306431]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[307111]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[307121]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[307132]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[307311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[307411]={name=[[速度降低]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低8%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[jiansu]],cancelCmd={},isAddCmd=1,args={{204,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[308111]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果35%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[308112]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动,持续2回合,被攻击3次后解除]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[308311]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=0,roundOne=0},
-[308411]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[308421]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果30%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[308431]={name=[[治疗降低]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果40%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309111]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309112]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309113]={name=[[保护分摊]],icon=[[buff_shouhu]],desc=[[保护己方攻击最高的2个英雄,分摊其受到伤害的35%]],type=2,cmdType=2,side=0,camp={},cmd=[[baohu]],cancelCmd={},isAddCmd=1,args={309111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shouhu,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309121]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309122]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309131]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309132]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309311]={name=[[嘲讽]],icon=[[buff_tiaoxin]],desc=[[携带该状态的单位强制普攻嘲讽者,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[chaofeng]],cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/tiaoxin,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309414]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升5%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309424]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升10%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[309434]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升15%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310132]={name=[[爆伤提升]],icon=[[buff_baoshangtisheng]],desc=[[暴击伤害提高30%,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310311]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310321]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310331]={name=[[暴击降低]],icon=[[buff_baojijiangdi]],desc=[[暴击降低25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310411]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310421]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升8%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[310431]={name=[[强袭]],icon=[[buff_wangzhilingyu]],desc=[[攻击力提升12%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311311]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311321]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击132%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,13200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[311331]={name=[[治疗]],icon=[[]],desc=[[恢复己方血量最少的3个英雄等同攻击158%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[312111]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[312311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[312411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[313111]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[313112]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[313113]={name=[[受到法伤提升]],icon=[[buff_mianshangtigao]],desc=[[受到法术伤害提高20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{272,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[313311]={name=[[减速]],icon=[[buff_jiansu]],desc=[[携带该状态的英雄速度降低15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[jiansu]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[313411]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[313412]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[313421]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高15%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[313422]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高15%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[313431]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[313432]={name=[[法伤提升]],icon=[[buff_fashushanghaijiashen]],desc=[[法术伤害提高20%]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[314111]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314112]={name=[[]],icon=[[]],desc=[[制衡的表现特效]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[KuLaLa/KuLaLa_skill1_buff]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314121]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1500,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314131]={name=[[制衡]],icon=[[buff_zhiheng]],desc=[[降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上]],type=0,cmdType=0,side=0,camp={},cmd=[[handleattr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314311]={name=[[冰冻]],icon=[[buff_bingdong]],desc=[[携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[bingdong]],cancelCmd={"cancelControl",1},isAddCmd=0,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/bingdong]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314312]={name=[[群星结界]],icon=[[buff_junxingjiejie]],desc=[[降低目标攻击20%,如果效果自然消失,那么有50%概率在下回合开始直接对其冰冻1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314313]={name=[[]],icon=[[]],desc=[[全屏特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[KuLaLa/KuLaLa_skill2_debuff_screen,fullscreen]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[314411]={name=[[冰冻概率提高]],icon=[[buff_beibingdong]],desc=[[被冰冻概率提高10%]],type=2,cmdType=0,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{229,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[314412]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高3%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314413]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高3%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314421]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高6%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314422]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高6%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314431]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高9%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[314432]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高9%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{108,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[402111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[403111]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[403311]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[403321]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[403331]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[404111]={name=[[神火]],icon=[[buff_dianran]],desc=[[携带该状态的单位受到1次攻击时,额外损失【施法者攻击力*10%】的生命值,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[shenhuo]],cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[404311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合(无法被驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[405111]={name=[[神火]],icon=[[buff_dianran]],desc=[[携带该状态的单位受到1次攻击时,额外损失【施法者攻击力*10%】的生命值,持续3回合]],type=2,cmdType=2,side=0,camp={},cmd=[[shenhuo]],cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[405311]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击,持续2回合,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"shenhuo"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[405331]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[携带该状态的单位无法攻击,持续2回合,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[405411]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)]],type=2,cmdType=2,side=0,camp={},cmd=[[feng]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[405412]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)]],type=2,cmdType=2,side=0,camp={},cmd=[[feng]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[405413]={name=[[神罚]],icon=[[buff_shenfai]],desc=[[携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[406111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[406121]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[406131]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408121]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408131]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少40%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-4000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408311]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408312]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提升8%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408313]={name=[[爆伤提升]],icon=[[buff_baoshangtisheng]],desc=[[爆伤提升30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408321]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408411]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408421]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[408431]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409111]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加10%,受疗效果增加20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409112]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409121]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加15%,受疗效果增加25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409122]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409131]={name=[[祈福]],icon=[[buff_zhiliao]],desc=[[携带该状态的单位免伤增加15%,受疗效果增加25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409133]={name=[[]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[WeiWeiAn/WeiWeiAn_skill1_hit,middle]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409132]={name=[[治疗提升]],icon=[[buff_zhiliaotisheng]],desc=[[携带该状态的单位提高15%治疗效果,直至战斗结束]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{236,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409311]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409321]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409331]={name=[[复活]],icon=[[]],desc=[[复活己方单个英雄,并恢复等同攻击110%的生命]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409332]={name=[[]],icon=[[]],desc=[[2技能特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[WeiWeiAn/WeiWeiAn_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[409333]={name=[[]],icon=[[]],desc=[[普攻特效表现]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[MiLiYa/MiLiYa_skill1_hit,bottom]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410122]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高10%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410131]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升25%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410132]={name=[[暴击提升]],icon=[[buff_baojitisheng]],desc=[[暴击提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[410311]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[免伤提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{241,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[410312]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,0},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[410321]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,8200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[410331]={name=[[法免提升]],icon=[[buff_famiantisheng]],desc=[[免伤提高20%,持续2回合]],type=2,cmdType=0,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{241,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[410332]={name=[[连携]],icon=[[buff_lianxie]],desc=[[均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散]],type=2,cmdType=0,side=0,camp={},cmd=[[fentan]],cancelCmd={},isAddCmd=1,args={1,9800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[AnLaAnNi/AnLaAnNi_skill2_hit]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[501111]={name=[[破甲]],icon=[[buff_pojia]],desc=[[携带该状态的单位防御减少20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[defRate]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[501311]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[携带该状态的单位防御提升30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[XingXingZhe/XingXingZhe_skill2_hit]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[502111]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[503111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[503311]={name=[[混乱]],icon=[[buff_hunluan]],desc=[[携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续1回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hunluan]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/hunluan,topright]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[504111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[504331]={name=[[禁止复活]],icon=[[buff_jinzhifuhuo]],desc=[[禁止复活]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=1,noQusan=1,roundOne=0},
-[504411]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[504421]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=7,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[504431]={name=[[魔界之力]],icon=[[buff_mojiezhili]],desc=[[每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/mojiezhili]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[504432]={name=[[]],icon=[[]],desc=[[友方【诅咒】有55%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,5500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[504433]={name=[[]],icon=[[]],desc=[[友方【诅咒】有65%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,6500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[504434]={name=[[]],icon=[[]],desc=[[友方【诅咒】有75%概率免疫驱散]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{270,7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[505111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[505131]={name=[[免伤提升]],icon=[[buff_mianshangtigao]],desc=[[携带该状态的单位免伤提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[505141]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=100,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[505142]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=100,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[506131]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[506311]={name=[[虚弱]],icon=[[buff_xurou]],desc=[[下一回合停止行动1回合(无法被驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[chanrao]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuruo]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[507111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[507311]={name=[[石化]],icon=[[buff_shihua]],desc=[[携带该状态的单位无法攻击,不受控制命中影响]],type=2,cmdType=2,side=0,camp={},cmd=[[shihua]],cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"zuzhou"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[shihua]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[508111]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[508112]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[508113]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[508114]={name=[[分裂诅咒]],icon=[[]],desc=[[诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhouSeed]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509111]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509121]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509131]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[伤害吸收盾,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={"cancelControl",1},isAddCmd=1,args={7,15000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509311]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509312]={name=[[降低命中]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509313]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509314]={name=[[诅咒]],icon=[[buff_zuzhou]],desc=[[诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[zuzhou]],cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/zuzhou,bottom]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509315]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509321]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509331]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509411]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低2%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509412]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509421]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低3%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509422]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果8%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509431]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{201,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=3,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[509432]={name=[[降低治疗效果]],icon=[[buff_zhiliaojiangdi]],desc=[[降低目标被治疗效果10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{234,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=10,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[510111]={name=[[践踏]],icon=[[buff_jianta]],desc=[[携带该状态的单位,物理免伤降低20%]],type=2,cmdType=2,side=0,camp={},cmd=[[attrdne]],cancelCmd={},isAddCmd=1,args={{240,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[510411]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,8000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[510421]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[510431]={name=[[灵魂震颤]],icon=[[buff_linghunzhenchan]],desc=[[己方全体英雄恢复丹尼尔夏普攻击80%的生命值]],type=2,cmdType=2,side=0,camp={},cmd=[[hp]],cancelCmd={},isAddCmd=1,args={1,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[511111]={name=[[点燃]],icon=[[buff_dianran]],desc=[[携带该状态的单位每回合损失【施法者攻击力*15%】的生命值,持续2回合,该效果可叠加]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[Buff/buff_dianran]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[511331]={name=[[训诫]],icon=[[buff_xunjie]],desc=[[携带该状态的英雄伤害增加15%(不可被驱散)]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[511332]={name=[[陷阵]],icon=[[buff_xianzhen]],desc=[[当自己血量低于50%或首次被控制的时候,自动解除并免疫控制且伤害提高15%,持续4回合(每场只能触发一次)]],type=2,cmdType=2,side=0,camp={5},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{111,50000},{219,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=1,roundOne=0},
-[511411]={name=[[魔种]],icon=[[buff_mozhong]],desc=[[攻击力提升5%]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=5,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-["魔神技能"]={name=[[]],icon=[[]],desc=[[]],type=0,cmdType=0,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11011]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失58点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,58},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11021]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失153点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,153},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11031]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失353点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,353},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11041]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失608点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,608},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11051]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失950点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,950},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11061]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失1581点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,1581},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11071]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失2537点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,2537},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11081]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失3802点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,3802},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11091]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失5530点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,5530},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11101]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失7574点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,7574},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11102]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11111]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失10146点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,10146},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11112]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11121]={name=[[点燃]],icon=[[buff_liuxue]],desc=[[每回合损失13427点生命,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[liuxue]],cancelCmd={},isAddCmd=0,args={8,13427},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[11122]={name=[[点燃目标伤害提升]],icon=[[]],desc=[[对[点燃]目标伤害提高20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{216,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12011]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12021]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低12%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12031]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低14%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12041]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低16%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12051]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低18%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12061]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12071]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低22%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12081]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低24%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12091]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低26%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12101]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低28%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12102]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12111]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低30%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12112]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12121]={name=[[攻击降低]],icon=[[buff_gongjijiangdi]],desc=[[攻击力降低32%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={2,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[12122]={name=[[护盾]],icon=[[buff_xishoudun]],desc=[[护盾值等同于自己生命上限的20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=1,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={1,1,1},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[13101]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[13111]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[13121]={name=[[防御提升]],icon=[[buff_fangyutisheng]],desc=[[防御力提高20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14011]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果5%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14021]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果6%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14031]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果7%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-700}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14041]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果8%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14051]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果9%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14061]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14071]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果11%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14081]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果12%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14091]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果13%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14101]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果14%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14102]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14111]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14112]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14121]={name=[[命中降低]],icon=[[buff_jiangdimingzhong]],desc=[[降低目标命中效果16%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attrQusan]],cancelCmd={},isAddCmd=1,args={{106,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[14122]={name=[[受伤提升]],icon=[[buff_pojia]],desc=[[携带该状态受伤提升20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuruo]],cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[15011]={name=[[眩晕]],icon=[[buff_xuanyun]],desc=[[昏迷目标2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[15101]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高10%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[15111]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高15%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[15121]={name=[[攻击提升]],icon=[[buff_gongjitisheng]],desc=[[攻击力提高20%,持续2回合]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[51011]={name=[[中级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52011]={name=[[高级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53011]={name=[[高级狂暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[51021]={name=[[中级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,20},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52021]={name=[[高级战意]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[zhanyi]],cancelCmd={},isAddCmd=0,args={1,30},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[50031]={name=[[初级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51031]={name=[[中级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,1500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52031]={name=[[高级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,2500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53031]={name=[[超级回音]],icon=[[buff_shanbi]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{114,3500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50041]={name=[[初级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51041]={name=[[中级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52041]={name=[[高级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53041]={name=[[超级降临]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,4000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50051]={name=[[初级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51051]={name=[[中级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52051]={name=[[高级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53051]={name=[[超级魔免]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50061]={name=[[初级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51061]={name=[[中级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52061]={name=[[高级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53061]={name=[[超级铁甲]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50071]={name=[[初级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51071]={name=[[中级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52071]={name=[[高级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53071]={name=[[超级生机]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50081]={name=[[初级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51081]={name=[[中级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[53081]={name=[[超级迟缓]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50091]={name=[[初级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51091]={name=[[中级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,1500}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52091]={name=[[高级英勇]],icon=[[buff_wulishanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52101]={name=[[高级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53101]={name=[[超级专注]],icon=[[buff_fashushanghaijiashen]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{219,2500}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50111]={name=[[初级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={9000,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51111]={name=[[中级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={9500,11500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52111]={name=[[高级波动]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hurtBodong]],cancelCmd={},isAddCmd=0,args={10000,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50121]={name=[[初级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51121]={name=[[中级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52121]={name=[[高级神赦]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50131]={name=[[初级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={5,5,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51131]={name=[[中级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={10,5,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52131]={name=[[高级圣灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[shengling]],cancelCmd={"noRevive",0},isAddCmd=0,args={15,5,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[54131]={name=[[初级圣灵复活]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[50141]={name=[[初级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",1000}},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50142]={name=[[初级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52141]={name=[[高级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",3000}},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52142]={name=[[高级驱灵]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50151]={name=[[初级迅捷]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52151]={name=[[高级迅捷]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53151]={name=[[超级迅捷]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50161]={name=[[初级物连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51161]={name=[[中级物连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52161]={name=[[高级物连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53161]={name=[[超级物连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50171]={name=[[初级法连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51171]={name=[[中级法连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52171]={name=[[高级法连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53171]={name=[[超级法连]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50181]={name=[[初级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51181]={name=[[中级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52181]={name=[[高级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53181]={name=[[超级魔力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50191]={name=[[初级神力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51191]={name=[[中级神力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52191]={name=[[高级神力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53191]={name=[[超级神力]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50201]={name=[[初级追击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51201]={name=[[中级追击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52201]={name=[[高级追击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53201]={name=[[超级追击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50211]={name=[[初级暴追]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52211]={name=[[高级暴追]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52221]={name=[[高级暴怒]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53221]={name=[[超级暴怒]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52231]={name=[[高级镇压]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5007",2500},{"fuwen5039",2500}},calcMode={},round=99,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[50251]={name=[[初级净化]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[53251]={name=[[超级净化]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52271]={name=[[高级穿透]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[50281]={name=[[初级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51281]={name=[[中级命中]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[52291]={name=[[高级免伤]],icon=[[buff_mianshangtigao]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[50301]={name=[[初级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51301]={name=[[中级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52301]={name=[[高级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53301]={name=[[超级嗜血]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50311]={name=[[初级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-400},{236,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51311]={name=[[中级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-1200},{236,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52311]={name=[[高级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-2000},{236,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53311]={name=[[超级降疗]],icon=[[buff_zhiliaojiangdi]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{234,-2800},{236,-2800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50321]={name=[[初级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50322]={name=[[初级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",300},{"fuwen5041",300}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51321]={name=[[中级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51322]={name=[[中级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",900},{"fuwen5041",900}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52321]={name=[[高级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[53321]={name=[[超级灭魂]],icon=[[1]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[noRevive]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53322]={name=[[超级灭魂]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[fuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",2100},{"fuwen5041",2100}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50331]={name=[[初级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51331]={name=[[中级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52331]={name=[[高级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53331]={name=[[超级驱散]],icon=[[]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50341]={name=[[初级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51341]={name=[[中级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52341]={name=[[高级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53341]={name=[[超级冲击]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[xuanyun]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/xuanyun,top]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50351]={name=[[初级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51351]={name=[[中级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52351]={name=[[高级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53351]={name=[[超级嘲讽]],icon=[[buff_tiaoxin]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[chaofeng]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50361]={name=[[初级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51361]={name=[[中级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52361]={name=[[高级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53361]={name=[[超级减速]],icon=[[buff_jiansu]],desc=[[]],type=2,cmdType=2,side=1,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50371]={name=[[初级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51371]={name=[[中级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52371]={name=[[高级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53371]={name=[[超级荣光]],icon=[[buff_gongjitisheng]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[attr]],cancelCmd={},isAddCmd=0,args={{201,3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50381]={name=[[初级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-500},{"fuwen5019",-500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51381]={name=[[中级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1000},{"fuwen5019",-1000}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52381]={name=[[高级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1500},{"fuwen5019",-1500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53381]={name=[[超级闪避]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-2000},{"fuwen5019",-2000}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50391]={name=[[初级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51391]={name=[[中级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52391]={name=[[高级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53391]={name=[[超级再生]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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-[51401]={name=[[中级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52401]={name=[[高级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53401]={name=[[超级保命]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50411]={name=[[初级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51411]={name=[[中级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,4000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52411]={name=[[高级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={2,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53411]={name=[[超级神佑]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[revive]],cancelCmd={"noRevive",0},isAddCmd=0,args={26000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect=[[]],keepEffect=[[linghun]],validateEffect=[[]],hitSound=0,dieEffect=[[fuhuo]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50421]={name=[[初级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51421]={name=[[中级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52421]={name=[[高级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53421]={name=[[超级抗暴]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50431]={name=[[初级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-300},{"fuwen5016",-300},{"fuwen5017",-300}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51431]={name=[[中级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-900},{"fuwen5016",-900},{"fuwen5017",-900}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52431]={name=[[高级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-1500},{"fuwen5016",-1500},{"fuwen5017",-1500}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[53431]={name=[[超级神体]],icon=[[]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[befuwenAKH]],cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-2100},{"fuwen5016",-2100},{"fuwen5017",-2100}},calcMode={},round=99,canAppend=0,hitEffect=[[]],keepEffect=[[]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[50441]={name=[[初级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[51441]={name=[[中级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
-[52441]={name=[[高级护盾]],icon=[[buff_xishoudun]],desc=[[]],type=2,cmdType=2,side=0,camp={},cmd=[[hudun]],cancelCmd={},isAddCmd=0,args={2,1200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect=[[]],keepEffect=[[Buff/buff_shanghaidun,front]],validateEffect=[[]],hitSound=0,dieEffect=[[]],appendCnt=0,group={},effectOffset=[[]],holdOnDie=0,noQusan=0,roundOne=0},
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+[1017]={name="加屬性",icon="15|12",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{108,10000},{201,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[1018]={name="加屬性",icon="BUFF_jiangongji",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[1019]={name="加屬性(生效有几率)",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="randAttr",cancelCmd={},isAddCmd=0,args={{201,-5000,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[1020]={name="偷取护甲(测试)",icon="buff_mianshangtigao",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=5,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[1021]={name="被偷取护甲(测试)",icon="buff_mianshangtigao",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=5,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2101]={name="技能增伤率测试",icon="17",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{105,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2102]={name="精准测试",icon="14",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{106,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2103]={name="格挡测试",icon="19",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{107,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2104]={name="暴击暴伤",icon="15|16",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{108,5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2105]={name="破甲测试",icon="26",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{110,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2106]={name="免控率测试",icon="buff_kangkong",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{111,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2107]={name="减伤测试",icon="buff_mianshangtigao",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{112,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2108]={name="神圣伤害",icon="29",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{113,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2109]={name="对战士伤害加成",icon="29",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{206,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2110]={name="对眩晕伤害加成",icon="15",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{211,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2111]={name="对燃烧目标伤害加成",icon="19|20|21",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{215,10000},{216,10000},{217,10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2201]={name="技能增伤率减",icon="17",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{105,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2202]={name="精准测试减",icon="14",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{106,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2203]={name="格挡测试减",icon="19",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{107,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2204]={name="暴击暴伤减",icon="15|16",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{108,-5000},{109,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2205]={name="破甲测试减",icon="26",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{110,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2206]={name="免控率测试减",icon="buff_kangkong",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{111,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2207]={name="减伤测试减",icon="buff_mianshangtigao",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{112,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2208]={name="神圣伤害减",icon="1",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{113,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2209]={name="对战士伤害加成减",icon="29",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{206,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2210]={name="对眩晕伤害加成减",icon="15",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{211,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2211]={name="对燃烧目标伤害加成减",icon="19|20|21",desc="",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{215,-10000},{216,-10000},{217,-10000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[2212]={name="石化5回合测试",icon="11",desc="",type=2,cmdType=0,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4000]={name="攻击提升",icon="buff_gongjitisheng",desc="援军到来后提高了友军的士气,攻击力提升!",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[4121]={name="没用到了",icon="",desc="反伤",type=2,cmdType=2,side=0,camp={},cmd="fantan",cancelCmd={},isAddCmd=1,args={7,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4130]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4141]={name="没用到了",icon="buff_gongjitisheng",desc="攻击提高20%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=15,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[4142]={name="没用到了",icon="",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=15,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[4143]={name="寒流爆发",icon="",desc="10回合秒杀",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={6,88888},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="BingLong/BOSS_BingLong_skill3_baozha",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[4144]={name="寒流将至",icon="buff_nilin",desc="寒流在第10回合爆发,所有英雄尽死",type=2,cmdType=2,side=0,camp={},cmd="atttr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=1,hitEffect="BingLong/BOSS_BingLong_debuff_enter,middle",keepEffect="BingLong/BOSS_BingLong_debuff_idle,bottom",validateEffect="",hitSound=10000014,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[4161]={name="闪避提升",icon="buff_shanbi",desc="提升自身闪避30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4162]={name="物免提升",icon="buff_wumiantisheng",desc="提升自身物免30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{240,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4163]={name="法免提升",icon="buff_famiantisheng",desc="提升自身法免30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{241,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4164]={name="抗暴提升",icon="buff_kangbaotisheng",desc="提升自身抗暴30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{239,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4165]={name="韧性提升",icon="buff_renxingtisheng",desc="提升自身韧性30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{252,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4211]={name="",icon="",desc="反弹100%普攻伤害",type=2,cmdType=2,side=0,camp={},cmd="fantan",cancelCmd={},isAddCmd=1,args={7,10000,1},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[4241]={name="死神",icon="",desc="每回合损失最大生命值的15%",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[4242]={name="禁止复活",icon="buff_jinzhifuhuo",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[4251]={name="混沌",icon="",desc="每回合损失最大生命值的20%",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[4261]={name="地裂",icon="buff_xuanyun",desc="携带该状态的单位无法攻击,持续2回合,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4271]={name="封印",icon="buff_chenmo",desc="携带该状态的单位无法使用主动技能,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="jinmo",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/buff_chenmo,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4291]={name="虚弱",icon="buff_gongjijiangdi",desc="英雄攻击降低30%(可驱散)",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[4301]={name="攻击降低",icon="buff_gongjijiangdi",desc="前排英雄攻击降低50%(不可驱散)",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[4311]={name="攻击降低",icon="buff_gongjijiangdi",desc="中排英雄攻击降低50%(不可驱散)",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=10,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[11011]={name="点燃",icon="buff_liuxue",desc="每回合损失58点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,58},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11021]={name="点燃",icon="buff_liuxue",desc="每回合损失153点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,153},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11031]={name="点燃",icon="buff_liuxue",desc="每回合损失353点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,353},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11041]={name="点燃",icon="buff_liuxue",desc="每回合损失608点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,608},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11051]={name="点燃",icon="buff_liuxue",desc="每回合损失950点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,950},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11061]={name="点燃",icon="buff_liuxue",desc="每回合损失1581点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,1581},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11071]={name="点燃",icon="buff_liuxue",desc="每回合损失2537点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,2537},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11081]={name="点燃",icon="buff_liuxue",desc="每回合损失3802点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,3802},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11091]={name="点燃",icon="buff_liuxue",desc="每回合损失5530点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,5530},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11101]={name="点燃",icon="buff_liuxue",desc="每回合损失7574点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,7574},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11102]={name="点燃目标伤害提升",icon="",desc="对[点燃]目标伤害提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{216,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11111]={name="点燃",icon="buff_liuxue",desc="每回合损失10146点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,10146},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11112]={name="点燃目标伤害提升",icon="",desc="对[点燃]目标伤害提高15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{216,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11121]={name="点燃",icon="buff_liuxue",desc="每回合损失13427点生命,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={},isAddCmd=0,args={8,13427},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[11122]={name="点燃目标伤害提升",icon="",desc="对[点燃]目标伤害提高20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{216,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12011]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12021]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低12%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12031]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低14%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12041]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低16%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12051]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低18%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12061]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12071]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低22%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12081]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低24%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12091]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低26%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12101]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低28%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12102]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={6,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={1,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12111]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12112]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={1,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12121]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低32%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={2,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[12122]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={1,1,1},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[13101]={name="防御提升",icon="buff_fangyutisheng",desc="防御力提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[13111]={name="防御提升",icon="buff_fangyutisheng",desc="防御力提高15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[13121]={name="防御提升",icon="buff_fangyutisheng",desc="防御力提高20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14011]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14021]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果6%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14031]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果7%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-700}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14041]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果8%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14051]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果9%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14061]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14071]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果11%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14081]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果12%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14091]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果13%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14101]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果14%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14102]={name="受伤提升",icon="buff_pojia",desc="携带该状态受伤提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="xuruo",cancelCmd={"cancelControl",1},isAddCmd=1,args={1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14111]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14112]={name="受伤提升",icon="buff_pojia",desc="携带该状态受伤提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="xuruo",cancelCmd={"cancelControl",1},isAddCmd=1,args={1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14121]={name="命中降低",icon="buff_jiangdimingzhong",desc="降低目标命中效果16%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-1600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[14122]={name="受伤提升",icon="buff_pojia",desc="携带该状态受伤提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="xuruo",cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[15011]={name="眩晕",icon="buff_xuanyun",desc="昏迷目标2回合",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[15101]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[15111]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[15121]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[42401]={name="衰竭",icon="",desc="每回合损失最大生命值的15%",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={6,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[42501]={name="恐惧",icon="buff_xuanyun",desc="携带该状态的单位无法攻击,持续2回合,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[42601]={name="静默",icon="buff_chenmo",desc="携带该状态的单位无法使用主动技能,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="jinmo",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/buff_chenmo,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[45101]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[45201]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低30%,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[45301]={name="霸气",icon="",desc="每回合损失最大生命值的20%",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={6,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[50011]={name="初级狂暴",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50021]={name="初级战意",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="zhanyi",cancelCmd={},isAddCmd=0,args={1,10},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50031]={name="初级回音",icon="buff_shanbi",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{114,500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50041]={name="初级降临",icon="buff_gongjitisheng",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50051]={name="初级魔免",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50061]={name="初级铁甲",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50071]={name="初级生机",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50081]={name="初级迟缓",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50091]={name="初级英勇",icon="buff_wulishanghaijiashen",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{219,1000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50101]={name="初级专注",icon="buff_fashushanghaijiashen",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{219,1000}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50111]={name="初级波动",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="hurtBodong",cancelCmd={},isAddCmd=0,args={9000,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50121]={name="初级神赦",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50131]={name="初级圣灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="shengling",cancelCmd={"noRevive",0},isAddCmd=0,args={5,5,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50141]={name="初级驱灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",1000}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50142]={name="初级驱灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50151]={name="初级迅捷",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50161]={name="初级物连",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50171]={name="初级法连",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50181]={name="初级魔力",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50191]={name="初级神力",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50201]={name="初级追击",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50211]={name="初级暴追",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50221]={name="初级暴怒",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50231]={name="初级镇压",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5007",1500},{"fuwen5039",1500}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50241]={name="初级精准",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5015",500},{"fuwen5038",500}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50251]={name="初级净化",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50261]={name="初级抗控",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50271]={name="初级穿透",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50281]={name="初级命中",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50291]={name="初级免伤",icon="buff_mianshangtigao",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50301]={name="初级嗜血",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50311]={name="初级降疗",icon="buff_zhiliaojiangdi",desc="",type=2,cmdType=2,side=1,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{234,-400},{236,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50321]={name="初级灭魂",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50322]={name="初级灭魂",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",300},{"fuwen5041",300}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50331]={name="初级驱散",icon="",desc="",type=2,cmdType=2,side=1,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50341]={name="初级冲击",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50351]={name="初级嘲讽",icon="buff_tiaoxin",desc="",type=2,cmdType=2,side=1,camp={},cmd="chaofeng",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[50431]={name="初级神体",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-300},{"fuwen5016",-300},{"fuwen5017",-300}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50441]={name="初级护盾",icon="buff_xishoudun",desc="",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=0,args={2,400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[50451]={name="初级清心",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[50481]={name="初级吸取",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[51031]={name="中级回音",icon="buff_shanbi",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{114,1500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[51251]={name="中级净化",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51261]={name="中级抗控",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51271]={name="中级穿透",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51281]={name="中级命中",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51291]={name="中级免伤",icon="buff_mianshangtigao",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51301]={name="中级嗜血",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51311]={name="中级降疗",icon="buff_zhiliaojiangdi",desc="",type=2,cmdType=2,side=1,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{234,-1200},{236,-1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51321]={name="中级灭魂",icon="1",desc="",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51322]={name="中级灭魂",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",900},{"fuwen5041",900}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51331]={name="中级驱散",icon="",desc="",type=2,cmdType=2,side=1,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51341]={name="中级冲击",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51351]={name="中级嘲讽",icon="buff_tiaoxin",desc="",type=2,cmdType=2,side=1,camp={},cmd="chaofeng",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51361]={name="中级减速",icon="buff_jiansu",desc="",type=2,cmdType=2,side=1,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[51381]={name="中级闪避",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1000},{"fuwen5019",-1000}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51391]={name="中级再生",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51401]={name="中级保命",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51411]={name="中级神佑",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,4000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51421]={name="中级抗暴",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51431]={name="中级神体",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-900},{"fuwen5016",-900},{"fuwen5017",-900}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51441]={name="中级护盾",icon="buff_xishoudun",desc="",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=0,args={2,800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51451]={name="中级清心",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51461]={name="中级反伤",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51471]={name="中级掌控",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[51481]={name="中级吸取",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52011]={name="高级狂暴",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52021]={name="高级战意",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="zhanyi",cancelCmd={},isAddCmd=0,args={1,30},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52031]={name="高级回音",icon="buff_shanbi",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{114,2500}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52041]={name="高级降临",icon="buff_gongjitisheng",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52051]={name="高级魔免",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52061]={name="高级铁甲",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52071]={name="高级生机",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52081]={name="高级迟缓",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52091]={name="高级英勇",icon="buff_wulishanghaijiashen",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={1,2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52101]={name="高级专注",icon="buff_fashushanghaijiashen",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{219,2000}},argsGrow={},jobs={3,4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52111]={name="高级波动",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="hurtBodong",cancelCmd={},isAddCmd=0,args={10000,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52121]={name="高级神赦",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52131]={name="高级圣灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="shengling",cancelCmd={"noRevive",0},isAddCmd=0,args={15,5,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=5,canAppend=0,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52141]={name="高级驱灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5013",3000}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52142]={name="高级驱灵",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52151]={name="高级迅捷",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52161]={name="高级物连",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52171]={name="高级法连",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52181]={name="高级魔力",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52191]={name="高级神力",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52201]={name="高级追击",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52211]={name="高级暴追",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52221]={name="高级暴怒",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52231]={name="高级镇压",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5007",2500},{"fuwen5039",2500}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52241]={name="高级精准",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5015",1500},{"fuwen5038",1500}},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52251]={name="高级净化",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52261]={name="高级抗控",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52271]={name="高级穿透",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52281]={name="高级命中",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52291]={name="高级免伤",icon="buff_mianshangtigao",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52301]={name="高级嗜血",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52311]={name="高级降疗",icon="buff_zhiliaojiangdi",desc="",type=2,cmdType=2,side=1,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{234,-2000},{236,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52321]={name="高级灭魂",icon="1",desc="",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52322]={name="高级灭魂",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",1500},{"fuwen5041",1500}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52331]={name="高级驱散",icon="",desc="",type=2,cmdType=2,side=1,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52341]={name="高级冲击",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52351]={name="高级嘲讽",icon="buff_tiaoxin",desc="",type=2,cmdType=2,side=1,camp={},cmd="chaofeng",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52361]={name="高级减速",icon="buff_jiansu",desc="",type=2,cmdType=2,side=1,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52371]={name="高级荣光",icon="buff_gongjitisheng",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52381]={name="高级闪避",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-1500},{"fuwen5019",-1500}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52391]={name="高级再生",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52401]={name="高级保命",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[52411]={name="高级神佑",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[53041]={name="超级降临",icon="buff_gongjitisheng",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,4000}},argsGrow={},jobs={},status={},pos={},contrapose={{"revive",0}},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53051]={name="超级魔免",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53061]={name="超级铁甲",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[53322]={name="超级灭魂",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="fuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5040",2100},{"fuwen5041",2100}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53331]={name="超级驱散",icon="",desc="",type=2,cmdType=2,side=1,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[53371]={name="超级荣光",icon="buff_gongjitisheng",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=0,args={{201,3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53381]={name="超级闪避",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5018",-2000},{"fuwen5019",-2000}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53391]={name="超级再生",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53401]={name="超级保命",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53411]={name="超级神佑",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={26000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53421]={name="超级抗暴",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53431]={name="超级神体",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="befuwenAKH",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={{"fuwen5001",-2100},{"fuwen5016",-2100},{"fuwen5017",-2100}},calcMode={},round=99,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53441]={name="超级护盾",icon="buff_xishoudun",desc="",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=0,args={2,1600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53451]={name="超级清心",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
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+[53471]={name="超级掌控",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[53481]={name="超级吸取",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[54131]={name="初级圣灵复活",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[55131]={name="中级圣灵复活",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[56131]={name="高级圣灵复活",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="linghun",validateEffect="",hitSound=0,dieEffect="fuhuo",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[101111]={name="嘲讽",icon="buff_tiaoxin",desc="携带该状态的单位强制普攻嘲讽者,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="chaofeng",cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/tiaoxin,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[101311]={name="防御提升",icon="buff_fangyutisheng",desc="防御提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="GeLanTe/GeLanTe_skill1_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[102111]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[102311]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[103311]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[104111]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[104311]={name="虚弱",icon="buff_xurou",desc="下一回合停止行动1回合(无法被驱散)",type=2,cmdType=2,side=0,camp={},cmd="chanrao",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuruo",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[105311]={name="闪避提升",icon="buff_shanbi",desc="提升自身闪避10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{114,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[106111]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,持续1回合,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[107111]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[107311]={name="混乱",icon="buff_hunluan",desc="携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="hunluan",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/hunluan,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[108111]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[108311]={name="复活",icon="",desc="复活并恢复生命上限25%的生命值",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108312]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高20%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108321]={name="复活",icon="",desc="复活并恢复生命上限35%的生命值",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,3500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108322]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高25%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108331]={name="复活",icon="",desc="复活并恢复生命上限55%的生命值",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=0,args={2,5500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108332]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高30%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[108411]={name="鲜血狂潮",icon="buff_honghuangliehuo",desc="携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="ranshao1",cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[108421]={name="鲜血狂潮",icon="buff_honghuangliehuo",desc="携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="ranshao1",cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[108431]={name="鲜血狂潮",icon="buff_honghuangliehuo",desc="携带该状态的单位每回合损失【施法者生命值上限*6%】的生命值,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="ranshao1",cancelCmd={"cancelControl",1},isAddCmd=0,args={2,600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[109111]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[109311]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"ranshao","ranshao1"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110111]={name="受伤提升",icon="buff_pojia",desc="携带该状态使其所受伤害提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="xuruo",cancelCmd={"cancelControl",1},isAddCmd=1,args={2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110121]={name="受伤提升",icon="buff_pojia",desc="携带该状态使其所受伤害提升30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="xuruo",cancelCmd={"cancelControl",1},isAddCmd=1,args={3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110311]={name="深渊之拥",icon="buff_yinengcuiqu",desc="携带该状态的单位在受到攻击时,攻击者将会承受本次攻击10%的伤害,持续2回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="fantan",cancelCmd={},isAddCmd=1,args={24,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_cuiqu",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110321]={name="深渊之拥",icon="buff_yinengcuiqu",desc="携带该状态的单位在受到攻击时,攻击者将会承受本次攻击15%的伤害,持续2回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="fantan",cancelCmd={},isAddCmd=1,args={24,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_cuiqu",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110331]={name="深渊之拥",icon="buff_yinengcuiqu",desc="携带该状态的单位在受到攻击时,攻击者将会承受本次攻击25%的伤害,持续3回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="fantan",cancelCmd={},isAddCmd=1,args={24,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="Buff/buff_cuiqu",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110332]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高5%,持续3回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{108,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[110411]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112111]={name="血之渴望",icon="buff_xingbian",desc="偷取目标攻击,使其攻击力下降10%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="stealattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[112121]={name="血之渴望",icon="buff_xingbian",desc="偷取目标攻击,使其攻击力下降15%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="stealattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,1500,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[112131]={name="血之渴望",icon="buff_xingbian",desc="偷取目标攻击,使其攻击力下降20%,同时攻击力转移加成到自己身上,持续2回合,不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="stealattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,2000,101},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[112311]={name="流血",icon="buff_liuxue",desc="携带该状态的单位每回合损失【施法者攻击力*20%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="ranshao",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect="",keepEffect="Buff/liuxue",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112312]={name="混乱",icon="buff_hunluan",desc="携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hunluan",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/hunluan,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112411]={name="",icon="",desc="对牧师增伤10%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112412]={name="",icon="",desc="对牧师增伤15%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112413]={name="",icon="",desc="对牧师增伤20%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{209,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[112414]={name="沉默",icon="buff_chenmo",desc="携带该状态的单位无法使用主动技能,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jinmo",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_chenmo,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[201111]={name="嘲讽",icon="buff_tiaoxin",desc="携带该状态的单位强制普攻嘲讽者,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="chaofeng",cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/tiaoxin,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[201311]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="KunTa/KunTa_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[202311]={name="减速",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[203311]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升10%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="LiAo/LiAo_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[204111]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御降低20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[205111]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[206111]={name="点燃",icon="buff_dianran",desc="携带该状态的单位每回合损失【施法者攻击力*15%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/buff_dianran",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[206112]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升10,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,10}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[206122]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升20,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,20}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[206132]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升40,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,40}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207111]={name="保护分摊",icon="buff_shouhu",desc="保护己方攻击最高的2名英雄,分摊其受到伤害的40%",type=2,cmdType=2,side=0,camp={},cmd="baohu",cancelCmd={},isAddCmd=1,args={207111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="QiQi/QiQi_skill3_hit,bottom",keepEffect="Buff/buff_shouhu,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207112]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207113]={name="免控提升",icon="buff_kangkong",desc="携带该状态的单位免控提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207121]={name="保护分摊",icon="buff_shouhu",desc="保护己方攻击最高的2名英雄,分摊其受到伤害的40%",type=2,cmdType=2,side=0,camp={},cmd="baohu",cancelCmd={},isAddCmd=1,args={207121},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="QiQi/QiQi_skill3_hit,bottom",keepEffect="Buff/buff_shouhu,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207122]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207123]={name="免控提升",icon="buff_kangkong",desc="携带该状态的单位免控提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207131]={name="保护分摊",icon="buff_shouhu",desc="保护己方攻击最高的2名英雄,分摊其受到伤害的50%",type=2,cmdType=2,side=0,camp={},cmd="baohu",cancelCmd={},isAddCmd=1,args={207131},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="QiQi/QiQi_skill3_hit,bottom",keepEffect="Buff/buff_shouhu,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207132]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207133]={name="免控提升",icon="buff_kangkong",desc="携带该状态的单位免控提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{111,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207311]={name="治疗",icon="buff_zhiliao",desc="恢复等同自身生命上限15%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207321]={name="治疗",icon="buff_zhiliao",desc="恢复等同自身生命上限20%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207331]={name="治疗",icon="buff_zhiliao",desc="恢复等同自身生命上限25%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={2,2500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207411]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207421]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[207431]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208111]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击58%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,5800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208112]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升10%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208121]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击66%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,6600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208122]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208131]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击81%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,8100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208132]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升30%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208311]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击110%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="MiLiYa/MiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208312]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击185%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,18500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208321]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击129%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="MiLiYa/MiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208322]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击207%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,20700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208331]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击158%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="MiLiYa/MiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[208332]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击230%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,23000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209311]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果50%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209312]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果60%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-6000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209313]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果75%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209411]={name="禁止复活",icon="buff_jinzhifuhuo",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[209412]={name="伤害提高",icon="buff_shanghaijiashen",desc="伤害提高5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209413]={name="伤害提高",icon="buff_shanghaijiashen",desc="伤害提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[209414]={name="伤害提高",icon="buff_shanghaijiashen",desc="伤害提高20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{219,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[210111]={name="禁止治疗",icon="buff_jinliao",desc="禁止治疗",type=2,cmdType=2,side=0,camp={},cmd="noHp",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[210131]={name="禁止治疗",icon="buff_jinliao",desc="禁止治疗",type=2,cmdType=2,side=0,camp={},cmd="noHp",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[210132]={name="",icon="",desc="临时提高,不表现",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[210411]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[210412]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211111]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击81%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,17000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211121]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击81%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,20400},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211122]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升30,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="MiLiYa/MiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211131]={name="治疗",icon="buff_zhiliao",desc="全体英雄恢复等同攻击81%生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,24500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211132]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升70,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211133]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211311]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211321]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升30,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,30}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211331]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211332]={name="速度提升",icon="buff_sudutisheng",desc="携带该状态的英雄速度提升70,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{104,70}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211411]={name="科技真谛",icon="buff_kejizhendi",desc="标识",type=2,cmdType=2,side=1,camp={},cmd="biaoshi",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[211421]={name="科技真谛",icon="buff_kejizhendi",desc="标识",type=2,cmdType=2,side=1,camp={},cmd="biaoshi",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[212111]={name="沉默",icon="buff_chenmo",desc="携带该状态的单位无法使用主动技能,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="jinmo",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/buff_chenmo,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213111]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="YiBu/YiBu_skill1_buff",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213112]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高15%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213113]={name="免疫控制",icon="buff_bati",desc="免疫所有控制,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{111,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213121]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高25%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="YiBu/YiBu_skill1_buff",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213122]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213123]={name="免疫控制",icon="buff_bati",desc="免疫所有控制,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{111,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213131]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高30%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="YiBu/YiBu_skill1_buff",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213132]={name="免伤提升",icon="buff_mianshangtigao",desc="免伤提高25%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213133]={name="免疫控制",icon="buff_bati",desc="免疫所有控制,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{111,100000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213311]={name="命中提升",icon="buff_mingzhongtisheng",desc="提升目标命中效果30%,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{106,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213312]={name="撕裂",icon="",desc="每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成106%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)",type=2,cmdType=0,side=0,camp={},cmd="hurt1",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,10600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="AXiuLuo/AXiuLuo_attack_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213321]={name="撕裂",icon="",desc="每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成126%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)",type=2,cmdType=0,side=0,camp={},cmd="hurt1",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,12600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="AXiuLuo/AXiuLuo_attack_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213331]={name="撕裂",icon="",desc="每3层【怒气】则额外造成1次伤害,会对目标以外的随机单位造成151%的一次分裂伤害,怒气在攻击后消失(最多分裂2次)",type=2,cmdType=0,side=0,camp={},cmd="hurt1",cancelCmd={"cancelControl",1},isAddCmd=1,args={1,15100},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="AXiuLuo/AXiuLuo_attack_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[213411]={name="怒气",icon="buff_nuli",desc="提升自身1%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果",type=2,cmdType=0,side=0,camp={},cmd="attr1",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,100}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[213421]={name="怒气",icon="buff_nuli",desc="提升自身2%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果",type=2,cmdType=0,side=0,camp={},cmd="attr1",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[213431]={name="怒气",icon="buff_nuli",desc="提升自身3%攻击力,最多可叠加10层,该效果不可被驱散,使用【英勇冲锋】会释放怒气提升技能效果",type=2,cmdType=0,side=0,camp={},cmd="attr1",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[301311]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[301312]={name="保护分摊",icon="buff_shouhu",desc="保护己方攻击最高英雄,分摊其受到伤害的40%",type=2,cmdType=2,side=0,camp={},cmd="baohu",cancelCmd={},isAddCmd=1,args={301311},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shouhu,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[302111]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[303111]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[304111]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[304112]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[304311]={name="冰冻",icon="buff_bingdong",desc="携带该状态的单位无法行动,持续2回合,被攻击3次后解除",type=2,cmdType=2,side=0,camp={},cmd="bingdong",cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={},status={"jiansu"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/bingdong",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305311]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305312]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305321]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305322]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305331]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[305332]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306111]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="YiLiYa/YiLiYa_skill1_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306121]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="YiLiYa/YiLiYa_skill1_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306131]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="YiLiYa/YiLiYa_skill1_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306311]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击172%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,17200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="YiLiYa/YiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306312]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击247%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306321]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击206%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,20600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="YiLiYa/YiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306322]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击296%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,29600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306331]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击247%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,24700},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="YiLiYa/YiLiYa_skill2_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306332]={name="治疗",icon="buff_zhiliao",desc="若己方无死亡英雄,则为生命最低的己方英雄恢复等同攻击356%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,35600},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306411]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高10%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306421]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高15%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[306431]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[307111]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[307121]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[307132]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[307311]={name="冰冻",icon="buff_bingdong",desc="携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散",type=2,cmdType=2,side=0,camp={},cmd="bingdong",cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/bingdong",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[307411]={name="速度降低",icon="buff_jiansu",desc="携带该状态的英雄速度降低8%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="jiansu",cancelCmd={},isAddCmd=1,args={{204,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[308111]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果35%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[308112]={name="冰冻",icon="buff_bingdong",desc="携带该状态的单位无法行动,持续2回合,被攻击3次后解除",type=2,cmdType=2,side=0,camp={},cmd="bingdong",cancelCmd={"cancelControl",1},isAddCmd=1,args={3},argsGrow={},jobs={4},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/bingdong",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[308311]={name="禁止复活",icon="buff_jinzhifuhuo",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=0,roundOne=0},
+[308411]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果20%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[308421]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果30%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[308431]={name="治疗降低",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果40%",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{234,-5000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309111]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309112]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309113]={name="保护分摊",icon="buff_shouhu",desc="保护己方攻击最高的2个英雄,分摊其受到伤害的35%",type=2,cmdType=2,side=0,camp={},cmd="baohu",cancelCmd={},isAddCmd=1,args={309111},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shouhu,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309121]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309122]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309131]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309132]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309311]={name="嘲讽",icon="buff_tiaoxin",desc="携带该状态的单位强制普攻嘲讽者,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="chaofeng",cancelCmd={"cancelControl",1},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/tiaoxin,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309414]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升5%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309424]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升10%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[309434]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升15%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310111]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升15%,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310121]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310131]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310132]={name="爆伤提升",icon="buff_baoshangtisheng",desc="暴击伤害提高30%,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310311]={name="暴击降低",icon="buff_baojijiangdi",desc="暴击降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310321]={name="暴击降低",icon="buff_baojijiangdi",desc="暴击降低20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310331]={name="暴击降低",icon="buff_baojijiangdi",desc="暴击降低25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310411]={name="强袭",icon="buff_wangzhilingyu",desc="攻击力提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310421]={name="强袭",icon="buff_wangzhilingyu",desc="攻击力提升8%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[310431]={name="强袭",icon="buff_wangzhilingyu",desc="攻击力提升12%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1200}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311111]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311121]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311131]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311311]={name="治疗",icon="",desc="恢复己方血量最少的3个英雄等同攻击110%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311321]={name="治疗",icon="",desc="恢复己方血量最少的3个英雄等同攻击132%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,13200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[311331]={name="治疗",icon="",desc="恢复己方血量最少的3个英雄等同攻击158%的生命",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[312111]={name="减速",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[312311]={name="冰冻",icon="buff_bingdong",desc="携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散",type=2,cmdType=2,side=0,camp={},cmd="bingdong",cancelCmd={},isAddCmd=1,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/bingdong",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[312411]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[313111]={name="受到法伤提升",icon="buff_mianshangtigao",desc="受到法术伤害提高10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{272,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[313112]={name="受到法伤提升",icon="buff_mianshangtigao",desc="受到法术伤害提高15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{272,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[313113]={name="受到法伤提升",icon="buff_mianshangtigao",desc="受到法术伤害提高20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{272,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[313311]={name="减速",icon="buff_jiansu",desc="携带该状态的英雄速度降低15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="jiansu",cancelCmd={"cancelControl",1},isAddCmd=1,args={{204,-1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[313411]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高10%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[313412]={name="法伤提升",icon="buff_fashushanghaijiashen",desc="法术伤害提高10%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[313421]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高15%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[313422]={name="法伤提升",icon="buff_fashushanghaijiashen",desc="法术伤害提高15%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[313431]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高20%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[313432]={name="法伤提升",icon="buff_fashushanghaijiashen",desc="法术伤害提高20%",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{238,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[314111]={name="制衡",icon="buff_zhiheng",desc="降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上",type=0,cmdType=0,side=0,camp={},cmd="handleattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={1000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314112]={name="",icon="",desc="制衡的表现特效",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="KuLaLa/KuLaLa_skill1_buff",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314121]={name="制衡",icon="buff_zhiheng",desc="降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上",type=0,cmdType=0,side=0,camp={},cmd="handleattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={1500,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314131]={name="制衡",icon="buff_zhiheng",desc="降低敌方相应被选中属性,然后把属性*2平均附加到己方所有英雄上",type=0,cmdType=0,side=0,camp={},cmd="handleattr",cancelCmd={"cancelControl",1},isAddCmd=1,args={2000,2},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314311]={name="冰冻",icon="buff_bingdong",desc="携带该状态的单位无法行动,持续2回合,被攻击3次后解除。不可驱散",type=2,cmdType=2,side=0,camp={},cmd="bingdong",cancelCmd={"cancelControl",1},isAddCmd=0,args={3},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/bingdong",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314312]={name="群星结界",icon="buff_junxingjiejie",desc="降低目标攻击20%,如果效果自然消失,那么有50%概率在下回合开始直接对其冰冻1回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314313]={name="",icon="",desc="全屏特效表现",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{102,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="KuLaLa/KuLaLa_skill2_debuff_screen,fullscreen",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[314411]={name="冰冻概率提高",icon="buff_beibingdong",desc="被冰冻概率提高10%",type=2,cmdType=0,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{229,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[314412]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高3%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314413]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高3%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{108,300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314421]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高6%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314422]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高6%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{108,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314431]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提高9%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[314432]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高9%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{108,900}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[402111]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[403111]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[403311]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={2,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[403321]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={2,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[403331]={name="护盾",icon="buff_xishoudun",desc="护盾值等同于自己生命上限的20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={},isAddCmd=1,args={2,2000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[404111]={name="神火",icon="buff_dianran",desc="携带该状态的单位受到1次攻击时,额外损失【施法者攻击力*10%】的生命值,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="shenhuo",cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="Buff/buff_dianran",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[404311]={name="虚弱",icon="buff_xurou",desc="下一回合停止行动1回合(无法被驱散)",type=2,cmdType=2,side=0,camp={},cmd="chanrao",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuruo",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[405111]={name="神火",icon="buff_dianran",desc="携带该状态的单位受到1次攻击时,额外损失【施法者攻击力*10%】的生命值,持续3回合",type=2,cmdType=2,side=0,camp={},cmd="shenhuo",cancelCmd={},isAddCmd=1,args={1,1000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=2,hitEffect="",keepEffect="Buff/buff_dianran",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[405311]={name="眩晕",icon="buff_xuanyun",desc="携带该状态的单位无法攻击,持续2回合,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"shenhuo"},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[405331]={name="眩晕",icon="buff_xuanyun",desc="携带该状态的单位无法攻击,持续2回合,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="xuanyun",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuanyun,top",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[405411]={name="神罚",icon="buff_shenfai",desc="携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)",type=2,cmdType=2,side=0,camp={},cmd="feng",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[405412]={name="神罚",icon="buff_shenfai",desc="携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)",type=2,cmdType=2,side=0,camp={},cmd="feng",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[405413]={name="神罚",icon="buff_shenfai",desc="携带该状态的单位无法产生暴击,且被动技能无法触发,持续2回合(不包含加面板属性的被动技能)",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[406111]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[406121]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[406131]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408111]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408121]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408131]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少40%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-4000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408311]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408312]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提升8%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408313]={name="爆伤提升",icon="buff_baoshangtisheng",desc="爆伤提升30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{109,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408321]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408331]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408411]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408421]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[408431]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=3,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409111]={name="祈福",icon="buff_zhiliao",desc="携带该状态的单位免伤增加10%,受疗效果增加20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409112]={name="",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{234,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409121]={name="祈福",icon="buff_zhiliao",desc="携带该状态的单位免伤增加15%,受疗效果增加25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409122]={name="",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409131]={name="祈福",icon="buff_zhiliao",desc="携带该状态的单位免伤增加15%,受疗效果增加25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409132]={name="治疗提升",icon="buff_zhiliaotisheng",desc="携带该状态的单位提高15%治疗效果,直至战斗结束",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{236,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=5,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409133]={name="",icon="",desc="",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{234,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="WeiWeiAn/WeiWeiAn_skill1_hit,middle",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409311]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击110%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,11000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="WeiWeiAn/WeiWeiAn_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409321]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击110%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,12900},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="WeiWeiAn/WeiWeiAn_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409331]={name="复活",icon="",desc="复活己方单个英雄,并恢复等同攻击110%的生命",type=2,cmdType=2,side=0,camp={},cmd="revive",cancelCmd={"noRevive",0},isAddCmd=1,args={1,15800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="WeiWeiAn/WeiWeiAn_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409332]={name="",icon="",desc="2技能特效表现",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="WeiWeiAn/WeiWeiAn_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[409333]={name="",icon="",desc="普攻特效表现",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{112,0}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410111]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410121]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410122]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高10%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,1000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410131]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升25%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{201,2500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410132]={name="暴击提升",icon="buff_baojitisheng",desc="暴击提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{108,2000}},argsGrow={},jobs={2},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[410311]={name="法免提升",icon="buff_famiantisheng",desc="免伤提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{241,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[410312]={name="连携",icon="buff_lianxie",desc="均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散",type=2,cmdType=0,side=0,camp={},cmd="fentan",cancelCmd={},isAddCmd=1,args={1,0},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="AnLaAnNi/AnLaAnNi_skill2_hit",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[410321]={name="连携",icon="buff_lianxie",desc="均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散",type=2,cmdType=0,side=0,camp={},cmd="fentan",cancelCmd={},isAddCmd=1,args={1,8200},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="AnLaAnNi/AnLaAnNi_skill2_hit",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[410331]={name="法免提升",icon="buff_famiantisheng",desc="免伤提高20%,持续2回合",type=2,cmdType=0,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{241,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[410332]={name="连携",icon="buff_lianxie",desc="均摊己方所有英雄受到的攻击伤害,持续2回合,效果均不可被驱散",type=2,cmdType=0,side=0,camp={},cmd="fentan",cancelCmd={},isAddCmd=1,args={1,9800},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="AnLaAnNi/AnLaAnNi_skill2_hit",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[501111]={name="破甲",icon="buff_pojia",desc="携带该状态的单位防御减少20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="defRate",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[501311]={name="防御提升",icon="buff_fangyutisheng",desc="携带该状态的单位防御提升30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{202,3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="XingXingZhe/XingXingZhe_skill2_hit",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[502111]={name="禁止复活",icon="buff_jinzhifuhuo",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[503111]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[503311]={name="混乱",icon="buff_hunluan",desc="携带该状态的单位无法分辨敌友,将使用普攻随机攻击全场任意目标,持续1回合",type=2,cmdType=2,side=0,camp={},cmd="hunluan",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="Buff/hunluan,topright",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[504111]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[504331]={name="禁止复活",icon="buff_jinzhifuhuo",desc="禁止复活",type=2,cmdType=2,side=0,camp={},cmd="noRevive",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=99,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=1,noQusan=1,roundOne=0},
+[504411]={name="魔界之力",icon="buff_mojiezhili",desc="每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/mojiezhili",validateEffect="",hitSound=0,dieEffect="",appendCnt=5,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[504421]={name="魔界之力",icon="buff_mojiezhili",desc="每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/mojiezhili",validateEffect="",hitSound=0,dieEffect="",appendCnt=7,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[504431]={name="魔界之力",icon="buff_mojiezhili",desc="每层使卡莉芙伤害提升6%,该效果可叠加,并且不可被驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{219,600}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/mojiezhili",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[504432]={name="",icon="",desc="友方【诅咒】有55%概率免疫驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{270,5500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[504433]={name="",icon="",desc="友方【诅咒】有65%概率免疫驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{270,6500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[504434]={name="",icon="",desc="友方【诅咒】有75%概率免疫驱散",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{270,7500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[505111]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[505131]={name="免伤提升",icon="buff_mianshangtigao",desc="携带该状态的单位免伤提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={"cancelControl",1},isAddCmd=1,args={{112,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[505141]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=100,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[505142]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=100,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[506131]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[506311]={name="虚弱",icon="buff_xurou",desc="下一回合停止行动1回合(无法被驱散)",type=2,cmdType=2,side=0,camp={},cmd="chanrao",cancelCmd={},isAddCmd=1,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/xuruo",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[507111]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[507311]={name="石化",icon="buff_shihua",desc="携带该状态的单位无法攻击,不受控制命中影响",type=2,cmdType=2,side=0,camp={},cmd="shihua",cancelCmd={"cancelControl",1},isAddCmd=1,args={},argsGrow={},jobs={},status={"zuzhou"},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="shihua",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[508111]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[508112]={name="分裂诅咒",icon="",desc="诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhouSeed",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[508113]={name="分裂诅咒",icon="",desc="诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhouSeed",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[508114]={name="分裂诅咒",icon="",desc="诅咒,2回合后,使目标受到施法者20%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhouSeed",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509111]={name="护盾",icon="buff_xishoudun",desc="伤害吸收盾,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={"cancelControl",1},isAddCmd=1,args={7,5000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509121]={name="护盾",icon="buff_xishoudun",desc="伤害吸收盾,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={"cancelControl",1},isAddCmd=1,args={7,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509131]={name="护盾",icon="buff_xishoudun",desc="伤害吸收盾,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="hudun",cancelCmd={"cancelControl",1},isAddCmd=1,args={7,15000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="Buff/buff_shanghaidun,front",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509311]={name="降低治疗效果",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{234,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509312]={name="降低命中",icon="buff_jiangdimingzhong",desc="降低目标命中效果20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{106,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509313]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低30%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-3000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509314]={name="诅咒",icon="buff_zuzhou",desc="诅咒,2回合后,使目标受到施法者30%攻击力的无视防御伤害,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="zuzhou",cancelCmd={},isAddCmd=0,args={1,3000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/zuzhou,bottom",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509315]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509321]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升15%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509331]={name="攻击提升",icon="buff_gongjitisheng",desc="攻击力提升20%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509411]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低2%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-300}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509412]={name="降低治疗效果",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{234,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509421]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低3%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-400}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509422]={name="降低治疗效果",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果8%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{234,-800}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509431]={name="攻击降低",icon="buff_gongjijiangdi",desc="攻击力降低5%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{201,-500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=3,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[509432]={name="降低治疗效果",icon="buff_zhiliaojiangdi",desc="降低目标被治疗效果10%,持续2回合",type=2,cmdType=2,side=0,camp={},cmd="attrQusan",cancelCmd={},isAddCmd=1,args={{234,-1000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=10,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[510111]={name="践踏",icon="buff_jianta",desc="携带该状态的单位,物理免伤降低20%",type=2,cmdType=2,side=0,camp={},cmd="attrdne",cancelCmd={},isAddCmd=1,args={{240,-2000}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[510411]={name="灵魂震颤",icon="buff_linghunzhenchan",desc="己方全体英雄恢复吕布攻击80%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,8000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[510421]={name="灵魂震颤",icon="buff_linghunzhenchan",desc="己方全体英雄恢复吕布攻击80%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,10000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[510431]={name="灵魂震颤",icon="buff_linghunzhenchan",desc="己方全体英雄恢复吕布攻击80%的生命值",type=2,cmdType=2,side=0,camp={},cmd="hp",cancelCmd={},isAddCmd=1,args={1,12000},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[511111]={name="点燃",icon="buff_dianran",desc="携带该状态的单位每回合损失【施法者攻击力*15%】的生命值,持续2回合,该效果可叠加",type=2,cmdType=2,side=0,camp={},cmd="liuxue",cancelCmd={"cancelControl",1},isAddCmd=0,args={1,1500},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="Buff/buff_dianran",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+[511331]={name="训诫",icon="buff_xunjie",desc="携带该状态的英雄伤害增加15%(不可被驱散)",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{219,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=1,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[511332]={name="陷阵",icon="buff_xianzhen",desc="当自己血量低于50%或首次被控制的时候,自动解除并免疫控制且伤害提高15%,持续4回合(每场只能触发一次)",type=2,cmdType=2,side=0,camp={5},cmd="attr",cancelCmd={},isAddCmd=1,args={{111,50000},{219,1500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=4,canAppend=2,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=1,roundOne=0},
+[511411]={name="魔种",icon="buff_mozhong",desc="攻击力提升5%",type=2,cmdType=2,side=0,camp={},cmd="attr",cancelCmd={},isAddCmd=1,args={{201,500}},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=2,canAppend=1,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=5,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0},
+null={name="",icon="",desc="",type=0,cmdType=0,side=0,camp={},cmd="",cancelCmd={},isAddCmd=0,args={},argsGrow={},jobs={},status={},pos={},contrapose={},calcMode={},round=0,canAppend=0,hitEffect="",keepEffect="",validateEffect="",hitSound=0,dieEffect="",appendCnt=0,group={},effectOffset="",holdOnDie=0,noQusan=0,roundOne=0}}end)();
 (function()qusan={
-[1]={type=1,buffcmd=[[hurt]]},
-[2]={type=1,buffcmd=[[ranshao]]},
-[3]={type=1,buffcmd=[[liuxue]]},
-[4]={type=1,buffcmd=[[zhongdu]]},
-[5]={type=1,buffcmd=[[xuanyun]]},
-[6]={type=1,buffcmd=[[shihua]]},
-[7]={type=1,buffcmd=[[bingdong]]},
-[8]={type=1,buffcmd=[[jinmo]]},
-[9]={type=1,buffcmd=[[kongju]]},
-[10]={type=1,buffcmd=[[chanrao]]},
-[11]={type=1,buffcmd=[[zhongzi]]},
-[12]={type=1,buffcmd=[[xuruo]]},
-[13]={type=2,buffcmd=[[hp]]},
-[15]={type=1,buffcmd=[[biaoshi]]},
-[16]={type=1,buffcmd=[[jiansu]]},
-[17]={type=1,buffcmd=[[chaofeng]]},
-[18]={type=1,buffcmd=[[defRate]]},
-[19]={type=1,buffcmd=[[hunluan]]},
-[20]={type=1,buffcmd=[[ranshao1]]},
-[21]={type=1,buffcmd=[[noHp]]},
-[22]={type=1,buffcmd=[[shenhuo]]},
-[23]={type=1,buffcmd=[[zuzhou]]},
-[24]={type=1,buffcmd=[[attrQusan]]},
-[25]={type=2,buffcmd=[[hudun]]},
-[26]={type=2,buffcmd=[[attr]]},
-[27]={type=1,buffcmd=[[attrdne]]},
-[28]={type=2,buffcmd=[[attr1]]},
-[29]={type=1,buffcmd=[[stealattr]]},
-[30]={type=2,buffcmd=[[fentan]]}}end)();
+[1]={type=1,buffcmd="hurt"},
+[2]={type=1,buffcmd="ranshao"},
+[3]={type=1,buffcmd="liuxue"},
+[4]={type=1,buffcmd="zhongdu"},
+[5]={type=1,buffcmd="xuanyun"},
+[6]={type=1,buffcmd="shihua"},
+[7]={type=1,buffcmd="bingdong"},
+[8]={type=1,buffcmd="jinmo"},
+[9]={type=1,buffcmd="kongju"},
+[10]={type=1,buffcmd="chanrao"},
+[11]={type=1,buffcmd="zhongzi"},
+[12]={type=1,buffcmd="xuruo"},
+[13]={type=2,buffcmd="hp"},
+[15]={type=1,buffcmd="biaoshi"},
+[16]={type=1,buffcmd="jiansu"},
+[17]={type=1,buffcmd="chaofeng"},
+[18]={type=1,buffcmd="defRate"},
+[19]={type=1,buffcmd="hunluan"},
+[20]={type=1,buffcmd="ranshao1"},
+[21]={type=1,buffcmd="noHp"},
+[22]={type=1,buffcmd="shenhuo"},
+[23]={type=1,buffcmd="zuzhou"},
+[24]={type=1,buffcmd="attrQusan"},
+[25]={type=2,buffcmd="hudun"},
+[26]={type=2,buffcmd="attr"},
+[27]={type=1,buffcmd="attrdne"},
+[28]={type=2,buffcmd="attr1"},
+[29]={type=1,buffcmd="stealattr"},
+[30]={type=2,buffcmd="fentan"}}end)();

+ 232 - 191
script/excel/ssecy/buy.lua

@@ -1,194 +1,218 @@
 (function()buy={
-[101]={id=101,icon=101,cmd=[[topup]],args={1},name=[[60钻石]],desc=[[60]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=6,US=0.99,HK=8,TW=33,FBRU=109,VKRU=15,WEBRU=89,merge=0},
-[102]={id=102,icon=102,cmd=[[topup]],args={2},name=[[300钻石]],desc=[[300]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[103]={id=103,icon=103,cmd=[[topup]],args={3},name=[[680钻石]],desc=[[680]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[104]={id=104,icon=104,cmd=[[topup]],args={4},name=[[1280钻石]],desc=[[1280]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=128,US=19.99,HK=158,TW=670,FBRU=1899,VKRU=249,WEBRU=1549,merge=0},
-[105]={id=105,icon=105,cmd=[[topup]],args={5},name=[[1980钻石]],desc=[[1980]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=198,US=39.99,HK=258,TW=1070,FBRU=3899,VKRU=449,WEBRU=2549,merge=0},
-[106]={id=106,icon=106,cmd=[[topup]],args={6},name=[[3280钻石]],desc=[[3280]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[107]={id=107,icon=107,cmd=[[topup]],args={7},name=[[6480钻石]],desc=[[6480]],doubleCnt=1,zhekou=0,vipExp=0,oCN=0,CN=648,US=99.99,HK=788,TW=3290,FBRU=8199,VKRU=1199,WEBRU=7499,merge=0},
-[201]={id=201,icon=0,cmd=[[superBigFund]],args={1},name=[[超值基金128]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[202]={id=202,icon=0,cmd=[[superBigFund]],args={2},name=[[超值基金328]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[203]={id=203,icon=5,cmd=[[fund]],args={1},name=[[成长基金1]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=18,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[204]={id=204,icon=5,cmd=[[fund]],args={2},name=[[成长基金2]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=18,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[205]={id=205,icon=5,cmd=[[fund]],args={3},name=[[无限召唤]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[206]={id=206,icon=0,cmd=[[overflowFund]],args={1},name=[[超值基金]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[207]={id=207,icon=0,cmd=[[overflowFund]],args={2},name=[[奢华基金]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=98,US=14.99,HK=118,TW=490,FBRU=1449,VKRU=199,WEBRU=1199,merge=0},
-[208]={id=208,icon=0,cmd=[[absWeeklyCard]],args={1},name=[[铂金周卡]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[209]={id=209,icon=0,cmd=[[abs365Card]],args={1},name=[[365王卡]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=98,US=14.99,HK=118,TW=490,FBRU=1449,VKRU=199,WEBRU=1199,merge=0},
-[301]={id=301,icon=8,cmd=[[dailyLibao]],args={1},name=[[礼包组合]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=8,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[302]={id=302,icon=8,cmd=[[dailyLibao]],args={2},name=[[全民1元]],desc=[[全民礼包,立赠60和价值488的超值礼包]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=1,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[303]={id=303,icon=8,cmd=[[dailyLibao]],args={3},name=[[全民3元]],desc=[[V1礼包,立赠120和价值888的超值礼包]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=3,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[304]={id=304,icon=8,cmd=[[dailyLibao]],args={4},name=[[全民6元]],desc=[[V2礼包,立赠300和价值1688的超值礼包]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[305]={id=305,icon=8,cmd=[[dailyLibao]],args={5},name=[[V3礼包]],desc=[[V3礼包,立赠680和价值3388的超值礼包]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[403]={id=403,icon=0,cmd=[[weekLibao]],args={2},name=[[每周礼包-128]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[404]={id=404,icon=0,cmd=[[weekLibao]],args={3},name=[[每周礼包-328]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[405]={id=405,icon=0,cmd=[[weekLibao]],args={4},name=[[每周礼包-648]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[501]={id=501,icon=0,cmd=[[monthLibao]],args={2},name=[[每月礼包-30]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[502]={id=502,icon=0,cmd=[[monthLibao]],args={3},name=[[每月礼包-60]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=60,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[503]={id=503,icon=0,cmd=[[monthLibao]],args={4},name=[[每月礼包-128]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[504]={id=504,icon=0,cmd=[[monthLibao]],args={5},name=[[每月礼包-328]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[601]={id=601,icon=3,cmd=[[tequanShop]],args={1},name=[[快速作战礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=18,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[602]={id=602,icon=3,cmd=[[tequanShop]],args={4},name=[[召唤卷轴礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[701]={id=701,icon=0,cmd=[[unionRedbag]],args={1},name=[[小清新红包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[702]={id=702,icon=0,cmd=[[unionRedbag]],args={2},name=[[小清新红包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=60,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[703]={id=703,icon=0,cmd=[[unionRedbag]],args={3},name=[[小清新红包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=118,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[704]={id=704,icon=0,cmd=[[unionRedbag]],args={4},name=[[高端大气红包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=50,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[705]={id=705,icon=0,cmd=[[unionRedbag]],args={5},name=[[至尊王者红包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[801]={id=801,icon=0,cmd=[[towerKing]],args={},name=[[王者历练特权]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99.99,HK=788,TW=3290,FBRU=8199,VKRU=1199,WEBRU=7499,merge=0},
-[802]={id=802,icon=0,cmd=[[heroGrowUp]],args={},name=[[激活奖金]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=98,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[901]={id=901,icon=2,cmd=[[openServer]],args={1},name=[[开服有礼第1天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[902]={id=902,icon=2,cmd=[[openServer]],args={2},name=[[开服有礼第2天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[903]={id=903,icon=2,cmd=[[openServer]],args={3},name=[[开服有礼第3天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[904]={id=904,icon=2,cmd=[[openServer]],args={4},name=[[开服有礼第4天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[905]={id=905,icon=2,cmd=[[openServer]],args={5},name=[[开服有礼第5天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[906]={id=906,icon=2,cmd=[[openServer]],args={6},name=[[开服有礼第6天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[907]={id=907,icon=2,cmd=[[openServer]],args={7},name=[[开服有礼第7天礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1001]={id=1001,icon=2,cmd=[[monthCard]],args={1},name=[[月卡]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=0.99,HK=8,TW=33,FBRU=109,VKRU=15,WEBRU=89,merge=0},
-[1002]={id=1002,icon=2,cmd=[[monthCard]],args={2},name=[[终身卡]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=14.99,HK=118,TW=490,FBRU=1449,VKRU=199,WEBRU=1199,merge=0},
-[1011]={id=1011,icon=0,cmd=[[giftPack]],args={1},name=[[6元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1012]={id=1012,icon=0,cmd=[[giftPack]],args={2},name=[[30元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1013]={id=1013,icon=0,cmd=[[giftPack]],args={3},name=[[68元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1014]={id=1014,icon=0,cmd=[[giftPack]],args={4},name=[[128元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1015]={id=1015,icon=0,cmd=[[giftPack]],args={5},name=[[328元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[1016]={id=1016,icon=0,cmd=[[giftPack]],args={6},name=[[648元礼包]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[2001]={id=2001,icon=0,cmd=[[mangHeGift]],args={},name=[[奥斯曼的礼物]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[3011]={id=3011,icon=10003,cmd=[[limitMangHe]],args={},name=[[限量召唤盲盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=200,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3012]={id=3012,icon=10003,cmd=[[limitMangHe]],args={},name=[[限量召唤盲盒]],desc=[[]],doubleCnt=0,zhekou=35,vipExp=0,oCN=195,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3013]={id=3013,icon=10003,cmd=[[limitMangHe]],args={},name=[[限量召唤盲盒]],desc=[[]],doubleCnt=0,zhekou=30,vipExp=0,oCN=660,CN=198,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3014]={id=3014,icon=10003,cmd=[[limitMangHe]],args={},name=[[限量召唤盲盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=1312,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3015]={id=3015,icon=10003,cmd=[[limitMangHe]],args={},name=[[限量召唤盲盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=3240,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3021]={id=3021,icon=10008,cmd=[[limitMangHe]],args={},name=[[限量英雄盲盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=200,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3022]={id=3022,icon=10008,cmd=[[limitMangHe]],args={},name=[[限量英雄盲盒]],desc=[[]],doubleCnt=0,zhekou=35,vipExp=0,oCN=195,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3023]={id=3023,icon=10008,cmd=[[limitMangHe]],args={},name=[[限量英雄盲盒]],desc=[[]],doubleCnt=0,zhekou=30,vipExp=0,oCN=660,CN=198,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3024]={id=3024,icon=10008,cmd=[[limitMangHe]],args={},name=[[限量英雄盲盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=1312,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3025]={id=3025,icon=10008,cmd=[[limitMangHe]],args={},name=[[限量英雄盲盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=3240,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3031]={id=3031,icon=10001,cmd=[[limitMangHe]],args={},name=[[限量装备盲盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=200,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3032]={id=3032,icon=10001,cmd=[[limitMangHe]],args={},name=[[限量装备盲盒]],desc=[[]],doubleCnt=0,zhekou=35,vipExp=0,oCN=195,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3033]={id=3033,icon=10001,cmd=[[limitMangHe]],args={},name=[[限量装备盲盒]],desc=[[]],doubleCnt=0,zhekou=30,vipExp=0,oCN=660,CN=198,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3034]={id=3034,icon=10001,cmd=[[limitMangHe]],args={},name=[[限量装备盲盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=1312,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3035]={id=3035,icon=10001,cmd=[[limitMangHe]],args={},name=[[限量装备盲盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=3240,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3041]={id=3041,icon=10007,cmd=[[limitMangHe]],args={},name=[[限量符文盲盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=200,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3042]={id=3042,icon=10007,cmd=[[limitMangHe]],args={},name=[[限量符文盲盒]],desc=[[]],doubleCnt=0,zhekou=35,vipExp=0,oCN=195,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3043]={id=3043,icon=10007,cmd=[[limitMangHe]],args={},name=[[限量符文盲盒]],desc=[[]],doubleCnt=0,zhekou=30,vipExp=0,oCN=660,CN=198,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3044]={id=3044,icon=10007,cmd=[[limitMangHe]],args={},name=[[限量符文盲盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=1312,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[3045]={id=3045,icon=10007,cmd=[[limitMangHe]],args={},name=[[限量符文盲盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=3240,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[4001]={id=4001,icon=0,cmd=[[custom]],args={10002},name=[[初级订制礼包]],desc=[[60]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=0.99,HK=8,TW=33,FBRU=109,VKRU=15,WEBRU=89,merge=0},
-[4002]={id=4002,icon=0,cmd=[[custom]],args={10003},name=[[中级订制礼包]],desc=[[300]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[4003]={id=4003,icon=0,cmd=[[custom]],args={10004},name=[[高级订制礼包]],desc=[[680]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[4004]={id=4004,icon=0,cmd=[[custom]],args={10005},name=[[特级订制礼包]],desc=[[1280]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[4005]={id=4005,icon=0,cmd=[[custom]],args={10006},name=[[顶级订制礼包]],desc=[[3280]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[4006]={id=4006,icon=0,cmd=[[custom]],args={10007},name=[[豪华订制礼包]],desc=[[6480]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99.99,HK=788,TW=3290,FBRU=8199,VKRU=1199,WEBRU=7499,merge=0},
-[4007]={id=4007,icon=0,cmd=[[buling]],args={1},name=[[国庆补领]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[4008]={id=4008,icon=0,cmd=[[buling]],args={80002},name=[[新春补领]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[5001]={id=5001,icon=10005,cmd=[[seckillBuy]],args={1},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5002]={id=5002,icon=10005,cmd=[[seckillBuy]],args={2},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5003]={id=5003,icon=10005,cmd=[[seckillBuy]],args={3},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5004]={id=5004,icon=10005,cmd=[[seckillBuy]],args={4},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5005]={id=5005,icon=10005,cmd=[[seckillBuy]],args={5},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5006]={id=5006,icon=10005,cmd=[[seckillBuy]],args={6},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5007]={id=5007,icon=10005,cmd=[[seckillBuy]],args={7},name=[[超值礼包]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5008]={id=5008,icon=10001,cmd=[[seckillBuy]],args={8},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5009]={id=5009,icon=10001,cmd=[[seckillBuy]],args={9},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5010]={id=5010,icon=10001,cmd=[[seckillBuy]],args={10},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5011]={id=5011,icon=10001,cmd=[[seckillBuy]],args={11},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5012]={id=5012,icon=10001,cmd=[[seckillBuy]],args={12},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5013]={id=5013,icon=10001,cmd=[[seckillBuy]],args={13},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5014]={id=5014,icon=10001,cmd=[[seckillBuy]],args={14},name=[[特惠礼包]],desc=[[12]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5015]={id=5015,icon=10008,cmd=[[seckillBuy]],args={15},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5016]={id=5016,icon=10008,cmd=[[seckillBuy]],args={16},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5017]={id=5017,icon=10008,cmd=[[seckillBuy]],args={17},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5018]={id=5018,icon=10008,cmd=[[seckillBuy]],args={18},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5019]={id=5019,icon=10008,cmd=[[seckillBuy]],args={19},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5020]={id=5020,icon=10008,cmd=[[seckillBuy]],args={20},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5021]={id=5021,icon=10008,cmd=[[seckillBuy]],args={21},name=[[尊享礼包]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5022]={id=5022,icon=0,cmd=[[seckillBuy]],args={22},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5023]={id=5023,icon=0,cmd=[[seckillBuy]],args={23},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5024]={id=5024,icon=0,cmd=[[seckillBuy]],args={24},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5025]={id=5025,icon=0,cmd=[[seckillBuy]],args={25},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5026]={id=5026,icon=0,cmd=[[seckillBuy]],args={26},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5027]={id=5027,icon=0,cmd=[[seckillBuy]],args={27},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[5028]={id=5028,icon=0,cmd=[[seckillBuy]],args={28},name=[[一键购买]],desc=[[41]],doubleCnt=0,zhekou=0,vipExp=0,oCN=48,CN=40,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[6001]={id=6001,icon=0,cmd=[[xiLianGift]],args={6001},name=[[十连]],desc=[[98]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=98,US=14.99,HK=118,TW=490,FBRU=1449,VKRU=199,WEBRU=1199,merge=0},
-[6002]={id=6002,icon=0,cmd=[[xiLianGift]],args={6002},name=[[三十连]],desc=[[328]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[6003]={id=6003,icon=0,cmd=[[xiLianGift]],args={6003},name=[[六十连]],desc=[[648]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99.99,HK=788,TW=3290,FBRU=8199,VKRU=1199,WEBRU=7499,merge=0},
-[7001]={id=7001,icon=0,cmd=[[festvialCard]],args={70001},name=[[限时周卡(小七)]],desc=[[198]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=198,US=39.99,HK=258,TW=1070,FBRU=3899,VKRU=449,WEBRU=2549,merge=0},
-[7005]={id=7005,icon=0,cmd=[[festvialCard]],args={12001},name=[[元宵周卡]],desc=[[198]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=198,US=39.99,HK=258,TW=1070,FBRU=3899,VKRU=449,WEBRU=2549,merge=0},
-[7006]={id=7006,icon=0,cmd=[[festvialCard]],args={13001},name=[[新春周卡]],desc=[[198]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=198,US=39.99,HK=258,TW=1070,FBRU=3899,VKRU=449,WEBRU=2549,merge=0},
-[8001]={id=8001,icon=0,cmd=[[signGift]],args={10001},name=[[签到礼包]],desc=[[98]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=98,US=14.99,HK=118,TW=490,FBRU=1449,VKRU=199,WEBRU=1199,merge=0},
-[10011]={id=10011,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼包]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10012]={id=10012,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10013]={id=10013,icon=10005,cmd=[[premiumGift]],args={},name=[[招募经验礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10014]={id=10014,icon=10004,cmd=[[premiumGift]],args={},name=[[招募金币礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10015]={id=10015,icon=10003,cmd=[[premiumGift]],args={},name=[[特惠招募礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10016]={id=10016,icon=10008,cmd=[[premiumGift]],args={},name=[[超级SSR礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=4320,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10021]={id=10021,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼包]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10022]={id=10022,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10023]={id=10023,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼包]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10024]={id=10024,icon=10001,cmd=[[premiumGift]],args={},name=[[传说装备礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10025]={id=10025,icon=10001,cmd=[[premiumGift]],args={},name=[[传说装备礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10026]={id=10026,icon=10001,cmd=[[premiumGift]],args={},name=[[传说装备礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=4320,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10031]={id=10031,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼包]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10032]={id=10032,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10033]={id=10033,icon=10003,cmd=[[premiumGift]],args={},name=[[特惠招募礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10034]={id=10034,icon=10003,cmd=[[premiumGift]],args={},name=[[先知招募礼包]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10035]={id=10035,icon=10003,cmd=[[premiumGift]],args={},name=[[先知招募礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10036]={id=10036,icon=10008,cmd=[[premiumGift]],args={},name=[[SSR自选礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=4320,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10041]={id=10041,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼包]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10042]={id=10042,icon=10008,cmd=[[premiumGift]],args={},name=[[特惠材料礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10043]={id=10043,icon=10008,cmd=[[premiumGift]],args={},name=[[金币经验礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10044]={id=10044,icon=10003,cmd=[[premiumGift]],args={},name=[[符文招募礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10045]={id=10045,icon=10003,cmd=[[premiumGift]],args={},name=[[突破升星礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[10046]={id=10046,icon=10007,cmd=[[premiumGift]],args={},name=[[超级符文礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=4320,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20011]={id=20011,icon=10008,cmd=[[premiumGift]],args={},name=[[修罗材料礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20012]={id=20012,icon=10008,cmd=[[premiumGift]],args={},name=[[修罗普通礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20013]={id=20013,icon=10003,cmd=[[premiumGift]],args={},name=[[修罗进阶礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20014]={id=20014,icon=10003,cmd=[[premiumGift]],args={},name=[[修罗经验礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20015]={id=20015,icon=10003,cmd=[[premiumGift]],args={},name=[[修罗金币礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20016]={id=20016,icon=10008,cmd=[[premiumGift]],args={},name=[[修罗超级礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20021]={id=20021,icon=10008,cmd=[[premiumGift]],args={},name=[[救世材料礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20022]={id=20022,icon=10008,cmd=[[premiumGift]],args={},name=[[救世普通礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20023]={id=20023,icon=10003,cmd=[[premiumGift]],args={},name=[[救世进阶礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20024]={id=20024,icon=10003,cmd=[[premiumGift]],args={},name=[[救世经验礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20025]={id=20025,icon=10003,cmd=[[premiumGift]],args={},name=[[救世金币礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20026]={id=20026,icon=10008,cmd=[[premiumGift]],args={},name=[[救世超级礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20031]={id=20031,icon=10008,cmd=[[premiumGift]],args={},name=[[舞者材料礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20032]={id=20032,icon=10008,cmd=[[premiumGift]],args={},name=[[舞者普通礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20033]={id=20033,icon=10003,cmd=[[premiumGift]],args={},name=[[舞者进阶礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20034]={id=20034,icon=10003,cmd=[[premiumGift]],args={},name=[[舞者经验礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20035]={id=20035,icon=10003,cmd=[[premiumGift]],args={},name=[[舞者金币礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[20036]={id=20036,icon=10008,cmd=[[premiumGift]],args={},name=[[舞者超级礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30011]={id=30011,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物小礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30012]={id=30012,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物中礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30013]={id=30013,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物大礼盒]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30014]={id=30014,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物特大礼盒]],desc=[[]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30015]={id=30015,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物巨大礼盒]],desc=[[]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[30016]={id=30016,icon=10008,cmd=[[premiumGift]],args={},name=[[全神遗物超级礼盒]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=4320,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[40001]={id=40001,icon=10008,cmd=[[premiumGift]],args={},name=[[每日6元礼包]],desc=[[]],doubleCnt=0,zhekou=15,vipExp=0,oCN=40,CN=6,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[40002]={id=40002,icon=10008,cmd=[[premiumGift]],args={},name=[[圣石小礼包]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=60,CN=12,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[40003]={id=40003,icon=10008,cmd=[[premiumGift]],args={},name=[[圣石中礼包]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=150,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[40004]={id=40004,icon=10008,cmd=[[premiumGift]],args={},name=[[圣石大礼包]],desc=[[]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[50001]={id=50001,icon=0,cmd=[[premiumGift]],args={},name=[[特惠招募礼盒]],desc=[[128]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[50002]={id=50002,icon=0,cmd=[[premiumGift]],args={},name=[[史诗装备礼盒]],desc=[[128]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[50003]={id=50003,icon=0,cmd=[[premiumGift]],args={},name=[[突破升星礼盒]],desc=[[128]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[50004]={id=50004,icon=0,cmd=[[premiumGift]],args={},name=[[超级SSR礼盒]],desc=[[328]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[50005]={id=50005,icon=0,cmd=[[premiumGift]],args={},name=[[传说装备礼盒]],desc=[[328]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[50006]={id=50006,icon=0,cmd=[[premiumGift]],args={},name=[[超级符文礼盒]],desc=[[328]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[60001]={id=60001,icon=10011,cmd=[[wishGift]],args={1},name=[[夙愿荆棘礼盒]],desc=[[68]],doubleCnt=0,zhekou=20,vipExp=0,oCN=340,CN=68,US=0.99,HK=8,TW=33,FBRU=109,VKRU=15,WEBRU=89,merge=0},
-[60002]={id=60002,icon=10010,cmd=[[wishGift]],args={2},name=[[夙愿星宿礼盒]],desc=[[128]],doubleCnt=0,zhekou=25,vipExp=0,oCN=512,CN=128,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[60003]={id=60003,icon=10009,cmd=[[wishGift]],args={3},name=[[夙愿猩红礼盒]],desc=[[328]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[60004]={id=60004,icon=10009,cmd=[[wishGift]],args={4},name=[[夙愿曙光礼盒]],desc=[[328]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[60005]={id=60005,icon=10009,cmd=[[wishGift]],args={5},name=[[夙愿闪耀礼盒]],desc=[[328]],doubleCnt=0,zhekou=18,vipExp=0,oCN=1822,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[70001]={id=70001,icon=10011,cmd=[[premiumGift]],args={60001},name=[[限时惊喜好礼]],desc=[[6]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=0.99,HK=8,TW=33,FBRU=109,VKRU=15,WEBRU=89,merge=0},
-[70002]={id=70002,icon=10011,cmd=[[premiumGift]],args={60002},name=[[限时时光好礼]],desc=[[30]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[70003]={id=70003,icon=10010,cmd=[[premiumGift]],args={60003},name=[[限时荆棘好礼]],desc=[[68]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=9.99,HK=78,TW=330,FBRU=999,VKRU=139,WEBRU=849,merge=0},
-[70004]={id=70004,icon=10010,cmd=[[premiumGift]],args={60004},name=[[限时天启好礼]],desc=[[128]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[70005]={id=70005,icon=10009,cmd=[[premiumGift]],args={60005},name=[[限时闪耀好礼]],desc=[[328]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[70006]={id=70006,icon=10009,cmd=[[premiumGift]],args={60006},name=[[限时曙光好礼]],desc=[[648]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99.99,HK=788,TW=3290,FBRU=8199,VKRU=1199,WEBRU=7499,merge=0},
-[80001]={id=80001,icon=10011,cmd=[[premiumGift]],args={70001},name=[[瑞虎迎春礼盒]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[80002]={id=80002,icon=10011,cmd=[[premiumGift]],args={70002},name=[[瑞虎呈祥礼盒]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=4.99,HK=38,TW=170,FBRU=499,VKRU=69,WEBRU=399,merge=0},
-[80003]={id=80003,icon=10010,cmd=[[premiumGift]],args={70003},name=[[瑞虎吉祥礼盒]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0},
-[80004]={id=80004,icon=10009,cmd=[[premiumGift]],args={70004},name=[[瑞虎如意礼盒]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=49.99,HK=398,TW=1690,FBRU=4499,VKRU=599,WEBRU=3899,merge=0},
-[80005]={id=80005,icon=10009,cmd=[[premiumGift]],args={70005},name=[[瑞虎发财礼盒]],desc=[[]],doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=648,US=99999,HK=999999,TW=999999,FBRU=99999,VKRU=99999,WEBRU=999999,merge=0}}end)();
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+[90005]={id=90005,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你通过了主线第100关的挑战,我们特地为你准备了性价比极高的限时大礼包,让你的冒险之旅更加顺利!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90006]={id=90006,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你恶魔之塔通过了第50层挑战,我们特地为你准备了性价比极高的限时礼包表彰你的功绩!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90007]={id=90007,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你通过了主线第200关的挑战,我们特地为你准备了性价比极高的限时大礼包,让你的冒险之旅更加顺利!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90008]={id=90008,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你恶魔之塔通过了第100层挑战,我们特地为你准备了性价比极高的限时礼包表彰你的功绩!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90009]={id=90009,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个6星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90010]={id=90010,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个9星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90011]={id=90011,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个10星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=128,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90012]={id=90012,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个11星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=198,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90013]={id=90013,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个12星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=198,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90014]={id=90014,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个13星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90015]={id=90015,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个14星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90016]={id=90016,icon=10009,cmd="gift",args={},name="限时弹窗礼包",desc="恭喜你首次获得了一个15星英雄,我们特地为你准备了性价比极高的限时大礼包,让你的英雄阵容更加强大!",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=328,US=99999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90101]={id=90101,icon=0,cmd="warOrder",args={},name="主线战令",desc="通关主线关卡测试描述",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90102]={id=90102,icon=0,cmd="warOrder",args={},name="恶魔塔战令",desc="通关恶魔之塔测试描述",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90103]={id=90103,icon=0,cmd="warOrder",args={},name="工会战令",desc="挑战公会副本测试描述",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90104]={id=90104,icon=0,cmd="warOrder",args={},name="竞技场战令",desc="竞技场战胜对手测试描述",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[90201]={id=90201,icon=0,cmd="heroSkin",args={},name="皮肤信息",desc="xxxxxx",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[91001]={id=91001,icon=0,cmd="newheroGift",args={},name="EVA6元礼包礼包",desc="",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=6,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[91002]={id=91002,icon=0,cmd="newheroGift",args={},name="EVA30元礼包礼包",desc="",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=30,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0},
+[91003]={id=91003,icon=0,cmd="newheroGift",args={},name="EVA68元礼包礼包",desc="",doubleCnt=0,zhekou=0,vipExp=0,oCN=0,CN=68,US=999999,HK=999999,TW=999999,FBRU=999999,VKRU=999999,WEBRU=999999,merge=0}}end)();
 (function()topup={
 [1]={id=1,buyID=101,cnt=60},
 [2]={id=2,buyID=102,cnt=300},
@@ -202,4 +226,21 @@
 [2]={price=30,reward={{102,1000}},actId=1,buyID=208,cnt=1},
 [3]={price=98,reward={{102,2000},{6007,1},{118,20},{134,2000}},actId=1,buyID=209,cnt=1},
 [4]={price=198,reward={{102,9900}},actId=1,buyID=7001,cnt=1},
-[6]={price=328,reward={{102,9900}},actId=1,buyID=7006,cnt=1}}end)();
+[6]={price=328,reward={{102,9900}},actId=1,buyID=7006,cnt=1}}end)();
+(function()gift={
+[1]={trigger=1,param={20},content={{102,120},{112,200},{118,5}},buyID=90001,ttl=14400},
+[2]={trigger=2,param={15},content={{102,120},{112,200},{118,5}},buyID=90002,ttl=14400},
+[3]={trigger=1,param={50},content={{102,600},{112,1200},{118,30}},buyID=90003,ttl=14400},
+[4]={trigger=2,param={30},content={{102,600},{112,1200},{118,30}},buyID=90004,ttl=14400},
+[5]={trigger=1,param={100},content={{102,1360},{101,5000000},{534,1}},buyID=90005,ttl=14400},
+[6]={trigger=2,param={50},content={{102,1360},{111,2000000},{534,1}},buyID=90006,ttl=14400},
+[7]={trigger=1,param={200},content={{102,2560},{124,5},{533,1}},buyID=90007,ttl=14400},
+[8]={trigger=2,param={100},content={{102,2560},{124,5},{177,10000}},buyID=90008,ttl=14400},
+[9]={trigger=3,param={6},content={{102,2560},{124,5},{565,3}},buyID=90009,ttl=14400},
+[10]={trigger=3,param={9},content={{102,2560},{124,5},{518,1}},buyID=90010,ttl=14400},
+[11]={trigger=3,param={10},content={{102,2560},{124,5},{80004,1}},buyID=90011,ttl=14400},
+[12]={trigger=3,param={11},content={{102,3960},{124,5},{609001,50}},buyID=90012,ttl=14400},
+[13]={trigger=3,param={12},content={{102,3960},{124,5},{609001,50}},buyID=90013,ttl=14400},
+[14]={trigger=3,param={13},content={{102,6560},{124,5},{610001,50}},buyID=90014,ttl=14400},
+[15]={trigger=3,param={14},content={{102,6560},{124,5},{610001,50}},buyID=90015,ttl=14400},
+[16]={trigger=3,param={15},content={{102,6560},{124,5},{610001,50}},buyID=90016,ttl=14400}}end)();

+ 29 - 2
script/excel/ssecy/cdkFix.lua

@@ -1,3 +1,30 @@
 (function()cdkFix={
-[1]={code=[[6666]],item={{118,10},{101,99},{122,99}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
-[2]={code=[[VIP6688]],item={{118,10},{101,99},{102,99}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}}}end)();
+[1]={code="",item={{102,100},{112,100},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[2]={code="",item={{102,200},{118,10},{101,200000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[3]={code="",item={{102,300},{111,100000},{101,200000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[4]={code="",item={{102,100},{705,4},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[5]={code="",item={{102,100},{118,10},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[6]={code="",item={{102,200},{801005,50},{101,300000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[7]={code="",item={{102,300},{124,10},{101,500000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[8]={code="",item={{102,100},{112,200},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[9]={code="",item={{102,100},{118,10},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[10]={code="",item={{102,100},{111,100000},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[11]={code="xbzl555",item={{102,100},{112,100},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[12]={code="xbzl666",item={{102,100},{118,10},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[13]={code="xbzl777",item={{102,100},{111,50000},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[14]={code="",item={{102,200},{801005,50},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[15]={code="",item={{102,200},{111,100000},{101,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[16]={code="",item={{102,200},{801005,50},{111,100000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[17]={code="",item={{102,500},{124,10},{101,500000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[18]={code="",item={{102,200},{118,10},{801005,50}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[19]={code="xbzl1000",item={{102,100},{112,50},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[20]={code="xbzl2000",item={{102,100},{118,10},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[21]={code="xbzl3000",item={{102,100},{111,50000},{101,50000}},endDate={year=2032,month=12,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[22]={code="xbzlxfbc",item={{102,200},{118,20},{801005,50}},endDate={year=2024,month=9,day=7},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[23]={code="xbzlwhbc",item={{102,200},{124,10},{111,200000}},endDate={year=2024,month=9,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[24]={code="xbzllsbc",item={{102,200},{118,10},{111,100000}},endDate={year=2024,month=9,day=12},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[25]={code="xbzlyzbc",item={{102,200},{118,10},{111,100000}},endDate={year=2024,month=9,day=12},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[26]={code="xbzlqdbc",item={{102,200},{118,10},{111,100000}},endDate={year=2024,month=9,day=13},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[27]={code="xbzlnbzy",item={{562,4}},endDate={year=2030,month=9,day=13},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[28]={code="xbzlzxbc",item={{102,200},{118,10},{111,100000}},endDate={year=2024,month=9,day=22},serverIndexs={{1,999999}},projectName={"ssecy"}},
+[29]={code="xbzlz1bc",item={{102,200},{118,10},{111,100000}},endDate={year=2024,month=10,day=8},serverIndexs={{1,999999}},projectName={"ssecy"}}}end)();

+ 31 - 31
script/excel/ssecy/chengjiu.lua

@@ -1,34 +1,34 @@
 (function()chengjiu={
-[101]={group=1,param=1,paramType=1,type=25,desc=[[任意进阶一个英雄]],items={},privilege={},attr={{101,10}},panelID=1101},
-[102]={group=1,param=10,paramType=1,type=2,desc=[[进行10次高级召唤]],items={},privilege={{1,5}},attr={},panelID=1303},
-[103]={group=1,param=10,paramType=1,type=5,desc=[[冠军联赛挑战10次]],items={{118,5}},privilege={},attr={},panelID=1802},
-[201]={group=2,param=10,paramType=1,type=4,desc=[[随机商城购买10次]],items={{102,500}},privilege={},attr={},panelID=2001},
-[202]={group=2,param=10,paramType=1,type=3,desc=[[进行10次扫荡]],items={{118,5}},privilege={},attr={},panelID=1011},
-[203]={group=2,param=1,paramType=1,type=6,desc=[[任意1个英雄达到50级]],items={},privilege={},attr={{103,50}},panelID=1101},
-[301]={group=3,param=10,paramType=1,type=7,desc=[[接取10次悬赏任务]],items={{122,10}},privilege={},attr={},panelID=1003},
-[302]={group=3,param=200000,paramType=2,type=8,desc=[[上阵英雄总战力达到20万]],items={},privilege={},attr={{103,1000}},panelID=1101},
-[303]={group=3,param=1,paramType=1,type=10,desc=[[参与挑战1次公会首领]],items={{109,1000}},privilege={},attr={},panelID=1603},
-[401]={group=4,param=100,paramType=2,type=1,desc=[[通关主线第100关]],items={{118,10}},privilege={},attr={},panelID=1002},
-[402]={group=4,param=30,paramType=2,type=9,desc=[[恶魔之塔通关30层]],items={},privilege={{8,1}},attr={},panelID=1703},
-[403]={group=4,param=3,paramType=1,type=16,desc=[[获得3个6星英雄]],items={{124,1}},privilege={},attr={},panelID=1201},
-[501]={group=5,param=100,paramType=1,type=12,desc=[[完成100次日常任务]],items={},privilege={{2,1}},attr={},panelID=1901},
-[502]={group=5,param=30,paramType=2,type=13,desc=[[拥有30个好友]],items={},privilege={{3,2}},attr={},panelID=2602},
-[503]={group=5,param=100,paramType=1,type=14,desc=[[进行100次天命召唤]],items={},privilege={{4,1}},attr={},panelID=1304},
-[601]={group=6,param=100,paramType=1,type=15,desc=[[冠军联赛累计获胜100场]],items={},privilege={},attr={{101,100},{103,800}},panelID=1802},
-[602]={group=6,param=200,paramType=2,type=9,desc=[[恶魔之塔通关200层]],items={},privilege={},attr={{108,100}},panelID=1703},
-[603]={group=6,param=1000,paramType=1,type=2,desc=[[进行1000次高级召唤]],items={},privilege={{1,30}},attr={},panelID=1303},
-[701]={group=7,param=10,paramType=1,type=16,desc=[[获得10个6星英雄]],items={},privilege={},attr={{101,500}},panelID=1201},
-[702]={group=7,param=20,paramType=1,type=17,desc=[[通关勇者试炼20次]],items={},privilege={},attr={{106,100}},panelID=1710},
-[703]={group=7,param=30,paramType=1,type=18,desc=[[接取30次红色悬赏任务]],items={},privilege={{5,10}},attr={},panelID=1003},
-[801]={group=8,param=1000,paramType=1,type=19,desc=[[遗迹寻宝中累计击败1000个守卫]],items={},privilege={},attr={{114,100}},panelID=1711},
-[802]={group=8,param=1,paramType=1,type=20,desc=[[任意1个英雄达到200级]],items={{80003,1}},privilege={},attr={},panelID=1101},
-[803]={group=8,param=1000000,paramType=2,type=26,desc=[[单次冰龙造成100万伤害]],items={},privilege={{7,1}},attr={},panelID=1713},
-[901]={group=9,param=300,paramType=1,type=22,desc=[[合成300次符文]],items={{80004,1}},privilege={},attr={},panelID=1502},
-[902]={group=9,param=500,paramType=2,type=9,desc=[[恶魔之塔500层]],items={},privilege={},attr={{111,100}},panelID=1703},
-[903]={group=9,param=100,paramType=1,type=10,desc=[[挑战100次公会首领]],items={{109,9999}},privilege={},attr={},panelID=1603},
-[1001]={group=10,param=1000000,paramType=2,type=8,desc=[[上阵英雄总战力达到100万]],items={},privilege={{6,1}},attr={},panelID=1101},
-[1002]={group=10,param=5,paramType=1,type=23,desc=[[拥有5个10星英雄]],items={},privilege={},attr={{112,100}},panelID=1101},
-[1003]={group=10,param=4,paramType=1,type=24,desc=[[拥有4件14级装备]],items={},privilege={},attr={{219,100}},panelID=1501}}end)();
+[101]={group=1,param=1,paramType=1,type=25,desc="任意进阶一个英雄",items={},privilege={},attr={{101,10}},panelID=1101},
+[102]={group=1,param=10,paramType=1,type=2,desc="进行10次高级召唤",items={},privilege={{1,5}},attr={},panelID=1303},
+[103]={group=1,param=10,paramType=1,type=5,desc="冠军联赛挑战10次",items={{118,5}},privilege={},attr={},panelID=1802},
+[201]={group=2,param=10,paramType=1,type=4,desc="随机商城购买10次",items={{102,500}},privilege={},attr={},panelID=2001},
+[202]={group=2,param=10,paramType=1,type=3,desc="进行10次扫荡",items={{118,5}},privilege={},attr={},panelID=1011},
+[203]={group=2,param=1,paramType=1,type=6,desc="任意1个英雄达到50级",items={},privilege={},attr={{103,50}},panelID=1101},
+[301]={group=3,param=10,paramType=1,type=7,desc="接取10次悬赏任务",items={{122,10}},privilege={},attr={},panelID=1003},
+[302]={group=3,param=200000,paramType=2,type=8,desc="上阵英雄总战力达到20万",items={},privilege={},attr={{103,1000}},panelID=1101},
+[303]={group=3,param=1,paramType=1,type=10,desc="参与挑战1次公会首领",items={{109,1000}},privilege={},attr={},panelID=1603},
+[401]={group=4,param=100,paramType=2,type=1,desc="通关主线第100关",items={{118,10}},privilege={},attr={},panelID=1002},
+[402]={group=4,param=30,paramType=2,type=9,desc="恶魔之塔通关30层",items={},privilege={{8,1}},attr={},panelID=1703},
+[403]={group=4,param=3,paramType=1,type=16,desc="获得3个6星英雄",items={{124,1}},privilege={},attr={},panelID=1201},
+[501]={group=5,param=100,paramType=1,type=12,desc="完成100次日常任务",items={},privilege={{2,1}},attr={},panelID=1901},
+[502]={group=5,param=30,paramType=2,type=13,desc="拥有30个好友",items={},privilege={{3,2}},attr={},panelID=2602},
+[503]={group=5,param=100,paramType=1,type=14,desc="进行100次天命召唤",items={},privilege={{4,1}},attr={},panelID=1304},
+[601]={group=6,param=100,paramType=1,type=15,desc="冠军联赛累计获胜100场",items={},privilege={},attr={{101,100},{103,800}},panelID=1802},
+[602]={group=6,param=200,paramType=2,type=9,desc="恶魔之塔通关200层",items={},privilege={},attr={{108,100}},panelID=1703},
+[603]={group=6,param=1000,paramType=1,type=2,desc="进行1000次高级召唤",items={},privilege={{1,30}},attr={},panelID=1303},
+[701]={group=7,param=10,paramType=1,type=16,desc="获得10个6星英雄",items={},privilege={},attr={{101,500}},panelID=1201},
+[702]={group=7,param=20,paramType=1,type=17,desc="通关勇者试炼20次",items={},privilege={},attr={{106,100}},panelID=1710},
+[703]={group=7,param=30,paramType=1,type=18,desc="接取30次红色悬赏任务",items={},privilege={{5,10}},attr={},panelID=1003},
+[801]={group=8,param=1000,paramType=1,type=19,desc="遗迹寻宝中累计击败1000个守卫",items={},privilege={},attr={{114,100}},panelID=1711},
+[802]={group=8,param=1,paramType=1,type=20,desc="任意1个英雄达到200级",items={{80003,1}},privilege={},attr={},panelID=1101},
+[803]={group=8,param=1000000,paramType=2,type=26,desc="单次冰龙造成100万伤害",items={},privilege={{7,1}},attr={},panelID=1713},
+[901]={group=9,param=300,paramType=1,type=22,desc="合成300次符文",items={{80004,1}},privilege={},attr={},panelID=1502},
+[902]={group=9,param=500,paramType=2,type=9,desc="恶魔之塔500层",items={},privilege={},attr={{111,100}},panelID=1703},
+[903]={group=9,param=100,paramType=1,type=10,desc="挑战100次公会首领",items={{109,9999}},privilege={},attr={},panelID=1603},
+[1001]={group=10,param=1000000,paramType=2,type=8,desc="上阵英雄总战力达到100万",items={},privilege={{6,1}},attr={},panelID=1101},
+[1002]={group=10,param=5,paramType=1,type=23,desc="拥有5个10星英雄",items={},privilege={},attr={{112,100}},panelID=1101},
+[1003]={group=10,param=4,paramType=1,type=24,desc="拥有4件14级装备",items={},privilege={},attr={{219,100}},panelID=1501}}end)();
 (function()group={
 [1]={group=1,aftGroup=0,lv=5,member={101,102,103}},
 [2]={group=2,aftGroup=0,lv=10,member={201,202,203}},
@@ -39,4 +39,4 @@
 [7]={group=7,aftGroup=0,lv=50,member={701,702,703}},
 [8]={group=8,aftGroup=0,lv=60,member={801,802,803}},
 [9]={group=9,aftGroup=0,lv=80,member={901,902,903}},
-[10]={group=10,aftGroup=0,lv=100,member={1001,1002,1003}}}end)();
+[10]={group=10,aftGroup=0,lv=100,member={1001,1002,1003}}}end)();

+ 32 - 28
script/excel/ssecy/combat.lua

@@ -1,26 +1,26 @@
 (function()combat={
-[0]={name=[[测试]],mapID=1016,moduleFn=[[battle.BattleLogic]],systemID=0,isQuickTime=[[10,1,1]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=33,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[1]={name=[[战役]],mapID=1013,moduleFn=[[battle.BattleLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=1,group=1,isAttack=1,panelIDs={1002},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[2]={name=[[冠军联赛]],mapID=2004,moduleFn=[[jjc.JjcLogic]],systemID=1301,isQuickTime=[[10,2,3]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1802},maxRound=22,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
-[3]={name=[[冠军联赛]],mapID=2004,moduleFn=[[jjc.JjcLogic]],systemID=1301,isQuickTime=[[10,2,3]],isQuick=1,teamType=3,group=1,isAttack=0,panelIDs={},maxRound=22,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
-[4]={name=[[王者争霸]],mapID=2001,moduleFn=[[jjcGodWar.JjcGodWarCombat]],systemID=1302,isQuickTime=[[]],isQuick=0,teamType=4,group=1,isAttack=0,panelIDs={1803},maxRound=22,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=0},
-[5]={name=[[战神殿]],mapID=2001,moduleFn=[[theStars.TheStarsLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1804},maxRound=11,isSkip=1,hpLimit=0,fightMode={},PVP=0},
-[6]={name=[[恶魔之塔]],mapID=0,moduleFn=[[huanjingTower.HuanjingTowerLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=6,group=0,isAttack=1,panelIDs={1703},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[7]={name=[[黄金圣树]],mapID=0,moduleFn=[[copy.CopyLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=11,isSkip=1,hpLimit=0,fightMode={},PVP=0},
-[8]={name=[[绝望深渊]],mapID=0,moduleFn=[[lianyu.LianyuLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=8,group=0,isAttack=1,panelIDs={1709},maxRound=11,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[9]={name=[[勇者试炼]],mapID=0,moduleFn=[[drill.DrillLogic]],systemID=0,isQuickTime=[[10,1,1]],isQuick=1,teamType=9,group=0,isAttack=1,panelIDs={1710},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[10]={name=[[遗迹探险]],mapID=0,moduleFn=[[yjTreasure.YjTreasureCombat]],systemID=0,isQuickTime=[[10,2,5]],isQuick=1,teamType=10,group=0,isAttack=0,panelIDs={1711},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[11]={name=[[公会BOSS]],mapID=0,moduleFn=[[union.UnionEctypeLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=11,group=0,isAttack=1,panelIDs={1603},maxRound=5,isSkip=0,hpLimit=1,fightMode={},PVP=0},
-[12]={name=[[公会战]],mapID=1013,moduleFn=[[union.UnionWarLogic]],systemID=0,isQuickTime=[[]],isQuick=0,teamType=1,group=0,isAttack=0,panelIDs={1606},maxRound=33,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
-[13]={name=[[公会战]],mapID=1013,moduleFn=[[union.UnionWarLogic]],systemID=0,isQuickTime=[[]],isQuick=0,teamType=3,group=0,isAttack=0,panelIDs={1606},maxRound=33,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
-[14]={name=[[好友切磋]],mapID=0,moduleFn=[[friend.FriendLogic]],systemID=0,isQuickTime=[[10,1,1]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1001},maxRound=33,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
-[15]={name=[[天梯争霸]],mapID=2001,moduleFn=[[jjcLadder.JjcLadderLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=1,group=0,isAttack=0,panelIDs={},maxRound=17,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
-[16]={name=[[天梯争霸]],mapID=2001,moduleFn=[[jjcLadder.JjcLadderLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=3,group=1,isAttack=0,panelIDs={},maxRound=17,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
-[18]={name=[[新手引导]],mapID=1007,moduleFn=[[]],systemID=0,isQuickTime=[[]],isQuick=0,teamType=0,group=0,isAttack=0,panelIDs={},maxRound=15,isSkip=1,hpLimit=0,fightMode={2,{50633,40533},2,2},PVP=0},
-[20]={name=[[冰龙巢穴]],mapID=0,moduleFn=[[copy.DragonNestLogic]],systemID=0,isQuickTime=[[]],isQuick=0,teamType=20,group=0,isAttack=1,panelIDs={1713},maxRound=10,isSkip=0,hpLimit=0,fightMode={3},PVP=0},
-[22]={name=[[英雄演示]],mapID=1016,moduleFn=[[battle.BattleLogic]],systemID=0,isQuickTime=[[10,1,1]],isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=33,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[23]={name=[[次元魔蛛]],mapID=2005,moduleFn=[[mozhu.MoZhuLogic]],systemID=0,isQuickTime=[[]],isQuick=0,teamType=23,group=0,isAttack=1,panelIDs={2801},maxRound=10,isSkip=0,hpLimit=0,fightMode={},PVP=0},
-[24]={name=[[失落神庙]],mapID=1013,moduleFn=[[lostTemple.lostTempleCombatLogic]],systemID=0,isQuickTime=[[10,2,3]],isQuick=1,teamType=24,group=0,isAttack=1,panelIDs={2901},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0}}end)();
+[0]={name="测试",mapID=1016,moduleFn="battle.BattleLogic",systemID=0,isQuickTime="10,1,1",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=33,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[1]={name="战役",mapID=1013,moduleFn="battle.BattleLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=1,group=1,isAttack=1,panelIDs={1002},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[2]={name="冠军联赛",mapID=2004,moduleFn="jjc.JjcLogic",systemID=1301,isQuickTime="10,2,3",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1802},maxRound=22,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
+[3]={name="冠军联赛",mapID=2004,moduleFn="jjc.JjcLogic",systemID=1301,isQuickTime="10,2,3",isQuick=1,teamType=3,group=1,isAttack=0,panelIDs={},maxRound=22,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
+[4]={name="王者争霸",mapID=2001,moduleFn="jjcGodWar.JjcGodWarCombat",systemID=1302,isQuickTime="",isQuick=0,teamType=4,group=1,isAttack=0,panelIDs={1803},maxRound=22,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=0},
+[5]={name="战神殿",mapID=2001,moduleFn="theStars.TheStarsLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1804},maxRound=11,isSkip=1,hpLimit=0,fightMode={},PVP=0},
+[6]={name="恶魔之塔",mapID=0,moduleFn="huanjingTower.HuanjingTowerLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=6,group=0,isAttack=1,panelIDs={1703},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[7]={name="黄金圣树",mapID=0,moduleFn="copy.CopyLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=11,isSkip=1,hpLimit=0,fightMode={},PVP=0},
+[8]={name="绝望深渊",mapID=0,moduleFn="lianyu.LianyuLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=8,group=0,isAttack=1,panelIDs={1709},maxRound=11,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[9]={name="勇者试炼",mapID=0,moduleFn="drill.DrillLogic",systemID=0,isQuickTime="10,1,1",isQuick=1,teamType=9,group=0,isAttack=1,panelIDs={1710},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[10]={name="遗迹探险",mapID=0,moduleFn="yjTreasure.YjTreasureCombat",systemID=0,isQuickTime="10,2,5",isQuick=1,teamType=10,group=0,isAttack=0,panelIDs={1711},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[11]={name="公会BOSS",mapID=0,moduleFn="union.UnionEctypeLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=11,group=0,isAttack=1,panelIDs={1603},maxRound=5,isSkip=0,hpLimit=1,fightMode={},PVP=0},
+[12]={name="公会战",mapID=1013,moduleFn="union.UnionWarLogic",systemID=0,isQuickTime="",isQuick=0,teamType=1,group=0,isAttack=0,panelIDs={1606},maxRound=33,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
+[13]={name="公会战",mapID=1013,moduleFn="union.UnionWarLogic",systemID=0,isQuickTime="",isQuick=0,teamType=3,group=0,isAttack=0,panelIDs={1606},maxRound=33,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
+[14]={name="好友切磋",mapID=0,moduleFn="friend.FriendLogic",systemID=0,isQuickTime="10,1,1",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={1001},maxRound=33,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
+[15]={name="天梯争霸",mapID=2001,moduleFn="jjcLadder.JjcLadderLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=1,group=0,isAttack=0,panelIDs={},maxRound=17,isSkip=1,hpLimit=0,fightMode={1,10,500},PVP=1},
+[16]={name="天梯争霸",mapID=2001,moduleFn="jjcLadder.JjcLadderLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=3,group=1,isAttack=0,panelIDs={},maxRound=17,isSkip=0,hpLimit=0,fightMode={1,10,500},PVP=1},
+[18]={name="新手引导",mapID=1007,moduleFn="",systemID=0,isQuickTime="",isQuick=0,teamType=0,group=0,isAttack=0,panelIDs={},maxRound=15,isSkip=1,hpLimit=0,fightMode={2,{50633,40533},2,2},PVP=0},
+[20]={name="冰龙巢穴",mapID=0,moduleFn="copy.DragonNestLogic",systemID=0,isQuickTime="",isQuick=0,teamType=20,group=0,isAttack=1,panelIDs={1713},maxRound=10,isSkip=0,hpLimit=0,fightMode={3},PVP=0},
+[22]={name="英雄演示",mapID=1016,moduleFn="battle.BattleLogic",systemID=0,isQuickTime="10,1,1",isQuick=1,teamType=1,group=0,isAttack=1,panelIDs={},maxRound=33,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[23]={name="次元魔蛛",mapID=2005,moduleFn="mozhu.MoZhuLogic",systemID=0,isQuickTime="",isQuick=0,teamType=23,group=0,isAttack=1,panelIDs={2801},maxRound=10,isSkip=0,hpLimit=0,fightMode={},PVP=0},
+[24]={name="失落神庙",mapID=1013,moduleFn="lostTemple.lostTempleCombatLogic",systemID=0,isQuickTime="10,2,3",isQuick=1,teamType=24,group=0,isAttack=1,panelIDs={2901},maxRound=17,isSkip=0,hpLimit=0,fightMode={},PVP=0}}end)();
 (function()gm={
 [1]={atk={{405009,4,340,13},{405007,2,340,13},{405006,6,340,13},{405005,7,340,13},{405004,9,340,13}},def={{305009,2,340,13},{305010,6,340,13},{305011,4,340,13},{305006,7,340,13},{305007,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
 [2]={atk={{505004,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{305009,2,340,13},{305010,6,340,13},{305011,4,340,13},{305006,7,340,13},{305007,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
@@ -30,11 +30,10 @@
 [6]={atk={{105010,4,340,13},{105008,2,340,13},{105007,6,340,13},{105009,7,340,13},{105011,9,340,13}},def={{305009,2,340,13},{305010,6,340,13},{305011,4,340,13},{205006,7,340,13},{305007,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
 [7]={atk={{405009,4,340,13},{405007,2,340,13},{405008,6,340,13},{405005,7,340,13},{405004,9,340,13}},def={{305009,2,340,13},{305010,6,340,13},{305011,4,340,13},{305006,7,340,13},{305007,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
 [8]={atk={{505010,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{105006,2,340,13},{105007,6,340,13},{105008,4,340,13},{105009,7,340,13},{105010,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
-[123]={atk={{505010,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{405007,2,340,13},{405009,6,340,13},{405006,4,340,13},{405005,7,340,13},{405004,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
-["国内新英雄"]={atk={},def={},atkF=0,defF=0,atkPet=0,defPet=0,items={}},
-[1001]={atk={{105011,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
-[1002]={atk={{405009,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
-[1003]={atk={{505010,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[9]={atk={{205006,4,340,13,2050061},{405007,2,340,13},{405006,6,340,13},{405005,7,340,13},{405004,9,340,13}},def={{305009,2,340,13},{305010,6,340,13},{305011,4,340,13},{305006,7,340,13},{305007,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[10]={atk={{405012,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{105006,2,340,13},{105007,6,340,13},{105008,4,340,13},{105009,7,340,13},{105010,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[11]={atk={{205013,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{105006,2,340,13},{105007,6,340,13},{105008,4,340,13},{105009,7,340,13},{105010,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[12]={atk={{105012,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{105006,2,340,13},{105007,6,340,13},{105008,4,340,13},{105009,7,340,13},{105010,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
 [101]={atk={{105008,6,1,5},{105008,2,1,5},{105008,4,1,5},{105008,7,1,5},{105008,9,1,5}},def={{9,7,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
 [102]={atk={{505006,6,1,5}},def={{104001,7,1,5},{104001,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
 [103]={atk={{405006,6,1,5}},def={{205008,7,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
@@ -44,6 +43,10 @@
 [107]={atk={{505004,6,250,10},{505005,2,250,10},{505007,9,250,10},{505008,4,250,10},{505009,7,250,10}},def={{205010,7,250,10},{205008,6,250,10},{205007,2,250,10},{205011,4,250,10},{205012,9,250,10}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
 [108]={atk={{505004,6,250,12},{505005,2,250,12},{505006,9,250,12},{505007,4,250,12},{505008,7,250,12}},def={{205007,7,250,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
 [109]={atk={{505006,6,250,12}},def={{105004,7,1,5},{105004,6,1,5},{105004,2,1,5},{105004,4,1,5},{105004,9,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1}}},
+[123]={atk={{505010,4,340,13},{505005,2,340,13},{505006,6,340,13},{505007,7,340,13},{505008,9,340,13}},def={{405007,2,340,13},{405009,6,340,13},{405006,4,340,13},{405005,7,340,13},{405004,9,340,13}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[1001]={atk={{105011,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[1002]={atk={{405009,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
+[1003]={atk={{505010,6,340,13}},def={{505005,7,100,9},{505006,6,100,9},{505007,2,100,9},{505008,4,100,9},{505009,9,100,9}},atkF=1,defF=1,atkPet=0,defPet=0,items={}},
 [104001]={atk={{104001,6,1,13}},def={{8,7,1,5},{8,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
 [104002]={atk={{104002,6,1,13}},def={{8,7,1,5},{8,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
 [104003]={atk={{104003,6,1,13}},def={{8,7,1,5},{8,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
@@ -104,4 +107,5 @@
 [505009]={atk={{505009,6,1,13}},def={{8,7,1,5},{8,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
 [505010]={atk={{505010,6,1,13}},def={{505009,7,100,5},{505009,2,100,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
 [505011]={atk={{505011,6,1,13}},def={{8,7,1,5},{8,2,1,5}},atkF=1,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
-[888888]={atk={{105004,5,200,9},{105008,8,200,10},{505004,4,200,10},{105005,6,200,9},{505006,10,250,10}},def={{405005,2,250,13}},atkF=6,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}}}end)();
+[888888]={atk={{105011,2,250,9},{105008,5,250,10},{105009,7,250,10},{505006,9,250,10}},def={{405006,2,250,13},{405008,7,250,13},{405009,9,250,13}},atkF=4,defF=1,atkPet=0,defPet=0,items={{101,1},{102,2},{103,3},{104,4}}},
+null={atk={},def={},atkF=0,defF=0,atkPet=0,defPet=0,items={}}}end)();

+ 33 - 33
script/excel/ssecy/combatPos.lua

@@ -1,43 +1,43 @@
 (function()formation={
-[1]={icon=1,name=[[锋矢阵]],pos={2,4,6,7,9},lv=1},
-[2]={icon=2,name=[[疾风阵]],pos={1,3,4,6,8},lv=20},
-[3]={icon=3,name=[[灵法阵]],pos={1,2,3,5,8},lv=30},
-[4]={icon=4,name=[[地绝阵]],pos={2,5,7,8,9},lv=40},
-[5]={icon=5,name=[[圣灵阵]],pos={1,3,5,7,9},lv=50},
-[6]={icon=6,name=[[天攻阵]],pos={2,4,5,6,8},lv=60}}end)();
+[1]={icon=1,name="锋矢阵",pos={2,4,6,7,9},lv=1},
+[2]={icon=2,name="疾风阵",pos={1,3,4,6,8},lv=20},
+[3]={icon=3,name="灵法阵",pos={1,2,3,5,8},lv=30},
+[4]={icon=4,name="地绝阵",pos={2,5,7,8,9},lv=40},
+[5]={icon=5,name="圣灵阵",pos={1,3,5,7,9},lv=50},
+[6]={icon=6,name="天攻阵",pos={2,4,5,6,8},lv=60}}end)();
 (function()define={
 [1]={attrs={{219,2500},{106,2000}},restrict={[1]=2,[2]=3,[3]=1,[4]=5,[5]=4}}}end)();
 (function()getfenv()[1]={
-[1]={cnt=2,name=[[血裔之殇]],attrs={{203,700},{201,500}}},
-[2]={cnt=3,name=[[血裔之殇]],attrs={{203,1100},{201,800}}},
-[3]={cnt=4,name=[[血裔之殇]],attrs={{203,1600},{201,1200}}},
-[4]={cnt=5,name=[[血裔之殇]],attrs={{203,2200},{201,1600},{108,300}}}}end)();
+[1]={cnt=2,name="血裔之殇",attrs={{203,700},{201,500}}},
+[2]={cnt=3,name="血裔之殇",attrs={{203,1100},{201,800}}},
+[3]={cnt=4,name="血裔之殇",attrs={{203,1600},{201,1200}}},
+[4]={cnt=5,name="血裔之殇",attrs={{203,2200},{201,1600},{108,300}}}}end)();
 (function()getfenv()[2]={
-[1]={cnt=2,name=[[学院之魂]],attrs={{203,700},{201,500}}},
-[2]={cnt=3,name=[[学院之魂]],attrs={{203,1100},{201,800}}},
-[3]={cnt=4,name=[[学院之魂]],attrs={{203,1600},{201,1200}}},
-[4]={cnt=5,name=[[学院之魂]],attrs={{203,2200},{201,1600},{114,300}}}}end)();
+[1]={cnt=2,name="学院之魂",attrs={{203,700},{201,500}}},
+[2]={cnt=3,name="学院之魂",attrs={{203,1100},{201,800}}},
+[3]={cnt=4,name="学院之魂",attrs={{203,1600},{201,1200}}},
+[4]={cnt=5,name="学院之魂",attrs={{203,2200},{201,1600},{114,300}}}}end)();
 (function()getfenv()[3]={
-[1]={cnt=2,name=[[精灵传说]],attrs={{203,700},{201,500}}},
-[2]={cnt=3,name=[[精灵传说]],attrs={{203,1100},{201,800}}},
-[3]={cnt=4,name=[[精灵传说]],attrs={{203,1600},{201,1200}}},
-[4]={cnt=5,name=[[精灵传说]],attrs={{203,2200},{201,1600},{115,300}}}}end)();
+[1]={cnt=2,name="精灵传说",attrs={{203,700},{201,500}}},
+[2]={cnt=3,name="精灵传说",attrs={{203,1100},{201,800}}},
+[3]={cnt=4,name="精灵传说",attrs={{203,1600},{201,1200}}},
+[4]={cnt=5,name="精灵传说",attrs={{203,2200},{201,1600},{115,300}}}}end)();
 (function()getfenv()[4]={
-[1]={cnt=1,name=[[神圣领域]],attrs={{203,600},{201,400}}},
-[2]={cnt=2,name=[[神圣领域]],attrs={{203,1000},{201,700}}},
-[3]={cnt=3,name=[[神圣领域]],attrs={{203,1500},{201,1100}}},
-[4]={cnt=4,name=[[神圣领域]],attrs={{203,2200},{201,1500}}},
-[5]={cnt=5,name=[[神圣领域]],attrs={{203,3000},{201,2000},{112,300}}}}end)();
+[1]={cnt=1,name="神圣领域",attrs={{203,600},{201,400}}},
+[2]={cnt=2,name="神圣领域",attrs={{203,1000},{201,700}}},
+[3]={cnt=3,name="神圣领域",attrs={{203,1500},{201,1100}}},
+[4]={cnt=4,name="神圣领域",attrs={{203,2200},{201,1500}}},
+[5]={cnt=5,name="神圣领域",attrs={{203,3000},{201,2000},{112,300}}}}end)();
 (function()getfenv()[5]={
-[1]={cnt=1,name=[[魔域永恒]],attrs={{203,600},{201,400}}},
-[2]={cnt=2,name=[[魔域永恒]],attrs={{203,1000},{201,700}}},
-[3]={cnt=3,name=[[魔域永恒]],attrs={{203,1500},{201,1100}}},
-[4]={cnt=4,name=[[魔域永恒]],attrs={{203,2200},{201,1500}}},
-[5]={cnt=5,name=[[魔域永恒]],attrs={{203,3000},{201,2000},{219,300}}}}end)();
+[1]={cnt=1,name="魔域永恒",attrs={{203,600},{201,400}}},
+[2]={cnt=2,name="魔域永恒",attrs={{203,1000},{201,700}}},
+[3]={cnt=3,name="魔域永恒",attrs={{203,1500},{201,1100}}},
+[4]={cnt=4,name="魔域永恒",attrs={{203,2200},{201,1500}}},
+[5]={cnt=5,name="魔域永恒",attrs={{203,3000},{201,2000},{219,300}}}}end)();
 (function()getfenv()[6]={
-[1]={cnt=0,name=[[不朽混沌]],attrs={{203,1700},{201,1200}}}}end)();
+[1]={cnt=0,name="不朽混沌",attrs={{203,1700},{201,1200}}}}end)();
 (function()backup={
-[1]={icon=1,desc=[[玩家等级达到100级{1}]],panelID=1002,need=100,type=1,items={{102,50}}},
-[2]={icon=2,desc=[[恶魔之塔达到300层{1}]],panelID=1703,need=300,type=2,items={{102,50}}},
-[3]={icon=3,desc=[[1个英雄达到10星{1}]],panelID=1101,need=10,type=3,items={{102,50}}},
-[4]={icon=4,desc=[[先知召唤50次{1}]],panelID=1304,need=50,type=3,items={{102,50}}}}end)();
+[1]={icon=1,desc="玩家等级达到100级{1}",panelID=1002,need=100,type=1,items={{102,50}}},
+[2]={icon=2,desc="恶魔之塔达到300层{1}",panelID=1703,need=300,type=2,items={{102,50}}},
+[3]={icon=3,desc="1个英雄达到10星{1}",panelID=1101,need=10,type=3,items={{102,50}}},
+[4]={icon=4,desc="先知召唤50次{1}",panelID=1304,need=50,type=3,items={{102,50}}}}end)();

+ 40 - 41
script/excel/ssecy/copy.lua

@@ -1,15 +1,15 @@
 (function()fuben={
-[1]={name=[[女巫森林]],tier=1,bg=1,systemID=1206,desc=[[参与可获得大量实用资源]],showReward={{101,1},{111,1},{112,1},{801004,1}},panelID=1704,moduleFn=[[copy.CopyLogic]]},
-[2]={name=[[绝望深渊]],tier=1,bg=2,systemID=1205,desc=[[参与可获得大量英雄经验]],showReward={{101,1},{111,1},{118,1},{134,1}},panelID=1709,moduleFn=[[lianyu.LianyuLogic]]},
-[3]={name=[[勇者试炼]],tier=1,bg=3,systemID=1204,desc=[[参与可获大量圣树勋章和金币]],showReward={{101,1},{107,1}},panelID=1710,moduleFn=[[drill.DrillLogic]]},
-[4]={name=[[遗迹探险]],tier=2,bg=4,systemID=1207,desc=[[该玩法每2天重置一次]],showReward={{101,1},{111,1},{134,1},{801005,1}},panelID=1711,moduleFn=[[yjTreasure.YjTreasureLogic]]},
-[5]={name=[[冰龙巢穴]],tier=2,bg=5,systemID=1209,desc=[[]],showReward={},panelID=1713,moduleFn=[[copy.DragonNestLogic]]}}end)();
+[1]={name="女巫森林",tier=1,bg=1,systemID=1206,desc="参与可获得大量实用资源",showReward={{101,1},{111,1},{112,1},{801004,1}},panelID=1704,moduleFn="copy.CopyLogic"},
+[2]={name="绝望深渊",tier=1,bg=2,systemID=1205,desc="参与可获得大量英雄经验",showReward={{101,1},{111,1},{118,1},{134,1}},panelID=1709,moduleFn="lianyu.LianyuLogic"},
+[3]={name="勇者试炼",tier=1,bg=3,systemID=1204,desc="参与可获大量圣树勋章和金币",showReward={{101,1},{107,1}},panelID=1710,moduleFn="drill.DrillLogic"},
+[4]={name="遗迹探险",tier=2,bg=4,systemID=1207,desc="该玩法每2天重置一次",showReward={{101,1},{111,1},{134,1},{801005,1}},panelID=1711,moduleFn="yjTreasure.YjTreasureLogic"},
+[5]={name="冰龙巢穴",tier=2,bg=5,systemID=1209,desc="",showReward={},panelID=1713,moduleFn="copy.DragonNestLogic"}}end)();
 (function()richang={
-[1]={name=[[金币副本]],systemID=1206,panelID=1704,challengeCnt=2,zuanshi=50,lv=11},
-[2]={name=[[经验副本]],systemID=1206,panelID=1705,challengeCnt=2,zuanshi=50,lv=14},
-[3]={name=[[英雄副本]],systemID=1206,panelID=1706,challengeCnt=2,zuanshi=50,lv=18},
-[4]={name=[[龙魂副本]],systemID=1206,panelID=1707,challengeCnt=2,zuanshi=50,lv=25},
-[5]={name=[[符文副本]],systemID=1206,panelID=1708,challengeCnt=2,zuanshi=100,lv=70}}end)();
+[1]={name="金币副本",systemID=1206,panelID=1704,challengeCnt=2,zuanshi=50,lv=11},
+[2]={name="经验副本",systemID=1206,panelID=1705,challengeCnt=2,zuanshi=50,lv=14},
+[3]={name="英雄副本",systemID=1206,panelID=1706,challengeCnt=2,zuanshi=50,lv=18},
+[4]={name="龙魂副本",systemID=1206,panelID=1707,challengeCnt=2,zuanshi=50,lv=25},
+[5]={name="符文副本",systemID=1206,panelID=1708,challengeCnt=2,zuanshi=100,lv=70}}end)();
 (function()copy={
 [1]={type=1,mapID=1008,level=1,lvNeed=11,zhandouliNeed=4500,reward={{101,450000},{112,20}},monsterOutID=1101},
 [2]={type=1,mapID=1008,level=2,lvNeed=11,zhandouliNeed=9000,reward={{101,630000},{112,40}},monsterOutID=1102},
@@ -57,8 +57,7 @@
 [44]={type=5,mapID=1008,level=8,lvNeed=105,zhandouliNeed=959000,reward={{134,550}},monsterOutID=1508},
 [45]={type=5,mapID=1008,level=9,lvNeed=110,zhandouliNeed=1253000,reward={{134,610}},monsterOutID=1509}}end)();
 (function()dragon={
-[1]={mapID=1012,monsterOutID=1000001,citiao={},desc=[[      寒冰巨龙是古神的造物,在日月升起后的第100年,古神在起源山谷创造了它。没有人知道古神在那时到底创造了多少条巨龙,但第一条也是最早出现的一条名叫“达里迦”。
-      因此,它也被称为巨龙之祖。它体形巨大,贪婪狡诈,拥有古神之力,几乎是不可战胜的。为了守护四处掠夺的宝藏财富,他摧毁了周围的城镇,占据了孤山,后人称之为冰龙巢穴。]]}}end)();
+[1]={mapID=1012,monsterOutID=1000001,citiao={},desc="      寒冰巨龙是古神的造物,在日月升起后的第100年,古神在起源山谷创造了它。没有人知道古神在那时到底创造了多少条巨龙,但第一条也是最早出现的一条名叫“达里迦”。\n      因此,它也被称为巨龙之祖。它体形巨大,贪婪狡诈,拥有古神之力,几乎是不可战胜的。为了守护四处掠夺的宝藏财富,他摧毁了周围的城镇,占据了孤山,后人称之为冰龙巢穴。"}}end)();
 (function()dragonReward={
 [1]={need=5000,reward={{101,50000},{111,20000}}},
 [2]={need=10000,reward={{101,50000},{111,20000}}},
@@ -200,32 +199,32 @@
 [2]={minRank=2,maxRank=2,reward={{101,410000},{112,102}}},
 [3]={minRank=3,maxRank=3,reward={{101,310000},{112,102}}}}end)();
 (function()dragoncitiao={
-[1]={skillID=4150,citiao=[[真龙]],miaoshu=[[冰龙免疫所有负面状态]],quanzhong=300,shengxiao=2},
-[2]={skillID=4160,citiao=[[龙王]],miaoshu=[[冰龙首回合获得5个增益BUFF,分别为闪避+30%,物免+30%,法免+30%,抗暴+30%,韧性+30%,持续10回合,可被驱散]],quanzhong=1000,shengxiao=2},
-[3]={skillID=4170,citiao=[[狂暴]],miaoshu=[[每有一个英雄处于阵亡状态,冰龙的技能伤害+100%]],quanzhong=200,shengxiao=2},
-[4]={skillID=4180,citiao=[[霸体]],miaoshu=[[冰龙将免疫控制]],quanzhong=300,shengxiao=2},
-[5]={skillID=4190,citiao=[[破魔]],miaoshu=[[冰龙受到的法术伤害提高50%]],quanzhong=200,shengxiao=1},
-[6]={skillID=4200,citiao=[[破甲]],miaoshu=[[冰龙受到的物理伤害提高50%]],quanzhong=200,shengxiao=1},
-[7]={skillID=4210,citiao=[[荆棘]],miaoshu=[[冰龙将反弹100%普攻伤害]],quanzhong=300,shengxiao=2},
-[8]={skillID=4220,citiao=[[破坏]],miaoshu=[[英雄恢复生命值时,恢复失效,并损同等生命值]],quanzhong=300,shengxiao=2},
-[9]={skillID=4230,citiao=[[先攻]],miaoshu=[[每回合最先行动的英雄,攻击降低50%]],quanzhong=800,shengxiao=2},
-[10]={skillID=4240,citiao=[[死神]],miaoshu=[[英雄每回合开始时损失最大生命值的15%,并且无法复活(不可驱散)]],quanzhong=300,shengxiao=2},
-[11]={skillID=4250,citiao=[[混沌]],miaoshu=[[英雄每回合结束时损失最大生命值的20%(可驱散)]],quanzhong=250,shengxiao=2},
-[12]={skillID=4260,citiao=[[地裂]],miaoshu=[[每回合开始时,35%概率对英雄附加眩晕(可驱散)]],quanzhong=250,shengxiao=2},
-[13]={skillID=4270,citiao=[[封印]],miaoshu=[[每回合开始时,35%概率对英雄附加沉默(可驱散)]],quanzhong=250,shengxiao=2},
-[14]={skillID=4280,citiao=[[强袭]],miaoshu=[[冰龙受到暴击的伤害提高50%]],quanzhong=1000,shengxiao=1},
-[15]={skillID=4290,citiao=[[虚弱]],miaoshu=[[英雄攻击降低30%(可驱散)]],quanzhong=250,shengxiao=1},
-[16]={skillID=4300,citiao=[[嘲讽]],miaoshu=[[前排英雄攻击降低50%(不可驱散)]],quanzhong=600,shengxiao=2},
-[17]={skillID=4310,citiao=[[缠绕]],miaoshu=[[中排英雄攻击降低50%(不可驱散)]],quanzhong=600,shengxiao=2},
-[18]={skillID=4320,citiao=[[神谴]],miaoshu=[[每回合开始时,驱散英雄所有增益效果]],quanzhong=300,shengxiao=1},
-[19]={skillID=4330,citiao=[[烈日]],miaoshu=[[冰龙受到男性英雄的伤害提高50%]],quanzhong=500,shengxiao=2},
-[20]={skillID=4340,citiao=[[新月]],miaoshu=[[冰龙受到女性英雄的伤害提高50%]],quanzhong=500,shengxiao=2},
-[21]={skillID=4350,citiao=[[血池]],miaoshu=[[冰龙受到血裔阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[22]={skillID=4360,citiao=[[堡垒]],miaoshu=[[冰龙受到学院阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[23]={skillID=4370,citiao=[[圣泉]],miaoshu=[[冰龙受到精灵阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[24]={skillID=4380,citiao=[[光谷]],miaoshu=[[冰龙受到神族阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[25]={skillID=4390,citiao=[[黑门]],miaoshu=[[冰龙受到魔族阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[26]={skillID=4400,citiao=[[强战]],miaoshu=[[冰龙受到战士职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[27]={skillID=4410,citiao=[[强法]],miaoshu=[[冰龙受到法师职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[28]={skillID=4420,citiao=[[强牧]],miaoshu=[[冰龙受到牧师职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[29]={skillID=4430,citiao=[[强护]],miaoshu=[[冰龙受到护卫职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2}}end)();
+[1]={skillID=4150,citiao="真龙",miaoshu="冰龙免疫所有负面状态",quanzhong=300,shengxiao=2},
+[2]={skillID=4160,citiao="龙王",miaoshu="冰龙首回合获得5个增益BUFF,分别为闪避+30%,物免+30%,法免+30%,抗暴+30%,韧性+30%,持续10回合,可被驱散",quanzhong=1000,shengxiao=2},
+[3]={skillID=4170,citiao="狂暴",miaoshu="每有一个英雄处于阵亡状态,冰龙的技能伤害+100%",quanzhong=200,shengxiao=2},
+[4]={skillID=4180,citiao="霸体",miaoshu="冰龙将免疫控制",quanzhong=300,shengxiao=2},
+[5]={skillID=4190,citiao="破魔",miaoshu="冰龙受到的法术伤害提高50%",quanzhong=200,shengxiao=1},
+[6]={skillID=4200,citiao="破甲",miaoshu="冰龙受到的物理伤害提高50%",quanzhong=200,shengxiao=1},
+[7]={skillID=4210,citiao="荆棘",miaoshu="冰龙将反弹100%普攻伤害",quanzhong=300,shengxiao=2},
+[8]={skillID=4220,citiao="破坏",miaoshu="英雄恢复生命值时,恢复失效,并损同等生命值",quanzhong=300,shengxiao=2},
+[9]={skillID=4230,citiao="先攻",miaoshu="每回合最先行动的英雄,攻击降低50%",quanzhong=800,shengxiao=2},
+[10]={skillID=4240,citiao="死神",miaoshu="英雄每回合开始时损失最大生命值的15%,并且无法复活(不可驱散)",quanzhong=300,shengxiao=2},
+[11]={skillID=4250,citiao="混沌",miaoshu="英雄每回合结束时损失最大生命值的20%(可驱散)",quanzhong=250,shengxiao=2},
+[12]={skillID=4260,citiao="地裂",miaoshu="每回合开始时,35%概率对英雄附加眩晕(可驱散)",quanzhong=250,shengxiao=2},
+[13]={skillID=4270,citiao="封印",miaoshu="每回合开始时,35%概率对英雄附加沉默(可驱散)",quanzhong=250,shengxiao=2},
+[14]={skillID=4280,citiao="强袭",miaoshu="冰龙受到暴击的伤害提高50%",quanzhong=1000,shengxiao=1},
+[15]={skillID=4290,citiao="虚弱",miaoshu="英雄攻击降低30%(可驱散)",quanzhong=250,shengxiao=1},
+[16]={skillID=4300,citiao="嘲讽",miaoshu="前排英雄攻击降低50%(不可驱散)",quanzhong=600,shengxiao=2},
+[17]={skillID=4310,citiao="缠绕",miaoshu="中排英雄攻击降低50%(不可驱散)",quanzhong=600,shengxiao=2},
+[18]={skillID=4320,citiao="神谴",miaoshu="每回合开始时,驱散英雄所有增益效果",quanzhong=300,shengxiao=1},
+[19]={skillID=4330,citiao="烈日",miaoshu="冰龙受到男性英雄的伤害提高50%",quanzhong=500,shengxiao=2},
+[20]={skillID=4340,citiao="新月",miaoshu="冰龙受到女性英雄的伤害提高50%",quanzhong=500,shengxiao=2},
+[21]={skillID=4350,citiao="血池",miaoshu="冰龙受到血裔阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[22]={skillID=4360,citiao="堡垒",miaoshu="冰龙受到学院阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[23]={skillID=4370,citiao="圣泉",miaoshu="冰龙受到精灵阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[24]={skillID=4380,citiao="光谷",miaoshu="冰龙受到神族阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[25]={skillID=4390,citiao="黑门",miaoshu="冰龙受到魔族阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[26]={skillID=4400,citiao="强战",miaoshu="冰龙受到战士职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[27]={skillID=4410,citiao="强法",miaoshu="冰龙受到法师职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[28]={skillID=4420,citiao="强牧",miaoshu="冰龙受到牧师职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[29]={skillID=4430,citiao="强护",miaoshu="冰龙受到护卫职业英雄的伤害提高50%",quanzhong=150,shengxiao=2}}end)();

+ 14 - 14
script/excel/ssecy/dailyTask.lua

@@ -1,20 +1,20 @@
 (function()dailyTask={
-[1]={taskDesc=[[日常登陆1次]],openLV=1,taskCnt=1,reward={{102,25},{116,5}},panelID=0},
-[2]={taskDesc=[[赠送好友友情点5次]],openLV=1,taskCnt=5,reward={{119,110},{116,5}},panelID=2602},
-[3]={taskDesc=[[进行3次英雄召唤]],openLV=1,taskCnt=3,reward={{102,25},{116,10}},panelID=1301},
-[4]={taskDesc=[[冠军联赛挑战3次]],openLV=8,taskCnt=3,reward={{115,1},{116,15}},panelID=1802},
-[5]={taskDesc=[[恶魔之塔挑战成功或扫荡3次]],openLV=16,taskCnt=3,reward={{112,25},{116,10}},panelID=1703},
-[6]={taskDesc=[[挑战公会首领3次]],openLV=18,taskCnt=3,reward={{109,55},{116,15}},panelID=1603},
-[7]={taskDesc=[[进行1次公会捐献]],openLV=18,taskCnt=1,reward={{117,1},{116,10}},panelID=1604},
-[8]={taskDesc=[[参与1次绝望深渊]],openLV=25,taskCnt=1,reward={{101,30000},{116,10}},panelID=1709},
-[9]={taskDesc=[[接取3次悬赏任务]],openLV=12,taskCnt=3,reward={{101,40000},{116,10}},panelID=1003},
-[10]={taskDesc=[[参与2次女巫森林]],openLV=15,taskCnt=2,reward={{115,2},{116,10}},panelID=1704},
-[11]={taskDesc=[[勇者试炼胜利3次]],openLV=30,taskCnt=3,reward={{101,50000},{116,15}},panelID=1710},
-[12]={taskDesc=[[冒险扫荡5次]],openLV=1,taskCnt=5,reward={{102,35},{116,15}},panelID=1002}}end)();
+[1]={taskDesc="日常登陆1次",openLV=1,taskCnt=1,reward={{102,25},{116,5}},panelID=0},
+[2]={taskDesc="赠送好友友情点5次",openLV=1,taskCnt=5,reward={{119,110},{116,5}},panelID=2602},
+[3]={taskDesc="进行3次英雄召唤",openLV=1,taskCnt=3,reward={{102,25},{116,10}},panelID=1301},
+[4]={taskDesc="冠军联赛挑战3次",openLV=8,taskCnt=3,reward={{115,1},{116,15}},panelID=1802},
+[5]={taskDesc="恶魔之塔挑战成功或扫荡3次",openLV=16,taskCnt=3,reward={{112,25},{116,10}},panelID=1703},
+[6]={taskDesc="挑战公会首领3次",openLV=18,taskCnt=3,reward={{109,55},{116,15}},panelID=1603},
+[7]={taskDesc="进行1次公会捐献",openLV=18,taskCnt=1,reward={{117,1},{116,10}},panelID=1604},
+[8]={taskDesc="参与1次绝望深渊",openLV=25,taskCnt=1,reward={{101,30000},{116,10}},panelID=1709},
+[9]={taskDesc="接取3次悬赏任务",openLV=12,taskCnt=3,reward={{101,40000},{116,10}},panelID=1003},
+[10]={taskDesc="参与2次女巫森林",openLV=15,taskCnt=2,reward={{115,2},{116,10}},panelID=1704},
+[11]={taskDesc="勇者试炼胜利3次",openLV=30,taskCnt=3,reward={{101,50000},{116,15}},panelID=1710},
+[12]={taskDesc="冒险扫荡5次",openLV=1,taskCnt=5,reward={{102,35},{116,15}},panelID=1002}}end)();
 (function()shareTask={
-[1]={taskDesc=[[分享3次获得奖励]],taskCnt=3,reward={{102,40},{101,10000}},rewardCntLv=0}}end)();
+[1]={taskDesc="分享3次获得奖励",taskCnt=3,reward={{102,40},{101,10000}},rewardCntLv=0}}end)();
 (function()huoYueBox={
 [1]={needHuoYue=25,reward={{102,100},{118,1},{801005,10}}},
 [2]={needHuoYue=50,reward={{102,200},{118,2},{801005,10}}},
 [3]={needHuoYue=75,reward={{102,200},{118,2},{801005,10}}},
-[4]={needHuoYue=100,reward={{102,500},{118,5},{801005,20}}}}end)();
+[4]={needHuoYue=100,reward={{102,500},{118,5},{801005,20}}}}end)();

+ 7 - 45
script/excel/ssecy/drawCard.lua

@@ -1,46 +1,8 @@
 (function()drawCard={
-[1]={name=[[普通召唤]],weight={{1,5000},{2,3800},{3,1000},{4,100},{5,50},{6,29},{7,15},{8,5},{9,0},{10,1},{11,0}},item1={117,1},item2={117,10},zuanshi1=0,zuanshi2=0,jifen=1,pool={}},
-[2]={name=[[高级召唤]],weight={{1,0},{2,0},{3,8400},{4,1000},{5,500},{6,44},{7,23},{8,23},{9,0},{10,10},{11,0}},item1={118,1},item2={118,10},zuanshi1=200,zuanshi2=2000,jifen=20,pool={1,104001,104002,104003,105004,105005,105006,105007,105008,105010,105011,204001,204002,204003,205004,205005,205006,205007,205009,205011,205012,304001,304002,304003,305004,305005,305006,305007,305008,305009,305010,404001,404002,405003,405004,405005,405006,405007,504001,504002,505003,505004,505005,505006,505007}},
-[3]={name=[[友情召唤]],weight={{1,0},{2,3500},{3,5000},{4,950},{5,450},{6,60},{7,30},{8,8},{9,0},{10,2},{11,0}},item1={119,100},item2={119,1000},zuanshi1=0,zuanshi2=0,jifen=2,pool={}},
-[4]={name=[[积分召唤]],weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,3000},{9,0},{10,300},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=0,pool={}},
-[5]={name=[[十连抽必出]],weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,6000},{7,1000},{8,2900},{9,0},{10,100},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=20,pool={}},
-[6]={name=[[高级召唤-单抽]],weight={{1,0},{2,0},{3,8100},{4,950},{5,450},{6,215},{7,110},{8,140},{9,0},{10,35},{11,0}},item1={118,1},item2={118,10},zuanshi1=200,zuanshi2=2000,jifen=20,pool={}},
-[7]={name=[[40高抽必出SSR]],weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,9},{9,0},{10,1},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=0,pool={}}}end)();
-
-(function()drawCardV2={
-[0]={weight={{1,9500},{2,500},{3,0},{4,0},{5,0},{6,0},{7,0}}},
-[1]={weight={{1,9000},{2,1000},{3,0},{4,0},{5,0},{6,0},{7,0}}},
-[2]={weight={{1,8500},{2,1200},{3,300},{4,0},{5,0},{6,0},{7,0}}},
-[3]={weight={{1,8000},{2,1500},{3,300},{4,200},{5,0},{6,0},{7,0}}},
-[4]={weight={{1,7500},{2,1800},{3,450},{4,250},{5,0},{6,0},{7,0}}},
-[5]={weight={{1,7000},{2,2000},{3,650},{4,250},{5,100},{6,0},{7,0}}},
-[6]={weight={{1,6500},{2,2200},{3,800},{4,350},{5,150},{6,0},{7,0}}},
-[7]={weight={{1,6000},{2,2400},{3,1000},{4,400},{5,175},{6,25},{7,0}}},
-[8]={weight={{1,5500},{2,2600},{3,1200},{4,450},{5,200},{6,50},{7,0}}},
-[9]={weight={{1,5000},{2,2800},{3,1400},{4,503},{5,220},{6,75},{7,2}}},
-[10]={weight={{1,4500},{2,3000},{3,1600},{4,556},{5,240},{6,100},{7,4}}},
-[11]={weight={{1,4000},{2,3000},{3,1880},{4,709},{5,280},{6,125},{7,6}}},
-[12]={weight={{1,3500},{2,3000},{3,2000},{4,942},{5,400},{6,150},{7,8}}},
-[13]={weight={{1,3000},{2,2500},{3,2400},{4,1215},{5,700},{6,175},{7,10}}},
-[14]={weight={{1,2800},{2,2500},{3,2400},{4,1218},{5,870},{6,200},{7,12}}},
-[15]={weight={{1,2800},{2,2500},{3,2200},{4,1221},{5,1040},{6,225},{7,14}}}}end)();
-
-(function()drawLevel={
-[1]={need=10},
-[2]={need=40},
-[3]={need=120},
-[4]={need=270},
-[5]={need=570},
-[6]={need=1070},
-[7]={need=1870},
-[8]={need=3070},
-[9]={need=4770},
-[10]={need=7070},
-[11]={need=10070},
-[12]={need=14070},
-[13]={need=19570},
-[14]={need=27070},
-[15]={need=37070}}end)();
-
-(function()campWeight={
-[2]={weight={{1,2500},{2,2500},{3,2500},{4,1250},{5,1250}}}}end)();
+[1]={name="普通召唤",weight={{1,5000},{2,3800},{3,1000},{4,100},{5,50},{6,29},{7,15},{8,5},{9,0},{10,1},{11,0}},item1={117,1},item2={117,10},zuanshi1=0,zuanshi2=0,jifen=1},
+[2]={name="高级召唤",weight={{1,0},{2,0},{3,8400},{4,1000},{5,500},{6,44},{7,23},{8,23},{9,0},{10,10},{11,0}},item1={118,1},item2={118,10},zuanshi1=200,zuanshi2=2000,jifen=20},
+[3]={name="友情召唤",weight={{1,0},{2,3500},{3,5000},{4,950},{5,450},{6,60},{7,30},{8,8},{9,0},{10,2},{11,0}},item1={119,100},item2={119,1000},zuanshi1=0,zuanshi2=0,jifen=2},
+[4]={name="积分召唤",weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,3000},{9,0},{10,300},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=0},
+[5]={name="十连抽必出",weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,6000},{7,1000},{8,2900},{9,0},{10,100},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=20},
+[6]={name="高级召唤-单抽",weight={{1,0},{2,0},{3,8100},{4,950},{5,450},{6,215},{7,110},{8,140},{9,0},{10,35},{11,0}},item1={118,1},item2={118,10},zuanshi1=200,zuanshi2=2000,jifen=20},
+[7]={name="40高抽必出SSR",weight={{1,0},{2,0},{3,0},{4,0},{5,0},{6,0},{7,0},{8,9},{9,0},{10,1},{11,0}},item1={},item2={},zuanshi1=0,zuanshi2=0,jifen=0}}end)();

+ 1 - 1
script/excel/ssecy/drill.lua

@@ -167,4 +167,4 @@
 [7]={attrID={1046,1046,1046,1046,1046},showItems={{102,700}}},
 [8]={attrID={1047,1047,1047,1047,1047},showItems={{102,800}}},
 [9]={attrID={1048,1048,1048,1048,1048},showItems={{102,900}}},
-[10]={attrID={1049,1049,1049,1049,1049},showItems={{102,1000}}}}end)();
+[10]={attrID={1049,1049,1049,1049,1049},showItems={{102,1000}}}}end)();

+ 1 - 1
script/excel/ssecy/drop.lua

@@ -631,4 +631,4 @@
 [802002]={camp={2},dropRule={{6,9500},{8,500}}},
 [802003]={camp={3},dropRule={{6,9500},{8,500}}},
 [802004]={camp={4},dropRule={{7,10000}}},
-[802005]={camp={5},dropRule={{7,10000}}}}end)();
+[802005]={camp={5},dropRule={{7,10000}}}}end)();

+ 346 - 346
script/excel/ssecy/equip.lua

@@ -1,78 +1,126 @@
 (function()equip={
-[10011]={name=[[学徒短剑]],mainType=2,subType=1,icon=10011,order=0,desc1=[[武器]],desc2=[[菜鸟的入门装备]],level=1,star=0,price={101,253},getway={3,15,9},panelID=0,score=87,random=0,base={{101,46}},randomAttr={{104,10,2},{110,100,3},{111,38,10},{115,60,10},{108,64,3},{109,313,10},{201,100,3},{203,100,3},{112,50,2},{106,75,3},{114,60,2},{236,88,10},{234,88,11},{237,70,3},{238,70,3},{252,313,11},{239,64,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10012]={name=[[学徒布甲]],mainType=2,subType=2,icon=10012,order=0,desc1=[[衣服]],desc2=[[菜鸟的入门装备]],level=1,star=0,price={101,253},getway={3,15,9},panelID=0,score=130,random=0,base={{103,378}},randomAttr={{104,10,2},{110,100,3},{111,38,10},{115,60,10},{108,64,3},{109,313,10},{201,100,3},{203,100,3},{112,50,2},{106,75,3},{114,60,2},{236,88,10},{234,88,11},{237,70,3},{238,70,3},{252,313,11},{239,64,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10013]={name=[[学徒手套]],mainType=2,subType=3,icon=10013,order=0,desc1=[[护手]],desc2=[[菜鸟的入门装备]],level=1,star=0,price={101,253},getway={3,15,9},panelID=0,score=57,random=0,base={{101,31}},randomAttr={{104,10,2},{110,100,3},{111,38,10},{115,60,10},{108,64,3},{109,313,10},{201,100,3},{203,100,3},{112,50,2},{106,75,3},{114,60,2},{236,88,10},{234,88,11},{237,70,3},{238,70,3},{252,313,11},{239,64,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10014]={name=[[学徒短靴]],mainType=2,subType=4,icon=10014,order=0,desc1=[[鞋子]],desc2=[[菜鸟的入门装备]],level=1,star=0,price={101,253},getway={3,15,9},panelID=0,score=87,random=0,base={{103,252}},randomAttr={{104,10,2},{110,100,3},{111,38,10},{115,60,10},{108,64,3},{109,313,10},{201,100,3},{203,100,3},{112,50,2},{106,75,3},{114,60,2},{236,88,10},{234,88,11},{237,70,3},{238,70,3},{252,313,11},{239,64,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10021]={name=[[精铁直剑]],mainType=2,subType=1,icon=10021,order=0,desc1=[[武器]],desc2=[[炼铸精致的铁剑]],level=2,star=0,price={101,505},getway={3,15,9},panelID=0,score=105,random=0,base={{101,70}},randomAttr={{104,12,2},{110,120,3},{111,45,10},{115,72,10},{108,77,3},{109,375,10},{201,120,3},{203,120,3},{112,60,2},{106,90,3},{114,72,2},{236,105,10},{234,105,11},{237,84,3},{238,84,3},{252,375,11},{239,77,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10022]={name=[[硬皮甲]],mainType=2,subType=2,icon=10022,order=0,desc1=[[衣服]],desc2=[[非常厚实的鹿皮,能减弱普通的割伤]],level=2,star=0,price={101,505},getway={3,15,9},panelID=0,score=159,random=0,base={{103,567}},randomAttr={{104,12,2},{110,120,3},{111,45,10},{115,72,10},{108,77,3},{109,375,10},{201,120,3},{203,120,3},{112,60,2},{106,90,3},{114,72,2},{236,105,10},{234,105,11},{237,84,3},{238,84,3},{252,375,11},{239,77,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10023]={name=[[硬皮手套]],mainType=2,subType=3,icon=10023,order=0,desc1=[[护手]],desc2=[[非常厚实的鹿皮,能减弱普通的割伤]],level=2,star=0,price={101,505},getway={3,15,9},panelID=0,score=69,random=0,base={{101,46}},randomAttr={{104,12,2},{110,120,3},{111,45,10},{115,72,10},{108,77,3},{109,375,10},{201,120,3},{203,120,3},{112,60,2},{106,90,3},{114,72,2},{236,105,10},{234,105,11},{237,84,3},{238,84,3},{252,375,11},{239,77,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10024]={name=[[硬皮靴]],mainType=2,subType=4,icon=10024,order=0,desc1=[[鞋子]],desc2=[[非常厚实的鹿皮,能减弱普通的割伤]],level=2,star=0,price={101,505},getway={3,15,9},panelID=0,score=105,random=0,base={{103,378}},randomAttr={{104,12,2},{110,120,3},{111,45,10},{115,72,10},{108,77,3},{109,375,10},{201,120,3},{203,120,3},{112,60,2},{106,90,3},{114,72,2},{236,105,10},{234,105,11},{237,84,3},{238,84,3},{252,375,11},{239,77,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10031]={name=[[近卫军刀]],mainType=2,subType=1,icon=10031,order=0,desc1=[[武器]],desc2=[[昔日的王族禁军装备,如今成了贵族亲兵的招牌]],level=3,star=0,price={101,1010},getway={3,15,9},panelID=0,score=178,random=0,base={{101,104}},randomAttr={{104,14,2},{110,140,3},{111,53,10},{115,84,10},{108,89,3},{109,438,10},{201,140,3},{203,140,3},{112,70,2},{106,105,3},{114,84,2},{236,123,10},{234,123,11},{237,98,3},{238,98,3},{252,438,11},{239,89,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10032]={name=[[近卫锁甲]],mainType=2,subType=2,icon=10032,order=0,desc1=[[衣服]],desc2=[[昔日的王族禁军装备,如今成了贵族亲兵的招牌]],level=3,star=0,price={101,1010},getway={3,15,9},panelID=0,score=269,random=0,base={{103,851}},randomAttr={{104,14,2},{110,140,3},{111,53,10},{115,84,10},{108,89,3},{109,438,10},{201,140,3},{203,140,3},{112,70,2},{106,105,3},{114,84,2},{236,123,10},{234,123,11},{237,98,3},{238,98,3},{252,438,11},{239,89,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10033]={name=[[近卫护臂]],mainType=2,subType=3,icon=10033,order=0,desc1=[[护手]],desc2=[[昔日的王族禁军装备,如今成了贵族亲兵的招牌]],level=3,star=0,price={101,1010},getway={3,15,9},panelID=0,score=119,random=0,base={{101,69}},randomAttr={{104,14,2},{110,140,3},{111,53,10},{115,84,10},{108,89,3},{109,438,10},{201,140,3},{203,140,3},{112,70,2},{106,105,3},{114,84,2},{236,123,10},{234,123,11},{237,98,3},{238,98,3},{252,438,11},{239,89,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10034]={name=[[近卫重靴]],mainType=2,subType=4,icon=10034,order=0,desc1=[[鞋子]],desc2=[[昔日的王族禁军装备,如今成了贵族亲兵的招牌]],level=3,star=0,price={101,1010},getway={3,15,9},panelID=0,score=180,random=0,base={{103,567}},randomAttr={{104,14,2},{110,140,3},{111,53,10},{115,84,10},{108,89,3},{109,438,10},{201,140,3},{203,140,3},{112,70,2},{106,105,3},{114,84,2},{236,123,10},{234,123,11},{237,98,3},{238,98,3},{252,438,11},{239,89,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10041]={name=[[圣辉骑枪]],mainType=2,subType=1,icon=10041,order=0,desc1=[[武器]],desc2=[[「骑士们,随我冲锋!」 -圣辉骑士团团长奎因斯特]],level=4,star=0,price={101,2020},getway={3,15,9},panelID=0,score=226,random=0,base={{101,156}},randomAttr={{104,16,2},{110,160,3},{111,60,10},{115,96,10},{108,102,3},{109,500,10},{201,160,3},{203,160,3},{112,80,2},{106,120,3},{114,96,2},{236,140,10},{234,140,11},{237,112,3},{238,112,3},{252,500,11},{239,102,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10042]={name=[[圣辉胸甲]],mainType=2,subType=2,icon=10042,order=0,desc1=[[衣服]],desc2=[[「骑士们,随我冲锋!」 -圣辉骑士团团长奎因斯特]],level=4,star=0,price={101,2020},getway={3,15,9},panelID=0,score=340,random=0,base={{103,1276}},randomAttr={{104,16,2},{110,160,3},{111,60,10},{115,96,10},{108,102,3},{109,500,10},{201,160,3},{203,160,3},{112,80,2},{106,120,3},{114,96,2},{236,140,10},{234,140,11},{237,112,3},{238,112,3},{252,500,11},{239,102,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10043]={name=[[圣辉护手]],mainType=2,subType=3,icon=10043,order=0,desc1=[[护手]],desc2=[[「骑士们,随我冲锋!」 -圣辉骑士团团长奎因斯特]],level=4,star=0,price={101,2020},getway={3,15,9},panelID=0,score=149,random=0,base={{101,104}},randomAttr={{104,16,2},{110,160,3},{111,60,10},{115,96,10},{108,102,3},{109,500,10},{201,160,3},{203,160,3},{112,80,2},{106,120,3},{114,96,2},{236,140,10},{234,140,11},{237,112,3},{238,112,3},{252,500,11},{239,102,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10044]={name=[[圣辉护胫]],mainType=2,subType=4,icon=10044,order=0,desc1=[[鞋子]],desc2=[[「骑士们,随我冲锋!」 -圣辉骑士团团长奎因斯特]],level=4,star=0,price={101,2020},getway={3,15,9},panelID=0,score=227,random=0,base={{103,850}},randomAttr={{104,16,2},{110,160,3},{111,60,10},{115,96,10},{108,102,3},{109,500,10},{201,160,3},{203,160,3},{112,80,2},{106,120,3},{114,96,2},{236,140,10},{234,140,11},{237,112,3},{238,112,3},{252,500,11},{239,102,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10051]={name=[[精灵长弓]],mainType=2,subType=1,icon=10051,order=0,desc1=[[武器]],desc2=[[「让箭支飞一会儿。」]],level=5,star=0,price={101,4545},getway={3,15,9},panelID=0,score=446,random=0,base={{101,234}},randomAttr={{104,18,2},{110,180,3},{111,68,10},{115,108,10},{108,115,3},{109,563,10},{201,180,3},{203,180,3},{112,90,2},{106,135,3},{114,108,2},{236,158,10},{234,158,11},{237,126,3},{238,126,3},{252,563,11},{239,115,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10052]={name=[[精灵轻甲]],mainType=2,subType=2,icon=10052,order=0,desc1=[[衣服]],desc2=[[「让箭支飞一会儿。」]],level=5,star=0,price={101,4545},getway={3,15,9},panelID=0,score=673,random=0,base={{103,1913}},randomAttr={{104,18,2},{110,180,3},{111,68,10},{115,108,10},{108,115,3},{109,563,10},{201,180,3},{203,180,3},{112,90,2},{106,135,3},{114,108,2},{236,158,10},{234,158,11},{237,126,3},{238,126,3},{252,563,11},{239,115,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10053]={name=[[精灵护手]],mainType=2,subType=3,icon=10053,order=0,desc1=[[护手]],desc2=[[「让箭支飞一会儿。」]],level=5,star=0,price={101,4545},getway={3,15,9},panelID=0,score=297,random=0,base={{101,156}},randomAttr={{104,18,2},{110,180,3},{111,68,10},{115,108,10},{108,115,3},{109,563,10},{201,180,3},{203,180,3},{112,90,2},{106,135,3},{114,108,2},{236,158,10},{234,158,11},{237,126,3},{238,126,3},{252,563,11},{239,115,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10054]={name=[[精灵长靴]],mainType=2,subType=4,icon=10054,order=0,desc1=[[鞋子]],desc2=[[「让箭支飞一会儿。」]],level=5,star=0,price={101,4545},getway={3,15,9},panelID=0,score=448,random=0,base={{103,1276}},randomAttr={{104,18,2},{110,180,3},{111,68,10},{115,108,10},{108,115,3},{109,563,10},{201,180,3},{203,180,3},{112,90,2},{106,135,3},{114,108,2},{236,158,10},{234,158,11},{237,126,3},{238,126,3},{252,563,11},{239,115,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10061]={name=[[蛮族战斧]],mainType=2,subType=1,icon=10061,order=0,desc1=[[武器]],desc2=[[「兽人永不为奴!!!」——纪念曾经的种族]],level=6,star=0,price={101,7575},getway={3,15,9},panelID=0,score=578,random=0,base={{101,351}},randomAttr={{104,20,2},{110,200,3},{111,75,10},{115,120,10},{108,128,3},{109,625,10},{201,200,3},{203,200,3},{112,100,2},{106,150,3},{114,120,2},{236,175,10},{234,175,11},{237,140,3},{238,140,3},{252,625,11},{239,128,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10062]={name=[[蛮族兽甲]],mainType=2,subType=2,icon=10062,order=0,desc1=[[衣服]],desc2=[[「兽人永不为奴!!!」——纪念曾经的种族]],level=6,star=0,price={101,7575},getway={3,15,9},panelID=0,score=870,random=0,base={{103,2870}},randomAttr={{104,20,2},{110,200,3},{111,75,10},{115,120,10},{108,128,3},{109,625,10},{201,200,3},{203,200,3},{112,100,2},{106,150,3},{114,120,2},{236,175,10},{234,175,11},{237,140,3},{238,140,3},{252,625,11},{239,128,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10063]={name=[[蛮族护臂]],mainType=2,subType=3,icon=10063,order=0,desc1=[[护手]],desc2=[[「兽人永不为奴!!!」——纪念曾经的种族]],level=6,star=0,price={101,7575},getway={3,15,9},panelID=0,score=386,random=0,base={{101,234}},randomAttr={{104,20,2},{110,200,3},{111,75,10},{115,120,10},{108,128,3},{109,625,10},{201,200,3},{203,200,3},{112,100,2},{106,150,3},{114,120,2},{236,175,10},{234,175,11},{237,140,3},{238,140,3},{252,625,11},{239,128,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10064]={name=[[蛮族绑靴]],mainType=2,subType=4,icon=10064,order=0,desc1=[[鞋子]],desc2=[[「兽人永不为奴!!!」——纪念曾经的种族]],level=6,star=0,price={101,7575},getway={3,15,9},panelID=0,score=580,random=0,base={{103,1914}},randomAttr={{104,20,2},{110,200,3},{111,75,10},{115,120,10},{108,128,3},{109,625,10},{201,200,3},{203,200,3},{112,100,2},{106,150,3},{114,120,2},{236,175,10},{234,175,11},{237,140,3},{238,140,3},{252,625,11},{239,128,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10071]={name=[[执政官佩刀]],mainType=2,subType=1,icon=10071,order=0,desc1=[[武器]],desc2=[[「即使明天我们的手脚都会折断,但是我们的衣领和袖口依然笔挺。」]],level=7,star=0,price={101,12625},getway={3,15,9},panelID=0,score=711,random=0,base={{101,456}},randomAttr={{104,23,2},{110,220,3},{111,83,10},{115,132,10},{108,140,3},{109,688,10},{201,220,3},{203,220,3},{112,110,2},{106,165,3},{114,132,2},{236,193,10},{234,193,11},{237,154,3},{238,154,3},{252,688,11},{239,140,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10072]={name=[[执政官胸铠]],mainType=2,subType=2,icon=10072,order=0,desc1=[[衣服]],desc2=[[「即使明天我们的手脚都会折断,但是我们的衣领和袖口依然笔挺。」]],level=7,star=0,price={101,12625},getway={3,15,9},panelID=0,score=1068,random=0,base={{103,3731}},randomAttr={{104,23,2},{110,220,3},{111,83,10},{115,132,10},{108,140,3},{109,688,10},{201,220,3},{203,220,3},{112,110,2},{106,165,3},{114,132,2},{236,193,10},{234,193,11},{237,154,3},{238,154,3},{252,688,11},{239,140,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10073]={name=[[执政官护腕]],mainType=2,subType=3,icon=10073,order=0,desc1=[[护手]],desc2=[[「即使明天我们的手脚都会折断,但是我们的衣领和袖口依然笔挺。」]],level=7,star=0,price={101,12625},getway={3,15,9},panelID=0,score=473,random=0,base={{101,304}},randomAttr={{104,23,2},{110,220,3},{111,83,10},{115,132,10},{108,140,3},{109,688,10},{201,220,3},{203,220,3},{112,110,2},{106,165,3},{114,132,2},{236,193,10},{234,193,11},{237,154,3},{238,154,3},{252,688,11},{239,140,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10074]={name=[[执政官护胫]],mainType=2,subType=4,icon=10074,order=0,desc1=[[鞋子]],desc2=[[「即使明天我们的手脚都会折断,但是我们的衣领和袖口依然笔挺。」]],level=7,star=0,price={101,12625},getway={3,15,9},panelID=0,score=712,random=0,base={{103,2488}},randomAttr={{104,23,2},{110,220,3},{111,83,10},{115,132,10},{108,140,3},{109,688,10},{201,220,3},{203,220,3},{112,110,2},{106,165,3},{114,132,2},{236,193,10},{234,193,11},{237,154,3},{238,154,3},{252,688,11},{239,140,11}},suit=0,suitNum=0,suitName=[[]],suitIm={},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
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-[10102]={name=[[航海家大衣]],mainType=2,subType=2,icon=10102,order=0,desc1=[[衣服]],desc2=[[「我们的目标是:星辰大海!!!」]],level=10,star=7,price={101,63125},getway={3,15,9},panelID=0,score=2352,random=0,base={{103,8198}},randomAttr={{104,32,2},{110,280,3},{111,105,10},{115,168,10},{108,179,3},{109,875,10},{201,280,3},{203,280,3},{112,140,2},{106,210,3},{114,168,2},{236,245,10},{234,245,11},{237,196,3},{238,196,3},{252,875,11},{239,179,11}},suit=4,suitNum=4,suitName=[[航海家火套装]],suitIm={{203,700},{201,900},{203,400}},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
-[10103]={name=[[航海家护腕]],mainType=2,subType=3,icon=10103,order=0,desc1=[[护手]],desc2=[[「我们的目标是:星辰大海!!!」]],level=10,star=7,price={101,63125},getway={3,15,9},panelID=0,score=1044,random=0,base={{101,668}},randomAttr={{104,32,2},{110,280,3},{111,105,10},{115,168,10},{108,179,3},{109,875,10},{201,280,3},{203,280,3},{112,140,2},{106,210,3},{114,168,2},{236,245,10},{234,245,11},{237,196,3},{238,196,3},{252,875,11},{239,179,11}},suit=4,suitNum=4,suitName=[[航海家火套装]],suitIm={{203,700},{201,900},{203,400}},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
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-[10111]={name=[[龙牙]],mainType=2,subType=1,icon=10111,order=0,desc1=[[武器]],desc2=[[「唯有武力可以解决一切。」 ——龙王·德拉贡]],level=11,star=8,price={101,106050},getway={3,15,9},panelID=0,score=1792,random=0,base={{101,1202}},randomAttr={{104,35,2},{110,300,3},{111,113,10},{115,180,10},{108,191,3},{109,938,10},{201,300,3},{203,300,3},{112,150,2},{106,225,3},{114,180,2},{236,263,10},{234,263,11},{237,210,3},{238,210,3},{252,938,11},{239,191,11}},suit=5,suitNum=4,suitName=[[龙之套装]],suitIm={{203,800},{201,1100},{203,500}},job=0,jobAttr={},camp=0,campAttr={},shuijingAttrID={},shenqiExp=0},
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 [36056]={rare=6,pos=8},
 [36066]={rare=6,pos=9},
 [36076]={rare=6,pos=10},
@@ -85,6 +133,9 @@
 [36146]={rare=6,pos=17},
 [36156]={rare=6,pos=18},
 [36166]={rare=6,pos=19},
+[36176]={rare=6,pos=6},
+[36186]={rare=6,pos=7},
+[36196]={rare=6,pos=1},
 [36306]={rare=6,pos=20},
 [36316]={rare=6,pos=21},
 [36326]={rare=6,pos=22},
@@ -128,58 +179,7 @@
 [36706]={rare=6,pos=60},
 [36716]={rare=6,pos=61},
 [36726]={rare=6,pos=62},
-[36736]={rare=6,pos=63},
-[35006]={rare=5,pos=64},
-[35016]={rare=5,pos=65},
-[35026]={rare=5,pos=66},
-[35036]={rare=5,pos=67},
-[35046]={rare=5,pos=68},
-[35056]={rare=5,pos=69},
-[35066]={rare=5,pos=70},
-[35076]={rare=5,pos=71},
-[35086]={rare=5,pos=72},
-[35096]={rare=5,pos=73},
-[35106]={rare=5,pos=74},
-[35116]={rare=5,pos=75},
-[35126]={rare=5,pos=76},
-[35136]={rare=5,pos=77},
-[35146]={rare=5,pos=78},
-[35156]={rare=5,pos=79},
-[35166]={rare=5,pos=80},
-[35176]={rare=5,pos=81},
-[35186]={rare=5,pos=82},
-[35196]={rare=5,pos=83},
-[35206]={rare=5,pos=84},
-[35216]={rare=5,pos=85},
-[35226]={rare=5,pos=86},
-[35236]={rare=5,pos=87},
-[35246]={rare=5,pos=88},
-[35256]={rare=5,pos=89},
-[35266]={rare=5,pos=90},
-[34005]={rare=4,pos=91},
-[34015]={rare=4,pos=92},
-[34025]={rare=4,pos=93},
-[34035]={rare=4,pos=94},
-[34045]={rare=4,pos=95},
-[34055]={rare=4,pos=96},
-[34065]={rare=4,pos=97},
-[33005]={rare=3,pos=98},
-[33015]={rare=3,pos=99},
-[33025]={rare=3,pos=100},
-[33035]={rare=3,pos=101},
-[33045]={rare=3,pos=102},
-[32004]={rare=2,pos=103},
-[32014]={rare=2,pos=104},
-[32024]={rare=2,pos=105},
-[32034]={rare=2,pos=106},
-[32044]={rare=2,pos=107},
-[31004]={rare=1,pos=108},
-[31014]={rare=1,pos=109},
-[31024]={rare=1,pos=110},
-[31034]={rare=1,pos=111},
-[31044]={rare=1,pos=112},
-[30001]={rare=1,pos=113},
-[36196]={rare=6,pos=1}}end)();
+[36736]={rare=6,pos=63}}end)();
 (function()shuijingAttr={
 [21101]={lockNextID=21201,attr={{101,65}}},
 [21102]={lockNextID=21202,attr={{103,500}}},
@@ -376,11 +376,219 @@
 [20065]={money=2700000,jinghua=1166},
 [20066]={money=3000000,jinghua=1425}}end)();
 (function()shenqiUpNeed={
-[36181]={nextID=36182,needExp=5760},
-[36182]={nextID=36183,needExp=5760},
-[36183]={nextID=36184,needExp=5760},
-[36184]={nextID=36185,needExp=5760},
-[36185]={nextID=36186,needExp=5760},
+[31001]={nextID=31002,needExp=40},
+[31002]={nextID=31003,needExp=40},
+[31003]={nextID=31004,needExp=40},
+[31011]={nextID=31012,needExp=40},
+[31012]={nextID=31013,needExp=40},
+[31013]={nextID=31014,needExp=40},
+[31021]={nextID=31022,needExp=40},
+[31022]={nextID=31023,needExp=40},
+[31023]={nextID=31024,needExp=40},
+[31031]={nextID=31032,needExp=40},
+[31032]={nextID=31033,needExp=40},
+[31033]={nextID=31034,needExp=40},
+[31041]={nextID=31042,needExp=40},
+[31042]={nextID=31043,needExp=40},
+[31043]={nextID=31044,needExp=40},
+[32001]={nextID=32002,needExp=190},
+[32002]={nextID=32003,needExp=190},
+[32003]={nextID=32004,needExp=190},
+[32011]={nextID=32012,needExp=190},
+[32012]={nextID=32013,needExp=190},
+[32013]={nextID=32014,needExp=190},
+[32021]={nextID=32022,needExp=190},
+[32022]={nextID=32023,needExp=190},
+[32023]={nextID=32024,needExp=190},
+[32031]={nextID=32032,needExp=190},
+[32032]={nextID=32033,needExp=190},
+[32033]={nextID=32034,needExp=190},
+[32041]={nextID=32042,needExp=190},
+[32042]={nextID=32043,needExp=190},
+[32043]={nextID=32044,needExp=190},
+[33001]={nextID=33002,needExp=580},
+[33002]={nextID=33003,needExp=580},
+[33003]={nextID=33004,needExp=580},
+[33004]={nextID=33005,needExp=580},
+[33011]={nextID=33012,needExp=580},
+[33012]={nextID=33013,needExp=580},
+[33013]={nextID=33014,needExp=580},
+[33014]={nextID=33015,needExp=580},
+[33021]={nextID=33022,needExp=580},
+[33022]={nextID=33023,needExp=580},
+[33023]={nextID=33024,needExp=580},
+[33024]={nextID=33025,needExp=580},
+[33031]={nextID=33032,needExp=580},
+[33032]={nextID=33033,needExp=580},
+[33033]={nextID=33034,needExp=580},
+[33034]={nextID=33035,needExp=580},
+[33041]={nextID=33042,needExp=580},
+[33042]={nextID=33043,needExp=580},
+[33043]={nextID=33044,needExp=580},
+[33044]={nextID=33045,needExp=580},
+[34001]={nextID=34002,needExp=1440},
+[34002]={nextID=34003,needExp=1440},
+[34003]={nextID=34004,needExp=1440},
+[34004]={nextID=34005,needExp=1440},
+[34011]={nextID=34012,needExp=1440},
+[34012]={nextID=34013,needExp=1440},
+[34013]={nextID=34014,needExp=1440},
+[34014]={nextID=34015,needExp=1440},
+[34021]={nextID=34022,needExp=1440},
+[34022]={nextID=34023,needExp=1440},
+[34023]={nextID=34024,needExp=1440},
+[34024]={nextID=34025,needExp=1440},
+[34031]={nextID=34032,needExp=1440},
+[34032]={nextID=34033,needExp=1440},
+[34033]={nextID=34034,needExp=1440},
+[34034]={nextID=34035,needExp=1440},
+[34041]={nextID=34042,needExp=1440},
+[34042]={nextID=34043,needExp=1440},
+[34043]={nextID=34044,needExp=1440},
+[34044]={nextID=34045,needExp=1440},
+[34051]={nextID=34052,needExp=1440},
+[34052]={nextID=34053,needExp=1440},
+[34053]={nextID=34054,needExp=1440},
+[34054]={nextID=34055,needExp=1440},
+[34061]={nextID=34062,needExp=1440},
+[34062]={nextID=34063,needExp=1440},
+[34063]={nextID=34064,needExp=1440},
+[34064]={nextID=34065,needExp=1440},
+[35001]={nextID=35002,needExp=2880},
+[35002]={nextID=35003,needExp=2880},
+[35003]={nextID=35004,needExp=2880},
+[35004]={nextID=35005,needExp=2880},
+[35005]={nextID=35006,needExp=2880},
+[35011]={nextID=35012,needExp=2880},
+[35012]={nextID=35013,needExp=2880},
+[35013]={nextID=35014,needExp=2880},
+[35014]={nextID=35015,needExp=2880},
+[35015]={nextID=35016,needExp=2880},
+[35021]={nextID=35022,needExp=2880},
+[35022]={nextID=35023,needExp=2880},
+[35023]={nextID=35024,needExp=2880},
+[35024]={nextID=35025,needExp=2880},
+[35025]={nextID=35026,needExp=2880},
+[35031]={nextID=35032,needExp=2880},
+[35032]={nextID=35033,needExp=2880},
+[35033]={nextID=35034,needExp=2880},
+[35034]={nextID=35035,needExp=2880},
+[35035]={nextID=35036,needExp=2880},
+[35041]={nextID=35042,needExp=2880},
+[35042]={nextID=35043,needExp=2880},
+[35043]={nextID=35044,needExp=2880},
+[35044]={nextID=35045,needExp=2880},
+[35045]={nextID=35046,needExp=2880},
+[35051]={nextID=35052,needExp=2880},
+[35052]={nextID=35053,needExp=2880},
+[35053]={nextID=35054,needExp=2880},
+[35054]={nextID=35055,needExp=2880},
+[35055]={nextID=35056,needExp=2880},
+[35061]={nextID=35062,needExp=2880},
+[35062]={nextID=35063,needExp=2880},
+[35063]={nextID=35064,needExp=2880},
+[35064]={nextID=35065,needExp=2880},
+[35065]={nextID=35066,needExp=2880},
+[35071]={nextID=35072,needExp=2880},
+[35072]={nextID=35073,needExp=2880},
+[35073]={nextID=35074,needExp=2880},
+[35074]={nextID=35075,needExp=2880},
+[35075]={nextID=35076,needExp=2880},
+[35081]={nextID=35082,needExp=2880},
+[35082]={nextID=35083,needExp=2880},
+[35083]={nextID=35084,needExp=2880},
+[35084]={nextID=35085,needExp=2880},
+[35085]={nextID=35086,needExp=2880},
+[35091]={nextID=35092,needExp=2880},
+[35092]={nextID=35093,needExp=2880},
+[35093]={nextID=35094,needExp=2880},
+[35094]={nextID=35095,needExp=2880},
+[35095]={nextID=35096,needExp=2880},
+[35101]={nextID=35102,needExp=2880},
+[35102]={nextID=35103,needExp=2880},
+[35103]={nextID=35104,needExp=2880},
+[35104]={nextID=35105,needExp=2880},
+[35105]={nextID=35106,needExp=2880},
+[35111]={nextID=35112,needExp=2880},
+[35112]={nextID=35113,needExp=2880},
+[35113]={nextID=35114,needExp=2880},
+[35114]={nextID=35115,needExp=2880},
+[35115]={nextID=35116,needExp=2880},
+[35121]={nextID=35122,needExp=2880},
+[35122]={nextID=35123,needExp=2880},
+[35123]={nextID=35124,needExp=2880},
+[35124]={nextID=35125,needExp=2880},
+[35125]={nextID=35126,needExp=2880},
+[35131]={nextID=35132,needExp=2880},
+[35132]={nextID=35133,needExp=2880},
+[35133]={nextID=35134,needExp=2880},
+[35134]={nextID=35135,needExp=2880},
+[35135]={nextID=35136,needExp=2880},
+[35141]={nextID=35142,needExp=2880},
+[35142]={nextID=35143,needExp=2880},
+[35143]={nextID=35144,needExp=2880},
+[35144]={nextID=35145,needExp=2880},
+[35145]={nextID=35146,needExp=2880},
+[35151]={nextID=35152,needExp=2880},
+[35152]={nextID=35153,needExp=2880},
+[35153]={nextID=35154,needExp=2880},
+[35154]={nextID=35155,needExp=2880},
+[35155]={nextID=35156,needExp=2880},
+[35161]={nextID=35162,needExp=2880},
+[35162]={nextID=35163,needExp=2880},
+[35163]={nextID=35164,needExp=2880},
+[35164]={nextID=35165,needExp=2880},
+[35165]={nextID=35166,needExp=2880},
+[35171]={nextID=35172,needExp=2880},
+[35172]={nextID=35173,needExp=2880},
+[35173]={nextID=35174,needExp=2880},
+[35174]={nextID=35175,needExp=2880},
+[35175]={nextID=35176,needExp=2880},
+[35181]={nextID=35182,needExp=2880},
+[35182]={nextID=35183,needExp=2880},
+[35183]={nextID=35184,needExp=2880},
+[35184]={nextID=35185,needExp=2880},
+[35185]={nextID=35186,needExp=2880},
+[35191]={nextID=35192,needExp=2880},
+[35192]={nextID=35193,needExp=2880},
+[35193]={nextID=35194,needExp=2880},
+[35194]={nextID=35195,needExp=2880},
+[35195]={nextID=35196,needExp=2880},
+[35201]={nextID=35202,needExp=2880},
+[35202]={nextID=35203,needExp=2880},
+[35203]={nextID=35204,needExp=2880},
+[35204]={nextID=35205,needExp=2880},
+[35205]={nextID=35206,needExp=2880},
+[35211]={nextID=35212,needExp=2880},
+[35212]={nextID=35213,needExp=2880},
+[35213]={nextID=35214,needExp=2880},
+[35214]={nextID=35215,needExp=2880},
+[35215]={nextID=35216,needExp=2880},
+[35221]={nextID=35222,needExp=2880},
+[35222]={nextID=35223,needExp=2880},
+[35223]={nextID=35224,needExp=2880},
+[35224]={nextID=35225,needExp=2880},
+[35225]={nextID=35226,needExp=2880},
+[35231]={nextID=35232,needExp=2880},
+[35232]={nextID=35233,needExp=2880},
+[35233]={nextID=35234,needExp=2880},
+[35234]={nextID=35235,needExp=2880},
+[35235]={nextID=35236,needExp=2880},
+[35241]={nextID=35242,needExp=2880},
+[35242]={nextID=35243,needExp=2880},
+[35243]={nextID=35244,needExp=2880},
+[35244]={nextID=35245,needExp=2880},
+[35245]={nextID=35246,needExp=2880},
+[35251]={nextID=35252,needExp=2880},
+[35252]={nextID=35253,needExp=2880},
+[35253]={nextID=35254,needExp=2880},
+[35254]={nextID=35255,needExp=2880},
+[35255]={nextID=35256,needExp=2880},
+[35261]={nextID=35262,needExp=2880},
+[35262]={nextID=35263,needExp=2880},
+[35263]={nextID=35264,needExp=2880},
+[35264]={nextID=35265,needExp=2880},
+[35265]={nextID=35266,needExp=2880},
 [36001]={nextID=36002,needExp=5760},
 [36002]={nextID=36003,needExp=5760},
 [36003]={nextID=36004,needExp=5760},
@@ -471,6 +679,16 @@
 [36173]={nextID=36174,needExp=5760},
 [36174]={nextID=36175,needExp=5760},
 [36175]={nextID=36176,needExp=5760},
+[36181]={nextID=36182,needExp=5760},
+[36182]={nextID=36183,needExp=5760},
+[36183]={nextID=36184,needExp=5760},
+[36184]={nextID=36185,needExp=5760},
+[36185]={nextID=36186,needExp=5760},
+[36191]={nextID=36192,needExp=5760},
+[36192]={nextID=36193,needExp=5760},
+[36193]={nextID=36194,needExp=5760},
+[36194]={nextID=36195,needExp=5760},
+[36195]={nextID=36196,needExp=5760},
 [36301]={nextID=36302,needExp=5760},
 [36302]={nextID=36303,needExp=5760},
 [36303]={nextID=36304,needExp=5760},
@@ -690,225 +908,7 @@
 [36732]={nextID=36733,needExp=5760},
 [36733]={nextID=36734,needExp=5760},
 [36734]={nextID=36735,needExp=5760},
-[36735]={nextID=36736,needExp=5760},
-[35001]={nextID=35002,needExp=2880},
-[35002]={nextID=35003,needExp=2880},
-[35003]={nextID=35004,needExp=2880},
-[35004]={nextID=35005,needExp=2880},
-[35005]={nextID=35006,needExp=2880},
-[35011]={nextID=35012,needExp=2880},
-[35012]={nextID=35013,needExp=2880},
-[35013]={nextID=35014,needExp=2880},
-[35014]={nextID=35015,needExp=2880},
-[35015]={nextID=35016,needExp=2880},
-[35021]={nextID=35022,needExp=2880},
-[35022]={nextID=35023,needExp=2880},
-[35023]={nextID=35024,needExp=2880},
-[35024]={nextID=35025,needExp=2880},
-[35025]={nextID=35026,needExp=2880},
-[35031]={nextID=35032,needExp=2880},
-[35032]={nextID=35033,needExp=2880},
-[35033]={nextID=35034,needExp=2880},
-[35034]={nextID=35035,needExp=2880},
-[35035]={nextID=35036,needExp=2880},
-[35041]={nextID=35042,needExp=2880},
-[35042]={nextID=35043,needExp=2880},
-[35043]={nextID=35044,needExp=2880},
-[35044]={nextID=35045,needExp=2880},
-[35045]={nextID=35046,needExp=2880},
-[35051]={nextID=35052,needExp=2880},
-[35052]={nextID=35053,needExp=2880},
-[35053]={nextID=35054,needExp=2880},
-[35054]={nextID=35055,needExp=2880},
-[35055]={nextID=35056,needExp=2880},
-[35061]={nextID=35062,needExp=2880},
-[35062]={nextID=35063,needExp=2880},
-[35063]={nextID=35064,needExp=2880},
-[35064]={nextID=35065,needExp=2880},
-[35065]={nextID=35066,needExp=2880},
-[35071]={nextID=35072,needExp=2880},
-[35072]={nextID=35073,needExp=2880},
-[35073]={nextID=35074,needExp=2880},
-[35074]={nextID=35075,needExp=2880},
-[35075]={nextID=35076,needExp=2880},
-[35081]={nextID=35082,needExp=2880},
-[35082]={nextID=35083,needExp=2880},
-[35083]={nextID=35084,needExp=2880},
-[35084]={nextID=35085,needExp=2880},
-[35085]={nextID=35086,needExp=2880},
-[35091]={nextID=35092,needExp=2880},
-[35092]={nextID=35093,needExp=2880},
-[35093]={nextID=35094,needExp=2880},
-[35094]={nextID=35095,needExp=2880},
-[35095]={nextID=35096,needExp=2880},
-[35101]={nextID=35102,needExp=2880},
-[35102]={nextID=35103,needExp=2880},
-[35103]={nextID=35104,needExp=2880},
-[35104]={nextID=35105,needExp=2880},
-[35105]={nextID=35106,needExp=2880},
-[35111]={nextID=35112,needExp=2880},
-[35112]={nextID=35113,needExp=2880},
-[35113]={nextID=35114,needExp=2880},
-[35114]={nextID=35115,needExp=2880},
-[35115]={nextID=35116,needExp=2880},
-[35121]={nextID=35122,needExp=2880},
-[35122]={nextID=35123,needExp=2880},
-[35123]={nextID=35124,needExp=2880},
-[35124]={nextID=35125,needExp=2880},
-[35125]={nextID=35126,needExp=2880},
-[35131]={nextID=35132,needExp=2880},
-[35132]={nextID=35133,needExp=2880},
-[35133]={nextID=35134,needExp=2880},
-[35134]={nextID=35135,needExp=2880},
-[35135]={nextID=35136,needExp=2880},
-[35141]={nextID=35142,needExp=2880},
-[35142]={nextID=35143,needExp=2880},
-[35143]={nextID=35144,needExp=2880},
-[35144]={nextID=35145,needExp=2880},
-[35145]={nextID=35146,needExp=2880},
-[35151]={nextID=35152,needExp=2880},
-[35152]={nextID=35153,needExp=2880},
-[35153]={nextID=35154,needExp=2880},
-[35154]={nextID=35155,needExp=2880},
-[35155]={nextID=35156,needExp=2880},
-[35161]={nextID=35162,needExp=2880},
-[35162]={nextID=35163,needExp=2880},
-[35163]={nextID=35164,needExp=2880},
-[35164]={nextID=35165,needExp=2880},
-[35165]={nextID=35166,needExp=2880},
-[35171]={nextID=35172,needExp=2880},
-[35172]={nextID=35173,needExp=2880},
-[35173]={nextID=35174,needExp=2880},
-[35174]={nextID=35175,needExp=2880},
-[35175]={nextID=35176,needExp=2880},
-[35181]={nextID=35182,needExp=2880},
-[35182]={nextID=35183,needExp=2880},
-[35183]={nextID=35184,needExp=2880},
-[35184]={nextID=35185,needExp=2880},
-[35185]={nextID=35186,needExp=2880},
-[35191]={nextID=35192,needExp=2880},
-[35192]={nextID=35193,needExp=2880},
-[35193]={nextID=35194,needExp=2880},
-[35194]={nextID=35195,needExp=2880},
-[35195]={nextID=35196,needExp=2880},
-[35201]={nextID=35202,needExp=2880},
-[35202]={nextID=35203,needExp=2880},
-[35203]={nextID=35204,needExp=2880},
-[35204]={nextID=35205,needExp=2880},
-[35205]={nextID=35206,needExp=2880},
-[35211]={nextID=35212,needExp=2880},
-[35212]={nextID=35213,needExp=2880},
-[35213]={nextID=35214,needExp=2880},
-[35214]={nextID=35215,needExp=2880},
-[35215]={nextID=35216,needExp=2880},
-[35221]={nextID=35222,needExp=2880},
-[35222]={nextID=35223,needExp=2880},
-[35223]={nextID=35224,needExp=2880},
-[35224]={nextID=35225,needExp=2880},
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-[31003]={nextID=31004,needExp=40},
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-[31012]={nextID=31013,needExp=40},
-[31013]={nextID=31014,needExp=40},
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-[31022]={nextID=31023,needExp=40},
-[31023]={nextID=31024,needExp=40},
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-[31033]={nextID=31034,needExp=40},
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-[36193]={nextID=36194,needExp=5760},
-[36194]={nextID=36195,needExp=5760},
-[36195]={nextID=36196,needExp=5760}}end)();
+[36735]={nextID=36736,needExp=5760}}end)();
 (function()hecheng={
 [1]={hechengID=10131,needID=10121,cnt=4,money={{102,200}},pos=1},
 [2]={hechengID=10132,needID=10122,cnt=4,money={{102,200}},pos=2},
@@ -927,10 +927,10 @@
 [15]={hechengID=10163,needID=10153,cnt=4,money={{102,3600}},pos=3},
 [16]={hechengID=10164,needID=10154,cnt=4,money={{102,3600}},pos=4}}end)();
 (function()detail={
-[1]={desc=[[这是装备合成的说明]]}}end)();
+[1]={desc="这是装备合成的说明"}}end)();
 (function()rare={
 [1]={disassembly={{166,10}},rebirth={{101,10000},{166,100}}},
 [2]={disassembly={{166,20}},rebirth={{101,20000},{166,200}}},
 [3]={disassembly={{166,30}},rebirth={{101,50000},{166,300}}},
 [4]={disassembly={{166,100}},rebirth={{101,100000},{166,600}}},
-[5]={disassembly={{166,200}},rebirth={{101,300000},{166,800}}}}end)();
+[5]={disassembly={{166,200}},rebirth={{101,300000},{166,800}}}}end)();

+ 1615 - 1615
script/excel/ssecy/fanli.lua

@@ -1,1616 +1,1616 @@
 (function()fanli={
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-[6]={svrInd={{640001,649999}},account=[[59415089]],yuanbao=2560,vipExp=1280},
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-[8]={svrInd={{640001,649999}},account=[[59410675]],yuanbao=120,vipExp=60},
-[9]={svrInd={{640001,649999}},account=[[59410495]],yuanbao=120,vipExp=60},
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+[1517]={svrInd={{570001,579999}},account="58731695",yuanbao=120,vipExp=60},
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+[1520]={svrInd={{570001,579999}},account="58730637",yuanbao=2560,vipExp=1280},
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+[1522]={svrInd={{570001,579999}},account="58729932",yuanbao=120,vipExp=60},
+[1523]={svrInd={{570001,579999}},account="58729905",yuanbao=120,vipExp=60},
+[1524]={svrInd={{570001,579999}},account="58729248",yuanbao=600,vipExp=300},
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+[1529]={svrInd={{570001,579999}},account="58727188",yuanbao=120,vipExp=60},
+[1530]={svrInd={{570001,579999}},account="58727016",yuanbao=120,vipExp=60},
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+[1535]={svrInd={{570001,579999}},account="58726431",yuanbao=120,vipExp=60},
+[1536]={svrInd={{570001,579999}},account="58725895",yuanbao=120,vipExp=60},
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+[1542]={svrInd={{570001,579999}},account="59153311",yuanbao=9720,vipExp=4860},
+[1543]={svrInd={{570001,579999}},account="59482978",yuanbao=4040,vipExp=2020},
+[1544]={svrInd={{570001,579999}},account="59448229",yuanbao=2080,vipExp=1040},
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+[1549]={svrInd={{570001,579999}},account="59446294",yuanbao=360,vipExp=180},
+[1550]={svrInd={{570001,579999}},account="59470106",yuanbao=240,vipExp=120},
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+[1600]={svrInd={{570001,579999}},account="59453093",yuanbao=120,vipExp=60},
+[1601]={svrInd={{570001,579999}},account="59460562",yuanbao=120,vipExp=60},
+[1602]={svrInd={{570001,579999}},account="59461427",yuanbao=120,vipExp=60},
+[1603]={svrInd={{570001,579999}},account="59524033",yuanbao=120,vipExp=60},
+[1604]={svrInd={{570001,579999}},account="59146293",yuanbao=120,vipExp=60},
+[1605]={svrInd={{570001,579999}},account="59504705",yuanbao=120,vipExp=60},
+[1606]={svrInd={{570001,579999}},account="59458924",yuanbao=120,vipExp=60},
+[1607]={svrInd={{570001,579999}},account="59446432",yuanbao=120,vipExp=60},
+[1608]={svrInd={{570001,579999}},account="59461402",yuanbao=120,vipExp=60},
+[1609]={svrInd={{570001,579999}},account="59453300",yuanbao=120,vipExp=60},
+[1610]={svrInd={{570001,579999}},account="59487365",yuanbao=120,vipExp=60},
+[1611]={svrInd={{570001,579999}},account="59452101",yuanbao=120,vipExp=60},
+[1612]={svrInd={{570001,579999}},account="59449628",yuanbao=120,vipExp=60},
+[1613]={svrInd={{570001,579999}},account="59448634",yuanbao=120,vipExp=60},
+[1614]={svrInd={{570001,579999}},account="59447807",yuanbao=120,vipExp=60},
+[1615]={svrInd={{570001,579999}},account="59446445",yuanbao=120,vipExp=60}}end)();

+ 2 - 2
script/excel/ssecy/fuli.lua

@@ -28,5 +28,5 @@
 (function()growFundDefine={
 [1]={buyID={203,204,205},range={{1,15},{16,25},{30,30}}}}end)();
 (function()monthCard={
-[1]={name=[[贵族月卡]],day=30,money=1000,yuanbao=150},
-[2]={name=[[王者月卡]],day=30,money=2000,yuanbao=300}}end)();
+[1]={name="贵族月卡",day=30,money=1000,yuanbao=150},
+[2]={name="王者月卡",day=30,money=2000,yuanbao=300}}end)();

+ 185 - 215
script/excel/ssecy/fuwen.lua

@@ -1,221 +1,191 @@
 (function()fuwen={
-[80001]={name=[[闪烁符文]],mainType=3,icon=80001,order=1,desc1=[[可能出现的属性
-[攻击]、[生命]、[防御]、[速度]
-从以上基础属性中随机获得1种]],desc2=[[此类符文无法携带被动技能]],rare=2,getway={1002,2001},luckRefresh=0,skillCnt=0,absAttrPool={{101,148},{102,22},{103,1491},{104,11}},percentAttrPool={},skillRate={},expend={{101,10000},{134,29}},fenjieJinghua=61,refine=0},
-[80002]={name=[[星辰符文]],mainType=3,icon=80002,order=2,desc1=[[可能出现的属性
-[攻击]、[生命]、[防御]、[速度]
-从以上基础属性中随机获得1种]],desc2=[[可能出现的技能组合
-1.【低级技能】
-
-随机获得1种低级被动技能]],rare=3,getway={2001,1502},luckRefresh=0,skillCnt=1,absAttrPool={{101,296},{102,44},{103,2983},{104,21}},percentAttrPool={},skillRate={{1,0,0,0,10000}},expend={{101,90000},{134,147}},fenjieJinghua=303,refine=0},
-[80003]={name=[[完美符文]],mainType=3,icon=80003,order=3,desc1=[[可能出现的属性
-[攻击]、[生命]、[防御]、[速度]
-从以上基础属性中随机获得1种]],desc2=[[可能出现的技能组合
-1.【低级技能】+【低级技能】
-2.【低级技能】+【中级技能】
-3.【中级技能】
-
-随机获得以上被动技能组合中的1种]],rare=4,getway={2001,1502},luckRefresh=0,skillCnt=2,absAttrPool={{101,593},{102,88},{103,5967},{104,31}},percentAttrPool={},skillRate={{2,0,0,0,3000},{1,1,0,0,3000},{0,1,0,0,3000}},expend={{101,240000},{134,490}},fenjieJinghua=1515,refine=0},
-[80004]={name=[[史诗符文]],mainType=3,icon=80004,order=4,desc1=[[可能出现的属性
-[攻击]、[生命]、[防御]、[速度]
-从以上基础属性中随机获得1种]],desc2=[[可能出现的技能组合
-1.【高级技能】+【中级技能】
-2.【高级技能】+【低级技能】
-3.【中级技能】+【中级技能】
-4.【高级技能】
-
-随机获得以上被动技能组合中的1种]],rare=5,getway={1502},luckRefresh=25,skillCnt=2,absAttrPool={{101,1186},{102,177},{103,11934},{104,41}},percentAttrPool={},skillRate={{1,0,1,0,2500},{0,1,1,0,2500},{0,2,0,0,2500},{0,0,1,0,2500}},expend={{101,730000},{134,1470}},fenjieJinghua=7575,refine=0},
-[80005]={name=[[传说符文]],mainType=3,icon=80005,order=5,desc1=[[可能出现的属性
-[攻击]、[生命]、[防御]、[速度]
-从以随机1种属性+随机1种百分比属性]],desc2=[[可能出现的技能组合
-1.【高级技能】+【高级技能】
-2.【高级技能】+【中级技能】
-
-随机获得以上被动技能组合中的1种]],rare=6,getway={1502},luckRefresh=15,skillCnt=2,absAttrPool={{101,2373},{102,355},{103,23868},{104,51}},percentAttrPool={{201,300},{202,500},{203,500},{108,500},{109,1000},{112,500},{239,500},{219,500}},skillRate={{0,1,1,0,8000},{0,0,2,0,2000}},expend={{101,1470000},{134,3675}},fenjieJinghua=37875,refine=1},
-[80006]={name=[[神话符文]],mainType=3,icon=80006,order=6,desc1=[[固定属性+100%
-新增一条百分比属性
-当前符文全部技能等级+1]],desc2=[[]],rare=6,getway={1502},luckRefresh=15,skillCnt=2,absAttrPool={{101,4746},{102,710},{103,47736},{104,102}},percentAttrPool={{201,300},{202,500},{203,500},{108,500},{109,1000},{112,500},{239,500},{219,500}},skillRate={{0,0,1,1,8000},{0,0,0,2,2000}},expend={{101,2940000},{134,7350}},fenjieJinghua=75750,refine=0}}end)();
+[80001]={name="闪烁符文",mainType=3,icon=80001,order=1,desc1="可能出现的属性\n[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",desc2="此类符文无法携带被动技能",rare=2,getway={1002,2001},luckRefresh=0,skillCnt=0,absAttrPool={{101,148},{102,22},{103,1491},{104,11}},percentAttrPool={},skillRate={},expend={{101,10000},{134,29}},fenjieJinghua=61,refine=0},
+[80002]={name="星辰符文",mainType=3,icon=80002,order=2,desc1="可能出现的属性\n[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",desc2="可能出现的技能组合\n1.【低级技能】\n\n随机获得1种低级被动技能",rare=3,getway={2001,1502},luckRefresh=0,skillCnt=1,absAttrPool={{101,296},{102,44},{103,2983},{104,21}},percentAttrPool={},skillRate={{1,0,0,0,10000}},expend={{101,90000},{134,147}},fenjieJinghua=303,refine=0},
+[80003]={name="完美符文",mainType=3,icon=80003,order=3,desc1="可能出现的属性\n[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",desc2="可能出现的技能组合\n1.【低级技能】+【低级技能】\n2.【低级技能】+【中级技能】\n3.【中级技能】\n\n随机获得以上被动技能组合中的1种",rare=4,getway={2001,1502},luckRefresh=0,skillCnt=2,absAttrPool={{101,593},{102,88},{103,5967},{104,31}},percentAttrPool={},skillRate={{2,0,0,0,3000},{1,1,0,0,3000},{0,1,0,0,3000}},expend={{101,240000},{134,490}},fenjieJinghua=1515,refine=0},
+[80004]={name="史诗符文",mainType=3,icon=80004,order=4,desc1="可能出现的属性\n[攻击]、[生命]、[防御]、[速度]\n从以上基础属性中随机获得1种",desc2="可能出现的技能组合\n1.【高级技能】+【中级技能】\n2.【高级技能】+【低级技能】\n3.【中级技能】+【中级技能】\n4.【高级技能】\n\n随机获得以上被动技能组合中的1种",rare=5,getway={1502},luckRefresh=25,skillCnt=2,absAttrPool={{101,1186},{102,177},{103,11934},{104,41}},percentAttrPool={},skillRate={{1,0,1,0,2500},{0,1,1,0,2500},{0,2,0,0,2500},{0,0,1,0,2500}},expend={{101,730000},{134,1470}},fenjieJinghua=7575,refine=0},
+[80005]={name="传说符文",mainType=3,icon=80005,order=5,desc1="可能出现的属性\n[攻击]、[生命]、[防御]、[速度]\n从以随机1种属性+随机1种百分比属性",desc2="可能出现的技能组合\n1.【高级技能】+【高级技能】\n2.【高级技能】+【中级技能】\n\n随机获得以上被动技能组合中的1种",rare=6,getway={1502},luckRefresh=15,skillCnt=2,absAttrPool={{101,2373},{102,355},{103,23868},{104,51}},percentAttrPool={{201,300},{202,500},{203,500},{108,500},{109,1000},{112,500},{239,500},{219,500}},skillRate={{0,1,1,0,8000},{0,0,2,0,2000}},expend={{101,1470000},{134,3675}},fenjieJinghua=37875,refine=1},
+[80006]={name="神话符文",mainType=3,icon=80006,order=6,desc1="固定属性+100%\n新增一条百分比属性\n当前符文全部技能等级+1",desc2="",rare=6,getway={1502},luckRefresh=15,skillCnt=2,absAttrPool={{101,4746},{102,710},{103,47736},{104,102}},percentAttrPool={{201,300},{202,500},{203,500},{108,500},{109,1000},{112,500},{239,500},{219,500}},skillRate={{0,0,1,1,8000},{0,0,0,2,2000}},expend={{101,2940000},{134,7350}},fenjieJinghua=75750,refine=0}}end)();
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-[1001]={groupID=1001,name=[[初级狂暴]],icon=1001,sortID=9,desc=[[暴击率提高5%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,1}},bingshuForgetReturn={{177,1000}},attrs={{108,500}},fuwenBeSkill=5001},
-[2001]={groupID=1001,name=[[中级狂暴]],icon=2001,sortID=9,desc=[[暴击率提高11%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{108,1100}},fuwenBeSkill=5101},
-[3001]={groupID=1001,name=[[高级狂暴]],icon=3001,sortID=9,desc=[[暴击率提高17%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{108,1700}},fuwenBeSkill=5201},
-[4001]={groupID=1001,name=[[超级狂暴]],icon=4001,sortID=9,desc=[[暴击率提高23%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{108,2300}},fuwenBeSkill=5301},
-[1002]={groupID=1002,name=[[初级战意]],icon=1002,sortID=10,desc=[[生命值每降低1%,伤害提高0.1%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5002},
-[2002]={groupID=1002,name=[[中级战意]],icon=2002,sortID=10,desc=[[生命值每降低1%,伤害提高0.2%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5102},
-[3002]={groupID=1002,name=[[高级战意]],icon=3002,sortID=10,desc=[[生命值每降低1%,伤害提高0.3%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5202},
-[4002]={groupID=1002,name=[[超级战意]],icon=4002,sortID=10,desc=[[生命值每降低1%,伤害提高0.4%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5302},
-[1003]={groupID=1003,name=[[初级回音]],icon=1003,sortID=11,desc=[[复活后闪避率提高5%,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5003},
-[2003]={groupID=1003,name=[[中级回音]],icon=2003,sortID=11,desc=[[复活后闪避率提高15%,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5103},
-[3003]={groupID=1003,name=[[高级回音]],icon=3003,sortID=11,desc=[[复活后闪避率提高25%,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5203},
-[4003]={groupID=1003,name=[[超级回音]],icon=4003,sortID=11,desc=[[复活后闪避率提高35%,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5303},
-[1004]={groupID=1004,name=[[初级降临]],icon=1004,sortID=12,desc=[[复活后攻击提高10%,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5004},
-[2004]={groupID=1004,name=[[中级降临]],icon=2004,sortID=12,desc=[[复活后攻击提高20%,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5104},
-[3004]={groupID=1004,name=[[高级降临]],icon=3004,sortID=12,desc=[[复活后攻击提高30%,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5204},
-[4004]={groupID=1004,name=[[超级降临]],icon=4004,sortID=12,desc=[[复活后攻击提高40%,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5304},
-[1005]={groupID=1005,name=[[初级魔免]],icon=1005,sortID=29,desc=[[受到的魔法伤害降低5%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,1}},bingshuForgetReturn={{177,1000}},attrs={{241,500}},fuwenBeSkill=0},
-[2005]={groupID=1005,name=[[中级魔免]],icon=2005,sortID=29,desc=[[受到的魔法伤害降低10%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{241,1000}},fuwenBeSkill=0},
-[3005]={groupID=1005,name=[[高级魔免]],icon=3005,sortID=29,desc=[[受到的魔法伤害降低15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{241,1500}},fuwenBeSkill=0},
-[4005]={groupID=1005,name=[[超级魔免]],icon=4005,sortID=29,desc=[[受到的魔法伤害降低20%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{241,2000}},fuwenBeSkill=0},
-[1006]={groupID=1006,name=[[初级铁甲]],icon=1006,sortID=30,desc=[[受到的物理伤害降低5%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,1}},bingshuForgetReturn={{177,1000}},attrs={{240,500}},fuwenBeSkill=0},
-[2006]={groupID=1006,name=[[中级铁甲]],icon=2006,sortID=30,desc=[[受到的物理伤害降低10%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{240,1000}},fuwenBeSkill=0},
-[3006]={groupID=1006,name=[[高级铁甲]],icon=3006,sortID=30,desc=[[受到的物理伤害降低15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{240,1500}},fuwenBeSkill=0},
-[4006]={groupID=1006,name=[[超级铁甲]],icon=4006,sortID=30,desc=[[受到的物理伤害降低20%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{240,2000}},fuwenBeSkill=0},
-[1007]={groupID=1007,name=[[初级生机]],icon=1007,sortID=31,desc=[[英雄治疗和被治疗效果提升5%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,1}},bingshuForgetReturn={{177,1000}},attrs={{234,500},{236,500}},fuwenBeSkill=5007},
-[2007]={groupID=1007,name=[[中级生机]],icon=2007,sortID=31,desc=[[英雄治疗和被治疗效果提升10%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{234,1000},{236,1000}},fuwenBeSkill=5107},
-[3007]={groupID=1007,name=[[高级生机]],icon=3007,sortID=31,desc=[[英雄治疗和被治疗效果提升15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{234,1500},{236,1500}},fuwenBeSkill=5207},
-[4007]={groupID=1007,name=[[超级生机]],icon=4007,sortID=31,desc=[[英雄治疗和被治疗效果提升20%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{234,2000},{236,2000}},fuwenBeSkill=5307},
-[1008]={groupID=1008,name=[[初级迟缓]],icon=1008,sortID=32,desc=[[速度降低10%,生命值提高3%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,1}},bingshuForgetReturn={{177,1000}},attrs={{204,-1000},{203,300}},fuwenBeSkill=0},
-[2008]={groupID=1008,name=[[中级迟缓]],icon=2008,sortID=32,desc=[[速度降低10%,生命值提高9%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{204,-1000},{203,900}},fuwenBeSkill=0},
-[3008]={groupID=1008,name=[[高级迟缓]],icon=3008,sortID=32,desc=[[速度降低10%,生命值提高15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{204,-1000},{203,1500}},fuwenBeSkill=0},
-[4008]={groupID=1008,name=[[超级迟缓]],icon=4008,sortID=32,desc=[[速度降低10%,生命值提高21%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{204,-1000},{203,2100}},fuwenBeSkill=0},
-[1009]={groupID=1009,name=[[初级英勇]],icon=1009,sortID=41,desc=[[战斗开始时,物理伤害提升10%,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5009},
-[2009]={groupID=1009,name=[[中级英勇]],icon=2009,sortID=41,desc=[[战斗开始时,物理伤害提升15%,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5109},
-[3009]={groupID=1009,name=[[高级英勇]],icon=3009,sortID=41,desc=[[战斗开始时,物理伤害提升20%,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5209},
-[4009]={groupID=1009,name=[[超级英勇]],icon=4009,sortID=41,desc=[[战斗开始时,物理伤害提升25%,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5309},
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-[2010]={groupID=1010,name=[[中级专注]],icon=2010,sortID=42,desc=[[战斗开始时,魔法伤害提升15%,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5110},
-[3010]={groupID=1010,name=[[高级专注]],icon=3010,sortID=42,desc=[[战斗开始时,魔法伤害提升20%,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5210},
-[4010]={groupID=1010,name=[[超级专注]],icon=4010,sortID=42,desc=[[战斗开始时,魔法伤害提升25%,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5310},
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-[2015]={groupID=1015,name=[[中级迅捷]],icon=2015,sortID=1,desc=[[速度额外提升9%+20点]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{204,900},{104,20}},fuwenBeSkill=5115},
-[3015]={groupID=1015,name=[[高级迅捷]],icon=3015,sortID=1,desc=[[速度额外提升15%+30点]],rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{204,1500},{104,30}},fuwenBeSkill=5215},
-[4015]={groupID=1015,name=[[超级迅捷]],icon=4015,sortID=1,desc=[[速度额外提升21%+40点]],rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{204,2100},{104,40}},fuwenBeSkill=5315},
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-[2016]={groupID=1016,name=[[中级物连]],icon=2016,sortID=2,desc=[[物攻有30%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5116},
-[3016]={groupID=1016,name=[[高级物连]],icon=3016,sortID=2,desc=[[物攻有40%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5216},
-[4016]={groupID=1016,name=[[超级物连]],icon=4016,sortID=2,desc=[[物攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5316},
-[1017]={groupID=1017,name=[[初级法连]],icon=1017,sortID=3,desc=[[法攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5017},
-[2017]={groupID=1017,name=[[中级法连]],icon=2017,sortID=3,desc=[[法攻有30%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5117},
-[3017]={groupID=1017,name=[[高级法连]],icon=3017,sortID=3,desc=[[法攻有40%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5217},
-[4017]={groupID=1017,name=[[超级法连]],icon=4017,sortID=3,desc=[[法攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%]],rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5317},
-[1018]={groupID=1018,name=[[初级魔力]],icon=1018,sortID=4,desc=[[魔法伤害提升5%;攻击额外提高60点]],rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,1}},bingshuForgetReturn={{177,1000}},attrs={{238,500},{101,60}},fuwenBeSkill=5018},
-[2018]={groupID=1018,name=[[中级魔力]],icon=2018,sortID=4,desc=[[魔法伤害提升10%;攻击额外提高180点]],rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{238,1000},{101,180}},fuwenBeSkill=5118},
-[3018]={groupID=1018,name=[[高级魔力]],icon=3018,sortID=4,desc=[[魔法伤害提升15%;攻击额外提高300点]],rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{238,1500},{101,300}},fuwenBeSkill=5218},
-[4018]={groupID=1018,name=[[超级魔力]],icon=4018,sortID=4,desc=[[魔法伤害提升20%;攻击额外提高420点]],rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{238,2000},{101,420}},fuwenBeSkill=5318},
-[1019]={groupID=1019,name=[[初级神力]],icon=1019,sortID=5,desc=[[物理伤害提升5%;攻击额外提高60点]],rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,1}},bingshuForgetReturn={{177,1000}},attrs={{237,500},{101,60}},fuwenBeSkill=5019},
-[2019]={groupID=1019,name=[[中级神力]],icon=2019,sortID=5,desc=[[物理伤害提升10%;攻击额外提高180点]],rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{237,1000},{101,180}},fuwenBeSkill=5119},
-[3019]={groupID=1019,name=[[高级神力]],icon=3019,sortID=5,desc=[[物理伤害提升15%;攻击额外提高300点]],rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{237,1500},{101,300}},fuwenBeSkill=5219},
-[4019]={groupID=1019,name=[[超级神力]],icon=4019,sortID=5,desc=[[物理伤害提升20%;攻击额外提高420点]],rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{237,2000},{101,420}},fuwenBeSkill=5319},
-[1020]={groupID=1020,name=[[初级追击]],icon=1020,sortID=6,desc=[[使用物理技能击杀目标时,60%概率再次进行1次普攻]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5020},
-[2020]={groupID=1020,name=[[中级追击]],icon=2020,sortID=6,desc=[[使用物理技能击杀目标时,80%概率再次进行1次普攻]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5120},
-[3020]={groupID=1020,name=[[高级追击]],icon=3020,sortID=6,desc=[[使用物理技能击杀目标时,100%概率再次进行1次普攻]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5220},
-[4020]={groupID=1020,name=[[超级追击]],icon=4020,sortID=6,desc=[[使用物理技能击杀目标时,100%概率再次进行1次120%伤害普攻]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5320},
-[1021]={groupID=1021,name=[[初级暴追]],icon=1021,sortID=7,desc=[[使用物理技能造成暴击时,40%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5021},
-[2021]={groupID=1021,name=[[中级暴追]],icon=2021,sortID=7,desc=[[使用物理技能造成暴击时,60%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5121},
-[3021]={groupID=1021,name=[[高级暴追]],icon=3021,sortID=7,desc=[[使用物理技能造成暴击时,80%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5221},
-[4021]={groupID=1021,name=[[超级暴追]],icon=4021,sortID=7,desc=[[使用物理技能造成暴击时,100%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5321},
-[1022]={groupID=1022,name=[[初级暴怒]],icon=1022,sortID=8,desc=[[暴伤提高10%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,1}},bingshuForgetReturn={{177,1000}},attrs={{109,1000}},fuwenBeSkill=5022},
-[2022]={groupID=1022,name=[[中级暴怒]],icon=2022,sortID=8,desc=[[暴伤提高20%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{109,2000}},fuwenBeSkill=5122},
-[3022]={groupID=1022,name=[[高级暴怒]],icon=3022,sortID=8,desc=[[暴伤提高30%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{109,3000}},fuwenBeSkill=5222},
-[4022]={groupID=1022,name=[[超级暴怒]],icon=4022,sortID=8,desc=[[暴伤提高40%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{109,4000}},fuwenBeSkill=5322},
-[1023]={groupID=1023,name=[[初级镇压]],icon=1023,sortID=21,desc=[[对携带【生机】/【再生】的目标伤害提高15%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5023},
-[2023]={groupID=1023,name=[[中级镇压]],icon=2023,sortID=21,desc=[[对携带【生机】/【再生】的目标伤害提高20%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5123},
-[3023]={groupID=1023,name=[[高级镇压]],icon=3023,sortID=21,desc=[[对携带【生机】/【再生】的目标伤害提高25%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5223},
-[4023]={groupID=1023,name=[[超级镇压]],icon=4023,sortID=21,desc=[[对携带【生机】/【再生】的目标伤害提高30%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5323},
-[1024]={groupID=1024,name=[[初级精准]],icon=1024,sortID=22,desc=[[命中提高6%;对携带【闪避】/【迅捷】的目标伤害提高5%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,1}},bingshuForgetReturn={{177,1000}},attrs={{106,600}},fuwenBeSkill=5024},
-[2024]={groupID=1024,name=[[中级精准]],icon=2024,sortID=22,desc=[[命中提高10%;对携带【闪避】/【迅捷】的目标伤害提高10%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{106,1000}},fuwenBeSkill=5124},
-[3024]={groupID=1024,name=[[高级精准]],icon=3024,sortID=22,desc=[[命中提高14%;对携带【闪避】/【迅捷】的目标伤害提高15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{106,1400}},fuwenBeSkill=5224},
-[4024]={groupID=1024,name=[[超级精准]],icon=4024,sortID=22,desc=[[命中提高18%;对携带【闪避】/【迅捷】的目标伤害提高20%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{106,1800}},fuwenBeSkill=5324},
-[1025]={groupID=1025,name=[[初级净化]],icon=1025,sortID=23,desc=[[回合开始时,有30%概率清除自身所有负面状态]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5025},
-[2025]={groupID=1025,name=[[中级净化]],icon=2025,sortID=23,desc=[[回合开始时,有45%概率清除自身所有负面状态]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5125},
-[3025]={groupID=1025,name=[[高级净化]],icon=3025,sortID=23,desc=[[回合开始时,有60%概率清除自身所有负面状态]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5225},
-[4025]={groupID=1025,name=[[超级净化]],icon=4025,sortID=23,desc=[[回合开始时,有75%概率清除自身所有负面状态]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5325},
-[1026]={groupID=1026,name=[[初级抗控]],icon=1026,sortID=24,desc=[[抗控率提高4%,抗控越高,抵抗控制成功率越高]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,1}},bingshuForgetReturn={{177,1000}},attrs={{111,400}},fuwenBeSkill=5026},
-[2026]={groupID=1026,name=[[中级抗控]],icon=2026,sortID=24,desc=[[抗控率提高12%,抗控越高,抵抗控制成功率越高]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{111,1200}},fuwenBeSkill=5126},
-[3026]={groupID=1026,name=[[高级抗控]],icon=3026,sortID=24,desc=[[抗控率提高20%,抗控越高,抵抗控制成功率越高]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{111,2000}},fuwenBeSkill=5226},
-[4026]={groupID=1026,name=[[超级抗控]],icon=4026,sortID=24,desc=[[抗控率提高28%,抗控越高,抵抗控制成功率越高]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{111,2800}},fuwenBeSkill=5326},
-[1027]={groupID=1027,name=[[初级穿透]],icon=1027,sortID=33,desc=[[破甲提高10%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,1}},bingshuForgetReturn={{177,1000}},attrs={{110,1000}},fuwenBeSkill=5027},
-[2027]={groupID=1027,name=[[中级穿透]],icon=2027,sortID=33,desc=[[破甲提高20%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{110,2000}},fuwenBeSkill=5127},
-[3027]={groupID=1027,name=[[高级穿透]],icon=3027,sortID=33,desc=[[破甲提高30%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{110,3000}},fuwenBeSkill=5227},
-[4027]={groupID=1027,name=[[超级穿透]],icon=4027,sortID=33,desc=[[破甲提高40%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{110,4000}},fuwenBeSkill=5327},
-[1029]={groupID=1029,name=[[初级免伤]],icon=1029,sortID=35,desc=[[战斗开始时,前2回合免伤提高10%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5029},
-[2029]={groupID=1029,name=[[中级免伤]],icon=2029,sortID=35,desc=[[战斗开始时,前2回合免伤提高20%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5129},
-[3029]={groupID=1029,name=[[高级免伤]],icon=3029,sortID=35,desc=[[战斗开始时,前2回合免伤提高30%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5229},
-[4029]={groupID=1029,name=[[超级免伤]],icon=4029,sortID=35,desc=[[战斗开始时,前2回合免伤提高40%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5329},
-[1030]={groupID=1030,name=[[初级嗜血]],icon=1030,sortID=36,desc=[[使用物理伤害技能时,以伤害量的20%恢复攻击者自身生命值]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5030},
-[2030]={groupID=1030,name=[[中级嗜血]],icon=2030,sortID=36,desc=[[使用物理伤害技能时,以伤害量的25%恢复攻击者自身生命值]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5130},
-[3030]={groupID=1030,name=[[高级嗜血]],icon=3030,sortID=36,desc=[[使用物理伤害技能时,以伤害量的30%恢复攻击者自身生命值]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5230},
-[4030]={groupID=1030,name=[[超级嗜血]],icon=4030,sortID=36,desc=[[使用物理伤害技能时,以伤害量的35%恢复攻击者自身生命值]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5330},
-[1031]={groupID=1031,name=[[初级降疗]],icon=1031,sortID=13,desc=[[攻击时有10%概率使目标治疗、被治疗效果降低4%,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5031},
-[2031]={groupID=1031,name=[[中级降疗]],icon=2031,sortID=13,desc=[[攻击时有20%概率使目标治疗、被治疗效果降低12%,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5131},
-[3031]={groupID=1031,name=[[高级降疗]],icon=3031,sortID=13,desc=[[攻击时有30%概率使目标治疗、被治疗效果降低20%,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5231},
-[4031]={groupID=1031,name=[[超级降疗]],icon=4031,sortID=13,desc=[[攻击时有40%概率使目标治疗、被治疗效果降低28%,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5331},
-[1032]={groupID=1032,name=[[初级灭魂]],icon=1032,sortID=14,desc=[[攻击时有10%概率2回合无法复活;对有【神佑】/【保命】的伤害+3%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5032},
-[2032]={groupID=1032,name=[[中级灭魂]],icon=2032,sortID=14,desc=[[攻击时有20%概率2回合无法复活;对有【神佑】/【保命】的伤害+9%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5132},
-[3032]={groupID=1032,name=[[高级灭魂]],icon=3032,sortID=14,desc=[[攻击时有30%概率2回合无法复活;对有【神佑】/【保命】的伤害+15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5232},
-[4032]={groupID=1032,name=[[超级灭魂]],icon=4032,sortID=14,desc=[[攻击时有40%概率2回合无法复活;对有【神佑】/【保命】的伤害+21%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5332},
-[1033]={groupID=1033,name=[[初级驱散]],icon=1033,sortID=15,desc=[[攻击时,10%概率驱散目标身上所有的增益buff]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5033},
-[2033]={groupID=1033,name=[[中级驱散]],icon=2033,sortID=15,desc=[[攻击时,20%概率驱散目标身上所有的增益buff]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5133},
-[3033]={groupID=1033,name=[[高级驱散]],icon=3033,sortID=15,desc=[[攻击时,30%概率驱散目标身上所有的增益buff]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5233},
-[4033]={groupID=1033,name=[[超级驱散]],icon=4033,sortID=15,desc=[[攻击时,40%概率驱散目标身上所有的增益buff]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5333},
-[1034]={groupID=1034,name=[[初级冲击]],icon=1034,sortID=16,desc=[[伤害超过目标生命值上限30%时,20%概率使其晕眩2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5034},
-[2034]={groupID=1034,name=[[中级冲击]],icon=2034,sortID=16,desc=[[伤害超过目标生命值上限28%时,30%概率使其晕眩2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5134},
-[3034]={groupID=1034,name=[[高级冲击]],icon=3034,sortID=16,desc=[[伤害超过目标生命值上限26%时,40%概率使其晕眩2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5234},
-[4034]={groupID=1034,name=[[超级冲击]],icon=4034,sortID=16,desc=[[伤害超过目标生命值上限24%时,50%概率使其晕眩2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5334},
-[1035]={groupID=1035,name=[[初级挑衅]],icon=1035,sortID=17,desc=[[攻击时,有4%概率强制令目标对自己进行普攻,持续1回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5035},
-[2035]={groupID=1035,name=[[中级挑衅]],icon=2035,sortID=17,desc=[[攻击时,有8%概率强制令目标对自己进行普攻,持续1回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5135},
-[3035]={groupID=1035,name=[[高级挑衅]],icon=3035,sortID=17,desc=[[攻击时,有12%概率强制令目标对自己进行普攻,持续1回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5235},
-[4035]={groupID=1035,name=[[超级挑衅]],icon=4035,sortID=17,desc=[[攻击时,有16%概率强制令目标对自己进行普攻,持续1回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5335},
-[1036]={groupID=1036,name=[[初级减速]],icon=1036,sortID=18,desc=[[攻击时,有20%概率降低目标10%速度,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5036},
-[2036]={groupID=1036,name=[[中级减速]],icon=2036,sortID=18,desc=[[攻击时,有30%概率降低目标10%速度,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5136},
-[3036]={groupID=1036,name=[[高级减速]],icon=3036,sortID=18,desc=[[攻击时,有40%概率降低目标10%速度,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5236},
-[4036]={groupID=1036,name=[[超级减速]],icon=4036,sortID=18,desc=[[攻击时,有50%概率降低目标10%速度,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5336},
-[1037]={groupID=1037,name=[[初级荣光]],icon=1037,sortID=19,desc=[[死亡时,有30%概率提升全体友方5%攻击,持续2回合]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5037},
-[2037]={groupID=1037,name=[[中级荣光]],icon=2037,sortID=19,desc=[[死亡时,有40%概率提升全体友方15%攻击,持续2回合]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5137},
-[3037]={groupID=1037,name=[[高级荣光]],icon=3037,sortID=19,desc=[[死亡时,有50%概率提升全体友方25%攻击,持续2回合]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5237},
-[4037]={groupID=1037,name=[[超级荣光]],icon=4037,sortID=19,desc=[[死亡时,有60%概率提升全体友方35%攻击,持续2回合]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5337},
-[1038]={groupID=1038,name=[[初级闪避]],icon=1038,sortID=20,desc=[[闪避提高6%;受带【神力】/【魔力】的单位攻击时,伤害降低5%]],rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,1}},bingshuForgetReturn={{177,1000}},attrs={{114,600}},fuwenBeSkill=5038},
-[2038]={groupID=1038,name=[[中级闪避]],icon=2038,sortID=20,desc=[[闪避提高10%;受带【神力】/【魔力】的单位攻击时,伤害降低10%]],rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{114,1000}},fuwenBeSkill=5138},
-[3038]={groupID=1038,name=[[高级闪避]],icon=3038,sortID=20,desc=[[闪避提高14%;受带【神力】/【魔力】的单位攻击时,伤害降低15%]],rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{114,1400}},fuwenBeSkill=5238},
-[4038]={groupID=1038,name=[[超级闪避]],icon=4038,sortID=20,desc=[[闪避提高18%;受带【神力】/【魔力】的单位攻击时,伤害降低20%]],rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{114,1800}},fuwenBeSkill=5338},
-[1039]={groupID=1039,name=[[初级再生]],icon=1039,sortID=25,desc=[[回合开始时恢复自身生命值上限2%的生命值]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5039},
-[2039]={groupID=1039,name=[[中级再生]],icon=2039,sortID=25,desc=[[回合开始时恢复自身生命值上限4%的生命值]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5139},
-[3039]={groupID=1039,name=[[高级再生]],icon=3039,sortID=25,desc=[[回合开始时恢复自身生命值上限6%的生命值]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5239},
-[4039]={groupID=1039,name=[[超级再生]],icon=4039,sortID=25,desc=[[回合开始时恢复自身生命值上限8%的生命值]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5339},
-[1040]={groupID=1040,name=[[初级保命]],icon=1040,sortID=26,desc=[[死亡时有12%概率复活,复活时恢复少量生命值(每场最多触发3次)]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5040},
-[2040]={groupID=1040,name=[[中级保命]],icon=2040,sortID=26,desc=[[死亡时有36%概率复活,复活时恢复少量生命值(每场最多触发3次)]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5140},
-[3040]={groupID=1040,name=[[高级保命]],icon=3040,sortID=26,desc=[[死亡时有60%概率复活,复活时恢复少量生命值(每场最多触发3次)]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5240},
-[4040]={groupID=1040,name=[[超级保命]],icon=4040,sortID=26,desc=[[死亡时有84%概率复活,复活时恢复少量生命值(每场最多触发4次)]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5340},
-[1041]={groupID=1041,name=[[初级神佑]],icon=1041,sortID=27,desc=[[死亡时有8%概率复活,复活后恢复30%生命值(每场最多触发3次)]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5041},
-[2041]={groupID=1041,name=[[中级神佑]],icon=2041,sortID=27,desc=[[死亡时有12%概率复活,复活后恢复40%生命值(每场最多触发3次)]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5141},
-[3041]={groupID=1041,name=[[高级神佑]],icon=3041,sortID=27,desc=[[死亡时有16%概率复活,复活后恢复50%生命值(每场最多触发3次)]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5241},
-[4041]={groupID=1041,name=[[超级神佑]],icon=4041,sortID=27,desc=[[死亡时有20%概率复活,复活后恢复60%生命值(每场最多触发4次)]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5341},
-[1042]={groupID=1042,name=[[初级抗暴]],icon=1042,sortID=28,desc=[[被暴击概率降低6%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,1}},bingshuForgetReturn={{177,1000}},attrs={{239,600}},fuwenBeSkill=5042},
-[2042]={groupID=1042,name=[[中级抗暴]],icon=2042,sortID=28,desc=[[被暴击概率降低12%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{239,1200}},fuwenBeSkill=5142},
-[3042]={groupID=1042,name=[[高级抗暴]],icon=3042,sortID=28,desc=[[被暴击概率降低18%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{239,1800}},fuwenBeSkill=5242},
-[4042]={groupID=1042,name=[[超级抗暴]],icon=4042,sortID=28,desc=[[被暴击概率降低24%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{239,2400}},fuwenBeSkill=5342},
-[1043]={groupID=1043,name=[[初级神体]],icon=1043,sortID=37,desc=[[受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低3%]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5043},
-[2043]={groupID=1043,name=[[中级神体]],icon=2043,sortID=37,desc=[[受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低9%]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5143},
-[3043]={groupID=1043,name=[[高级神体]],icon=3043,sortID=37,desc=[[受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低15%]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5243},
-[4043]={groupID=1043,name=[[超级神体]],icon=4043,sortID=37,desc=[[受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低21%]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5343},
-[1044]={groupID=1044,name=[[初级护盾]],icon=1044,sortID=38,desc=[[战斗开始,以自身血量的4%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加]],rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5044},
-[2044]={groupID=1044,name=[[中级护盾]],icon=2044,sortID=38,desc=[[战斗开始,以自身血量的8%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加]],rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5144},
-[3044]={groupID=1044,name=[[高级护盾]],icon=3044,sortID=38,desc=[[战斗开始,以自身血量的12%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加]],rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5244},
-[4044]={groupID=1044,name=[[超级护盾]],icon=4044,sortID=38,desc=[[战斗开始,以自身血量的16%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加]],rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5344},
-[1045]={groupID=1045,name=[[初级清心]],icon=1045,sortID=39,desc=[[使用治疗/复活的主动技能时有20%概率解除随机一名队友的所有负面状态]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5045},
-[2045]={groupID=1045,name=[[中级清心]],icon=2045,sortID=39,desc=[[使用治疗/复活的主动技能时有30%概率解除随机一名队友的所有负面状态]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5145},
-[3045]={groupID=1045,name=[[高级清心]],icon=3045,sortID=39,desc=[[使用治疗/复活的主动技能时有40%概率解除随机一名队友的所有负面状态]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5245},
-[4045]={groupID=1045,name=[[超级清心]],icon=4045,sortID=39,desc=[[使用治疗/复活的主动技能时有50%概率解除随机一名队友的所有负面状态]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5345},
-[1046]={groupID=1046,name=[[初级反伤]],icon=1046,sortID=40,desc=[[受到伤害时,有20%概率反弹30%伤害]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5046},
-[2046]={groupID=1046,name=[[中级反伤]],icon=2046,sortID=40,desc=[[受到伤害时,有30%概率反弹35%伤害]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5146},
-[3046]={groupID=1046,name=[[高级反伤]],icon=3046,sortID=40,desc=[[受到伤害时,有40%概率反弹40%伤害]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5246},
-[4046]={groupID=1046,name=[[超级反伤]],icon=4046,sortID=40,desc=[[受到伤害时,有50%概率反弹50%伤害]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5346},
-[1047]={groupID=1047,name=[[初级控制]],icon=1047,sortID=34,desc=[[控制率提高3%,控制越高,控制成功率越高]],rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,1}},bingshuForgetReturn={{177,1000}},attrs={{115,300}},fuwenBeSkill=5047},
-[2047]={groupID=1047,name=[[中级控制]],icon=2047,sortID=34,desc=[[控制率提高9%,控制越高,控制成功率越高]],rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{115,900}},fuwenBeSkill=5147},
-[3047]={groupID=1047,name=[[高级控制]],icon=3047,sortID=34,desc=[[控制率提高15%,控制越高,控制成功率越高]],rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{115,1500}},fuwenBeSkill=5247},
-[4047]={groupID=1047,name=[[超级控制]],icon=4047,sortID=34,desc=[[控制率提高21%,控制越高,控制成功率越高]],rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{115,2100}},fuwenBeSkill=5347},
-[1048]={groupID=1048,name=[[初级吸取]],icon=1048,sortID=43,desc=[[使用法术伤害技能时,以伤害量的10%恢复攻击者自身生命值(恢复生命不超过自身生命10%)]],rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5048},
-[2048]={groupID=1048,name=[[中级吸取]],icon=2048,sortID=43,desc=[[使用法术伤害技能时,以伤害量的15%恢复攻击者自身生命值(恢复生命不超过自身生命20%)]],rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5148},
-[3048]={groupID=1048,name=[[高级吸取]],icon=3048,sortID=43,desc=[[使用法术伤害技能时,以伤害量的20%恢复攻击者自身生命值(恢复生命不超过自身生命30%)]],rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5248},
-[4048]={groupID=1048,name=[[超级吸取]],icon=4048,sortID=43,desc=[[使用法术伤害技能时,以伤害量的25%恢复攻击者自身生命值(恢复生命不超过自身生命40%)]],rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5348}}end)();
+[1001]={groupID=1001,name="初级狂暴",icon=1001,sortID=9,desc="暴击率提高5%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,1}},bingshuForgetReturn={{177,1000}},attrs={{108,500}},fuwenBeSkill=5001},
+[1002]={groupID=1002,name="初级战意",icon=1002,sortID=10,desc="生命值每降低1%,伤害提高0.1%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5002},
+[1003]={groupID=1003,name="初级回音",icon=1003,sortID=11,desc="复活后闪避率提高5%,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5003},
+[1004]={groupID=1004,name="初级降临",icon=1004,sortID=12,desc="复活后攻击提高10%,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5004},
+[1005]={groupID=1005,name="初级魔免",icon=1005,sortID=29,desc="受到的魔法伤害降低5%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,1}},bingshuForgetReturn={{177,1000}},attrs={{241,500}},fuwenBeSkill=5005},
+[1006]={groupID=1006,name="初级铁甲",icon=1006,sortID=30,desc="受到的物理伤害降低5%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,1}},bingshuForgetReturn={{177,1000}},attrs={{240,500}},fuwenBeSkill=5006},
+[1007]={groupID=1007,name="初级生机",icon=1007,sortID=31,desc="英雄治疗和被治疗效果提升5%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,1}},bingshuForgetReturn={{177,1000}},attrs={{234,500},{236,500}},fuwenBeSkill=5007},
+[1008]={groupID=1008,name="初级迟缓",icon=1008,sortID=32,desc="速度降低10%,生命值提高3%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,1}},bingshuForgetReturn={{177,1000}},attrs={{204,-1000},{203,300}},fuwenBeSkill=5008},
+[1009]={groupID=1009,name="初级英勇",icon=1009,sortID=41,desc="战斗开始时,物理伤害提升10%,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5009},
+[1010]={groupID=1010,name="初级专注",icon=1010,sortID=42,desc="战斗开始时,魔法伤害提升10%,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5010},
+[1015]={groupID=1015,name="初级迅捷",icon=1015,sortID=1,desc="速度额外提升3%+10点",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,1}},bingshuForgetReturn={{177,1000}},attrs={{204,300},{104,10}},fuwenBeSkill=5015},
+[1016]={groupID=1016,name="初级物连",icon=1016,sortID=2,desc="物攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5016},
+[1017]={groupID=1017,name="初级法连",icon=1017,sortID=3,desc="法攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5017},
+[1018]={groupID=1018,name="初级魔力",icon=1018,sortID=4,desc="魔法伤害提升5%;攻击额外提高60点",rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,1}},bingshuForgetReturn={{177,1000}},attrs={{238,500},{101,60}},fuwenBeSkill=5018},
+[1019]={groupID=1019,name="初级神力",icon=1019,sortID=5,desc="物理伤害提升5%;攻击额外提高60点",rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,1}},bingshuForgetReturn={{177,1000}},attrs={{237,500},{101,60}},fuwenBeSkill=5019},
+[1020]={groupID=1020,name="初级追击",icon=1020,sortID=6,desc="使用物理技能击杀目标时,60%概率再次进行1次普攻",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5020},
+[1021]={groupID=1021,name="初级暴追",icon=1021,sortID=7,desc="使用物理技能造成暴击时,40%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5021},
+[1022]={groupID=1022,name="初级暴怒",icon=1022,sortID=8,desc="暴伤提高10%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,1}},bingshuForgetReturn={{177,1000}},attrs={{109,1000}},fuwenBeSkill=5022},
+[1023]={groupID=1023,name="初级镇压",icon=1023,sortID=21,desc="对携带【生机】/【再生】的目标伤害提高15%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5023},
+[1024]={groupID=1024,name="初级精准",icon=1024,sortID=22,desc="命中提高6%;对携带【闪避】/【迅捷】的目标伤害提高5%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,1}},bingshuForgetReturn={{177,1000}},attrs={{106,600}},fuwenBeSkill=5024},
+[1025]={groupID=1025,name="初级净化",icon=1025,sortID=23,desc="回合开始时,有30%概率清除自身所有负面状态",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5025},
+[1026]={groupID=1026,name="初级抗控",icon=1026,sortID=24,desc="抗控率提高4%,抗控越高,抵抗控制成功率越高",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,1}},bingshuForgetReturn={{177,1000}},attrs={{111,400}},fuwenBeSkill=5026},
+[1027]={groupID=1027,name="初级穿透",icon=1027,sortID=33,desc="破甲提高10%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,1}},bingshuForgetReturn={{177,1000}},attrs={{110,1000}},fuwenBeSkill=5027},
+[1029]={groupID=1029,name="初级免伤",icon=1029,sortID=35,desc="战斗开始时,前2回合免伤提高10%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5029},
+[1030]={groupID=1030,name="初级嗜血",icon=1030,sortID=36,desc="使用物理伤害技能时,以伤害量的20%恢复攻击者自身生命值",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5030},
+[1031]={groupID=1031,name="初级降疗",icon=1031,sortID=13,desc="攻击时有10%概率使目标治疗、被治疗效果降低4%,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5031},
+[1032]={groupID=1032,name="初级灭魂",icon=1032,sortID=14,desc="攻击时有10%概率2回合无法复活;对有【神佑】/【保命】的伤害+3%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5032},
+[1033]={groupID=1033,name="初级驱散",icon=1033,sortID=15,desc="攻击时,10%概率驱散目标身上所有的增益buff",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5033},
+[1034]={groupID=1034,name="初级冲击",icon=1034,sortID=16,desc="伤害超过目标生命值上限30%时,20%概率使其晕眩2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5034},
+[1035]={groupID=1035,name="初级挑衅",icon=1035,sortID=17,desc="攻击时,有4%概率强制令目标对自己进行普攻,持续1回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5035},
+[1036]={groupID=1036,name="初级减速",icon=1036,sortID=18,desc="攻击时,有20%概率降低目标10%速度,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5036},
+[1037]={groupID=1037,name="初级荣光",icon=1037,sortID=19,desc="死亡时,有30%概率提升全体友方5%攻击,持续2回合",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5037},
+[1038]={groupID=1038,name="初级闪避",icon=1038,sortID=20,desc="闪避提高6%;受带【神力】/【魔力】的单位攻击时,伤害降低5%",rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,1}},bingshuForgetReturn={{177,1000}},attrs={{114,600}},fuwenBeSkill=5038},
+[1039]={groupID=1039,name="初级再生",icon=1039,sortID=25,desc="回合开始时恢复自身生命值上限2%的生命值",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5039},
+[1040]={groupID=1040,name="初级保命",icon=1040,sortID=26,desc="死亡时有12%概率复活,复活时恢复少量生命值(每场最多触发3次)",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5040},
+[1041]={groupID=1041,name="初级神佑",icon=1041,sortID=27,desc="死亡时有8%概率复活,复活后恢复30%生命值(每场最多触发3次)",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5041},
+[1042]={groupID=1042,name="初级抗暴",icon=1042,sortID=28,desc="被暴击概率降低6%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,1}},bingshuForgetReturn={{177,1000}},attrs={{239,600}},fuwenBeSkill=5042},
+[1043]={groupID=1043,name="初级神体",icon=1043,sortID=37,desc="受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低3%",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5043},
+[1044]={groupID=1044,name="初级护盾",icon=1044,sortID=38,desc="战斗开始,以自身血量的4%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加",rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5044},
+[1045]={groupID=1045,name="初级清心",icon=1045,sortID=39,desc="使用治疗/复活的主动技能时有20%概率解除随机一名队友的所有负面状态",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5045},
+[1046]={groupID=1046,name="初级反伤",icon=1046,sortID=40,desc="受到伤害时,有20%概率反弹30%伤害",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5046},
+[1047]={groupID=1047,name="初级控制",icon=1047,sortID=34,desc="控制率提高3%,控制越高,控制成功率越高",rare=0,lv=1,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,1}},bingshuForgetReturn={{177,1000}},attrs={{115,300}},fuwenBeSkill=5047},
+[1048]={groupID=1048,name="初级吸取",icon=1048,sortID=43,desc="使用法术伤害技能时,以伤害量的10%恢复攻击者自身生命值(恢复生命不超过自身生命10%)",rare=2,lv=1,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,1}},bingshuForgetReturn={{177,1000}},attrs={},fuwenBeSkill=5048},
+[2001]={groupID=1001,name="中级狂暴",icon=2001,sortID=9,desc="暴击率提高11%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{108,1100}},fuwenBeSkill=5101},
+[2002]={groupID=1002,name="中级战意",icon=2002,sortID=10,desc="生命值每降低1%,伤害提高0.2%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5102},
+[2003]={groupID=1003,name="中级回音",icon=2003,sortID=11,desc="复活后闪避率提高15%,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5103},
+[2004]={groupID=1004,name="中级降临",icon=2004,sortID=12,desc="复活后攻击提高20%,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5104},
+[2005]={groupID=1005,name="中级魔免",icon=2005,sortID=29,desc="受到的魔法伤害降低10%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{241,1000}},fuwenBeSkill=5105},
+[2006]={groupID=1006,name="中级铁甲",icon=2006,sortID=30,desc="受到的物理伤害降低10%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{240,1000}},fuwenBeSkill=5106},
+[2007]={groupID=1007,name="中级生机",icon=2007,sortID=31,desc="英雄治疗和被治疗效果提升10%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{234,1000},{236,1000}},fuwenBeSkill=5107},
+[2008]={groupID=1008,name="中级迟缓",icon=2008,sortID=32,desc="速度降低10%,生命值提高9%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{204,-1000},{203,900}},fuwenBeSkill=5108},
+[2009]={groupID=1009,name="中级英勇",icon=2009,sortID=41,desc="战斗开始时,物理伤害提升15%,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5109},
+[2010]={groupID=1010,name="中级专注",icon=2010,sortID=42,desc="战斗开始时,魔法伤害提升15%,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5110},
+[2015]={groupID=1015,name="中级迅捷",icon=2015,sortID=1,desc="速度额外提升9%+20点",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{204,900},{104,20}},fuwenBeSkill=5115},
+[2016]={groupID=1016,name="中级物连",icon=2016,sortID=2,desc="物攻有30%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5116},
+[2017]={groupID=1017,name="中级法连",icon=2017,sortID=3,desc="法攻有30%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5117},
+[2018]={groupID=1018,name="中级魔力",icon=2018,sortID=4,desc="魔法伤害提升10%;攻击额外提高180点",rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{238,1000},{101,180}},fuwenBeSkill=5118},
+[2019]={groupID=1019,name="中级神力",icon=2019,sortID=5,desc="物理伤害提升10%;攻击额外提高180点",rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{237,1000},{101,180}},fuwenBeSkill=5119},
+[2020]={groupID=1020,name="中级追击",icon=2020,sortID=6,desc="使用物理技能击杀目标时,80%概率再次进行1次普攻",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5120},
+[2021]={groupID=1021,name="中级暴追",icon=2021,sortID=7,desc="使用物理技能造成暴击时,60%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5121},
+[2022]={groupID=1022,name="中级暴怒",icon=2022,sortID=8,desc="暴伤提高20%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{109,2000}},fuwenBeSkill=5122},
+[2023]={groupID=1023,name="中级镇压",icon=2023,sortID=21,desc="对携带【生机】/【再生】的目标伤害提高20%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5123},
+[2024]={groupID=1024,name="中级精准",icon=2024,sortID=22,desc="命中提高10%;对携带【闪避】/【迅捷】的目标伤害提高10%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{106,1000}},fuwenBeSkill=5124},
+[2025]={groupID=1025,name="中级净化",icon=2025,sortID=23,desc="回合开始时,有45%概率清除自身所有负面状态",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5125},
+[2026]={groupID=1026,name="中级抗控",icon=2026,sortID=24,desc="抗控率提高12%,抗控越高,抵抗控制成功率越高",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{111,1200}},fuwenBeSkill=5126},
+[2027]={groupID=1027,name="中级穿透",icon=2027,sortID=33,desc="破甲提高20%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{110,2000}},fuwenBeSkill=5127},
+[2029]={groupID=1029,name="中级免伤",icon=2029,sortID=35,desc="战斗开始时,前2回合免伤提高20%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5129},
+[2030]={groupID=1030,name="中级嗜血",icon=2030,sortID=36,desc="使用物理伤害技能时,以伤害量的25%恢复攻击者自身生命值",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5130},
+[2031]={groupID=1031,name="中级降疗",icon=2031,sortID=13,desc="攻击时有20%概率使目标治疗、被治疗效果降低12%,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5131},
+[2032]={groupID=1032,name="中级灭魂",icon=2032,sortID=14,desc="攻击时有20%概率2回合无法复活;对有【神佑】/【保命】的伤害+9%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5132},
+[2033]={groupID=1033,name="中级驱散",icon=2033,sortID=15,desc="攻击时,20%概率驱散目标身上所有的增益buff",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5133},
+[2034]={groupID=1034,name="中级冲击",icon=2034,sortID=16,desc="伤害超过目标生命值上限28%时,30%概率使其晕眩2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5134},
+[2035]={groupID=1035,name="中级挑衅",icon=2035,sortID=17,desc="攻击时,有8%概率强制令目标对自己进行普攻,持续1回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5135},
+[2036]={groupID=1036,name="中级减速",icon=2036,sortID=18,desc="攻击时,有30%概率降低目标10%速度,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5136},
+[2037]={groupID=1037,name="中级荣光",icon=2037,sortID=19,desc="死亡时,有40%概率提升全体友方15%攻击,持续2回合",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5137},
+[2038]={groupID=1038,name="中级闪避",icon=2038,sortID=20,desc="闪避提高10%;受带【神力】/【魔力】的单位攻击时,伤害降低10%",rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{114,1000}},fuwenBeSkill=5138},
+[2039]={groupID=1039,name="中级再生",icon=2039,sortID=25,desc="回合开始时恢复自身生命值上限4%的生命值",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5139},
+[2040]={groupID=1040,name="中级保命",icon=2040,sortID=26,desc="死亡时有36%概率复活,复活时恢复少量生命值(每场最多触发3次)",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5140},
+[2041]={groupID=1041,name="中级神佑",icon=2041,sortID=27,desc="死亡时有12%概率复活,复活后恢复40%生命值(每场最多触发3次)",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5141},
+[2042]={groupID=1042,name="中级抗暴",icon=2042,sortID=28,desc="被暴击概率降低12%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{239,1200}},fuwenBeSkill=5142},
+[2043]={groupID=1043,name="中级神体",icon=2043,sortID=37,desc="受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低9%",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5143},
+[2044]={groupID=1044,name="中级护盾",icon=2044,sortID=38,desc="战斗开始,以自身血量的8%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加",rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5144},
+[2045]={groupID=1045,name="中级清心",icon=2045,sortID=39,desc="使用治疗/复活的主动技能时有30%概率解除随机一名队友的所有负面状态",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5145},
+[2046]={groupID=1046,name="中级反伤",icon=2046,sortID=40,desc="受到伤害时,有30%概率反弹35%伤害",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5146},
+[2047]={groupID=1047,name="中级控制",icon=2047,sortID=34,desc="控制率提高9%,控制越高,控制成功率越高",rare=0,lv=2,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={{115,900}},fuwenBeSkill=5147},
+[2048]={groupID=1048,name="中级吸取",icon=2048,sortID=43,desc="使用法术伤害技能时,以伤害量的15%恢复攻击者自身生命值(恢复生命不超过自身生命20%)",rare=2,lv=2,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,3},{177,10000}},bingshuForgetReturn={{177,11000}},attrs={},fuwenBeSkill=5148},
+[3001]={groupID=1001,name="高级狂暴",icon=3001,sortID=9,desc="暴击率提高17%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{108,1700}},fuwenBeSkill=5201},
+[3002]={groupID=1002,name="高级战意",icon=3002,sortID=10,desc="生命值每降低1%,伤害提高0.3%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5202},
+[3003]={groupID=1003,name="高级回音",icon=3003,sortID=11,desc="复活后闪避率提高25%,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5203},
+[3004]={groupID=1004,name="高级降临",icon=3004,sortID=12,desc="复活后攻击提高30%,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5204},
+[3005]={groupID=1005,name="高级魔免",icon=3005,sortID=29,desc="受到的魔法伤害降低15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{241,1500}},fuwenBeSkill=5205},
+[3006]={groupID=1006,name="高级铁甲",icon=3006,sortID=30,desc="受到的物理伤害降低15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{240,1500}},fuwenBeSkill=5206},
+[3007]={groupID=1007,name="高级生机",icon=3007,sortID=31,desc="英雄治疗和被治疗效果提升15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{234,1500},{236,1500}},fuwenBeSkill=5207},
+[3008]={groupID=1008,name="高级迟缓",icon=3008,sortID=32,desc="速度降低10%,生命值提高15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{204,-1000},{203,1500}},fuwenBeSkill=5208},
+[3009]={groupID=1009,name="高级英勇",icon=3009,sortID=41,desc="战斗开始时,物理伤害提升20%,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5209},
+[3010]={groupID=1010,name="高级专注",icon=3010,sortID=42,desc="战斗开始时,魔法伤害提升20%,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5210},
+[3015]={groupID=1015,name="高级迅捷",icon=3015,sortID=1,desc="速度额外提升15%+30点",rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{204,1500},{104,30}},fuwenBeSkill=5215},
+[3016]={groupID=1016,name="高级物连",icon=3016,sortID=2,desc="物攻有40%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5216},
+[3017]={groupID=1017,name="高级法连",icon=3017,sortID=3,desc="法攻有40%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=1,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5217},
+[3018]={groupID=1018,name="高级魔力",icon=3018,sortID=4,desc="魔法伤害提升15%;攻击额外提高300点",rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{238,1500},{101,300}},fuwenBeSkill=5218},
+[3019]={groupID=1019,name="高级神力",icon=3019,sortID=5,desc="物理伤害提升15%;攻击额外提高300点",rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{237,1500},{101,300}},fuwenBeSkill=5219},
+[3020]={groupID=1020,name="高级追击",icon=3020,sortID=6,desc="使用物理技能击杀目标时,100%概率再次进行1次普攻",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5220},
+[3021]={groupID=1021,name="高级暴追",icon=3021,sortID=7,desc="使用物理技能造成暴击时,80%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5221},
+[3022]={groupID=1022,name="高级暴怒",icon=3022,sortID=8,desc="暴伤提高30%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{109,3000}},fuwenBeSkill=5222},
+[3023]={groupID=1023,name="高级镇压",icon=3023,sortID=21,desc="对携带【生机】/【再生】的目标伤害提高25%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5223},
+[3024]={groupID=1024,name="高级精准",icon=3024,sortID=22,desc="命中提高14%;对携带【闪避】/【迅捷】的目标伤害提高15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{106,1400}},fuwenBeSkill=5224},
+[3025]={groupID=1025,name="高级净化",icon=3025,sortID=23,desc="回合开始时,有60%概率清除自身所有负面状态",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5225},
+[3026]={groupID=1026,name="高级抗控",icon=3026,sortID=24,desc="抗控率提高20%,抗控越高,抵抗控制成功率越高",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{111,2000}},fuwenBeSkill=5226},
+[3027]={groupID=1027,name="高级穿透",icon=3027,sortID=33,desc="破甲提高30%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{110,3000}},fuwenBeSkill=5227},
+[3029]={groupID=1029,name="高级免伤",icon=3029,sortID=35,desc="战斗开始时,前2回合免伤提高30%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5229},
+[3030]={groupID=1030,name="高级嗜血",icon=3030,sortID=36,desc="使用物理伤害技能时,以伤害量的30%恢复攻击者自身生命值",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5230},
+[3031]={groupID=1031,name="高级降疗",icon=3031,sortID=13,desc="攻击时有30%概率使目标治疗、被治疗效果降低20%,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5231},
+[3032]={groupID=1032,name="高级灭魂",icon=3032,sortID=14,desc="攻击时有30%概率2回合无法复活;对有【神佑】/【保命】的伤害+15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5232},
+[3033]={groupID=1033,name="高级驱散",icon=3033,sortID=15,desc="攻击时,30%概率驱散目标身上所有的增益buff",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5233},
+[3034]={groupID=1034,name="高级冲击",icon=3034,sortID=16,desc="伤害超过目标生命值上限26%时,40%概率使其晕眩2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5234},
+[3035]={groupID=1035,name="高级挑衅",icon=3035,sortID=17,desc="攻击时,有12%概率强制令目标对自己进行普攻,持续1回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5235},
+[3036]={groupID=1036,name="高级减速",icon=3036,sortID=18,desc="攻击时,有40%概率降低目标10%速度,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5236},
+[3037]={groupID=1037,name="高级荣光",icon=3037,sortID=19,desc="死亡时,有50%概率提升全体友方25%攻击,持续2回合",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5237},
+[3038]={groupID=1038,name="高级闪避",icon=3038,sortID=20,desc="闪避提高14%;受带【神力】/【魔力】的单位攻击时,伤害降低15%",rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{114,1400}},fuwenBeSkill=5238},
+[3039]={groupID=1039,name="高级再生",icon=3039,sortID=25,desc="回合开始时恢复自身生命值上限6%的生命值",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5239},
+[3040]={groupID=1040,name="高级保命",icon=3040,sortID=26,desc="死亡时有60%概率复活,复活时恢复少量生命值(每场最多触发3次)",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5240},
+[3041]={groupID=1041,name="高级神佑",icon=3041,sortID=27,desc="死亡时有16%概率复活,复活后恢复50%生命值(每场最多触发3次)",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5241},
+[3042]={groupID=1042,name="高级抗暴",icon=3042,sortID=28,desc="被暴击概率降低18%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{239,1800}},fuwenBeSkill=5242},
+[3043]={groupID=1043,name="高级神体",icon=3043,sortID=37,desc="受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低15%",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5243},
+[3044]={groupID=1044,name="高级护盾",icon=3044,sortID=38,desc="战斗开始,以自身血量的12%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加",rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5244},
+[3045]={groupID=1045,name="高级清心",icon=3045,sortID=39,desc="使用治疗/复活的主动技能时有40%概率解除随机一名队友的所有负面状态",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5245},
+[3046]={groupID=1046,name="高级反伤",icon=3046,sortID=40,desc="受到伤害时,有40%概率反弹40%伤害",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5246},
+[3047]={groupID=1047,name="高级控制",icon=3047,sortID=34,desc="控制率提高15%,控制越高,控制成功率越高",rare=0,lv=3,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={{115,1500}},fuwenBeSkill=5247},
+[3048]={groupID=1048,name="高级吸取",icon=3048,sortID=43,desc="使用法术伤害技能时,以伤害量的20%恢复攻击者自身生命值(恢复生命不超过自身生命30%)",rare=2,lv=3,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,5},{177,30000}},bingshuForgetReturn={{177,20000}},attrs={},fuwenBeSkill=5248},
+[4001]={groupID=1001,name="超级狂暴",icon=4001,sortID=9,desc="暴击率提高23%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{301,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{108,2300}},fuwenBeSkill=5301},
+[4002]={groupID=1002,name="超级战意",icon=4002,sortID=10,desc="生命值每降低1%,伤害提高0.4%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{302,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5302},
+[4003]={groupID=1003,name="超级回音",icon=4003,sortID=11,desc="复活后闪避率提高35%,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{303,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5303},
+[4004]={groupID=1004,name="超级降临",icon=4004,sortID=12,desc="复活后攻击提高40%,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{304,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5304},
+[4005]={groupID=1005,name="超级魔免",icon=4005,sortID=29,desc="受到的魔法伤害降低20%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{305,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{241,2000}},fuwenBeSkill=5305},
+[4006]={groupID=1006,name="超级铁甲",icon=4006,sortID=30,desc="受到的物理伤害降低20%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{306,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{240,2000}},fuwenBeSkill=5306},
+[4007]={groupID=1007,name="超级生机",icon=4007,sortID=31,desc="英雄治疗和被治疗效果提升20%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{307,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{234,2000},{236,2000}},fuwenBeSkill=5307},
+[4008]={groupID=1008,name="超级迟缓",icon=4008,sortID=32,desc="速度降低10%,生命值提高21%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{308,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{204,-1000},{203,2100}},fuwenBeSkill=5308},
+[4009]={groupID=1009,name="超级英勇",icon=4009,sortID=41,desc="战斗开始时,物理伤害提升25%,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{309,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5309},
+[4010]={groupID=1010,name="超级专注",icon=4010,sortID=42,desc="战斗开始时,魔法伤害提升25%,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{310,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5310},
+[4015]={groupID=1015,name="超级迅捷",icon=4015,sortID=1,desc="速度额外提升21%+40点",rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{311,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{204,2100},{104,40}},fuwenBeSkill=5315},
+[4016]={groupID=1016,name="超级物连",icon=4016,sortID=2,desc="物攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{312,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5316},
+[4017]={groupID=1017,name="超级法连",icon=4017,sortID=3,desc="法攻有50%概率触发连击,再次释放技能,伤害、控制率为原来50%",rare=1,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{313,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5317},
+[4018]={groupID=1018,name="超级魔力",icon=4018,sortID=4,desc="魔法伤害提升20%;攻击额外提高420点",rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{314,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{238,2000},{101,420}},fuwenBeSkill=5318},
+[4019]={groupID=1019,name="超级神力",icon=4019,sortID=5,desc="物理伤害提升20%;攻击额外提高420点",rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{315,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{237,2000},{101,420}},fuwenBeSkill=5319},
+[4020]={groupID=1020,name="超级追击",icon=4020,sortID=6,desc="使用物理技能击杀目标时,100%概率再次进行1次120%伤害普攻",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{316,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5320},
+[4021]={groupID=1021,name="超级暴追",icon=4021,sortID=7,desc="使用物理技能造成暴击时,100%概率再次进行1次普攻(反击类技能爆追触发概率降低一半)",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{317,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5321},
+[4022]={groupID=1022,name="超级暴怒",icon=4022,sortID=8,desc="暴伤提高40%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{318,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{109,4000}},fuwenBeSkill=5322},
+[4023]={groupID=1023,name="超级镇压",icon=4023,sortID=21,desc="对携带【生机】/【再生】的目标伤害提高30%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{319,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5323},
+[4024]={groupID=1024,name="超级精准",icon=4024,sortID=22,desc="命中提高18%;对携带【闪避】/【迅捷】的目标伤害提高20%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{320,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{106,1800}},fuwenBeSkill=5324},
+[4025]={groupID=1025,name="超级净化",icon=4025,sortID=23,desc="回合开始时,有75%概率清除自身所有负面状态",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{321,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5325},
+[4026]={groupID=1026,name="超级抗控",icon=4026,sortID=24,desc="抗控率提高28%,抗控越高,抵抗控制成功率越高",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{322,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{111,2800}},fuwenBeSkill=5326},
+[4027]={groupID=1027,name="超级穿透",icon=4027,sortID=33,desc="破甲提高40%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{323,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{110,4000}},fuwenBeSkill=5327},
+[4029]={groupID=1029,name="超级免伤",icon=4029,sortID=35,desc="战斗开始时,前2回合免伤提高40%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{324,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5329},
+[4030]={groupID=1030,name="超级嗜血",icon=4030,sortID=36,desc="使用物理伤害技能时,以伤害量的35%恢复攻击者自身生命值",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{325,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5330},
+[4031]={groupID=1031,name="超级降疗",icon=4031,sortID=13,desc="攻击时有40%概率使目标治疗、被治疗效果降低28%,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{326,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5331},
+[4032]={groupID=1032,name="超级灭魂",icon=4032,sortID=14,desc="攻击时有40%概率2回合无法复活;对有【神佑】/【保命】的伤害+21%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{327,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5332},
+[4033]={groupID=1033,name="超级驱散",icon=4033,sortID=15,desc="攻击时,40%概率驱散目标身上所有的增益buff",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{328,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5333},
+[4034]={groupID=1034,name="超级冲击",icon=4034,sortID=16,desc="伤害超过目标生命值上限24%时,50%概率使其晕眩2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{329,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5334},
+[4035]={groupID=1035,name="超级挑衅",icon=4035,sortID=17,desc="攻击时,有16%概率强制令目标对自己进行普攻,持续1回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{330,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5335},
+[4036]={groupID=1036,name="超级减速",icon=4036,sortID=18,desc="攻击时,有50%概率降低目标10%速度,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{331,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5336},
+[4037]={groupID=1037,name="超级荣光",icon=4037,sortID=19,desc="死亡时,有60%概率提升全体友方35%攻击,持续2回合",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{332,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5337},
+[4038]={groupID=1038,name="超级闪避",icon=4038,sortID=20,desc="闪避提高18%;受带【神力】/【魔力】的单位攻击时,伤害降低20%",rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{333,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{114,1800}},fuwenBeSkill=5338},
+[4039]={groupID=1039,name="超级再生",icon=4039,sortID=25,desc="回合开始时恢复自身生命值上限8%的生命值",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{334,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5339},
+[4040]={groupID=1040,name="超级保命",icon=4040,sortID=26,desc="死亡时有84%概率复活,复活时恢复少量生命值(每场最多触发4次)",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{335,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5340},
+[4041]={groupID=1041,name="超级神佑",icon=4041,sortID=27,desc="死亡时有20%概率复活,复活后恢复60%生命值(每场最多触发4次)",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{336,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5341},
+[4042]={groupID=1042,name="超级抗暴",icon=4042,sortID=28,desc="被暴击概率降低24%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{337,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{239,2400}},fuwenBeSkill=5342},
+[4043]={groupID=1043,name="超级神体",icon=4043,sortID=37,desc="受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低21%",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{338,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5343},
+[4044]={groupID=1044,name="超级护盾",icon=4044,sortID=38,desc="战斗开始,以自身血量的16%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加",rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{339,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5344},
+[4045]={groupID=1045,name="超级清心",icon=4045,sortID=39,desc="使用治疗/复活的主动技能时有50%概率解除随机一名队友的所有负面状态",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{340,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5345},
+[4046]={groupID=1046,name="超级反伤",icon=4046,sortID=40,desc="受到伤害时,有50%概率反弹50%伤害",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{341,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5346},
+[4047]={groupID=1047,name="超级控制",icon=4047,sortID=34,desc="控制率提高21%,控制越高,控制成功率越高",rare=0,lv=4,isFuwenSkill=1,isBingshuSkill=1,bingshuUpNeed={{342,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={{115,2100}},fuwenBeSkill=5347},
+[4048]={groupID=1048,name="超级吸取",icon=4048,sortID=43,desc="使用法术伤害技能时,以伤害量的25%恢复攻击者自身生命值(恢复生命不超过自身生命40%)",rare=2,lv=4,isFuwenSkill=0,isBingshuSkill=1,bingshuUpNeed={{343,10},{135,100},{177,50000}},bingshuForgetReturn={{177,40000}},attrs={},fuwenBeSkill=5348}}end)();
 (function()hechengRule={
-[80001]={limit=30,hechengCost={10000,30000,50000,70000},hechengRate={20,40,70,100},newFuwenID=80002,failRonglian=5,desc1=[[[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种]],desc2=[[1.[低级技能]<br/><br/>随机获得1种低级被动技能]]},
-[80002]={limit=40,hechengCost={90000,190000,290000,390000},hechengRate={20,40,70,100},newFuwenID=80003,failRonglian=21,desc1=[[[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种]],desc2=[[1.[低级技能]+[低级技能]<br/>2.[低级技能]+[中级技能]<br/>3.[中级技能]<br/><br/>随机获得以上被动技能组合中的1种]]},
-[80003]={limit=50,hechengCost={290000,580000,880000,1170000},hechengRate={20,40,70,100},newFuwenID=80004,failRonglian=101,desc1=[[[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种]],desc2=[[1.[高级技能]+[中级技能]<br/>2.[高级技能]+[低级技能]<br/>3.[中级技能]+[中级技能]<br/>4.[高级技能]<br/><br/>随机获得以上被动技能组合中的1种]]},
-[80004]={limit=60,hechengCost={490000,980000,1470000,1960000},hechengRate={20,40,70,100},newFuwenID=80005,failRonglian=505,desc1=[[[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性+随机1种百分比属性]],desc2=[[1.[高级技能]+[高级技能]<br/>2.[高级技能]+[中级技能]<br/><br/>随机获得以上被动技能组合中的1种]]}}end)();
+[80001]={limit=30,hechengCost={10000,30000,50000,70000},hechengRate={20,40,70,100},newFuwenID=80002,failRonglian=5,desc1="[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种",desc2="1.[低级技能]<br/><br/>随机获得1种低级被动技能"},
+[80002]={limit=40,hechengCost={90000,190000,290000,390000},hechengRate={20,40,70,100},newFuwenID=80003,failRonglian=21,desc1="[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种",desc2="1.[低级技能]+[低级技能]<br/>2.[低级技能]+[中级技能]<br/>3.[中级技能]<br/><br/>随机获得以上被动技能组合中的1种"},
+[80003]={limit=50,hechengCost={290000,580000,880000,1170000},hechengRate={20,40,70,100},newFuwenID=80004,failRonglian=101,desc1="[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性中随机获得1种",desc2="1.[高级技能]+[中级技能]<br/>2.[高级技能]+[低级技能]<br/>3.[中级技能]+[中级技能]<br/>4.[高级技能]<br/><br/>随机获得以上被动技能组合中的1种"},
+[80004]={limit=60,hechengCost={490000,980000,1470000,1960000},hechengRate={20,40,70,100},newFuwenID=80005,failRonglian=505,desc1="[攻击]、[生命]、[防御]、[速度]<br/>从以上基础属性+随机1种百分比属性",desc2="1.[高级技能]+[高级技能]<br/>2.[高级技能]+[中级技能]<br/><br/>随机获得以上被动技能组合中的1种"}}end)();
 (function()define={
 [1]={bingshuForgetCosts={100,200,300,600}}}end)();
 (function()jinglian={
-[1]={desc=[[固定属性+100%]],expend={{135,30}}},
-[2]={desc=[[新增一条百分比属性]],expend={{135,60}}},
-[3]={desc=[[当前符文技能全部等级+1]],expend={{135,90}}}}end)();
+[1]={desc="固定属性+100%",expend={{135,30}}},
+[2]={desc="新增一条百分比属性",expend={{135,60}}},
+[3]={desc="当前符文技能全部等级+1",expend={{135,90}}}}end)();

+ 1 - 1
script/excel/ssecy/gm.lua

@@ -1,2 +1,2 @@
 (function()god={
-[1]={addHero={{105006,1,80,6},{205009,1,80,6},{305006,1,80,6},{505004,1,80,6},{405007,1,80,6},{104001,2,30},{104002,2,30},{104003,2,30},{204001,2,30},{204002,2,30},{204003,2,30},{304001,2,30},{304002,2,30},{304003,2,30},{404001,2,30},{404002,2,30},{504001,2,30},{504002,2,30},{105004,1,30},{105005,1,30},{105007,1,30},{105008,1,30},{105009,1,30},{105010,1,30},{205004,1,30},{205005,1,30},{205006,1,30},{205007,1,30},{205008,1,30},{205010,1,30},{205011,1,30},{205012,1,30},{305004,1,30},{305005,1,30},{305007,1,30},{305008,1,30},{305009,1,30},{305010,1,30},{305011,1,30},{405003,1,30},{405004,1,30},{405005,1,30},{405006,1,30},{405008,1,30},{505003,1,30},{505005,1,30},{505006,1,30},{505007,1,30},{505008,1,30},{505009,1,30}},addItem={{102,100000},{101,100000000},{111,50000000},{112,100000},{124,10000},{119,100000},{120,10000},{121,10000},{80003,100},{104,100000},{801005,5000},{132,1000},{133,1000},{125,10000},{126,10000},{108,10000}}}}end)();
+[1]={addHero={{105006,1,80,6},{205009,1,80,6},{305006,1,80,6},{505004,1,80,6},{405007,1,80,6},{104001,2,30},{104002,2,30},{104003,2,30},{204001,2,30},{204002,2,30},{204003,2,30},{304001,2,30},{304002,2,30},{304003,2,30},{404001,2,30},{404002,2,30},{504001,2,30},{504002,2,30},{105004,1,30},{105005,1,30},{105007,1,30},{105008,1,30},{105009,1,30},{105010,1,30},{205004,1,30},{205005,1,30},{205006,1,30},{205007,1,30},{205008,1,30},{205010,1,30},{205011,1,30},{205012,1,30},{305004,1,30},{305005,1,30},{305007,1,30},{305008,1,30},{305009,1,30},{305010,1,30},{305011,1,30},{405003,1,30},{405004,1,30},{405005,1,30},{405006,1,30},{405008,1,30},{505003,1,30},{505005,1,30},{505006,1,30},{505007,1,30},{505008,1,30},{505009,1,30}},addItem={{102,100000},{101,100000000},{111,50000000},{112,100000},{124,10000},{119,100000},{120,10000},{121,10000},{80003,100},{104,100000},{801005,5000},{132,1000},{133,1000},{125,10000},{126,10000},{108,10000}}}}end)();

+ 1 - 1
script/excel/ssecy/guide.lua

@@ -163,4 +163,4 @@
 [4302]={conditions={{"inStage",{1002}}},behavior={"clickHandleEvent",{"1001,dhBtn1"}},behavior2={},dialog=0,zhiyin=2,skip=0,content="",sound=0,handid=0,herolhId=""},
 [4303]={conditions={{"inCity"}},behavior={"clickHandleEvent",{"1001,jingji"}},behavior2={},dialog=0,zhiyin=2,skip=0,content="",sound=0,handid=0,herolhId=""},
 [4304]={conditions={{"inStage",{1801}}},behavior={"clickHandleEvent",{"1801,zhanshenNode"}},behavior2={},dialog=0,zhiyin=2,skip=0,content="",sound=0,handid=0,herolhId=""},
-[4305]={conditions={{"inStage",{1804}}},behavior={"showTalk"},behavior2={},dialog=0,zhiyin=2,skip=0,content="兔熙熙,304002,4|主公,战神殿开启了,挑战战神位成功即可获得专属称号!",sound=0,handid=0,herolhId=""}}end)();
+[4305]={conditions={{"inStage",{1804}}},behavior={"showTalk"},behavior2={},dialog=0,zhiyin=2,skip=0,content="兔熙熙,304002,4|主公,战神殿开启了,挑战战神位成功即可获得专属称号!",sound=0,handid=0,herolhId=""}}end)();

+ 649 - 654
script/excel/ssecy/hero.lua

@@ -1,655 +1,650 @@
 (function()hero={
-    [8]={name="杰克马",label="",camp=1,hurtType=0,job=1,sex=0,star=5,grade=2,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=104001,body=104001,quality=0,weightLv=0,seerLv=0,zhihuanLv=0,combatOffset={},skin={},gl=0,gm=0},
-    [9]={name="打工人",label="",camp=4,hurtType=1,job=3,sex=0,star=5,grade=4,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=405005,body=405005,quality=0,weightLv=0,seerLv=0,zhihuanLv=0,combatOffset={},skin={},gl=0,gm=0},
-    [88]={name="测试英雄",label="",camp=3,hurtType=1,job=3,sex=0,star=5,grade=4,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=1,body=105008,quality=0,weightLv=0,seerLv=0,zhihuanLv=0,combatOffset={},skin={},gl=0,gm=0},
-    [888]={name="测试英雄",label="",camp=1,hurtType=0,job=1,sex=0,star=5,grade=2,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=1,body=105006,quality=0,weightLv=0,seerLv=0,zhihuanLv=0,combatOffset={},skin={},gl=0,gm=0},
-    [8888]={name="测试英雄",label="",camp=2,hurtType=0,job=1,sex=0,star=5,grade=3,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=1,body=105007,quality=0,weightLv=0,seerLv=0,zhihuanLv=0,combatOffset={},skin={},gl=0,gm=0},
-    [101001]={name="乌鸦法师",label="",camp=1,hurtType=0,job=2,sex=0,star=1,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=101001,body=101001,quality=0,weightLv=1,seerLv=1,zhihuanLv=1,combatOffset={},skin={},gl=0,gm=0},
-    [102001]={name="蝠妖",label="",camp=1,hurtType=0,job=3,sex=0,star=2,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=102001,body=102001,quality=0,weightLv=2,seerLv=2,zhihuanLv=2,combatOffset={},skin={},gl=0,gm=0},
-    [103001]={name="魔教尊者",label="",camp=1,hurtType=0,job=2,sex=0,star=3,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=103001,body=103001,quality=0,weightLv=3,seerLv=3,zhihuanLv=3,combatOffset={},skin={},gl=0,gm=0},
-    [104001]={name="李逍妖",label="御剑乾坤",camp=1,hurtType=0,job=1,sex=1,star=4,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=104001,body=104001,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
-    [104002]={name="铁扇公主",label="嗜血铁扇",camp=1,hurtType=1,job=3,sex=2,star=4,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=190,width=160,head=104002,body=104002,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
-    [104003]={name="虞姬",label="沉默射手",camp=1,hurtType=0,job=2,sex=2,star=4,grade=2,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=104003,body=104003,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
-    [105004]={name="小乔",label="动人镰刀",camp=1,hurtType=0,job=2,sex=2,star=5,grade=2,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=105004,body=105004,quality=0,weightLv=6,seerLv=6,zhihuanLv=6,combatOffset={},skin={},gl=0,gm=0},
-    [105005]={name="紫霞仙子",label="故剑深情",camp=1,hurtType=0,job=2,sex=2,star=5,grade=3,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=105005,body=105005,quality=0,weightLv=6,seerLv=6,zhihuanLv=6,combatOffset={},skin={},gl=0,gm=5},
-    [105006]={name="芷若",label="吸血妖女",camp=1,hurtType=0,job=2,sex=2,star=5,grade=3,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=105006,body=105006,quality=0,weightLv=8,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=5},
-    [105007]={name="申公豹",label="欺诈更替",camp=1,hurtType=1,job=3,sex=1,star=5,grade=4,isElite=0,isFuNeng=0,showDrawEffect=0,height=180,width=160,head=105007,body=105007,quality=0,weightLv=8,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=5},
-    [105008]={name="孙悟空",label="斗战胜佛",camp=1,hurtType=0,job=1,sex=2,star=5,grade=4,isElite=0,isFuNeng=0,showDrawEffect=0,height=180,width=160,head=105008,body=105008,quality=0,weightLv=8,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=5},
-    [105009]={name="云霄娘娘",label="通灵卜师",camp=1,hurtType=1,job=3,sex=2,star=5,grade=5,isElite=0,isFuNeng=0,showDrawEffect=0,height=180,width=160,head=105009,body=105009,quality=0,weightLv=8,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=5},
-    [105010]={name="不败东方",label="孤独求败",camp=1,hurtType=1,job=4,sex=2,star=5,grade=6,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=105010,body=105010,quality=0,weightLv=11,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=6},
-    [105011]={name="哪吒",label="三头六臂",camp=1,hurtType=0,job=2,sex=2,star=5,grade=7,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=105011,body=105011,quality=0,weightLv=8,seerLv=8,zhihuanLv=8,combatOffset={},skin={},gl=0,gm=1001},
-    [201001]={name="熊猫勇士",label="",camp=2,hurtType=0,job=3,sex=0,star=1,grade=0,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=201001,body=201001,quality=0,weightLv=1,seerLv=1,zhihuanLv=1,combatOffset={},skin={},gl=0,gm=0},
-    [202001]={name="无双",label="",camp=2,hurtType=0,job=2,sex=0,star=2,grade=0,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=202001,body=202001,quality=0,weightLv=2,seerLv=2,zhihuanLv=2,combatOffset={},skin={},gl=0,gm=0},
-    [203001]={name="熊猫战士",label="",camp=2,hurtType=0,job=1,sex=0,star=3,grade=0,isElite=0,isFuNeng=0,showDrawEffect=0,height=165,width=160,head=203001,body=203001,quality=0,weightLv=3,seerLv=3,zhihuanLv=3,combatOffset={},skin={},gl=0,gm=0},
-    [204001]={name="墨子",label="奇门遁甲",camp=2,hurtType=0,job=1,sex=2,star=4,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=160,width=160,head=204001,body=204001,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
-    [204002]={name="孙尚香",label="十字双枪",camp=2,hurtType=1,job=3,sex=2,star=4,grade=1,isElite=0,isFuNeng=0,showDrawEffect=0,height=165,width=160,head=204002,body=204002,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
-    [204003]={name="鲁班",label="暴力发明",camp=2,hurtType=1,job=4,sex=1,star=4,grade=2,isElite=0,isFuNeng=0,showDrawEffect=0,height=170,width=160,head=204003,body=204003,quality=0,weightLv=4,seerLv=4,zhihuanLv=4,combatOffset={},skin={},gl=0,gm=0},
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-    [505009]={halfbody=1505009}}end)();
-    (function()strategy={
-    [105001]={heroID=113001,stats={54,50,25,47,59},dingwei="控制",strategy="前期武将,有一定的输出和控制能力,回合数越高奥利弗会变得越强。缺点是生存能力不足。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:末法秘球",equips={10231,10232,10233,10234,20066,36326},shuijing=26610,last=0,next=105002},
-    [105002]={heroID=113002,stats={67,1,51,73,88},dingwei="输出",strategy="作为输出型战士职业,有着不错的生命值。普攻和大招对单体造成高额伤害,并有一定恢复能力和生存能力。前期在地牢有着出色的表现。;推荐装备:战士职业套;推荐水晶:双攻;推荐神器:潘多拉魔盒",equips={10241,10242,10243,10244,20066,36016},shuijing=26601,last=105001,next=105003},
-    [105003]={heroID=113003,stats={75,15,49,46,70},dingwei="爆发",strategy="后排输出刺客,对流血目标和游侠类目标可造成高额伤害,且有较强的回复能力。弱点是生存能力不足,容易被秒。定位为前期武将。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=105002,next=105004},
-    [105004]={heroID=113004,stats={21,78,76,95,28},dingwei="坦克",strategy="1号位坦克,受到攻击有几率冰冻敌人,并有高额的回复能力。高星级的死侍在竞技场防守时表现出色。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=105003,next=105007},
-    [105007]={heroID=113007,stats={72,81,25,70,66},dingwei="均衡",strategy="能控能输出,有一定生存能力,多个维拉同时出战实力更加出众。缺点是打boss能力不足,维拉依靠石化输出,多数boss免疫控制。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26607,last=105004,next=105008},
-    [105008]={heroID=113008,stats={40,68,25,46,63},dingwei="控制",strategy="有一定控制和输出能力,前期过渡可培养至6星或9星。;推荐装备:治疗职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10221,10222,10223,10224,20066,36046},shuijing=26610,last=105007,next=105010},
-    [105010]={heroID=113010,stats={78,82,25,52,72},dingwei="爆发",strategy="对后排具有强力威胁的刺客。兼具输出和控制,普攻能100%几率眩晕随机后排敌人,大招也有高几率眩晕,是脆皮输出的噩梦。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26603,last=105008,next=205004},
-    [105032]={heroID=113032,stats={92,1,65,91,82},dingwei="全能",strategy="不死阵营最强大佬,高输出、生存强、有回复,站1号位吸收伤害,触发格挡造成敌人生命上限百分比的伤害。技能灵魂收割的增益效果持续整场无限叠加,越战越强。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=605005,next=405033},
-    [205004]={heroID=213004,stats={50,20,25,51,70},dingwei="爆发",strategy="前期刺客,有不俗的伤害,攻击血量最少的目标并造成流血。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:灵魂拷问",equips={10251,10252,10253,10254,20066,36386},shuijing=26603,last=105010,next=205005},
-    [205005]={heroID=213005,stats={55,16,55,51,53},dingwei="均衡",strategy="攻守兼备的游侠,触发格挡可以回血,大招有较高的技能伤害,后期强势。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26601,last=205004,next=205006},
-    [205006]={heroID=213006,stats={73,66,25,53,56},dingwei="输出",strategy="有控制能力的输出型法师,普攻默认攻击随机3名敌人,治疗克星。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:霜凝",equips={10231,10232,10233,10234,20066,36406},shuijing=26601,last=205005,next=205007},
-    [205007]={heroID=213007,stats={39,1,83,47,48},dingwei="辅助",strategy="圣堂阵营的主力奶妈,3个回血技能非常优秀,缺点是生存能力弱,四技能有可能没触发就被秒,很是尴尬。同时作为辅助也缺乏控制能力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:女王香瓶",equips={10221,10222,10223,10224,20066,36456},shuijing=26607,last=205006,next=205008},
-    [205008]={heroID=213008,stats={46,76,25,49,37},dingwei="辅助",strategy="圣堂阵营的主力辅助,拥有众多限制技能,大招能够提高速度,是爆发型阵容的优质辅助。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26610,last=205007,next=205009},
-    [205009]={heroID=213009,stats={95,1,25,62,89},dingwei="输出",strategy="强大的火魔法导师,拥有高额的输出和爆发力。配合带有燃烧效果的武将非常优秀。缺点是生存能力不足,需要配备坦克+辅助才能有良好的输出环境。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:断流",equips={10231,10232,10233,10234,20066,36146},shuijing=26601,last=205008,next=205010},
-    [205010]={heroID=213010,stats={63,33,25,62,50},dingwei="均衡",strategy="圣堂优质战士,防御高,站1号位可反击敌人,普攻和技能附带破甲和燃烧效果,攻防一体。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=205009,next=205011},
-    [205011]={heroID=213011,stats={74,85,25,67,66},dingwei="控制",strategy="强力控制型法师,有非常高的眩晕几率,配合队友大招联动也有不错的输出能力,生存能力也不错,被动技附加速度提升,行动优先权高,是非常优秀的控制型武将。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10231,10232,10233,10234,20066,36046},shuijing=26610,last=205010,next=205012},
-    [205012]={heroID=213012,stats={71,1,79,58,95},dingwei="爆发",strategy="高爆发刺客,通过普攻和格挡累积“剑意”层数,造成极高的单体伤害。将目标击杀后溢出的伤害会攻击其他目标,不会浪费伤害。10星时只要击杀目标,立刻回满血,生存能力也很强。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:幸运之力",equips={10251,10252,10253,10254,20066,36176},shuijing=26604,last=205011,next=305001},
-    [205033]={heroID=213033,stats={86,1,25,87,91},dingwei="输出",strategy="缇娅的导弹装置和反射装置能够很好地提供生存能力。普攻、大招和暴击都能够获得两种装置。被动技增加精准103%非常克制李和哈迪斯。是一名集输出、生存和克制核心武将于一体的强大武将。;推荐装备:游侠职业套;推荐水晶:双攻;推荐神器:断流",equips={10211,10212,10213,10214,20066,36146},shuijing=26601,last=505010,next=0},
-    [305001]={heroID=313001,stats={71,51,46,35,55},dingwei="输出",strategy="前期输出型法师,非常克制带有持续伤害的武将。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10231,10232,10233,10234,20066,36166},shuijing=26601,last=205012,next=305003},
-    [305003]={heroID=313003,stats={19,33,53,72,31},dingwei="坦克",strategy="前期坦克,高血量高护甲高回血。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=305001,next=305006},
-    [305006]={heroID=313006,stats={69,28,61,44,82},dingwei="爆发",strategy="强力刺客,单体输出非常高,回血可观。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=305003,next=305007},
-    [305007]={heroID=313007,stats={60,1,55,80,51},dingwei="均衡",strategy="能扛能输出的均衡型战士,战士克星。在地牢有不错的表现。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305006,next=305008},
-    [305008]={heroID=313008,stats={72,16,25,73,70},dingwei="均衡",strategy="大后期战士,随着回合数的增长,累计高额攻击力和暴击,越战越勇。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305007,next=305009},
-    [305009]={heroID=313009,stats={92,38,25,46,85},dingwei="输出",strategy="恶魔阵营的高爆发法师,暴风印记可无限叠加,组2~3个黑月爆发超高。缺点是生存能力不足,依赖辅助武将,成型较晚。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10231,10232,10233,10234,20066,36166},shuijing=26601,last=305008,next=305010},
-    [305010]={heroID=313010,stats={56,92,82,57,54},dingwei="辅助",strategy="超强辅助,集控制、回血、回蓝、辅助伤害于一体,万金油治疗。配合大招爆发型阵容效果更佳。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=305009,next=305011},
-    [305011]={heroID=313011,stats={88,64,25,90,53},dingwei="全能",strategy="1号位坦克,群体反击有着高额的输出,普攻带有眩晕控制,大招附带加攻和减伤效果,综合能力超强。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305010,next=405001},
-    [405001]={heroID=413001,stats={80,73,25,45,78},dingwei="输出",strategy="强力游侠,有较高的群体输出和禁魔控制,缺点是生存能力不足。;推荐装备:游侠职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10211,10212,10213,10214,20066,36166},shuijing=26601,last=305011,next=405002},
-    [405002]={heroID=413002,stats={35,22,42,89,28},dingwei="坦克",strategy="优质坦克,血量和护甲极高,受击可以触发燃烧效果。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=405001,next=405003},
-    [405003]={heroID=413003,stats={73,15,25,40,86},dingwei="爆发",strategy="前期刺客,有很强的单体爆发力,生存能力堪忧。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=405002,next=405004},
-    [405004]={heroID=413004,stats={46,63,68,49,60},dingwei="控制",strategy="控制型法师,针对法师和游侠职业有较强的限制能力,并有一定的团队恢复能力。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10231,10232,10233,10234,20066,36046},shuijing=26610,last=405003,next=405007},
-    [405007]={heroID=413007,stats={44,79,25,58,35},dingwei="辅助",strategy="精灵阵营主力治疗之一,辅助能力非常强。可提高全队攻防能力,并降低全体敌人攻防能力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=405004,next=405009},
-    [405009]={heroID=413009,stats={66,71,88,52,71},dingwei="辅助",strategy="精灵阵营主力治疗,拥有超高的团队回复能力,同时也有着不俗的输出能力和控制力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=405007,next=405010},
-    [405010]={heroID=413010,stats={48,69,36,49,63},dingwei="控制",strategy="辅助型刺客,印记可提高全队伤害,前期地牢有不错的表现,后期亦可作为辅助补充队友伤害。;推荐装备:刺客职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10251,10252,10253,10254,20066,36046},shuijing=26610,last=405009,next=505002},
-    [405033]={heroID=413033,stats={91,1,25,89,88},dingwei="全能",strategy="精灵阵营最强1号位,能扛能输出。受到攻击给全体敌人添加【龙龟印记】。我方任意单位暴击都可以触发【龙龟印记】,所以克斯曼既可以作为主力输出也可以作为辅助。龙龟印记的伤害属于额外伤害,不会暴击也不可被格挡,受破甲、神圣伤害的加成。;推荐装备:游侠职业套;推荐水晶:神血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26606,last=105032,next=505010},
-    [505002]={heroID=513002,stats={71,35,52,62,95},dingwei="输出",strategy="后排输出,大招对2个敌人造成极大伤害。队友大招可以恢复自身能量,连续2回合施放大招,威力惊人。缺点是生存能力不足。PVE在打好友boss、花园boss、破碎虚空时有非常高的收益。PVP能力也非常强。;推荐装备:刺客职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10251,10252,10253,10254,20066,36166},shuijing=26601,last=405010,next=505003},
-    [505003]={heroID=513003,stats={54,30,58,74,57},dingwei="坦克",strategy="均衡型战士,攻防兼备。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=505002,next=505004},
-    [505004]={heroID=513004,stats={86,1,25,51,75},dingwei="辅助",strategy="团队型群体输出武将,多个微恩联动效果非常强。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10211,10212,10213,10214,20066,36156},shuijing=26607,last=505003,next=505005},
-    [505005]={heroID=513005,stats={84,70,25,77,75},dingwei="全能",strategy="综合素质非常高的全能武将。经典自爆流的核心。利用四技能的特性,配合多名自带复活技能的武将,可打出高额输出。;推荐装备:法师职业套;推荐水晶:双血;推荐神器:大地守护",equips={10231,10232,10233,10234,20066,36126},shuijing=26607,last=505004,next=605001},
-    [505010]={heroID=513010,stats={84,81,79,91,77},dingwei="全能",strategy="混沌阵营的全能型武将。胆怯效果可以使目标禁止使用普攻,意味着目标不能通过普攻获得能量,拖延对手放大招,具有优秀的控制能力;护盾提供免控减伤保证生存;输出极高,先通过大招压血线,再通过被动技伤害加成斩杀收割,同时回血保证续航。;推荐装备:法师职业套;推荐水晶:双血;推荐神器:奇怪的南瓜",equips={10231,10232,10233,10234,20066,36186},shuijing=26607,last=405033,next=205033},
-    [605001]={heroID=613001,stats={64,1,74,77,72},dingwei="均衡",strategy="神谕阵营的防守反击型武将。站1号位承受伤害,通过累积神圣伤害打出高额爆发。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:大地守护",equips={10221,10222,10223,10224,20066,36126},shuijing=26607,last=505005,next=605003},
-    [605003]={heroID=613003,stats={78,82,73,83,53},dingwei="均衡",strategy="星凯拥有强大的控制能力、优秀的输出、生存、恢复能力,攻防俱佳。竞技场PVP非常强。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26607,last=605001,next=605004},
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+[405009]={camp=4,star={5,6,10},pos=42,lieZhuanReward={{102,100},{102,100},{102,100}},cm=155,kg=45,cup="神",age=54573,character="群疗复活",interest="炼丹",desc="      大家没事就喜欢到他这坐坐,一开始他以为大家尊敬他,后来才知道,都是奔着他的仙丹来的,都怕自己受伤了没人治疗。但他知道这些后,还是尽心尽力给大家疗伤。"},
+[504001]={camp=5,star={4},pos=45,lieZhuanReward={{102,100}},cm=200,kg=280,cup="魔",age=56,character="群疗复活",interest="权力统治",desc="      黑无常总是黑着脸,大家都以为他在生气,尤其是他总拿着一个铁链子甩,因此他一过来大家就跑开了。"},
+[504002]={camp=5,star={4},pos=46,lieZhuanReward={{102,100}},cm=182,kg=null,cup="魔",age=null,character="破甲增防",interest="玩铁链",desc="       白无常的脸色总是惨白,搞得大家以为他贫血,总是拿补品给他,他收到后总是冲人笑,也不说话,大家以为他是个哑巴,但他笑的太吓人,所以大家放下东西就赶紧跑了。"},
+[505003]={camp=5,star={5,6},pos=47,lieZhuanReward={{102,100},{102,100}},cm=173,kg=null,cup="魔",age=null,character="群攻禁活",interest="冲人笑",desc="  西施经历了很多伤心事,也不相信别人,但每次战斗她都能帮助大家,她也总喜欢用笛声扰乱对手,因此没事儿的时候就练习,但她不知道的是,每次她练笛子大家都很煎熬。"},
+[505004]={camp=5,star={5,6,10},pos=48,lieZhuanReward={{102,100},{102,100},{102,100}},cm=171,kg=45,cup="魔",age=20,character="群攻混乱",interest="吹笛子",desc="     蜘蛛精在战斗的时候总是在慢慢织网,只要网完工了,谁也逃不了,但织网的速度太慢,因为没事的时候就自己练。"},
+[505005]={camp=5,star={5,6,10},pos=49,lieZhuanReward={{102,100},{102,100},{102,100}},cm=168,kg=230,cup="魔",age=346,character="爆发禁活",interest="织网",desc="     他就是团队的保护伞,大家都十分信任他,没事的时候他老健身,还总喜欢跟大家炫耀他的身材,搞得大家一见他就得赶紧跑,不然就会被他拉着一块做运动"},
+[505006]={camp=5,star={5,6,10},pos=50,lieZhuanReward={{102,100},{102,100},{102,100}},cm=210,kg=1352,cup="魔",age=360,character="群控减伤",interest="健身",desc="       蚩尤是一个很纯粹的人,只是想带领大家振兴魔族,在他的带领下取得了很多胜利,因此大家都很尊敬他。"},
+[505007]={camp=5,star={5,6,10},pos=51,lieZhuanReward={{102,100},{102,100},{102,100}},cm=175,kg=680,cup="魔",age=45634,character="追击爆发",interest="振兴魔族",desc="      石矶的本体是一块石头,经过千年修炼,终于修成正果,化作人形。石矶娘娘的法力高强,她擅长使用各种法宝,如八卦云光帕、太阿剑等。她的法术威力惊人,能够轻易地击败敌人。在与哪吒的战斗中,她施展出自己的绝技,与哪吒打得难解难分。"},
+[505008]={camp=5,star={5,6,10},pos=52,lieZhuanReward={{102,100},{102,100},{102,100}},cm=173,kg=45,cup="魔",age=2075,character="诅咒爆发",interest="法宝",desc="      后羿是魔族有名的神射手。他喜欢与众不同的感觉,他认为如果弓箭手只会射箭就太无聊了。所以业余时间最喜欢做的事是钻研魔法书籍。这也让他在弓箭上填加了一些魔法效果。\n      战场上的后羿经常射出的是一支箭,但是敌人往往成群结队的倒下。是让敌人十分头疼的存在。"},
+[505009]={camp=5,star={5,6,10},pos=53,lieZhuanReward={{102,100},{102,100},{102,100}},cm=173,kg=65,cup="魔",age=466,character="干扰单攻",interest="魔箭",desc="      白骨精的移魂大法总是让敌人头疼,很多人都着了她的道,没事的时候她总喜欢化妆,老因为自己很美,但大家看到她惨白的脸总是害怕。"},
+[505010]={camp=5,star={5,6,10},pos=54,lieZhuanReward={{102,100},{102,100},{102,100}},cm=167,kg=49,cup="魔",age=1678,character="诅咒吸收",interest="化妆",desc="     吕布是魔族的最强战力之一,战斗的时候总是一马当先,身先士卒。但赢得战斗胜利后,总是一个人很落寞,直到遇到了一个过不去的角色,大家才明白原因。"},
+[605001]={camp=0,star={},pos=56,lieZhuanReward={},cm=0,kg=0,cup="",age=0,character="未知",interest="未知",desc="       星空中的傀儡,可代替对应星级英雄升星"}}end)();
+(function()job={
+[1]={desc="高防御 物理伤害"},
+[2]={desc="高输出 物理伤害"},
+[3]={desc="高输出 法术伤害"},
+[4]={desc="强辅助 法术伤害"}}end)();
+(function()baseValue={
+[1]={star=1,soul=100,jinjieshi=2,suipian=0,items={}},
+[2]={star=2,soul=200,jinjieshi=5,suipian=0,items={}},
+[3]={star=3,soul=500,jinjieshi=10,suipian=10,items={}},
+[4]={star=4,soul=1000,jinjieshi=25,suipian=25,items={}},
+[5]={star=5,soul=5000,jinjieshi=250,suipian=250,items={}},
+[6]={star=6,soul=10000,jinjieshi=1500,suipian=1500,items={}},
+[7]={star=7,soul=15000,jinjieshi=2500,suipian=2500,items={}},
+[8]={star=8,soul=20000,jinjieshi=4750,suipian=4750,items={}},
+[9]={star=9,soul=25000,jinjieshi=7000,suipian=7000,items={}},
+[10]={star=10,soul=30000,jinjieshi=17000,suipian=16000,items={}},
+[11]={star=11,soul=35000,jinjieshi=32000,suipian=24500,items={}},
+[12]={star=12,soul=40000,jinjieshi=52000,suipian=42000,items={{114,30}}},
+[13]={star=13,soul=45000,jinjieshi=77000,suipian=69500,items={{114,60}}},
+[14]={star=14,soul=45000,jinjieshi=107000,suipian=79500,items={{114,90}}},
+[15]={star=15,soul=45000,jinjieshi=147000,suipian=89500,items={{114,120}}}}end)();
+(function()specialHero={
+[105010]={halfbody=1105010},
+[205007]={halfbody=1205007},
+[205011]={halfbody=1205011},
+[405006]={halfbody=1405006},
+[405007]={halfbody=1405007},
+[505006]={halfbody=1505006},
+[505009]={halfbody=1505009}}end)();
+(function()strategy={
+[105001]={heroID=113001,stats={54,50,25,47,59},dingwei="控制",strategy="前期武将,有一定的输出和控制能力,回合数越高奥利弗会变得越强。缺点是生存能力不足。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:末法秘球",equips={10231,10232,10233,10234,20066,36326},shuijing=26610,last=0,next=105002},
+[105002]={heroID=113002,stats={67,1,51,73,88},dingwei="输出",strategy="作为输出型战士职业,有着不错的生命值。普攻和大招对单体造成高额伤害,并有一定恢复能力和生存能力。前期在地牢有着出色的表现。;推荐装备:战士职业套;推荐水晶:双攻;推荐神器:潘多拉魔盒",equips={10241,10242,10243,10244,20066,36016},shuijing=26601,last=105001,next=105003},
+[105003]={heroID=113003,stats={75,15,49,46,70},dingwei="爆发",strategy="后排输出刺客,对流血目标和游侠类目标可造成高额伤害,且有较强的回复能力。弱点是生存能力不足,容易被秒。定位为前期武将。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=105002,next=105004},
+[105004]={heroID=113004,stats={21,78,76,95,28},dingwei="坦克",strategy="1号位坦克,受到攻击有几率冰冻敌人,并有高额的回复能力。高星级的死侍在竞技场防守时表现出色。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=105003,next=105007},
+[105007]={heroID=113007,stats={72,81,25,70,66},dingwei="均衡",strategy="能控能输出,有一定生存能力,多个维拉同时出战实力更加出众。缺点是打boss能力不足,维拉依靠石化输出,多数boss免疫控制。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26607,last=105004,next=105008},
+[105008]={heroID=113008,stats={40,68,25,46,63},dingwei="控制",strategy="有一定控制和输出能力,前期过渡可培养至6星或9星。;推荐装备:治疗职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10221,10222,10223,10224,20066,36046},shuijing=26610,last=105007,next=105010},
+[105010]={heroID=113010,stats={78,82,25,52,72},dingwei="爆发",strategy="对后排具有强力威胁的刺客。兼具输出和控制,普攻能100%几率眩晕随机后排敌人,大招也有高几率眩晕,是脆皮输出的噩梦。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26603,last=105008,next=205004},
+[105032]={heroID=113032,stats={92,1,65,91,82},dingwei="全能",strategy="不死阵营最强大佬,高输出、生存强、有回复,站1号位吸收伤害,触发格挡造成敌人生命上限百分比的伤害。技能灵魂收割的增益效果持续整场无限叠加,越战越强。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=605005,next=405033},
+[205004]={heroID=213004,stats={50,20,25,51,70},dingwei="爆发",strategy="前期刺客,有不俗的伤害,攻击血量最少的目标并造成流血。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:灵魂拷问",equips={10251,10252,10253,10254,20066,36386},shuijing=26603,last=105010,next=205005},
+[205005]={heroID=213005,stats={55,16,55,51,53},dingwei="均衡",strategy="攻守兼备的游侠,触发格挡可以回血,大招有较高的技能伤害,后期强势。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26601,last=205004,next=205006},
+[205006]={heroID=213006,stats={73,66,25,53,56},dingwei="输出",strategy="有控制能力的输出型法师,普攻默认攻击随机3名敌人,治疗克星。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:霜凝",equips={10231,10232,10233,10234,20066,36406},shuijing=26601,last=205005,next=205007},
+[205007]={heroID=213007,stats={39,1,83,47,48},dingwei="辅助",strategy="圣堂阵营的主力奶妈,3个回血技能非常优秀,缺点是生存能力弱,四技能有可能没触发就被秒,很是尴尬。同时作为辅助也缺乏控制能力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:女王香瓶",equips={10221,10222,10223,10224,20066,36456},shuijing=26607,last=205006,next=205008},
+[205008]={heroID=213008,stats={46,76,25,49,37},dingwei="辅助",strategy="圣堂阵营的主力辅助,拥有众多限制技能,大招能够提高速度,是爆发型阵容的优质辅助。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26610,last=205007,next=205009},
+[205009]={heroID=213009,stats={95,1,25,62,89},dingwei="输出",strategy="强大的火魔法导师,拥有高额的输出和爆发力。配合带有燃烧效果的武将非常优秀。缺点是生存能力不足,需要配备坦克+辅助才能有良好的输出环境。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:断流",equips={10231,10232,10233,10234,20066,36146},shuijing=26601,last=205008,next=205010},
+[205010]={heroID=213010,stats={63,33,25,62,50},dingwei="均衡",strategy="圣堂优质战士,防御高,站1号位可反击敌人,普攻和技能附带破甲和燃烧效果,攻防一体。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=205009,next=205011},
+[205011]={heroID=213011,stats={74,85,25,67,66},dingwei="控制",strategy="强力控制型法师,有非常高的眩晕几率,配合队友大招联动也有不错的输出能力,生存能力也不错,被动技附加速度提升,行动优先权高,是非常优秀的控制型武将。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10231,10232,10233,10234,20066,36046},shuijing=26610,last=205010,next=205012},
+[205012]={heroID=213012,stats={71,1,79,58,95},dingwei="爆发",strategy="高爆发刺客,通过普攻和格挡累积“剑意”层数,造成极高的单体伤害。将目标击杀后溢出的伤害会攻击其他目标,不会浪费伤害。10星时只要击杀目标,立刻回满血,生存能力也很强。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:幸运之力",equips={10251,10252,10253,10254,20066,36176},shuijing=26604,last=205011,next=305001},
+[205033]={heroID=213033,stats={86,1,25,87,91},dingwei="输出",strategy="缇娅的导弹装置和反射装置能够很好地提供生存能力。普攻、大招和暴击都能够获得两种装置。被动技增加精准103%非常克制李和哈迪斯。是一名集输出、生存和克制核心武将于一体的强大武将。;推荐装备:游侠职业套;推荐水晶:双攻;推荐神器:断流",equips={10211,10212,10213,10214,20066,36146},shuijing=26601,last=505010,next=0},
+[305001]={heroID=313001,stats={71,51,46,35,55},dingwei="输出",strategy="前期输出型法师,非常克制带有持续伤害的武将。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10231,10232,10233,10234,20066,36166},shuijing=26601,last=205012,next=305003},
+[305003]={heroID=313003,stats={19,33,53,72,31},dingwei="坦克",strategy="前期坦克,高血量高护甲高回血。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=305001,next=305006},
+[305006]={heroID=313006,stats={69,28,61,44,82},dingwei="爆发",strategy="强力刺客,单体输出非常高,回血可观。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=305003,next=305007},
+[305007]={heroID=313007,stats={60,1,55,80,51},dingwei="均衡",strategy="能扛能输出的均衡型战士,战士克星。在地牢有不错的表现。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305006,next=305008},
+[305008]={heroID=313008,stats={72,16,25,73,70},dingwei="均衡",strategy="大后期战士,随着回合数的增长,累计高额攻击力和暴击,越战越勇。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305007,next=305009},
+[305009]={heroID=313009,stats={92,38,25,46,85},dingwei="输出",strategy="恶魔阵营的高爆发法师,暴风印记可无限叠加,组2~3个黑月爆发超高。缺点是生存能力不足,依赖辅助武将,成型较晚。;推荐装备:法师职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10231,10232,10233,10234,20066,36166},shuijing=26601,last=305008,next=305010},
+[305010]={heroID=313010,stats={56,92,82,57,54},dingwei="辅助",strategy="超强辅助,集控制、回血、回蓝、辅助伤害于一体,万金油治疗。配合大招爆发型阵容效果更佳。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=305009,next=305011},
+[305011]={heroID=313011,stats={88,64,25,90,53},dingwei="全能",strategy="1号位坦克,群体反击有着高额的输出,普攻带有眩晕控制,大招附带加攻和减伤效果,综合能力超强。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:大地守护",equips={10241,10242,10243,10244,20066,36126},shuijing=26607,last=305010,next=405001},
+[405001]={heroID=413001,stats={80,73,25,45,78},dingwei="输出",strategy="强力游侠,有较高的群体输出和禁魔控制,缺点是生存能力不足。;推荐装备:游侠职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10211,10212,10213,10214,20066,36166},shuijing=26601,last=305011,next=405002},
+[405002]={heroID=413002,stats={35,22,42,89,28},dingwei="坦克",strategy="优质坦克,血量和护甲极高,受击可以触发燃烧效果。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=405001,next=405003},
+[405003]={heroID=413003,stats={73,15,25,40,86},dingwei="爆发",strategy="前期刺客,有很强的单体爆发力,生存能力堪忧。;推荐装备:刺客职业套;推荐水晶:双暴;推荐神器:断流",equips={10251,10252,10253,10254,20066,36146},shuijing=26604,last=405002,next=405004},
+[405004]={heroID=413004,stats={46,63,68,49,60},dingwei="控制",strategy="控制型法师,针对法师和游侠职业有较强的限制能力,并有一定的团队恢复能力。;推荐装备:法师职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10231,10232,10233,10234,20066,36046},shuijing=26610,last=405003,next=405007},
+[405007]={heroID=413007,stats={44,79,25,58,35},dingwei="辅助",strategy="精灵阵营主力治疗之一,辅助能力非常强。可提高全队攻防能力,并降低全体敌人攻防能力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=405004,next=405009},
+[405009]={heroID=413009,stats={66,71,88,52,71},dingwei="辅助",strategy="精灵阵营主力治疗,拥有超高的团队回复能力,同时也有着不俗的输出能力和控制力。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=405007,next=405010},
+[405010]={heroID=413010,stats={48,69,36,49,63},dingwei="控制",strategy="辅助型刺客,印记可提高全队伤害,前期地牢有不错的表现,后期亦可作为辅助补充队友伤害。;推荐装备:刺客职业套;推荐水晶:速血;推荐神器:秘法之源",equips={10251,10252,10253,10254,20066,36046},shuijing=26610,last=405009,next=505002},
+[405033]={heroID=413033,stats={91,1,25,89,88},dingwei="全能",strategy="精灵阵营最强1号位,能扛能输出。受到攻击给全体敌人添加【龙龟印记】。我方任意单位暴击都可以触发【龙龟印记】,所以克斯曼既可以作为主力输出也可以作为辅助。龙龟印记的伤害属于额外伤害,不会暴击也不可被格挡,受破甲、神圣伤害的加成。;推荐装备:游侠职业套;推荐水晶:神血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26606,last=105032,next=505010},
+[505002]={heroID=513002,stats={71,35,52,62,95},dingwei="输出",strategy="后排输出,大招对2个敌人造成极大伤害。队友大招可以恢复自身能量,连续2回合施放大招,威力惊人。缺点是生存能力不足。PVE在打好友boss、花园boss、破碎虚空时有非常高的收益。PVP能力也非常强。;推荐装备:刺客职业套;推荐水晶:双攻;推荐神器:吞噬者",equips={10251,10252,10253,10254,20066,36166},shuijing=26601,last=405010,next=505003},
+[505003]={heroID=513003,stats={54,30,58,74,57},dingwei="坦克",strategy="均衡型战士,攻防兼备。;推荐装备:战士职业套;推荐水晶:双血;推荐神器:荆棘之甲",equips={10241,10242,10243,10244,20066,36026},shuijing=26607,last=505002,next=505004},
+[505004]={heroID=513004,stats={86,1,25,51,75},dingwei="辅助",strategy="团队型群体输出武将,多个微恩联动效果非常强。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10211,10212,10213,10214,20066,36156},shuijing=26607,last=505003,next=505005},
+[505005]={heroID=513005,stats={84,70,25,77,75},dingwei="全能",strategy="综合素质非常高的全能武将。经典自爆流的核心。利用四技能的特性,配合多名自带复活技能的武将,可打出高额输出。;推荐装备:法师职业套;推荐水晶:双血;推荐神器:大地守护",equips={10231,10232,10233,10234,20066,36126},shuijing=26607,last=505004,next=605001},
+[505010]={heroID=513010,stats={84,81,79,91,77},dingwei="全能",strategy="混沌阵营的全能型武将。胆怯效果可以使目标禁止使用普攻,意味着目标不能通过普攻获得能量,拖延对手放大招,具有优秀的控制能力;护盾提供免控减伤保证生存;输出极高,先通过大招压血线,再通过被动技伤害加成斩杀收割,同时回血保证续航。;推荐装备:法师职业套;推荐水晶:双血;推荐神器:奇怪的南瓜",equips={10231,10232,10233,10234,20066,36186},shuijing=26607,last=405033,next=205033},
+[605001]={heroID=613001,stats={64,1,74,77,72},dingwei="均衡",strategy="神谕阵营的防守反击型武将。站1号位承受伤害,通过累积神圣伤害打出高额爆发。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:大地守护",equips={10221,10222,10223,10224,20066,36126},shuijing=26607,last=505005,next=605003},
+[605003]={heroID=613003,stats={78,82,73,83,53},dingwei="均衡",strategy="星凯拥有强大的控制能力、优秀的输出、生存、恢复能力,攻防俱佳。竞技场PVP非常强。;推荐装备:游侠职业套;推荐水晶:双血;推荐神器:大地守护",equips={10211,10212,10213,10214,20066,36126},shuijing=26607,last=605001,next=605004},
+[605004]={heroID=613004,stats={87,78,25,65,92},dingwei="全能",strategy="兼备高额的单体输出能力和前排控制能力。击杀敌人后立即回满能量,可连续多次施放大招。对反击型武将有明显的克制效果。最强刺客之一。;推荐装备:刺客职业套;推荐水晶:双血;推荐神器:大地守护",equips={10251,10252,10253,10254,20066,36126},shuijing=26607,last=605003,next=605005},
+[605005]={heroID=613005,stats={45,1,98,57,58},dingwei="辅助",strategy="最强奶妈,没有之一。适用性广,死亡后给队友回血弥补了生存能力的不足,对核心武将有显而易见的辅助效果。;推荐装备:治疗职业套;推荐水晶:双血;推荐神器:幽魂灯",equips={10221,10222,10223,10224,20066,36156},shuijing=26607,last=605004,next=105032}}end)();

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 1000 - 1000
script/excel/ssecy/huanjingTower.lua


+ 347 - 431
script/excel/ssecy/item.lua

@@ -1,438 +1,354 @@
 (function()item={
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-[13]={mainType=1,subType=0,isShow=1,name=[[128元钻石直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活钻石直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",104},material={},dot={},effect=0},
-[14]={mainType=1,subType=0,isShow=1,name=[[198元钻石直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活钻石直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",105},material={},dot={},effect=0},
-[15]={mainType=1,subType=0,isShow=1,name=[[328元钻石直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活钻石直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",106},material={},dot={},effect=0},
-[16]={mainType=1,subType=0,isShow=1,name=[[648元钻石直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活钻石直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",107},material={},dot={},effect=0},
-[20]={mainType=1,subType=0,isShow=1,name=[[30元月卡直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活月卡直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",1001},material={},dot={},effect=0},
-[21]={mainType=1,subType=0,isShow=1,name=[[198元终生卡直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活终生卡直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",1002},material={},dot={},effect=0},
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-[23]={mainType=1,subType=0,isShow=1,name=[[无限召唤直购]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活无限召唤直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",205},material={},dot={},effect=0},
-[24]={mainType=1,subType=0,isShow=1,name=[[128超值基金]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活128超值基金直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",206},material={},dot={},effect=0},
-[25]={mainType=1,subType=0,isShow=1,name=[[328超值基金]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活328超值基金直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",207},material={},dot={},effect=0},
-[26]={mainType=1,subType=0,isShow=1,name=[[98打工奖金]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活打工奖金直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",802},material={},dot={},effect=0},
-[27]={mainType=1,subType=0,isShow=1,name=[[128铂金周卡]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活铂金周卡直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",208},material={},dot={},effect=0},
-[28]={mainType=1,subType=0,isShow=1,name=[[365王卡]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活铂金周卡直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",209},material={},dot={},effect=0},
-[29]={mainType=1,subType=0,isShow=1,name=[[98成长基金1]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活成长基金直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",203},material={},dot={},effect=0},
-[30]={mainType=1,subType=0,isShow=1,name=[[98成长基金2]],icon=102,effects=0,order=1,rare=5,desc1=[[充值]],desc2=[[福利号激活成长基金直购]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"zhigou",204},material={},dot={},effect=0},
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-[505]={mainType=1,subType=0,isShow=0,name=[[328月基金]],icon=505,effects=0,order=0,rare=5,desc1=[[基金]],desc2=[[328月基金]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"superfund",2},material={},dot={},effect=0},
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-[517]={mainType=1,subType=1,isShow=0,name=[[神魔辅助自选英雄]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列道具中自选其中一种
-由依、尤多拉]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405008,50},{505009,50}}},material={},dot={},effect=0},
-[518]={mainType=1,subType=1,isShow=0,name=[[核心神魔自选英雄]],icon=515,effects=1,order=1,rare=6,desc1=[[礼包]],desc2=[[打开后从下列道具中自选其中一种
-欧洛斯、枭]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405006,50},{505006,50}}},material={},dot={},effect=0},
-[519]={mainType=1,subType=1,isShow=0,name=[[稀有材料自选礼包]],icon=513,effects=0,order=1,rare=5,desc1=[[礼包]],desc2=[[打开后从下列道具中自选其中一种]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{129,25}}},material={},dot={},effect=0},
-[520]={mainType=1,subType=1,isShow=0,name=[[珍稀材料自选礼包]],icon=513,effects=0,order=1,rare=6,desc1=[[礼包]],desc2=[[打开后从下列道具中自选其中一种]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{130,10}}},material={},dot={},effect=0},
-[530]={mainType=1,subType=1,isShow=0,name=[[超值自选英雄宝箱]],icon=515,effects=0,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列道具中自选其中一种]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{205011,50},{105010,50},{405008,50},{305010,50},{505009,50}}},material={},dot={},effect=0},
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-[532]={mainType=1,subType=1,isShow=0,name=[[8级史诗装备宝箱]],icon=510,effects=0,order=1,rare=5,desc1=[[宝箱]],desc2=[[开启随机获得一件橙色8级装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10081,1,1500,4},{10082,1,1500,4},{10083,1,1500,4},{10084,1,1500,4}}},material={},dot={},effect=0},
-[533]={mainType=1,subType=1,isShow=0,name=[[8级史诗装备套装箱]],icon=510,effects=0,order=1,rare=5,desc1=[[礼包]],desc2=[[打开宝箱可获得4件橙色8级装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxAll",{{10081,1,4},{10082,1,4},{10083,1,4},{10084,1,4}}},material={},dot={},effect=0},
-[534]={mainType=1,subType=1,isShow=0,name=[[超强SSR自选英雄]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列道具中自选其中一种
-凯瑟琳、玛格丽特、阿修罗]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{305010,50},{105010,50},{205012,50}}},material={},dot={},effect=0},
-[535]={mainType=1,subType=1,isShow=0,name=[[盲盒钥匙]],icon=535,effects=1,order=0,rare=5,desc1=[[道具]],desc2=[[开启盲盒的必须道具]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
-[536]={mainType=1,subType=1,isShow=0,name=[[传说装备宝箱]],icon=510,effects=1,order=0,rare=5,desc1=[[道具]],desc2=[[开启后随机获得1件7-14级传说装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10071,1,12450,4},{10072,1,12450,4},{10073,1,12450,4},{10074,1,12450,4},{10081,1,7500,4},{10082,1,7500,4},{10083,1,7500,4},{10084,1,7500,4},{10091,1,4500,4},{10092,1,4500,4},{10093,1,4500,4},{10094,1,4500,4},{10101,1,3000,4},{10102,1,3000,4},{10103,1,3000,4},{10104,1,3000,4},{10111,1,1500,4},{10112,1,1500,4},{10113,1,1500,4},{10114,1,1500,4},{10121,1,600,5},{10122,1,600,5},{10123,1,600,5},{10124,1,600,5},{10131,1,300,5},{10132,1,300,5},{10133,1,300,5},{10134,1,300,5},{10141,1,150,5},{10142,1,150,5},{10143,1,150,5},{10144,1,150,5}}},material={},dot={},effect=0},
-[537]={mainType=1,subType=0,isShow=1,name=[[全神遗物]],icon=537,effects=0,order=0,rare=4,desc1=[[道具]],desc2=[[全神的遗物,可在活动中兑换奖励]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"absDrop",1},material={},dot={},effect=0},
-[538]={mainType=1,subType=1,isShow=0,name=[[精英召唤卷轴]],icon=536,effects=1,order=18,rare=5,desc1=[[道具]],desc2=[[传说中英灵召唤仪式的卷轴,可在精英召唤中召唤英雄,活动结束后将自动回收,请尽快使用哦!]],price={},getway={3606},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
-[539]={mainType=1,subType=0,isShow=1,name=[[打工积分]],icon=539,effects=0,order=0,rare=4,desc1=[[道具]],desc2=[[打工活动产出,用于提升打工进度]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"heroGrowUp"},material={},dot={},effect=0},
-[540]={mainType=1,subType=1,isShow=0,name=[[史诗11级装备宝箱]],icon=510,effects=1,order=0,rare=5,desc1=[[道具]],desc2=[[开启后随机获得1件11级史诗装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10111,1,1500,4},{10112,1,1500,4},{10113,1,1500,4},{10114,1,1500,4}}},material={},dot={},effect=0},
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-[543]={mainType=1,subType=1,isShow=0,name=[[传说14级装备宝箱]],icon=510,effects=1,order=0,rare=6,desc1=[[道具]],desc2=[[开启后随机获得1件14级传说装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10141,1,150,5},{10142,1,150,5},{10143,1,150,5},{10144,1,150,5}}},material={},dot={},effect=0},
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-[548]={mainType=1,subType=1,isShow=0,name=[[传说13级装备自选箱]],icon=510,effects=1,order=0,rare=6,desc1=[[道具]],desc2=[[开启后可任意选择1件13级传说装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{10131,1,5},{10132,1,5},{10133,1,5},{10134,1,5}}},material={},dot={},effect=0},
-[549]={mainType=1,subType=1,isShow=0,name=[[传说14级装备自选箱]],icon=510,effects=1,order=0,rare=6,desc1=[[道具]],desc2=[[开启后可任意选择1件14级传说装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{10141,1,5},{10142,1,5},{10143,1,5},{10144,1,5}}},material={},dot={},effect=0},
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-玛格丽特、阿修罗、凯瑟琳、阿瓦隆、塔卢墨克斯]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105010,50},{205012,50},{305010,50},{405005,50},{505005,50}}},material={},dot={},effect=0},
-[552]={mainType=1,subType=1,isShow=0,name=[[五系SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-[553]={mainType=1,subType=1,isShow=0,name=[[五系SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-[557]={mainType=1,subType=1,isShow=0,name=[[精英SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-[558]={mainType=1,subType=1,isShow=0,name=[[精英SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-[559]={mainType=1,subType=1,isShow=0,name=[[神魔SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-[562]={mainType=1,subType=1,isShow=0,name=[[神魔SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-学院:零、琪琪·泰坦、米莉亚、诺萨、杰西卡、莎德拉、阿修罗
-精灵:伊利亚、萤、希微尔、豆豆、凯瑟琳、爱丽丝]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105006,50},{105007,50},{105008,50},{105009,50},{105010,50},{205006,50},{205007,50},{205008,50},{205009,50},{205010,50},{205011,50},{205012,50},{305006,50},{305007,50},{305008,50},{305009,50},{305010,50},{305011,50}}},material={},dot={},effect=0},
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-[567]={mainType=1,subType=1,isShow=0,name=[[神魔SSR英雄自选箱]],icon=515,effects=1,order=1,rare=6,desc1=[[自选箱]],desc2=[[打开后从下列英雄中自选其中一种
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-高级召唤卷轴:1、3、5
-英雄经验:50万、100万
-金币:100万、200万
-悬赏券:10、20
-进阶石:300、500
-天命结晶:30
-竞技场挑战券:10、20
-天命召唤卷轴:1]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,1000000,1000},{101,2000000,350},{111,500000,1000},{111,1000000,350},{112,300,300},{112,500,100},{125,30,800},{115,10,400},{115,20,200},{122,10,300},{122,20,100},{118,5,200},{118,3,1500},{118,1,3350},{124,1,50}}},material={},dot={},effect=0},
-[602]={mainType=1,subType=1,isShow=0,name=[[英雄盲盒]],icon=550,effects=1,order=1,rare=5,desc1=[[礼包]],desc2=[[开启后从下列物品中随机获得一种:
-精英召唤卷轴:3、5、10
-英雄经验:50万、100万
-金币:200万、500万
-悬赏券:20、30
-进阶石:300、500
-天命结晶:30
-竞技场挑战券:20、30
-天命召唤卷轴:1]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,2000000,300},{101,5000000,100},{111,500000,300},{111,1000000,100},{112,300,1000},{112,500,350},{125,30,800},{115,20,400},{115,30,200},{122,20,1000},{122,30,350},{538,10,200},{538,5,1500},{538,3,3350},{124,1,50}}},material={},dot={},effect=0},
-[603]={mainType=1,subType=1,isShow=0,name=[[装备盲盒]],icon=555,effects=1,order=1,rare=5,desc1=[[礼包]],desc2=[[开启后从下列物品中随机获得一种:
-7~11级装备宝箱:1、3、5
-金币:100万、200万
-公会贡献:1000、3000
-悬赏券:10、20
-天命结晶:150、300
-装备精粹:1000、3000]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,1000000,300},{101,2000000,100},{109,1000,1000},{109,3000,400},{125,150,300},{125,300,100},{125,30,900},{166,1000,1100},{166,3000,500},{122,10,900},{122,20,400},{511,1,3400},{511,3,1300},{511,5,150}}},material={},dot={},effect=0},
-[604]={mainType=1,subType=1,isShow=0,name=[[符文盲盒]],icon=552,effects=1,order=1,rare=5,desc1=[[礼包]],desc2=[[开启后从下列物品中随机获得一种:
-星辰符文:1、3、5
-公会贡献:1000、3000
-进阶石:1000、2000
-天命结晶:100、300
-符文精华:1000、2000、3000
-悬赏券:10、20]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{109,1000,1000},{109,3000,400},{112,1000,1000},{112,2000,400},{125,100,900},{125,300,300},{134,1000,1100},{134,2000,500},{134,3000,100},{122,10,900},{122,20,400},{80002,1,1000},{80002,5,500},{80002,3,2450}}},material={},dot={},effect=0},
-[703]={mainType=1,subType=1,isShow=0,name=[[3级稀有装备宝箱]],icon=510,effects=0,order=1,rare=4,desc1=[[宝箱]],desc2=[[开启随机获得一件紫色3级装备]],price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10031,1,1500,3},{10032,1,1500,3},{10033,1,1500,3},{10034,1,1500,3}}},material={},dot={},effect=0},
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+[124]={mainType=1,subType=1,isShow=0,name="天命召唤卷轴",icon=124,effects=1,order=24,rare=5,desc1="道具",desc2="可在天命召唤处召唤4星以上的对应阵营的英雄或碎片",price={},getway={2008,2002,1711},panelID=1304,cond={},get={},fullCnt=0,cmd={},material={},dot={402},effect=0},
+[125]={mainType=1,subType=1,isShow=0,name="天命结晶",icon=125,effects=0,order=25,rare=4,desc1="道具",desc2="可用于将妖族、人族、兽族的英雄随机置换为同阵营的其他英雄",price={},getway={1304,1003,2008},panelID=1305,cond={},get={},fullCnt=0,cmd={},material={},dot={1},effect=0},
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+[127]={mainType=1,subType=1,isShow=0,name="龙魂石",icon=127,effects=0,order=15,rare=4,desc1="材料",desc2="精炼所得的神秘石头,可用来提升守护凤凰等级",price={},getway={1711,1707},panelID=2111,cond={},get={},fullCnt=0,cmd={},material={},dot={2002},effect=0},
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+[129]={mainType=1,subType=1,isShow=0,name="魔神精炼石",icon=129,effects=0,order=0,rare=5,desc1="材料",desc2="魔神精炼所需的必需品",price={},getway={},panelID=2104,cond={},get={},fullCnt=0,cmd={},material={},dot={2002},effect=0},
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+[139]={mainType=1,subType=1,isShow=0,name="金币红包(大)",icon=137,effects=0,order=0,rare=6,desc1="金币红包",desc2="包含100万金币,可由10位公会成员瓜分,发放后可获得100壕气积分",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
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+[142]={mainType=1,subType=1,isShow=0,name="公会贡献红包(中)",icon=141,effects=0,order=0,rare=5,desc1="贡献红包",desc2="包含3000公会贡献,可由10位公会成员瓜分,发放后可获得50壕气积分",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[143]={mainType=1,subType=1,isShow=0,name="公会贡献红包(大)",icon=141,effects=0,order=0,rare=6,desc1="贡献红包",desc2="包含5000公会贡献,可由10位公会成员瓜分,发放后可获得100壕气积分",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[144]={mainType=1,subType=1,isShow=0,name="公会贡献红包(预留)",icon=141,effects=0,order=0,rare=6,desc1="贡献红包",desc2="",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
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+[147]={mainType=1,subType=1,isShow=0,name="古玉红包(大)",icon=145,effects=0,order=0,rare=6,desc1="古玉红包",desc2="使用后获得800古玉",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxAll",{{102,800,1}}},material={},dot={},effect=0},
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+[163]={mainType=1,subType=1,isShow=0,name="全体治疗效果+10%",icon=163,effects=0,order=41,rare=2,desc1="炼狱BUFF",desc2="持续到下次选择",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"lianyuAttr",{234,1000}},material={},dot={},effect=0},
+[164]={mainType=1,subType=1,isShow=0,name="治疗友方全体",icon=164,effects=0,order=41,rare=2,desc1="炼狱BUFF",desc2="恢复最大生命值上限的10%",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"lianyuHpMp",{1000}},material={},dot={},effect=0},
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+[170]={mainType=1,subType=1,isShow=0,name="龙族秘宝",icon=170,effects=0,order=0,rare=5,desc1="道具",desc2="洗练守护凤凰属性的道具,在魔王梼杌活动中获得",price={},getway={2012},panelID=2113,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
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+[172]={mainType=1,subType=1,isShow=0,name="圣魂草",icon=172,effects=0,order=0,rare=4,desc1="道具",desc2="升级圣纹的道具,在失落神庙获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[173]={mainType=1,subType=1,isShow=0,name="圣阶石",icon=173,effects=0,order=0,rare=4,desc1="道具",desc2="进阶圣纹的道具,在活动中获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[174]={mainType=1,subType=1,isShow=0,name="圣星徽",icon=174,effects=0,order=0,rare=5,desc1="道具",desc2="突破圣纹的道具,在活动中获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[175]={mainType=1,subType=1,isShow=1,name="神庙符文",icon=175,effects=0,order=0,rare=4,desc1="货币",desc2="击败神庙护卫获的战利品,用于神庙商店中兑换物品",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
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+[303]={mainType=1,subType=1,isShow=0,name="回音战意",icon=303,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(遁走)战意技能。遁走:复活后闪避率提高5%,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[304]={mainType=1,subType=1,isShow=0,name="降临战意",icon=304,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(降临)战意技能。降临:复活后攻击提高10%,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[305]={mainType=1,subType=1,isShow=0,name="魔免战意",icon=305,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(魔免)战意技能。魔免:受到的魔法伤害降低5%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[306]={mainType=1,subType=1,isShow=0,name="铁甲战意",icon=306,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(铁甲)战意技能。铁甲:受到的物理伤害降低5%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[307]={mainType=1,subType=1,isShow=0,name="生机战意",icon=307,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(生机)战意技能。生机:武将治疗和被治疗效果提升5%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[308]={mainType=1,subType=1,isShow=0,name="迟缓战意",icon=308,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(迟缓)战意技能。迟缓:速度降低10%,生命值提高3%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[309]={mainType=1,subType=1,isShow=0,name="英勇战意",icon=309,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(英勇)战意技能。英勇:战斗开始时,物理伤害提升10%,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[310]={mainType=1,subType=1,isShow=0,name="专注战意",icon=310,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(专注)战意技能。专注:战斗开始时,魔法伤害提升10%,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[311]={mainType=1,subType=1,isShow=0,name="迅捷战意",icon=311,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(迅捷)战意技能。迅捷:速度额外提升3%+10点;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[312]={mainType=1,subType=1,isShow=0,name="物连战意",icon=312,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(物连)战意技能。物连:物攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[313]={mainType=1,subType=1,isShow=0,name="法连战意",icon=313,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(法连)战意技能。法连:法攻有20%概率触发连击,再次释放技能,伤害、控制率为原来50%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[314]={mainType=1,subType=1,isShow=0,name="魔力战意",icon=314,effects=0,order=1,rare=5,desc1="战意专属",desc2="用于激活或升级(魔力)战意技能。魔力:魔法伤害提升5%;攻击额外提高60点;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[315]={mainType=1,subType=1,isShow=0,name="神力战意",icon=315,effects=0,order=1,rare=5,desc1="战意专属",desc2="用于激活或升级(神力)战意技能。神力:物理伤害提升5%;攻击额外提高60点;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[316]={mainType=1,subType=1,isShow=0,name="追击战意",icon=316,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(追击)战意技能。追击:使用物理技能击杀目标时,60%概率再次进行1次普攻;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[317]={mainType=1,subType=1,isShow=0,name="暴追战意",icon=317,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(暴追)战意技能。暴追:使用物理技能造成暴击时,40%概率再次进行1次普攻(反击类技能爆追触发概率降低一半);英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[318]={mainType=1,subType=1,isShow=0,name="暴怒战意",icon=318,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(暴怒)战意技能。暴怒:暴伤提高10%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[319]={mainType=1,subType=1,isShow=0,name="镇压战意",icon=319,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(镇压)战意技能。镇压:对携带【医术】/【回春】的目标伤害提高15%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[320]={mainType=1,subType=1,isShow=0,name="精准战意",icon=320,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(精准)战意技能。精准:精准提高6%;对携带【躲闪】/【迅捷】的目标伤害提高5%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[321]={mainType=1,subType=1,isShow=0,name="净化战意",icon=321,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(净化)战意技能。净化:回合开始时,有30%概率清除自身所有负面状态;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[322]={mainType=1,subType=1,isShow=0,name="抗控战意",icon=322,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(抗控)战意技能。抗控:抗控率提高4%,抗控越高,抵抗控制成功率越高;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[323]={mainType=1,subType=1,isShow=0,name="穿透战意",icon=323,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(穿透)战意技能。穿透:伤害结果忽视目标10%防御;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[324]={mainType=1,subType=1,isShow=0,name="免伤战意",icon=324,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(免伤)战意技能。免伤:战斗开始时,前2回合免伤提高10%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[325]={mainType=1,subType=1,isShow=0,name="嗜血战意",icon=325,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(嗜血)战意技能。嗜血:使用物理伤害技能时,以伤害量的20%恢复攻击者自身生命值;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[326]={mainType=1,subType=1,isShow=0,name="降疗战意",icon=326,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(禁疗)战意技能。禁疗:攻击时有10%概率使目标治疗、被治疗效果降低4%,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[327]={mainType=1,subType=1,isShow=0,name="灭魂战意",icon=327,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(灭魂)战意技能。灭魂:攻击时有10%概率2回合无法复活;对有【神佑】/【保命】的伤害+3%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[328]={mainType=1,subType=1,isShow=0,name="驱散战意",icon=328,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(驱散)战意技能。驱散:攻击时,10%概率驱散目标身上所有的增益buff;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[329]={mainType=1,subType=1,isShow=0,name="冲击战意",icon=329,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(冲击)战意技能。冲击:伤害超过目标生命值上限30%时,20%概率使其晕眩2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[330]={mainType=1,subType=1,isShow=0,name="挑衅战意",icon=330,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(挑衅)战意技能。挑衅:攻击时,有4%概率强制令目标对自己进行普攻,持续1回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[331]={mainType=1,subType=1,isShow=0,name="减速战意",icon=331,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(减速)战意技能。减速:攻击时,有20%概率降低目标10%速度,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[332]={mainType=1,subType=1,isShow=0,name="荣光战意",icon=332,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(荣光)战意技能。荣光:死亡时,有30%概率提升全体友方5%攻击,持续2回合;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[333]={mainType=1,subType=1,isShow=0,name="闪避战意",icon=333,effects=0,order=1,rare=5,desc1="战意专属",desc2="用于激活或升级(躲闪)战意技能。躲闪:闪避提高6%;受带【神力】/【魔力】的单位攻击时,伤害降低5%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[334]={mainType=1,subType=1,isShow=0,name="再生战意",icon=334,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(再生)战意技能。再生:回合开始时恢复自身生命值上限2%的生命值;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[335]={mainType=1,subType=1,isShow=0,name="保命战意",icon=335,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(保命)战意技能。保命:死亡时有12%概率复活,复活时恢复少量生命值(每场最多触发3次);英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[336]={mainType=1,subType=1,isShow=0,name="神佑战意",icon=336,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(神佑)战意技能。神佑:死亡时有8%概率复活,复活后恢复30%生命值(每场最多触发3次);英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[337]={mainType=1,subType=1,isShow=0,name="抗暴战意",icon=337,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(抗暴)战意技能。抗暴:被暴击概率降低6%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[338]={mainType=1,subType=1,isShow=0,name="神体战意",icon=338,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(神体)战意技能。神体:受携带【狂暴】/【物连】/【法连】单位攻击时,受到的伤害降低3%;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[339]={mainType=1,subType=1,isShow=0,name="护盾战意",icon=339,effects=0,order=1,rare=5,desc1="战意专属",desc2="用于激活或升级(护盾)战意技能。护盾:战斗开始,以自身血量的4%为全队附加【伤害吸收盾】,持续2回合,该效果不可叠加;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[340]={mainType=1,subType=1,isShow=0,name="清心战意",icon=340,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(清心)战意技能。清心:使用治疗/复活的主动技能时有20%概率解除随机一名队友的所有负面状态;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[341]={mainType=1,subType=1,isShow=0,name="反伤战意",icon=341,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(反伤)战意技能。反伤:受到伤害时,有20%概率反弹30%伤害;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[342]={mainType=1,subType=1,isShow=0,name="控制战意",icon=342,effects=0,order=1,rare=5,desc1="道具",desc2="用于激活或升级(掌控)战意技能。掌控:控制率提高3%,控制越高,控制成功率越高;英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[343]={mainType=1,subType=1,isShow=0,name="吸取战意",icon=343,effects=0,order=1,rare=5,desc1="战意专属",desc2="用于激活或升级(吸取)战意技能。吸取:使用法术伤害技能时,以伤害量的10%恢复攻击者自身生命值(恢复生命不超过自身生命10%);英雄将在6星时开启战意领悟",price={177,1000},getway={},panelID=1101,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[501]={mainType=1,subType=0,isShow=0,name="扫荡特权",icon=503,effects=1,order=0,rare=5,desc1="特权",desc2="可激活扫荡特权,每日3次免费扫荡,8次额外扫荡购买次数",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"tequanmopup",30},material={},dot={},effect=0},
+[502]={mainType=1,subType=0,isShow=0,name="悬赏高级特权",icon=501,effects=1,order=0,rare=5,desc1="特权",desc2="获得后激活悬赏高级特权:每日首次古玉或刷新令刷新必出4星任务",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"tequanbar1"},material={},dot={},effect=0},
+[503]={mainType=1,subType=0,isShow=0,name="悬赏豪华特权",icon=502,effects=1,order=0,rare=5,desc1="特权",desc2="获得后激活悬赏豪华特权:每日第3次古玉或刷新令刷新必出5星任务",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"tequanbar2"},material={},dot={},effect=0},
+[504]={mainType=1,subType=0,isShow=0,name="128月基金",icon=504,effects=0,order=0,rare=5,desc1="基金",desc2="128月基金",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"superfund",1},material={},dot={},effect=0},
+[505]={mainType=1,subType=0,isShow=0,name="328月基金",icon=505,effects=0,order=0,rare=5,desc1="基金",desc2="328月基金",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"superfund",2},material={},dot={},effect=0},
+[506]={mainType=1,subType=1,isShow=0,name="幸运寻宝宝箱",icon=506,effects=0,order=0,rare=4,desc1="礼包",desc2="可开出以下物品其中之一:金币80万、金币100万、英雄经验50万、英雄经验100万",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,800000,2500},{101,1000000,2500},{111,500000,2500},{111,1000000,2500}}},material={},dot={},effect=0},
+[507]={mainType=1,subType=1,isShow=0,name="高级寻宝宝箱",icon=506,effects=0,order=0,rare=5,desc1="礼包",desc2="可开出以下物品其中之一:5星赛思碎片*50、5星塔卢墨克斯碎片*50、5星赛思碎片*25、5星塔卢墨克斯碎片*25",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{305004,50,2500},{505008,50,2500},{305004,25,2500},{505008,25,2500}}},material={},dot={},effect=0},
+[508]={mainType=1,subType=1,isShow=0,name="3阵营自选碎片箱",icon=511,effects=0,order=1,rare=5,desc1="自选箱",desc2="打开后从下列碎片中自选其中一个",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{305010,1},{305009,1},{305004,1},{205009,1},{205010,1},{105007,1}}},material={},dot={},effect=0},
+[509]={mainType=1,subType=1,isShow=0,name="3阵营升星自选箱",icon=511,effects=1,order=1,rare=5,desc1="自选箱",desc2="打开后从下列碎片中自选其中一个",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{104001,240},{104002,240},{104003,240},{204001,240},{204002,240},{204003,240},{304001,240},{304002,240},{304003,240}}},material={},dot={},effect=0},
+[510]={mainType=1,subType=1,isShow=0,name="稀有7级装备自选箱",icon=510,effects=0,order=1,rare=4,desc1="道具",desc2="开启后可任意选择1件7级稀有装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{10071,1,3},{10072,1,3},{10073,1,3},{10074,1,3}}},material={},dot={},effect=0},
+[511]={mainType=1,subType=1,isShow=0,name="装备宝箱",icon=511,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件7-11级稀有或史诗装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10071,1,12450,4},{10072,1,12450,4},{10073,1,12450,4},{10074,1,12450,4},{10081,1,7500,4},{10082,1,7500,4},{10083,1,7500,4},{10084,1,7500,4},{10091,1,4500,4},{10092,1,4500,4},{10093,1,4500,4},{10094,1,4500,4},{10101,1,3000,4},{10102,1,3000,4},{10103,1,3000,4},{10104,1,3000,4},{10111,1,1500,4},{10112,1,1500,4},{10113,1,1500,4},{10114,1,1500,4},{10071,1,22450,3},{10072,1,22450,3},{10073,1,22450,3},{10074,1,22450,3},{10081,1,14500,3},{10082,1,14500,3},{10083,1,14500,3},{10084,1,14500,3},{10091,1,8500,3},{10092,1,8500,3},{10093,1,8500,3},{10094,1,8500,3},{10101,1,6000,3},{10102,1,6000,3},{10103,1,6000,3},{10104,1,6000,3},{10111,1,3500,3},{10112,1,3500,3},{10113,1,3500,3},{10114,1,3500,3}}},material={},dot={},effect=0},
+[512]={mainType=1,subType=1,isShow=0,name="魔神礼包",icon=512,effects=0,order=1,rare=6,desc1="道具",desc2="随机获得魔神升级石*1,魔神技能石*1",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{127,1,50},{128,1,50}}},material={},dot={},effect=0},
+[513]={mainType=1,subType=1,isShow=0,name="三系英雄自选箱",icon=513,effects=1,order=1,rare=6,desc1="道具",desc2="打开后从下列道具中自选其中一种\n云霄娘娘、黄月英、大鹏",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105009,50},{205010,50},{305008,50}}},material={},dot={},effect=0},
+[514]={mainType=1,subType=1,isShow=0,name="三系辅助自选英雄",icon=514,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中任选其中一个\n不败东方、蔡文姬、龙吉公主",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105010,50},{205011,50},{305006,50}}},material={},dot={},effect=0},
+[515]={mainType=1,subType=1,isShow=0,name="五系输出自选英雄",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列道具中自选其中一种\n申公豹、芷若、黄月英、项羽、赵云、仙鹤、李靖、后羿",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105006,50},{105007,50},{205010,50},{205012,50},{305007,50},{305010,50},{405004,50},{505008,50}}},material={},dot={},effect=0},
+[516]={mainType=1,subType=1,isShow=0,name="神魔输出自选英雄",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列道具中自选其中一种\n如来、蚩尤",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405005,50},{505006,50}}},material={},dot={},effect=0},
+[517]={mainType=1,subType=1,isShow=0,name="神魔辅助自选英雄",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列道具中自选其中一种\n女娲、白骨精",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405008,50},{505009,50}}},material={},dot={},effect=0},
+[518]={mainType=1,subType=1,isShow=0,name="核心神魔自选英雄",icon=515,effects=1,order=1,rare=6,desc1="礼包",desc2="打开后从下列道具中自选其中一种\n元始天尊、蚩尤",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405006,50},{505006,50}}},material={},dot={},effect=0},
+[519]={mainType=1,subType=1,isShow=0,name="稀有材料自选礼包",icon=513,effects=0,order=1,rare=5,desc1="礼包",desc2="打开后从下列道具中自选其中一种",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{129,25}}},material={},dot={},effect=0},
+[520]={mainType=1,subType=1,isShow=0,name="珍稀材料自选礼包",icon=513,effects=0,order=1,rare=6,desc1="礼包",desc2="打开后从下列道具中自选其中一种",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{130,10}}},material={},dot={},effect=0},
+[530]={mainType=1,subType=1,isShow=0,name="超值自选英雄宝箱",icon=515,effects=0,order=1,rare=6,desc1="自选箱",desc2="打开后从下列道具中自选其中一种",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{205011,50},{105010,50},{405008,50},{305010,50},{505009,50}}},material={},dot={},effect=0},
+[531]={mainType=1,subType=1,isShow=0,name="圣石礼包",icon=506,effects=1,order=1,rare=5,desc1="礼包",desc2="打开可能获得以下其中一种:圣石*1、圣石*2、圣石*3、5星英雄碎片*5\n圣石可以用于圣石商城兑换英雄",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{110,1,2200},{110,2,1800},{110,3,1400},{801005,5,4600}}},material={},dot={},effect=0},
+[532]={mainType=1,subType=1,isShow=0,name="8级史诗装备宝箱",icon=510,effects=0,order=1,rare=5,desc1="宝箱",desc2="开启随机获得一件橙色8级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10081,1,1500,4},{10082,1,1500,4},{10083,1,1500,4},{10084,1,1500,4}}},material={},dot={},effect=0},
+[533]={mainType=1,subType=1,isShow=0,name="8级史诗装备套装箱",icon=510,effects=0,order=1,rare=5,desc1="礼包",desc2="打开宝箱可获得4件橙色8级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxAll",{{10081,1,4},{10082,1,4},{10083,1,4},{10084,1,4}}},material={},dot={},effect=0},
+[534]={mainType=1,subType=1,isShow=0,name="超强SSR自选英雄",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列道具中自选其中一种\n赵云、不败东方、项羽",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{305010,50},{105010,50},{205012,50}}},material={},dot={},effect=0},
+[535]={mainType=1,subType=1,isShow=0,name="盲盒钥匙",icon=535,effects=1,order=0,rare=5,desc1="道具",desc2="开启盲盒的必须道具",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[536]={mainType=1,subType=1,isShow=0,name="传说装备宝箱",icon=510,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件7-14级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10071,1,12450,4},{10072,1,12450,4},{10073,1,12450,4},{10074,1,12450,4},{10081,1,7500,4},{10082,1,7500,4},{10083,1,7500,4},{10084,1,7500,4},{10091,1,4500,4},{10092,1,4500,4},{10093,1,4500,4},{10094,1,4500,4},{10101,1,3000,4},{10102,1,3000,4},{10103,1,3000,4},{10104,1,3000,4},{10111,1,1500,4},{10112,1,1500,4},{10113,1,1500,4},{10114,1,1500,4},{10121,1,600,5},{10122,1,600,5},{10123,1,600,5},{10124,1,600,5},{10131,1,300,5},{10132,1,300,5},{10133,1,300,5},{10134,1,300,5},{10141,1,150,5},{10142,1,150,5},{10143,1,150,5},{10144,1,150,5}}},material={},dot={},effect=0},
+[537]={mainType=1,subType=0,isShow=1,name="全神遗物",icon=537,effects=0,order=0,rare=4,desc1="道具",desc2="全神的遗物,可在活动中兑换奖励",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"absDrop",1},material={},dot={},effect=0},
+[538]={mainType=1,subType=1,isShow=0,name="精英召唤卷轴",icon=536,effects=1,order=18,rare=5,desc1="道具",desc2="传说中英灵召唤仪式的卷轴,可在精英召唤中召唤英雄,活动结束后将自动回收,请尽快使用哦!",price={},getway={3606},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[539]={mainType=1,subType=0,isShow=1,name="打工积分",icon=539,effects=0,order=0,rare=4,desc1="道具",desc2="打工活动产出,用于提升打工进度",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"heroGrowUp"},material={},dot={},effect=0},
+[540]={mainType=1,subType=1,isShow=0,name="史诗11级装备宝箱",icon=510,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件11级史诗装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10111,1,1500,4},{10112,1,1500,4},{10113,1,1500,4},{10114,1,1500,4}}},material={},dot={},effect=0},
+[541]={mainType=1,subType=1,isShow=0,name="传说12级装备宝箱",icon=510,effects=1,order=0,rare=6,desc1="道具",desc2="开启后随机获得1件12级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10121,1,600,5},{10122,1,600,5},{10123,1,600,5},{10124,1,600,5}}},material={},dot={},effect=0},
+[542]={mainType=1,subType=1,isShow=0,name="传说13级装备宝箱",icon=510,effects=1,order=0,rare=6,desc1="道具",desc2="开启后随机获得1件13级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10131,1,300,5},{10132,1,300,5},{10133,1,300,5},{10134,1,300,5}}},material={},dot={},effect=0},
+[543]={mainType=1,subType=1,isShow=0,name="传说14级装备宝箱",icon=510,effects=1,order=0,rare=6,desc1="道具",desc2="开启后随机获得1件14级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10141,1,150,5},{10142,1,150,5},{10143,1,150,5},{10144,1,150,5}}},material={},dot={},effect=0},
+[544]={mainType=1,subType=1,isShow=0,name="史诗9级装备宝箱",icon=510,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件9级史诗装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10091,1,150,4},{10092,1,150,4},{10093,1,150,4},{10094,1,150,4}}},material={},dot={},effect=0},
+[545]={mainType=1,subType=1,isShow=0,name="史诗10级装备宝箱",icon=510,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件10级史诗装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10101,1,150,4},{10102,1,150,4},{10103,1,150,4},{10104,1,150,4}}},material={},dot={},effect=0},
+[546]={mainType=1,subType=1,isShow=0,name="史诗8级装备宝箱",icon=510,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1件8级史诗装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10081,1,150,4},{10082,1,150,4},{10083,1,150,4},{10084,1,150,4}}},material={},dot={},effect=0},
+[547]={mainType=1,subType=1,isShow=0,name="英雄召唤卷轴",icon=541,effects=1,order=18,rare=5,desc1="道具",desc2="传说中用于英雄降临的卷轴,可在新英雄来袭中召唤英雄,活动结束后将自动回收,请尽快使用哦!",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={},material={},dot={},effect=0},
+[548]={mainType=1,subType=1,isShow=0,name="传说13级装备自选箱",icon=510,effects=1,order=0,rare=6,desc1="道具",desc2="开启后可任意选择1件13级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{10131,1,5},{10132,1,5},{10133,1,5},{10134,1,5}}},material={},dot={},effect=0},
+[549]={mainType=1,subType=1,isShow=0,name="传说14级装备自选箱",icon=510,effects=1,order=0,rare=6,desc1="道具",desc2="开启后可任意选择1件14级传说装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{10141,1,5},{10142,1,5},{10143,1,5},{10144,1,5}}},material={},dot={},effect=0},
+[550]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=550,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n芷若、张飞、龙吉公主、李靖、石矶娘娘",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105006,50},{205007,50},{305006,50},{405004,50},{505007,50}}},material={},dot={},effect=0},
+[551]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=551,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n不败东方、项羽、赵云、如来、牛魔王",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105010,50},{205012,50},{305010,50},{405005,50},{505005,50}}},material={},dot={},effect=0},
+[552]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=552,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n孙悟空、纣王、大鹏、元始天尊、蜘蛛精",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105008,50},{205008,50},{305008,50},{405006,50},{505004,50}}},material={},dot={},effect=0},
+[553]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=553,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n云霄娘娘、黄月英、妲己、邓婵玉、白骨精",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105009,50},{205010,50},{305011,50},{405007,50},{505009,50}}},material={},dot={},effect=0},
+[554]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=554,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n申公豹、蔡文姬、精卫、女娲、后羿",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105007,50},{205011,50},{305009,50},{405008,50},{505008,50}}},material={},dot={},effect=0},
+[555]={mainType=1,subType=1,isShow=0,name="五系SSR英雄自选箱",icon=555,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n孙悟空、无忌、仙鹤、如来、蚩尤",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105008,50},{205009,50},{305007,50},{405005,50},{505006,50}}},material={},dot={},effect=0},
+[556]={mainType=1,subType=1,isShow=0,name="精英SSR英雄自选箱",icon=556,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n蚩尤、如来、项羽",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{205012,50},{405005,50},{505006,50}}},material={},dot={},effect=0},
+[557]={mainType=1,subType=1,isShow=0,name="精英SSR英雄自选箱",icon=557,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n太上老君、后羿、孙悟空",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105008,50},{405009,50},{505008,50}}},material={},dot={},effect=0},
+[558]={mainType=1,subType=1,isShow=0,name="精英SSR英雄自选箱",icon=558,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n石矶娘娘、李靖、仙鹤",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{305007,50},{405004,50},{505007,50}}},material={},dot={},effect=0},
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+[560]={mainType=1,subType=1,isShow=0,name="神魔SSR英雄自选箱",icon=560,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n蜘蛛精、石矶娘娘、邓婵玉、李靖、后羿、蚩尤、女娲、元始天尊",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{505004,50},{505007,50},{405007,50},{405004,50},{505008,50},{505006,50},{405008,50},{405006,50}}},material={},dot={},effect=0},
+[561]={mainType=1,subType=1,isShow=0,name="神魔SSR英雄自选箱",icon=561,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n蜘蛛精、石矶娘娘、邓婵玉、李靖、太上老君、如来、白骨精、牛魔王",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{505004,50},{505007,50},{405007,50},{405004,50},{405009,50},{405005,50},{505009,50},{505005,50}}},material={},dot={},effect=0},
+[562]={mainType=1,subType=1,isShow=0,name="神魔SSR英雄自选箱",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n蜘蛛精、石矶娘娘、邓婵玉、李靖、太上老君、如来、白骨精、牛魔王、后羿、蚩尤、女娲、元始天尊",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{505004,50},{505007,50},{405007,50},{405004,50},{405009,50},{405005,50},{505009,50},{505005,50},{505008,50},{505006,50},{405008,50},{405006,50}}},material={},dot={},effect=0},
+[563]={mainType=1,subType=1,isShow=0,name="三系SSR英雄自选箱",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n妖族:芷若、申公豹、孙悟空、云霄娘娘、不败东方\n人族:零、张飞、纣王、无忌、黄月英、蔡文姬、项羽\n兽族:龙吉公主、仙鹤、大鹏、精卫、赵云、妲己",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105006,50},{105007,50},{105008,50},{105009,50},{105010,50},{205006,50},{205007,50},{205008,50},{205009,50},{205010,50},{205011,50},{205012,50},{305006,50},{305007,50},{305008,50},{305009,50},{305010,50},{305011,50}}},material={},dot={},effect=0},
+[564]={mainType=1,subType=1,isShow=0,name="三系SSR英雄自选箱",icon=515,effects=1,order=1,rare=6,desc1="道具",desc2="打开后从下列道具中自选其中一种\n孙悟空、不败东方、项羽、蔡文姬、赵云、龙吉公主",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{105008,50},{105010,50},{205011,50},{205012,50},{305006,50},{305010,50}}},material={},dot={},effect=0},
+[565]={mainType=1,subType=1,isShow=0,name="战意宝箱",icon=560,effects=1,order=0,rare=5,desc1="道具",desc2="开启后随机获得1种战意",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{301,1,100},{302,1,100},{303,1,100},{304,1,100},{305,1,100},{306,1,100},{307,1,100},{308,1,100},{309,1,100},{310,1,100},{311,1,100},{312,1,100},{313,1,100},{314,1,100},{315,1,100},{316,1,100},{317,1,100},{318,1,100},{319,1,100},{320,1,100},{321,1,100},{322,1,100},{323,1,100},{324,1,100},{325,1,100},{326,1,100},{327,1,100},{328,1,100},{329,1,100},{330,1,100},{331,1,100},{332,1,100},{333,1,100},{334,1,100},{335,1,100},{336,1,100},{337,1,100},{338,1,100},{339,1,100},{340,1,100},{341,1,100},{342,1,100},{343,1,100}}},material={},dot={},effect=0},
+[566]={mainType=1,subType=1,isShow=0,name="神魔SSR英雄自选箱",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n邓婵玉、李靖、女娲、蚩尤、蜘蛛精、石矶娘娘",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{505004,50},{505007,50},{405007,50},{405004,50},{505006,50},{405008,50}}},material={},dot={},effect=0},
+[567]={mainType=1,subType=1,isShow=0,name="神魔SSR英雄自选箱",icon=515,effects=1,order=1,rare=6,desc1="自选箱",desc2="打开后从下列英雄中自选其中一种\n太上老君、如来、元始天尊、白骨精、牛魔王、后羿",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"box",{{405009,50},{405005,50},{505009,50},{505005,50},{505008,50},{405006,50}}},material={},dot={},effect=0},
+[601]={mainType=1,subType=1,isShow=0,name="高抽盲盒",icon=551,effects=1,order=1,rare=5,desc1="礼包",desc2="开启后从下列物品中随机获得一种:\n高级召唤卷轴:1、3、5\n英雄经验:50万、100万\n金币:100万、200万\n悬赏券:10、20\n进阶石:300、500\n天命结晶:30\n竞技场挑战券:10、20\n天命召唤卷轴:1",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,1000000,1000},{101,2000000,350},{111,500000,1000},{111,1000000,350},{112,300,300},{112,500,100},{125,30,800},{115,10,400},{115,20,200},{122,10,300},{122,20,100},{118,5,200},{118,3,1500},{118,1,3350},{124,1,50}}},material={},dot={},effect=0},
+[602]={mainType=1,subType=1,isShow=0,name="英雄盲盒",icon=550,effects=1,order=1,rare=5,desc1="礼包",desc2="开启后从下列物品中随机获得一种:\n精英召唤卷轴:3、5、10\n英雄经验:50万、100万\n金币:200万、500万\n悬赏券:20、30\n进阶石:300、500\n天命结晶:30\n竞技场挑战券:20、30\n天命召唤卷轴:1",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,2000000,300},{101,5000000,100},{111,500000,300},{111,1000000,100},{112,300,1000},{112,500,350},{125,30,800},{115,20,400},{115,30,200},{122,20,1000},{122,30,350},{538,10,200},{538,5,1500},{538,3,3350},{124,1,50}}},material={},dot={},effect=0},
+[603]={mainType=1,subType=1,isShow=0,name="装备盲盒",icon=555,effects=1,order=1,rare=5,desc1="礼包",desc2="开启后从下列物品中随机获得一种:\n7~11级装备宝箱:1、3、5\n金币:100万、200万\n公会贡献:1000、3000\n悬赏券:10、20\n天命结晶:150、300\n装备精粹:1000、3000",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{101,1000000,300},{101,2000000,100},{109,1000,1000},{109,3000,400},{125,150,300},{125,300,100},{125,30,900},{166,1000,1100},{166,3000,500},{122,10,900},{122,20,400},{511,1,3400},{511,3,1300},{511,5,150}}},material={},dot={},effect=0},
+[604]={mainType=1,subType=1,isShow=0,name="符文盲盒",icon=552,effects=1,order=1,rare=5,desc1="礼包",desc2="开启后从下列物品中随机获得一种:\n星辰符文:1、3、5\n公会贡献:1000、3000\n进阶石:1000、2000\n天命结晶:100、300\n符文精华:1000、2000、3000\n悬赏券:10、20",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{109,1000,1000},{109,3000,400},{112,1000,1000},{112,2000,400},{125,100,900},{125,300,300},{134,1000,1100},{134,2000,500},{134,3000,100},{122,10,900},{122,20,400},{80002,1,1000},{80002,5,500},{80002,3,2450}}},material={},dot={},effect=0},
+[703]={mainType=1,subType=1,isShow=0,name="3级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色3级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10031,1,1500,3},{10032,1,1500,3},{10033,1,1500,3},{10034,1,1500,3}}},material={},dot={},effect=0},
+[704]={mainType=1,subType=1,isShow=0,name="4级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色4级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10041,1,1500,3},{10042,1,1500,3},{10043,1,1500,3},{10044,1,1500,3}}},material={},dot={},effect=0},
+[705]={mainType=1,subType=1,isShow=0,name="5级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色5级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10051,1,1500,3},{10052,1,1500,3},{10053,1,1500,3},{10054,1,1500,3}}},material={},dot={},effect=0},
+[706]={mainType=1,subType=1,isShow=0,name="6级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色6级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10061,1,1500,3},{10062,1,1500,3},{10063,1,1500,3},{10064,1,1500,3}}},material={},dot={},effect=0},
+[707]={mainType=1,subType=1,isShow=0,name="7级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色7级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10071,1,1500,3},{10072,1,1500,3},{10073,1,1500,3},{10074,1,1500,3}}},material={},dot={},effect=0},
+[708]={mainType=1,subType=1,isShow=0,name="8级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色8级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10081,1,1500,3},{10082,1,1500,3},{10083,1,1500,3},{10084,1,1500,3}}},material={},dot={},effect=0},
+[709]={mainType=1,subType=1,isShow=0,name="9级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色9级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10091,1,1500,3},{10092,1,1500,3},{10093,1,1500,3},{10094,1,1500,3}}},material={},dot={},effect=0},
+[710]={mainType=1,subType=1,isShow=0,name="10级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色10级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10101,1,1500,3},{10102,1,1500,3},{10103,1,1500,3},{10104,1,1500,3}}},material={},dot={},effect=0},
+[711]={mainType=1,subType=1,isShow=0,name="11级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色11级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10111,1,1500,3},{10112,1,1500,3},{10113,1,1500,3},{10114,1,1500,3}}},material={},dot={},effect=0},
+[712]={mainType=1,subType=1,isShow=0,name="12级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色12级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10121,1,1500,3},{10122,1,1500,3},{10123,1,1500,3},{10124,1,1500,3}}},material={},dot={},effect=0},
+[713]={mainType=1,subType=1,isShow=0,name="13级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色13级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10131,1,1500,3},{10132,1,1500,3},{10133,1,1500,3},{10134,1,1500,3}}},material={},dot={},effect=0},
+[714]={mainType=1,subType=1,isShow=0,name="14级稀有装备宝箱",icon=510,effects=0,order=1,rare=4,desc1="宝箱",desc2="开启随机获得一件紫色14级装备",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"boxRand",{{10141,1,1500,3},{10142,1,1500,3},{10143,1,1500,3},{10144,1,1500,3}}},material={},dot={},effect=0},
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+[5002]={mainType=1,subType=0,isShow=0,name="VI7专属头像",icon=5002,effects=1,order=1,rare=5,desc1="特殊头像",desc2="购买后获得特殊头像:小冰龙",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"head"},material={},dot={},effect=0},
+[5003]={mainType=1,subType=0,isShow=0,name="VI10专属头像",icon=5003,effects=1,order=1,rare=5,desc1="特殊头像",desc2="购买后获得特殊头像:小冰龙",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"head"},material={},dot={},effect=0},
+[6001]={mainType=1,subType=0,isShow=0,name="竞技场第一名",icon=6001,effects=1,order=1,rare=5,desc1="特殊头像框",desc2="冠军联赛第一名头像框",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6002]={mainType=1,subType=0,isShow=0,name="竞技场第二名",icon=6002,effects=1,order=1,rare=4,desc1="特殊头像框",desc2="冠军联赛第二名头像框",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6003]={mainType=1,subType=0,isShow=0,name="竞技场第三名",icon=6003,effects=1,order=1,rare=3,desc1="特殊头像框",desc2="冠军联赛第三名头像框",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6004]={mainType=1,subType=0,isShow=0,name="VIP5专属头像框",icon=6004,effects=1,order=1,rare=5,desc1="特殊头像框",desc2="达到VIP5获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6005]={mainType=1,subType=0,isShow=0,name="VIP10专属头像框",icon=6005,effects=1,order=1,rare=5,desc1="特殊头像框",desc2="达到VIP10获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6006]={mainType=1,subType=0,isShow=0,name="打工头像框",icon=6006,effects=1,order=1,rare=5,desc1="特殊头像框",desc2="首次申请打工奖金获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[6007]={mainType=1,subType=0,isShow=0,name="365王卡头像框",icon=6007,effects=1,order=1,rare=5,desc1="特殊头像框",desc2="购买365王卡获得",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"headFrame"},material={},dot={},effect=0},
+[7001]={mainType=1,subType=0,isShow=0,name="至尊战神",icon=7001,effects=1,order=1,rare=5,desc1="称号",desc2="战神殿中获得,全体英雄生命+3%,攻击+3%",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7002]={mainType=1,subType=0,isShow=0,name="修罗战神",icon=7002,effects=1,order=1,rare=4,desc1="称号",desc2="战神殿中获得,全体英雄生命+2%,攻击+2%",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7003]={mainType=1,subType=0,isShow=0,name="先锋战神",icon=7003,effects=0,order=1,rare=3,desc1="称号",desc2="战神殿中获得,全体英雄生命+1%,攻击+1%",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7004]={mainType=1,subType=0,isShow=0,name="最强王者",icon=7004,effects=1,order=1,rare=5,desc1="称号",desc2="实力的象征,王者争霸排名第一获得,持续到下次活动结束\n生命+1200,攻击+250",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7005]={mainType=1,subType=0,isShow=0,name="星耀勇士",icon=7005,effects=1,order=1,rare=4,desc1="称号",desc2="实力的象征,王者争霸排名第二获得,持续到下次活动结束\n生命+800,攻击+150",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7006]={mainType=1,subType=0,isShow=0,name="苍蓝斗者",icon=7006,effects=0,order=1,rare=3,desc1="称号",desc2="实力的象征,王者争霸排名第三获得,持续到下次活动结束\n生命+500,攻击+100",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
+[7007]={mainType=1,subType=0,isShow=0,name="登峰造极",icon=7007,effects=1,order=1,rare=6,desc1="称号",desc2="天梯第一获得,持续到下次活动结束\n生命+1200,攻击+250",price={},getway={},panelID=0,cond={},get={},fullCnt=0,cmd={"chenghao"},material={},dot={},effect=0},
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+[801054]={mainType=1,subType=2,isShow=0,name="仙族5星碎片",icon=801005,effects=0,order=104,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星仙族英雄,有一定几率出现SSR。",price={},getway={1303,1304,1003},panelID=0,cond={4,5},get={2,1,801054},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[801055]={mainType=1,subType=2,isShow=0,name="魔族5星碎片",icon=801005,effects=0,order=105,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星魔族英雄,有一定几率出现SSR。",price={},getway={1303,1304,1003},panelID=0,cond={5,5},get={2,1,801055},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[801056]={mainType=1,subType=2,isShow=0,name="神魔5星碎片",icon=801006,effects=1,order=106,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星仙族或魔族英雄",price={},getway={1303,1304,1003},panelID=0,cond={0,5},get={2,1,801056},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802000]={mainType=1,subType=2,isShow=0,name="回退英雄碎片",icon=802000,effects=0,order=107,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星英雄",price={},getway={1204,1205},panelID=0,cond={0,5},get={2,1,802000},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802001]={mainType=1,subType=2,isShow=0,name="妖族回退碎片",icon=802000,effects=0,order=108,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星妖族英雄",price={},getway={1204,1205},panelID=0,cond={1,5},get={2,1,802001},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802002]={mainType=1,subType=2,isShow=0,name="人族回退碎片",icon=802000,effects=0,order=109,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星人族英雄",price={},getway={1204,1205},panelID=0,cond={2,5},get={2,1,802002},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802003]={mainType=1,subType=2,isShow=0,name="兽族回退碎片",icon=802000,effects=0,order=110,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星兽族英雄",price={},getway={1204,1205},panelID=0,cond={3,5},get={2,1,802003},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802004]={mainType=1,subType=2,isShow=0,name="仙族回退碎片",icon=802000,effects=0,order=111,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星仙族英雄",price={},getway={1204,1205},panelID=0,cond={4,5},get={2,1,802004},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0},
+[802005]={mainType=1,subType=2,isShow=0,name="魔族回退碎片",icon=802000,effects=0,order=112,rare=5,desc1="碎片",desc2="凑齐50个碎片即可召唤5星魔族英雄",price={},getway={1204,1205},panelID=0,cond={5,5},get={2,1,802005},fullCnt=50,cmd={},material={{112,5},{111,100},{105,5}},dot={},effect=0}}end)();
 (function()buy={
+[118]={cnt1=1,need1={{102,250}},cnt2=10,need2={{102,2200}}},
 [186]={cnt1=1,need1={{102,250}},cnt2=10,need2={{102,2200}}},
-[199]={cnt1=1,need1={{102,250}},cnt2=10,need2={{102,2200}}},
-[118]={cnt1=1,need1={{102,250}},cnt2=10,need2={{102,2200}}}}end)();
+[199]={cnt1=1,need1={{102,250}},cnt2=10,need2={{102,2200}}}}end)();
 (function()commonBuy={
 [115]={cnt=1,price={102,20}},
-[154]={cnt=1,price={102,30}},
 [120]={cnt=1,price={102,50}},
+[154]={cnt=1,price={102,30}},
 [539]={cnt=1000,price={102,300}}}end)();
-(function()Sheet1={}end)();
+(function()Sheet1={
+}end)();

+ 29 - 29
script/excel/ssecy/jiban.lua

@@ -1,31 +1,31 @@
 (function()jiban={
-[1]={father=1,name=[[坚强的后盾]],desc=[[攻击+10  生命+30]],skill=3001,quality=1,hero={104003,204001}},
-[2]={father=2,name=[[天命之轮]],desc=[[攻击+10%]],skill=3002,quality=4,hero={205012,105008,505006,305010,405007}},
-[3]={father=3,name=[[居高临下]],desc=[[生命+1000]],skill=3003,quality=1,hero={305010,305006,105009,305009}},
-[4]={father=4,name=[[天选之人]],desc=[[攻击+100]],skill=3004,quality=1,hero={305010,305006,205007}},
-[5]={father=5,name=[[鼓励师]],desc=[[受疗+8%  法伤+8%]],skill=3005,quality=3,hero={205008,305006,405008,105010}},
-[6]={father=6,name=[[奇妙的缘分]],desc=[[物免+3%]],skill=3006,quality=2,hero={205007,305007}},
-[7]={father=7,name=[[森林的呼唤]],desc=[[无视防御+15%]],skill=3007,quality=4,hero={305010,305006,305008,305007}},
-[8]={father=8,name=[[月下起舞]],desc=[[免伤+5%]],skill=3008,quality=3,hero={305010,305011,305007}},
-[9]={father=9,name=[[动人歌谣]],desc=[[攻击+180  速度+20]],skill=3009,quality=1,hero={305004,305011,305005}},
-[10]={father=10,name=[[帝国三杰]],desc=[[攻击+7.5%]],skill=3010,quality=3,hero={205012,205011,205010}},
-[11]={father=11,name=[[飘扬的战旗]],desc=[[攻击+12%  生命+5%]],skill=3011,quality=4,hero={205012,205011,205008,205006}},
-[12]={father=12,name=[[我行我素]],desc=[[攻击+30  生命+100]],skill=3012,quality=1,hero={205009,205004,205005}},
-[13]={father=13,name=[[群鸦的盛宴]],desc=[[暴击+8%]],skill=3013,quality=4,hero={105006,105007,105008,105010}},
-[14]={father=14,name=[[光彩照人]],desc=[[暴伤+30%]],skill=3014,quality=3,hero={105008,105010,105006}},
-[15]={father=15,name=[[致命的温柔]],desc=[[攻击+75  防御+80  生命+350]],skill=3015,quality=1,hero={105009,105005,105004}},
-[16]={father=16,name=[[黑白双翼]],desc=[[无视防御+5%]],skill=3016,quality=2,hero={505006,505004}},
-[17]={father=17,name=[[魔君降临]],desc=[[伤害+10%]],skill=3017,quality=4,hero={505006,505005,505007,505009}},
-[18]={father=18,name=[[暗中破坏]],desc=[[暴击+5%  暴伤+25%]],skill=3018,quality=3,hero={505009,505008,505003}},
-[19]={father=19,name=[[恶魔之心]],desc=[[攻击+3%  生命+3%  防御+3%]],skill=3019,quality=2,hero={505009,505005}},
-[20]={father=20,name=[[天使之墙]],desc=[[防御+3%  闪避+3%]],skill=3020,quality=3,hero={405007,405006}},
-[21]={father=21,name=[[神的咏唱]],desc=[[免伤+8%]],skill=3021,quality=4,hero={405007,405006,405004,405005}},
-[22]={father=22,name=[[破魔之刃]],desc=[[攻击+5%  生命+5%]],skill=3022,quality=2,hero={405003,405007}},
-[23]={father=23,name=[[神之愤怒]],desc=[[无视防御+12%]],skill=3023,quality=3,hero={405006,405005,405008}},
-[24]={father=24,name=[[破晓之盾]],desc=[[免伤+3%  暴击+3%]],skill=3024,quality=3,hero={405004,405009}}}end)();
+[1]={father=1,name="坚强的后盾",desc="攻击+10  生命+30",skill=3001,quality=1,hero={104003,204001}},
+[2]={father=2,name="天命之轮",desc="攻击+10%",skill=3002,quality=4,hero={205012,105008,505006,305010,405007}},
+[3]={father=3,name="居高临下",desc="生命+1000",skill=3003,quality=1,hero={305010,305006,105009,305009}},
+[4]={father=4,name="天选之人",desc="攻击+100",skill=3004,quality=1,hero={305010,305006,205007}},
+[5]={father=5,name="鼓励师",desc="受疗+8%  法伤+8%",skill=3005,quality=3,hero={205008,305006,405008,105010}},
+[6]={father=6,name="奇妙的缘分",desc="物免+3%",skill=3006,quality=2,hero={205007,305007}},
+[7]={father=7,name="森林的呼唤",desc="无视防御+15%",skill=3007,quality=4,hero={305010,305006,305008,305007}},
+[8]={father=8,name="月下起舞",desc="免伤+5%",skill=3008,quality=3,hero={305010,305011,305007}},
+[9]={father=9,name="动人歌谣",desc="攻击+180  速度+20",skill=3009,quality=1,hero={305004,305011,305005}},
+[10]={father=10,name="帝国三杰",desc="攻击+7.5%",skill=3010,quality=3,hero={205012,205011,205010}},
+[11]={father=11,name="飘扬的战旗",desc="攻击+12%  生命+5%",skill=3011,quality=4,hero={205012,205011,205008,205006}},
+[12]={father=12,name="我行我素",desc="攻击+30  生命+100",skill=3012,quality=1,hero={205009,205004,205005}},
+[13]={father=13,name="群鸦的盛宴",desc="暴击+8%",skill=3013,quality=4,hero={105006,105007,105008,105010}},
+[14]={father=14,name="光彩照人",desc="暴伤+30%",skill=3014,quality=3,hero={105008,105010,105006}},
+[15]={father=15,name="致命的温柔",desc="攻击+75  防御+80  生命+350",skill=3015,quality=1,hero={105009,105005,105004}},
+[16]={father=16,name="黑白双翼",desc="无视防御+5%",skill=3016,quality=2,hero={505006,505004}},
+[17]={father=17,name="魔君降临",desc="伤害+10%",skill=3017,quality=4,hero={505006,505005,505007,505009}},
+[18]={father=18,name="暗中破坏",desc="暴击+5%  暴伤+25%",skill=3018,quality=3,hero={505009,505008,505003}},
+[19]={father=19,name="恶魔之心",desc="攻击+3%  生命+3%  防御+3%",skill=3019,quality=2,hero={505009,505005}},
+[20]={father=20,name="天使之墙",desc="防御+3%  闪避+3%",skill=3020,quality=3,hero={405007,405006}},
+[21]={father=21,name="神的咏唱",desc="免伤+8%",skill=3021,quality=4,hero={405007,405006,405004,405005}},
+[22]={father=22,name="破魔之刃",desc="攻击+5%  生命+5%",skill=3022,quality=2,hero={405003,405007}},
+[23]={father=23,name="神之愤怒",desc="无视防御+12%",skill=3023,quality=3,hero={405006,405005,405008}},
+[24]={father=24,name="破晓之盾",desc="免伤+3%  暴击+3%",skill=3024,quality=3,hero={405004,405009}}}end)();
 (function()pos={
-[1]={sort=1,cmd=0,arg=0,tip=[[]]},
-[2]={sort=3,cmd=1,arg=80,tip=[[主线通关第80关]]},
-[3]={sort=4,cmd=2,arg=6,tip=[[获得一个6星英雄]]},
-[4]={sort=5,cmd=3,arg=100,tip=[[通关恶魔之塔100层]]},
-[5]={sort=2,cmd=4,arg=20,tip=[[等级达到20级]]}}end)();
+[1]={sort=1,cmd=0,arg=0,tip=""},
+[2]={sort=3,cmd=1,arg=80,tip="主线通关第80关"},
+[3]={sort=4,cmd=2,arg=6,tip="获得一个6星英雄"},
+[4]={sort=5,cmd=3,arg=100,tip="通关恶魔之塔100层"},
+[5]={sort=2,cmd=4,arg=20,tip="等级达到20级"}}end)();

+ 7 - 7
script/excel/ssecy/jjc.lua

@@ -1,11 +1,11 @@
 (function()act={
-[1]={name=[[冠军联赛]],bg=5,systemID=1301,desc=[[{1}~{2}]],panelID=1802,moduleFn=[[jjc.JjcLogic]],reward={{6001,1},{6002,1},{6003,1}}},
-[2]={name=[[王者争霸]],bg=6,systemID=1302,desc=[[{1} 21:05~21:50]],panelID=1803,moduleFn=[[jjcGodWar.JjcGodWarLogic]],reward={{7004,1},{7005,1},{7006,1}}},
-[3]={name=[[战神殿]],bg=7,systemID=1303,desc=[[参加条件:皇冠联赛前50名]],panelID=1804,moduleFn=[[theStars.TheStarsLogic]],reward={{7001,1},{7002,1},{7003,1}}}}end)();
+[1]={name="冠军联赛",bg=5,systemID=1301,desc="{1}~{2}",panelID=1802,moduleFn="jjc.JjcLogic",reward={{6001,1},{6002,1},{6003,1}}},
+[2]={name="王者争霸",bg=6,systemID=1302,desc="{1} 21:05~21:50",panelID=1803,moduleFn="jjcGodWar.JjcGodWarLogic",reward={{7004,1},{7005,1},{7006,1}}},
+[3]={name="战神殿",bg=7,systemID=1303,desc="参加条件:皇冠联赛前50名",panelID=1804,moduleFn="theStars.TheStarsLogic",reward={{7001,1},{7002,1},{7003,1}}}}end)();
 (function()actMiddle={
-[1]={name=[[天梯争霸]],bg=1,systemID=1401,desc=[[每周六0点~周日23点开启]],panelID=3402,moduleFn=[[jjcLadder.JjcLadderLogic]],reward={{101,100},{101,1000}}},
-[2]={name=[[荣耀峡谷]],bg=2,systemID=10013,desc=[[每周五0点~周六23点开启]],panelID=3403,moduleFn=[[valley.ValleyLogic]],reward={{101,100},{101,1001}}},
-[3]={name=[[次元魔珠]],bg=3,systemID=1402,desc=[[每周三周六开启]],panelID=2801,moduleFn=[[mozhu.MoZhuLogic]],reward={}}}end)();
+[1]={name="天梯争霸",bg=1,systemID=1401,desc="每周六0点~周日23点开启",panelID=3402,moduleFn="jjcLadder.JjcLadderLogic",reward={{101,100},{101,1000}}},
+[2]={name="荣耀峡谷",bg=2,systemID=10013,desc="每周五0点~周六23点开启",panelID=3403,moduleFn="valley.ValleyLogic",reward={{101,100},{101,1001}}},
+[3]={name="次元魔珠",bg=3,systemID=1402,desc="每周三周六开启",panelID=2801,moduleFn="mozhu.MoZhuLogic",reward={}}}end)();
 (function()fightReward={
 [1]={itemID=102,itemCnt1=5,itemCnt2=30,weight=20},
 [2]={itemID=101,itemCnt1=20000,itemCnt2=100000,weight=20},
@@ -46,4 +46,4 @@
 [3]={monsterOutID={4041,4042,4043,4044,4045,4046,4047,4048,4049,4050,4051,4052,4053,4054,4055,4056,4057,4058,4059,4060,4061,4062,4063,4064,4065,4066,4067,4068,4069,4070},cnt=30,zhandouli={4000,5000},initPoint=1100},
 [4]={monsterOutID={4071,4072,4073,4074,4075,4076,4077,4078,4079,4080,4081,4082,4083,4084,4085,4086,4087,4088,4089,4090,4091,4092,4093,4094,4095,4096,4097,4098,4099,4100},cnt=500,zhandouli={4000,5000},initPoint=1000}}end)();
 (function()mobaiReward={
-[1]={itemID=101,itemCnt1=3000,itemCnt2=3000,weight=10}}end)();
+[1]={itemID=101,itemCnt1=3000,itemCnt2=3000,weight=10}}end)();

+ 3 - 3
script/excel/ssecy/jjcGodWar.lua

@@ -1,7 +1,7 @@
 (function()define={
-[1]={jingcaibiEnd=106,jifenXuanBaGap=0.1}}end)();
+[1]={jingcaibiEnd=106,jifenXuanBaGap=0}}end)();
 (function()jingCai={
-[1]={jingCaiShowReward={{7004,1},{101,1},{106,1},{801005,1}},jingCaiItem=165,jingCaiYaOneMax=2000,jingCaiFirstCnt=60,jingCaiRealPei=1.5,jingcaiShowPei1=1.99,jingcaiShowPei2=1.51,jingCaiSongBi=60}}end)();
+[1]={jingCaiShowReward={{7004,1},{101,1},{106,1},{801005,1}},jingCaiItem=165,jingCaiYaOneMax=2000,jingCaiFirstCnt=60,jingCaiRealPei=1,jingcaiShowPei1=1,jingcaiShowPei2=1,jingCaiSongBi=60}}end)();
 (function()godWarBoard={
 [1]={rankMin=1,rankMax=1,reward={{106,10000},{118,10},{102,2000},{7004,1}}},
 [2]={rankMin=2,rankMax=2,reward={{106,8000},{118,9},{102,1800},{7005,1}}},
@@ -19,4 +19,4 @@
 (function()chenghaoReward={
 [1]={chenghaoID=7004},
 [2]={chenghaoID=7005},
-[3]={chenghaoID=7006}}end)();
+[3]={chenghaoID=7006}}end)();

+ 1 - 1
script/excel/ssecy/jjcLadder.lua

@@ -22,4 +22,4 @@
 [2]={itemID=101,itemCnt1=5000,itemCnt2=25000,weight=20},
 [3]={itemID=111,itemCnt1=5000,itemCnt2=25000,weight=20},
 [4]={itemID=112,itemCnt1=5,itemCnt2=15,weight=20},
-[5]={itemID=149,itemCnt1=5,itemCnt2=15,weight=20}}end)();
+[5]={itemID=149,itemCnt1=5,itemCnt2=15,weight=20}}end)();

+ 1 - 1
script/excel/ssecy/leijiChongzhi.lua

@@ -21,4 +21,4 @@
 [18]={cnt=18,items={{101,250000},{109,1002}}},
 [19]={cnt=19,items={{101,250000},{109,1002}}},
 [20]={cnt=20,items={{101,250000},{109,1002}}},
-[21]={cnt=21,items={{101,250000},{109,1002}}}}end)();
+[21]={cnt=21,items={{101,250000},{109,1002}}}}end)();

+ 92 - 92
script/excel/ssecy/liLian.lua

@@ -1,94 +1,94 @@
 (function()jjcLiLian={
-[1]={taskName=[[跨级挑战1]],desc=[[皇冠联赛中,6回合内战胜高战力对手,累计3次]],task=1,param=3,reward={{118,1},{102,50}},panelID=5},
-[2]={taskName=[[跨级挑战2]],desc=[[皇冠联赛中,4回合内战胜高战力对手,累计3次]],task=2,param=3,reward={{118,1},{102,100}},panelID=5},
-[3]={taskName=[[众神之战1]],desc=[[众神之战累计进入3次32强]],task=3,param=3,reward={{101,11},{102,50}},panelID=5},
-[4]={taskName=[[众神之战2]],desc=[[众神之战累计进入2次8强]],task=4,param=2,reward={{101,11},{102,100}},panelID=5},
-[5]={taskName=[[众神之王]],desc=[[获得一次众神之战冠军]],task=5,param=1,reward={{101,11},{102,150}},panelID=5},
-[6]={taskName=[[天梯争霸]],desc=[[天梯争霸赛季结算时获得前20名]],task=6,param=20,reward={{118,1},{102,100}},panelID=5},
-[7]={taskName=[[天梯争霸1]],desc=[[天梯争霸累计挑战胜利100次]],task=7,param=100,reward={{118,1},{102,50}},panelID=5},
-[8]={taskName=[[天梯争霸2]],desc=[[天梯争霸累计挑战胜利300次]],task=7,param=300,reward={{121,1},{102,100}},panelID=5},
-[9]={taskName=[[天梯争霸3]],desc=[[天梯争霸累计挑战胜利600次]],task=7,param=600,reward={{121,3},{102,150}},panelID=5},
-[10]={taskName=[[巅峰段位1]],desc=[[巅峰段位赛累计获胜100场]],task=8,param=100,reward={{118,1},{102,100}},panelID=5},
-[11]={taskName=[[巅峰段位2]],desc=[[巅峰段位赛累计获胜300场]],task=8,param=300,reward={{121,3},{102,150}},panelID=5},
-[12]={taskName=[[巅峰精英]],desc=[[巅峰段位赛结算时达到铂金及以上段位]],task=9,param=1,reward={{101,11},{102,50}},panelID=5},
-[13]={taskName=[[巅峰强制]],desc=[[巅峰段位赛结算时达到钻石及以上段位]],task=10,param=2,reward={{101,11},{102,100}},panelID=5},
-[14]={taskName=[[巅峰10人]],desc=[[巅峰段位赛赛季结算时获得前10名]],task=11,param=10,reward={{101,11},{102,100}},panelID=5}}end)();
+[1]={taskName="跨级挑战1",desc="皇冠联赛中,6回合内战胜高战力对手,累计3次",task=1,param=3,reward={{118,1},{102,50}},panelID=5},
+[2]={taskName="跨级挑战2",desc="皇冠联赛中,4回合内战胜高战力对手,累计3次",task=2,param=3,reward={{118,1},{102,100}},panelID=5},
+[3]={taskName="众神之战1",desc="众神之战累计进入3次32强",task=3,param=3,reward={{101,11},{102,50}},panelID=5},
+[4]={taskName="众神之战2",desc="众神之战累计进入2次8强",task=4,param=2,reward={{101,11},{102,100}},panelID=5},
+[5]={taskName="众神之王",desc="获得一次众神之战冠军",task=5,param=1,reward={{101,11},{102,150}},panelID=5},
+[6]={taskName="天梯争霸",desc="天梯争霸赛季结算时获得前20名",task=6,param=20,reward={{118,1},{102,100}},panelID=5},
+[7]={taskName="天梯争霸1",desc="天梯争霸累计挑战胜利100次",task=7,param=100,reward={{118,1},{102,50}},panelID=5},
+[8]={taskName="天梯争霸2",desc="天梯争霸累计挑战胜利300次",task=7,param=300,reward={{121,1},{102,100}},panelID=5},
+[9]={taskName="天梯争霸3",desc="天梯争霸累计挑战胜利600次",task=7,param=600,reward={{121,3},{102,150}},panelID=5},
+[10]={taskName="巅峰段位1",desc="巅峰段位赛累计获胜100场",task=8,param=100,reward={{118,1},{102,100}},panelID=5},
+[11]={taskName="巅峰段位2",desc="巅峰段位赛累计获胜300场",task=8,param=300,reward={{121,3},{102,150}},panelID=5},
+[12]={taskName="巅峰精英",desc="巅峰段位赛结算时达到铂金及以上段位",task=9,param=1,reward={{101,11},{102,50}},panelID=5},
+[13]={taskName="巅峰强制",desc="巅峰段位赛结算时达到钻石及以上段位",task=10,param=2,reward={{101,11},{102,100}},panelID=5},
+[14]={taskName="巅峰10人",desc="巅峰段位赛赛季结算时获得前10名",task=11,param=10,reward={{101,11},{102,100}},panelID=5}}end)();
 (function()combatLiLian={
-[1]={taskName=[[通天试炼1]],desc=[[通关通天塔300层]],task=12,param=300,reward={{101,110000},{102,100}},panelID=5},
-[2]={taskName=[[通天试炼2]],desc=[[通关通天塔600层]],task=12,param=600,reward={{101,110000},{102,150}},panelID=5},
-[3]={taskName=[[火力全开1]],desc=[[挑战公会boss,当场累计造成150万伤害]],task=13,param=1500000,reward={{10121,1},{102,50}},panelID=5},
-[4]={taskName=[[火力全开2]],desc=[[挑战公会boss,当场累计造成300万伤害]],task=13,param=3000000,reward={{10122,1},{102,100}},panelID=5},
-[5]={taskName=[[火力全开3]],desc=[[挑战公会boss,当场累计造成500万伤害]],task=13,param=5000000,reward={{10123,1},{10124,1}},panelID=5},
-[6]={taskName=[[攻无不克]],desc=[[公会战中累计获得10次个人胜利]],task=14,param=10,reward={{101,110000},{102,50}},panelID=5},
-[7]={taskName=[[战无不胜]],desc=[[公会战中累计获得50次个人胜利]],task=14,param=50,reward={{101,110000},{102,100}},panelID=5},
-[8]={taskName=[[所向披靡]],desc=[[公会战中累计获得100次个人胜利]],task=14,param=1000,reward={{101,110000},{102,150}},panelID=5},
-[9]={taskName=[[圣树试炼1]],desc=[[通关1次圣树试炼普通难度]],task=15,param=1,reward={{101,110000},{102,50}},panelID=5},
-[10]={taskName=[[圣树试炼2]],desc=[[通关3次圣树试炼精英难度]],task=16,param=3,reward={{101,110000},{102,100}},panelID=5},
-[11]={taskName=[[圣树试炼3]],desc=[[通关5次圣树试炼噩梦难度]],task=17,param=5,reward={{101,110000},{102,150}},panelID=5},
-[12]={taskName=[[探宝达人1]],desc=[[进入遗迹探宝40层]],task=18,param=40,reward={{101,110000},{102,50}},panelID=5},
-[13]={taskName=[[探宝达人2]],desc=[[进入遗迹探宝70层]],task=18,param=70,reward={{101,110000},{102,100}},panelID=5},
-[14]={taskName=[[探宝达人3]],desc=[[进入遗迹探宝90层]],task=18,param=90,reward={{101,110000},{102,150}},panelID=5},
-[15]={taskName=[[遗迹猎手1]],desc=[[遗迹探宝中累计击败500守卫]],task=19,param=500,reward={{118,1},{102,50}},panelID=5},
-[16]={taskName=[[遗迹猎手2]],desc=[[遗迹探宝中累计击败2000守卫]],task=19,param=2000,reward={{121,1},{102,100}},panelID=5},
-[17]={taskName=[[遗迹猎手3]],desc=[[遗迹探宝中累计击败5000守卫]],task=19,param=5000,reward={{121,3},{102,150}},panelID=5},
-[18]={taskName=[[毒霸天下]],desc=[[单场公会boss累计造成150万中毒伤害]],task=20,param=1500000,reward={{118,1},{102,100}},panelID=5},
-[19]={taskName=[[血流不止]],desc=[[单场通天塔累计造成150万流血伤害]],task=21,param=1500000,reward={{118,1},{102,100}},panelID=5},
-[20]={taskName=[[野火燎原]],desc=[[单场公会战累计造成150万燃烧伤害]],task=22,param=1500000,reward={{118,1},{102,100}},panelID=5},
-[21]={taskName=[[无尽之路1]],desc=[[通关无尽之路300关]],task=23,param=300,reward={{102,50},{102,100}},panelID=5},
-[22]={taskName=[[无尽之路2]],desc=[[通关无尽之路450关]],task=23,param=450,reward={{102,100},{102,150}},panelID=5},
-[23]={taskName=[[无尽之路3]],desc=[[通关无尽之路600关]],task=23,param=600,reward={{102,150},{102,200}},panelID=5},
-[24]={taskName=[[守望圣殿1]],desc=[[通关任意圣殿第6关]],task=24,param=6,reward={{101,110000},{102,50}},panelID=5},
-[25]={taskName=[[守望圣殿2]],desc=[[本周内通关每个圣殿第6关]],task=25,param=6,reward={{101,110000},{102,100}},panelID=5},
-[26]={taskName=[[守望圣殿3]],desc=[[通关任意圣殿第10关]],task=24,param=10,reward={{101,110000},{102,100}},panelID=5},
-[27]={taskName=[[守望圣殿4]],desc=[[本周内通关每个圣殿第10关]],task=25,param=10,reward={{101,110000},{102,150}},panelID=5},
-[28]={taskName=[[守望圣殿5]],desc=[[守望圣殿排行榜结算时累计获得3次前10]],task=26,param=3,reward={{118,1},{102,100}},panelID=5},
-[29]={taskName=[[守望圣殿6]],desc=[[守望圣殿排行榜结算时累计获得3次前3]],task=27,param=3,reward={{118,1},{102,150}},panelID=5},
-[30]={taskName=[[神之领域1]],desc=[[完美通关神之领域前12章]],task=28,param=12,reward={{118,1},{102,50}},panelID=5},
-[31]={taskName=[[神之领域2]],desc=[[完美通关神之领域前24章]],task=28,param=24,reward={{118,2},{102,50}},panelID=5},
-[32]={taskName=[[神之领域3]],desc=[[完美通关神之领域前36章]],task=28,param=36,reward={{118,2},{102,50}},panelID=5}}end)();
+[1]={taskName="通天试炼1",desc="通关通天塔300层",task=12,param=300,reward={{101,110000},{102,100}},panelID=5},
+[2]={taskName="通天试炼2",desc="通关通天塔600层",task=12,param=600,reward={{101,110000},{102,150}},panelID=5},
+[3]={taskName="火力全开1",desc="挑战公会boss,当场累计造成150万伤害",task=13,param=1500000,reward={{10121,1},{102,50}},panelID=5},
+[4]={taskName="火力全开2",desc="挑战公会boss,当场累计造成300万伤害",task=13,param=3000000,reward={{10122,1},{102,100}},panelID=5},
+[5]={taskName="火力全开3",desc="挑战公会boss,当场累计造成500万伤害",task=13,param=5000000,reward={{10123,1},{10124,1}},panelID=5},
+[6]={taskName="攻无不克",desc="公会战中累计获得10次个人胜利",task=14,param=10,reward={{101,110000},{102,50}},panelID=5},
+[7]={taskName="战无不胜",desc="公会战中累计获得50次个人胜利",task=14,param=50,reward={{101,110000},{102,100}},panelID=5},
+[8]={taskName="所向披靡",desc="公会战中累计获得100次个人胜利",task=14,param=1000,reward={{101,110000},{102,150}},panelID=5},
+[9]={taskName="圣树试炼1",desc="通关1次圣树试炼普通难度",task=15,param=1,reward={{101,110000},{102,50}},panelID=5},
+[10]={taskName="圣树试炼2",desc="通关3次圣树试炼精英难度",task=16,param=3,reward={{101,110000},{102,100}},panelID=5},
+[11]={taskName="圣树试炼3",desc="通关5次圣树试炼噩梦难度",task=17,param=5,reward={{101,110000},{102,150}},panelID=5},
+[12]={taskName="探宝达人1",desc="进入遗迹探宝40层",task=18,param=40,reward={{101,110000},{102,50}},panelID=5},
+[13]={taskName="探宝达人2",desc="进入遗迹探宝70层",task=18,param=70,reward={{101,110000},{102,100}},panelID=5},
+[14]={taskName="探宝达人3",desc="进入遗迹探宝90层",task=18,param=90,reward={{101,110000},{102,150}},panelID=5},
+[15]={taskName="遗迹猎手1",desc="遗迹探宝中累计击败500守卫",task=19,param=500,reward={{118,1},{102,50}},panelID=5},
+[16]={taskName="遗迹猎手2",desc="遗迹探宝中累计击败2000守卫",task=19,param=2000,reward={{121,1},{102,100}},panelID=5},
+[17]={taskName="遗迹猎手3",desc="遗迹探宝中累计击败5000守卫",task=19,param=5000,reward={{121,3},{102,150}},panelID=5},
+[18]={taskName="毒霸天下",desc="单场公会boss累计造成150万中毒伤害",task=20,param=1500000,reward={{118,1},{102,100}},panelID=5},
+[19]={taskName="血流不止",desc="单场通天塔累计造成150万流血伤害",task=21,param=1500000,reward={{118,1},{102,100}},panelID=5},
+[20]={taskName="野火燎原",desc="单场公会战累计造成150万燃烧伤害",task=22,param=1500000,reward={{118,1},{102,100}},panelID=5},
+[21]={taskName="无尽之路1",desc="通关无尽之路300关",task=23,param=300,reward={{102,50},{102,100}},panelID=5},
+[22]={taskName="无尽之路2",desc="通关无尽之路450关",task=23,param=450,reward={{102,100},{102,150}},panelID=5},
+[23]={taskName="无尽之路3",desc="通关无尽之路600关",task=23,param=600,reward={{102,150},{102,200}},panelID=5},
+[24]={taskName="守望圣殿1",desc="通关任意圣殿第6关",task=24,param=6,reward={{101,110000},{102,50}},panelID=5},
+[25]={taskName="守望圣殿2",desc="本周内通关每个圣殿第6关",task=25,param=6,reward={{101,110000},{102,100}},panelID=5},
+[26]={taskName="守望圣殿3",desc="通关任意圣殿第10关",task=24,param=10,reward={{101,110000},{102,100}},panelID=5},
+[27]={taskName="守望圣殿4",desc="本周内通关每个圣殿第10关",task=25,param=10,reward={{101,110000},{102,150}},panelID=5},
+[28]={taskName="守望圣殿5",desc="守望圣殿排行榜结算时累计获得3次前10",task=26,param=3,reward={{118,1},{102,100}},panelID=5},
+[29]={taskName="守望圣殿6",desc="守望圣殿排行榜结算时累计获得3次前3",task=27,param=3,reward={{118,1},{102,150}},panelID=5},
+[30]={taskName="神之领域1",desc="完美通关神之领域前12章",task=28,param=12,reward={{118,1},{102,50}},panelID=5},
+[31]={taskName="神之领域2",desc="完美通关神之领域前24章",task=28,param=24,reward={{118,2},{102,50}},panelID=5},
+[32]={taskName="神之领域3",desc="完美通关神之领域前36章",task=28,param=36,reward={{118,2},{102,50}},panelID=5}}end)();
 (function()finalLiLian={
-[1]={taskName=[[名声初显]],desc=[[最高战力达到100万]],task=29,param=1000000,reward={{101,110000},{102,50}},panelID=5},
-[2]={taskName=[[闻名四海]],desc=[[最高战力达到200万]],task=29,param=1010000,reward={{101,110000},{102,100}},panelID=5},
-[3]={taskName=[[战神无双]],desc=[[最高战力达到350万]],task=29,param=3500000,reward={{101,110000},{102,150}},panelID=5},
-[4]={taskName=[[英雄培养1]],desc=[[当前拥有5个10星英雄]],task=30,param=5,reward={{121,1},{102,100}},panelID=5},
-[5]={taskName=[[英雄培养2]],desc=[[当前拥有5个11星英雄]],task=31,param=5,reward={{121,1},{102,150}},panelID=5},
-[6]={taskName=[[恶魔降临1]],desc=[[使3个恶魔英雄达到10星]],task=32,param=3,reward={{121,1},{102,150}},panelID=5},
-[7]={taskName=[[恶魔降临2]],desc=[[使1个恶魔英雄达到11星]],task=33,param=1,reward={{121,1},{102,200}},panelID=5},
-[8]={taskName=[[不死崛起1]],desc=[[使3个不死英雄达到10星]],task=34,param=3,reward={{121,1},{102,150}},panelID=5},
-[9]={taskName=[[不死崛起2]],desc=[[使1个不死英雄达到11星]],task=35,param=1,reward={{121,1},{102,200}},panelID=5},
-[10]={taskName=[[圣堂裁决1]],desc=[[使3个圣堂英雄达到10星]],task=36,param=3,reward={{121,1},{102,150}},panelID=5},
-[11]={taskName=[[圣堂裁决2]],desc=[[使1个圣堂英雄达到11星]],task=37,param=1,reward={{121,1},{102,200}},panelID=5},
-[12]={taskName=[[神域之光1]],desc=[[使3个神谕英雄达到10星]],task=38,param=3,reward={{121,1},{102,150}},panelID=5},
-[13]={taskName=[[神域之光2]],desc=[[使1个神谕英雄达到11星]],task=39,param=1,reward={{121,1},{102,200}},panelID=5},
-[14]={taskName=[[混沌黎明1]],desc=[[使3个混沌英雄达到10星]],task=40,param=3,reward={{121,1},{102,150}},panelID=5},
-[15]={taskName=[[混沌黎明2]],desc=[[使1个混沌英雄达到11星]],task=41,param=1,reward={{121,1},{102,200}},panelID=5},
-[16]={taskName=[[竞猜之王]],desc=[[任意一场众神之战中11次竞猜全部正确]],task=42,param=11,reward={{101,110000},{102,100}},panelID=5},
-[17]={taskName=[[天选之子]],desc=[[普通招募累计活动3个5星英雄]],task=43,param=3,reward={{101,110000},{102,100}},panelID=5},
-[18]={taskName=[[友谊万岁]],desc=[[友情招募累计获得3个五星英雄]],task=44,param=3,reward={{101,110000},{102,100}},panelID=5},
-[19]={taskName=[[神话符文]],desc=[[累计获得10个神话符文]],task=45,param=10,reward={{121,1},{102,100}},panelID=5},
-[20]={taskName=[[传说符文]],desc=[[累计获得10个传说符文]],task=46,param=10,reward={{121,3},{102,200}},panelID=5},
-[21]={taskName=[[兵书领悟1]],desc=[[累计领悟10本初级兵书]],task=47,param=10,reward={{118,1},{102,50}},panelID=5},
-[22]={taskName=[[兵书领悟2]],desc=[[累计领悟10本中级兵书]],task=48,param=10,reward={{121,1},{102,100}},panelID=5},
-[23]={taskName=[[兵书领悟3]],desc=[[累计领悟10本高级兵书]],task=54,param=10,reward={{121,3},{102,150}},panelID=5},
-[24]={taskName=[[壕气冲天]],desc=[[累计充值10万钻石]],task=49,param=100000,reward={{101,110000},{102,100}},panelID=5},
-[25]={taskName=[[公会骨干]],desc=[[公会建设中累计花费3万钻石]],task=50,param=300000,reward={{118,1},{102,100}},panelID=5},
-[26]={taskName=[[幸运之星]],desc=[[获得3次公会红包的手气最佳]],task=51,param=3,reward={{118,1},{102,100}},panelID=5},
-[27]={taskName=[[老板大气]],desc=[[发放的红包累计超过5万钻石]],task=52,param=500000,reward={{118,1},{102,100}},panelID=5}}end)();
+[1]={taskName="名声初显",desc="最高战力达到100万",task=29,param=1000000,reward={{101,110000},{102,50}},panelID=5},
+[2]={taskName="闻名四海",desc="最高战力达到200万",task=29,param=1010000,reward={{101,110000},{102,100}},panelID=5},
+[3]={taskName="战神无双",desc="最高战力达到350万",task=29,param=3500000,reward={{101,110000},{102,150}},panelID=5},
+[4]={taskName="英雄培养1",desc="当前拥有5个10星英雄",task=30,param=5,reward={{121,1},{102,100}},panelID=5},
+[5]={taskName="英雄培养2",desc="当前拥有5个11星英雄",task=31,param=5,reward={{121,1},{102,150}},panelID=5},
+[6]={taskName="恶魔降临1",desc="使3个恶魔英雄达到10星",task=32,param=3,reward={{121,1},{102,150}},panelID=5},
+[7]={taskName="恶魔降临2",desc="使1个恶魔英雄达到11星",task=33,param=1,reward={{121,1},{102,200}},panelID=5},
+[8]={taskName="不死崛起1",desc="使3个不死英雄达到10星",task=34,param=3,reward={{121,1},{102,150}},panelID=5},
+[9]={taskName="不死崛起2",desc="使1个不死英雄达到11星",task=35,param=1,reward={{121,1},{102,200}},panelID=5},
+[10]={taskName="圣堂裁决1",desc="使3个圣堂英雄达到10星",task=36,param=3,reward={{121,1},{102,150}},panelID=5},
+[11]={taskName="圣堂裁决2",desc="使1个圣堂英雄达到11星",task=37,param=1,reward={{121,1},{102,200}},panelID=5},
+[12]={taskName="神域之光1",desc="使3个神谕英雄达到10星",task=38,param=3,reward={{121,1},{102,150}},panelID=5},
+[13]={taskName="神域之光2",desc="使1个神谕英雄达到11星",task=39,param=1,reward={{121,1},{102,200}},panelID=5},
+[14]={taskName="混沌黎明1",desc="使3个混沌英雄达到10星",task=40,param=3,reward={{121,1},{102,150}},panelID=5},
+[15]={taskName="混沌黎明2",desc="使1个混沌英雄达到11星",task=41,param=1,reward={{121,1},{102,200}},panelID=5},
+[16]={taskName="竞猜之王",desc="任意一场众神之战中11次竞猜全部正确",task=42,param=11,reward={{101,110000},{102,100}},panelID=5},
+[17]={taskName="天选之子",desc="普通招募累计活动3个5星英雄",task=43,param=3,reward={{101,110000},{102,100}},panelID=5},
+[18]={taskName="友谊万岁",desc="友情招募累计获得3个五星英雄",task=44,param=3,reward={{101,110000},{102,100}},panelID=5},
+[19]={taskName="神话符文",desc="累计获得10个神话符文",task=45,param=10,reward={{121,1},{102,100}},panelID=5},
+[20]={taskName="传说符文",desc="累计获得10个传说符文",task=46,param=10,reward={{121,3},{102,200}},panelID=5},
+[21]={taskName="兵书领悟1",desc="累计领悟10本初级兵书",task=47,param=10,reward={{118,1},{102,50}},panelID=5},
+[22]={taskName="兵书领悟2",desc="累计领悟10本中级兵书",task=48,param=10,reward={{121,1},{102,100}},panelID=5},
+[23]={taskName="兵书领悟3",desc="累计领悟10本高级兵书",task=54,param=10,reward={{121,3},{102,150}},panelID=5},
+[24]={taskName="壕气冲天",desc="累计充值10万钻石",task=49,param=100000,reward={{101,110000},{102,100}},panelID=5},
+[25]={taskName="公会骨干",desc="公会建设中累计花费3万钻石",task=50,param=300000,reward={{118,1},{102,100}},panelID=5},
+[26]={taskName="幸运之星",desc="获得3次公会红包的手气最佳",task=51,param=3,reward={{118,1},{102,100}},panelID=5},
+[27]={taskName="老板大气",desc="发放的红包累计超过5万钻石",task=52,param=500000,reward={{118,1},{102,100}},panelID=5}}end)();
 (function()dabiaoReward={
-[1]={taskName=[[完成历练任务5个]],desc=[[]],task=53,param=5,reward={{102,100},{101,100000},{124,1}},panelID=5},
-[2]={taskName=[[完成历练任务10个]],desc=[[任务描述无效]],task=53,param=10,reward={{102,100},{101,100000},{124,1},{801005,50}},panelID=10},
-[3]={taskName=[[完成历练任务15个]],desc=[[]],task=53,param=15,reward={{102,150},{101,150000},{124,1}},panelID=15},
-[4]={taskName=[[完成历练任务20个]],desc=[[]],task=53,param=20,reward={{102,150},{101,150000},{124,1},{801005,50}},panelID=20},
-[5]={taskName=[[完成历练任务25个]],desc=[[]],task=53,param=25,reward={{102,200},{101,200000},{124,2}},panelID=25},
-[6]={taskName=[[完成历练任务30个]],desc=[[]],task=53,param=30,reward={{102,200},{101,200000},{124,2},{801005,50}},panelID=30},
-[7]={taskName=[[完成历练任务35个]],desc=[[]],task=53,param=35,reward={{102,250},{101,250000},{124,2}},panelID=35},
-[8]={taskName=[[完成历练任务40个]],desc=[[]],task=53,param=40,reward={{102,250},{101,250000},{124,2},{801054,50}},panelID=40},
-[9]={taskName=[[完成历练任务45个]],desc=[[]],task=53,param=45,reward={{102,300},{101,300000},{124,3}},panelID=45},
-[10]={taskName=[[完成历练任务50个]],desc=[[]],task=53,param=50,reward={{102,300},{101,300000},{124,3},{801055,50}},panelID=50},
-[11]={taskName=[[完成历练任务55个]],desc=[[]],task=53,param=55,reward={{102,350},{101,350000},{124,3}},panelID=55},
-[12]={taskName=[[完成历练任务60个]],desc=[[]],task=53,param=60,reward={{102,350},{101,350000},{124,3},{801054,50}},panelID=60},
-[13]={taskName=[[完成历练任务65个]],desc=[[]],task=53,param=65,reward={{102,400},{101,400000},{124,4}},panelID=65},
-[14]={taskName=[[完成历练任务70个]],desc=[[]],task=53,param=70,reward={{102,400},{101,400000},{124,4},{801055,50}},panelID=70}}end)();
+[1]={taskName="完成历练任务5个",desc="",task=53,param=5,reward={{102,100},{101,100000},{124,1}},panelID=5},
+[2]={taskName="完成历练任务10个",desc="任务描述无效",task=53,param=10,reward={{102,100},{101,100000},{124,1},{801005,50}},panelID=10},
+[3]={taskName="完成历练任务15个",desc="",task=53,param=15,reward={{102,150},{101,150000},{124,1}},panelID=15},
+[4]={taskName="完成历练任务20个",desc="",task=53,param=20,reward={{102,150},{101,150000},{124,1},{801005,50}},panelID=20},
+[5]={taskName="完成历练任务25个",desc="",task=53,param=25,reward={{102,200},{101,200000},{124,2}},panelID=25},
+[6]={taskName="完成历练任务30个",desc="",task=53,param=30,reward={{102,200},{101,200000},{124,2},{801005,50}},panelID=30},
+[7]={taskName="完成历练任务35个",desc="",task=53,param=35,reward={{102,250},{101,250000},{124,2}},panelID=35},
+[8]={taskName="完成历练任务40个",desc="",task=53,param=40,reward={{102,250},{101,250000},{124,2},{801054,50}},panelID=40},
+[9]={taskName="完成历练任务45个",desc="",task=53,param=45,reward={{102,300},{101,300000},{124,3}},panelID=45},
+[10]={taskName="完成历练任务50个",desc="",task=53,param=50,reward={{102,300},{101,300000},{124,3},{801055,50}},panelID=50},
+[11]={taskName="完成历练任务55个",desc="",task=53,param=55,reward={{102,350},{101,350000},{124,3}},panelID=55},
+[12]={taskName="完成历练任务60个",desc="",task=53,param=60,reward={{102,350},{101,350000},{124,3},{801054,50}},panelID=60},
+[13]={taskName="完成历练任务65个",desc="",task=53,param=65,reward={{102,400},{101,400000},{124,4}},panelID=65},
+[14]={taskName="完成历练任务70个",desc="",task=53,param=70,reward={{102,400},{101,400000},{124,4},{801055,50}},panelID=70}}end)();
 (function()tasks={
 [1]={param={6},compareType=0},
 [2]={param={4},compareType=0},
@@ -145,10 +145,10 @@
 [53]={param={},compareType=0},
 [54]={param={3},compareType=0}}end)();
 (function()share={
-[1]={name=[[竞技历练]],desc=[[哈哈哈,我终于完成了{1}【{2}】我也要挑战]]},
-[2]={name=[[战斗历练]],desc=[[哈哈哈,我终于完成了{1}【{2}】我也要挑战]]},
-[3]={name=[[终极历练]],desc=[[哈哈哈,我终于完成了{1}【{2}】我也要挑战]]},
-[4]={name=[[达标奖励]],desc=[[哈哈哈,我终于完成了{1}【{2}】我也要挑战]]}}end)();
+[1]={name="竞技历练",desc="哈哈哈,我终于完成了{1}【{2}】我也要挑战"},
+[2]={name="战斗历练",desc="哈哈哈,我终于完成了{1}【{2}】我也要挑战"},
+[3]={name="终极历练",desc="哈哈哈,我终于完成了{1}【{2}】我也要挑战"},
+[4]={name="达标奖励",desc="哈哈哈,我终于完成了{1}【{2}】我也要挑战"}}end)();
 (function()group={
 [1]={id=1,order=1,sub={1},panelID=5,taskType=1},
 [2]={id=2,order=2,sub={2},panelID=5,taskType=1},
@@ -203,4 +203,4 @@
 [51]={id=51,order=51,sub={26},panelID=5,taskType=3},
 [52]={id=52,order=52,sub={27},panelID=5,taskType=3},
 [53]={id=53,order=53,sub={1,2,3,4,5,6,7,8,9,10,11,12,13,14},panelID=5,taskType=4},
-[54]={id=54,order=54,sub={23},panelID=5,taskType=3}}end)();
+[54]={id=54,order=54,sub={23},panelID=5,taskType=3}}end)();

+ 1 - 1
script/excel/ssecy/lianyu.lua

@@ -1209,4 +1209,4 @@
 (function()previewreward={
 [1]={items1={{111,1},{101,1}},items2={{111,1},{118,1}},items3={{183,1},{111,1}}}}end)();
 (function()bufferitem={
-[1]={buff1={{1000,155},{1000,156},{1000,157},{1000,158}},buff2={{1000,159},{1000,160},{1000,161},{1000,162}},buff3={{1000,163},{1000,164}}}}end)();
+[1]={buff1={{1000,155},{1000,156},{1000,157},{1000,158}},buff2={{1000,159},{1000,160},{1000,161},{1000,162}},buff3={{1000,163},{1000,164}}}}end)();

+ 7 - 7
script/excel/ssecy/limitBuy.lua

@@ -1,8 +1,8 @@
 (function()limitBuy={
-[1]={desc=[[显示抢购1]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=1},
-[2]={desc=[[显示抢购2]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=2},
-[3]={desc=[[显示抢购3]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=3},
-[4]={desc=[[显示抢购4]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=4},
-[5]={desc=[[显示抢购5]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=5},
-[6]={desc=[[显示抢购6]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=6},
-[7]={desc=[[显示抢购7]],items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=7}}end)();
+[1]={desc="显示抢购1",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=1},
+[2]={desc="显示抢购2",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=2},
+[3]={desc="显示抢购3",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=3},
+[4]={desc="显示抢购4",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=4},
+[5]={desc="显示抢购5",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=5},
+[6]={desc="显示抢购6",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=6},
+[7]={desc="显示抢购7",items={{102,20,1},{122,3},{120,4},{111,1000000}},cnt=10,buyID=7}}end)();

+ 1 - 1
script/excel/ssecy/loginSign.lua

@@ -74,4 +74,4 @@
 [9]={suipianID=405015},
 [10]={suipianID=305018},
 [11]={suipianID=205019},
-[12]={suipianID=105015}}end)();
+[12]={suipianID=105015}}end)();

+ 44 - 44
script/excel/ssecy/lostTemple.lua

@@ -1,38 +1,38 @@
 (function()getfenv()[1]={
-[1]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={7},[4]={1}},[3]={[1]={8},[3]={1},[5]={7}},[4]={[2]={8},[4]={1}},[5]={[1]={8},[3]={7},[5]={2}},[6]={[2]={7},[4]={3}},[7]={[1]={7},[3]={1},[5]={8}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[2]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={2},[5]={7}},[6]={[2]={7},[4]={3}},[7]={[1]={7},[3]={8},[5]={1}},[8]={[2]={8},[4]={2}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[3]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={2},[5]={8}},[6]={[2]={3},[4]={7}},[7]={[1]={8},[3]={1},[5]={7}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[4]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={8},[3]={1},[5]={7}},[4]={[2]={1},[4]={8}},[5]={[1]={2},[3]={7},[5]={7}},[6]={[2]={3},[4]={7}},[7]={[1]={1},[3]={8},[5]={7}},[8]={[2]={8},[4]={2}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[5]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={7},[4]={1}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={8},[5]={2}},[6]={[2]={3},[4]={7}},[7]={[1]={8},[3]={1},[5]={7}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}}}end)();
+[1]={[1]={[3]={0}},[2]={[2]={7},[4]={1}},[3]={[1]={8},[3]={1},[5]={7}},[4]={[2]={8},[4]={1}},[5]={[1]={8},[3]={7},[5]={2}},[6]={[2]={7},[4]={3}},[7]={[1]={7},[3]={1},[5]={8}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[2]={[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={2},[5]={7}},[6]={[2]={7},[4]={3}},[7]={[1]={7},[3]={8},[5]={1}},[8]={[2]={8},[4]={2}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[3]={[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={2},[5]={8}},[6]={[2]={3},[4]={7}},[7]={[1]={8},[3]={1},[5]={7}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[4]={[1]={[3]={0}},[2]={[2]={1},[4]={7}},[3]={[1]={8},[3]={1},[5]={7}},[4]={[2]={1},[4]={8}},[5]={[1]={2},[3]={7},[5]={7}},[6]={[2]={3},[4]={7}},[7]={[1]={1},[3]={8},[5]={7}},[8]={[2]={8},[4]={2}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[5]={[1]={[3]={0}},[2]={[2]={7},[4]={1}},[3]={[1]={7},[3]={1},[5]={8}},[4]={[2]={8},[4]={1}},[5]={[1]={7},[3]={8},[5]={2}},[6]={[2]={3},[4]={7}},[7]={[1]={8},[3]={1},[5]={7}},[8]={[2]={2},[4]={8}},[9]={[1]={7},[3]={8},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5}}end)();
 (function()getfenv()[2]={
-[1]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={7},[3]={8},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={4},[3]={1},[5]={7}},[6]={[2]={8},[4]={2}},[7]={[1]={7},[3]={8},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={8},[3]={7},[5]={7}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[2]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={8},[4]={2}},[3]={[1]={8},[3]={8},[5]={7}},[4]={[2]={3},[4]={1}},[5]={[1]={7},[3]={4},[5]={1}},[6]={[2]={2},[4]={8}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[3]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={7},[3]={8},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={7},[3]={1},[5]={4}},[6]={[2]={2},[4]={8}},[7]={[1]={8},[3]={8},[5]={7}},[8]={[2]={7},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[4]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={8},[3]={7},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={4},[3]={1},[5]={7}},[6]={[2]={8},[4]={2}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={8},[3]={7},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[5]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={8},[4]={2}},[3]={[1]={8},[3]={8},[5]={7}},[4]={[2]={3},[4]={1}},[5]={[1]={7},[3]={1},[5]={4}},[6]={[2]={8},[4]={2}},[7]={[1]={8},[3]={8},[5]={7}},[8]={[2]={7},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}}}end)();
+[1]={[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={7},[3]={8},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={4},[3]={1},[5]={7}},[6]={[2]={8},[4]={2}},[7]={[1]={7},[3]={8},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={8},[3]={7},[5]={7}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[2]={[1]={[3]={0}},[2]={[2]={8},[4]={2}},[3]={[1]={8},[3]={8},[5]={7}},[4]={[2]={3},[4]={1}},[5]={[1]={7},[3]={4},[5]={1}},[6]={[2]={2},[4]={8}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[3]={[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={7},[3]={8},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={7},[3]={1},[5]={4}},[6]={[2]={2},[4]={8}},[7]={[1]={8},[3]={8},[5]={7}},[8]={[2]={7},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[4]={[1]={[3]={0}},[2]={[2]={2},[4]={8}},[3]={[1]={8},[3]={7},[5]={8}},[4]={[2]={1},[4]={3}},[5]={[1]={4},[3]={1},[5]={7}},[6]={[2]={8},[4]={2}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={7}},[9]={[1]={8},[3]={7},[5]={7}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[5]={[1]={[3]={0}},[2]={[2]={8},[4]={2}},[3]={[1]={8},[3]={8},[5]={7}},[4]={[2]={3},[4]={1}},[5]={[1]={7},[3]={1},[5]={4}},[6]={[2]={8},[4]={2}},[7]={[1]={8},[3]={8},[5]={7}},[8]={[2]={7},[4]={8}},[9]={[1]={7},[3]={7},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5}}end)();
 (function()getfenv()[3]={
-[1]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={8},[3]={7},[5]={8}},[6]={[2]={7},[4]={7}},[7]={[1]={8},[3]={8},[5]={8}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[2]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={3},[4]={2}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={2},[4]={4}},[5]={[1]={7},[3]={8},[5]={7}},[6]={[2]={8},[4]={8}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={3},[4]={8}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[3]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={3},[4]={2}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={8},[3]={8},[5]={8}},[6]={[2]={7},[4]={7}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={3},[4]={8}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}}},
-[4]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={2},[4]={4}},[5]={[1]={8},[3]={7},[5]={8}},[6]={[2]={8},[4]={8}},[7]={[1]={7},[3]={8},[5]={7}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}},
-[5]={horizontal=11,vertical=5,[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={7},[3]={8},[5]={8}},[6]={[2]={8},[4]={7}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}}}}end)();
+[1]={[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={8},[3]={7},[5]={8}},[6]={[2]={7},[4]={7}},[7]={[1]={8},[3]={8},[5]={8}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[2]={[1]={[3]={0}},[2]={[2]={3},[4]={2}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={2},[4]={4}},[5]={[1]={7},[3]={8},[5]={7}},[6]={[2]={8},[4]={8}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={3},[4]={8}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[3]={[1]={[3]={0}},[2]={[2]={3},[4]={2}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={8},[3]={8},[5]={8}},[6]={[2]={7},[4]={7}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={3},[4]={8}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={2},[4]={1}},[11]={[3]={9}},horizontal=11,vertical=5},
+[4]={[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={2},[4]={4}},[5]={[1]={8},[3]={7},[5]={8}},[6]={[2]={8},[4]={8}},[7]={[1]={7},[3]={8},[5]={7}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5},
+[5]={[1]={[3]={0}},[2]={[2]={2},[4]={3}},[3]={[1]={8},[3]={8},[5]={8}},[4]={[2]={4},[4]={2}},[5]={[1]={7},[3]={8},[5]={8}},[6]={[2]={8},[4]={7}},[7]={[1]={8},[3]={7},[5]={8}},[8]={[2]={8},[4]={3}},[9]={[1]={8},[3]={8},[5]={8}},[10]={[2]={1},[4]={2}},[11]={[3]={9}},horizontal=11,vertical=5}}end)();
 (function()Element={
-[1]={name=[[召唤神坛]],type=1,desc=[[选择一个英雄加入你的队伍,协助你完成神庙探索。]],cmd=[[summonHero]],arg={}},
-[2]={name=[[炽天使]],type=2,desc=[[居然能在这里碰到,这都是命运的安排吗?]],cmd=[[treatRevive]],arg={}},
-[3]={name=[[智慧树]],type=3,desc=[[据说是远古神族遗留下来的神树,她充满智慧。以书为载体传承着自己的智慧。]],cmd=[[summonTree]],arg={}},
-[4]={name=[[神庙商旅]],type=4,desc=[[走过路过的朋友,请过来看一看、瞧一瞧,不买不要紧,看看也欢迎。]],cmd=[[summonShop]],arg={}},
-[5]={name=[[传送门]],type=5,desc=[[前方发现一个传送门,它似乎存在一些危险的气息,但是危险总是存在惊喜的,确定要前往神庙更深的地方吗?]],cmd=[[conveyDoor]],arg={}},
-[6]={name=[[BOSS宝箱]],type=6,desc=[[4]],cmd=[[summonBox]],arg={}},
-[7]={name=[[普通护卫]],type=7,desc=[[5]],cmd=[[nomalMonster]],arg={1}},
-[8]={name=[[精英护卫]],type=8,desc=[[9]],cmd=[[eliteMonster]],arg={2}},
-[9]={name=[[神庙BOSS]],type=9,desc=[[41]],cmd=[[eliteBoss]],arg={3}}}end)();
+[1]={name="召唤神坛",type=1,desc="选择一个英雄加入你的队伍,协助你完成神庙探索。",cmd="summonHero",arg={}},
+[2]={name="炽天使",type=2,desc="居然能在这里碰到,这都是命运的安排吗?",cmd="treatRevive",arg={}},
+[3]={name="智慧树",type=3,desc="据说是远古神族遗留下来的神树,她充满智慧。以书为载体传承着自己的智慧。",cmd="summonTree",arg={}},
+[4]={name="神庙商旅",type=4,desc="走过路过的朋友,请过来看一看、瞧一瞧,不买不要紧,看看也欢迎。",cmd="summonShop",arg={}},
+[5]={name="传送门",type=5,desc="前方发现一个传送门,它似乎存在一些危险的气息,但是危险总是存在惊喜的,确定要前往神庙更深的地方吗?",cmd="conveyDoor",arg={}},
+[6]={name="BOSS宝箱",type=6,desc="4",cmd="summonBox",arg={}},
+[7]={name="普通护卫",type=7,desc="5",cmd="nomalMonster",arg={1}},
+[8]={name="精英护卫",type=8,desc="9",cmd="eliteMonster",arg={2}},
+[9]={name="神庙BOSS",type=9,desc="41",cmd="eliteBoss",arg={3}}}end)();
 (function()Tree={
-[1]={icon=201,buffname=[[buff_gongjitisheng]],Buffid={{201,1000}},weight=1300},
-[2]={icon=104,buffname=[[buff_sudutisheng]],Buffid={{104,50}},weight=1300},
-[3]={icon=202,buffname=[[buff_fangyutisheng]],Buffid={{202,1000}},weight=1500},
-[4]={icon=108,buffname=[[buff_baojitisheng]],Buffid={{108,1000}},weight=2200},
-[5]={icon=203,buffname=[[buff_zhiliaotisheng]],Buffid={{203,1000}},weight=1500},
-[6]={icon=109,buffname=[[buff_baoshangtisheng]],Buffid={{109,2000}},weight=2200}}end)();
+[1]={icon=201,buffname="buff_gongjitisheng",Buffid={{201,1000}},weight=1300},
+[2]={icon=104,buffname="buff_sudutisheng",Buffid={{104,50}},weight=1300},
+[3]={icon=202,buffname="buff_fangyutisheng",Buffid={{202,1000}},weight=1500},
+[4]={icon=108,buffname="buff_baojitisheng",Buffid={{108,1000}},weight=2200},
+[5]={icon=203,buffname="buff_zhiliaotisheng",Buffid={{203,1000}},weight=1500},
+[6]={icon=109,buffname="buff_baoshangtisheng",Buffid={{109,2000}},weight=2200}}end)();
 (function()Lost={
 [1]={nomal={{1000,1500},{5000,5100},{7100,7200}},elite={{2000,2500},{6000,6100},{7400,7500}}},
 [2]={nomal={{1500,2000},{5100,5200},{7200,7300}},elite={{2500,3000},{6100,6200},{7500,7600}}},
@@ -93,23 +93,23 @@
 [20]={monsteroutid={60216,60218,60220,60222,60224,60226,60228,60230,60232},lvminmax={211,230}},
 [21]={monsteroutid={60233,60234,60236,60238,60240,60242,60244,60246,60248},lvminmax={231,250}},
 [22]={monsteroutid={60251,60254,60257,60260,60263,60266,60269,60271,60274},lvminmax={251,270}},
-[23]={monsteroutid={60281,60284,60287.60290,60293,60296,60299,60301,60304},lvminmax={271,290}},
+[23]={monsteroutid={60281,60284,60287,60290,60293,60296,60299,60301,60304},lvminmax={271,290}},
 [24]={monsteroutid={60308,60313,60316,60319,60322,60325,60327,60328,60330},lvminmax={291,310}},
 [25]={monsteroutid={60331,60332,60333,60334,60335,60337,60339,60340,60341},lvminmax={311,340}},
 [26]={monsteroutid={60342,60343,60344,60345,60346,60347,60348,60349,60350},lvminmax={341,370}},
 [27]={monsteroutid={60351,60352,60353,60354,60355,60356,60357,60358,60359},lvminmax={371,400}}}end)();
 (function()LostShop={
-[1]={itemid=127,itemnum=50,spenditem=102,spendnum=20,discount =6,weight=1000},
-[2]={itemid=111,itemnum=50000,spenditem=102,spendnum=20,discount =6,weight=1000},
-[3]={itemid=112,itemnum=100,spenditem=102,spendnum=20,discount =6,weight=1000},
-[4]={itemid=172,itemnum=2,spenditem=102,spendnum=20,discount =6,weight=1000},
-[5]={itemid=173,itemnum=3,spenditem=102,spendnum=20,discount =6,weight=1000},
-[6]={itemid=174,itemnum=5,spenditem=102,spendnum=20,discount =6,weight=1000},
-[7]={itemid=117,itemnum=10,spenditem=102,spendnum=20,discount =6,weight=1000},
-[8]={itemid=118,itemnum=3,spenditem=102,spendnum=20,discount =6,weight=1000},
-[9]={itemid=801004,itemnum=10,spenditem=102,spendnum=20,discount =6,weight=1000},
-[10]={itemid=801005,itemnum=5,spenditem=102,spendnum=20,discount =6,weight=1000}}end)();
+[1]={itemid=127,itemnum=50,spenditem=102,spendnum=20,discount=6,weight=1000},
+[2]={itemid=111,itemnum=50000,spenditem=102,spendnum=20,discount=6,weight=1000},
+[3]={itemid=112,itemnum=100,spenditem=102,spendnum=20,discount=6,weight=1000},
+[4]={itemid=172,itemnum=2,spenditem=102,spendnum=20,discount=6,weight=1000},
+[5]={itemid=173,itemnum=3,spenditem=102,spendnum=20,discount=6,weight=1000},
+[6]={itemid=174,itemnum=5,spenditem=102,spendnum=20,discount=6,weight=1000},
+[7]={itemid=117,itemnum=10,spenditem=102,spendnum=20,discount=6,weight=1000},
+[8]={itemid=118,itemnum=3,spenditem=102,spendnum=20,discount=6,weight=1000},
+[9]={itemid=801004,itemnum=10,spenditem=102,spendnum=20,discount=6,weight=1000},
+[10]={itemid=801005,itemnum=5,spenditem=102,spendnum=20,discount=6,weight=1000}}end)();
 (function()Drop={
-[1]={drop={{101,5000},{112,10}},randomdrop={5000,{102,20,2000},{172,10,3000},{173,5,5000}}},
-[2]={drop={{101,10000},{112,20}},randomdrop={5000,{102,40,2000},{172,20,3000},{173,10,5000}}},
-[3]={drop={{101,15000},{112,30}},randomdrop={10000,{102,40,2000},{172,30,3000},{173,15,5000}}}}end)();
+[1]={drop={{101,5000},{112,10},{175,20}},randomdrop={5000,{102,20,2000},{172,10,3000},{173,5,5000}}},
+[2]={drop={{101,10000},{112,20},{175,25}},randomdrop={5000,{102,40,2000},{172,20,3000},{173,10,5000}}},
+[3]={drop={{101,15000},{112,30},{175,30}},randomdrop={10000,{102,40,2000},{172,30,3000},{173,15,5000}}}}end)();

+ 58 - 77
script/excel/ssecy/mail.lua

@@ -1,82 +1,63 @@
 (function()mail={
-[101]={title=[[冠军联赛每日排名]],content=[[恭喜你在{1}的冠军联赛中取得了第{2}名的成绩,获得下列排名奖励!请再接再厉!]]},
-[102]={title=[[冠军联赛赛季结算]],content=[[恭喜您在上期冠军联赛中取得了第{1}名的成绩,现奉上奖励,请在下期比赛中再创佳绩]]},
-[103]={title=[[战神殿]],content=[[{1}在{2}抢夺了你的{3}神位,赶紧去夺回来吧!]]},
-[104]={title=[[王者争霸赛季奖励]],content=[[亲爱的勇士,恭喜您在本次王者争霸中取得{1}名的成绩,以下是您的排名奖励。]]},
-[105]={title=[[王者争霸竞猜奖励]],content=[[亲爱的勇士,这是根据您在本次王者争霸竞猜中获得的竞猜币转换成的竞技积分,可使用竞技积分在“商城-积分商城”中兑换物品。]]},
-[106]={title=[[天梯争霸排名奖励]],content=[[你在本赛季的天梯争霸中排名第{1}名,请再接再厉,勇创佳绩!]]},
-[201]={title=[[加入公会]],content=[[恭喜你加入{1}公会,每天记得来签到哦]]},
-[202]={title=[[离开公会]],content=[[很遗憾,你被请离了公会]]},
-[203]={title=[[会长更替]],content=[[现在{1}是新的会长了]]},
-[204]={title=[[会长更替]],content=[[您因离线时间超过72小时被玩家{1}弹劾,您现在的公会职位为成员!]]},
-[205]={title=[[成为副会长]],content=[[你被任命为公会副会长]]},
-[206]={title=[[罢免官员]],content=[[你的公会副会长职务被取消了]]},
-[207]={title=[[公会解散]],content=[[你所在的公会被解散了]]},
-[208]={title=[[公会首领伤害排行]],content=[[公会成员齐心协力战胜了第{1}章公会BOSS,您的伤害排行第{2},获得以下奖励!]]},
-[209]={title=[[公会首领击杀]],content=[[成功击杀第{1}章公会BOSS,击杀奖励已发放,注意查收!]]},
-[210]={title=[[公会首领伤害排行]],content=[[您已经领取过第{1}章的公会BOSS奖励]]},
-[211]={title=[[公会首领]],content=[[公会首领已被击杀,因为你之前在其他公会击杀过此首领,所以无法再次获得首领奖励]]},
-[212]={title=[[公会战排行奖励]],content=[[恭喜你在公会战中的英勇的表现,公会内战绩排名第{1}名(战绩值{2})!对于你在公会战中做出的贡献,特此发放奖励!]]},
-[301]={title=[[勇者试炼]],content=[[你的英雄被{1}在勇者试炼中雇佣,恭喜您获得以下奖励]]},
-[302]={title=[[绝望深渊]],content=[[您所派遣的英雄被好友{1}征用,获得{2}点友好度]]},
-[303]={title=[[绝望深渊]],content=[[您今日在绝望深渊榜中获得了第{1}名的优异成绩!请收下这么充满荣耀的奖励!]]},
-[304]={title=[[冰龙巢穴每日排名]],content=[[您今日在冰龙巢穴榜中获得了第{1}名的优异成绩!请再接再厉!]]},
-[305]={title=[[占卜道具回收]],content=[[亲爱的勇士,因占卜轮盘活动已结束,您还未使用的抽奖道具将折算成{1}发放给您!]]},
-[1000]={title=[[仓库不足]],content=[[您的仓库不足,现通过邮件返还,请即时查收!]]},
-[1001]={title=[[超值礼包]],content=[[该公会成员:{1}购买了金币满满,普通同庆雨露均沾,恭喜你获得以下奖励]]},
-[1002]={title=[[超值礼包]],content=[[该公会成员:{1}购买了英雄养成,普通同庆雨露均沾,恭喜你获得以下奖励]]},
-[1003]={title=[[超值礼包]],content=[[该公会成员:{1}购买了魔兽养成,普通同庆雨露均沾,恭喜你获得以下奖励]]},
-[1011]={title=[[冲级奖励活动]],content=[[恭喜你在冲级活动中等级达到了{1},获得以下奖励,请注意查收]]},
-[1012]={title=[[战神降临]],content=[[您激活了战神降临,奖励忘了领取,现已邮件发放,请注意查收]]},
-[1013]={title=[[开服活动已结束]],content=[[亲爱的勇士,本服开服已经8天以上了,建议您前往新服征战哦!]]},
-[2000]={title=[[来自贾迪丝的一封信]],content=[[民那桑~~:
-撒西不哩~~《苍空物语》正式服终于开启啦!
-今日《苍空物语》正式上线,感谢大家一直以来的支持与守护。
-删档测试期间冒险家们的充值将得到双倍钻石返还。
-如:测试期间充值10元,则正式服获得200钻石(其中含100钻的双倍返还)。
-钻石已打包,请查收~
-
-From贾迪丝]]},
-[2001]={title=[[奥斯曼的礼物]],content=[[传说中的宝藏开启了~运气也是实力的一种表现,让我们猜猜看吧...]]},
-[2002]={title=[[奥斯曼的礼物]],content=[[你来了,我一直在关注着你…]]},
-[2004]={title=[[卷轴回收]],content=[[亲爱的勇士,本次精英召唤活动已结束,系统自动回收精英召唤卷轴,返还金币如下。]]},
-[2005]={title=[[铂金周卡]],content=[[亲爱的勇士,您激活了铂金周卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收]]},
-[2006]={title=[[卷轴回收]],content=[[亲爱的勇士,本次英雄降临活动已结束,系统自动回收唤卷轴,返还金币如下。]]},
-[2007]={title=[[许愿神树活动奖励]],content=[[您在昨天的许愿神树活动中挑选的奖励,请查收!]]},
-[2008]={title=[[魔王个人排行]],content=[[亲爱的勇士,您在本次魔王安达利尔活动中获得个人排行第{1}名的成绩,恭喜获得以下奖励]]},
-[2009]={title=[[魔王公会排行]],content=[[亲爱的勇士,您所在的公会在本次魔王安达利尔活动中获得公会排行第{1}名的成绩,恭喜获得以下奖励]]},
-[2010]={title=[[合服冰龙每日排行]],content=[[亲爱的勇士,您在本次合服活动冰龙每日排行中获得排行第{1}名的成绩,恭喜获得以下奖励]]},
-[2011]={title=[[合服累充排行]],content=[[亲爱的勇士,您在本次合服活动累充排行中获得排行第{1}名的成绩,恭喜获得以下奖励]]},
-[2012]={title=[[感恩贺卡]],content=[[亲爱的勇士,您激活了感恩贺卡,总共{1}天奖励,这是您第{2}天的贺卡奖励,请注意查收]]},
-[2013]={title=[[圣诞果树]],content=[[亲爱的勇士,您激活了圣诞果树,总共{1}天奖励,这是您第{2}天的奖励,请注意查收]]},
-[2014]={title=[[元宵周卡]],content=[[亲爱的勇士,您激活了元宵周卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收]]},
-[2015]={title=[[新春贺卡]],content=[[亲爱的勇士,您激活了新春贺卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收]]},
-[7001]={title=[[开服单日充值排行]],content=[[您在开服单日充值排行活动中排名第{1}名!获得以下奖励]]},
-[7002]={title=[[开服累计充值排行]],content=[[您在开服累计充值排行活动中排名第{1}名!获得以下奖励]]},
-[7003]={title=[[开服单日招募排行]],content=[[您在开服单日招募排行活动中排名第{1}名!获得以下奖励]]},
-[7004]={title=[[开服累计招募排行]],content=[[您在开服累计招募排行活动中排名第{1}名!获得以下奖励]]},
-[7005]={title=[[跨服累计充值排行]],content=[[您在跨服累计充值排行活动中排名第{1}名!获得以下奖励]]},
-[7006]={title=[[跨服累计招募排行]],content=[[您在跨服累计招募排行活动中排名第{1}名!获得以下奖励]]},
-[7007]={title=[[开服恶魔之塔排行]],content=[[您在开服恶魔之塔排行活动中排名第{1}名!获得以下奖励]]},
-[7008]={title=[[限时周卡]],content=[[亲爱的勇士,您激活了限时周卡,总共{1}天奖励,这是您第{2}天的奖励,请注意查收]]},
-[114]={title=[[龙族战场暂用防止不报错]],content=[[龙族战场暂用防止不报错]]},
-[115]={title=[[龙族战场暂用防止不报错]],content=[[龙族战场暂用防止不报错]]},
-[1]={title=[[贾迪丝的福利]],content=[[欢迎来到《苍空物语》,进入官方Q群894207428,搜索并关注微信公众号:“9377手游” ,都可以获得更多礼包和咨询~]]},
-[2]={title=[[萌新必读]],content=[[<span color='#8B00FF'>★如何分辨厉害的英雄</span><br/>
-去英雄图鉴中查看,ssr的都是厉害的,当然一些sr也很厉害,前期可以练,后期当狗粮;<br/>
-<span color='#8B00FF'>★英雄培养问题</span><br/>
-佛系玩家前期不要着急追求开局的搭配,应该核心英雄总是会获得的,抽到sr卡就可以优先培养到6星(6星可做狗粮),到7星、8星要慎重,如果不小心升到了也别担心,那就直接升到9星(9星也可以做狗粮)<br/>
-<span color='#8B00FF'>★阵容搭配问题</span><br/>
-在不是很熟悉游戏之前,建议万金油搭配,每系培养一个(这样狗粮才足够),具体搭配可以点击主城左上角头像-攻略-推荐阵容;<br/>
-<span color='#8B00FF'>★买买买</span><br/>
-【必买】:主城道具商城-随机商店,刷出的180万金币的4星碎片,10万金币的英雄进阶石,1000钻石的天命召唤卷轴;<br/>
-【推荐购买】:超值首充6元,真的超值,立得一个ssr凯瑟琳,前面还算好用,;开服的战神降临有条件的尽量拿到ssr英雄-阿修罗<br/>
-<span color='#8B00FF'>★温馨提示</span><br/>
-1.四星和五星英雄千万不要分解;<br/>
-2.尽量不要用神魔9星当狗粮,太浪费了;<br/>
-3.每周2次的王者争霸一定要参加,竞猜奖励比排名奖励都可能多;冠军联赛、王者争霸中获得的声望优先换取天命召唤卷轴<br/>]]}}end)();
+[1]={title="兔熙熙的福利",content="欢迎来到《寻宝之旅》,进入官方Q群894207428,搜索并关注微信公众号:“9377手游” ,都可以获得更多礼包和咨询~"},
+[2]={title="萌新必读",content="<span color=#8B00FF>★如何分辨厉害的英雄</span><br/>\n去英雄图鉴中查看,ssr的都是厉害的,当然一些sr也很厉害,前期可以练,后期当狗粮;<br/>\n<span color=#8B00FF>★英雄培养问题</span><br/>\n佛系玩家前期不要着急追求开局的搭配,应该核心英雄总是会获得的,抽到sr卡就可以优先培养到6星(6星可做狗粮),到7星、8星要慎重,如果不小心升到了也别担心,那就直接升到9星(9星也可以做狗粮)<br/>\n<span color=#8B00FF>★阵容搭配问题</span><br/>\n在不是很熟悉游戏之前,建议万金油搭配,每系培养一个(这样狗粮才足够),具体搭配可以点击主城左上角头像-攻略-推荐阵容;<br/>\n<span color=#8B00FF>★买买买</span><br/>\n【必买】:主城道具商城-随机商店,刷出的180万金币的4星碎片,10万金币的英雄进阶石,1000钻石的天命召唤卷轴;<br/>\n【推荐购买】:超值首充6元,真的超值,立得一个ssr赵云,前面还算好用,;开服的战神降临有条件的尽量拿到ssr英雄-项羽<br/>\n<span color=#8B00FF>★温馨提示</span><br/>\n1.四星和五星英雄千万不要分解;<br/>\n2.尽量不要用仙魔9星当狗粮,太浪费了;<br/>\n3.每周2次的王者争霸一定要参加,竞猜奖励比排名奖励都可能多;冠军联赛、王者争霸中获得的声望优先换取天命召唤卷轴<br/>"},
+[101]={title="冠军联赛每日排名",content="恭喜你在{1}的冠军联赛中取得了第{2}名的成绩,获得下列排名奖励!请再接再厉!"},
+[102]={title="冠军联赛赛季结算",content="恭喜您在上期冠军联赛中取得了第{1}名的成绩,现奉上奖励,请在下期比赛中再创佳绩"},
+[103]={title="战神殿",content="{1}在{2}抢夺了你的{3}神位,赶紧去夺回来吧!"},
+[104]={title="王者争霸赛季奖励",content="亲爱的勇士,恭喜您在本次王者争霸中取得{1}名的成绩,以下是您的排名奖励。"},
+[105]={title="王者争霸竞猜奖励",content="亲爱的勇士,这是根据您在本次王者争霸竞猜中获得的竞猜币转换成的竞技积分,可使用竞技积分在“商城-积分商城”中兑换物品。"},
+[106]={title="天梯争霸排名奖励",content="你在本赛季的天梯争霸中排名第{1}名,请再接再厉,勇创佳绩!"},
+[114]={title="龙族战场暂用防止不报错",content="龙族战场暂用防止不报错"},
+[115]={title="龙族战场暂用防止不报错",content="龙族战场暂用防止不报错"},
+[201]={title="加入公会",content="恭喜你加入{1}公会,每天记得来签到哦"},
+[202]={title="离开公会",content="很遗憾,你被请离了公会"},
+[203]={title="会长更替",content="现在{1}是新的会长了"},
+[204]={title="会长更替",content="您因离线时间超过72小时被玩家{1}弹劾,您现在的公会职位为成员!"},
+[205]={title="成为副会长",content="你被任命为公会副会长"},
+[206]={title="罢免官员",content="你的公会副会长职务被取消了"},
+[207]={title="公会解散",content="你所在的公会被解散了"},
+[208]={title="公会首领伤害排行",content="公会成员齐心协力战胜了第{1}章公会BOSS,您的伤害排行第{2},获得以下奖励!"},
+[209]={title="公会首领击杀",content="成功击杀第{1}章公会BOSS,击杀奖励已发放,注意查收!"},
+[210]={title="公会首领伤害排行",content="您已经领取过第{1}章的公会BOSS奖励"},
+[211]={title="公会首领",content="公会首领已被击杀,因为你之前在其他公会击杀过此首领,所以无法再次获得首领奖励"},
+[212]={title="公会战排行奖励",content="恭喜你在公会战中的英勇的表现,公会内战绩排名第{1}名(战绩值{2})!对于你在公会战中做出的贡献,特此发放奖励!"},
+[301]={title="勇者试炼",content="你的英雄被{1}在勇者试炼中雇佣,恭喜您获得以下奖励"},
+[302]={title="绝望深渊",content="您所派遣的英雄被好友{1}征用,获得{2}点友好度"},
+[303]={title="绝望深渊",content="您今日在绝望深渊榜中获得了第{1}名的优异成绩!请收下这么充满荣耀的奖励!"},
+[304]={title="冰龙巢穴每日排名",content="您今日在冰龙巢穴榜中获得了第{1}名的优异成绩!请再接再厉!"},
+[305]={title="占卜道具回收",content="亲爱的勇士,因占卜轮盘活动已结束,您还未使用的抽奖道具将折算成{1}发放给您!"},
+[1000]={title="仓库不足",content="您的仓库不足,现通过邮件返还,请即时查收!"},
+[1001]={title="超值礼包",content="该公会成员:{1}购买了金币满满,普通同庆雨露均沾,恭喜你获得以下奖励"},
+[1002]={title="超值礼包",content="该公会成员:{1}购买了英雄养成,普通同庆雨露均沾,恭喜你获得以下奖励"},
+[1003]={title="超值礼包",content="该公会成员:{1}购买了魔兽养成,普通同庆雨露均沾,恭喜你获得以下奖励"},
+[1011]={title="冲级奖励活动",content="恭喜你在冲级活动中等级达到了{1},获得以下奖励,请注意查收"},
+[1012]={title="战神降临",content="您激活了战神降临,奖励忘了领取,现已邮件发放,请注意查收"},
+[1013]={title="开服活动已结束",content="亲爱的勇士,本服开服已经8天以上了,建议您前往新服征战哦!"},
+[2000]={title="来自兔熙熙的一封信",content="民那桑~~:\n撒西不哩~~《寻宝之旅》正式服终于开启啦!\n今日《寻宝之旅》正式上线,感谢大家一直以来的支持与守护。\n删档测试期间冒险家们的充值将得到双倍钻石返还。\n如:测试期间充值10元,则正式服获得200钻石(其中含100钻的双倍返还)。\n钻石已打包,请查收~\n\nFrom兔熙熙"},
+[2001]={title="奥斯曼的礼物",content="传说中的宝藏开启了~运气也是实力的一种表现,让我们猜猜看吧..."},
+[2002]={title="奥斯曼的礼物",content="你来了,我一直在关注着你…"},
+[2004]={title="卷轴回收",content="亲爱的勇士,本次精英召唤活动已结束,系统自动回收精英召唤卷轴,返还金币如下。"},
+[2005]={title="铂金周卡",content="亲爱的勇士,您激活了铂金周卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收"},
+[2006]={title="卷轴回收",content="亲爱的勇士,本次英雄降临活动已结束,系统自动回收唤卷轴,返还金币如下。"},
+[2007]={title="许愿神树活动奖励",content="您在昨天的许愿神树活动中挑选的奖励,请查收!"},
+[2008]={title="魔王个人排行",content="亲爱的勇士,您在本次魔王梼杌活动中获得个人排行第{1}名的成绩,恭喜获得以下奖励"},
+[2009]={title="魔王公会排行",content="亲爱的勇士,您所在的公会在本次魔王梼杌活动中获得公会排行第{1}名的成绩,恭喜获得以下奖励"},
+[2010]={title="合服冰龙每日排行",content="亲爱的勇士,您在本次合服活动冰龙每日排行中获得排行第{1}名的成绩,恭喜获得以下奖励"},
+[2011]={title="合服累充排行",content="亲爱的勇士,您在本次合服活动累充排行中获得排行第{1}名的成绩,恭喜获得以下奖励"},
+[2012]={title="感恩贺卡",content="亲爱的勇士,您激活了感恩贺卡,总共{1}天奖励,这是您第{2}天的贺卡奖励,请注意查收"},
+[2013]={title="圣诞果树",content="亲爱的勇士,您激活了圣诞果树,总共{1}天奖励,这是您第{2}天的奖励,请注意查收"},
+[2014]={title="元宵周卡",content="亲爱的勇士,您激活了元宵周卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收"},
+[2015]={title="新春贺卡",content="亲爱的勇士,您激活了新春贺卡,总共{1}天奖励,这是您第{2}天的周卡奖励,请注意查收"},
+[7001]={title="开服单日充值排行",content="您在开服单日充值排行活动中排名第{1}名!获得以下奖励"},
+[7002]={title="开服累计充值排行",content="您在开服累计充值排行活动中排名第{1}名!获得以下奖励"},
+[7003]={title="开服单日招募排行",content="您在开服单日招募排行活动中排名第{1}名!获得以下奖励"},
+[7004]={title="开服累计招募排行",content="您在开服累计招募排行活动中排名第{1}名!获得以下奖励"},
+[7005]={title="跨服累计充值排行",content="您在跨服累计充值排行活动中排名第{1}名!获得以下奖励"},
+[7006]={title="跨服累计招募排行",content="您在跨服累计招募排行活动中排名第{1}名!获得以下奖励"},
+[7007]={title="开服恶魔之塔排行",content="您在开服恶魔之塔排行活动中排名第{1}名!获得以下奖励"},
+[7008]={title="限时周卡",content="亲爱的勇士,您激活了限时周卡,总共{1}天奖励,这是您第{2}天的奖励,请注意查收"}}end)();
 (function()openMail={
 [1]={mailID=1,openDay={1,30},lv=8,svrIndex={680000,689999},items={{101,1000}}},
 [2]={mailID=2,openDay={1,90},lv=5,svrIndex={1,999999},items={}}}end)();
 (function()gongGao={
-[1]={title=[[游戏公关]],content=[[test test  test]],senderName=[[test]]}}end)();
+[1]={title="游戏公关",content="test test  test",senderName="test"}}end)();

+ 56 - 56
script/excel/ssecy/miLing.lua

@@ -1,59 +1,59 @@
 (function()miLing={
-[1]={desc=[[等级奖励]],needLv=1,needExp=50,reward={{118,1},{134,200}}},
-[2]={desc=[[等级奖励]],needLv=2,needExp=100,reward={{118,2},{134,200}}},
-[3]={desc=[[等级奖励]],needLv=3,needExp=150,reward={{121,1},{134,200}}},
-[4]={desc=[[等级奖励]],needLv=4,needExp=200,reward={{532,1},{134,200}}},
-[5]={desc=[[等级奖励]],needLv=5,needExp=250,reward={{102,2000},{134,200}}},
-[6]={desc=[[等级奖励]],needLv=6,needExp=300,reward={{124,1},{134,200}}},
-[7]={desc=[[等级奖励]],needLv=7,needExp=350,reward={{205008,50},{134,200}}}}end)();
+[1]={desc="等级奖励",needLv=1,needExp=50,reward={{118,1},{134,200}}},
+[2]={desc="等级奖励",needLv=2,needExp=100,reward={{118,2},{134,200}}},
+[3]={desc="等级奖励",needLv=3,needExp=150,reward={{121,1},{134,200}}},
+[4]={desc="等级奖励",needLv=4,needExp=200,reward={{532,1},{134,200}}},
+[5]={desc="等级奖励",needLv=5,needExp=250,reward={{102,2000},{134,200}}},
+[6]={desc="等级奖励",needLv=6,needExp=300,reward={{124,1},{134,200}}},
+[7]={desc="等级奖励",needLv=7,needExp=350,reward={{205008,50},{134,200}}}}end)();
 (function()recharge={
-[1]={desc=[[充值]],need=100,reward={{102,200},{112,50}}},
-[2]={desc=[[充值]],need=200,reward={{102,400},{118,3}}},
-[3]={desc=[[充值]],need=500,reward={{102,1000},{121,1}}},
-[4]={desc=[[充值]],need=1000,reward={{102,2000},{124,1}}},
-[5]={desc=[[充值]],need=2000,reward={{102,4000},{134,5000}}},
-[6]={desc=[[充值]],need=3000,reward={{102,6000},{134,5000}}},
-[7]={desc=[[充值]],need=5000,reward={{102,8000},{134,5000}}}}end)();
+[1]={desc="充值",need=100,reward={{102,200},{112,50}}},
+[2]={desc="充值",need=200,reward={{102,400},{118,3}}},
+[3]={desc="充值",need=500,reward={{102,1000},{121,1}}},
+[4]={desc="充值",need=1000,reward={{102,2000},{124,1}}},
+[5]={desc="充值",need=2000,reward={{102,4000},{134,5000}}},
+[6]={desc="充值",need=3000,reward={{102,6000},{134,5000}}},
+[7]={desc="充值",need=5000,reward={{102,8000},{134,5000}}}}end)();
 (function()task={
-[1]={desc=[[登陆游戏1次]],day=1,type=1,need=1,reward={{102,10}}},
-[2]={desc=[[挑战5次竞技场]],day=1,type=2,need=5,reward={{102,10}}},
-[3]={desc=[[截取一次紫色及以上悬赏任务]],day=1,type=3,need=1,reward={{102,10}}},
-[4]={desc=[[进行1次公会捐献]],day=1,type=4,need=1,reward={{102,10}}},
-[5]={desc=[[快速作战四次]],day=1,type=5,need=4,reward={{102,10}}},
-[6]={desc=[[参与1次云台拜将招募]],day=1,type=6,need=1,reward={{102,10}}},
-[7]={desc=[[登陆游戏一次]],day=2,type=1,need=1,reward={{102,10}}},
-[8]={desc=[[挑战或扫荡试练塔任意层3次]],day=2,type=7,need=3,reward={{102,10}}},
-[9]={desc=[[挑战联盟敌将3次]],day=2,type=8,need=3,reward={{102,10}}},
-[10]={desc=[[过关斩将3次]],day=2,type=9,need=3,reward={{102,10}}},
-[11]={desc=[[合成1次龙魂]],day=2,type=10,need=1,reward={{102,10}}},
-[12]={desc=[[高级招将3次]],day=2,type=11,need=3,reward={{102,10}}},
-[13]={desc=[[登陆游戏一次]],day=3,type=1,need=1,reward={{102,10}}},
-[14]={desc=[[快速作战五次]],day=3,type=12,need=5,reward={{102,10}}},
-[15]={desc=[[参与日常副本8次以上]],day=3,type=13,need=8,reward={{102,10}}},
-[16]={desc=[[夺宝10次]],day=3,type=14,need=10,reward={{102,10}}},
-[17]={desc=[[获得1个5星英雄]],day=3,type=15,need=1,reward={{102,10}}},
-[18]={desc=[[参与1次神将试炼]],day=3,type=16,need=1,reward={{102,10}}},
-[19]={desc=[[登陆游戏一次]],day=4,type=1,need=1,reward={{102,10}}},
-[20]={desc=[[挑战或扫荡试练塔任意层3次]],day=4,type=7,need=3,reward={{102,10}}},
-[21]={desc=[[挑战联盟敌将3次]],day=4,type=8,need=3,reward={{102,10}}},
-[22]={desc=[[过关斩将3次]],day=4,type=9,need=3,reward={{102,10}}},
-[23]={desc=[[合成1次龙魂]],day=4,type=10,need=1,reward={{102,10}}},
-[24]={desc=[[高级招将3次]],day=4,type=11,need=3,reward={{102,10}}},
-[25]={desc=[[登陆游戏一次]],day=5,type=1,need=1,reward={{102,10}}},
-[26]={desc=[[挑战5次竞技场]],day=5,type=2,need=5,reward={{102,10}}},
-[27]={desc=[[截取一次紫色及以上悬赏任务]],day=5,type=3,need=1,reward={{102,10}}},
-[28]={desc=[[进行1次公会捐献]],day=5,type=4,need=1,reward={{102,10}}},
-[29]={desc=[[快速作战四次]],day=5,type=5,need=4,reward={{102,10}}},
-[30]={desc=[[参与1次云台拜将招募]],day=5,type=6,need=1,reward={{102,10}}},
-[31]={desc=[[登陆游戏一次]],day=6,type=1,need=1,reward={{102,10}}},
-[32]={desc=[[快速作战五次]],day=6,type=12,need=5,reward={{102,10}}},
-[33]={desc=[[参与日常副本8次以上]],day=6,type=13,need=8,reward={{102,10}}},
-[34]={desc=[[夺宝10次]],day=6,type=14,need=10,reward={{102,10}}},
-[35]={desc=[[获得1个5星英雄]],day=6,type=15,need=1,reward={{102,10}}},
-[36]={desc=[[参与1次神将试炼]],day=6,type=16,need=1,reward={{102,10}}},
-[37]={desc=[[登陆游戏一次]],day=7,type=1,need=1,reward={{102,10}}},
-[38]={desc=[[挑战或扫荡试练塔任意层3次]],day=7,type=7,need=3,reward={{102,10}}},
-[39]={desc=[[挑战联盟敌将3次]],day=7,type=8,need=3,reward={{102,10}}},
-[40]={desc=[[快速作战五次]],day=7,type=12,need=5,reward={{102,10}}},
-[41]={desc=[[获得1个5星英雄]],day=7,type=15,need=1,reward={{102,10}}},
-[42]={desc=[[快速作战四次]],day=7,type=5,need=4,reward={{102,10}}}}end)();
+[1]={desc="登陆游戏1次",day=1,type=1,need=1,reward={{102,10}}},
+[2]={desc="挑战5次竞技场",day=1,type=2,need=5,reward={{102,10}}},
+[3]={desc="截取一次紫色及以上悬赏任务",day=1,type=3,need=1,reward={{102,10}}},
+[4]={desc="进行1次公会捐献",day=1,type=4,need=1,reward={{102,10}}},
+[5]={desc="快速作战四次",day=1,type=5,need=4,reward={{102,10}}},
+[6]={desc="参与1次云台拜将招募",day=1,type=6,need=1,reward={{102,10}}},
+[7]={desc="登陆游戏一次",day=2,type=1,need=1,reward={{102,10}}},
+[8]={desc="挑战或扫荡试练塔任意层3次",day=2,type=7,need=3,reward={{102,10}}},
+[9]={desc="挑战联盟敌将3次",day=2,type=8,need=3,reward={{102,10}}},
+[10]={desc="过关斩将3次",day=2,type=9,need=3,reward={{102,10}}},
+[11]={desc="合成1次龙魂",day=2,type=10,need=1,reward={{102,10}}},
+[12]={desc="高级招将3次",day=2,type=11,need=3,reward={{102,10}}},
+[13]={desc="登陆游戏一次",day=3,type=1,need=1,reward={{102,10}}},
+[14]={desc="快速作战五次",day=3,type=12,need=5,reward={{102,10}}},
+[15]={desc="参与日常副本8次以上",day=3,type=13,need=8,reward={{102,10}}},
+[16]={desc="夺宝10次",day=3,type=14,need=10,reward={{102,10}}},
+[17]={desc="获得1个5星英雄",day=3,type=15,need=1,reward={{102,10}}},
+[18]={desc="参与1次神将试炼",day=3,type=16,need=1,reward={{102,10}}},
+[19]={desc="登陆游戏一次",day=4,type=1,need=1,reward={{102,10}}},
+[20]={desc="挑战或扫荡试练塔任意层3次",day=4,type=7,need=3,reward={{102,10}}},
+[21]={desc="挑战联盟敌将3次",day=4,type=8,need=3,reward={{102,10}}},
+[22]={desc="过关斩将3次",day=4,type=9,need=3,reward={{102,10}}},
+[23]={desc="合成1次龙魂",day=4,type=10,need=1,reward={{102,10}}},
+[24]={desc="高级招将3次",day=4,type=11,need=3,reward={{102,10}}},
+[25]={desc="登陆游戏一次",day=5,type=1,need=1,reward={{102,10}}},
+[26]={desc="挑战5次竞技场",day=5,type=2,need=5,reward={{102,10}}},
+[27]={desc="截取一次紫色及以上悬赏任务",day=5,type=3,need=1,reward={{102,10}}},
+[28]={desc="进行1次公会捐献",day=5,type=4,need=1,reward={{102,10}}},
+[29]={desc="快速作战四次",day=5,type=5,need=4,reward={{102,10}}},
+[30]={desc="参与1次云台拜将招募",day=5,type=6,need=1,reward={{102,10}}},
+[31]={desc="登陆游戏一次",day=6,type=1,need=1,reward={{102,10}}},
+[32]={desc="快速作战五次",day=6,type=12,need=5,reward={{102,10}}},
+[33]={desc="参与日常副本8次以上",day=6,type=13,need=8,reward={{102,10}}},
+[34]={desc="夺宝10次",day=6,type=14,need=10,reward={{102,10}}},
+[35]={desc="获得1个5星英雄",day=6,type=15,need=1,reward={{102,10}}},
+[36]={desc="参与1次神将试炼",day=6,type=16,need=1,reward={{102,10}}},
+[37]={desc="登陆游戏一次",day=7,type=1,need=1,reward={{102,10}}},
+[38]={desc="挑战或扫荡试练塔任意层3次",day=7,type=7,need=3,reward={{102,10}}},
+[39]={desc="挑战联盟敌将3次",day=7,type=8,need=3,reward={{102,10}}},
+[40]={desc="快速作战五次",day=7,type=12,need=5,reward={{102,10}}},
+[41]={desc="获得1个5星英雄",day=7,type=15,need=1,reward={{102,10}}},
+[42]={desc="快速作战四次",day=7,type=5,need=4,reward={{102,10}}}}end)();

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 545 - 545
script/excel/ssecy/monster.lua


+ 19 - 19
script/excel/ssecy/monthAct.lua

@@ -1,27 +1,27 @@
 (function()hzz={
-[1]={type=1,taskCnt=50,reward={{102,200},{121,2},{118,2}},desc=[[群英联赛获得{1}积分]]},
-[2]={type=1,taskCnt=100,reward={{102,300},{121,2},{118,2}},desc=[[群英联赛获得{1}积分]]},
-[3]={type=1,taskCnt=150,reward={{102,500},{121,2},{118,3}},desc=[[群英联赛获得{1}积分]]},
-[4]={type=1,taskCnt=200,reward={{102,500},{121,3},{118,3}},desc=[[群英联赛获得{1}积分]]},
-[5]={type=2,taskCnt=50,reward={{102,300},{124,2},{118,2}},desc=[[君王试炼获得{1}积分]]},
-[6]={type=2,taskCnt=100,reward={{102,500},{121,3},{118,2}},desc=[[君王试炼获得{1}积分]]},
-[7]={type=2,taskCnt=150,reward={{102,500},{801005,50},{118,3}},desc=[[君王试炼获得{1}积分]]},
-[8]={type=2,taskCnt=200,reward={{102,700},{802000,50},{118,3}},desc=[[君王试炼获得{1}积分]]},
-[9]={type=3,taskCnt=1,reward={{110,20}},desc=[[完成所有任务]]}}end)();
+[1]={type=1,taskCnt=50,reward={{102,200},{121,2},{118,2}},desc="群英联赛获得{1}积分"},
+[2]={type=1,taskCnt=100,reward={{102,300},{121,2},{118,2}},desc="群英联赛获得{1}积分"},
+[3]={type=1,taskCnt=150,reward={{102,500},{121,2},{118,3}},desc="群英联赛获得{1}积分"},
+[4]={type=1,taskCnt=200,reward={{102,500},{121,3},{118,3}},desc="群英联赛获得{1}积分"},
+[5]={type=2,taskCnt=50,reward={{102,300},{124,2},{118,2}},desc="君王试炼获得{1}积分"},
+[6]={type=2,taskCnt=100,reward={{102,500},{121,3},{118,2}},desc="君王试炼获得{1}积分"},
+[7]={type=2,taskCnt=150,reward={{102,500},{801005,50},{118,3}},desc="君王试炼获得{1}积分"},
+[8]={type=2,taskCnt=200,reward={{102,700},{802000,50},{118,3}},desc="君王试炼获得{1}积分"},
+[9]={type=3,taskCnt=1,reward={{110,20}},desc="完成所有任务"}}end)();
 (function()drunkery={
-[1]={type=1,taskCnt=30,special=4,reward={{118,10},{121,2}},desc=[[完成{1}星悬赏任务]]},
-[2]={type=1,taskCnt=20,special=5,reward={{124,5},{121,2}},desc=[[完成{1}星悬赏任务]]},
-[3]={type=1,taskCnt=5,special=6,reward={{124,5},{121,3}},desc=[[完成{1}星悬赏任务]]},
-[4]={type=1,taskCnt=2,special=7,reward={{124,10},{801005,50}},desc=[[完成{1}星悬赏任务]]},
-[5]={type=2,taskCnt=1,special=0,reward={{110,10}},desc=[[完成以上所有悬赏任务]]}}end)();
+[1]={type=1,taskCnt=30,special=4,reward={{118,10},{121,2}},desc="完成{1}星悬赏任务"},
+[2]={type=1,taskCnt=20,special=5,reward={{124,5},{121,2}},desc="完成{1}星悬赏任务"},
+[3]={type=1,taskCnt=5,special=6,reward={{124,5},{121,3}},desc="完成{1}星悬赏任务"},
+[4]={type=1,taskCnt=2,special=7,reward={{124,10},{801005,50}},desc="完成{1}星悬赏任务"},
+[5]={type=2,taskCnt=1,special=0,reward={{110,10}},desc="完成以上所有悬赏任务"}}end)();
 (function()hecheng={
-[1]={type=1,taskCnt=20,special=5,reward={{101,1000000},{113,1000},{118,1}},desc=[[武将升至{1}星1次]]},
-[2]={type=1,taskCnt=8,special=6,reward={{101,4000000},{113,5000},{124,1},{121,1}},desc=[[武将升至{1}星1次]]},
-[3]={type=2,taskCnt=3,special=9,reward={{101,8000000},{113,8000},{110,4}},desc=[[武将升至{1}星1次]]},
-[4]={type=2,taskCnt=1,special=10,reward={{110,8},{102,1000}},desc=[[武将升至{1}星1次]]}}end)();
+[1]={type=1,taskCnt=20,special=5,reward={{101,1000000},{113,1000},{118,1}},desc="武将升至{1}星1次"},
+[2]={type=1,taskCnt=8,special=6,reward={{101,4000000},{113,5000},{124,1},{121,1}},desc="武将升至{1}星1次"},
+[3]={type=2,taskCnt=3,special=9,reward={{101,8000000},{113,8000},{110,4}},desc="武将升至{1}星1次"},
+[4]={type=2,taskCnt=1,special=10,reward={{110,8},{102,1000}},desc="武将升至{1}星1次"}}end)();
 (function()sumWinScore={
 [1]={reCnt=6,needCnt=50,reward={{121,5}}},
 [2]={reCnt=6,needCnt=100,reward={{801005,50}}},
 [3]={reCnt=6,needCnt=200,reward={{124,3},{118,8}}},
 [4]={reCnt=6,needCnt=400,reward={{124,4},{118,10}}},
-[5]={reCnt=6,needCnt=500,reward={{110,20}}}}end)();
+[5]={reCnt=6,needCnt=500,reward={{110,20}}}}end)();

+ 103 - 103
script/excel/ssecy/moshou.lua

@@ -1,76 +1,76 @@
 (function()moshouActive={
-[1]={moshouName=[[守护之龙]],body=1000101,icon=1}}end)();
+[1]={moshouName="守护之龙",body=1000101,icon=1}}end)();
 (function()moshouLv={
 [1]={lvAttrs={{103,476},{101,56}},lvUpNeed={},needJinDu=0,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,86},{101,10}},{{103,108},{101,13}},{{103,129},{101,16}}},zhuHunCntMax=5},
-[2]={lvAttrs={{103,1427},{101,169}},lvUpNeed={{127,2},{101,4900}},needJinDu=69,upNeedRate=0.8406,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,65},{101,8}},{{103,80},{101,10}},{{103,97},{101,11}}},zhuHunCntMax=10},
-[3]={lvAttrs={{103,2854},{101,337}},lvUpNeed={{127,4},{101,9800}},needJinDu=137,upNeedRate=0.9051,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,57},{101,7}},{{103,72},{101,9}},{{103,86},{101,10}}},zhuHunCntMax=15},
-[4]={lvAttrs={{103,4757},{101,563}},lvUpNeed={{127,6},{101,10000}},needJinDu=206,upNeedRate=0.8252,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,52},{101,6}},{{103,65},{101,8}},{{103,79},{101,9}}},zhuHunCntMax=25},
-[5]={lvAttrs={{103,7136},{101,844}},lvUpNeed={{127,8},{101,20000}},needJinDu=284,upNeedRate=0.7676,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,50},{101,6}},{{103,63},{101,7}},{{103,76},{101,8}}},zhuHunCntMax=50},
-[6]={lvAttrs={{103,9991},{101,1182}},lvUpNeed={{127,10},{101,30000}},needJinDu=353,upNeedRate=0.7819,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,49},{101,6}},{{103,62},{101,7}},{{103,75},{101,8}}},zhuHunCntMax=75},
-[7]={lvAttrs={{103,13321},{101,1577}},lvUpNeed={{127,13},{101,50000}},needJinDu=421,upNeedRate=0.7933,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,48},{101,6}},{{103,61},{101,7}},{{103,74},{101,8}}},zhuHunCntMax=100},
-[8]={lvAttrs={{103,17128},{101,2027}},lvUpNeed={{127,16},{101,60000}},needJinDu=490,upNeedRate=0.7959,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,47},{101,5}},{{103,60},{101,6}},{{103,73},{101,8}}},zhuHunCntMax=125},
-[9]={lvAttrs={{103,21409},{101,2534}},lvUpNeed={{127,19},{101,80000}},needJinDu=559,upNeedRate=0.8086,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,46},{101,5}},{{103,59},{101,6}},{{103,72},{101,8}}},zhuHunCntMax=150},
-[10]={lvAttrs={{103,26167},{101,3097}},lvUpNeed={{127,22},{101,100000}},needJinDu=627,upNeedRate=0.823,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,45},{101,5}},{{103,58},{101,6}},{{103,71},{101,8}}},zhuHunCntMax=175},
-[11]={lvAttrs={{103,31400},{101,3717}},lvUpNeed={{127,26},{101,120000}},needJinDu=696,upNeedRate=0.8276,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,44},{101,5}},{{103,57},{101,6}},{{103,70},{101,8}}},zhuHunCntMax=200},
-[12]={lvAttrs={{103,37109},{101,4392}},lvUpNeed={{127,30},{101,150000}},needJinDu=774,upNeedRate=0.814,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,43},{101,5}},{{103,56},{101,6}},{{103,69},{101,8}}},zhuHunCntMax=225},
-[13]={lvAttrs={{103,43295},{101,5125}},lvUpNeed={{127,34},{101,170000}},needJinDu=843,upNeedRate=0.8209,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,42},{101,5}},{{103,55},{101,6}},{{103,68},{101,8}}},zhuHunCntMax=250},
-[14]={lvAttrs={{103,49956},{101,5913}},lvUpNeed={{127,38},{101,200000}},needJinDu=911,upNeedRate=0.8299,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,41},{101,5}},{{103,54},{101,6}},{{103,67},{101,8}}},zhuHunCntMax=275},
-[15]={lvAttrs={{103,57092},{101,6758}},lvUpNeed={{127,42},{101,230000}},needJinDu=980,upNeedRate=0.8265,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,40},{101,5}},{{103,53},{101,6}},{{103,66},{101,8}}},zhuHunCntMax=300},
-[16]={lvAttrs={{103,64705},{101,7659}},lvUpNeed={{127,46},{101,260000}},needJinDu=1049,upNeedRate=0.8389,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,39},{101,5}},{{103,52},{101,6}},{{103,65},{101,8}}},zhuHunCntMax=325},
-[17]={lvAttrs={{103,72793},{101,8616}},lvUpNeed={{127,50},{101,290000}},needJinDu=1117,upNeedRate=0.8505,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,38},{101,5}},{{103,51},{101,6}},{{103,64},{101,8}}},zhuHunCntMax=350},
-[18]={lvAttrs={{103,81357},{101,9630}},lvUpNeed={{127,54},{101,330000}},needJinDu=1186,upNeedRate=0.86,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,37},{101,5}},{{103,50},{101,6}},{{103,63},{101,8}}},zhuHunCntMax=375},
-[19]={lvAttrs={{103,90396},{101,10700}},lvUpNeed={{127,58},{101,370000}},needJinDu=1264,upNeedRate=0.8655,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,36},{101,5}},{{103,49},{101,6}},{{103,62},{101,8}}},zhuHunCntMax=400},
-[20]={lvAttrs={{103,99911},{101,11826}},lvUpNeed={{127,62},{101,400000}},needJinDu=1333,upNeedRate=0.8747,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,35},{101,5}},{{103,48},{101,6}},{{103,61},{101,8}}},zhuHunCntMax=425},
-[21]={lvAttrs={{103,109902},{101,13009}},lvUpNeed={{127,66},{101,450000}},needJinDu=1401,upNeedRate=0.8808,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,34},{101,5}},{{103,47},{101,6}},{{103,60},{101,8}}},zhuHunCntMax=450},
-[22]={lvAttrs={{103,120370},{101,14248}},lvUpNeed={{127,70},{101,490000}},needJinDu=1470,upNeedRate=0.8871,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,33},{101,5}},{{103,46},{101,6}},{{103,59},{101,8}}},zhuHunCntMax=475},
-[23]={lvAttrs={{103,131312},{101,15543}},lvUpNeed={{127,74},{101,530000}},needJinDu=1539,upNeedRate=0.8954,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,45},{101,6}},{{103,58},{101,8}}},zhuHunCntMax=500},
-[24]={lvAttrs={{103,143207},{101,16952}},lvUpNeed={{127,78},{101,580000}},needJinDu=1607,upNeedRate=0.8973,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=525},
-[25]={lvAttrs={{103,155217},{101,18418}},lvUpNeed={{127,82},{101,630000}},needJinDu=1676,upNeedRate=0.895,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=550},
-[26]={lvAttrs={{103,167342},{101,19941}},lvUpNeed={{127,86},{101,680000}},needJinDu=1745,upNeedRate=0.8905,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=575},
-[27]={lvAttrs={{103,179582},{101,21521}},lvUpNeed={{127,90},{101,730000}},needJinDu=1814,upNeedRate=0.8942,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=600},
-[28]={lvAttrs={{103,191937},{101,23158}},lvUpNeed={{127,94},{101,790000}},needJinDu=1883,upNeedRate=0.9028,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,31},{101,5}},{{103,41},{101,6}},{{103,53},{101,8}}},zhuHunCntMax=625},
-[29]={lvAttrs={{103,204407},{101,24852}},lvUpNeed={{127,98},{101,850000}},needJinDu=1952,upNeedRate=0.9027,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,30},{101,5}},{{103,40},{101,6}},{{103,52},{101,8}}},zhuHunCntMax=650},
-[30]={lvAttrs={{103,216992},{101,26603}},lvUpNeed={{127,102},{101,900000}},needJinDu=2021,upNeedRate=0.9082,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,30},{101,5}},{{103,39},{101,6}},{{103,51},{101,8}}},zhuHunCntMax=675},
-[31]={lvAttrs={{103,229692},{101,28411}},lvUpNeed={{127,106},{101,970000}},needJinDu=2090,upNeedRate=0.9139,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,29},{101,5}},{{103,38},{101,6}},{{103,50},{101,8}}},zhuHunCntMax=700},
-[32]={lvAttrs={{103,242507},{101,30276}},lvUpNeed={{127,110},{101,1030000}},needJinDu=2159,upNeedRate=0.9134,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,28},{101,5}},{{103,37},{101,6}},{{103,49},{101,8}}},zhuHunCntMax=725},
-[33]={lvAttrs={{103,255437},{101,32198}},lvUpNeed={{127,114},{101,1090000}},needJinDu=2228,upNeedRate=0.9183,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,27},{101,5}},{{103,36},{101,6}},{{103,48},{101,8}}},zhuHunCntMax=750},
-[34]={lvAttrs={{103,268482},{101,34177}},lvUpNeed={{127,118},{101,1160000}},needJinDu=2297,upNeedRate=0.9229,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,27},{101,5}},{{103,36},{101,6}},{{103,48},{101,8}}},zhuHunCntMax=775},
-[35]={lvAttrs={{103,281642},{101,36213}},lvUpNeed={{127,122},{101,1230000}},needJinDu=2366,upNeedRate=0.9222,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,26},{101,5}},{{103,35},{101,6}},{{103,47},{101,8}}},zhuHunCntMax=800},
-[36]={lvAttrs={{103,294917},{101,38306}},lvUpNeed={{127,126},{101,1300000}},needJinDu=2435,upNeedRate=0.9257,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,25},{101,5}},{{103,34},{101,6}},{{103,46},{101,8}}},zhuHunCntMax=825},
-[37]={lvAttrs={{103,308307},{101,40456}},lvUpNeed={{127,130},{101,1370000}},needJinDu=2504,upNeedRate=0.9305,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,24},{101,5}},{{103,33},{101,6}},{{103,45},{101,8}}},zhuHunCntMax=850},
-[38]={lvAttrs={{103,321812},{101,42663}},lvUpNeed={{127,134},{101,1450000}},needJinDu=2573,upNeedRate=0.931,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,23},{101,5}},{{103,32},{101,6}},{{103,44},{101,8}}},zhuHunCntMax=875},
-[39]={lvAttrs={{103,335432},{101,44927}},lvUpNeed={{127,138},{101,1520000}},needJinDu=2642,upNeedRate=0.932,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,22},{101,5}},{{103,31},{101,6}},{{103,43},{101,8}}},zhuHunCntMax=900},
-[40]={lvAttrs={{103,349167},{101,47248}},lvUpNeed={{127,142},{101,1600000}},needJinDu=2711,upNeedRate=0.933,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=925},
-[41]={lvAttrs={{103,363017},{101,49626}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.934,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=950},
-[42]={lvAttrs={{103,376982},{101,52061}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9345,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=975},
-[43]={lvAttrs={{103,391062},{101,54553}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.935,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1000},
-[44]={lvAttrs={{103,405257},{101,57102}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9355,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1025},
-[45]={lvAttrs={{103,419567},{101,59708}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.936,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1050},
-[46]={lvAttrs={{103,433992},{101,62371}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9365,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1075},
-[47]={lvAttrs={{103,448532},{101,65091}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.937,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1100},
-[48]={lvAttrs={{103,463187},{101,67868}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9372,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1125},
-[49]={lvAttrs={{103,477957},{101,70702}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9374,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1150},
-[50]={lvAttrs={{103,492842},{101,73593}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9388,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1175},
-[51]={lvAttrs={{103,507842},{101,76541}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9403,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1200},
-[52]={lvAttrs={{103,522957},{101,79546}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9417,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1225},
-[53]={lvAttrs={{103,538187},{101,82608}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9432,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1250},
-[54]={lvAttrs={{103,553532},{101,85727}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9446,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1275},
-[55]={lvAttrs={{103,568992},{101,88903}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.946,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1300},
-[56]={lvAttrs={{103,584567},{101,92136}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9475,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1325},
-[57]={lvAttrs={{103,600257},{101,95426}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9489,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1350},
-[58]={lvAttrs={{103,616062},{101,98773}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9504,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1375},
-[59]={lvAttrs={{103,631982},{101,102177}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9518,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1400},
-[60]={lvAttrs={{103,648017},{101,105638}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9532,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1425},
-[61]={lvAttrs={{103,664167},{101,109156}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9547,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1450},
-[62]={lvAttrs={{103,680432},{101,112731}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9561,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1475},
-[63]={lvAttrs={{103,696812},{101,116363}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9576,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1500},
-[64]={lvAttrs={{103,713307},{101,120052}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.959,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1525},
-[65]={lvAttrs={{103,729917},{101,123798}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9604,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1550},
-[66]={lvAttrs={{103,746642},{101,127601}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9619,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1575},
-[67]={lvAttrs={{103,763482},{101,131461}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9633,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1600},
-[68]={lvAttrs={{103,780437},{101,135378}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9647,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1625},
-[69]={lvAttrs={{103,797507},{101,139352}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9662,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1650},
-[70]={lvAttrs={{103,814692},{101,143383}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0.9676,upGetJinDu={},lvAttrsAdd={},zhuHunCntMax=1675}}end)();
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+[7]={lvAttrs={{103,13321},{101,1577}},lvUpNeed={{127,13},{101,50000}},needJinDu=421,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,48},{101,6}},{{103,61},{101,7}},{{103,74},{101,8}}},zhuHunCntMax=100},
+[8]={lvAttrs={{103,17128},{101,2027}},lvUpNeed={{127,16},{101,60000}},needJinDu=490,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,47},{101,5}},{{103,60},{101,6}},{{103,73},{101,8}}},zhuHunCntMax=125},
+[9]={lvAttrs={{103,21409},{101,2534}},lvUpNeed={{127,19},{101,80000}},needJinDu=559,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,46},{101,5}},{{103,59},{101,6}},{{103,72},{101,8}}},zhuHunCntMax=150},
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+[11]={lvAttrs={{103,31400},{101,3717}},lvUpNeed={{127,26},{101,120000}},needJinDu=696,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,44},{101,5}},{{103,57},{101,6}},{{103,70},{101,8}}},zhuHunCntMax=200},
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+[14]={lvAttrs={{103,49956},{101,5913}},lvUpNeed={{127,38},{101,200000}},needJinDu=911,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,41},{101,5}},{{103,54},{101,6}},{{103,67},{101,8}}},zhuHunCntMax=275},
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+[17]={lvAttrs={{103,72793},{101,8616}},lvUpNeed={{127,50},{101,290000}},needJinDu=1117,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,38},{101,5}},{{103,51},{101,6}},{{103,64},{101,8}}},zhuHunCntMax=350},
+[18]={lvAttrs={{103,81357},{101,9630}},lvUpNeed={{127,54},{101,330000}},needJinDu=1186,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,37},{101,5}},{{103,50},{101,6}},{{103,63},{101,8}}},zhuHunCntMax=375},
+[19]={lvAttrs={{103,90396},{101,10700}},lvUpNeed={{127,58},{101,370000}},needJinDu=1264,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,36},{101,5}},{{103,49},{101,6}},{{103,62},{101,8}}},zhuHunCntMax=400},
+[20]={lvAttrs={{103,99911},{101,11826}},lvUpNeed={{127,62},{101,400000}},needJinDu=1333,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,35},{101,5}},{{103,48},{101,6}},{{103,61},{101,8}}},zhuHunCntMax=425},
+[21]={lvAttrs={{103,109902},{101,13009}},lvUpNeed={{127,66},{101,450000}},needJinDu=1401,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,34},{101,5}},{{103,47},{101,6}},{{103,60},{101,8}}},zhuHunCntMax=450},
+[22]={lvAttrs={{103,120370},{101,14248}},lvUpNeed={{127,70},{101,490000}},needJinDu=1470,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,33},{101,5}},{{103,46},{101,6}},{{103,59},{101,8}}},zhuHunCntMax=475},
+[23]={lvAttrs={{103,131312},{101,15543}},lvUpNeed={{127,74},{101,530000}},needJinDu=1539,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,45},{101,6}},{{103,58},{101,8}}},zhuHunCntMax=500},
+[24]={lvAttrs={{103,143207},{101,16952}},lvUpNeed={{127,78},{101,580000}},needJinDu=1607,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=525},
+[25]={lvAttrs={{103,155217},{101,18418}},lvUpNeed={{127,82},{101,630000}},needJinDu=1676,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=550},
+[26]={lvAttrs={{103,167342},{101,19941}},lvUpNeed={{127,86},{101,680000}},needJinDu=1745,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=575},
+[27]={lvAttrs={{103,179582},{101,21521}},lvUpNeed={{127,90},{101,730000}},needJinDu=1814,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,32},{101,5}},{{103,42},{101,6}},{{103,54},{101,8}}},zhuHunCntMax=600},
+[28]={lvAttrs={{103,191937},{101,23158}},lvUpNeed={{127,94},{101,790000}},needJinDu=1883,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,31},{101,5}},{{103,41},{101,6}},{{103,53},{101,8}}},zhuHunCntMax=625},
+[29]={lvAttrs={{103,204407},{101,24852}},lvUpNeed={{127,98},{101,850000}},needJinDu=1952,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,30},{101,5}},{{103,40},{101,6}},{{103,52},{101,8}}},zhuHunCntMax=650},
+[30]={lvAttrs={{103,216992},{101,26603}},lvUpNeed={{127,102},{101,900000}},needJinDu=2021,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,30},{101,5}},{{103,39},{101,6}},{{103,51},{101,8}}},zhuHunCntMax=675},
+[31]={lvAttrs={{103,229692},{101,28411}},lvUpNeed={{127,106},{101,970000}},needJinDu=2090,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,29},{101,5}},{{103,38},{101,6}},{{103,50},{101,8}}},zhuHunCntMax=700},
+[32]={lvAttrs={{103,242507},{101,30276}},lvUpNeed={{127,110},{101,1030000}},needJinDu=2159,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,28},{101,5}},{{103,37},{101,6}},{{103,49},{101,8}}},zhuHunCntMax=725},
+[33]={lvAttrs={{103,255437},{101,32198}},lvUpNeed={{127,114},{101,1090000}},needJinDu=2228,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,27},{101,5}},{{103,36},{101,6}},{{103,48},{101,8}}},zhuHunCntMax=750},
+[34]={lvAttrs={{103,268482},{101,34177}},lvUpNeed={{127,118},{101,1160000}},needJinDu=2297,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,27},{101,5}},{{103,36},{101,6}},{{103,48},{101,8}}},zhuHunCntMax=775},
+[35]={lvAttrs={{103,281642},{101,36213}},lvUpNeed={{127,122},{101,1230000}},needJinDu=2366,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,26},{101,5}},{{103,35},{101,6}},{{103,47},{101,8}}},zhuHunCntMax=800},
+[36]={lvAttrs={{103,294917},{101,38306}},lvUpNeed={{127,126},{101,1300000}},needJinDu=2435,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,25},{101,5}},{{103,34},{101,6}},{{103,46},{101,8}}},zhuHunCntMax=825},
+[37]={lvAttrs={{103,308307},{101,40456}},lvUpNeed={{127,130},{101,1370000}},needJinDu=2504,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,24},{101,5}},{{103,33},{101,6}},{{103,45},{101,8}}},zhuHunCntMax=850},
+[38]={lvAttrs={{103,321812},{101,42663}},lvUpNeed={{127,134},{101,1450000}},needJinDu=2573,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,23},{101,5}},{{103,32},{101,6}},{{103,44},{101,8}}},zhuHunCntMax=875},
+[39]={lvAttrs={{103,335432},{101,44927}},lvUpNeed={{127,138},{101,1520000}},needJinDu=2642,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,22},{101,5}},{{103,31},{101,6}},{{103,43},{101,8}}},zhuHunCntMax=900},
+[40]={lvAttrs={{103,349167},{101,47248}},lvUpNeed={{127,142},{101,1600000}},needJinDu=2711,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=925},
+[41]={lvAttrs={{103,363017},{101,49626}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=950},
+[42]={lvAttrs={{103,376982},{101,52061}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=975},
+[43]={lvAttrs={{103,391062},{101,54553}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1000},
+[44]={lvAttrs={{103,405257},{101,57102}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1025},
+[45]={lvAttrs={{103,419567},{101,59708}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1050},
+[46]={lvAttrs={{103,433992},{101,62371}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1075},
+[47]={lvAttrs={{103,448532},{101,65091}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1100},
+[48]={lvAttrs={{103,463187},{101,67868}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1125},
+[49]={lvAttrs={{103,477957},{101,70702}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1150},
+[50]={lvAttrs={{103,492842},{101,73593}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1175},
+[51]={lvAttrs={{103,507842},{101,76541}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1200},
+[52]={lvAttrs={{103,522957},{101,79546}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1225},
+[53]={lvAttrs={{103,538187},{101,82608}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1250},
+[54]={lvAttrs={{103,553532},{101,85727}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1275},
+[55]={lvAttrs={{103,568992},{101,88903}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1300},
+[56]={lvAttrs={{103,584567},{101,92136}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1325},
+[57]={lvAttrs={{103,600257},{101,95426}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1350},
+[58]={lvAttrs={{103,616062},{101,98773}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1375},
+[59]={lvAttrs={{103,631982},{101,102177}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1400},
+[60]={lvAttrs={{103,648017},{101,105638}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1425},
+[61]={lvAttrs={{103,664167},{101,109156}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1450},
+[62]={lvAttrs={{103,680432},{101,112731}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1475},
+[63]={lvAttrs={{103,696812},{101,116363}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1500},
+[64]={lvAttrs={{103,713307},{101,120052}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1525},
+[65]={lvAttrs={{103,729917},{101,123798}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1550},
+[66]={lvAttrs={{103,746642},{101,127601}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1575},
+[67]={lvAttrs={{103,763482},{101,131461}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1600},
+[68]={lvAttrs={{103,780437},{101,135378}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1625},
+[69]={lvAttrs={{103,797507},{101,139352}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={{8,100},{10,100},{12,100}},lvAttrsAdd={{{103,21},{101,5}},{{103,30},{101,6}},{{103,42},{101,8}}},zhuHunCntMax=1650},
+[70]={lvAttrs={{103,814692},{101,143383}},lvUpNeed={{127,146},{101,1680000}},needJinDu=2780,upNeedRate=0,upGetJinDu={},lvAttrsAdd={},zhuHunCntMax=1675}}end)();
 (function()moshouJingLian={
 [1]={lvAttrs={201,100},showLeft={201,0},showRight={201,100},lvUpNeed={{130,1},{129,4}},canUpNeed={1,2}},
 [2]={lvAttrs={203,100},showLeft={203,0},showRight={203,100},lvUpNeed={{130,1},{129,4}},canUpNeed={1,2}},
@@ -195,11 +195,11 @@
 (function()moshouZhuHun={
 [1]={zhuHunAttrs={{101,50},{103,500}},costID=131,addZhuHun=1}}end)();
 (function()moshouSkill={
-[1]={moshouId=1,moshouSkill={1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112,1113,1114,1115,1116},putOnDesc=[[对敌人造成绝对伤害,并概率附加【流血状态】。]]},
-[2]={moshouId=1,moshouSkill={1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1216},putOnDesc=[[对敌人造成绝对伤害,并概率【降低目标伤害】。]]},
-[3]={moshouId=1,moshouSkill={1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313,1314,1315,1316},putOnDesc=[[对敌人造成绝对伤害,并概率【恢复己方生命】。]]},
-[4]={moshouId=1,moshouSkill={1401,1402,1403,1404,1405,1406,1407,1408,1409,1410,1411,1412,1413,1414,1415,1416},putOnDesc=[[对敌人造成绝对伤害,并概率【降低目标命中】。]]},
-[5]={moshouId=1,moshouSkill={1501,1502,1503,1504,1505,1506,1507,1508,1509,1510,1511,1512,1513,1514,1515,1516},putOnDesc=[[对敌人造成绝对伤害,并概率使目标【眩晕】。]]}}end)();
+[1]={moshouId=1,moshouSkill={1101,1102,1103,1104,1105,1106,1107,1108,1109,1110,1111,1112,1113,1114,1115,1116},putOnDesc="对敌人造成绝对伤害,并概率附加【流血状态】。"},
+[2]={moshouId=1,moshouSkill={1201,1202,1203,1204,1205,1206,1207,1208,1209,1210,1211,1212,1213,1214,1215,1216},putOnDesc="对敌人造成绝对伤害,并概率【降低目标伤害】。"},
+[3]={moshouId=1,moshouSkill={1301,1302,1303,1304,1305,1306,1307,1308,1309,1310,1311,1312,1313,1314,1315,1316},putOnDesc="对敌人造成绝对伤害,并概率【恢复己方生命】。"},
+[4]={moshouId=1,moshouSkill={1401,1402,1403,1404,1405,1406,1407,1408,1409,1410,1411,1412,1413,1414,1415,1416},putOnDesc="对敌人造成绝对伤害,并概率【降低目标命中】。"},
+[5]={moshouId=1,moshouSkill={1501,1502,1503,1504,1505,1506,1507,1508,1509,1510,1511,1512,1513,1514,1515,1516},putOnDesc="对敌人造成绝对伤害,并概率使目标【眩晕】。"}}end)();
 (function()moshouSkillLv={
 [1]={upCost={},canUpNeed={}},
 [2]={upCost={{128,10},{101,190000}},canUpNeed={1,4}},
@@ -214,31 +214,31 @@
 [11]={upCost={{128,160},{101,5510000}},canUpNeed={1,22}},
 [12]={upCost={{128,180},{101,6600000}},canUpNeed={1,24}}}end)();
 (function()moshouXiLian={
-[1]={pinzhi=1,pinzhiLv=1,isSS=0,name=[[普通·初级]],attrs1={{104,10,375},{108,120,375},{239,120,700},{109,240,700},{252,40,1250},{115,120,1250},{111,120,1250},{106,120,700},{114,120,375},{202,40,700},{234,40,1250},{201,120,375},{203,120,700}},need1=10,rare1=82500,attrs2={{104,10,375},{108,120,375},{239,120,700},{109,240,700},{252,40,1250},{115,120,1250},{111,120,1250},{106,120,700},{114,120,375},{202,40,700},{234,40,1250},{201,120,375},{203,120,700}},need2=130,rare2=82500},
-[2]={pinzhi=2,pinzhiLv=2,isSS=0,name=[[普通·中级]],attrs1={{104,20,375},{108,240,375},{239,240,700},{109,480,700},{252,80,1250},{115,240,1250},{111,240,1250},{106,240,700},{114,240,375},{202,80,700},{234,80,1250},{201,240,375},{203,240,700}},need1=10,rare1=68750,attrs2={{104,20,375},{108,240,375},{239,240,700},{109,480,700},{252,80,1250},{115,240,1250},{111,240,1250},{106,240,700},{114,240,375},{202,80,700},{234,80,1250},{201,240,375},{203,240,700}},need2=130,rare2=68750},
-[3]={pinzhi=3,pinzhiLv=3,isSS=0,name=[[普通·高级]],attrs1={{104,30,375},{108,360,375},{239,360,700},{109,720,700},{252,120,1250},{115,360,1250},{111,360,1250},{106,360,700},{114,360,375},{202,120,700},{234,120,1250},{201,360,375},{203,360,700}},need1=10,rare1=55000,attrs2={{104,30,375},{108,360,375},{239,360,700},{109,720,700},{252,120,1250},{115,360,1250},{111,360,1250},{106,360,700},{114,360,375},{202,120,700},{234,120,1250},{201,360,375},{203,360,700}},need2=130,rare2=55000},
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+[9]={pinzhi=9,pinzhiLv=4,isSS=0,name="优秀·超级",attrs1={{104,90,375},{108,1080,375},{239,1080,700},{109,2160,700},{252,360,1250},{115,1080,1250},{111,1080,1250},{106,1080,700},{114,1080,375},{202,360,700},{234,360,1250},{201,1080,375},{203,1080,700}},need1=10,rare1=22500,attrs2={{104,90,375},{108,1080,375},{239,1080,700},{109,2160,700},{252,360,1250},{115,1080,1250},{111,1080,1250},{106,1080,700},{114,1080,375},{202,360,700},{234,360,1250},{201,1080,375},{203,1080,700}},need2=130,rare2=22500},
+[10]={pinzhi=10,pinzhiLv=5,isSS=0,name="优秀·完美",attrs1={{104,100,375},{108,1200,375},{239,1200,700},{109,2400,700},{252,400,1250},{115,1200,1250},{111,1200,1250},{106,1200,700},{114,1200,375},{202,400,700},{234,400,1250},{201,1200,375},{203,1200,700}},need1=10,rare1=15000,attrs2={{104,100,375},{108,1200,375},{239,1200,700},{109,2400,700},{252,400,1250},{115,1200,1250},{111,1200,1250},{106,1200,700},{114,1200,375},{202,400,700},{234,400,1250},{201,1200,375},{203,1200,700}},need2=130,rare2=15000},
+[11]={pinzhi=11,pinzhiLv=1,isSS=0,name="精良·初级",attrs1={{104,110,375},{108,1320,375},{239,1320,700},{109,2640,700},{252,440,1250},{115,1320,1250},{111,1320,1250},{106,1320,700},{114,1320,375},{202,440,700},{234,440,1250},{201,1320,375},{203,1320,700}},need1=10,rare1=13750,attrs2={{104,110,375},{108,1320,375},{239,1320,700},{109,2640,700},{252,440,1250},{115,1320,1250},{111,1320,1250},{106,1320,700},{114,1320,375},{202,440,700},{234,440,1250},{201,1320,375},{203,1320,700}},need2=130,rare2=13750},
+[12]={pinzhi=12,pinzhiLv=2,isSS=0,name="精良·中级",attrs1={{104,120,375},{108,1440,375},{239,1440,700},{109,2880,700},{252,480,1250},{115,1440,1250},{111,1440,1250},{106,1440,700},{114,1440,375},{202,480,700},{234,480,1250},{201,1440,375},{203,1440,700}},need1=10,rare1=12500,attrs2={{104,120,375},{108,1440,375},{239,1440,700},{109,2880,700},{252,480,1250},{115,1440,1250},{111,1440,1250},{106,1440,700},{114,1440,375},{202,480,700},{234,480,1250},{201,1440,375},{203,1440,700}},need2=130,rare2=12500},
+[13]={pinzhi=13,pinzhiLv=3,isSS=0,name="精良·高级",attrs1={{104,130,375},{108,1560,375},{239,1560,700},{109,3120,700},{252,520,1250},{115,1560,1250},{111,1560,1250},{106,1560,700},{114,1560,375},{202,520,700},{234,520,1250},{201,1560,375},{203,1560,700}},need1=10,rare1=11250,attrs2={{104,130,375},{108,1560,375},{239,1560,700},{109,3120,700},{252,520,1250},{115,1560,1250},{111,1560,1250},{106,1560,700},{114,1560,375},{202,520,700},{234,520,1250},{201,1560,375},{203,1560,700}},need2=130,rare2=11250},
+[14]={pinzhi=14,pinzhiLv=4,isSS=0,name="精良·超级",attrs1={{104,140,375},{108,1680,375},{239,1680,700},{109,3360,700},{252,560,1250},{115,1680,1250},{111,1680,1250},{106,1680,700},{114,1680,375},{202,560,700},{234,560,1250},{201,1680,375},{203,1680,700}},need1=10,rare1=10000,attrs2={{104,140,375},{108,1680,375},{239,1680,700},{109,3360,700},{252,560,1250},{115,1680,1250},{111,1680,1250},{106,1680,700},{114,1680,375},{202,560,700},{234,560,1250},{201,1680,375},{203,1680,700}},need2=130,rare2=10000},
+[15]={pinzhi=15,pinzhiLv=5,isSS=0,name="精良·完美",attrs1={{104,150,375},{108,1800,375},{239,1800,700},{109,3600,700},{252,600,1250},{115,1800,1250},{111,1800,1250},{106,1800,700},{114,1800,375},{202,600,700},{234,600,1250},{201,1800,375},{203,1800,700}},need1=10,rare1=8750,attrs2={{104,150,375},{108,1800,375},{239,1800,700},{109,3600,700},{252,600,1250},{115,1800,1250},{111,1800,1250},{106,1800,700},{114,1800,375},{202,600,700},{234,600,1250},{201,1800,375},{203,1800,700}},need2=130,rare2=8750},
+[16]={pinzhi=16,pinzhiLv=1,isSS=0,name="稀有·初级",attrs1={{104,160,375},{108,1920,375},{239,1920,700},{109,3840,700},{252,640,1250},{115,1920,1250},{111,1920,1250},{106,1920,700},{114,1920,375},{202,640,700},{234,640,1250},{201,1920,375},{203,1920,700}},need1=10,rare1=7500,attrs2={{104,160,375},{108,1920,375},{239,1920,700},{109,3840,700},{252,640,1250},{115,1920,1250},{111,1920,1250},{106,1920,700},{114,1920,375},{202,640,700},{234,640,1250},{201,1920,375},{203,1920,700}},need2=130,rare2=7500},
+[17]={pinzhi=17,pinzhiLv=2,isSS=0,name="稀有·中级",attrs1={{104,170,375},{108,2040,375},{239,2040,700},{109,4080,700},{252,680,1250},{115,2040,1250},{111,2040,1250},{106,2040,700},{114,2040,375},{202,680,700},{234,680,1250},{201,2040,375},{203,2040,700}},need1=10,rare1=6250,attrs2={{104,170,375},{108,2040,375},{239,2040,700},{109,4080,700},{252,680,1250},{115,2040,1250},{111,2040,1250},{106,2040,700},{114,2040,375},{202,680,700},{234,680,1250},{201,2040,375},{203,2040,700}},need2=130,rare2=6250},
+[18]={pinzhi=18,pinzhiLv=3,isSS=0,name="稀有·高级",attrs1={{104,180,375},{108,2160,375},{239,2160,700},{109,4320,700},{252,720,1250},{115,2160,1250},{111,2160,1250},{106,2160,700},{114,2160,375},{202,720,700},{234,720,1250},{201,2160,375},{203,2160,700}},need1=10,rare1=5000,attrs2={{104,180,375},{108,2160,375},{239,2160,700},{109,4320,700},{252,720,1250},{115,2160,1250},{111,2160,1250},{106,2160,700},{114,2160,375},{202,720,700},{234,720,1250},{201,2160,375},{203,2160,700}},need2=130,rare2=5000},
+[19]={pinzhi=19,pinzhiLv=4,isSS=0,name="稀有·超级",attrs1={{104,190,375},{108,2280,375},{239,2280,700},{109,4560,700},{252,760,1250},{115,2280,1250},{111,2280,1250},{106,2280,700},{114,2280,375},{202,760,700},{234,760,1250},{201,2280,375},{203,2280,700}},need1=10,rare1=3750,attrs2={{104,190,375},{108,2280,375},{239,2280,700},{109,4560,700},{252,760,1250},{115,2280,1250},{111,2280,1250},{106,2280,700},{114,2280,375},{202,760,700},{234,760,1250},{201,2280,375},{203,2280,700}},need2=130,rare2=3750},
+[20]={pinzhi=20,pinzhiLv=5,isSS=0,name="稀有·完美",attrs1={{104,200,375},{108,2400,375},{239,2400,700},{109,4800,700},{252,800,1250},{115,2400,1250},{111,2400,1250},{106,2400,700},{114,2400,375},{202,800,700},{234,800,1250},{201,2400,375},{203,2400,700}},need1=10,rare1=2500,attrs2={{104,200,375},{108,2400,375},{239,2400,700},{109,4800,700},{252,800,1250},{115,2400,1250},{111,2400,1250},{106,2400,700},{114,2400,375},{202,800,700},{234,800,1250},{201,2400,375},{203,2400,700}},need2=130,rare2=2500},
+[21]={pinzhi=21,pinzhiLv=1,isSS=1,name="史诗·初级",attrs1={{104,210,375},{108,2520,375},{239,2520,700},{109,5040,700},{252,840,1250},{115,2520,1250},{111,2520,1250},{106,2520,700},{114,2520,375},{202,840,700},{234,840,1250},{201,2520,375},{203,2520,700}},need1=10,rare1=1500,attrs2={{104,210,375},{108,2520,375},{239,2520,700},{109,5040,700},{252,840,1250},{115,2520,1250},{111,2520,1250},{106,2520,700},{114,2520,375},{202,840,700},{234,840,1250},{201,2520,375},{203,2520,700}},need2=130,rare2=1500},
+[22]={pinzhi=22,pinzhiLv=2,isSS=1,name="史诗·中级",attrs1={{104,220,375},{108,2640,375},{239,2640,700},{109,5280,700},{252,880,1250},{115,2640,1250},{111,2640,1250},{106,2640,700},{114,2640,375},{202,880,700},{234,880,1250},{201,2640,375},{203,2640,700}},need1=10,rare1=1250,attrs2={{104,220,375},{108,2640,375},{239,2640,700},{109,5280,700},{252,880,1250},{115,2640,1250},{111,2640,1250},{106,2640,700},{114,2640,375},{202,880,700},{234,880,1250},{201,2640,375},{203,2640,700}},need2=130,rare2=1250},
+[23]={pinzhi=23,pinzhiLv=3,isSS=1,name="史诗·高级",attrs1={{104,230,375},{108,2760,375},{239,2760,700},{109,5520,700},{252,920,1250},{115,2760,1250},{111,2760,1250},{106,2760,700},{114,2760,375},{202,920,700},{234,920,1250},{201,2760,375},{203,2760,700}},need1=10,rare1=1000,attrs2={{104,230,375},{108,2760,375},{239,2760,700},{109,5520,700},{252,920,1250},{115,2760,1250},{111,2760,1250},{106,2760,700},{114,2760,375},{202,920,700},{234,920,1250},{201,2760,375},{203,2760,700}},need2=130,rare2=1000},
+[24]={pinzhi=24,pinzhiLv=4,isSS=1,name="史诗·超级",attrs1={{104,240,375},{108,2880,375},{239,2880,700},{109,5760,700},{252,960,1250},{115,2880,1250},{111,2880,1250},{106,2880,700},{114,2880,375},{202,960,700},{234,960,1250},{201,2880,375},{203,2880,700}},need1=10,rare1=750,attrs2={{104,240,375},{108,2880,375},{239,2880,700},{109,5760,700},{252,960,1250},{115,2880,1250},{111,2880,1250},{106,2880,700},{114,2880,375},{202,960,700},{234,960,1250},{201,2880,375},{203,2880,700}},need2=130,rare2=750},
+[25]={pinzhi=25,pinzhiLv=5,isSS=1,name="史诗·完美",attrs1={{104,250,375},{108,3000,375},{239,3000,700},{109,6000,700},{252,1000,1250},{115,3000,1250},{111,3000,1250},{106,3000,700},{114,3000,375},{202,1000,700},{234,1000,1250},{201,3000,375},{203,3000,700}},need1=10,rare1=500,attrs2={{104,250,375},{108,3000,375},{239,3000,700},{109,6000,700},{252,1000,1250},{115,3000,1250},{111,3000,1250},{106,3000,700},{114,3000,375},{202,1000,700},{234,1000,1250},{201,3000,375},{203,3000,700}},need2=130,rare2=500}}end)();
 (function()moshouxlCao={
 [1]={add=1,breakLv=0},
 [2]={add=1,breakLv=2},
@@ -265,6 +265,6 @@
 [9]={cnt=260,random={1,24}},
 [10]={cnt=350,random={1,25}}}end)();
 (function()xiLianGift={
-[6001]={name=[[十连]],price=98,cnt=0,reward={{102,980},{170,100}},icon=10011,buyID=6001,frequency=5},
-[6002]={name=[[三十连]],price=328,cnt=0,reward={{102,3280},{170,328}},icon=10010,buyID=6002,frequency=5},
-[6003]={name=[[六十连]],price=648,cnt=0,reward={{102,6480},{170,648}},icon=10009,buyID=6003,frequency=5}}end)();
+[6001]={name="十连",price=98,cnt=0,reward={{102,980},{170,100}},icon=10011,buyID=6001,frequency=5},
+[6002]={name="三十连",price=328,cnt=0,reward={{102,3280},{170,328}},icon=10010,buyID=6002,frequency=5},
+[6003]={name="六十连",price=648,cnt=0,reward={{102,6480},{170,648}},icon=10009,buyID=6003,frequency=5}}end)();

+ 30 - 30
script/excel/ssecy/mozhu.lua

@@ -1,5 +1,5 @@
 (function()mozhu={
-[1]={mapID=2005,monsterOutID=1000002,jijie=3600,rest={20,30,50},desc=[[       根据远古时期文字记载,魔王·安达利尔是从地狱中释放到这个世界的,考虑到她那次的背叛,古神将魔王·安达利尔囚禁在水晶地宫中,被囚禁千年的她性格暴戾,有着一对坚韧无比的双腿,另外,非常不寻常的是她的嘴,通过嘴她可以对敌人喷射出瞬间致命的神经毒素,令人不寒而栗。]]}}end)();
+[1]={mapID=2005,monsterOutID=1000002,jijie=3600,rest={20,30,50},desc="       根据远古时期文字记载,魔王·梼杌是从地狱中释放到这个世界的,考虑到它那次的背叛,古神将魔王·梼杌囚禁在水晶地宫中,被囚禁千年的它性格暴戾,有着一对坚韧无比的双腿,另外,非常不寻常的是它的嘴,通过嘴它可以对敌人喷射出瞬间致命的神经毒素,令人不寒而栗。"}}end)();
 (function()hurt={
 [1]={unionHurt=450000,reward={{171,100}},attackCnt=1,attackAct={{171,100}}},
 [2]={unionHurt=1500000,reward={{171,100}},attackCnt=2,attackAct={{171,100}}},
@@ -36,32 +36,32 @@
 [9]={need=40,time=7200,attrs={{201,1800}}},
 [10]={need=40,time=7200,attrs={{201,2000}}}}end)();
 (function()citiao={
-[1]={skillID=4150,citiao=[[魔力感知]],miaoshu=[[魔王免疫所有负面状态]],quanzhong=300,shengxiao=2},
-[2]={skillID=4160,citiao=[[视界统领]],miaoshu=[[魔王首回合获得5个增益BUFF,分别为闪避+30%,物免+30%,法免+30%,抗暴+30%,韧性+30%,持续10回合,可被驱散]],quanzhong=1000,shengxiao=2},
-[3]={skillID=4170,citiao=[[潜能爆发]],miaoshu=[[每有一个英雄处于阵亡状态,魔王的技能伤害+100%]],quanzhong=200,shengxiao=2},
-[4]={skillID=4180,citiao=[[暗黑炎壁]],miaoshu=[[魔王将免疫控制]],quanzhong=300,shengxiao=2},
-[5]={skillID=4190,citiao=[[破魔秘语]],miaoshu=[[魔王受到的法术伤害提高50%]],quanzhong=200,shengxiao=1},
-[6]={skillID=4200,citiao=[[腐朽裂甲]],miaoshu=[[魔王受到的物理伤害提高50%]],quanzhong=200,shengxiao=1},
-[7]={skillID=4210,citiao=[[荆棘光环]],miaoshu=[[魔王将反弹100%普攻伤害]],quanzhong=300,shengxiao=2},
-[8]={skillID=4220,citiao=[[隐匿瘴气]],miaoshu=[[英雄恢复生命值时,恢复失效,并损同等生命值]],quanzhong=300,shengxiao=2},
-[9]={skillID=4230,citiao=[[诱捕陷阱]],miaoshu=[[每回合最先行动的英雄,攻击降低50%]],quanzhong=800,shengxiao=2},
-[10]={skillID=4550,citiao=[[生命衰竭]],miaoshu=[[英雄每回合开始时损失最大生命值的15%,并且无法复活(不可驱散)]],quanzhong=300,shengxiao=2},
-[11]={skillID=4540,citiao=[[魔王霸气]],miaoshu=[[英雄每回合结束时损失最大生命值的20%(可驱散)]],quanzhong=250,shengxiao=2},
-[12]={skillID=4560,citiao=[[恐惧深渊]],miaoshu=[[每回合开始时,35%概率对英雄附加眩晕(可驱散)]],quanzhong=250,shengxiao=2},
-[13]={skillID=4570,citiao=[[领域静默]],miaoshu=[[每回合开始时,35%概率对英雄附加沉默(可驱散)]],quanzhong=250,shengxiao=2},
-[14]={skillID=4280,citiao=[[火力集中]],miaoshu=[[魔王受到暴击的伤害提高50%]],quanzhong=1000,shengxiao=1},
-[15]={skillID=4290,citiao=[[暗影洞察]],miaoshu=[[英雄攻击降低30%(可驱散)]],quanzhong=250,shengxiao=1},
-[16]={skillID=4300,citiao=[[心灵震爆]],miaoshu=[[前排英雄攻击降低50%(不可驱散)]],quanzhong=600,shengxiao=2},
-[17]={skillID=4310,citiao=[[梦境缠绕]],miaoshu=[[中排英雄攻击降低50%(不可驱散)]],quanzhong=600,shengxiao=2},
-[18]={skillID=4320,citiao=[[致命魅惑]],miaoshu=[[每回合开始时,驱散英雄所有增益效果]],quanzhong=300,shengxiao=1},
-[19]={skillID=4330,citiao=[[日灼耀斑]],miaoshu=[[魔王受到男性英雄的伤害提高50%]],quanzhong=500,shengxiao=2},
-[20]={skillID=4340,citiao=[[月色降临]],miaoshu=[[魔王受到女性英雄的伤害提高50%]],quanzhong=500,shengxiao=2},
-[21]={skillID=4350,citiao=[[血族契约]],miaoshu=[[魔王受到血裔阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[22]={skillID=4360,citiao=[[量子专精]],miaoshu=[[魔王受到学院阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[23]={skillID=4370,citiao=[[自然之力]],miaoshu=[[魔王受到精灵阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[24]={skillID=4380,citiao=[[圣光洗礼]],miaoshu=[[魔王受到神族阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[25]={skillID=4390,citiao=[[黑暗契约]],miaoshu=[[魔王受到魔族阵营英雄的伤害提高50%]],quanzhong=200,shengxiao=2},
-[26]={skillID=4400,citiao=[[神圣之怒]],miaoshu=[[魔王受到战士职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[27]={skillID=4410,citiao=[[秘法专注]],miaoshu=[[魔王受到法师职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[28]={skillID=4420,citiao=[[远古祝福]],miaoshu=[[魔王受到牧师职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2},
-[29]={skillID=4430,citiao=[[圣光意志]],miaoshu=[[魔王受到护卫职业英雄的伤害提高50%]],quanzhong=150,shengxiao=2}}end)();
+[1]={skillID=4150,citiao="魔力感知",miaoshu="魔王免疫所有负面状态",quanzhong=300,shengxiao=2},
+[2]={skillID=4160,citiao="视界统领",miaoshu="魔王首回合获得5个增益BUFF,分别为闪避+30%,物免+30%,法免+30%,抗暴+30%,韧性+30%,持续10回合,可被驱散",quanzhong=1000,shengxiao=2},
+[3]={skillID=4170,citiao="潜能爆发",miaoshu="每有一个英雄处于阵亡状态,魔王的技能伤害+100%",quanzhong=200,shengxiao=2},
+[4]={skillID=4180,citiao="暗黑炎壁",miaoshu="魔王将免疫控制",quanzhong=300,shengxiao=2},
+[5]={skillID=4190,citiao="破魔秘语",miaoshu="魔王受到的法术伤害提高50%",quanzhong=200,shengxiao=1},
+[6]={skillID=4200,citiao="腐朽裂甲",miaoshu="魔王受到的物理伤害提高50%",quanzhong=200,shengxiao=1},
+[7]={skillID=4210,citiao="荆棘光环",miaoshu="魔王将反弹100%普攻伤害",quanzhong=300,shengxiao=2},
+[8]={skillID=4220,citiao="隐匿瘴气",miaoshu="英雄恢复生命值时,恢复失效,并损同等生命值",quanzhong=300,shengxiao=2},
+[9]={skillID=4230,citiao="诱捕陷阱",miaoshu="每回合最先行动的英雄,攻击降低50%",quanzhong=800,shengxiao=2},
+[10]={skillID=4550,citiao="生命衰竭",miaoshu="英雄每回合开始时损失最大生命值的15%,并且无法复活(不可驱散)",quanzhong=300,shengxiao=2},
+[11]={skillID=4540,citiao="魔王霸气",miaoshu="英雄每回合结束时损失最大生命值的20%(可驱散)",quanzhong=250,shengxiao=2},
+[12]={skillID=4560,citiao="恐惧深渊",miaoshu="每回合开始时,35%概率对英雄附加眩晕(可驱散)",quanzhong=250,shengxiao=2},
+[13]={skillID=4570,citiao="领域静默",miaoshu="每回合开始时,35%概率对英雄附加沉默(可驱散)",quanzhong=250,shengxiao=2},
+[14]={skillID=4280,citiao="火力集中",miaoshu="魔王受到暴击的伤害提高50%",quanzhong=1000,shengxiao=1},
+[15]={skillID=4290,citiao="暗影洞察",miaoshu="英雄攻击降低30%(可驱散)",quanzhong=250,shengxiao=1},
+[16]={skillID=4300,citiao="心灵震爆",miaoshu="前排英雄攻击降低50%(不可驱散)",quanzhong=600,shengxiao=2},
+[17]={skillID=4310,citiao="梦境缠绕",miaoshu="中排英雄攻击降低50%(不可驱散)",quanzhong=600,shengxiao=2},
+[18]={skillID=4320,citiao="致命魅惑",miaoshu="每回合开始时,驱散英雄所有增益效果",quanzhong=300,shengxiao=1},
+[19]={skillID=4330,citiao="日灼耀斑",miaoshu="魔王受到男性英雄的伤害提高50%",quanzhong=500,shengxiao=2},
+[20]={skillID=4340,citiao="月色降临",miaoshu="魔王受到女性英雄的伤害提高50%",quanzhong=500,shengxiao=2},
+[21]={skillID=4350,citiao="血族契约",miaoshu="魔王受到血裔阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[22]={skillID=4360,citiao="量子专精",miaoshu="魔王受到学院阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[23]={skillID=4370,citiao="自然之力",miaoshu="魔王受到精灵阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[24]={skillID=4380,citiao="圣光洗礼",miaoshu="魔王受到神族阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[25]={skillID=4390,citiao="黑暗契约",miaoshu="魔王受到魔族阵营英雄的伤害提高50%",quanzhong=200,shengxiao=2},
+[26]={skillID=4400,citiao="神圣之怒",miaoshu="魔王受到战士职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[27]={skillID=4410,citiao="秘法专注",miaoshu="魔王受到法师职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[28]={skillID=4420,citiao="远古祝福",miaoshu="魔王受到牧师职业英雄的伤害提高50%",quanzhong=150,shengxiao=2},
+[29]={skillID=4430,citiao="圣光意志",miaoshu="魔王受到护卫职业英雄的伤害提高50%",quanzhong=150,shengxiao=2}}end)();

A diferenza do arquivo foi suprimida porque é demasiado grande
+ 25 - 377
script/excel/ssecy/notice.lua


+ 1 - 1
script/excel/ssecy/onlineReward.lua

@@ -10,4 +10,4 @@
 [9]={useTime=5400,itemID=102,itemCnt=200},
 [10]={useTime=7200,itemID=101,itemCnt=300000},
 [11]={useTime=9000,itemID=111,itemCnt=300000},
-[12]={useTime=10800,itemID=118,itemCnt=5}}end)();
+[12]={useTime=10800,itemID=118,itemCnt=5}}end)();

+ 135 - 134
script/excel/ssecy/openAct.lua

@@ -18,25 +18,25 @@
 [6]={freeGift={{532,1},{102,800},{801005,50},{118,10}},costGift={{124,1},{102,680}},limitCnt=1,buyID=906},
 [7]={freeGift={{405009,50},{102,1000},{801005,50},{118,10}},costGift={{80004,1},{102,3280}},limitCnt=1,buyID=907}}end)();
 (function()kingWorld={
-[1]={chengJiuID=401,sort=3,reward={},panelID=2104,tubiaoID=401,desc=[[通关主线第100关]]},
-[2]={chengJiuID=302,sort=2,reward={},panelID=2103,tubiaoID=302,desc=[[上阵英雄总战力达到20万]]},
-[3]={chengJiuID=403,sort=1,reward={},panelID=2104,tubiaoID=403,desc=[[获得3个6星英雄]]},
-[4]={chengJiuID=0,sort=0,reward={{205012,50}},panelID=0,tubiaoID=0,desc=[[]]}}end)();
+[1]={chengJiuID=401,sort=3,reward={},panelID=2104,tubiaoID=401,desc="通关主线第100关"},
+[2]={chengJiuID=302,sort=2,reward={},panelID=2103,tubiaoID=302,desc="上阵英雄总战力达到20万"},
+[3]={chengJiuID=403,sort=1,reward={},panelID=2104,tubiaoID=403,desc="获得3个6星英雄"},
+[4]={chengJiuID=0,sort=0,reward={{205012,50}},panelID=0,tubiaoID=0,desc=""}}end)();
 (function()chongJi={
-[1]={lv=5,desc=[[等级达到{5}]],reward={{102,100},{118,5},{101,100000},{111,20000}},max=6000},
-[2]={lv=10,desc=[[等级达到{10}]],reward={{102,200},{118,5},{101,200000},{111,40000}},max=5000},
-[3]={lv=15,desc=[[等级达到{15}]],reward={{102,200},{118,10},{101,300000},{111,60000}},max=4500},
-[4]={lv=20,desc=[[等级达到{20}]],reward={{102,200},{118,10},{101,400000},{111,80000}},max=4000},
-[5]={lv=25,desc=[[等级达到{25}]],reward={{102,200},{118,10},{101,500000},{111,100000}},max=3500},
-[6]={lv=30,desc=[[等级达到{30}]],reward={{102,500},{118,10},{101,600000},{111,120000}},max=3000},
-[7]={lv=35,desc=[[等级达到{35}]],reward={{102,500},{118,10},{101,700000},{111,140000}},max=2500},
-[8]={lv=40,desc=[[等级达到{40}]],reward={{102,500},{118,10},{101,800000},{111,160000}},max=2000},
-[9]={lv=45,desc=[[等级达到{45}]],reward={{102,500},{118,10},{101,900000},{111,180000}},max=1500},
-[10]={lv=50,desc=[[等级达到{50}]],reward={{102,1000},{124,1},{101,1000000},{111,200000}},max=1000},
-[11]={lv=55,desc=[[等级达到{55}]],reward={{102,1000},{124,1},{101,1100000},{111,220000}},max=600},
-[12]={lv=60,desc=[[等级达到{60}]],reward={{102,1000},{124,1},{101,1200000},{111,240000}},max=400},
-[13]={lv=65,desc=[[等级达到{65}]],reward={{102,1000},{124,2},{101,1300000},{111,260000}},max=300},
-[14]={lv=70,desc=[[等级达到{70}]],reward={{102,3000},{124,2},{101,1400000},{111,280000}},max=150}}end)();
+[1]={lv=5,desc="等级达到{5}",reward={{102,100},{118,5},{101,100000},{111,20000}},max=6000},
+[2]={lv=10,desc="等级达到{10}",reward={{102,200},{118,5},{101,200000},{111,40000}},max=5000},
+[3]={lv=15,desc="等级达到{15}",reward={{102,200},{118,10},{101,300000},{111,60000}},max=4500},
+[4]={lv=20,desc="等级达到{20}",reward={{102,200},{118,10},{101,400000},{111,80000}},max=4000},
+[5]={lv=25,desc="等级达到{25}",reward={{102,200},{118,10},{101,500000},{111,100000}},max=3500},
+[6]={lv=30,desc="等级达到{30}",reward={{102,500},{118,10},{101,600000},{111,120000}},max=3000},
+[7]={lv=35,desc="等级达到{35}",reward={{102,500},{118,10},{101,700000},{111,140000}},max=2500},
+[8]={lv=40,desc="等级达到{40}",reward={{102,500},{118,10},{101,800000},{111,160000}},max=2000},
+[9]={lv=45,desc="等级达到{45}",reward={{102,500},{118,10},{101,900000},{111,180000}},max=1500},
+[10]={lv=50,desc="等级达到{50}",reward={{102,1000},{124,1},{101,1000000},{111,200000}},max=1000},
+[11]={lv=55,desc="等级达到{55}",reward={{102,1000},{124,1},{101,1100000},{111,220000}},max=600},
+[12]={lv=60,desc="等级达到{60}",reward={{102,1000},{124,1},{101,1200000},{111,240000}},max=400},
+[13]={lv=65,desc="等级达到{65}",reward={{102,1000},{124,2},{101,1300000},{111,260000}},max=300},
+[14]={lv=70,desc="等级达到{70}",reward={{102,3000},{124,2},{101,1400000},{111,280000}},max=150}}end)();
 (function()mxIntegral={
 [1]={need=10,item={{118,5}}},
 [2]={need=20,item={{118,5}}},
@@ -44,111 +44,111 @@
 [4]={need=70,item={{118,10}}},
 [5]={need=100,item={{102,3000}}}}end)();
 (function()mxTask={
-[1]={days=1,type=1,needType=2,need=30,desc=[[冒险关卡达到{1}关]],name=[[冒险关卡达到{1}关]],item={{101,20000},{112,30}},panelID=1002,paramType={2,2,1,1,2,1,2,2,1,1,1,1,1,1,1,2,1,1}},
-[2]={days=1,type=2,needType=2,need=10,desc=[[恶魔之塔达到{1}层]],name=[[恶魔之塔达到{1}层]],item={{101,10000},{115,2}},panelID=1703,paramType={}},
-[3]={days=1,type=3,needType=1,need=10,desc=[[挑战冠军联赛{1}次]],name=[[挑战冠军联赛{1}次]],item={{101,10000},{115,2}},panelID=1802,paramType={}},
-[4]={days=1,type=4,needType=1,need=5,desc=[[接取{1}个悬赏任务]],name=[[接取{1}个悬赏任务]],item={{101,10000},{122,1}},panelID=1003,paramType={}},
-[5]={days=1,type=5,needType=2,need=5000,desc=[[对冰龙造成{1}点伤害]],name=[[对冰龙造成{1}点伤害]],item={{102,100}},panelID=1713,paramType={}},
-[6]={days=1,type=6,needType=1,need=3,desc=[[占卜合成{1}次]],name=[[占卜合成{1}次]],item={{111,10000}},panelID=1403,paramType={}},
-[7]={days=1,type=7,needType=2,need=10,desc=[[绝望深渊达到{1}关]],name=[[绝望深渊达到{1}关]],item={{101,10000},{115,2}},panelID=1709,paramType={}},
-[8]={days=1,type=8,needType=2,need=2,desc=[[勇者试炼达到{1}关]],name=[[勇者试炼达到{1}关]],item={{101,10000},{125,10}},panelID=1710,paramType={}},
-[9]={days=1,type=9,needType=1,need=6,desc=[[女巫森林挑战{1}次]],name=[[女巫森林挑战{1}次]],item={{101,10000},{801004,5}},panelID=1704,paramType={}},
-[10]={days=1,type=10,needType=1,need=1,desc=[[公会捐赠{1}次]],name=[[公会捐赠{1}次]],item={{101,10000},{112,10},{111,500}},panelID=1604,paramType={}},
-[11]={days=1,type=11,needType=1,need=3,desc=[[挑战{1}次公会BOSS]],name=[[挑战{1}次公会BOSS]],item={{101,10000},{112,10},{111,500}},panelID=1603,paramType={}},
-[12]={days=1,type=12,needType=1,need=30,desc=[[高级召唤{1}次]],name=[[高级召唤{1}次]],item={{101,20000},{112,50}},panelID=1303,paramType={}},
-[13]={days=1,type=13,needType=1,need=1,desc=[[合成{1}个5星以上英雄]],name=[[合成{1}个5星以上英雄]],item={{101,10000},{122,1}},panelID=1201,paramType={}},
-[14]={days=1,type=14,needType=1,need=1,desc=[[拥有{1}个100级以上的英雄]],name=[[拥有{1}个100级以上的英雄]],item={{101,10000},{102,20}},panelID=1101,paramType={}},
-[15]={days=1,type=15,needType=1,need=3,desc=[[获得{1}个SSR品质的英雄]],name=[[获得{1}个SSR品质的英雄]],item={{101,10000},{801004,10}},panelID=1303,paramType={}},
-[16]={days=2,type=1,needType=2,need=50,desc=[[冒险关卡达到{1}关]],name=[[冒险关卡达到{1}关]],item={{101,30000},{112,30}},panelID=1002,paramType={}},
-[17]={days=2,type=2,needType=2,need=20,desc=[[恶魔之塔达到{1}层]],name=[[恶魔之塔达到{1}层]],item={{101,20000},{115,2}},panelID=1703,paramType={}},
-[18]={days=2,type=3,needType=1,need=20,desc=[[挑战冠军联赛{1}次]],name=[[挑战冠军联赛{1}次]],item={{101,20000},{115,2}},panelID=1802,paramType={}},
-[19]={days=2,type=4,needType=1,need=10,desc=[[接取{1}个悬赏任务]],name=[[接取{1}个悬赏任务]],item={{101,10000},{122,1}},panelID=1003,paramType={}},
-[20]={days=2,type=5,needType=2,need=10000,desc=[[对冰龙造成{1}点伤害]],name=[[对冰龙造成{1}点伤害]],item={{102,100}},panelID=1713,paramType={}},
-[21]={days=2,type=6,needType=1,need=5,desc=[[占卜合成{1}次]],name=[[占卜合成{1}次]],item={{111,20000}},panelID=1403,paramType={}},
-[22]={days=2,type=7,needType=2,need=25,desc=[[绝望深渊达到{1}关]],name=[[绝望深渊达到{1}关]],item={{101,20000},{115,2}},panelID=1709,paramType={}},
-[23]={days=2,type=8,needType=2,need=10,desc=[[勇者试炼达到{1}关]],name=[[勇者试炼达到{1}关]],item={{101,30000},{125,10}},panelID=1710,paramType={}},
-[24]={days=2,type=9,needType=1,need=12,desc=[[女巫森林挑战{1}次]],name=[[女巫森林挑战{1}次]],item={{101,10000},{801004,5}},panelID=1704,paramType={}},
-[25]={days=2,type=10,needType=1,need=2,desc=[[公会捐赠{1}次]],name=[[公会捐赠{1}次]],item={{101,20000},{112,10},{111,500}},panelID=1604,paramType={}},
-[26]={days=2,type=11,needType=1,need=6,desc=[[挑战{1}次公会BOSS]],name=[[挑战{1}次公会BOSS]],item={{101,20000},{112,10},{111,500}},panelID=1603,paramType={}},
-[27]={days=2,type=12,needType=1,need=50,desc=[[高级召唤{1}次]],name=[[高级召唤{1}次]],item={{101,30000},{112,50}},panelID=1303,paramType={}},
-[28]={days=2,type=13,needType=1,need=3,desc=[[合成{1}个5星以上英雄]],name=[[合成{1}个5星以上英雄]],item={{101,20000},{122,1}},panelID=1201,paramType={}},
-[29]={days=2,type=14,needType=1,need=2,desc=[[拥有{1}个100级以上的英雄]],name=[[拥有{1}个100级以上的英雄]],item={{101,20000},{102,20}},panelID=1101,paramType={}},
-[30]={days=2,type=15,needType=1,need=5,desc=[[获得{1}个SSR品质的英雄]],name=[[获得{1}个SSR品质的英雄]],item={{101,20000},{801004,10}},panelID=1303,paramType={}},
-[31]={days=3,type=1,needType=2,need=70,desc=[[冒险关卡达到{1}关]],name=[[冒险关卡达到{1}关]],item={{101,50000},{112,40}},panelID=1002,paramType={}},
-[32]={days=3,type=2,needType=2,need=30,desc=[[恶魔之塔达到{1}层]],name=[[恶魔之塔达到{1}层]],item={{101,50000},{80001,1}},panelID=1703,paramType={}},
-[33]={days=3,type=3,needType=1,need=30,desc=[[挑战冠军联赛{1}次]],name=[[挑战冠军联赛{1}次]],item={{101,30000},{115,3}},panelID=1802,paramType={}},
-[34]={days=3,type=4,needType=1,need=20,desc=[[接取{1}个悬赏任务]],name=[[接取{1}个悬赏任务]],item={{101,30000},{122,1}},panelID=1003,paramType={}},
-[35]={days=3,type=5,needType=2,need=50000,desc=[[对冰龙造成{1}点伤害]],name=[[对冰龙造成{1}点伤害]],item={{102,100}},panelID=1713,paramType={}},
-[36]={days=3,type=6,needType=1,need=8,desc=[[占卜合成{1}次]],name=[[占卜合成{1}次]],item={{111,30000}},panelID=1403,paramType={}},
-[37]={days=3,type=7,needType=2,need=40,desc=[[绝望深渊达到{1}关]],name=[[绝望深渊达到{1}关]],item={{101,30000},{115,3}},panelID=1709,paramType={}},
-[38]={days=3,type=8,needType=2,need=15,desc=[[勇者试炼达到{1}关]],name=[[勇者试炼达到{1}关]],item={{101,40000},{125,10}},panelID=1710,paramType={}},
-[39]={days=3,type=9,needType=1,need=18,desc=[[女巫森林挑战{1}次]],name=[[女巫森林挑战{1}次]],item={{101,30000},{801004,10}},panelID=1704,paramType={}},
-[40]={days=3,type=10,needType=1,need=3,desc=[[公会捐赠{1}次]],name=[[公会捐赠{1}次]],item={{101,30000},{112,10},{111,500}},panelID=1604,paramType={}},
-[41]={days=3,type=11,needType=1,need=9,desc=[[挑战{1}次公会BOSS]],name=[[挑战{1}次公会BOSS]],item={{101,30000},{112,10},{111,500}},panelID=1603,paramType={}},
-[42]={days=3,type=12,needType=1,need=70,desc=[[高级召唤{1}次]],name=[[高级召唤{1}次]],item={{101,50000},{112,80}},panelID=1303,paramType={}},
-[43]={days=3,type=13,needType=1,need=5,desc=[[合成{1}个5星以上英雄]],name=[[合成{1}个5星以上英雄]],item={{101,30000},{122,1}},panelID=1201,paramType={}},
-[44]={days=3,type=14,needType=1,need=3,desc=[[拥有{1}个100级以上的英雄]],name=[[拥有{1}个100级以上的英雄]],item={{101,30000},{102,25}},panelID=1101,paramType={}},
-[45]={days=3,type=15,needType=1,need=10,desc=[[获得{1}个SSR品质的英雄]],name=[[获得{1}个SSR品质的英雄]],item={{101,30000},{801004,10}},panelID=1303,paramType={}},
-[46]={days=4,type=1,needType=2,need=90,desc=[[冒险关卡达到{1}关]],name=[[冒险关卡达到{1}关]],item={{101,80000},{112,50}},panelID=1002,paramType={}},
-[47]={days=4,type=2,needType=2,need=40,desc=[[恶魔之塔达到{1}层]],name=[[恶魔之塔达到{1}层]],item={{101,80000},{115,2}},panelID=1703,paramType={}},
-[48]={days=4,type=3,needType=1,need=40,desc=[[挑战冠军联赛{1}次]],name=[[挑战冠军联赛{1}次]],item={{101,40000},{115,3}},panelID=1802,paramType={}},
-[49]={days=4,type=4,needType=1,need=30,desc=[[接取{1}个悬赏任务]],name=[[接取{1}个悬赏任务]],item={{101,40000},{122,1}},panelID=1003,paramType={}},
-[50]={days=4,type=5,needType=2,need=80000,desc=[[对冰龙造成{1}点伤害]],name=[[对冰龙造成{1}点伤害]],item={{102,100}},panelID=1713,paramType={}},
-[51]={days=4,type=6,needType=1,need=10,desc=[[占卜合成{1}次]],name=[[占卜合成{1}次]],item={{111,40000}},panelID=1403,paramType={}},
-[52]={days=4,type=7,needType=2,need=50,desc=[[绝望深渊达到{1}关]],name=[[绝望深渊达到{1}关]],item={{101,40000},{115,3}},panelID=1709,paramType={}},
-[53]={days=4,type=16,needType=2,need=10,desc=[[遗迹探险达到{1}关]],name=[[遗迹探险达到{1}关]],item={{101,50000},{125,15}},panelID=1711,paramType={}},
-[54]={days=4,type=9,needType=1,need=24,desc=[[女巫森林挑战{1}次]],name=[[女巫森林挑战{1}次]],item={{101,50000},{801004,10}},panelID=1704,paramType={}},
-[55]={days=4,type=10,needType=1,need=4,desc=[[公会捐赠{1}次]],name=[[公会捐赠{1}次]],item={{101,40000},{112,10},{111,500}},panelID=1604,paramType={}},
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+[47]={days=4,type=2,needType=2,need=40,desc="恶魔之塔达到{1}层",name="恶魔之塔达到{1}层",item={{101,80000},{115,2}},panelID=1703,paramType={}},
+[48]={days=4,type=3,needType=1,need=40,desc="挑战冠军联赛{1}次",name="挑战冠军联赛{1}次",item={{101,40000},{115,3}},panelID=1802,paramType={}},
+[49]={days=4,type=4,needType=1,need=30,desc="接取{1}个悬赏任务",name="接取{1}个悬赏任务",item={{101,40000},{122,1}},panelID=1003,paramType={}},
+[50]={days=4,type=5,needType=2,need=80000,desc="对冰龙造成{1}点伤害",name="对冰龙造成{1}点伤害",item={{102,100}},panelID=1713,paramType={}},
+[51]={days=4,type=6,needType=1,need=10,desc="占卜合成{1}次",name="占卜合成{1}次",item={{111,40000}},panelID=1403,paramType={}},
+[52]={days=4,type=7,needType=2,need=50,desc="绝望深渊达到{1}关",name="绝望深渊达到{1}关",item={{101,40000},{115,3}},panelID=1709,paramType={}},
+[53]={days=4,type=16,needType=2,need=10,desc="遗迹探险达到{1}关",name="遗迹探险达到{1}关",item={{101,50000},{125,15}},panelID=1711,paramType={}},
+[54]={days=4,type=9,needType=1,need=24,desc="女巫森林挑战{1}次",name="女巫森林挑战{1}次",item={{101,50000},{801004,10}},panelID=1704,paramType={}},
+[55]={days=4,type=10,needType=1,need=4,desc="公会捐赠{1}次",name="公会捐赠{1}次",item={{101,40000},{112,10},{111,500}},panelID=1604,paramType={}},
+[56]={days=4,type=11,needType=1,need=8,desc="挑战{1}次公会BOSS",name="挑战{1}次公会BOSS",item={{101,40000},{112,10},{111,500}},panelID=1603,paramType={}},
+[57]={days=4,type=12,needType=1,need=90,desc="高级召唤{1}次",name="高级召唤{1}次",item={{101,80000},{112,100}},panelID=1303,paramType={}},
+[58]={days=4,type=13,needType=1,need=7,desc="合成{1}个5星以上英雄",name="合成{1}个5星以上英雄",item={{101,50000},{122,1}},panelID=1201,paramType={}},
+[59]={days=4,type=14,needType=1,need=4,desc="拥有{1}个100级以上的英雄",name="拥有{1}个100级以上的英雄",item={{101,40000},{102,30}},panelID=1101,paramType={}},
+[60]={days=4,type=15,needType=1,need=20,desc="获得{1}个SSR品质的英雄",name="获得{1}个SSR品质的英雄",item={{101,40000},{801004,10}},panelID=1303,paramType={}},
+[61]={days=5,type=1,needType=2,need=110,desc="冒险关卡达到{1}关",name="冒险关卡达到{1}关",item={{101,10000},{112,50}},panelID=1002,paramType={}},
+[62]={days=5,type=2,needType=2,need=50,desc="恶魔之塔达到{1}层",name="恶魔之塔达到{1}层",item={{101,30000},{115,2}},panelID=1703,paramType={}},
+[63]={days=5,type=3,needType=1,need=50,desc="挑战冠军联赛{1}次",name="挑战冠军联赛{1}次",item={{101,50000},{115,4}},panelID=1802,paramType={}},
+[64]={days=5,type=4,needType=1,need=40,desc="接取{1}个悬赏任务",name="接取{1}个悬赏任务",item={{101,50000},{122,2}},panelID=1003,paramType={}},
+[65]={days=5,type=5,needType=2,need=100000,desc="对冰龙造成{1}点伤害",name="对冰龙造成{1}点伤害",item={{102,100}},panelID=1713,paramType={}},
+[66]={days=5,type=6,needType=1,need=15,desc="占卜合成{1}次",name="占卜合成{1}次",item={{111,50000}},panelID=1403,paramType={}},
+[67]={days=5,type=7,needType=2,need=60,desc="绝望深渊达到{1}关",name="绝望深渊达到{1}关",item={{101,50000},{115,4}},panelID=1709,paramType={}},
+[68]={days=5,type=16,needType=2,need=12,desc="遗迹探险达到{1}关",name="遗迹探险达到{1}关",item={{101,60000},{125,15}},panelID=1711,paramType={}},
+[69]={days=5,type=9,needType=1,need=30,desc="女巫森林挑战{1}次",name="女巫森林挑战{1}次",item={{101,80000},{801004,10}},panelID=1704,paramType={}},
+[70]={days=5,type=10,needType=1,need=5,desc="公会捐赠{1}次",name="公会捐赠{1}次",item={{101,50000},{112,10},{111,500}},panelID=1604,paramType={}},
+[71]={days=5,type=11,needType=1,need=15,desc="挑战{1}次公会BOSS",name="挑战{1}次公会BOSS",item={{101,50000},{112,10},{111,500}},panelID=1603,paramType={}},
+[72]={days=5,type=12,needType=1,need=110,desc="高级召唤{1}次",name="高级召唤{1}次",item={{101,80000},{112,100}},panelID=1303,paramType={}},
+[73]={days=5,type=13,needType=1,need=10,desc="合成{1}个5星以上英雄",name="合成{1}个5星以上英雄",item={{101,70000},{122,2}},panelID=1201,paramType={}},
+[74]={days=5,type=14,needType=1,need=5,desc="拥有{1}个100级以上的英雄",name="拥有{1}个100级以上的英雄",item={{101,50000},{102,30}},panelID=1101,paramType={}},
+[75]={days=5,type=15,needType=1,need=30,desc="获得{1}个SSR品质的英雄",name="获得{1}个SSR品质的英雄",item={{101,60000},{801004,10}},panelID=1303,paramType={}},
+[76]={days=6,type=1,needType=2,need=130,desc="冒险关卡达到{1}关",name="冒险关卡达到{1}关",item={{101,80000},{112,75}},panelID=1002,paramType={}},
+[77]={days=6,type=2,needType=2,need=60,desc="恶魔之塔达到{1}层",name="恶魔之塔达到{1}层",item={{101,50000},{115,2}},panelID=1703,paramType={}},
+[78]={days=6,type=3,needType=1,need=60,desc="挑战冠军联赛{1}次",name="挑战冠军联赛{1}次",item={{101,80000},{115,4}},panelID=1802,paramType={}},
+[79]={days=6,type=4,needType=1,need=50,desc="接取{1}个悬赏任务",name="接取{1}个悬赏任务",item={{101,80000},{122,2}},panelID=1003,paramType={}},
+[80]={days=6,type=5,needType=2,need=120000,desc="对冰龙造成{1}点伤害",name="对冰龙造成{1}点伤害",item={{102,100}},panelID=1713,paramType={}},
+[81]={days=6,type=6,needType=1,need=20,desc="占卜合成{1}次",name="占卜合成{1}次",item={{111,80000}},panelID=1403,paramType={}},
+[82]={days=6,type=7,needType=2,need=70,desc="绝望深渊达到{1}关",name="绝望深渊达到{1}关",item={{101,80000},{115,4}},panelID=1709,paramType={}},
+[83]={days=6,type=16,needType=2,need=14,desc="遗迹探险达到{1}关",name="遗迹探险达到{1}关",item={{101,80000},{125,20}},panelID=1711,paramType={}},
+[84]={days=6,type=9,needType=1,need=36,desc="女巫森林挑战{1}次",name="女巫森林挑战{1}次",item={{101,100000},{801004,15}},panelID=1704,paramType={}},
+[85]={days=6,type=10,needType=1,need=6,desc="公会捐赠{1}次",name="公会捐赠{1}次",item={{101,60000},{112,10},{111,500}},panelID=1604,paramType={}},
+[86]={days=6,type=11,needType=1,need=18,desc="挑战{1}次公会BOSS",name="挑战{1}次公会BOSS",item={{101,60000},{112,10},{111,500}},panelID=1603,paramType={}},
+[87]={days=6,type=12,needType=1,need=130,desc="高级召唤{1}次",name="高级召唤{1}次",item={{101,100000},{112,100}},panelID=1303,paramType={}},
+[88]={days=6,type=13,needType=1,need=15,desc="合成{1}个5星以上英雄",name="合成{1}个5星以上英雄",item={{101,80000},{122,2}},panelID=1201,paramType={}},
+[89]={days=6,type=17,needType=1,need=1,desc="拥有{1}个145级以上的英雄",name="拥有{1}个145级以上的英雄",item={{101,80000},{102,50}},panelID=1101,paramType={}},
+[90]={days=6,type=15,needType=1,need=40,desc="获得{1}个SSR品质的英雄",name="获得{1}个SSR品质的英雄",item={{101,80000},{801004,10}},panelID=1303,paramType={}},
+[91]={days=7,type=1,needType=2,need=150,desc="冒险关卡达到{1}关",name="冒险关卡达到{1}关",item={{101,80000},{112,100}},panelID=1002,paramType={}},
+[92]={days=7,type=2,needType=2,need=70,desc="恶魔之塔达到{1}层",name="恶魔之塔达到{1}层",item={{101,100000},{80002,1}},panelID=1703,paramType={}},
+[93]={days=7,type=3,needType=1,need=70,desc="挑战冠军联赛{1}次",name="挑战冠军联赛{1}次",item={{101,100000},{115,5}},panelID=1802,paramType={}},
+[94]={days=7,type=4,needType=1,need=60,desc="接取{1}个悬赏任务",name="接取{1}个悬赏任务",item={{101,100000},{122,2}},panelID=1003,paramType={}},
+[95]={days=7,type=5,needType=2,need=150000,desc="对冰龙造成{1}点伤害",name="对冰龙造成{1}点伤害",item={{102,100}},panelID=1713,paramType={}},
+[96]={days=7,type=6,needType=1,need=25,desc="占卜合成{1}次",name="占卜合成{1}次",item={{111,100000}},panelID=1403,paramType={}},
+[97]={days=7,type=7,needType=2,need=80,desc="绝望深渊达到{1}关",name="绝望深渊达到{1}关",item={{101,100000},{115,5}},panelID=1709,paramType={}},
+[98]={days=7,type=16,needType=2,need=16,desc="遗迹探险达到{1}关",name="遗迹探险达到{1}关",item={{101,100000},{125,20}},panelID=1711,paramType={}},
+[99]={days=7,type=9,needType=1,need=48,desc="女巫森林挑战{1}次",name="女巫森林挑战{1}次",item={{101,100000},{801004,15}},panelID=1704,paramType={}},
+[100]={days=7,type=10,needType=1,need=7,desc="公会捐赠{1}次",name="公会捐赠{1}次",item={{101,100000},{112,10},{111,500}},panelID=1604,paramType={}},
+[101]={days=7,type=11,needType=1,need=21,desc="挑战{1}次公会BOSS",name="挑战{1}次公会BOSS",item={{101,100000},{112,10},{111,500}},panelID=1603,paramType={}},
+[102]={days=7,type=12,needType=1,need=150,desc="高级召唤{1}次",name="高级召唤{1}次",item={{101,100000},{112,100}},panelID=1303,paramType={}},
+[103]={days=7,type=13,needType=1,need=20,desc="合成{1}个5星以上英雄",name="合成{1}个5星以上英雄",item={{101,100000},{122,2}},panelID=1201,paramType={}},
+[104]={days=7,type=18,needType=1,need=1,desc="拥有{1}个185级以上的英雄",name="拥有{1}个185级以上的英雄",item={{101,100000},{102,50}},panelID=1101,paramType={}},
+[105]={days=7,type=15,needType=1,need=50,desc="获得{1}个SSR品质的英雄",name="获得{1}个SSR品质的英雄",item={{101,100000},{801004,10}},panelID=1303,paramType={}}}end)();
 (function()limitMangHe={
 [3011]={price=30,cnt=1,openStart=1,openEnd=5,reward={{102,300},{601,8}},actId=401,buyID=3011,dayReward={{601,1}}},
 [3012]={price=68,cnt=99,openStart=1,openEnd=5,reward={{102,680},{601,5}},actId=401,buyID=3012,dayReward={}},
@@ -170,7 +170,8 @@
 [3043]={price=198,cnt=99,openStart=10,openEnd=14,reward={{102,1980},{604,5}},actId=404,buyID=3043,dayReward={}},
 [3044]={price=328,cnt=99,openStart=10,openEnd=14,reward={{102,3280},{604,9}},actId=404,buyID=3044,dayReward={}},
 [3045]={price=648,cnt=20,openStart=10,openEnd=14,reward={{102,6480},{604,22}},actId=404,buyID=3045,dayReward={}}}end)();
-(function()limitPerpleHero={}end)();
+(function()limitPerpleHero={
+}end)();
 (function()drawCardConsume={
 [1]={needConsume=5,rewards={{801005,10},{118,2},{510,1}}},
 [2]={needConsume=10,rewards={{801005,20},{118,3},{510,1}}},
@@ -182,10 +183,10 @@
 [8]={needConsume=1000,rewards={{559,2},{118,30},{80004,1}}},
 [9]={needConsume=2000,rewards={{559,3},{118,50},{80004,2}}}}end)();
 (function()drawCardRank={
-[1]={ranks={1,1},dayNeedValue=500,dayRewards={{559,2},{124,3},{102,5000}},totalNeedValue=2000,totalRewards={{7024,1},{559,3},{124,6},{102,30000}},dayMailID=7003,totalMailID=7004},
-[2]={ranks={2,2},dayNeedValue=500,dayRewards={{559,1},{124,2},{102,4000}},totalNeedValue=2000,totalRewards={{7025,1},{559,2},{124,5},{102,20000}},dayMailID=7003,totalMailID=7004},
-[3]={ranks={3,3},dayNeedValue=500,dayRewards={{559,1},{124,1},{102,3000}},totalNeedValue=2000,totalRewards={{7026,1},{559,1},{124,4},{102,10000}},dayMailID=7003,totalMailID=7004},
-[4]={ranks={4,10},dayNeedValue=30,dayRewards={{801005,50},{125,300},{102,2000}},totalNeedValue=500,totalRewards={{559,1},{124,3},{102,8000}},dayMailID=7003,totalMailID=7004},
+[1]={ranks={1,1},dayNeedValue=500,dayRewards={{562,2},{124,3},{102,5000}},totalNeedValue=2000,totalRewards={{7024,1},{562,3},{124,6},{102,30000}},dayMailID=7003,totalMailID=7004},
+[2]={ranks={2,2},dayNeedValue=500,dayRewards={{562,1},{124,2},{102,4000}},totalNeedValue=2000,totalRewards={{7025,1},{562,2},{124,5},{102,20000}},dayMailID=7003,totalMailID=7004},
+[3]={ranks={3,3},dayNeedValue=500,dayRewards={{562,1},{124,1},{102,3000}},totalNeedValue=2000,totalRewards={{7026,1},{562,1},{124,4},{102,10000}},dayMailID=7003,totalMailID=7004},
+[4]={ranks={4,10},dayNeedValue=30,dayRewards={{801005,50},{125,300},{102,2000}},totalNeedValue=500,totalRewards={{562,1},{124,3},{102,8000}},dayMailID=7003,totalMailID=7004},
 [5]={ranks={11,20},dayNeedValue=30,dayRewards={{801005,50},{125,200},{102,1000}},totalNeedValue=500,totalRewards={{801005,50},{124,2},{102,6000}},dayMailID=7003,totalMailID=7004},
 [6]={ranks={21,50},dayNeedValue=1,dayRewards={{801005,50},{125,100},{102,800}},totalNeedValue=50,totalRewards={{801005,50},{124,1},{102,4000}},dayMailID=7003,totalMailID=7004},
 [7]={ranks={51,100},dayNeedValue=1,dayRewards={{801005,50},{102,500}},totalNeedValue=50,totalRewards={{801005,50},{125,300},{102,3000}},dayMailID=7003,totalMailID=7004},
@@ -197,7 +198,7 @@
 [4]={needBuyId=104,maxCnt=4,rewards={{102,1280},{118,20},{541,1}}},
 [5]={needBuyId=105,maxCnt=4,rewards={{102,1980},{118,30},{124,3}}},
 [6]={needBuyId=106,maxCnt=4,rewards={{102,3280},{118,40},{548,1}}},
-[7]={needBuyId=107,maxCnt=3,rewards={{102,6480},{118,50},{559,1}}}}end)();
+[7]={needBuyId=107,maxCnt=3,rewards={{102,6480},{118,50},{562,1}}}}end)();
 (function()totalConsume={
 [1]={needConsume=500,rewards={{102,100},{118,2},{801005,10}}},
 [2]={needConsume=1000,rewards={{102,200},{118,3},{801005,20}}},
@@ -208,10 +209,10 @@
 [7]={needConsume=100000,rewards={{102,10000},{118,50},{559,1}}},
 [8]={needConsume=200000,rewards={{102,20000},{118,100},{7027,1}}}}end)();
 (function()topupRank={
-[1]={ranks={1,1},dayNeedValue=500,dayRewards={{559,2},{118,50},{102,5000}},totalNeedValue=2000,totalRewards={{7021,1},{559,6},{118,200},{102,30000}},dayMailID=7001,totalMailID=7002},
-[2]={ranks={2,2},dayNeedValue=500,dayRewards={{559,1},{118,30},{102,4000}},totalNeedValue=2000,totalRewards={{7022,1},{559,4},{118,150},{102,20000}},dayMailID=7001,totalMailID=7002},
-[3]={ranks={3,3},dayNeedValue=500,dayRewards={{559,1},{118,20},{102,3000}},totalNeedValue=2000,totalRewards={{7023,1},{559,2},{118,100},{102,10000}},dayMailID=7001,totalMailID=7002},
-[4]={ranks={4,10},dayNeedValue=30,dayRewards={{801005,50},{118,10},{102,2000}},totalNeedValue=100,totalRewards={{559,1},{118,50},{102,8000}},dayMailID=7001,totalMailID=7002},
+[1]={ranks={1,1},dayNeedValue=500,dayRewards={{562,2},{118,50},{102,5000}},totalNeedValue=2000,totalRewards={{7021,1},{562,6},{118,200},{102,30000}},dayMailID=7001,totalMailID=7002},
+[2]={ranks={2,2},dayNeedValue=500,dayRewards={{562,1},{118,30},{102,4000}},totalNeedValue=2000,totalRewards={{7022,1},{562,4},{118,150},{102,20000}},dayMailID=7001,totalMailID=7002},
+[3]={ranks={3,3},dayNeedValue=500,dayRewards={{562,1},{118,20},{102,3000}},totalNeedValue=2000,totalRewards={{7023,1},{562,2},{118,100},{102,10000}},dayMailID=7001,totalMailID=7002},
+[4]={ranks={4,10},dayNeedValue=30,dayRewards={{801005,50},{118,10},{102,2000}},totalNeedValue=100,totalRewards={{562,1},{118,50},{102,8000}},dayMailID=7001,totalMailID=7002},
 [5]={ranks={11,20},dayNeedValue=30,dayRewards={{801005,50},{118,8},{102,1000}},totalNeedValue=100,totalRewards={{801005,50},{118,30},{102,6000}},dayMailID=7001,totalMailID=7002},
 [6]={ranks={21,50},dayNeedValue=1,dayRewards={{801005,50},{118,6},{102,800}},totalNeedValue=1,totalRewards={{801005,50},{118,20},{102,4000}},dayMailID=7001,totalMailID=7002},
 [7]={ranks={51,100},dayNeedValue=1,dayRewards={{801005,50},{118,4},{102,500}},totalNeedValue=1,totalRewards={{801005,50},{118,10},{102,3000}},dayMailID=7001,totalMailID=7002},
@@ -223,4 +224,4 @@
 [4]={ranks={4,10},totalNeedValue=50,totalRewards={{118,50},{102,3000}},totalMailID=7007},
 [5]={ranks={11,50},totalNeedValue=50,totalRewards={{118,30},{102,2000}},totalMailID=7007},
 [6]={ranks={51,100},totalNeedValue=10,totalRewards={{118,20},{102,1000}},totalMailID=7007},
-[7]={ranks={101,200},totalNeedValue=10,totalRewards={{118,10},{102,500}},totalMailID=7007}}end)();
+[7]={ranks={101,200},totalNeedValue=10,totalRewards={{118,10},{102,500}},totalMailID=7007}}end)();

+ 113 - 113
script/excel/ssecy/paoma.lua

@@ -1,121 +1,121 @@
 (function()tips={
-[1]={desc=[[欢迎{1}登录异世界,祝您游戏愉快!]]},
-[2]={desc=[[单骑破阵开放了,主人快去挑战吧~]]},
-[3]={desc=[[扫荡可立即获得大量角色经验和资源。]]},
-[4]={desc=[[主线关卡推图越高,获取的金币和英雄经验越高。]]},
-[5]={desc=[[加入公会,一起打boss可以获得大量公会币。]]},
-[6]={desc=[[加入公会,可以升级公会科技,大幅度提升武将能力。]]},
-[7]={desc=[[设置-帮助处有详细的功能说明喔~]]}}end)();
+[1]={desc="欢迎{1}登录异世界,祝您游戏愉快!"},
+[2]={desc="单骑破阵开放了,主人快去挑战吧~"},
+[3]={desc="扫荡可立即获得大量角色经验和资源。"},
+[4]={desc="主线关卡推图越高,获取的金币和英雄经验越高。"},
+[5]={desc="加入公会,一起打boss可以获得大量公会币。"},
+[6]={desc="加入公会,可以升级公会科技,大幅度提升武将能力。"},
+[7]={desc="设置-帮助处有详细的功能说明喔~"}}end)();
 (function()broad={
-[1]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在高级召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>]],desc2={"真是太厉害了!","欧气十足!"},param={4}},
-[2]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在友情召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>]],desc2={"真是太厉害了!","欧气十足!"},param={3,4}},
-[3]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在普通召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>]],desc2={"真是太厉害了!","欧气十足!"},param={3,4}},
-[4]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>通过积分召唤获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>]],desc2={"战斗力更加恐怖了!","他说要打十个。"},param={4}},
-[5]={type=2,desc1=[[]],desc2={},param={75,100,125,150,175,200,225,250,275,300,325,350,375,400,425,450}},
-[6]={type=3,desc1=[[玩家<color=#239dfc>{1}</color>在恶魔之塔击败<color=#f56119>{4}</color>层的守卫<color={2}>{3}</color>]],desc2={"整座恶魔之塔为之震颤!"},param={30,60,90,120,150,180,210,240,270,300,330,360,390,420,450,480,510,540}},
-[7]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在天命召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>]],desc2={"向全世界昭告他强者的身份!"},param={8,9,10,11}},
-[8]={type=4,desc1=[[竞技场内一阵骚动,玩家<color=#239dfc>{1}</color>取得<color=#239dfc>{2}</color>连胜]],desc2={"拜托谁去阻止他吧!","场地都快被他掀翻了!"},param={5,10,15,20,30,50}},
-[9]={type=3,desc1=[[在勇者试炼中,玩家<color=#239dfc>{1}</color>通过了<color=#f56119>{4}</color>层考验<color={2}>{3}</color>]],desc2={"他是真正的勇者。"},param={9,12,15}},
-[10]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在幸运寻星中启用了一把幸运钥匙<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>出现在他面前]],desc2={"真是太幸运了!","我找到了那颗星!"},param={1}},
-[11]={type=1,desc1=[[玩家<color=#239dfc>{1}</color>在高级寻星中启用了一把高级钥匙<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>出现在他面前]],desc2={"真是太幸运了!","我找到了那颗星!"},param={1}},
-[12]={type=5,desc1=[[玩家<color=#239dfc>{1}</color>苦苦修炼终于将英雄<color=#f56119>{3}</color>升至<color={2}>{4}</color>星]],desc2={",他更加的强大了!",",在玩家间引起了不小的轰动。"},param={6,7,8,9,10,11,12,13}},
-[13]={type=5,desc1=[[玩家<color=#239dfc>{1}</color>将英雄<color=#f56119>{3}</color>提升至<color={2}>{4}</color>星]],desc2={"这是迈入强者之列的证明。"},param={}},
-[14]={type=6,desc1=[[]],desc2={},param={}},
-[15]={type=1,desc1=[[]],desc2={},param={}},
-[16]={type=7,desc1=[[]],desc2={},param={}},
-[17]={type=7,desc1=[[]],desc2={},param={}},
-[19]={type=1,desc1=[[]],desc2={},param={}},
-[20]={type=7,desc1=[[]],desc2={},param={}},
-[21]={type=1,desc1=[[]],desc2={},param={1,2,3}},
-[22]={type=1,desc1=[[]],desc2={},param={1,2,3}},
-[23]={type=1,desc1=[[]],desc2={},param={1,2,3}},
-[24]={type=1,desc1=[[]],desc2={},param={}},
-[25]={type=8,desc1=[[玩家<color=#239dfc>{1}</color>在战神殿中成功挑战<color=#f56119>{2}</color>神位,成为占有者,]],desc2={"大地为之震颤!","将接受神位的巨大助力!"},param={}}}end)();
+[1]={type=1,desc1="玩家<color=#239dfc>{1}</color>在高级召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>",desc2={"真是太厉害了!","欧气十足!"},param={4}},
+[2]={type=1,desc1="玩家<color=#239dfc>{1}</color>在友情召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>",desc2={"真是太厉害了!","欧气十足!"},param={3,4}},
+[3]={type=1,desc1="玩家<color=#239dfc>{1}</color>在普通召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>",desc2={"真是太厉害了!","欧气十足!"},param={3,4}},
+[4]={type=1,desc1="玩家<color=#239dfc>{1}</color>通过积分召唤获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>",desc2={"战斗力更加恐怖了!","他说要打十个。"},param={4}},
+[5]={type=2,desc1="",desc2={},param={75,100,125,150,175,200,225,250,275,300,325,350,375,400,425,450}},
+[6]={type=3,desc1="玩家<color=#239dfc>{1}</color>在恶魔之塔击败<color=#f56119>{4}</color>层的守卫<color={2}>{3}</color>",desc2={"整座恶魔之塔为之震颤!"},param={30,60,90,120,150,180,210,240,270,300,330,360,390,420,450,480,510,540}},
+[7]={type=1,desc1="玩家<color=#239dfc>{1}</color>在天命召唤中获得<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>",desc2={"向全世界昭告他强者的身份!"},param={8,9,10,11}},
+[8]={type=4,desc1="竞技场内一阵骚动,玩家<color=#239dfc>{1}</color>取得<color=#239dfc>{2}</color>连胜",desc2={"拜托谁去阻止他吧!","场地都快被他掀翻了!"},param={5,10,15,20,30,50}},
+[9]={type=3,desc1="在勇者试炼中,玩家<color=#239dfc>{1}</color>通过了<color=#f56119>{4}</color>层考验<color={2}>{3}</color>",desc2={"他是真正的勇者。"},param={9,12,15}},
+[10]={type=1,desc1="玩家<color=#239dfc>{1}</color>在幸运寻星中启用了一把幸运钥匙<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>出现在他面前",desc2={"真是太幸运了!","我找到了那颗星!"},param={1}},
+[11]={type=1,desc1="玩家<color=#239dfc>{1}</color>在高级寻星中启用了一把高级钥匙<color=#f56119>{4}</color>橙色5星英雄<color={2}>{3}</color>出现在他面前",desc2={"真是太幸运了!","我找到了那颗星!"},param={1}},
+[12]={type=5,desc1="玩家<color=#239dfc>{1}</color>苦苦修炼终于将英雄<color=#f56119>{3}</color>升至<color={2}>{4}</color>星",desc2={",他更加的强大了!",",在玩家间引起了不小的轰动。"},param={6,7,8,9,10,11,12,13}},
+[13]={type=5,desc1="玩家<color=#239dfc>{1}</color>将英雄<color=#f56119>{3}</color>提升至<color={2}>{4}</color>星",desc2={"这是迈入强者之列的证明。"},param={}},
+[14]={type=6,desc1="",desc2={},param={}},
+[15]={type=1,desc1="",desc2={},param={}},
+[16]={type=7,desc1="",desc2={},param={}},
+[17]={type=7,desc1="",desc2={},param={}},
+[19]={type=1,desc1="",desc2={},param={}},
+[20]={type=7,desc1="",desc2={},param={}},
+[21]={type=1,desc1="",desc2={},param={1,2,3}},
+[22]={type=1,desc1="",desc2={},param={1,2,3}},
+[23]={type=1,desc1="",desc2={},param={1,2,3}},
+[24]={type=1,desc1="",desc2={},param={}},
+[25]={type=8,desc1="玩家<color=#239dfc>{1}</color>在战神殿中成功挑战<color=#f56119>{2}</color>神位,成为占有者,",desc2={"大地为之震颤!","将接受神位的巨大助力!"},param={}}}end)();
 (function()activity={
-[1]={desc=[[过关斩将已经开启,没有挑战的召唤师们加油了!]],ts={720,1080,1200}},
-[2]={desc=[[君主试炼正在火热进行中,召唤师们赶紧报名吧~]],ts={732,1092,1212}},
-[3]={desc=[[组队竞技场开放中,快约上你的好友召唤师一起并肩作战吧!]],ts={744,1104,1224}},
-[4]={desc=[[公会战开放了,在公会里设置出战阵容后就可以参与进来了喔~]],ts={756,1116,1236}},
-[5]={desc=[[单骑破阵已经开始了,召唤师们正在排兵布阵准备攻打,快来参加吧!]],ts={768,1128,1248}}}end)();
+[1]={desc="过关斩将已经开启,没有挑战的召唤师们加油了!",ts={720,1080,1200}},
+[2]={desc="君主试炼正在火热进行中,召唤师们赶紧报名吧~",ts={732,1092,1212}},
+[3]={desc="组队竞技场开放中,快约上你的好友召唤师一起并肩作战吧!",ts={744,1104,1224}},
+[4]={desc="公会战开放了,在公会里设置出战阵容后就可以参与进来了喔~",ts={756,1116,1236}},
+[5]={desc="单骑破阵已经开始了,召唤师们正在排兵布阵准备攻打,快来参加吧!",ts={768,1128,1248}}}end)();
 (function()heroColor={
-[1]={color=[[#028d19]]},
-[2]={color=[[#028d19]]},
-[3]={color=[[#124ae8]]},
-[4]={color=[[#b221f5]]},
-[5]={color=[[#f56119]]},
-[6]={color=[[#ff333d]]},
-[7]={color=[[#ff333d]]},
-[8]={color=[[#ff333d]]},
-[9]={color=[[#ff333d]]},
-[10]={color=[[#ea202a]]},
-[11]={color=[[#ea202a]]},
-[12]={color=[[#ea202a]]}}end)();
+[1]={color="#028d19"},
+[2]={color="#028d19"},
+[3]={color="#124ae8"},
+[4]={color="#b221f5"},
+[5]={color="#f56119"},
+[6]={color="#ff333d"},
+[7]={color="#ff333d"},
+[8]={color="#ff333d"},
+[9]={color="#ff333d"},
+[10]={color="#ea202a"},
+[11]={color="#ea202a"},
+[12]={color="#ea202a"}}end)();
 (function()trigger={
-[1]={desc=[[消耗<span color='{1}'>{2}</span>{3}, 获得<span color='{4}'> {5}</span>×{6}]]},
-[2]={desc=[[获得<span color='{1}'> {2}</span>×{3}]]}}end)();
+[1]={desc="消耗<span color={1}>{2}</span>{3}, 获得<span color={4}> {5}</span>×{6}"},
+[2]={desc="获得<span color={1}> {2}</span>×{3}"}}end)();
 (function()itemColor={
-[1]={color=[[#028d19]]},
-[2]={color=[[#028d19]]},
-[3]={color=[[#239dfc]]},
-[4]={color=[[#b221f5]]},
-[5]={color=[[#f56119]]},
-[6]={color=[[#ff333d]]},
-[7]={color=[[#ea202a]]},
-[8]={color=[[#ea202a]]},
-[9]={color=[[#ea202a]]},
-[10]={color=[[#ea202a]]},
-[11]={color=[[#ea202a]]},
-[12]={color=[[#ea202a]]}}end)();
+[1]={color="#028d19"},
+[2]={color="#028d19"},
+[3]={color="#239dfc"},
+[4]={color="#b221f5"},
+[5]={color="#f56119"},
+[6]={color="#ff333d"},
+[7]={color="#ea202a"},
+[8]={color="#ea202a"},
+[9]={color="#ea202a"},
+[10]={color="#ea202a"},
+[11]={color="#ea202a"},
+[12]={color="#ea202a"}}end)();
 (function()duobao={
-[1]={type=1,desc1=[[{1}<span color='#239dfc' style='font-weight:bold'> {2}</span>夺宝获得了<span color='{3}' style='font-weight:bold'> {4}</span>]]},
-[2]={type=2,desc1=[[ 获得<span color='{1}' style='font-weight:bold'> {2}</span>]]}}end)();
+[1]={type=1,desc1="{1}<span color=#239dfc style=font-weight:bold> {2}</span>夺宝获得了<span color={3} style=font-weight:bold> {4}</span>"},
+[2]={type=2,desc1=" 获得<span color={1} style=font-weight:bold> {2}</span>"}}end)();
 (function()bubble={
-[104001]={drawCard=[[竟然招募身为血族的我,胆子很大嘛。]]},
-[104002]={drawCard=[[我能听到亡魂的哀嚎,你呢?]]},
-[104003]={drawCard=[[啊~又能随性所欲的猎杀了呢~]]},
-[105004]={drawCard=[[我将重新定义痛苦的极限。]]},
-[105005]={drawCard=[[我的眼里容不得缺陷。]]},
-[105006]={drawCard=[[愿意送我点血吗?]]},
-[105007]={drawCard=[[德古拉,多么美妙的名字,不是吗?]]},
-[105008]={drawCard=[[准备好应付麻烦了吗?]]},
-[105009]={drawCard=[[看到我很意外吗?]]},
-[105010]={drawCard=[[可真难得吖...不是吗?]]},
-[204001]={drawCard=[[嗨,你好。]]},
-[204002]={drawCard=[[我是来自学院的罗赛特,请多多指教。]]},
-[204003]={drawCard=[[你好,我是学院有史以来最杰出魔法师,利奥!]]},
-[205004]={drawCard=[[学院里那些人总是不明白,机械始终只是外力,不是吗?]]},
-[205005]={drawCard=[[我叫米斯,乐意为你效劳。]]},
-[205006]={drawCard=[[所有的存在都是为了被毁灭而被设计出来的。]]},
-[205007]={drawCard=[[(。・∀・)ノ゙嗨!我是机械帝国的琪琪,你好吖!]]},
-[205008]={drawCard=[[光明牧师?我只是个普通的牧师而已啦。]]},
-[205009]={drawCard=[[往事,只是幽影。]]},
-[205010]={drawCard=[[噢,嗨!]]},
-[205011]={drawCard=[[你好,初次见面,我这里什么都有~要看看吗?]]},
-[304001]={drawCard=[[嗨,你好吖,很高兴认识你。]]},
-[304002]={drawCard=[[丛林在呼唤。]]},
-[304003]={drawCard=[[我是努尔克,一名丛林牧师哦~]]},
-[305004]={drawCard=[[大海在呼唤我。]]},
-[305005]={drawCard=[[我是奥斯曼,愿意为你效劳。]]},
-[305006]={drawCard=[[你…你好…]]},
-[305007]={drawCard=[[请宠爱我吧。]]},
-[305008]={drawCard=[[当你迷失方向时,请遵循星辰的指引!]]},
-[305009]={drawCard=[[你好吖~我是月之国的女王,你可以叫我豆豆陛下。]]},
-[305010]={drawCard=[[吾名,凯瑟琳!]]},
-[305011]={drawCard=[[聆听森林的韵律。]]},
-[404001]={drawCard=[[我是玲玲,愿意为你效劳。]]},
-[404002]={drawCard=[[我是可可雅尔,愿意为你效劳。]]},
-[405003]={drawCard=[[我是伊卡洛斯,愿意为你效劳。]]},
-[405004]={drawCard=[[心存荣耀,你将无所畏惧!]]},
-[405005]={drawCard=[[诸神,从不姑息。]]},
-[405006]={drawCard=[[烈焰,正在熊熊燃起。]]},
-[405007]={drawCard=[[贯彻正义!]]},
-[405008]={drawCard=[[愿星光,指引所有迷途之人。]]},
-[504001]={drawCard=[[吾名,行刑者!]]},
-[504002]={drawCard=[[吾名,乌泽尔!]]},
-[505003]={drawCard=[[吾名,奥路菲!]]},
-[505004]={drawCard=[[黑暗揭示了我们的真理。]]},
-[505005]={drawCard=[[准备好迎接噩梦了吗?]]},
-[505006]={drawCard=[[哼,竟然招募身为魔族的我,该说您自负呢,还是愚蠢呢?]]},
-[505007]={drawCard=[[让我们一起找点乐子吧。]]},
-[505008]={drawCard=[[我需要更强的对手!]]},
-[505009]={drawCard=[[收到的情书太多,也是一种烦恼呢。]]}}end)();
+[104001]={drawCard="竟然招募身为血族的我,胆子很大嘛。"},
+[104002]={drawCard="我能听到亡魂的哀嚎,你呢?"},
+[104003]={drawCard="啊~又能随性所欲的猎杀了呢~"},
+[105004]={drawCard="我将重新定义痛苦的极限。"},
+[105005]={drawCard="我的眼里容不得缺陷。"},
+[105006]={drawCard="愿意送我点血吗?"},
+[105007]={drawCard="德古拉,多么美妙的名字,不是吗?"},
+[105008]={drawCard="准备好应付麻烦了吗?"},
+[105009]={drawCard="看到我很意外吗?"},
+[105010]={drawCard="可真难得吖...不是吗?"},
+[204001]={drawCard="嗨,你好。"},
+[204002]={drawCard="我是来自学院的罗赛特,请多多指教。"},
+[204003]={drawCard="你好,我是学院有史以来最杰出魔法师,利奥!"},
+[205004]={drawCard="学院里那些人总是不明白,机械始终只是外力,不是吗?"},
+[205005]={drawCard="我叫米斯,乐意为你效劳。"},
+[205006]={drawCard="所有的存在都是为了被毁灭而被设计出来的。"},
+[205007]={drawCard="(。・∀・)ノ゙嗨!我是机械帝国的琪琪,你好吖!"},
+[205008]={drawCard="光明牧师?我只是个普通的牧师而已啦。"},
+[205009]={drawCard="往事,只是幽影。"},
+[205010]={drawCard="噢,嗨!"},
+[205011]={drawCard="你好,初次见面,我这里什么都有~要看看吗?"},
+[304001]={drawCard="嗨,你好吖,很高兴认识你。"},
+[304002]={drawCard="丛林在呼唤。"},
+[304003]={drawCard="我是努尔克,一名丛林牧师哦~"},
+[305004]={drawCard="大海在呼唤我。"},
+[305005]={drawCard="我是奥斯曼,愿意为你效劳。"},
+[305006]={drawCard="你…你好…"},
+[305007]={drawCard="请宠爱我吧。"},
+[305008]={drawCard="当你迷失方向时,请遵循星辰的指引!"},
+[305009]={drawCard="你好吖~我是月之国的女王,你可以叫我豆豆陛下。"},
+[305010]={drawCard="吾名,凯瑟琳!"},
+[305011]={drawCard="聆听森林的韵律。"},
+[404001]={drawCard="我是玲玲,愿意为你效劳。"},
+[404002]={drawCard="我是可可雅尔,愿意为你效劳。"},
+[405003]={drawCard="我是伊卡洛斯,愿意为你效劳。"},
+[405004]={drawCard="心存荣耀,你将无所畏惧!"},
+[405005]={drawCard="诸神,从不姑息。"},
+[405006]={drawCard="烈焰,正在熊熊燃起。"},
+[405007]={drawCard="贯彻正义!"},
+[405008]={drawCard="愿星光,指引所有迷途之人。"},
+[504001]={drawCard="吾名,行刑者!"},
+[504002]={drawCard="吾名,乌泽尔!"},
+[505003]={drawCard="吾名,奥路菲!"},
+[505004]={drawCard="黑暗揭示了我们的真理。"},
+[505005]={drawCard="准备好迎接噩梦了吗?"},
+[505006]={drawCard="哼,竟然招募身为魔族的我,该说您自负呢,还是愚蠢呢?"},
+[505007]={drawCard="让我们一起找点乐子吧。"},
+[505008]={drawCard="我需要更强的对手!"},
+[505009]={drawCard="收到的情书太多,也是一种烦恼呢。"}}end)();

+ 412 - 412
script/excel/ssecy/playerNames.lua

@@ -1,415 +1,415 @@
 (function()xing={
-[1]={xing=[[野蛮的]]},
-[2]={xing=[[主动的]]},
-[3]={xing=[[吓人的]]},
-[4]={xing=[[灵巧的]]},
-[5]={xing=[[机敏的]]},
-[6]={xing=[[机灵的]]},
-[7]={xing=[[友好的]]},
-[8]={xing=[[大胆的]]},
-[9]={xing=[[文艺的]]},
-[10]={xing=[[沉思的]]},
-[11]={xing=[[老练的]]},
-[12]={xing=[[可靠的]]},
-[13]={xing=[[谨慎的]]},
-[14]={xing=[[尽职的]]},
-[15]={xing=[[精悍的]]},
-[16]={xing=[[认真的]]},
-[17]={xing=[[热情的]]},
-[18]={xing=[[守信的]]},
-[19]={xing=[[忠诚的]]},
-[20]={xing=[[坚强的]]},
-[21]={xing=[[直率的]]},
-[22]={xing=[[真诚的]]},
-[23]={xing=[[俭朴的]]},
-[24]={xing=[[礼貌的]]},
-[25]={xing=[[勤劳的]]},
-[26]={xing=[[殷勤的]]},
-[27]={xing=[[恭顺的]]},
-[28]={xing=[[幽默的]]},
-[29]={xing=[[公正的]]},
-[30]={xing=[[好心的]]},
-[31]={xing=[[谦虚的]]},
-[32]={xing=[[虚心的]]},
-[33]={xing=[[辛勤的]]},
-[34]={xing=[[刁蛮的]]},
-[35]={xing=[[刻苦的]]},
-[36]={xing=[[害羞的]]},
-[37]={xing=[[无私的]]},
-[38]={xing=[[真诚的]]},
-[39]={xing=[[精明的]]},
-[40]={xing=[[踏实的]]},
-[41]={xing=[[老实的]]},
-[42]={xing=[[严格的]]},
-[43]={xing=[[野心的]]},
-[44]={xing=[[勇敢的]]},
-[45]={xing=[[温柔的]]},
-[46]={xing=[[强壮的]]},
-[47]={xing=[[拼搏的]]},
-[48]={xing=[[年轻的]]},
-[49]={xing=[[粗犷的]]},
-[50]={xing=[[传统的]]},
-[51]={xing=[[坚定的]]},
-[52]={xing=[[疯狂的]]},
-[53]={xing=[[堕落的]]},
-[54]={xing=[[黑暗的]]},
-[55]={xing=[[光明的]]},
-[56]={xing=[[可怕的]]},
-[57]={xing=[[可爱的]]},
-[58]={xing=[[美丽的]]},
-[59]={xing=[[妩媚的]]},
-[60]={xing=[[漂亮的]]},
-[61]={xing=[[丑陋的]]},
-[62]={xing=[[俊美的]]},
-[63]={xing=[[俊俏的]]},
-[64]={xing=[[俊朗的]]},
-[65]={xing=[[幸运的]]},
-[66]={xing=[[倒霉的]]},
-[67]={xing=[[高大的]]},
-[68]={xing=[[矮小的]]},
-[69]={xing=[[强大的]]},
-[70]={xing=[[诡异的]]},
-[71]={xing=[[奸诈的]]},
-[72]={xing=[[善良的]]},
-[73]={xing=[[斯文的]]},
-[74]={xing=[[悲剧的]]},
-[75]={xing=[[爱哭的]]},
-[76]={xing=[[爱笑的]]},
-[77]={xing=[[忙碌的]]},
-[78]={xing=[[敏捷的]]},
-[79]={xing=[[智慧的]]},
-[80]={xing=[[流浪的]]},
-[81]={xing=[[刚毅的]]},
-[82]={xing=[[强悍的]]},
-[83]={xing=[[神秘的]]},
-[84]={xing=[[冷静的]]},
-[85]={xing=[[阴暗的]]},
-[86]={xing=[[专注的]]},
-[87]={xing=[[高贵的]]},
-[88]={xing=[[高雅的]]},
-[89]={xing=[[沉默的]]},
-[90]={xing=[[安静的]]},
-[91]={xing=[[文静的]]},
-[92]={xing=[[腼腆的]]},
-[93]={xing=[[暴躁的]]},
-[94]={xing=[[暴怒的]]},
-[95]={xing=[[凶残的]]},
-[96]={xing=[[古怪的]]},
-[97]={xing=[[地狱的]]},
-[98]={xing=[[冥界]]},
-[99]={xing=[[天堂]]},
-[100]={xing=[[天界]]},
-[101]={xing=[[光明]]},
-[102]={xing=[[黑暗]]},
-[103]={xing=[[堕落]]},
-[104]={xing=[[深渊]]},
-[105]={xing=[[圣堂]]},
-[106]={xing=[[仁慈的]]},
-[107]={xing=[[苦恼的]]},
-[108]={xing=[[古怪]]},
-[109]={xing=[[狂暴]]},
-[110]={xing=[[残忍的]]},
-[111]={xing=[[永恒]]},
-[112]={xing=[[神圣的]]},
-[113]={xing=[[狂战]]},
-[114]={xing=[[聪明的]]},
-[115]={xing=[[魔界]]},
-[116]={xing=[[叛乱]]},
-[117]={xing=[[王族]]},
-[118]={xing=[[异界]]},
-[119]={xing=[[月影]]},
-[120]={xing=[[幻影]]},
-[121]={xing=[[不屈的]]},
-[122]={xing=[[荒野]]},
-[123]={xing=[[历战]]},
-[124]={xing=[[千变]]},
-[125]={xing=[[古代]]},
-[126]={xing=[[魔装]]},
-[127]={xing=[[热心的]]},
-[128]={xing=[[动人的]]},
-[129]={xing=[[伟大的]]},
-[130]={xing=[[振动]]},
-[131]={xing=[[百变]]},
-[132]={xing=[[天真的]]},
-[133]={xing=[[神奇的]]},
-[134]={xing=[[神奇]]},
-[135]={xing=[[诱人的]]},
-[136]={xing=[[愚笨的]]},
-[137]={xing=[[勤奋的]]},
-[138]={xing=[[迅猛]]},
-[139]={xing=[[灵敏的]]},
-[140]={xing=[[狡诈的]]},
-[141]={xing=[[啰嗦的]]},
-[142]={xing=[[浪漫的]]},
-[143]={xing=[[快乐的]]},
-[144]={xing=[[伤心的]]},
-[145]={xing=[[奇怪的]]},
-[146]={xing=[[炽热]]},
-[147]={xing=[[炎之]]},
-[148]={xing=[[冰之]]},
-[149]={xing=[[月之]]},
-[150]={xing=[[暗之]]},
-[151]={xing=[[光之]]},
-[152]={xing=[[阴险的]]},
-[153]={xing=[[帅气的]]},
-[154]={xing=[[异端]]},
-[155]={xing=[[异世]]},
-[156]={xing=[[悲惨的]]},
-[157]={xing=[[积极的]]},
-[158]={xing=[[消极的]]},
-[159]={xing=[[雷云]]},
-[160]={xing=[[牙之]]},
-[161]={xing=[[钢铁的]]},
-[162]={xing=[[爆炎]]},
-[163]={xing=[[混沌]]},
-[164]={xing=[[魔法]]},
-[165]={xing=[[剑之]]},
-[166]={xing=[[巨盾]]},
-[167]={xing=[[和平]]},
-[168]={xing=[[食人的]]},
-[169]={xing=[[圣光]]},
-[170]={xing=[[梦之]]},
-[171]={xing=[[元素]]},
-[172]={xing=[[闪电]]},
-[173]={xing=[[大地]]},
-[174]={xing=[[神之]]},
-[175]={xing=[[魔之]]},
-[176]={xing=[[万能的]]},
-[177]={xing=[[狂怒]]},
-[178]={xing=[[风暴]]},
-[179]={xing=[[魔能]]},
-[180]={xing=[[追债的]]},
-[181]={xing=[[劳累的]]},
-[182]={xing=[[奸邪的]]},
-[183]={xing=[[星之]]},
-[184]={xing=[[烈焰]]},
-[185]={xing=[[熔岩]]},
-[186]={xing=[[狂风的]]},
-[187]={xing=[[反叛的]]},
-[188]={xing=[[恶之]]},
-[189]={xing=[[苦力]]},
-[190]={xing=[[破坏]]},
-[191]={xing=[[严厉的]]},
-[192]={xing=[[艳丽的]]},
-[193]={xing=[[钢之]]}}end)();
+[1]={xing="野蛮的"},
+[2]={xing="主动的"},
+[3]={xing="吓人的"},
+[4]={xing="灵巧的"},
+[5]={xing="机敏的"},
+[6]={xing="机灵的"},
+[7]={xing="友好的"},
+[8]={xing="大胆的"},
+[9]={xing="文艺的"},
+[10]={xing="沉思的"},
+[11]={xing="老练的"},
+[12]={xing="可靠的"},
+[13]={xing="谨慎的"},
+[14]={xing="尽职的"},
+[15]={xing="精悍的"},
+[16]={xing="认真的"},
+[17]={xing="热情的"},
+[18]={xing="守信的"},
+[19]={xing="忠诚的"},
+[20]={xing="坚强的"},
+[21]={xing="直率的"},
+[22]={xing="真诚的"},
+[23]={xing="俭朴的"},
+[24]={xing="礼貌的"},
+[25]={xing="勤劳的"},
+[26]={xing="殷勤的"},
+[27]={xing="恭顺的"},
+[28]={xing="幽默的"},
+[29]={xing="公正的"},
+[30]={xing="好心的"},
+[31]={xing="谦虚的"},
+[32]={xing="虚心的"},
+[33]={xing="辛勤的"},
+[34]={xing="刁蛮的"},
+[35]={xing="刻苦的"},
+[36]={xing="害羞的"},
+[37]={xing="无私的"},
+[38]={xing="真诚的"},
+[39]={xing="精明的"},
+[40]={xing="踏实的"},
+[41]={xing="老实的"},
+[42]={xing="严格的"},
+[43]={xing="野心的"},
+[44]={xing="勇敢的"},
+[45]={xing="温柔的"},
+[46]={xing="强壮的"},
+[47]={xing="拼搏的"},
+[48]={xing="年轻的"},
+[49]={xing="粗犷的"},
+[50]={xing="传统的"},
+[51]={xing="坚定的"},
+[52]={xing="疯狂的"},
+[53]={xing="堕落的"},
+[54]={xing="黑暗的"},
+[55]={xing="光明的"},
+[56]={xing="可怕的"},
+[57]={xing="可爱的"},
+[58]={xing="美丽的"},
+[59]={xing="妩媚的"},
+[60]={xing="漂亮的"},
+[61]={xing="丑陋的"},
+[62]={xing="俊美的"},
+[63]={xing="俊俏的"},
+[64]={xing="俊朗的"},
+[65]={xing="幸运的"},
+[66]={xing="倒霉的"},
+[67]={xing="高大的"},
+[68]={xing="矮小的"},
+[69]={xing="强大的"},
+[70]={xing="诡异的"},
+[71]={xing="奸诈的"},
+[72]={xing="善良的"},
+[73]={xing="斯文的"},
+[74]={xing="悲剧的"},
+[75]={xing="爱哭的"},
+[76]={xing="爱笑的"},
+[77]={xing="忙碌的"},
+[78]={xing="敏捷的"},
+[79]={xing="智慧的"},
+[80]={xing="流浪的"},
+[81]={xing="刚毅的"},
+[82]={xing="强悍的"},
+[83]={xing="神秘的"},
+[84]={xing="冷静的"},
+[85]={xing="阴暗的"},
+[86]={xing="专注的"},
+[87]={xing="高贵的"},
+[88]={xing="高雅的"},
+[89]={xing="沉默的"},
+[90]={xing="安静的"},
+[91]={xing="文静的"},
+[92]={xing="腼腆的"},
+[93]={xing="暴躁的"},
+[94]={xing="暴怒的"},
+[95]={xing="凶残的"},
+[96]={xing="古怪的"},
+[97]={xing="地狱的"},
+[98]={xing="冥界"},
+[99]={xing="天堂"},
+[100]={xing="天界"},
+[101]={xing="光明"},
+[102]={xing="黑暗"},
+[103]={xing="堕落"},
+[104]={xing="深渊"},
+[105]={xing="圣堂"},
+[106]={xing="仁慈的"},
+[107]={xing="苦恼的"},
+[108]={xing="古怪"},
+[109]={xing="狂暴"},
+[110]={xing="残忍的"},
+[111]={xing="永恒"},
+[112]={xing="神圣的"},
+[113]={xing="狂战"},
+[114]={xing="聪明的"},
+[115]={xing="魔界"},
+[116]={xing="叛乱"},
+[117]={xing="王族"},
+[118]={xing="异界"},
+[119]={xing="月影"},
+[120]={xing="幻影"},
+[121]={xing="不屈的"},
+[122]={xing="荒野"},
+[123]={xing="历战"},
+[124]={xing="千变"},
+[125]={xing="古代"},
+[126]={xing="魔装"},
+[127]={xing="热心的"},
+[128]={xing="动人的"},
+[129]={xing="伟大的"},
+[130]={xing="振动"},
+[131]={xing="百变"},
+[132]={xing="天真的"},
+[133]={xing="神奇的"},
+[134]={xing="神奇"},
+[135]={xing="诱人的"},
+[136]={xing="愚笨的"},
+[137]={xing="勤奋的"},
+[138]={xing="迅猛"},
+[139]={xing="灵敏的"},
+[140]={xing="狡诈的"},
+[141]={xing="啰嗦的"},
+[142]={xing="浪漫的"},
+[143]={xing="快乐的"},
+[144]={xing="伤心的"},
+[145]={xing="奇怪的"},
+[146]={xing="炽热"},
+[147]={xing="炎之"},
+[148]={xing="冰之"},
+[149]={xing="月之"},
+[150]={xing="暗之"},
+[151]={xing="光之"},
+[152]={xing="阴险的"},
+[153]={xing="帅气的"},
+[154]={xing="异端"},
+[155]={xing="异世"},
+[156]={xing="悲惨的"},
+[157]={xing="积极的"},
+[158]={xing="消极的"},
+[159]={xing="雷云"},
+[160]={xing="牙之"},
+[161]={xing="钢铁的"},
+[162]={xing="爆炎"},
+[163]={xing="混沌"},
+[164]={xing="魔法"},
+[165]={xing="剑之"},
+[166]={xing="巨盾"},
+[167]={xing="和平"},
+[168]={xing="食人的"},
+[169]={xing="圣光"},
+[170]={xing="梦之"},
+[171]={xing="元素"},
+[172]={xing="闪电"},
+[173]={xing="大地"},
+[174]={xing="神之"},
+[175]={xing="魔之"},
+[176]={xing="万能的"},
+[177]={xing="狂怒"},
+[178]={xing="风暴"},
+[179]={xing="魔能"},
+[180]={xing="追债的"},
+[181]={xing="劳累的"},
+[182]={xing="奸邪的"},
+[183]={xing="星之"},
+[184]={xing="烈焰"},
+[185]={xing="熔岩"},
+[186]={xing="狂风的"},
+[187]={xing="反叛的"},
+[188]={xing="恶之"},
+[189]={xing="苦力"},
+[190]={xing="破坏"},
+[191]={xing="严厉的"},
+[192]={xing="艳丽的"},
+[193]={xing="钢之"}}end)();
 (function()name={
-[1]={name=[[男人]]},
-[2]={name=[[男孩]]},
-[3]={name=[[男神]]},
-[4]={name=[[公爵]]},
-[5]={name=[[亡灵]]},
-[6]={name=[[幽灵]]},
-[7]={name=[[国王]]},
-[8]={name=[[将军]]},
-[9]={name=[[大臣]]},
-[10]={name=[[平民]]},
-[11]={name=[[贵族]]},
-[12]={name=[[贫民]]},
-[13]={name=[[富人]]},
-[14]={name=[[王子]]},
-[15]={name=[[勇者]]},
-[16]={name=[[勇士]]},
-[17]={name=[[使者]]},
-[18]={name=[[魔法师]]},
-[19]={name=[[魔法使]]},
-[20]={name=[[诗人]]},
-[21]={name=[[商人]]},
-[22]={name=[[工匠]]},
-[23]={name=[[守卫]]},
-[24]={name=[[护卫]]},
-[25]={name=[[骷髅]]},
-[26]={name=[[僵尸]]},
-[27]={name=[[刺客]]},
-[28]={name=[[手]]},
-[29]={name=[[武士]]},
-[30]={name=[[武者]]},
-[31]={name=[[老人]]},
-[32]={name=[[法师]]},
-[33]={name=[[天使]]},
-[34]={name=[[恶魔]]},
-[35]={name=[[魔人]]},
-[36]={name=[[魔鬼]]},
-[37]={name=[[恶徒]]},
-[38]={name=[[剑士]]},
-[39]={name=[[剑客]]},
-[40]={name=[[音乐家]]},
-[41]={name=[[厨师]]},
-[42]={name=[[航海士]]},
-[43]={name=[[仆人]]},
-[44]={name=[[炼金师]]},
-[45]={name=[[旅者]]},
-[46]={name=[[王者]]},
-[47]={name=[[霸者]]},
-[48]={name=[[流民]]},
-[49]={name=[[暴民]]},
-[50]={name=[[山贼]]},
-[51]={name=[[海贼]]},
-[52]={name=[[审判者]]},
-[53]={name=[[祭司]]},
-[54]={name=[[圣徒]]},
-[55]={name=[[修道士]]},
-[56]={name=[[圣者]]},
-[57]={name=[[贤者]]},
-[58]={name=[[学者]]},
-[59]={name=[[传道士]]},
-[60]={name=[[小鬼]]},
-[61]={name=[[圣人]]},
-[62]={name=[[天才]]},
-[63]={name=[[捣蛋鬼]]},
-[64]={name=[[老板]]},
-[65]={name=[[学徒]]},
-[66]={name=[[战士]]},
-[67]={name=[[弓箭手]]},
-[68]={name=[[小偷]]},
-[69]={name=[[骑士]]},
-[70]={name=[[龙骑士]]},
-[71]={name=[[佣兵]]},
-[72]={name=[[教官]]},
-[73]={name=[[精灵]]},
-[74]={name=[[长老]]},
-[75]={name=[[村长]]},
-[76]={name=[[队长]]},
-[77]={name=[[恶灵]]},
-[78]={name=[[邪灵]]},
-[79]={name=[[魔导兵]]},
-[80]={name=[[军师]]},
-[81]={name=[[船长]]},
-[82]={name=[[英雄]]},
-[83]={name=[[义贼]]},
-[84]={name=[[忍者]]},
-[85]={name=[[猎人]]},
-[86]={name=[[大叔]]},
-[87]={name=[[青年]]},
-[88]={name=[[少年]]},
-[89]={name=[[流浪汉]]},
-[90]={name=[[穷人]]},
-[91]={name=[[守护者]]},
-[92]={name=[[猎手]]},
-[93]={name=[[狩猎者]]},
-[94]={name=[[矮人]]},
-[95]={name=[[巨人]]},
-[96]={name=[[狼人]]},
-[97]={name=[[魔物]]},
-[98]={name=[[魔神]]},
-[99]={name=[[小贩]]},
-[100]={name=[[铁匠]]},
-[101]={name=[[牧师]]},
-[102]={name=[[牧人]]},
-[103]={name=[[孩童]]},
-[104]={name=[[佣人]]},
-[105]={name=[[壮汉]]},
-[106]={name=[[魔术师]]},
-[107]={name=[[魔法士]]},
-[108]={name=[[格斗家]]},
-[109]={name=[[盗贼]]},
-[110]={name=[[船工]]},
-[111]={name=[[渔人]]},
-[112]={name=[[渔夫]]},
-[113]={name=[[学者]]},
-[114]={name=[[旅人]]},
-[115]={name=[[冒险家]]},
-[116]={name=[[冒险者]]},
-[117]={name=[[探险家]]},
-[118]={name=[[探险者]]},
-[119]={name=[[剑圣]]},
-[120]={name=[[挖宝人]]},
-[121]={name=[[挖矿者]]},
-[122]={name=[[工人]]},
-[123]={name=[[侏儒]]},
-[124]={name=[[半精灵]]},
-[125]={name=[[卫士]]},
-[126]={name=[[子爵]]},
-[127]={name=[[爵士]]},
-[128]={name=[[刽子手]]},
-[129]={name=[[审判官]]},
-[130]={name=[[异教徒]]},
-[131]={name=[[侦查者]]},
-[132]={name=[[使魔]]},
-[133]={name=[[斗士]]},
-[134]={name=[[领主]]},
-[135]={name=[[地主]]},
-[136]={name=[[皇帝]]},
-[137]={name=[[上帝]]},
-[138]={name=[[神使]]},
-[139]={name=[[使徒]]},
-[140]={name=[[学生]]},
-[141]={name=[[小弟]]},
-[142]={name=[[大哥]]},
-[143]={name=[[恶人]]},
-[144]={name=[[小伙伴]]},
-[145]={name=[[侍者]]},
-[146]={name=[[侍卫]]},
-[147]={name=[[守护神]]},
-[148]={name=[[看守者]]},
-[149]={name=[[农民]]},
-[150]={name=[[贵公子]]},
-[151]={name=[[公子]]},
-[152]={name=[[少爷]]},
-[153]={name=[[老爷]]},
-[154]={name=[[村民]]},
-[155]={name=[[蝰蛇]]},
-[156]={name=[[流星]]}}end)();
+[1]={name="男人"},
+[2]={name="男孩"},
+[3]={name="男神"},
+[4]={name="公爵"},
+[5]={name="亡灵"},
+[6]={name="幽灵"},
+[7]={name="国王"},
+[8]={name="将军"},
+[9]={name="大臣"},
+[10]={name="平民"},
+[11]={name="贵族"},
+[12]={name="贫民"},
+[13]={name="富人"},
+[14]={name="王子"},
+[15]={name="勇者"},
+[16]={name="勇士"},
+[17]={name="使者"},
+[18]={name="魔法师"},
+[19]={name="魔法使"},
+[20]={name="诗人"},
+[21]={name="商人"},
+[22]={name="工匠"},
+[23]={name="守卫"},
+[24]={name="护卫"},
+[25]={name="骷髅"},
+[26]={name="僵尸"},
+[27]={name="刺客"},
+[28]={name="手"},
+[29]={name="武士"},
+[30]={name="武者"},
+[31]={name="老人"},
+[32]={name="法师"},
+[33]={name="天使"},
+[34]={name="恶魔"},
+[35]={name="魔人"},
+[36]={name="魔鬼"},
+[37]={name="恶徒"},
+[38]={name="剑士"},
+[39]={name="剑客"},
+[40]={name="音乐家"},
+[41]={name="厨师"},
+[42]={name="航海士"},
+[43]={name="仆人"},
+[44]={name="炼金师"},
+[45]={name="旅者"},
+[46]={name="王者"},
+[47]={name="霸者"},
+[48]={name="流民"},
+[49]={name="暴民"},
+[50]={name="山贼"},
+[51]={name="海贼"},
+[52]={name="审判者"},
+[53]={name="祭司"},
+[54]={name="圣徒"},
+[55]={name="修道士"},
+[56]={name="圣者"},
+[57]={name="贤者"},
+[58]={name="学者"},
+[59]={name="传道士"},
+[60]={name="小鬼"},
+[61]={name="圣人"},
+[62]={name="天才"},
+[63]={name="捣蛋鬼"},
+[64]={name="老板"},
+[65]={name="学徒"},
+[66]={name="战士"},
+[67]={name="弓箭手"},
+[68]={name="小偷"},
+[69]={name="骑士"},
+[70]={name="龙骑士"},
+[71]={name="佣兵"},
+[72]={name="教官"},
+[73]={name="精灵"},
+[74]={name="长老"},
+[75]={name="村长"},
+[76]={name="队长"},
+[77]={name="恶灵"},
+[78]={name="邪灵"},
+[79]={name="魔导兵"},
+[80]={name="军师"},
+[81]={name="船长"},
+[82]={name="英雄"},
+[83]={name="义贼"},
+[84]={name="忍者"},
+[85]={name="猎人"},
+[86]={name="大叔"},
+[87]={name="青年"},
+[88]={name="少年"},
+[89]={name="流浪汉"},
+[90]={name="穷人"},
+[91]={name="守护者"},
+[92]={name="猎手"},
+[93]={name="狩猎者"},
+[94]={name="矮人"},
+[95]={name="巨人"},
+[96]={name="狼人"},
+[97]={name="魔物"},
+[98]={name="魔神"},
+[99]={name="小贩"},
+[100]={name="铁匠"},
+[101]={name="牧师"},
+[102]={name="牧人"},
+[103]={name="孩童"},
+[104]={name="佣人"},
+[105]={name="壮汉"},
+[106]={name="魔术师"},
+[107]={name="魔法士"},
+[108]={name="格斗家"},
+[109]={name="盗贼"},
+[110]={name="船工"},
+[111]={name="渔人"},
+[112]={name="渔夫"},
+[113]={name="学者"},
+[114]={name="旅人"},
+[115]={name="冒险家"},
+[116]={name="冒险者"},
+[117]={name="探险家"},
+[118]={name="探险者"},
+[119]={name="剑圣"},
+[120]={name="挖宝人"},
+[121]={name="挖矿者"},
+[122]={name="工人"},
+[123]={name="侏儒"},
+[124]={name="半精灵"},
+[125]={name="卫士"},
+[126]={name="子爵"},
+[127]={name="爵士"},
+[128]={name="刽子手"},
+[129]={name="审判官"},
+[130]={name="异教徒"},
+[131]={name="侦查者"},
+[132]={name="使魔"},
+[133]={name="斗士"},
+[134]={name="领主"},
+[135]={name="地主"},
+[136]={name="皇帝"},
+[137]={name="上帝"},
+[138]={name="神使"},
+[139]={name="使徒"},
+[140]={name="学生"},
+[141]={name="小弟"},
+[142]={name="大哥"},
+[143]={name="恶人"},
+[144]={name="小伙伴"},
+[145]={name="侍者"},
+[146]={name="侍卫"},
+[147]={name="守护神"},
+[148]={name="看守者"},
+[149]={name="农民"},
+[150]={name="贵公子"},
+[151]={name="公子"},
+[152]={name="少爷"},
+[153]={name="老爷"},
+[154]={name="村民"},
+[155]={name="蝰蛇"},
+[156]={name="流星"}}end)();
 (function()name2={
-[1]={name=[[女人]]},
-[2]={name=[[女孩]]},
-[3]={name=[[女神]]},
-[4]={name=[[伯爵]]},
-[5]={name=[[公主]]},
-[6]={name=[[女王]]},
-[7]={name=[[舞者]]},
-[8]={name=[[女仆]]},
-[9]={name=[[魔女]]},
-[10]={name=[[女皇]]},
-[11]={name=[[修女]]},
-[12]={name=[[导师]]},
-[13]={name=[[医生]]},
-[14]={name=[[召唤师]]},
-[15]={name=[[圣女]]},
-[16]={name=[[巫女]]},
-[17]={name=[[巫师]]},
-[18]={name=[[刀客]]},
-[19]={name=[[对魔师]]},
-[20]={name=[[海盗]]},
-[21]={name=[[少女]]},
-[22]={name=[[教师]]},
-[23]={name=[[美女]]},
-[24]={name=[[花匠]]},
-[25]={name=[[剑姬]]},
-[26]={name=[[舞姬]]},
-[27]={name=[[歌姬]]},
-[28]={name=[[女郎]]},
-[29]={name=[[大妈]]},
-[30]={name=[[幻想师]]},
-[31]={name=[[大姐]]},
-[32]={name=[[小妹]]},
-[33]={name=[[佣女]]},
-[34]={name=[[小姐]]},
-[35]={name=[[精灵]]},
-[36]={name=[[丽娜]]},
-[37]={name=[[安娜]]},
-[38]={name=[[莉莉丝]]},
-[39]={name=[[爱丽丝]]},
-[40]={name=[[伊芙琳]]},
-[41]={name=[[萝丝]]},
-[42]={name=[[黑寡妇]]},
-[43]={name=[[美人鱼]]},
-[44]={name=[[潘多拉]]},
-[45]={name=[[女武神]]},
-[46]={name=[[女武士]]},
-[47]={name=[[女诗人]]},
-[48]={name=[[女刺客]]},
-[49]={name=[[魅魔]]},
-[50]={name=[[护士]]},
-[51]={name=[[女秘书]]},
-[52]={name=[[女猎手]]},
-[53]={name=[[女侠]]},
-[54]={name=[[大妈]]},
-[55]={name=[[大姐]]},
-[56]={name=[[女领主]]},
-[57]={name=[[女奴]]},
-[58]={name=[[女皇帝]]},
-[59]={name=[[大小姐]]},
-[60]={name=[[女学生]]},
-[61]={name=[[贵妇人]]},
-[62]={name=[[老婆婆]]},
-[63]={name=[[女司机]]}}end)();
+[1]={name="女人"},
+[2]={name="女孩"},
+[3]={name="女神"},
+[4]={name="伯爵"},
+[5]={name="公主"},
+[6]={name="女王"},
+[7]={name="舞者"},
+[8]={name="女仆"},
+[9]={name="魔女"},
+[10]={name="女皇"},
+[11]={name="修女"},
+[12]={name="导师"},
+[13]={name="医生"},
+[14]={name="召唤师"},
+[15]={name="圣女"},
+[16]={name="巫女"},
+[17]={name="巫师"},
+[18]={name="刀客"},
+[19]={name="对魔师"},
+[20]={name="海盗"},
+[21]={name="少女"},
+[22]={name="教师"},
+[23]={name="美女"},
+[24]={name="花匠"},
+[25]={name="剑姬"},
+[26]={name="舞姬"},
+[27]={name="歌姬"},
+[28]={name="女郎"},
+[29]={name="大妈"},
+[30]={name="幻想师"},
+[31]={name="大姐"},
+[32]={name="小妹"},
+[33]={name="佣女"},
+[34]={name="小姐"},
+[35]={name="精灵"},
+[36]={name="丽娜"},
+[37]={name="安娜"},
+[38]={name="莉莉丝"},
+[39]={name="爱丽丝"},
+[40]={name="伊芙琳"},
+[41]={name="萝丝"},
+[42]={name="黑寡妇"},
+[43]={name="美人鱼"},
+[44]={name="潘多拉"},
+[45]={name="女武神"},
+[46]={name="女武士"},
+[47]={name="女诗人"},
+[48]={name="女刺客"},
+[49]={name="魅魔"},
+[50]={name="护士"},
+[51]={name="女秘书"},
+[52]={name="女猎手"},
+[53]={name="女侠"},
+[54]={name="大妈"},
+[55]={name="大姐"},
+[56]={name="女领主"},
+[57]={name="女奴"},
+[58]={name="女皇帝"},
+[59]={name="大小姐"},
+[60]={name="女学生"},
+[61]={name="贵妇人"},
+[62]={name="老婆婆"},
+[63]={name="女司机"}}end)();

+ 142 - 140
script/excel/ssecy/present.lua

@@ -1,34 +1,34 @@
 (function()firstCharge={
-[1]={reward={{11000,1},{305010,50},{118,10}},need=6,type=1,day=1,getMax=1},
-[2]={reward={{102,300},{118,5},{112,100}},need=6,type=1,day=0,getMax=7},
-[3]={reward={{533,1},{505007,50},{118,50}},need=98,type=2,day=1,getMax=1},
-[4]={reward={{102,500},{118,10},{112,200}},need=98,type=2,day=0,getMax=7}}end)();
+[1]={reward={{11000,1},{305010,50},{118,10}},need=1,type=1,day=1,getMax=1},
+[2]={reward={{102,300},{118,5},{112,100}},need=1,type=1,day=0,getMax=7},
+[3]={reward={{533,1},{505007,50},{118,50}},need=18,type=2,day=1,getMax=1},
+[4]={reward={{102,500},{118,10},{112,200}},need=18,type=2,day=0,getMax=7}}end)();
 (function()monthCard={
-[1]={name=[[月卡]],day=30,instantly=120,yuanbao=200,buyID=1001,[7]=115,[8]=115,[9]=115,[12]=0,[21]=0,[22]=0},
-[2]={name=[[永久卡]],day=-1,instantly=600,yuanbao=300,buyID=1002,[7]=115,[8]=115,[9]=115,[12]=100,[21]=-10,[22]=-200}}end)();
+[1]={[7]=115,[8]=115,[9]=115,[12]=100,[21]=-10,[22]=-200,name="月卡",day=30,instantly=120,yuanbao=200,buyID=1001},
+[2]={[7]=115,[8]=115,[9]=115,[12]=100,[21]=-10,[22]=-200,name="永久卡",day=-1,instantly=600,yuanbao=300,buyID=1002}}end)();
 (function()tequanShop={
-[1]={color=2,name=[[快速作战]],desc=[[快速升级必备的特权!每天三次免费扫荡,再送召唤福利!]],items={{501,1},{102,300},{118,10}},cost={1,601},refreshTime=30,limitCnt=1,limitDesc=[[每月激活]]},
-[2]={color=4,name=[[高级悬赏]],desc=[[每天首次钻石或刷新券刷新必出4星任务!]],items={{502,1},{118,5},{112,200}},cost={2,980},refreshTime=0,limitCnt=1,limitDesc=[[永久激活]]},
-[3]={color=4,name=[[豪华悬赏]],desc=[[每天第三次钻石、刷新券刷新必出5星任务!]],items={{503,1},{118,10},{112,400}},cost={2,1980},refreshTime=0,limitCnt=1,limitDesc=[[永久激活]]}}end)();
+[1]={color=2,name="快速作战",desc="快速升级必备的特权!每天三次免费扫荡,再送召唤福利!",items={{501,1},{102,300},{118,10}},cost={1,601},refreshTime=30,limitCnt=1,limitDesc="每月激活"},
+[2]={color=4,name="高级悬赏",desc="每天首次钻石或刷新券刷新必出4星任务!",items={{502,1},{118,5},{112,200}},cost={2,980},refreshTime=0,limitCnt=1,limitDesc="永久激活"},
+[3]={color=4,name="豪华悬赏",desc="每天第三次钻石、刷新券刷新必出5星任务!",items={{503,1},{118,10},{112,400}},cost={2,1980},refreshTime=0,limitCnt=1,limitDesc="永久激活"}}end)();
 (function()giftPack={
-[1]={name=[[6元礼包]],items={{102,60},{117,1},{112,80},{101,150000}},buyID=1011},
-[2]={name=[[30元礼包]],items={{102,300},{118,2},{112,400},{111,250000}},buyID=1012},
-[3]={name=[[68元礼包]],items={{102,680},{118,4},{112,800},{111,1600000}},buyID=1013},
-[4]={name=[[128元礼包]],items={{102,1280},{118,8},{122,15},{101,6500000}},buyID=1014},
-[5]={name=[[328元礼包]],items={{102,3280},{118,15},{536,1},{134,2000}},buyID=1015},
-[6]={name=[[648元礼包]],items={{102,6480},{124,2},{134,4000},{801005,50}},buyID=1016}}end)();
+[1]={name="6元礼包",items={{102,60},{117,1},{112,80},{101,150000}},buyID=1011},
+[2]={name="30元礼包",items={{102,300},{118,2},{112,400},{111,250000}},buyID=1012},
+[3]={name="68元礼包",items={{102,680},{118,4},{112,800},{111,1600000}},buyID=1013},
+[4]={name="128元礼包",items={{102,1280},{118,8},{122,15},{101,6500000}},buyID=1014},
+[5]={name="328元礼包",items={{102,3280},{118,15},{536,1},{134,2000}},buyID=1015},
+[6]={name="648元礼包",items={{102,6480},{124,2},{134,4000},{801005,50}},buyID=1016}}end)();
 (function()relationGift={
-[1]={type=1,counter=5000,item={{112,50},{122,5}},cnt=20,txt=[[招募用户战力达到5000]]},
-[2]={type=1,counter=30000,item={{134,100},{118,1}},cnt=20,txt=[[招募用户战力达到30000]]},
-[3]={type=1,counter=80000,item={{134,200},{118,1}},cnt=20,txt=[[招募用户战力达到80000]]},
-[4]={type=1,counter=150000,item={{102,300},{118,2}},cnt=20,txt=[[招募用户战力达到150000]]},
-[5]={type=1,counter=250000,item={{102,300},{118,2}},cnt=20,txt=[[招募用户战力达到250000]]},
-[6]={type=1,counter=500000,item={{102,400},{118,3}},cnt=20,txt=[[招募用户战力达到500000]]},
-[7]={type=1,counter=1000000,item={{102,500},{801005,50},{124,1}},cnt=20,txt=[[招募用户战力达到1000000]]}}end)();
+[1]={type=1,counter=5000,item={{112,50},{122,5}},cnt=20,txt="招募用户战力达到5000"},
+[2]={type=1,counter=30000,item={{134,100},{118,1}},cnt=20,txt="招募用户战力达到30000"},
+[3]={type=1,counter=80000,item={{134,200},{118,1}},cnt=20,txt="招募用户战力达到80000"},
+[4]={type=1,counter=150000,item={{102,300},{118,2}},cnt=20,txt="招募用户战力达到150000"},
+[5]={type=1,counter=250000,item={{102,300},{118,2}},cnt=20,txt="招募用户战力达到250000"},
+[6]={type=1,counter=500000,item={{102,400},{118,3}},cnt=20,txt="招募用户战力达到500000"},
+[7]={type=1,counter=1000000,item={{102,500},{801005,50},{124,1}},cnt=20,txt="招募用户战力达到1000000"}}end)();
 (function()overflowFund={
 [1]={item={{102,1680}},buyID=206,worth=2608,part=1},
 [2]={item={{112,500}},buyID=0,worth=0,part=1},
-[3]={item={{124,1}},buyID=0,worth=0,part=1},
+[3]={item={{132,1}},buyID=0,worth=0,part=1},
 [4]={item={{102,200}},buyID=0,worth=0,part=0},
 [5]={item={{102,200}},buyID=0,worth=0,part=0},
 [6]={item={{102,500}},buyID=0,worth=0,part=0},
@@ -39,7 +39,7 @@
 [11]={item={{102,200}},buyID=0,worth=0,part=0},
 [12]={item={{102,200}},buyID=0,worth=0,part=0},
 [13]={item={{102,500}},buyID=0,worth=0,part=0},
-[14]={item={{118,10}},buyID=0,worth=0,part=1},
+[14]={item={{133,1}},buyID=0,worth=0,part=1},
 [15]={item={{102,200}},buyID=0,worth=0,part=0},
 [16]={item={{102,200}},buyID=0,worth=0,part=0},
 [17]={item={{102,200}},buyID=0,worth=0,part=0},
@@ -55,11 +55,11 @@
 [27]={item={{102,500}},buyID=0,worth=0,part=0},
 [28]={item={{801005,50}},buyID=0,worth=0,part=1},
 [29]={item={{102,1000}},buyID=0,worth=0,part=0},
-[30]={item={{124,1}},buyID=0,worth=0,part=1}}end)();
+[30]={item={{124,3}},buyID=0,worth=0,part=1}}end)();
 (function()luxuryFund={
 [1]={item={{102,4080}},buyID=207,worth=5538,part=1},
 [2]={item={{112,1000}},buyID=0,worth=0,part=1},
-[3]={item={{124,2}},buyID=0,worth=0,part=1},
+[3]={item={{132,2}},buyID=0,worth=0,part=1},
 [4]={item={{102,400}},buyID=0,worth=0,part=0},
 [5]={item={{102,400}},buyID=0,worth=0,part=0},
 [6]={item={{102,1000}},buyID=0,worth=0,part=0},
@@ -70,7 +70,7 @@
 [11]={item={{102,400}},buyID=0,worth=0,part=0},
 [12]={item={{102,400}},buyID=0,worth=0,part=0},
 [13]={item={{102,1000}},buyID=0,worth=0,part=0},
-[14]={item={{118,20}},buyID=0,worth=0,part=1},
+[14]={item={{133,2}},buyID=0,worth=0,part=1},
 [15]={item={{102,400}},buyID=0,worth=0,part=0},
 [16]={item={{102,400}},buyID=0,worth=0,part=0},
 [17]={item={{102,400}},buyID=0,worth=0,part=0},
@@ -86,7 +86,7 @@
 [27]={item={{102,1000}},buyID=0,worth=0,part=0},
 [28]={item={{801005,150}},buyID=0,worth=0,part=1},
 [29]={item={{102,2000}},buyID=0,worth=0,part=0},
-[30]={item={{124,2}},buyID=0,worth=0,part=1}}end)();
+[30]={item={{124,5}},buyID=0,worth=0,part=1}}end)();
 (function()rechargeBack={
 [1]={need=6,items={{102,30},{801004,60},{118,1},{134,120},{112,100},{111,120000}}},
 [2]={need=30,items={{102,120},{801004,90},{118,4},{80003,1},{112,400},{101,960000}}},
@@ -107,22 +107,22 @@
 [17]={need=8300,items={{102,7500},{554,1},{124,15},{133,3},{543,2},{111,30000000}}},
 [18]={need=10000,items={{102,8500},{555,1},{124,20},{114,45},{543,2},{101,68000000}}}}end)();
 (function()dailyLibao={
-[0]={name=[[免费礼包]],color=0,price1=0,price2=0,cnt=1,items={{118,1},{102,100},{801005,5}},vipLv=0,buyID=0},
-[1]={name=[[一键购买]],color=0,price1=0,price2=0,cnt=0,items={},vipLv=0,buyID=301},
-[2]={name=[[全民1元]],color=2,price1=60,price2=488,cnt=1,items={{603,1},{102,100},{118,1},{801005,10}},vipLv=0,buyID=302},
-[3]={name=[[全民3元]],color=4,price1=120,price2=888,cnt=1,items={{601,1},{102,200},{118,3},{801005,15}},vipLv=0,buyID=303},
-[4]={name=[[全民6元]],color=5,price1=300,price2=1688,cnt=1,items={{604,1},{102,300},{118,5},{801005,20}},vipLv=0,buyID=304}}end)();
+[0]={name="免费礼包",color=0,price1=0,price2=0,cnt=1,items={{118,1},{102,100},{801005,5}},vipLv=0,buyID=0},
+[1]={name="一键购买",color=0,price1=0,price2=0,cnt=0,items={},vipLv=0,buyID=301},
+[2]={name="全民1元",color=2,price1=60,price2=488,cnt=1,items={{603,1},{102,100},{118,1},{801005,10}},vipLv=0,buyID=302},
+[3]={name="全民3元",color=4,price1=120,price2=888,cnt=1,items={{601,1},{102,200},{118,3},{801005,15}},vipLv=0,buyID=303},
+[4]={name="全民6元",color=5,price1=300,price2=1688,cnt=1,items={{604,1},{102,300},{118,5},{801005,20}},vipLv=0,buyID=304}}end)();
 (function()weekLibao={
-[1]={name=[[礼包1]],cnt=1,items={{102,100},{801005,10},{112,100}},buyID=0},
-[2]={name=[[礼包2]],cnt=3,items={{102,6400},{135,10},{134,2000}},buyID=403},
-[3]={name=[[礼包3]],cnt=3,items={{102,16400},{135,30},{134,5000}},buyID=404},
-[4]={name=[[礼包4]],cnt=3,items={{102,32400},{135,60},{134,10000}},buyID=405}}end)();
+[1]={name="礼包1",cnt=1,items={{102,100},{801005,10},{112,100}},buyID=0},
+[2]={name="礼包2",cnt=3,items={{102,6400},{135,10},{134,2000}},buyID=403},
+[3]={name="礼包3",cnt=3,items={{102,16400},{135,30},{134,5000}},buyID=404},
+[4]={name="礼包4",cnt=3,items={{102,32400},{135,60},{134,10000}},buyID=405}}end)();
 (function()monthLibao={
-[1]={name=[[礼包1]],cnt=1,items={{101,1000},{101,10000}},buyID=0},
-[2]={name=[[礼包2]],cnt=3,items={{101,1000},{101,20000}},buyID=501},
-[3]={name=[[礼包3]],cnt=3,items={{101,1000},{101,30000}},buyID=502},
-[4]={name=[[礼包4]],cnt=3,items={{101,1000},{101,40000}},buyID=503},
-[5]={name=[[礼包5]],cnt=3,items={{101,1000},{101,50000}},buyID=504}}end)();
+[1]={name="礼包1",cnt=1,items={{101,1000},{101,10000}},buyID=0},
+[2]={name="礼包2",cnt=3,items={{101,1000},{101,20000}},buyID=501},
+[3]={name="礼包3",cnt=3,items={{101,1000},{101,30000}},buyID=502},
+[4]={name="礼包4",cnt=3,items={{101,1000},{101,40000}},buyID=503},
+[5]={name="礼包5",cnt=3,items={{101,1000},{101,50000}},buyID=504}}end)();
 (function()superBigFund={
 [1]={needDays=1,reward={{102,800}},preview=0,buyID=202,zuanshi=3280},
 [2]={needDays=2,reward={{112,1000}},preview=1,buyID=0,zuanshi=0},
@@ -210,34 +210,34 @@
 [14]={day=14,reward={{101,1000000},{111,800000},{112,250}}},
 [15]={day=15,reward={{101,1000000},{111,800000},{112,250}}}}end)();
 (function()dailyLeichong={
-[1]={desc=[[充值达{1}元,可领取]],pay={100,448,648},reward={{{101,1000000},{111,800000},{118,5}},{{101,3000000},{111,2000000},{801005,50}},{{101,6000000},{124,5},{801005,50}}}},
-[2]={desc=[[充值达{1}元,可领取]],pay={50,100,328,648},reward={{{118,3},{115,200},{101,1000000}},{{121,2},{115,600},{101,3000000}},{{124,3},{115,2000},{110,2}},{{193,1},{115,6000},{110,8}}}}}end)();
+[1]={desc="充值达{1}元,可领取",pay={100,448,648},reward={{{101,1000000},{111,800000},{118,5}},{{101,3000000},{111,2000000},{801005,50}},{{101,6000000},{124,5},{801005,50}}}},
+[2]={desc="充值达{1}元,可领取",pay={50,100,328,648},reward={{{118,3},{115,200},{101,1000000}},{{121,2},{115,600},{101,3000000}},{{124,3},{115,2000},{110,2}},{{193,1},{115,6000},{110,8}}}}}end)();
 (function()specific={
-[1]={shopId={4,5,6},name=[[英魂]],needZhuanShi=5,reward={111,5000}},
-[2]={shopId={7,8,9},name=[[进阶石]],needZhuanShi=50,reward={112,50}},
-[3]={shopId={10,11,12},name=[[天魔石]],needZhuanShi=200,reward={116,10}},
-[4]={shopId={13,14,15},name=[[辉光]],needZhuanShi=10,reward={113,30}},
-[5]={shopId={19,20,21},name=[[公会币]],needZhuanShi=10,reward={109,10}},
-[6]={shopId={16,17,18},name=[[银两]],needZhuanShi=0,reward={}}}end)();
+[1]={shopId={4,5,6},name="英魂",needZhuanShi=5,reward={111,5000}},
+[2]={shopId={7,8,9},name="进阶石",needZhuanShi=50,reward={112,50}},
+[3]={shopId={10,11,12},name="天魔石",needZhuanShi=200,reward={116,10}},
+[4]={shopId={13,14,15},name="辉光",needZhuanShi=10,reward={113,30}},
+[5]={shopId={19,20,21},name="公会币",needZhuanShi=10,reward={109,10}},
+[6]={shopId={16,17,18},name="银两",needZhuanShi=0,reward={}}}end)();
 (function()specificShop={
-[4]={order=4,parId=1,buyID=435,itemId=111,cnt=10000000,vipExp=450,name=[[中量英魂礼包]],desc=[[购买后获得1000万英魂]]},
-[5]={order=5,parId=1,buyID=436,itemId=111,cnt=20000000,vipExp=680,name=[[大量英魂礼包]],desc=[[购买后获得2000万英魂]]},
-[6]={order=6,parId=1,buyID=437,itemId=111,cnt=50000000,vipExp=980,name=[[海量英魂礼包]],desc=[[购买后获得5000万英魂]]},
-[7]={order=7,parId=2,buyID=438,itemId=112,cnt=2000,vipExp=450,name=[[中量进阶石礼包]],desc=[[购买后获得2000进阶石]]},
-[8]={order=8,parId=2,buyID=439,itemId=112,cnt=5000,vipExp=680,name=[[大量进阶石礼包]],desc=[[购买后获得5000进阶石]]},
-[9]={order=9,parId=2,buyID=440,itemId=112,cnt=10000,vipExp=980,name=[[海量进阶石礼包]],desc=[[购买后获得10000进阶石]]},
-[10]={order=10,parId=3,buyID=441,itemId=116,cnt=500,vipExp=450,name=[[中量天魔石礼包]],desc=[[购买后获得500天魔石]]},
-[11]={order=11,parId=3,buyID=442,itemId=116,cnt=1000,vipExp=680,name=[[大量天魔石礼包]],desc=[[购买后获得1000天魔石]]},
-[12]={order=12,parId=3,buyID=443,itemId=116,cnt=1500,vipExp=980,name=[[海量天魔石礼包]],desc=[[购买后获得1500天魔石]]},
-[13]={order=13,parId=4,buyID=444,itemId=113,cnt=5000,vipExp=450,name=[[中量辉光礼包]],desc=[[购买后获得5000辉光]]},
-[14]={order=14,parId=4,buyID=445,itemId=113,cnt=10000,vipExp=680,name=[[大量辉光礼包]],desc=[[购买后获得10000辉光]]},
-[15]={order=15,parId=4,buyID=446,itemId=113,cnt=20000,vipExp=980,name=[[海量辉光礼包]],desc=[[购买后获得20000辉光]]},
-[16]={order=16,parId=5,buyID=447,itemId=101,cnt=10000000,vipExp=450,name=[[中量银两礼包]],desc=[[购买后获得1000万银两]]},
-[17]={order=17,parId=5,buyID=448,itemId=101,cnt=20000000,vipExp=680,name=[[大量银两礼包]],desc=[[购买后获得2000万银两]]},
-[18]={order=18,parId=5,buyID=449,itemId=101,cnt=50000000,vipExp=980,name=[[海量银两礼包]],desc=[[购买后获得5000万银两]]},
-[19]={order=19,parId=6,buyID=450,itemId=109,cnt=8000,vipExp=450,name=[[中量公会币礼包]],desc=[[购买后获得8000公会币]]},
-[20]={order=20,parId=6,buyID=451,itemId=109,cnt=15000,vipExp=680,name=[[大量公会币礼包]],desc=[[购买后获得15000公会币]]},
-[21]={order=21,parId=6,buyID=452,itemId=109,cnt=30000,vipExp=980,name=[[海量公会币礼包]],desc=[[购买后获得30000公会币]]}}end)();
+[4]={order=4,parId=1,buyID=435,itemId=111,cnt=10000000,vipExp=450,name="中量英魂礼包",desc="购买后获得1000万英魂"},
+[5]={order=5,parId=1,buyID=436,itemId=111,cnt=20000000,vipExp=680,name="大量英魂礼包",desc="购买后获得2000万英魂"},
+[6]={order=6,parId=1,buyID=437,itemId=111,cnt=50000000,vipExp=980,name="海量英魂礼包",desc="购买后获得5000万英魂"},
+[7]={order=7,parId=2,buyID=438,itemId=112,cnt=2000,vipExp=450,name="中量进阶石礼包",desc="购买后获得2000进阶石"},
+[8]={order=8,parId=2,buyID=439,itemId=112,cnt=5000,vipExp=680,name="大量进阶石礼包",desc="购买后获得5000进阶石"},
+[9]={order=9,parId=2,buyID=440,itemId=112,cnt=10000,vipExp=980,name="海量进阶石礼包",desc="购买后获得10000进阶石"},
+[10]={order=10,parId=3,buyID=441,itemId=116,cnt=500,vipExp=450,name="中量天魔石礼包",desc="购买后获得500天魔石"},
+[11]={order=11,parId=3,buyID=442,itemId=116,cnt=1000,vipExp=680,name="大量天魔石礼包",desc="购买后获得1000天魔石"},
+[12]={order=12,parId=3,buyID=443,itemId=116,cnt=1500,vipExp=980,name="海量天魔石礼包",desc="购买后获得1500天魔石"},
+[13]={order=13,parId=4,buyID=444,itemId=113,cnt=5000,vipExp=450,name="中量辉光礼包",desc="购买后获得5000辉光"},
+[14]={order=14,parId=4,buyID=445,itemId=113,cnt=10000,vipExp=680,name="大量辉光礼包",desc="购买后获得10000辉光"},
+[15]={order=15,parId=4,buyID=446,itemId=113,cnt=20000,vipExp=980,name="海量辉光礼包",desc="购买后获得20000辉光"},
+[16]={order=16,parId=5,buyID=447,itemId=101,cnt=10000000,vipExp=450,name="中量银两礼包",desc="购买后获得1000万银两"},
+[17]={order=17,parId=5,buyID=448,itemId=101,cnt=20000000,vipExp=680,name="大量银两礼包",desc="购买后获得2000万银两"},
+[18]={order=18,parId=5,buyID=449,itemId=101,cnt=50000000,vipExp=980,name="海量银两礼包",desc="购买后获得5000万银两"},
+[19]={order=19,parId=6,buyID=450,itemId=109,cnt=8000,vipExp=450,name="中量公会币礼包",desc="购买后获得8000公会币"},
+[20]={order=20,parId=6,buyID=451,itemId=109,cnt=15000,vipExp=680,name="大量公会币礼包",desc="购买后获得15000公会币"},
+[21]={order=21,parId=6,buyID=452,itemId=109,cnt=30000,vipExp=980,name="海量公会币礼包",desc="购买后获得30000公会币"}}end)();
 (function()sharePFReward={
 [1]={need=1,reward={{102,500},{118,2},{124,1}},firstReward={{102,200},{801005,50},{111,300000},{101,500000}}},
 [2]={need=5,reward={{102,2000},{118,4},{124,2}},firstReward={}},
@@ -253,39 +253,39 @@
 (function()sharePFGroup={
 [1]={rewards={{102,50},{112,50},{101,500000}},dailyCnt=3,shareCD=1800}}end)();
 (function()tuiSongLiBao={
-[1]={task={1,25},desc=[[恭喜您<span color='#86c62a'>到达25级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1001,vipExp=180,reward={{118,5},{112,500},{111,400000},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
-[2]={task={1,30},desc=[[恭喜您<span color='#86c62a'>到达30级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1002,vipExp=180,reward={{118,5},{112,500},{111,400000},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
-[3]={task={1,35},desc=[[恭喜您<span color='#86c62a'>到达35级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1003,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[4]={task={1,40},desc=[[恭喜您<span color='#86c62a'>到达40级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1004,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[5]={task={1,45},desc=[[恭喜您<span color='#86c62a'>到达45级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1005,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[6]={task={1,50},desc=[[恭喜您<span color='#86c62a'>到达50级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1006,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[7]={task={1,55},desc=[[恭喜您<span color='#86c62a'>到达55级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1007,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[8]={task={1,60},desc=[[恭喜您<span color='#86c62a'>到达60级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1008,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[9]={task={1,65},desc=[[恭喜您<span color='#86c62a'>到达65级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1009,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[10]={task={1,70},desc=[[恭喜您<span color='#86c62a'>到达70级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1010,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[11]={task={1,75},desc=[[恭喜您<span color='#86c62a'>到达75级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1011,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[12]={task={1,80},desc=[[恭喜您<span color='#86c62a'>到达80级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1012,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[13]={task={1,85},desc=[[恭喜您<span color='#86c62a'>到达85级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1013,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[14]={task={1,90},desc=[[恭喜您<span color='#86c62a'>到达90级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1014,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[15]={task={1,95},desc=[[恭喜您<span color='#86c62a'>到达95级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1015,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[16]={task={1,100},desc=[[恭喜您<span color='#86c62a'>到达100级</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=3,buyID=1016,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[17]={task={4,60},desc=[[恭喜您<span color='#86c62a'>通关征战第60关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1101,vipExp=300,reward={{102,300},{170,1},{801004,30},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
-[18]={task={4,80},desc=[[恭喜您<span color='#86c62a'>通关征战第80关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1102,vipExp=300,reward={{102,300},{170,1},{801004,30},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
-[19]={task={4,100},desc=[[恭喜您<span color='#86c62a'>通关征战第100关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1103,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[20]={task={4,120},desc=[[恭喜您<span color='#86c62a'>通关征战第120关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1104,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[21]={task={4,140},desc=[[恭喜您<span color='#86c62a'>通关征战第140关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1105,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[22]={task={4,160},desc=[[恭喜您<span color='#86c62a'>通关征战第160关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1106,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[23]={task={4,180},desc=[[恭喜您<span color='#86c62a'>通关征战第180关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1107,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[24]={task={4,200},desc=[[恭喜您<span color='#86c62a'>通关征战第200关</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1108,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
-[25]={task={5,50},desc=[[恭喜您<span color='#86c62a'>通关通天塔第50层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1201,vipExp=300,reward={{102,300},{124,2},{125,200},{111,400000}},canBuyTime=21600,dayActiveCnt=1},
-[26]={task={5,70},desc=[[恭喜您<span color='#86c62a'>通关通天塔第70层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=1,buyID=1202,vipExp=300,reward={{102,300},{124,2},{125,200},{111,400000}},canBuyTime=21600,dayActiveCnt=1},
-[27]={task={5,90},desc=[[恭喜您<span color='#86c62a'>通关通天塔第90层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1203,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[28]={task={5,110},desc=[[恭喜您<span color='#86c62a'>通关通天塔第110层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1204,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[29]={task={5,130},desc=[[恭喜您<span color='#86c62a'>通关通天塔第130层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1205,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[30]={task={5,150},desc=[[恭喜您<span color='#86c62a'>通关通天塔第150层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1206,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[31]={task={5,170},desc=[[恭喜您<span color='#86c62a'>通关通天塔第170层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1207,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[32]={task={5,190},desc=[[恭喜您<span color='#86c62a'>通关通天塔第190层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1208,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
-[33]={task={5,210},desc=[[恭喜您<span color='#86c62a'>通关通天塔第210层</span>,这是我们为你准备的超值礼包哦]],bg=1,fanli=2,buyID=1209,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1}}end)();
+[1]={task={1,25},desc="恭喜您<span color=#86c62a>到达25级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1001,vipExp=180,reward={{118,5},{112,500},{111,400000},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
+[2]={task={1,30},desc="恭喜您<span color=#86c62a>到达30级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1002,vipExp=180,reward={{118,5},{112,500},{111,400000},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
+[3]={task={1,35},desc="恭喜您<span color=#86c62a>到达35级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1003,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[4]={task={1,40},desc="恭喜您<span color=#86c62a>到达40级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1004,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[5]={task={1,45},desc="恭喜您<span color=#86c62a>到达45级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1005,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[6]={task={1,50},desc="恭喜您<span color=#86c62a>到达50级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1006,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[7]={task={1,55},desc="恭喜您<span color=#86c62a>到达55级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1007,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[8]={task={1,60},desc="恭喜您<span color=#86c62a>到达60级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1008,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[9]={task={1,65},desc="恭喜您<span color=#86c62a>到达65级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1009,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[10]={task={1,70},desc="恭喜您<span color=#86c62a>到达70级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1010,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[11]={task={1,75},desc="恭喜您<span color=#86c62a>到达75级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1011,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[12]={task={1,80},desc="恭喜您<span color=#86c62a>到达80级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1012,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[13]={task={1,85},desc="恭喜您<span color=#86c62a>到达85级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1013,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[14]={task={1,90},desc="恭喜您<span color=#86c62a>到达90级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1014,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[15]={task={1,95},desc="恭喜您<span color=#86c62a>到达95级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1015,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[16]={task={1,100},desc="恭喜您<span color=#86c62a>到达100级</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=3,buyID=1016,vipExp=300,reward={{118,10},{121,5},{111,800000},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[17]={task={4,60},desc="恭喜您<span color=#86c62a>通关征战第60关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1101,vipExp=300,reward={{102,300},{170,1},{801004,30},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
+[18]={task={4,80},desc="恭喜您<span color=#86c62a>通关征战第80关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1102,vipExp=300,reward={{102,300},{170,1},{801004,30},{101,800000}},canBuyTime=21600,dayActiveCnt=1},
+[19]={task={4,100},desc="恭喜您<span color=#86c62a>通关征战第100关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1103,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[20]={task={4,120},desc="恭喜您<span color=#86c62a>通关征战第120关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1104,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[21]={task={4,140},desc="恭喜您<span color=#86c62a>通关征战第140关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1105,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[22]={task={4,160},desc="恭喜您<span color=#86c62a>通关征战第160关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1106,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[23]={task={4,180},desc="恭喜您<span color=#86c62a>通关征战第180关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1107,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[24]={task={4,200},desc="恭喜您<span color=#86c62a>通关征战第200关</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1108,vipExp=680,reward={{102,680},{171,1},{801005,50},{101,1600000}},canBuyTime=21600,dayActiveCnt=1},
+[25]={task={5,50},desc="恭喜您<span color=#86c62a>通关通天塔第50层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1201,vipExp=300,reward={{102,300},{124,2},{125,200},{111,400000}},canBuyTime=21600,dayActiveCnt=1},
+[26]={task={5,70},desc="恭喜您<span color=#86c62a>通关通天塔第70层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=1,buyID=1202,vipExp=300,reward={{102,300},{124,2},{125,200},{111,400000}},canBuyTime=21600,dayActiveCnt=1},
+[27]={task={5,90},desc="恭喜您<span color=#86c62a>通关通天塔第90层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1203,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[28]={task={5,110},desc="恭喜您<span color=#86c62a>通关通天塔第110层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1204,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[29]={task={5,130},desc="恭喜您<span color=#86c62a>通关通天塔第130层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1205,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[30]={task={5,150},desc="恭喜您<span color=#86c62a>通关通天塔第150层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1206,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[31]={task={5,170},desc="恭喜您<span color=#86c62a>通关通天塔第170层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1207,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[32]={task={5,190},desc="恭喜您<span color=#86c62a>通关通天塔第190层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1208,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1},
+[33]={task={5,210},desc="恭喜您<span color=#86c62a>通关通天塔第210层</span>,这是我们为你准备的超值礼包哦",bg=1,fanli=2,buyID=1209,vipExp=680,reward={{102,680},{124,5},{125,400},{111,800000}},canBuyTime=21600,dayActiveCnt=1}}end)();
 (function()tuiSongLiBaoTask={
 [1]={needSaveDB=0},
 [2]={needSaveDB=0},
@@ -294,34 +294,34 @@
 [5]={needSaveDB=0},
 [6]={needSaveDB=1}}end)();
 (function()weekendFuli={
-[1]={week=6,name=[[周六礼包]],items={{101,10000},{101,1000}}},
-[2]={week=7,name=[[周日礼包]],items={{101,10000},{101,2000}}},
-[3]={week=1,name=[[周一礼包]],items={{101,10000},{101,3000}}}}end)();
+[1]={week=6,name="周六礼包",items={{101,10000},{101,1000}}},
+[2]={week=7,name="周日礼包",items={{101,10000},{101,2000}}},
+[3]={week=1,name="周一礼包",items={{101,10000},{101,3000}}}}end)();
 (function()welfareGift={
-[1]={name=[[金币满满]],type=1,period=0,price=0,oldPrice=0,desc=[[0折]],zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[2]={name=[[金币满满]],type=1,period=1,price=100,oldPrice=220,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[3]={name=[[金币满满]],type=1,period=2,price=300,oldPrice=600,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[4]={name=[[金币满满]],type=1,period=3,price=600,oldPrice=1000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[5]={name=[[金币满满]],type=1,period=4,price=1200,oldPrice=1500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[6]={name=[[金币满满]],type=1,period=5,price=1800,oldPrice=2200,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[7]={name=[[金币满满]],type=1,period=6,price=3000,oldPrice=4500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[8]={name=[[金币满满]],type=1,period=7,price=6000,oldPrice=8000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[9]={name=[[神兵养成]],type=2,period=0,price=0,oldPrice=0,desc=[[0折]],zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[10]={name=[[神兵养成]],type=2,period=1,price=100,oldPrice=220,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[11]={name=[[神兵养成]],type=2,period=2,price=300,oldPrice=600,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[12]={name=[[神兵养成]],type=2,period=3,price=600,oldPrice=1000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[13]={name=[[神兵养成]],type=2,period=4,price=1200,oldPrice=1500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[14]={name=[[神兵养成]],type=2,period=5,price=1800,oldPrice=2200,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[15]={name=[[神兵养成]],type=2,period=6,price=3000,oldPrice=4500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[16]={name=[[神兵养成]],type=2,period=7,price=6000,oldPrice=8000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[17]={name=[[英雄养成]],type=3,period=0,price=0,oldPrice=0,desc=[[0折]],zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[18]={name=[[英雄养成]],type=3,period=1,price=100,oldPrice=220,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[19]={name=[[英雄养成]],type=3,period=2,price=300,oldPrice=600,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[20]={name=[[英雄养成]],type=3,period=3,price=600,oldPrice=1000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[21]={name=[[英雄养成]],type=3,period=4,price=1200,oldPrice=1500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[22]={name=[[英雄养成]],type=3,period=5,price=1800,oldPrice=2200,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[23]={name=[[英雄养成]],type=3,period=6,price=3000,oldPrice=4500,desc=[[5.5折]],zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
-[24]={name=[[英雄养成]],type=3,period=7,price=6000,oldPrice=8000,desc=[[4.5折]],zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1}}end)();
+[1]={name="金币满满",type=1,period=0,price=0,oldPrice=0,desc="0折",zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[2]={name="金币满满",type=1,period=1,price=100,oldPrice=220,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[3]={name="金币满满",type=1,period=2,price=300,oldPrice=600,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[4]={name="金币满满",type=1,period=3,price=600,oldPrice=1000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[5]={name="金币满满",type=1,period=4,price=1200,oldPrice=1500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[6]={name="金币满满",type=1,period=5,price=1800,oldPrice=2200,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[7]={name="金币满满",type=1,period=6,price=3000,oldPrice=4500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[8]={name="金币满满",type=1,period=7,price=6000,oldPrice=8000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[9]={name="神兵养成",type=2,period=0,price=0,oldPrice=0,desc="0折",zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[10]={name="神兵养成",type=2,period=1,price=100,oldPrice=220,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[11]={name="神兵养成",type=2,period=2,price=300,oldPrice=600,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[12]={name="神兵养成",type=2,period=3,price=600,oldPrice=1000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[13]={name="神兵养成",type=2,period=4,price=1200,oldPrice=1500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[14]={name="神兵养成",type=2,period=5,price=1800,oldPrice=2200,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[15]={name="神兵养成",type=2,period=6,price=3000,oldPrice=4500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[16]={name="神兵养成",type=2,period=7,price=6000,oldPrice=8000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[17]={name="英雄养成",type=3,period=0,price=0,oldPrice=0,desc="0折",zhekou=0,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[18]={name="英雄养成",type=3,period=1,price=100,oldPrice=220,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[19]={name="英雄养成",type=3,period=2,price=300,oldPrice=600,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[20]={name="英雄养成",type=3,period=3,price=600,oldPrice=1000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[21]={name="英雄养成",type=3,period=4,price=1200,oldPrice=1500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[22]={name="英雄养成",type=3,period=5,price=1800,oldPrice=2200,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[23]={name="英雄养成",type=3,period=6,price=3000,oldPrice=4500,desc="5.5折",zhekou=2,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1},
+[24]={name="英雄养成",type=3,period=7,price=6000,oldPrice=8000,desc="4.5折",zhekou=1,reward={{101,1000},{102,10},{103,10000}},unionReward={{101,1000},{102,10},{103,10000}},cnt=1}}end)();
 (function()lvLibao={
 [1]={id=1,lv=15,cnt=4000,item={{102,100},{112,100},{101,50000},{111,50000}}},
 [2]={id=2,lv=25,cnt=3000,item={{121,1},{112,200},{101,100000},{111,100000}}},
@@ -371,18 +371,20 @@
 [39]={lv=39,exp=100,baseReward={{101,100},{102,138}},exReward={{101,100},{102,138}},rajahReward={}},
 [40]={lv=40,exp=100,baseReward={{101,100},{102,139}},exReward={{101,100},{102,139}},rajahReward={}}}end)();
 (function()heroRiseTask={
-[1]={type=1,name=[[AAA]],desc=[[AAA]],maxCnt=1,exp=100},
-[2]={type=1,name=[[BBB]],desc=[[VVV]],maxCnt=2,exp=100}}end)();
+[1]={type=1,name="AAA",desc="AAA",maxCnt=1,exp=100},
+[2]={type=1,name="BBB",desc="VVV",maxCnt=2,exp=100}}end)();
 (function()limitGiftBag={
-[1]={name=[[五星养成礼包]],type=1,actType=1,need=5,canBuy=1,endTime=3600,max=0,item={{112,50},{122,5}},buyID=0},
-[2]={name=[[五星养成礼包]],type=1,actType=1,need=5,canBuy=1,endTime=3600,max=0,item={{134,100},{118,1}},buyID=0},
-[3]={name=[[六星养成礼包]],type=1,actType=2,need=6,canBuy=1,endTime=3600,max=0,item={{134,200},{118,1}},buyID=0},
-[4]={name=[[20级等级礼包]],type=2,actType=3,need=20,canBuy=1,endTime=3600,max=1,item={{102,200},{118,1}},buyID=0},
-[5]={name=[[30级等级礼包]],type=2,actType=4,need=30,canBuy=1,endTime=3600,max=1,item={{102,300},{118,2}},buyID=0},
-[6]={name=[[爬塔礼包]],type=3,actType=5,need=100,canBuy=1,endTime=3600,max=1,item={{102,400},{124,1}},buyID=0}}end)();
+[1]={name="五星养成礼包",type=1,actType=1,need=5,canBuy=1,endTime=3600,max=0,item={{112,50},{122,5}},buyID=0},
+[2]={name="五星养成礼包",type=1,actType=1,need=5,canBuy=1,endTime=3600,max=0,item={{134,100},{118,1}},buyID=0},
+[3]={name="六星养成礼包",type=1,actType=2,need=6,canBuy=1,endTime=3600,max=0,item={{134,200},{118,1}},buyID=0},
+[4]={name="20级等级礼包",type=2,actType=3,need=20,canBuy=1,endTime=3600,max=1,item={{102,200},{118,1}},buyID=0},
+[5]={name="30级等级礼包",type=2,actType=4,need=30,canBuy=1,endTime=3600,max=1,item={{102,300},{118,2}},buyID=0},
+[6]={name="爬塔礼包",type=3,actType=5,need=100,canBuy=1,endTime=3600,max=1,item={{102,400},{124,1}},buyID=0}}end)();
 (function()customizeGift={
-[1]={name=[[123]],limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0},
-[2]={name=[[123]],limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0},
-[3]={name=[[123]],limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0}}end)();
+[1]={name="123",limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0},
+[2]={name="123",limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0},
+[3]={name="123",limitCnt=1,zuanshi=123,first={{101,1},{102,1}},second={{101,1},{102,1}},third={{101,1},{102,1}},buyID=0}}end)();
 (function()Sheet1={
-[4001]={heroID={205005,205006,105010},rate=2000,cnt=40,item1={538,1},item2={538,10},prop=100000}}end)();
+[4001]={heroID={205005,205006,105010},rate=2000,cnt=40,item1={538,1},item2={538,10},prop=100000}}end)();
+(function()heroSkin={
+[1]={panelId=3313,buyId=90201,content={2050061,6008}}}end)();

+ 1 - 1
script/excel/ssecy/qqTequan.lua

@@ -45,4 +45,4 @@
 [3]={reward={{101,50000},{111,25000},{122,1},{115,1}},needLv=35},
 [4]={reward={{101,100000},{111,50000},{122,1},{115,3}},needLv=45},
 [5]={reward={{101,150000},{111,75000},{801005,2},{115,5}},needLv=55},
-[6]={reward={{101,200000},{111,100000},{801005,2},{115,8}},needLv=65}}end)();
+[6]={reward={{101,200000},{111,100000},{801005,2},{115,8}},needLv=65}}end)();

+ 1 - 1
script/excel/ssecy/relic.lua

@@ -72,4 +72,4 @@
 [2]={unlockNeed={}},
 [3]={unlockNeed={}},
 [4]={unlockNeed={}},
-[5]={unlockNeed={}}}end)();
+[5]={unlockNeed={}}}end)();

+ 180 - 176
script/excel/ssecy/role.lua

@@ -207,188 +207,192 @@
 [199]={exp=24710405,qingBaoMax=24200,lvUpGetZuanshi=195},
 [200]={exp=25074005,qingBaoMax=24200,lvUpGetZuanshi=195}}end)();
 (function()head={
-[104001]={type=1,desc=[[获得格兰特可解锁]],attrs={},keepTime=-1},
-[104002]={type=1,desc=[[获得莉莉可解锁]],attrs={},keepTime=-1},
-[104003]={type=1,desc=[[获得萝丝可解锁]],attrs={},keepTime=-1},
-[105004]={type=1,desc=[[获得拉瑞欧可解锁]],attrs={},keepTime=-1},
-[105005]={type=1,desc=[[获得黄泉可解锁]],attrs={},keepTime=-1},
-[105006]={type=1,desc=[[获得布兰德可解锁]],attrs={},keepTime=-1},
-[105007]={type=1,desc=[[获得德古拉可解锁]],attrs={},keepTime=-1},
-[105008]={type=1,desc=[[获得夏提雅可解锁]],attrs={},keepTime=-1},
-[105009]={type=1,desc=[[获得麦克斯可解锁]],attrs={},keepTime=-1},
-[105010]={type=1,desc=[[获得玛格丽特可解锁]],attrs={},keepTime=-1},
-[105011]={type=1,desc=[[获得阿卡莎可解锁]],attrs={},keepTime=-1},
-[204001]={type=1,desc=[[获得昆塔可解锁]],attrs={},keepTime=-1},
-[204002]={type=1,desc=[[获得罗塞特可解锁]],attrs={},keepTime=-1},
-[204003]={type=1,desc=[[获得利奥可解锁]],attrs={},keepTime=-1},
-[205004]={type=1,desc=[[获得希拉可解锁]],attrs={},keepTime=-1},
-[205005]={type=1,desc=[[获得米斯可解锁]],attrs={},keepTime=-1},
-[205006]={type=1,desc=[[获得零可解锁]],attrs={},keepTime=-1},
-[205007]={type=1,desc=[[获得琪琪·泰坦可解锁]],attrs={},keepTime=-1},
-[205008]={type=1,desc=[[获得米莉亚可解锁]],attrs={},keepTime=-1},
-[205009]={type=1,desc=[[获得诺萨可解锁]],attrs={},keepTime=-1},
-[205010]={type=1,desc=[[获得杰西卡可解锁]],attrs={},keepTime=-1},
-[205011]={type=1,desc=[[获得莎德拉可解锁]],attrs={},keepTime=-1},
-[205012]={type=1,desc=[[获得阿修罗可解锁]],attrs={},keepTime=-1},
-[304001]={type=1,desc=[[获得满月可解锁]],attrs={},keepTime=-1},
-[304002]={type=1,desc=[[获得贾迪丝可解锁]],attrs={},keepTime=-1},
-[304003]={type=1,desc=[[获得努尔克可解锁]],attrs={},keepTime=-1},
-[305004]={type=1,desc=[[获得赛思可解锁]],attrs={},keepTime=-1},
-[305005]={type=1,desc=[[获得奥斯曼可解锁]],attrs={},keepTime=-1},
-[305006]={type=1,desc=[[获得伊利亚可解锁]],attrs={},keepTime=-1},
-[305007]={type=1,desc=[[获得萤可解锁]],attrs={},keepTime=-1},
-[305008]={type=1,desc=[[获得希微尔可解锁]],attrs={},keepTime=-1},
-[305009]={type=1,desc=[[获得豆豆可解锁]],attrs={},keepTime=-1},
-[305010]={type=1,desc=[[获得凯瑟琳可解锁]],attrs={},keepTime=-1},
-[305011]={type=1,desc=[[获得爱丽丝可解锁]],attrs={},keepTime=-1},
-[404001]={type=1,desc=[[获得玲玲可解锁]],attrs={},keepTime=-1},
-[404002]={type=1,desc=[[获得可可雅尔可解锁]],attrs={},keepTime=-1},
-[405003]={type=1,desc=[[获得伊卡洛斯可解锁]],attrs={},keepTime=-1},
-[405004]={type=1,desc=[[获得拉斐尔可解锁]],attrs={},keepTime=-1},
-[405005]={type=1,desc=[[获得阿瓦隆可解锁]],attrs={},keepTime=-1},
-[405006]={type=1,desc=[[获得欧洛斯可解锁]],attrs={},keepTime=-1},
-[405007]={type=1,desc=[[获得苏拉可解锁]],attrs={},keepTime=-1},
-[405008]={type=1,desc=[[获得由依可解锁]],attrs={},keepTime=-1},
-[405009]={type=1,desc=[[获得微微安可解锁]],attrs={},keepTime=-1},
-[504001]={type=1,desc=[[获得行刑者可解锁]],attrs={},keepTime=-1},
-[504002]={type=1,desc=[[获得乌泽尔可解锁]],attrs={},keepTime=-1},
-[505003]={type=1,desc=[[获得奥路菲可解锁]],attrs={},keepTime=-1},
-[505004]={type=1,desc=[[获得卡莉芙可解锁]],attrs={},keepTime=-1},
-[505005]={type=1,desc=[[获得塔卢墨克斯可解锁]],attrs={},keepTime=-1},
-[505006]={type=1,desc=[[获得枭可解锁]],attrs={},keepTime=-1},
-[505007]={type=1,desc=[[获得依耶塔可解锁]],attrs={},keepTime=-1},
-[505008]={type=1,desc=[[获得奥拉哈姆可解锁]],attrs={},keepTime=-1},
-[505009]={type=1,desc=[[获得尤多拉可解锁]],attrs={},keepTime=-1},
-[505010]={type=1,desc=[[获得菲斯娜可解锁]],attrs={},keepTime=-1},
-[605001]={type=1,desc=[[获得星傀可解锁]],attrs={},keepTime=-1},
-[1]={type=2,desc=[[创建角色男可解锁]],attrs={},keepTime=-1},
-[2]={type=2,desc=[[创建角色女可解锁]],attrs={},keepTime=-1},
-[5001]={type=99,desc=[[达到VIP4可解锁]],attrs={},keepTime=-1},
-[5002]={type=99,desc=[[达到VIP7可解锁]],attrs={},keepTime=-1},
-[5003]={type=99,desc=[[达到VIP10可解锁]],attrs={},keepTime=-1}}end)();
+[1]={type=2,desc="创建角色男可解锁",attrs={},keepTime=-1},
+[2]={type=2,desc="创建角色女可解锁",attrs={},keepTime=-1},
+[5001]={type=99,desc="达到VIP4可解锁",attrs={},keepTime=-1},
+[5002]={type=99,desc="达到VIP7可解锁",attrs={},keepTime=-1},
+[5003]={type=99,desc="达到VIP10可解锁",attrs={},keepTime=-1},
+[104001]={type=1,desc="获得李逍妖可解锁",attrs={},keepTime=-1},
+[104002]={type=1,desc="获得铁扇公主可解锁",attrs={},keepTime=-1},
+[104003]={type=1,desc="获得虞姬可解锁",attrs={},keepTime=-1},
+[105004]={type=1,desc="获得小乔可解锁",attrs={},keepTime=-1},
+[105005]={type=1,desc="获得紫霞仙子可解锁",attrs={},keepTime=-1},
+[105006]={type=1,desc="获得芷若可解锁",attrs={},keepTime=-1},
+[105007]={type=1,desc="获得申公豹可解锁",attrs={},keepTime=-1},
+[105008]={type=1,desc="获得孙悟空可解锁",attrs={},keepTime=-1},
+[105009]={type=1,desc="获得云霄娘娘可解锁",attrs={},keepTime=-1},
+[105010]={type=1,desc="获得不败东方可解锁",attrs={},keepTime=-1},
+[105011]={type=1,desc="获得哪吒可解锁",attrs={},keepTime=-1},
+[204001]={type=1,desc="获得墨子可解锁",attrs={},keepTime=-1},
+[204002]={type=1,desc="获得孙尚香可解锁",attrs={},keepTime=-1},
+[204003]={type=1,desc="获得鲁班可解锁",attrs={},keepTime=-1},
+[205004]={type=1,desc="获得刘备可解锁",attrs={},keepTime=-1},
+[205005]={type=1,desc="获得奥利法师可解锁",attrs={},keepTime=-1},
+[205006]={type=1,desc="获得花木兰可解锁",attrs={},keepTime=-1},
+[205007]={type=1,desc="获得张飞可解锁",attrs={},keepTime=-1},
+[205008]={type=1,desc="获得纣王可解锁",attrs={},keepTime=-1},
+[205009]={type=1,desc="获得无忌可解锁",attrs={},keepTime=-1},
+[205010]={type=1,desc="获得黄月英可解锁",attrs={},keepTime=-1},
+[205011]={type=1,desc="获得蔡文姬可解锁",attrs={},keepTime=-1},
+[205012]={type=1,desc="获得项羽可解锁",attrs={},keepTime=-1},
+[304001]={type=1,desc="获得猪八戒可解锁",attrs={},keepTime=-1},
+[304002]={type=1,desc="获得兔熙熙可解锁",attrs={},keepTime=-1},
+[304003]={type=1,desc="获得黄忠可解锁",attrs={},keepTime=-1},
+[305004]={type=1,desc="获得洛神可解锁",attrs={},keepTime=-1},
+[305005]={type=1,desc="获得古藤老人可解锁",attrs={},keepTime=-1},
+[305006]={type=1,desc="获得龙吉公主可解锁",attrs={},keepTime=-1},
+[305007]={type=1,desc="获得仙鹤可解锁",attrs={},keepTime=-1},
+[305008]={type=1,desc="获得大鹏可解锁",attrs={},keepTime=-1},
+[305009]={type=1,desc="获得精卫可解锁",attrs={},keepTime=-1},
+[305010]={type=1,desc="获得赵云可解锁",attrs={},keepTime=-1},
+[305011]={type=1,desc="获得妲己可解锁",attrs={},keepTime=-1},
+[404001]={type=1,desc="获得仙狮可解锁",attrs={},keepTime=-1},
+[404002]={type=1,desc="获得金蝉子可解锁",attrs={},keepTime=-1},
+[405003]={type=1,desc="获得杨戬可解锁",attrs={},keepTime=-1},
+[405004]={type=1,desc="获得李靖可解锁",attrs={},keepTime=-1},
+[405005]={type=1,desc="获得如来可解锁",attrs={},keepTime=-1},
+[405006]={type=1,desc="获得元始天尊可解锁",attrs={},keepTime=-1},
+[405007]={type=1,desc="获得邓婵玉可解锁",attrs={},keepTime=-1},
+[405008]={type=1,desc="获得女娲可解锁",attrs={},keepTime=-1},
+[405009]={type=1,desc="获得太上老君可解锁",attrs={},keepTime=-1},
+[504001]={type=1,desc="获得黑无常可解锁",attrs={},keepTime=-1},
+[504002]={type=1,desc="获得白无常可解锁",attrs={},keepTime=-1},
+[505003]={type=1,desc="获得西施可解锁",attrs={},keepTime=-1},
+[505004]={type=1,desc="获得蜘蛛精可解锁",attrs={},keepTime=-1},
+[505005]={type=1,desc="获得牛魔王可解锁",attrs={},keepTime=-1},
+[505006]={type=1,desc="获得蚩尤可解锁",attrs={},keepTime=-1},
+[505007]={type=1,desc="获得石矶娘娘可解锁",attrs={},keepTime=-1},
+[505008]={type=1,desc="获得后羿可解锁",attrs={},keepTime=-1},
+[505009]={type=1,desc="获得白骨精可解锁",attrs={},keepTime=-1},
+[505010]={type=1,desc="获得吕布可解锁",attrs={},keepTime=-1},
+[605001]={type=1,desc="获得星傀可解锁",attrs={},keepTime=-1},
+[2050061]={type=1,desc="获得花木兰·霸王别姬可解锁",attrs={},keepTime=-1}}end)();
 (function()headFrame={
-[6000]={type=2,desc=[[默认获得]],attrs={},keepTime=-1},
-[6001]={type=1,desc=[[冠军联赛赛季第一名]],attrs={},keepTime=-1},
-[6002]={type=1,desc=[[冠军联赛赛季第二名]],attrs={},keepTime=-1},
-[6003]={type=1,desc=[[冠军联赛赛季第三名]],attrs={},keepTime=-1},
-[6004]={type=99,desc=[[达到VIP5获得]],attrs={},keepTime=-1},
-[6005]={type=99,desc=[[达到VIP10获得]],attrs={},keepTime=-1},
-[6006]={type=1,desc=[[申请打工奖金获得]],attrs={},keepTime=-1},
-[6007]={type=1,desc=[[激活365王卡获得]],attrs={},keepTime=-1}}end)();
+[6000]={type=2,desc="默认获得",attrs={},keepTime=-1},
+[6001]={type=1,desc="冠军联赛赛季第一名",attrs={},keepTime=-1},
+[6002]={type=1,desc="冠军联赛赛季第二名",attrs={},keepTime=-1},
+[6003]={type=1,desc="冠军联赛赛季第三名",attrs={},keepTime=-1},
+[6004]={type=99,desc="达到VIP5获得",attrs={},keepTime=-1},
+[6005]={type=99,desc="达到VIP10获得",attrs={},keepTime=-1},
+[6006]={type=1,desc="申请打工奖金获得",attrs={},keepTime=-1},
+[6007]={type=1,desc="激活365王卡获得",attrs={},keepTime=-1},
+[6008]={type=1,desc="获得花木兰·霸王别姬可解锁",attrs={{101,200},{103,1000}},keepTime=-1}}end)();
 (function()body={
-[104001]={type=1,desc=[[获得格兰特可解锁]],attrs={},keepTime=-1,camp=1},
-[104002]={type=1,desc=[[获得莉莉可解锁]],attrs={},keepTime=-1,camp=1},
-[104003]={type=1,desc=[[获得萝丝可解锁]],attrs={},keepTime=-1,camp=1},
-[105004]={type=1,desc=[[获得拉瑞欧可解锁]],attrs={},keepTime=-1,camp=1},
-[105005]={type=1,desc=[[获得黄泉可解锁]],attrs={},keepTime=-1,camp=1},
-[105006]={type=1,desc=[[获得布兰德可解锁]],attrs={},keepTime=-1,camp=1},
-[105007]={type=1,desc=[[获得德古拉可解锁]],attrs={},keepTime=-1,camp=1},
-[105008]={type=1,desc=[[获得夏提雅可解锁]],attrs={},keepTime=-1,camp=1},
-[105009]={type=1,desc=[[获得麦克斯可解锁]],attrs={},keepTime=-1,camp=1},
-[105010]={type=1,desc=[[获得玛格丽特可解锁]],attrs={},keepTime=-1,camp=1},
-[105011]={type=1,desc=[[获得阿卡莎可解锁]],attrs={},keepTime=-1,camp=1},
-[204001]={type=1,desc=[[获得昆塔可解锁]],attrs={},keepTime=-1,camp=2},
-[204002]={type=1,desc=[[获得罗塞特可解锁]],attrs={},keepTime=-1,camp=2},
-[204003]={type=1,desc=[[获得利奥可解锁]],attrs={},keepTime=-1,camp=2},
-[205004]={type=1,desc=[[获得希拉可解锁]],attrs={},keepTime=-1,camp=2},
-[205005]={type=1,desc=[[获得米斯可解锁]],attrs={},keepTime=-1,camp=2},
-[205006]={type=1,desc=[[获得零可解锁]],attrs={},keepTime=-1,camp=2},
-[205007]={type=1,desc=[[获得琪琪·泰坦可解锁]],attrs={},keepTime=-1,camp=2},
-[205008]={type=1,desc=[[获得米莉亚可解锁]],attrs={},keepTime=-1,camp=2},
-[205009]={type=1,desc=[[获得诺萨可解锁]],attrs={},keepTime=-1,camp=2},
-[205010]={type=1,desc=[[获得杰西卡可解锁]],attrs={},keepTime=-1,camp=2},
-[205011]={type=1,desc=[[获得莎德拉可解锁]],attrs={},keepTime=-1,camp=2},
-[205012]={type=1,desc=[[获得阿修罗可解锁]],attrs={},keepTime=-1,camp=2},
-[304001]={type=1,desc=[[获得满月可解锁]],attrs={},keepTime=-1,camp=3},
-[304002]={type=1,desc=[[获得贾迪丝可解锁]],attrs={},keepTime=-1,camp=3},
-[304003]={type=1,desc=[[获得努尔克可解锁]],attrs={},keepTime=-1,camp=3},
-[305004]={type=1,desc=[[获得赛思可解锁]],attrs={},keepTime=-1,camp=3},
-[305005]={type=1,desc=[[获得奥斯曼可解锁]],attrs={},keepTime=-1,camp=3},
-[305006]={type=1,desc=[[获得伊利亚可解锁]],attrs={},keepTime=-1,camp=3},
-[305007]={type=1,desc=[[获得萤可解锁]],attrs={},keepTime=-1,camp=3},
-[305008]={type=1,desc=[[获得希微尔可解锁]],attrs={},keepTime=-1,camp=3},
-[305009]={type=1,desc=[[获得豆豆可解锁]],attrs={},keepTime=-1,camp=3},
-[305010]={type=1,desc=[[获得凯瑟琳可解锁]],attrs={},keepTime=-1,camp=3},
-[305011]={type=1,desc=[[获得爱丽丝可解锁]],attrs={},keepTime=-1,camp=3},
-[404001]={type=1,desc=[[获得玲玲可解锁]],attrs={},keepTime=-1,camp=4},
-[404002]={type=1,desc=[[获得可可雅尔可解锁]],attrs={},keepTime=-1,camp=4},
-[405003]={type=1,desc=[[获得伊卡洛斯可解锁]],attrs={},keepTime=-1,camp=4},
-[405004]={type=1,desc=[[获得拉斐尔可解锁]],attrs={},keepTime=-1,camp=4},
-[405005]={type=1,desc=[[获得阿瓦隆可解锁]],attrs={},keepTime=-1,camp=4},
-[405006]={type=1,desc=[[获得欧洛斯可解锁]],attrs={},keepTime=-1,camp=4},
-[405007]={type=1,desc=[[获得苏拉可解锁]],attrs={},keepTime=-1,camp=4},
-[405008]={type=1,desc=[[获得由依可解锁]],attrs={},keepTime=-1,camp=4},
-[405009]={type=1,desc=[[获得微微安可解锁]],attrs={},keepTime=-1,camp=4},
-[504001]={type=1,desc=[[获得行刑者可解锁]],attrs={},keepTime=-1,camp=5},
-[504002]={type=1,desc=[[获得乌泽尔可解锁]],attrs={},keepTime=-1,camp=5},
-[505003]={type=1,desc=[[获得奥路菲可解锁]],attrs={},keepTime=-1,camp=5},
-[505004]={type=1,desc=[[获得卡莉芙可解锁]],attrs={},keepTime=-1,camp=5},
-[505005]={type=1,desc=[[获得塔卢墨克斯可解锁]],attrs={},keepTime=-1,camp=5},
-[505006]={type=1,desc=[[获得枭可解锁]],attrs={},keepTime=-1,camp=5},
-[505007]={type=1,desc=[[获得依耶塔可解锁]],attrs={},keepTime=-1,camp=5},
-[505008]={type=1,desc=[[获得奥拉哈姆可解锁]],attrs={},keepTime=-1,camp=5},
-[505009]={type=1,desc=[[获得尤多拉可解锁]],attrs={},keepTime=-1,camp=5},
-[505010]={type=1,desc=[[获得菲斯娜可解锁]],attrs={},keepTime=-1,camp=5}}end)();
+[104001]={type=1,desc="获得李逍妖可解锁",attrs={},keepTime=-1,camp=1},
+[104002]={type=1,desc="获得铁扇公主可解锁",attrs={},keepTime=-1,camp=1},
+[104003]={type=1,desc="获得虞姬可解锁",attrs={},keepTime=-1,camp=1},
+[105004]={type=1,desc="获得小乔可解锁",attrs={},keepTime=-1,camp=1},
+[105005]={type=1,desc="获得紫霞仙子可解锁",attrs={},keepTime=-1,camp=1},
+[105006]={type=1,desc="获得芷若可解锁",attrs={},keepTime=-1,camp=1},
+[105007]={type=1,desc="获得申公豹可解锁",attrs={},keepTime=-1,camp=1},
+[105008]={type=1,desc="获得孙悟空可解锁",attrs={},keepTime=-1,camp=1},
+[105009]={type=1,desc="获得云霄娘娘可解锁",attrs={},keepTime=-1,camp=1},
+[105010]={type=1,desc="获得不败东方可解锁",attrs={},keepTime=-1,camp=1},
+[105011]={type=1,desc="获得哪吒可解锁",attrs={},keepTime=-1,camp=1},
+[204001]={type=1,desc="获得墨子可解锁",attrs={},keepTime=-1,camp=2},
+[204002]={type=1,desc="获得孙尚香可解锁",attrs={},keepTime=-1,camp=2},
+[204003]={type=1,desc="获得鲁班可解锁",attrs={},keepTime=-1,camp=2},
+[205004]={type=1,desc="获得刘备可解锁",attrs={},keepTime=-1,camp=2},
+[205005]={type=1,desc="获得奥利法师可解锁",attrs={},keepTime=-1,camp=2},
+[205006]={type=1,desc="获得花木兰可解锁",attrs={},keepTime=-1,camp=2},
+[205007]={type=1,desc="获得张飞可解锁",attrs={},keepTime=-1,camp=2},
+[205008]={type=1,desc="获得纣王可解锁",attrs={},keepTime=-1,camp=5},
+[205009]={type=1,desc="获得无忌可解锁",attrs={},keepTime=-1,camp=2},
+[205010]={type=1,desc="获得黄月英可解锁",attrs={},keepTime=-1,camp=2},
+[205011]={type=1,desc="获得蔡文姬可解锁",attrs={},keepTime=-1,camp=2},
+[205012]={type=1,desc="获得项羽可解锁",attrs={},keepTime=-1,camp=2},
+[304001]={type=1,desc="获得猪八戒可解锁",attrs={},keepTime=-1,camp=3},
+[304002]={type=1,desc="获得兔熙熙可解锁",attrs={},keepTime=-1,camp=3},
+[304003]={type=1,desc="获得黄忠可解锁",attrs={},keepTime=-1,camp=3},
+[305004]={type=1,desc="获得洛神可解锁",attrs={},keepTime=-1,camp=3},
+[305005]={type=1,desc="获得古藤老人可解锁",attrs={},keepTime=-1,camp=3},
+[305006]={type=1,desc="获得龙吉公主可解锁",attrs={},keepTime=-1,camp=3},
+[305007]={type=1,desc="获得仙鹤可解锁",attrs={},keepTime=-1,camp=3},
+[305008]={type=1,desc="获得大鹏可解锁",attrs={},keepTime=-1,camp=3},
+[305009]={type=1,desc="获得精卫可解锁",attrs={},keepTime=-1,camp=3},
+[305010]={type=1,desc="获得赵云可解锁",attrs={},keepTime=-1,camp=3},
+[305011]={type=1,desc="获得妲己可解锁",attrs={},keepTime=-1,camp=3},
+[404001]={type=1,desc="获得仙狮可解锁",attrs={},keepTime=-1,camp=4},
+[404002]={type=1,desc="获得金蝉子可解锁",attrs={},keepTime=-1,camp=4},
+[405003]={type=1,desc="获得杨戬可解锁",attrs={},keepTime=-1,camp=4},
+[405004]={type=1,desc="获得李靖可解锁",attrs={},keepTime=-1,camp=4},
+[405005]={type=1,desc="获得如来可解锁",attrs={},keepTime=-1,camp=4},
+[405006]={type=1,desc="获得元始天尊可解锁",attrs={},keepTime=-1,camp=4},
+[405007]={type=1,desc="获得邓婵玉可解锁",attrs={},keepTime=-1,camp=4},
+[405008]={type=1,desc="获得女娲可解锁",attrs={},keepTime=-1,camp=4},
+[405009]={type=1,desc="获得太上老君可解锁",attrs={},keepTime=-1,camp=4},
+[504001]={type=1,desc="获得黑无常可解锁",attrs={},keepTime=-1,camp=5},
+[504002]={type=1,desc="获得白无常可解锁",attrs={},keepTime=-1,camp=5},
+[505003]={type=1,desc="获得西施可解锁",attrs={},keepTime=-1,camp=5},
+[505004]={type=1,desc="获得蜘蛛精可解锁",attrs={},keepTime=-1,camp=5},
+[505005]={type=1,desc="获得牛魔王可解锁",attrs={},keepTime=-1,camp=5},
+[505006]={type=1,desc="获得蚩尤可解锁",attrs={},keepTime=-1,camp=5},
+[505007]={type=1,desc="获得石矶娘娘可解锁",attrs={},keepTime=-1,camp=5},
+[505008]={type=1,desc="获得后羿可解锁",attrs={},keepTime=-1,camp=5},
+[505009]={type=1,desc="获得白骨精可解锁",attrs={},keepTime=-1,camp=5},
+[505010]={type=1,desc="获得吕布可解锁",attrs={},keepTime=-1,camp=5},
+[2050061]={type=1,desc="获得花木兰·霸王别姬可解锁",attrs={},keepTime=-1,camp=2}}end)();
 (function()chenghao={
-[7001]={name=[[至尊战神]],desc=[[战神殿第1名]],group=1,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=1804},
-[7002]={name=[[修罗战神]],desc=[[战神殿第2、3名]],group=1,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=1804},
-[7003]={name=[[先锋战神]],desc=[[战神殿第4、5、6名]],group=1,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=1804},
-[7004]={name=[[最强王者]],desc=[[王者争霸冠军]],group=2,way=2,attrs={{103,1200},{101,250}},keepTime=168,shield=0,panelID=1803},
-[7005]={name=[[星耀勇士]],desc=[[王者争霸亚军]],group=2,way=2,attrs={{103,800},{101,150}},keepTime=168,shield=0,panelID=1803},
-[7006]={name=[[苍蓝斗者]],desc=[[王者争霸季军]],group=2,way=2,attrs={{103,500},{101,150}},keepTime=168,shield=0,panelID=1803},
-[7011]={name=[[打工狂人]],desc=[[申请打工奖金获得,持续30天]],group=3,way=1,attrs={{203,300},{201,300}},keepTime=720,shield=0,panelID=0},
-[7007]={name=[[登峰造极]],desc=[[天梯第1名]],group=4,way=2,attrs={{103,1200},{101,250}},keepTime=168,shield=0,panelID=0},
-[7008]={name=[[万众瞩目]],desc=[[天梯第2名]],group=4,way=2,attrs={{103,800},{101,150}},keepTime=168,shield=0,panelID=0},
-[7009]={name=[[天梯达人]],desc=[[天梯第3名]],group=4,way=2,attrs={{103,500},{101,150}},keepTime=168,shield=0,panelID=0},
-[7012]={name=[[猎魔公会]],desc=[[魔王安达利尔公会第1名]],group=6,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
-[7013]={name=[[猎魔人]],desc=[[魔王安达利尔个人第1名]],group=7,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
-[7014]={name=[[大富翁·壕]],desc=[[合服累充排行第1名]],group=8,way=1,attrs={{203,300},{201,300}},keepTime=336,shield=0,panelID=0},
-[7015]={name=[[神壕降临]],desc=[[合服累充排行第2名]],group=8,way=1,attrs={{203,200},{201,200}},keepTime=336,shield=0,panelID=0},
-[7016]={name=[[氪金之神]],desc=[[合服累充排行第3名]],group=8,way=1,attrs={{203,100},{201,100}},keepTime=336,shield=0,panelID=0},
-[7021]={name=[[腰缠万贯]],desc=[[累计充值排行榜第一名获得]],group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
-[7022]={name=[[富甲一方]],desc=[[开服累计充值排行榜第二名获得]],group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
-[7023]={name=[[丰衣足食]],desc=[[开服累计充值排行榜第三名获得]],group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0},
-[7024]={name=[[百万雄师]],desc=[[累计召唤排行榜第一名获得]],group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
-[7025]={name=[[千军万马]],desc=[[开服累计召唤排行榜第二名获得]],group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
-[7026]={name=[[成百上千]],desc=[[开服累计召唤排行榜第三名获得]],group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0},
-[7027]={name=[[挥金如土]],desc=[[开服累计召消耗活动获得]],group=0,way=1,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
-[7028]={name=[[天选之子]],desc=[[限时活动获得,激活后持续7天]],group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
-[7029]={name=[[宾客如云]],desc=[[限时活动获得,激活后持续7天]],group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
-[7030]={name=[[一掷千金]],desc=[[限时活动获得,激活后持续7天]],group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
-[7031]={name=[[富甲天下]],desc=[[跨服累计充值排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,500},{201,500}},keepTime=360,shield=0,panelID=0},
-[7032]={name=[[富可敌国]],desc=[[跨服累计充值排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,400},{201,400}},keepTime=360,shield=0,panelID=0},
-[7033]={name=[[堆金积玉]],desc=[[跨服累计充值排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,300},{201,300}},keepTime=360,shield=0,panelID=0},
-[7034]={name=[[招募王者]],desc=[[跨服累计召唤排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,500},{201,500}},keepTime=360,shield=0,panelID=0},
-[7035]={name=[[招募钻石]],desc=[[跨服累计召唤排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,400},{201,400}},keepTime=360,shield=0,panelID=0},
-[7036]={name=[[招募铂金]],desc=[[跨服累计召唤排行活动获得,激活后持续15天]],group=0,way=2,attrs={{203,300},{201,300}},keepTime=360,shield=0,panelID=0},
-[7037]={name=[[闯塔王者]],desc=[[开服恶魔之塔排行榜第一名获得]],group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
-[7038]={name=[[闯塔勇士]],desc=[[开服恶魔之塔排行榜第二名获得]],group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
-[7039]={name=[[闯塔先锋]],desc=[[开服恶魔之塔排行榜第三名获得]],group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0}}end)();
+[7001]={name="至尊战神",desc="战神殿第1名",group=1,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=1804},
+[7002]={name="修罗战神",desc="战神殿第2、3名",group=1,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=1804},
+[7003]={name="先锋战神",desc="战神殿第4、5、6名",group=1,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=1804},
+[7004]={name="最强王者",desc="王者争霸冠军",group=2,way=2,attrs={{103,1200},{101,250}},keepTime=168,shield=0,panelID=1803},
+[7005]={name="星耀勇士",desc="王者争霸亚军",group=2,way=2,attrs={{103,800},{101,150}},keepTime=168,shield=0,panelID=1803},
+[7006]={name="苍蓝斗者",desc="王者争霸季军",group=2,way=2,attrs={{103,500},{101,150}},keepTime=168,shield=0,panelID=1803},
+[7007]={name="登峰造极",desc="天梯第1名",group=4,way=2,attrs={{103,1200},{101,250}},keepTime=168,shield=0,panelID=0},
+[7008]={name="万众瞩目",desc="天梯第2名",group=4,way=2,attrs={{103,800},{101,150}},keepTime=168,shield=0,panelID=0},
+[7009]={name="天梯达人",desc="天梯第3名",group=4,way=2,attrs={{103,500},{101,150}},keepTime=168,shield=0,panelID=0},
+[7011]={name="打工狂人",desc="申请打工奖金获得,持续30天",group=3,way=1,attrs={{203,300},{201,300}},keepTime=720,shield=0,panelID=0},
+[7012]={name="猎魔公会",desc="魔王安达利尔公会第1名",group=6,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
+[7013]={name="猎魔人",desc="魔王安达利尔个人第1名",group=7,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
+[7014]={name="大富翁·壕",desc="合服累充排行第1名",group=8,way=1,attrs={{203,300},{201,300}},keepTime=336,shield=0,panelID=0},
+[7015]={name="神壕降临",desc="合服累充排行第2名",group=8,way=1,attrs={{203,200},{201,200}},keepTime=336,shield=0,panelID=0},
+[7016]={name="氪金之神",desc="合服累充排行第3名",group=8,way=1,attrs={{203,100},{201,100}},keepTime=336,shield=0,panelID=0},
+[7021]={name="腰缠万贯",desc="累计充值排行榜第一名获得",group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
+[7022]={name="富甲一方",desc="开服累计充值排行榜第二名获得",group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
+[7023]={name="丰衣足食",desc="开服累计充值排行榜第三名获得",group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0},
+[7024]={name="百万雄师",desc="累计召唤排行榜第一名获得",group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
+[7025]={name="千军万马",desc="开服累计召唤排行榜第二名获得",group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
+[7026]={name="成百上千",desc="开服累计召唤排行榜第三名获得",group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0},
+[7027]={name="挥金如土",desc="开服累计召消耗活动获得",group=0,way=1,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
+[7028]={name="天选之子",desc="限时活动获得,激活后持续7天",group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
+[7029]={name="宾客如云",desc="限时活动获得,激活后持续7天",group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
+[7030]={name="一掷千金",desc="限时活动获得,激活后持续7天",group=0,way=1,attrs={{203,300},{201,300}},keepTime=168,shield=0,panelID=0},
+[7031]={name="富甲天下",desc="跨服累计充值排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,500},{201,500}},keepTime=360,shield=0,panelID=0},
+[7032]={name="富可敌国",desc="跨服累计充值排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,400},{201,400}},keepTime=360,shield=0,panelID=0},
+[7033]={name="堆金积玉",desc="跨服累计充值排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,300},{201,300}},keepTime=360,shield=0,panelID=0},
+[7034]={name="招募王者",desc="跨服累计召唤排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,500},{201,500}},keepTime=360,shield=0,panelID=0},
+[7035]={name="招募钻石",desc="跨服累计召唤排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,400},{201,400}},keepTime=360,shield=0,panelID=0},
+[7036]={name="招募铂金",desc="跨服累计召唤排行活动获得,激活后持续15天",group=0,way=2,attrs={{203,300},{201,300}},keepTime=360,shield=0,panelID=0},
+[7037]={name="闯塔王者",desc="开服恶魔之塔排行榜第一名获得",group=0,way=2,attrs={{203,300},{201,300}},keepTime=-1,shield=0,panelID=0},
+[7038]={name="闯塔勇士",desc="开服恶魔之塔排行榜第二名获得",group=0,way=2,attrs={{203,200},{201,200}},keepTime=-1,shield=0,panelID=0},
+[7039]={name="闯塔先锋",desc="开服恶魔之塔排行榜第三名获得",group=0,way=2,attrs={{203,100},{201,100}},keepTime=-1,shield=0,panelID=0}}end)();
 (function()zdlPoint={
 [101]={point=2},
-[102]={point=2.67},
-[103]={point=0.4},
-[104]={point=6.45},
-[108]={point=1.4},
-[239]={point=1.4},
+[102]={point=2},
+[103]={point=0},
+[104]={point=6},
+[106]={point=1},
+[108]={point=1},
 [109]={point=2},
-[252]={point=2},
-[115]={point=0.8},
-[111]={point=0.8},
-[106]={point=1.4},
-[114]={point=1.4},
-[219]={point=1.8},
-[112]={point=1.8},
-[236]={point=0.8},
-[234]={point=0.8},
+[111]={point=0},
+[112]={point=1},
+[114]={point=1},
+[115]={point=0},
+[219]={point=1},
+[234]={point=0},
+[236]={point=0},
 [237]={point=0},
-[240]={point=0},
 [238]={point=0},
-[241]={point=0}}end)();
+[239]={point=1},
+[240]={point=0},
+[241]={point=0},
+[252]={point=2}}end)();
 (function()background={
-[1010]={type=2,need=0,desc=[[默认解锁]],keepTime=-1},
-[1020]={type=2,need=0,desc=[[]],keepTime=-1},
-[1030]={type=4,need=120,desc=[[通关主线关卡120关]],keepTime=-1},
-[1040]={type=4,need=240,desc=[[通关主线关卡240关]],keepTime=-1},
-[1050]={type=4,need=360,desc=[[通关主线关卡360关]],keepTime=-1}}end)();
-(function()area={}end)();
+[1010]={type=2,need=0,desc="默认解锁",keepTime=-1},
+[1020]={type=2,need=0,desc="",keepTime=-1},
+[1030]={type=4,need=120,desc="通关主线关卡120关",keepTime=-1},
+[1040]={type=4,need=240,desc="通关主线关卡240关",keepTime=-1},
+[1050]={type=4,need=360,desc="通关主线关卡360关",keepTime=-1}}end)();
+(function()area={
+}end)();

+ 61 - 68
script/excel/ssecy/roleSystem.lua

@@ -1,69 +1,62 @@
 (function()roleSystem={
-[101]={name=[[头像]],desc=[[头像]],lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[102]={name=[[充值]],desc=[[充值]],lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[103]={name=[[点金]],desc=[[金币多多]],lv=6,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[jinbiExchange.JinbiExchangeLogic]]},
-[104]={name=[[banner]],desc=[[banner]],lv=6,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[105]={name=[[VIP]],desc=[[VIP]],lv=6,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[vip.VipLogic]]},
-[106]={name=[[钻石特权]],desc=[[钻石特权]],lv=0,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[qqTequan.TequanLogic]]},
-[107]={name=[[平台特权]],desc=[[平台特权]],lv=0,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[qqTequan.TequanDotLogic]]},
-[201]={name=[[聊天]],desc=[[聊天]],lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[chat.ChatLogic]]},
-[202]={name=[[战报]],desc=[[每天的精彩战况]],lv=20,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[warReport.WarReportLogic]]},
-[203]={name=[[排行榜]],desc=[[查看本服玩家排行]],lv=6,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[billboard.BillboardLogic]]},
-[204]={name=[[邮件]],desc=[[邮件]],lv=1,touch=0,dotLv=1,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[mail.MailLogic]]},
-[205]={name=[[好友]],desc=[[好友]],lv=1,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[friend.FriendLogic]]},
-[206]={name=[[背包]],desc=[[背包]],lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[bag.BagLogic]]},
-[207]={name=[[羁绊]],desc=[[英雄羁绊加成]],lv=16,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[301]={name=[[英雄]],desc=[[英雄]],lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[hero.HeroLogic]]},
-[302]={name=[[共鸣]],desc=[[英雄等级共鸣]],lv=50,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[xingYaoMen.XingYaoGongMing]]},
-[401]={name=[[召唤]],desc=[[召唤-普通友情高级]],lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[drawCard.DrawCardLogic]]},
-[402]={name=[[先知召唤]],desc=[[指定阵营高级召唤]],lv=20,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[xianzhi.XianzhiLogic]]},
-[501]={name=[[寻星]],desc=[[幸运寻星夺宝奇兵]],lv=30,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[zhuanpan.ZhuanpanLogic]]},
-[502]={name=[[占卜]],desc=[[占卜-卡牌合成]],lv=14,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[zhanbu.ZhanbuLogic]]},
-[601]={name=[[进化]],desc=[[英魂-进化]],lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[602]={name=[[英雄分解]],desc=[[可将英雄分解]],lv=12,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[603]={name=[[碎片分解]],desc=[[可将碎片分解]],lv=12,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[604]={name=[[重生]],desc=[[高星英雄重置星级]],lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[605]={name=[[回退]],desc=[[回退10星及以上英雄]],lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[606]={name=[[置换]],desc=[[10星及以上英雄置换]],lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[702]={name=[[符文]],desc=[[装备符文战力大增]],lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[703]={name=[[分解]],desc=[[]],lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[704]={name=[[洗练]],desc=[[]],lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[705]={name=[[装备合成]],desc=[[合成高级装备]],lv=80,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[801]={name=[[任务]],desc=[[完成任务获取奖励]],lv=6,touch=0,dotLv=5,lock=1,panelID=1901,openSvrDay=0,doubleDay=2,doubleDesc=[[日常任务宝箱
-双倍领取]],modulePath=[[dailyTask.DailyTaskLogic]]},
-[901]={name=[[商会]],desc=[[这里有各种各样的商品]],lv=2,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[1001]={name=[[公会]],desc=[[加入公会一起征战]],lv=18,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[union.Handler]]},
-[1002]={name=[[公会首领]],desc=[[击败首领获取奖励]],lv=21,touch=0,dotLv=5,lock=0,panelID=1603,openSvrDay=0,doubleDay=1,doubleDesc=[[公会首领挑战
-双倍奖励]],modulePath=[[union.UnionEctypeLogic]]},
-[1003]={name=[[公会捐献]],desc=[[]],lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[union.UnionDonateLogic]]},
-[1004]={name=[[公会任务]],desc=[[]],lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[union.UnionLivenessLogic]]},
-[1005]={name=[[公会详情]],desc=[[]],lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[union.UnionLogic]]},
-[1006]={name=[[公会战]],desc=[[]],lv=18,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[union.UnionWarLogic]]},
-[1101]={name=[[主线-挂机]],desc=[[主线-挂机]],lv=1,touch=0,dotLv=0,lock=0,panelID=1002,openSvrDay=0,doubleDay=7,doubleDesc=[[扫荡奖励
-双倍领取]],modulePath=[[]]},
-[1102]={name=[[在线奖励]],desc=[[主线-在线奖励]],lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[1104]={name=[[悬赏]],desc=[[派遣英雄完成悬赏]],lv=10,touch=0,dotLv=5,lock=1,panelID=1002,openSvrDay=0,doubleDay=3,doubleDesc=[[4星悬赏任务
-双倍奖励]],modulePath=[[bar.BarTaskLogic]]},
-[1105]={name=[[章节奖励]],desc=[[主线-章节奖励]],lv=1,touch=0,dotLv=0,lock=0,panelID=1002,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[battle.BattleLogic]]},
-[1201]={name=[[副本]],desc=[[各种玩法应有尽有]],lv=4,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[copy.CopyManage]]},
-[1202]={name=[[副本-上层]],desc=[[各种玩法应有尽有]],lv=4,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[copy.CopyManage]]},
-[1203]={name=[[恶魔之塔]],desc=[[挑战恶魔塔领取进阶道具]],lv=6,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[huanjingTower.HuanjingTowerLogic]]},
-[1204]={name=[[勇者试炼]],desc=[[参与试炼领取奖励]],lv=13,touch=1,dotLv=5,lock=2,panelID=1701,openSvrDay=0,doubleDay=6,doubleDesc=[[勇者试炼挑战
-双倍奖励]],modulePath=[[drill.DrillLogic]]},
-[1205]={name=[[绝望深渊]],desc=[[可获得大量英雄经验]],lv=25,touch=1,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[lianyu.LianyuLogic]]},
-[1206]={name=[[女巫森林]],desc=[[可获得大量实用道具]],lv=11,touch=0,dotLv=5,lock=2,panelID=1701,openSvrDay=0,doubleDay=5,doubleDesc=[[女巫森林奖励
-双倍领取]],modulePath=[[copy.CopyLogic]]},
-[1207]={name=[[遗迹探险]],desc=[[英雄单体作战实力展现]],lv=20,touch=1,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[yjTreasure.YjTreasureLogic]]},
-[1208]={name=[[失落神庙]],desc=[[每两天重置一次]],lv=50,touch=0,dotLv=0,lock=2,panelID=2901,openSvrDay=7,doubleDay=0,doubleDesc=[[]],modulePath=[[lostTemple.lostTempleCombatLogic]]},
-[1209]={name=[[冰龙巢穴]],desc=[[世界BOSS等你来战]],lv=15,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[copy.DragonNestLogic]]},
-[1300]={name=[[竞技]],desc=[[单服竞技玩法]],lv=8,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[jjc.JjcActLogic]]},
-[1301]={name=[[冠军联赛]],desc=[[单服竞技玩法]],lv=8,touch=0,dotLv=5,lock=2,panelID=1801,openSvrDay=0,doubleDay=4,doubleDesc=[[冠军联赛挑战
-双倍奖励]],modulePath=[[jjc.JjcActLogic]]},
-[1302]={name=[[王者争霸]],desc=[[单服竞技玩法]],lv=8,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[1303]={name=[[战神殿]],desc=[[参与赢取强力称号]],lv=30,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[theStars.TheStarsLogic]]},
-[1401]={name=[[天梯]],desc=[[单人跨服竞技玩法]],lv=55,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=3,doubleDay=0,doubleDesc=[[]],modulePath=[[jjcLadder.JjcLadderLogic]]},
-[1402]={name=[[魔王安达利尔]],desc=[[公会跨服BOSS玩法]],lv=18,touch=0,dotLv=0,lock=0,panelID=2801,openSvrDay=4,doubleDay=0,doubleDesc=[[]],modulePath=[[]]},
-[2001]={name=[[封印之章]],desc=[[解封徽章获取特权]],lv=12,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[chengjiu.ChengjiuLogic]]},
-[2002]={name=[[守护之龙]],desc=[[强力助战召唤兽]],lv=6,touch=0,dotLv=5,lock=0,panelID=2111,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[moshou.MoshouLogic]]},
-[2003]={name=[[守护之龙]],desc=[[守护之龙洗炼]],lv=30,touch=0,dotLv=0,lock=0,panelID=2113,openSvrDay=4,doubleDay=0,doubleDesc=[[]],modulePath=[[moshou.MoshouLogic]]},
-[2004]={name=[[守护之龙]],desc=[[守护之龙圣器]],lv=35,touch=0,dotLv=0,lock=0,panelID=3001,openSvrDay=0,doubleDay=0,doubleDesc=[[]],modulePath=[[]]}}end)();
+[101]={name="头像",desc="头像",lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[102]={name="充值",desc="充值",lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[103]={name="点金",desc="金币多多",lv=6,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="jinbiExchange.JinbiExchangeLogic"},
+[104]={name="banner",desc="banner",lv=6,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[105]={name="VIP",desc="VIP",lv=6,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="vip.VipLogic"},
+[106]={name="钻石特权",desc="钻石特权",lv=0,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="qqTequan.TequanLogic"},
+[107]={name="平台特权",desc="平台特权",lv=0,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="qqTequan.TequanDotLogic"},
+[201]={name="聊天",desc="聊天",lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="chat.ChatLogic"},
+[202]={name="战报",desc="每天的精彩战况",lv=20,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="warReport.WarReportLogic"},
+[203]={name="排行榜",desc="查看本服玩家排行",lv=6,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="billboard.BillboardLogic"},
+[204]={name="邮件",desc="邮件",lv=1,touch=0,dotLv=1,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="mail.MailLogic"},
+[205]={name="好友",desc="好友",lv=1,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="friend.FriendLogic"},
+[206]={name="背包",desc="背包",lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="bag.BagLogic"},
+[207]={name="羁绊",desc="英雄羁绊加成",lv=16,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[301]={name="英雄",desc="英雄",lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="hero.HeroLogic"},
+[302]={name="共鸣",desc="英雄等级共鸣",lv=50,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="xingYaoMen.XingYaoGongMing"},
+[401]={name="召唤",desc="召唤-普通友情高级",lv=1,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="drawCard.DrawCardLogic"},
+[402]={name="先知召唤",desc="指定阵营高级召唤",lv=20,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="xianzhi.XianzhiLogic"},
+[501]={name="寻星",desc="幸运寻星夺宝奇兵",lv=30,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="zhuanpan.ZhuanpanLogic"},
+[502]={name="占卜",desc="占卜-卡牌合成",lv=14,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="zhanbu.ZhanbuLogic"},
+[601]={name="进化",desc="英魂-进化",lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[602]={name="英雄分解",desc="可将英雄分解",lv=12,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[603]={name="碎片分解",desc="可将碎片分解",lv=12,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[604]={name="重生",desc="高星英雄重置星级",lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[605]={name="回退",desc="回退10星及以上英雄",lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[606]={name="置换",desc="10星及以上英雄置换",lv=50,touch=0,dotLv=0,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[702]={name="符文",desc="装备符文战力大增",lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[703]={name="分解",desc="",lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[704]={name="洗练",desc="",lv=10,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[705]={name="装备合成",desc="合成高级装备",lv=80,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[801]={name="任务",desc="完成任务获取奖励",lv=6,touch=0,dotLv=5,lock=1,panelID=1901,openSvrDay=0,doubleDay=2,doubleDesc="日常任务宝箱双倍领取",modulePath="dailyTask.DailyTaskLogic"},
+[901]={name="商会",desc="这里有各种各样的商品",lv=2,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[1001]={name="公会",desc="加入公会一起征战",lv=18,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="union.Handler"},
+[1002]={name="公会首领",desc="击败首领获取奖励",lv=21,touch=0,dotLv=5,lock=0,panelID=1603,openSvrDay=0,doubleDay=1,doubleDesc="公会首领挑战双倍奖励",modulePath="union.UnionEctypeLogic"},
+[1003]={name="公会捐献",desc="",lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="union.UnionDonateLogic"},
+[1004]={name="公会任务",desc="",lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="union.UnionLivenessLogic"},
+[1005]={name="公会详情",desc="",lv=0,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="union.UnionLogic"},
+[1006]={name="公会战",desc="",lv=18,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="union.UnionWarLogic"},
+[1101]={name="主线-挂机",desc="主线-挂机",lv=1,touch=0,dotLv=0,lock=0,panelID=1002,openSvrDay=0,doubleDay=7,doubleDesc="扫荡奖励双倍领取",modulePath=""},
+[1102]={name="在线奖励",desc="主线-在线奖励",lv=1,touch=0,dotLv=0,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[1104]={name="悬赏",desc="派遣英雄完成悬赏",lv=10,touch=0,dotLv=5,lock=1,panelID=1002,openSvrDay=0,doubleDay=3,doubleDesc="4星悬赏任务双倍奖励",modulePath="bar.BarTaskLogic"},
+[1105]={name="章节奖励",desc="主线-章节奖励",lv=1,touch=0,dotLv=0,lock=0,panelID=1002,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="battle.BattleLogic"},
+[1201]={name="副本",desc="各种玩法应有尽有",lv=4,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="copy.CopyManage"},
+[1202]={name="副本-上层",desc="各种玩法应有尽有",lv=4,touch=0,dotLv=5,lock=1,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="copy.CopyManage"},
+[1203]={name="恶魔之塔",desc="挑战恶魔塔领取进阶道具",lv=6,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="huanjingTower.HuanjingTowerLogic"},
+[1204]={name="勇者试炼",desc="参与试炼领取奖励",lv=13,touch=1,dotLv=5,lock=2,panelID=1701,openSvrDay=0,doubleDay=6,doubleDesc="勇者试炼挑战双倍奖励",modulePath="drill.DrillLogic"},
+[1205]={name="绝望深渊",desc="可获得大量英雄经验",lv=25,touch=1,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="lianyu.LianyuLogic"},
+[1206]={name="女巫森林",desc="可获得大量实用道具",lv=11,touch=0,dotLv=5,lock=2,panelID=1701,openSvrDay=0,doubleDay=5,doubleDesc="女巫森林奖励双倍领取",modulePath="copy.CopyLogic"},
+[1207]={name="遗迹探险",desc="英雄单体作战实力展现",lv=20,touch=1,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="yjTreasure.YjTreasureLogic"},
+[1208]={name="失落神庙",desc="每两天重置一次",lv=50,touch=0,dotLv=0,lock=2,panelID=2901,openSvrDay=7,doubleDay=0,doubleDesc="",modulePath="lostTemple.lostTempleCombatLogic"},
+[1209]={name="冰龙巢穴",desc="世界BOSS等你来战",lv=15,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="copy.DragonNestLogic"},
+[1300]={name="竞技",desc="单服竞技玩法",lv=8,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="jjc.JjcActLogic"},
+[1301]={name="冠军联赛",desc="单服竞技玩法",lv=8,touch=0,dotLv=5,lock=2,panelID=1801,openSvrDay=0,doubleDay=4,doubleDesc="冠军联赛挑战双倍奖励",modulePath="jjc.JjcActLogic"},
+[1302]={name="王者争霸",desc="单服竞技玩法",lv=8,touch=0,dotLv=0,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""},
+[1303]={name="战神殿",desc="参与赢取强力称号",lv=30,touch=0,dotLv=5,lock=2,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="theStars.TheStarsLogic"},
+[1401]={name="天梯",desc="单人跨服竞技玩法",lv=55,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=3,doubleDay=0,doubleDesc="",modulePath="jjcLadder.JjcLadderLogic"},
+[1402]={name="魔王安达利尔",desc="公会跨服BOSS玩法",lv=18,touch=0,dotLv=0,lock=0,panelID=2801,openSvrDay=4,doubleDay=0,doubleDesc="",modulePath=""},
+[2001]={name="封印之章",desc="解封徽章获取特权",lv=12,touch=0,dotLv=5,lock=0,panelID=0,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="chengjiu.ChengjiuLogic"},
+[2002]={name="守护之龙",desc="强力助战召唤兽",lv=6,touch=0,dotLv=5,lock=0,panelID=2111,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath="moshou.MoshouLogic"},
+[2003]={name="守护之龙",desc="守护之龙洗炼",lv=30,touch=0,dotLv=0,lock=0,panelID=2113,openSvrDay=4,doubleDay=0,doubleDesc="",modulePath="moshou.MoshouLogic"},
+[2004]={name="守护之龙",desc="守护之龙圣器",lv=35,touch=0,dotLv=0,lock=0,panelID=3001,openSvrDay=0,doubleDay=0,doubleDesc="",modulePath=""}}end)();

+ 131 - 131
script/excel/ssecy/sevenDayTarget.lua

@@ -2,134 +2,134 @@
 [1]={startDay=1,day=7,configID=1,showItems={{102,1},{101,1},{105,1},{115,1},{123,1},{129,1},{130,1}}},
 [2]={startDay=15,day=7,configID=1,showItems={{102,1},{101,1},{105,1},{115,1},{123,1},{129,1},{130,1}}}}end)();
 (function()getfenv()[1]={
-[1]={day=0,tag=0,tagName=[[]],desc=[[]],aimType=1,args={10},items={{122,2}},jifen=0,panelID=0},
-[2]={day=0,tag=0,tagName=[[]],desc=[[]],aimType=1,args={30},items={{118,1}},jifen=0,panelID=0},
-[3]={day=0,tag=0,tagName=[[]],desc=[[]],aimType=1,args={60},items={{118,2},{205011,1}},jifen=0,panelID=0},
-[4]={day=0,tag=0,tagName=[[]],desc=[[]],aimType=1,args={90},items={{121,2}},jifen=0,panelID=0},
-[5]={day=0,tag=0,tagName=[[]],desc=[[]],aimType=1,args={110},items={{102,3000}},jifen=0,panelID=0},
-[1101]={day=1,tag=1,tagName=[[福利领取]],desc=[[登陆游戏]],aimType=3,args={1},items={{102,100},{112,100}},jifen=1,panelID=0},
-[1102]={day=1,tag=1,tagName=[[福利领取]],desc=[[累充{1}]],aimType=4,args={100},items={{102,200},{112,250}},jifen=1,panelID=0},
-[1201]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={10},items={{102,50},{101,20000}},jifen=1,panelID=0},
-[1202]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={20},items={{102,50},{101,40000}},jifen=1,panelID=0},
-[1203]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={30},items={{102,50},{101,80000}},jifen=1,panelID=0},
-[1204]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={40},items={{102,50},{101,120000}},jifen=1,panelID=0},
-[1205]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={50},items={{102,50},{101,160000}},jifen=1,panelID=0},
-[1206]={day=1,tag=2,tagName=[[征战通关]],desc=[[通关征战{1}]],aimType=5,args={60},items={{102,50},{101,200000}},jifen=1,panelID=0},
-[1301]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会捐献{1}次]],aimType=6,args={1},items={{205011,1},{101,20000}},jifen=1,panelID=0},
-[1302]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会捐献{1}次]],aimType=6,args={3},items={{205011,1},{101,40000}},jifen=1,panelID=0},
-[1303]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会捐献{1}次]],aimType=6,args={5},items={{205011,1},{101,80000}},jifen=1,panelID=0},
-[1304]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会boss挑战{1}次]],aimType=7,args={1},items={{205011,1},{101,120000}},jifen=1,panelID=0},
-[1305]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会boss挑战{1}次]],aimType=7,args={2},items={{205011,1},{101,160000}},jifen=1,panelID=0},
-[1306]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会boss挑战{1}次]],aimType=7,args={3},items={{205011,1},{101,200000}},jifen=1,panelID=0},
-[1307]={day=1,tag=3,tagName=[[公会发展]],desc=[[公会boss挑战{1}次]],aimType=7,args={5},items={{205011,1},{101,200000}},jifen=1,panelID=0},
-[1401]={day=1,tag=4,tagName=[[福利礼包]],desc=[[全民礼包]],aimType=2,args={100,0,0},items={{112,100}},jifen=1,panelID=0},
-[1402]={day=1,tag=4,tagName=[[福利礼包]],desc=[[vip1半价礼包]],aimType=2,args={1200,600,1},items={{113,3600}},jifen=1,panelID=0},
-[1403]={day=1,tag=4,tagName=[[福利礼包]],desc=[[全民半价礼包]],aimType=2,args={300,150,0},items={{113,900}},jifen=1,panelID=0},
-[2101]={day=2,tag=1,tagName=[[福利领取]],desc=[[登陆游戏]],aimType=3,args={1},items={{102,150},{118,1}},jifen=1,panelID=0},
-[2102]={day=2,tag=1,tagName=[[福利领取]],desc=[[累充{1}]],aimType=4,args={200},items={{102,400},{34061,1}},jifen=1,panelID=0},
-[2201]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={30},items={{102,50},{101,20000}},jifen=1,panelID=0},
-[2202]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={50},items={{102,50},{101,40000}},jifen=1,panelID=0},
-[2203]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={70},items={{102,50},{101,80000}},jifen=1,panelID=0},
-[2204]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={90},items={{102,50},{101,120000}},jifen=1,panelID=0},
-[2205]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={110},items={{102,50},{101,160000}},jifen=1,panelID=0},
-[2206]={day=2,tag=2,tagName=[[通天塔]],desc=[[通天塔通关{1}关]],aimType=8,args={130},items={{102,50},{101,200000}},jifen=1,panelID=0},
-[2301]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[普通召唤{1}次]],aimType=9,args={10},items={{205011,1},{101,20000}},jifen=1,panelID=0},
-[2302]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[普通召唤{1}次]],aimType=9,args={20},items={{205011,1},{101,40000}},jifen=1,panelID=0},
-[2303]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[高级召唤{1}次]],aimType=10,args={10},items={{205011,1},{101,80000}},jifen=1,panelID=0},
-[2304]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[高级召唤{1}次]],aimType=10,args={20},items={{205011,1},{101,120000}},jifen=1,panelID=0},
-[2305]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[高级召唤{1}次]],aimType=10,args={30},items={{205011,1},{101,160000}},jifen=1,panelID=0},
-[2306]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[高级召唤{1}次]],aimType=10,args={40},items={{205011,1},{101,200000}},jifen=1,panelID=0},
-[2307]={day=2,tag=3,tagName=[[英雄召唤]],desc=[[高级召唤{1}次]],aimType=10,args={50},items={{205011,1},{101,200000}},jifen=1,panelID=0},
-[2401]={day=2,tag=4,tagName=[[福利礼包]],desc=[[全民礼包]],aimType=2,args={100,0,0},items={{117,5}},jifen=1,panelID=0},
-[2402]={day=2,tag=4,tagName=[[福利礼包]],desc=[[vip2半价礼包]],aimType=2,args={3000,1500,2},items={{801005,50}},jifen=1,panelID=0},
-[2403]={day=2,tag=4,tagName=[[福利礼包]],desc=[[全民半价礼包]],aimType=2,args={1000,500,0},items={{118,4}},jifen=1,panelID=0},
-[3101]={day=3,tag=1,tagName=[[福利领取]],desc=[[登陆游戏]],aimType=3,args={1},items={{102,200},{129,5}},jifen=1,panelID=0},
-[3102]={day=3,tag=1,tagName=[[福利领取]],desc=[[累充{1}]],aimType=4,args={300},items={{102,1000},{164,20}},jifen=1,panelID=0},
-[3201]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={5},items={{102,50},{101,20000}},jifen=1,panelID=0},
-[3202]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={10},items={{102,50},{101,40000}},jifen=1,panelID=0},
-[3203]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={15},items={{102,50},{101,80000}},jifen=1,panelID=0},
-[3204]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={20},items={{102,50},{101,120000}},jifen=1,panelID=0},
-[3205]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={30},items={{102,50},{101,160000}},jifen=1,panelID=0},
-[3206]={day=3,tag=2,tagName=[[竞技场]],desc=[[皇冠联赛挑战{1}次]],aimType=11,args={40},items={{102,50},{101,200000}},jifen=1,panelID=0},
-[3301]={day=3,tag=3,tagName=[[英雄合成]],desc=[[合成{1}个5星英雄]],aimType=12,args={1},items={{205011,1},{101,20000}},jifen=1,panelID=0},
-[3302]={day=3,tag=3,tagName=[[英雄合成]],desc=[[合成{1}个5星英雄]],aimType=12,args={2},items={{205011,1},{101,40000}},jifen=1,panelID=0},
-[3303]={day=3,tag=3,tagName=[[英雄合成]],desc=[[合成{1}个5星英雄]],aimType=12,args={3},items={{205011,1},{101,80000}},jifen=1,panelID=0},
-[3304]={day=3,tag=3,tagName=[[英雄合成]],desc=[[合成{1}个5星英雄]],aimType=12,args={4},items={{205011,1},{101,120000}},jifen=1,panelID=0},
-[3305]={day=3,tag=3,tagName=[[英雄合成]],desc=[[合成{1}个5星英雄]],aimType=12,args={5},items={{205011,1},{101,160000}},jifen=1,panelID=0},
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+[2304]={day=2,tag=3,tagName="英雄召唤",desc="高级召唤{1}次",aimType=10,args={20},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[2305]={day=2,tag=3,tagName="英雄召唤",desc="高级召唤{1}次",aimType=10,args={30},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[2306]={day=2,tag=3,tagName="英雄召唤",desc="高级召唤{1}次",aimType=10,args={40},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[2307]={day=2,tag=3,tagName="英雄召唤",desc="高级召唤{1}次",aimType=10,args={50},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[2401]={day=2,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={100,0,0},items={{117,5}},jifen=1,panelID=0},
+[2402]={day=2,tag=4,tagName="福利礼包",desc="vip2半价礼包",aimType=2,args={3000,1500,2},items={{801005,50}},jifen=1,panelID=0},
+[2403]={day=2,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={1000,500,0},items={{118,4}},jifen=1,panelID=0},
+[3101]={day=3,tag=1,tagName="福利领取",desc="登陆游戏",aimType=3,args={1},items={{102,200},{129,5}},jifen=1,panelID=0},
+[3102]={day=3,tag=1,tagName="福利领取",desc="累充{1}",aimType=4,args={300},items={{102,1000},{164,20}},jifen=1,panelID=0},
+[3201]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={5},items={{102,50},{101,20000}},jifen=1,panelID=0},
+[3202]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={10},items={{102,50},{101,40000}},jifen=1,panelID=0},
+[3203]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={15},items={{102,50},{101,80000}},jifen=1,panelID=0},
+[3204]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={20},items={{102,50},{101,120000}},jifen=1,panelID=0},
+[3205]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={30},items={{102,50},{101,160000}},jifen=1,panelID=0},
+[3206]={day=3,tag=2,tagName="竞技场",desc="皇冠联赛挑战{1}次",aimType=11,args={40},items={{102,50},{101,200000}},jifen=1,panelID=0},
+[3301]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={1},items={{205011,1},{101,20000}},jifen=1,panelID=0},
+[3302]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={2},items={{205011,1},{101,40000}},jifen=1,panelID=0},
+[3303]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={3},items={{205011,1},{101,80000}},jifen=1,panelID=0},
+[3304]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={4},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[3305]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={5},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[3306]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={6},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[3307]={day=3,tag=3,tagName="英雄合成",desc="合成{1}个5星英雄",aimType=12,args={7},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[3401]={day=3,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={100,0,0},items={{129,5}},jifen=1,panelID=0},
+[3402]={day=3,tag=4,tagName="福利礼包",desc="vip3半价礼包",aimType=2,args={3000,1500,3},items={{111,3000000}},jifen=1,panelID=0},
+[3403]={day=3,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={1000,500,0},items={{111,1000000}},jifen=1,panelID=0},
+[4101]={day=4,tag=1,tagName="福利领取",desc="登陆游戏",aimType=3,args={1},items={{102,250},{122,2}},jifen=1,panelID=0},
+[4102]={day=4,tag=1,tagName="福利领取",desc="累充{1}",aimType=4,args={400},items={{102,2000},{123,4}},jifen=1,panelID=0},
+[4201]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个悬赏任务",aimType=13,args={5},items={{102,50},{101,20000}},jifen=1,panelID=0},
+[4202]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个悬赏任务",aimType=13,args={10},items={{102,50},{101,40000}},jifen=1,panelID=0},
+[4203]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个悬赏任务",aimType=13,args={15},items={{102,50},{101,80000}},jifen=1,panelID=0},
+[4204]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个悬赏任务",aimType=13,args={20},items={{102,50},{101,120000}},jifen=1,panelID=0},
+[4205]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个紫色以上悬赏任务",aimType=14,args={1},items={{102,50},{101,160000}},jifen=1,panelID=0},
+[4206]={day=4,tag=2,tagName="悬赏任务",desc="接取{1}个紫色以上悬赏任务",aimType=14,args={5},items={{102,50},{101,200000}},jifen=1,panelID=0},
+[4301]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={1},items={{205011,1},{101,20000}},jifen=1,panelID=0},
+[4302]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={2},items={{205011,1},{101,40000}},jifen=1,panelID=0},
+[4303]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={3},items={{205011,1},{101,80000}},jifen=1,panelID=0},
+[4304]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={4},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[4305]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={5},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[4306]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={6},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[4307]={day=4,tag=3,tagName="魔兽解锁",desc="解锁{1}只魔兽",aimType=15,args={7},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[4401]={day=4,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={150,0,0},items={{122,3}},jifen=1,panelID=0},
+[4402]={day=4,tag=4,tagName="福利礼包",desc="vip4半价礼包",aimType=2,args={4000,2000,4},items={{118,16}},jifen=1,panelID=0},
+[4403]={day=4,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={1000,500,0},items={{123,2}},jifen=1,panelID=0},
+[5101]={day=5,tag=1,tagName="福利领取",desc="登陆游戏",aimType=3,args={1},items={{102,300},{10091,1}},jifen=1,panelID=0},
+[5102]={day=5,tag=1,tagName="福利领取",desc="累充{1}",aimType=4,args={500},items={{102,3000},{116,150}},jifen=1,panelID=0},
+[5201]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={5},items={{102,50},{101,20000}},jifen=1,panelID=0},
+[5202]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={10},items={{102,50},{101,40000}},jifen=1,panelID=0},
+[5203]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={15},items={{102,50},{101,80000}},jifen=1,panelID=0},
+[5204]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={20},items={{102,50},{101,120000}},jifen=1,panelID=0},
+[5205]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={25},items={{102,50},{101,160000}},jifen=1,panelID=0},
+[5206]={day=5,tag=2,tagName="魔兽培养",desc="灵兽等级达到{1}级",aimType=16,args={30},items={{102,50},{101,200000}},jifen=1,panelID=0},
+[5301]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={10},items={{205011,1},{101,20000}},jifen=1,panelID=0},
+[5302]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={20},items={{205011,1},{101,40000}},jifen=1,panelID=0},
+[5303]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={30},items={{205011,1},{101,80000}},jifen=1,panelID=0},
+[5304]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={40},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[5305]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={50},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[5306]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={60},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[5307]={day=5,tag=3,tagName="玩家等级",desc="玩家等级达到{1}级",aimType=17,args={70},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[5401]={day=5,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={150,0,0},items={{115,450}},jifen=1,panelID=0},
+[5402]={day=5,tag=4,tagName="福利礼包",desc="vip5半价礼包",aimType=2,args={6000,3000,5},items={{116,300}},jifen=1,panelID=0},
+[5403]={day=5,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={1000,500,0},items={{115,3000}},jifen=1,panelID=0},
+[6101]={day=6,tag=1,tagName="福利领取",desc="登陆游戏",aimType=3,args={1},items={{102,400},{125,100}},jifen=1,panelID=0},
+[6102]={day=6,tag=1,tagName="福利领取",desc="累充{1}",aimType=4,args={600},items={{102,5000},{121,10}},jifen=1,panelID=0},
+[6201]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={2},items={{102,50},{101,20000}},jifen=1,panelID=0},
+[6202]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={4},items={{102,50},{101,40000}},jifen=1,panelID=0},
+[6203]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={6},items={{102,50},{101,80000}},jifen=1,panelID=0},
+[6204]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={9},items={{102,50},{101,120000}},jifen=1,panelID=0},
+[6205]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={12},items={{102,50},{101,160000}},jifen=1,panelID=0},
+[6206]={day=6,tag=2,tagName="圣树试炼",desc="圣树试炼通关第{1}关",aimType=18,args={15},items={{102,50},{101,200000}},jifen=1,panelID=0},
+[6301]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={5},items={{205011,1},{101,20000}},jifen=1,panelID=0},
+[6302]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={10},items={{205011,1},{101,40000}},jifen=1,panelID=0},
+[6303]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={15},items={{205011,1},{101,80000}},jifen=1,panelID=0},
+[6304]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={20},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[6305]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={30},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[6306]={day=6,tag=3,tagName="无尽之路",desc="无尽之路通关第{1}关",aimType=19,args={40},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[6307]={day=6,tag=3,tagName="无尽之路",desc="无尽之路派出英雄{1}次",aimType=20,args={50},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[6401]={day=6,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={200,0,0},items={{120,5}},jifen=1,panelID=0},
+[6402]={day=6,tag=4,tagName="福利礼包",desc="vip6半价礼包",aimType=2,args={10000,5000,6},items={{124,10}},jifen=1,panelID=0},
+[6403]={day=6,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={2000,1000,0},items={{124,2}},jifen=1,panelID=0},
+[7101]={day=7,tag=1,tagName="福利领取",desc="登陆游戏",aimType=3,args={1},items={{102,350},{120,5}},jifen=1,panelID=0},
+[7102]={day=7,tag=1,tagName="福利领取",desc="累充{1}",aimType=4,args={700},items={{102,8000},{801,1}},jifen=1,panelID=0},
+[7201]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个等级{2}以上的英雄",aimType=21,args={5,30},items={{102,50},{101,20000}},jifen=1,panelID=0},
+[7202]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个等级{2}以上的英雄",aimType=21,args={1,100},items={{102,50},{101,40000}},jifen=1,panelID=0},
+[7203]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个等级{2}以上的英雄",aimType=21,args={1,120},items={{102,50},{101,80000}},jifen=1,panelID=0},
+[7204]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个{2}星武将",aimType=23,args={5,5},items={{102,50},{101,120000}},jifen=1,panelID=0},
+[7205]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个{2}星武将",aimType=23,args={1,6},items={{102,50},{101,160000}},jifen=1,panelID=0},
+[7206]={day=7,tag=2,tagName="英雄荣耀",desc="拥有{1}个{2}星武将",aimType=23,args={2,6},items={{102,50},{101,200000}},jifen=1,panelID=0},
+[7301]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={10},items={{205011,1},{101,20000}},jifen=1,panelID=0},
+[7302]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={20},items={{205011,1},{101,40000}},jifen=1,panelID=0},
+[7303]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={30},items={{205011,1},{101,80000}},jifen=1,panelID=0},
+[7304]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={40},items={{205011,1},{101,120000}},jifen=1,panelID=0},
+[7305]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={60},items={{205011,1},{101,160000}},jifen=1,panelID=0},
+[7306]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={80},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[7307]={day=7,tag=3,tagName="许愿池",desc="许愿{1}次",aimType=23,args={100},items={{205011,1},{101,200000}},jifen=1,panelID=0},
+[7401]={day=7,tag=4,tagName="福利礼包",desc="全民礼包",aimType=2,args={250,0,0},items={{118,1}},jifen=1,panelID=0},
+[7402]={day=7,tag=4,tagName="福利礼包",desc="vip7半价礼包",aimType=2,args={15000,7500,7},items={{505002,50}},jifen=1,panelID=0},
+[7403]={day=7,tag=4,tagName="福利礼包",desc="全民半价礼包",aimType=2,args={4000,2000,0},items={{801052,50}},jifen=1,panelID=0}}end)();

+ 105 - 105
script/excel/ssecy/sevenDaysActivity.lua

@@ -5,108 +5,108 @@
 [4]={need=70,rewardID={{118,3}}},
 [5]={need=100,rewardID={{102,3000}}}}end)();
 (function()task={
-[1]={days=1,type=1,need=10,des=[[闯关进度达到10关]],rewardID={{101,20000},{112,30}},jump=0},
-[2]={days=1,type=2,need=10,des=[[恶魔之塔达到10层]],rewardID={{101,10000},{115,2}},jump=0},
-[3]={days=1,type=3,need=5,des=[[挑战冠军联赛5次]],rewardID={{101,10000},{115,2}},jump=0},
-[4]={days=1,type=4,need=5,des=[[接取5个悬赏任务]],rewardID={{101,10000},{122,1}},jump=0},
-[5]={days=1,type=5,need=50000,des=[[对冰龙造成50000点伤害]],rewardID={{101,10000},{801004,5}},jump=0},
-[6]={days=1,type=6,need=3,des=[[占卜合成3次]],rewardID={{111,10000}},jump=0},
-[7]={days=1,type=7,need=5,des=[[绝望深渊达到5关]],rewardID={{101,10000},{115,2}},jump=0},
-[8]={days=1,type=8,need=2,des=[[勇者试炼达到2关]],rewardID={{101,10000},{125,10}},jump=0},
-[9]={days=1,type=9,need=6,des=[[女巫森林挑战6次]],rewardID={{101,10000},{801004,5}},jump=0},
-[10]={days=1,type=10,need=1,des=[[公会捐赠1次]],rewardID={{101,10000},{112,10},{111,500}},jump=0},
-[11]={days=1,type=11,need=3,des=[[挑战3次公会BOSS]],rewardID={{101,10000},{112,10},{111,500}},jump=0},
-[12]={days=1,type=12,need=5,des=[[高级召唤5次]],rewardID={{101,20000},{112,50}},jump=0},
-[13]={days=1,type=13,need=1,des=[[合成1个5星以上英雄]],rewardID={{101,10000},{122,1}},jump=0},
-[14]={days=1,type=14,need=1,des=[[拥有1个100级以上的英雄]],rewardID={{101,10000},{102,20}},jump=0},
-[15]={days=1,type=15,need=1,des=[[获得1个SSR品质的英雄]],rewardID={{101,10000},{801004,10}},jump=0},
-[16]={days=2,type=1,need=20,des=[[闯关进度达到20关]],rewardID={{101,30000},{112,30}},jump=0},
-[17]={days=2,type=2,need=15,des=[[恶魔之塔达到15层]],rewardID={{101,20000},{115,2}},jump=0},
-[18]={days=2,type=3,need=10,des=[[挑战冠军联赛10次]],rewardID={{101,20000},{115,2}},jump=0},
-[19]={days=2,type=4,need=10,des=[[接取10个悬赏任务]],rewardID={{101,10000},{122,1}},jump=0},
-[20]={days=2,type=5,need=80000,des=[[对冰龙造成80000点伤害]],rewardID={{101,20000},{122,1}},jump=0},
-[21]={days=2,type=6,need=5,des=[[占卜合成5次]],rewardID={{111,20000}},jump=0},
-[22]={days=2,type=7,need=10,des=[[绝望深渊达到10关]],rewardID={{101,20000},{115,2}},jump=0},
-[23]={days=2,type=8,need=4,des=[[勇者试炼达到4关]],rewardID={{101,30000},{125,10}},jump=0},
-[24]={days=2,type=9,need=12,des=[[女巫森林挑战12次]],rewardID={{101,10000},{801004,5}},jump=0},
-[25]={days=2,type=10,need=2,des=[[公会捐赠2次]],rewardID={{101,20000},{112,10},{111,500}},jump=0},
-[26]={days=2,type=11,need=6,des=[[挑战6次公会BOSS]],rewardID={{101,20000},{112,10},{111,500}},jump=0},
-[27]={days=2,type=12,need=10,des=[[高级召唤10次]],rewardID={{101,30000},{112,50}},jump=0},
-[28]={days=2,type=13,need=2,des=[[合成2个5星以上英雄]],rewardID={{101,20000},{122,2}},jump=0},
-[29]={days=2,type=14,need=2,des=[[拥有2个100级以上的英雄]],rewardID={{101,20000},{102,20}},jump=0},
-[30]={days=2,type=15,need=2,des=[[获得2个SSR品质的英雄]],rewardID={{101,20000},{801004,10}},jump=0},
-[31]={days=3,type=1,need=30,des=[[闯关进度达到30关]],rewardID={{101,50000},{112,40}},jump=0},
-[32]={days=3,type=2,need=20,des=[[恶魔之塔达到20层]],rewardID={{101,50000},{80001,1}},jump=0},
-[33]={days=3,type=3,need=15,des=[[挑战冠军联赛15次]],rewardID={{101,30000},{115,3}},jump=0},
-[34]={days=3,type=4,need=15,des=[[接取15个悬赏任务]],rewardID={{101,30000},{122,2}},jump=0},
-[35]={days=3,type=5,need=100000,des=[[对冰龙造成100000点伤害]],rewardID={{101,30000},{801004,10}},jump=0},
-[36]={days=3,type=6,need=8,des=[[占卜合成8次]],rewardID={{111,30000}},jump=0},
-[37]={days=3,type=7,need=15,des=[[绝望深渊达到15关]],rewardID={{101,30000},{115,3}},jump=0},
-[38]={days=3,type=8,need=6,des=[[勇者试炼达到6关]],rewardID={{101,40000},{125,10}},jump=0},
-[39]={days=3,type=9,need=18,des=[[女巫森林挑战18次]],rewardID={{101,30000},{801004,10}},jump=0},
-[40]={days=3,type=10,need=3,des=[[公会捐赠3次]],rewardID={{101,30000},{112,10},{111,500}},jump=0},
-[41]={days=3,type=11,need=9,des=[[挑战9次公会BOSS]],rewardID={{101,30000},{112,10},{111,500}},jump=0},
-[42]={days=3,type=12,need=15,des=[[高级召唤15次]],rewardID={{101,50000},{112,80}},jump=0},
-[43]={days=3,type=13,need=3,des=[[合成3个5星以上英雄]],rewardID={{101,30000},{122,3}},jump=0},
-[44]={days=3,type=14,need=3,des=[[拥有3个100级以上的英雄]],rewardID={{101,30000},{102,25}},jump=0},
-[45]={days=3,type=15,need=3,des=[[获得3个SSR品质的英雄]],rewardID={{101,30000},{801004,10}},jump=0},
-[46]={days=4,type=1,need=40,des=[[闯关进度达到40关]],rewardID={{101,80000},{112,50}},jump=0},
-[47]={days=4,type=2,need=30,des=[[恶魔之塔达到30层]],rewardID={{101,80000},{115,2}},jump=0},
-[48]={days=4,type=3,need=20,des=[[挑战冠军联赛20次]],rewardID={{101,40000},{115,3}},jump=0},
-[49]={days=4,type=4,need=20,des=[[接取20个悬赏任务]],rewardID={{101,40000},{122,2}},jump=0},
-[50]={days=4,type=5,need=125000,des=[[对冰龙造成125000点伤害]],rewardID={{101,50000},{801004,10}},jump=0},
-[51]={days=4,type=6,need=10,des=[[占卜合成10次]],rewardID={{111,40000}},jump=0},
-[52]={days=4,type=7,need=20,des=[[绝望深渊达到20关]],rewardID={{101,40000},{115,3}},jump=0},
-[53]={days=4,type=8,need=9,des=[[勇者试炼达到9关]],rewardID={{101,50000},{125,15}},jump=0},
-[54]={days=4,type=9,need=24,des=[[女巫森林挑战24次]],rewardID={{101,50000},{801004,10}},jump=0},
-[55]={days=4,type=10,need=4,des=[[公会捐赠4次]],rewardID={{101,40000},{112,10},{111,500}},jump=0},
-[56]={days=4,type=11,need=8,des=[[挑战8次公会BOSS]],rewardID={{101,40000},{112,10},{111,500}},jump=0},
-[57]={days=4,type=12,need=20,des=[[高级召唤20次]],rewardID={{101,80000},{112,100}},jump=0},
-[58]={days=4,type=13,need=4,des=[[合成4个5星以上英雄]],rewardID={{101,50000},{122,4}},jump=0},
-[59]={days=4,type=14,need=4,des=[[拥有4个100级以上的英雄]],rewardID={{101,40000},{102,30}},jump=0},
-[60]={days=4,type=15,need=4,des=[[获得4个SSR品质的英雄]],rewardID={{101,40000},{801004,10}},jump=0},
-[61]={days=5,type=1,need=50,des=[[闯关进度达到50关]],rewardID={{101,10000},{112,50}},jump=0},
-[62]={days=5,type=2,need=35,des=[[恶魔之塔达到35层]],rewardID={{101,30000},{115,2}},jump=0},
-[63]={days=5,type=3,need=25,des=[[挑战冠军联赛25次]],rewardID={{101,50000},{115,4}},jump=0},
-[64]={days=5,type=4,need=25,des=[[接取25个悬赏任务]],rewardID={{101,50000},{122,3}},jump=0},
-[65]={days=5,type=5,need=150000,des=[[对冰龙造成150000点伤害]],rewardID={{101,80000},{801004,10}},jump=0},
-[66]={days=5,type=6,need=15,des=[[占卜合成15次]],rewardID={{111,50000}},jump=0},
-[67]={days=5,type=7,need=30,des=[[绝望深渊达到30关]],rewardID={{101,50000},{115,4}},jump=0},
-[68]={days=5,type=8,need=10,des=[[勇者试炼达到10关]],rewardID={{101,60000},{125,15}},jump=0},
-[69]={days=5,type=9,need=30,des=[[女巫森林挑战30次]],rewardID={{101,80000},{801004,10}},jump=0},
-[70]={days=5,type=10,need=5,des=[[公会捐赠5次]],rewardID={{101,50000},{112,10},{111,500}},jump=0},
-[71]={days=5,type=11,need=15,des=[[挑战15次公会BOSS]],rewardID={{101,50000},{112,10},{111,500}},jump=0},
-[72]={days=5,type=12,need=25,des=[[高级召唤25次]],rewardID={{101,80000},{112,100}},jump=0},
-[73]={days=5,type=13,need=5,des=[[合成5个5星以上英雄]],rewardID={{101,70000},{122,5}},jump=0},
-[74]={days=5,type=14,need=5,des=[[拥有5个100级以上的英雄]],rewardID={{101,50000},{102,30}},jump=0},
-[75]={days=5,type=15,need=5,des=[[获得5个SSR品质的英雄]],rewardID={{101,60000},{801004,10}},jump=0},
-[76]={days=6,type=1,need=60,des=[[闯关进度达到60关]],rewardID={{101,80000},{112,75}},jump=0},
-[77]={days=6,type=2,need=40,des=[[恶魔之塔达到40层]],rewardID={{101,50000},{115,2}},jump=0},
-[78]={days=6,type=3,need=30,des=[[挑战冠军联赛30次]],rewardID={{101,80000},{115,4}},jump=0},
-[79]={days=6,type=4,need=30,des=[[接取30个悬赏任务]],rewardID={{101,80000},{122,3}},jump=0},
-[80]={days=6,type=5,need=200000,des=[[对冰龙造成200000点伤害]],rewardID={{101,100000},{801004,15}},jump=0},
-[81]={days=6,type=6,need=20,des=[[占卜合成20次]],rewardID={{111,80000}},jump=0},
-[82]={days=6,type=7,need=40,des=[[绝望深渊达到40关]],rewardID={{101,80000},{115,4}},jump=0},
-[83]={days=6,type=8,need=12,des=[[勇者试炼达到12关]],rewardID={{101,80000},{125,20}},jump=0},
-[84]={days=6,type=9,need=36,des=[[女巫森林挑战36次]],rewardID={{101,100000},{801004,15}},jump=0},
-[85]={days=6,type=10,need=6,des=[[公会捐赠6次]],rewardID={{101,60000},{112,10},{111,500}},jump=0},
-[86]={days=6,type=11,need=18,des=[[挑战18次公会BOSS]],rewardID={{101,60000},{112,10},{111,500}},jump=0},
-[87]={days=6,type=12,need=30,des=[[高级召唤30次]],rewardID={{101,100000},{112,100}},jump=0},
-[88]={days=6,type=13,need=6,des=[[合成6个5星以上英雄]],rewardID={{101,80000},{122,6}},jump=0},
-[89]={days=6,type=14,need=6,des=[[拥有6个100级以上的英雄]],rewardID={{101,80000},{102,50}},jump=0},
-[90]={days=6,type=15,need=6,des=[[获得6个SSR品质的英雄]],rewardID={{101,80000},{801004,10}},jump=0},
-[91]={days=7,type=1,need=70,des=[[闯关进度达到70关]],rewardID={{101,80000},{112,100}},jump=0},
-[92]={days=7,type=2,need=50,des=[[恶魔之塔达到50层]],rewardID={{101,100000},{80002,1}},jump=0},
-[93]={days=7,type=3,need=40,des=[[挑战冠军联赛40次]],rewardID={{101,100000},{115,5}},jump=0},
-[94]={days=7,type=4,need=40,des=[[接取40个悬赏任务]],rewardID={{101,100000},{122,4}},jump=0},
-[95]={days=7,type=5,need=300000,des=[[对冰龙造成300000点伤害]],rewardID={{101,100000},{801004,15}},jump=0},
-[96]={days=7,type=6,need=30,des=[[占卜合成30次]],rewardID={{111,100000}},jump=0},
-[97]={days=7,type=7,need=50,des=[[绝望深渊达到50关]],rewardID={{101,100000},{115,5}},jump=0},
-[98]={days=7,type=8,need=15,des=[[勇者试炼达到15关]],rewardID={{101,100000},{125,20}},jump=0},
-[99]={days=7,type=9,need=48,des=[[女巫森林挑战48次]],rewardID={{101,100000},{801004,15}},jump=0},
-[100]={days=7,type=10,need=7,des=[[公会捐赠7次]],rewardID={{101,100000},{112,10},{111,500}},jump=0},
-[101]={days=7,type=11,need=21,des=[[挑战21次公会BOSS]],rewardID={{101,100000},{112,10},{111,500}},jump=0},
-[102]={days=7,type=12,need=40,des=[[高级召唤40次]],rewardID={{101,100000},{112,100}},jump=0},
-[103]={days=7,type=13,need=7,des=[[合成7个5星以上英雄]],rewardID={{101,100000},{122,8}},jump=0},
-[104]={days=7,type=14,need=7,des=[[拥有7个100级以上的英雄]],rewardID={{101,100000},{102,50}},jump=0},
-[105]={days=7,type=15,need=7,des=[[获得7个SSR品质的英雄]],rewardID={{101,100000},{801004,10}},jump=0}}end)();
+[1]={days=1,type=1,need=10,des="闯关进度达到10关",rewardID={{101,20000},{112,30}},jump=0},
+[2]={days=1,type=2,need=10,des="恶魔之塔达到10层",rewardID={{101,10000},{115,2}},jump=0},
+[3]={days=1,type=3,need=5,des="挑战冠军联赛5次",rewardID={{101,10000},{115,2}},jump=0},
+[4]={days=1,type=4,need=5,des="接取5个悬赏任务",rewardID={{101,10000},{122,1}},jump=0},
+[5]={days=1,type=5,need=50000,des="对冰龙造成50000点伤害",rewardID={{101,10000},{801004,5}},jump=0},
+[6]={days=1,type=6,need=3,des="占卜合成3次",rewardID={{111,10000}},jump=0},
+[7]={days=1,type=7,need=5,des="绝望深渊达到5关",rewardID={{101,10000},{115,2}},jump=0},
+[8]={days=1,type=8,need=2,des="勇者试炼达到2关",rewardID={{101,10000},{125,10}},jump=0},
+[9]={days=1,type=9,need=6,des="女巫森林挑战6次",rewardID={{101,10000},{801004,5}},jump=0},
+[10]={days=1,type=10,need=1,des="公会捐赠1次",rewardID={{101,10000},{112,10},{111,500}},jump=0},
+[11]={days=1,type=11,need=3,des="挑战3次公会BOSS",rewardID={{101,10000},{112,10},{111,500}},jump=0},
+[12]={days=1,type=12,need=5,des="高级召唤5次",rewardID={{101,20000},{112,50}},jump=0},
+[13]={days=1,type=13,need=1,des="合成1个5星以上英雄",rewardID={{101,10000},{122,1}},jump=0},
+[14]={days=1,type=14,need=1,des="拥有1个100级以上的英雄",rewardID={{101,10000},{102,20}},jump=0},
+[15]={days=1,type=15,need=1,des="获得1个SSR品质的英雄",rewardID={{101,10000},{801004,10}},jump=0},
+[16]={days=2,type=1,need=20,des="闯关进度达到20关",rewardID={{101,30000},{112,30}},jump=0},
+[17]={days=2,type=2,need=15,des="恶魔之塔达到15层",rewardID={{101,20000},{115,2}},jump=0},
+[18]={days=2,type=3,need=10,des="挑战冠军联赛10次",rewardID={{101,20000},{115,2}},jump=0},
+[19]={days=2,type=4,need=10,des="接取10个悬赏任务",rewardID={{101,10000},{122,1}},jump=0},
+[20]={days=2,type=5,need=80000,des="对冰龙造成80000点伤害",rewardID={{101,20000},{122,1}},jump=0},
+[21]={days=2,type=6,need=5,des="占卜合成5次",rewardID={{111,20000}},jump=0},
+[22]={days=2,type=7,need=10,des="绝望深渊达到10关",rewardID={{101,20000},{115,2}},jump=0},
+[23]={days=2,type=8,need=4,des="勇者试炼达到4关",rewardID={{101,30000},{125,10}},jump=0},
+[24]={days=2,type=9,need=12,des="女巫森林挑战12次",rewardID={{101,10000},{801004,5}},jump=0},
+[25]={days=2,type=10,need=2,des="公会捐赠2次",rewardID={{101,20000},{112,10},{111,500}},jump=0},
+[26]={days=2,type=11,need=6,des="挑战6次公会BOSS",rewardID={{101,20000},{112,10},{111,500}},jump=0},
+[27]={days=2,type=12,need=10,des="高级召唤10次",rewardID={{101,30000},{112,50}},jump=0},
+[28]={days=2,type=13,need=2,des="合成2个5星以上英雄",rewardID={{101,20000},{122,2}},jump=0},
+[29]={days=2,type=14,need=2,des="拥有2个100级以上的英雄",rewardID={{101,20000},{102,20}},jump=0},
+[30]={days=2,type=15,need=2,des="获得2个SSR品质的英雄",rewardID={{101,20000},{801004,10}},jump=0},
+[31]={days=3,type=1,need=30,des="闯关进度达到30关",rewardID={{101,50000},{112,40}},jump=0},
+[32]={days=3,type=2,need=20,des="恶魔之塔达到20层",rewardID={{101,50000},{80001,1}},jump=0},
+[33]={days=3,type=3,need=15,des="挑战冠军联赛15次",rewardID={{101,30000},{115,3}},jump=0},
+[34]={days=3,type=4,need=15,des="接取15个悬赏任务",rewardID={{101,30000},{122,2}},jump=0},
+[35]={days=3,type=5,need=100000,des="对冰龙造成100000点伤害",rewardID={{101,30000},{801004,10}},jump=0},
+[36]={days=3,type=6,need=8,des="占卜合成8次",rewardID={{111,30000}},jump=0},
+[37]={days=3,type=7,need=15,des="绝望深渊达到15关",rewardID={{101,30000},{115,3}},jump=0},
+[38]={days=3,type=8,need=6,des="勇者试炼达到6关",rewardID={{101,40000},{125,10}},jump=0},
+[39]={days=3,type=9,need=18,des="女巫森林挑战18次",rewardID={{101,30000},{801004,10}},jump=0},
+[40]={days=3,type=10,need=3,des="公会捐赠3次",rewardID={{101,30000},{112,10},{111,500}},jump=0},
+[41]={days=3,type=11,need=9,des="挑战9次公会BOSS",rewardID={{101,30000},{112,10},{111,500}},jump=0},
+[42]={days=3,type=12,need=15,des="高级召唤15次",rewardID={{101,50000},{112,80}},jump=0},
+[43]={days=3,type=13,need=3,des="合成3个5星以上英雄",rewardID={{101,30000},{122,3}},jump=0},
+[44]={days=3,type=14,need=3,des="拥有3个100级以上的英雄",rewardID={{101,30000},{102,25}},jump=0},
+[45]={days=3,type=15,need=3,des="获得3个SSR品质的英雄",rewardID={{101,30000},{801004,10}},jump=0},
+[46]={days=4,type=1,need=40,des="闯关进度达到40关",rewardID={{101,80000},{112,50}},jump=0},
+[47]={days=4,type=2,need=30,des="恶魔之塔达到30层",rewardID={{101,80000},{115,2}},jump=0},
+[48]={days=4,type=3,need=20,des="挑战冠军联赛20次",rewardID={{101,40000},{115,3}},jump=0},
+[49]={days=4,type=4,need=20,des="接取20个悬赏任务",rewardID={{101,40000},{122,2}},jump=0},
+[50]={days=4,type=5,need=125000,des="对冰龙造成125000点伤害",rewardID={{101,50000},{801004,10}},jump=0},
+[51]={days=4,type=6,need=10,des="占卜合成10次",rewardID={{111,40000}},jump=0},
+[52]={days=4,type=7,need=20,des="绝望深渊达到20关",rewardID={{101,40000},{115,3}},jump=0},
+[53]={days=4,type=8,need=9,des="勇者试炼达到9关",rewardID={{101,50000},{125,15}},jump=0},
+[54]={days=4,type=9,need=24,des="女巫森林挑战24次",rewardID={{101,50000},{801004,10}},jump=0},
+[55]={days=4,type=10,need=4,des="公会捐赠4次",rewardID={{101,40000},{112,10},{111,500}},jump=0},
+[56]={days=4,type=11,need=8,des="挑战8次公会BOSS",rewardID={{101,40000},{112,10},{111,500}},jump=0},
+[57]={days=4,type=12,need=20,des="高级召唤20次",rewardID={{101,80000},{112,100}},jump=0},
+[58]={days=4,type=13,need=4,des="合成4个5星以上英雄",rewardID={{101,50000},{122,4}},jump=0},
+[59]={days=4,type=14,need=4,des="拥有4个100级以上的英雄",rewardID={{101,40000},{102,30}},jump=0},
+[60]={days=4,type=15,need=4,des="获得4个SSR品质的英雄",rewardID={{101,40000},{801004,10}},jump=0},
+[61]={days=5,type=1,need=50,des="闯关进度达到50关",rewardID={{101,10000},{112,50}},jump=0},
+[62]={days=5,type=2,need=35,des="恶魔之塔达到35层",rewardID={{101,30000},{115,2}},jump=0},
+[63]={days=5,type=3,need=25,des="挑战冠军联赛25次",rewardID={{101,50000},{115,4}},jump=0},
+[64]={days=5,type=4,need=25,des="接取25个悬赏任务",rewardID={{101,50000},{122,3}},jump=0},
+[65]={days=5,type=5,need=150000,des="对冰龙造成150000点伤害",rewardID={{101,80000},{801004,10}},jump=0},
+[66]={days=5,type=6,need=15,des="占卜合成15次",rewardID={{111,50000}},jump=0},
+[67]={days=5,type=7,need=30,des="绝望深渊达到30关",rewardID={{101,50000},{115,4}},jump=0},
+[68]={days=5,type=8,need=10,des="勇者试炼达到10关",rewardID={{101,60000},{125,15}},jump=0},
+[69]={days=5,type=9,need=30,des="女巫森林挑战30次",rewardID={{101,80000},{801004,10}},jump=0},
+[70]={days=5,type=10,need=5,des="公会捐赠5次",rewardID={{101,50000},{112,10},{111,500}},jump=0},
+[71]={days=5,type=11,need=15,des="挑战15次公会BOSS",rewardID={{101,50000},{112,10},{111,500}},jump=0},
+[72]={days=5,type=12,need=25,des="高级召唤25次",rewardID={{101,80000},{112,100}},jump=0},
+[73]={days=5,type=13,need=5,des="合成5个5星以上英雄",rewardID={{101,70000},{122,5}},jump=0},
+[74]={days=5,type=14,need=5,des="拥有5个100级以上的英雄",rewardID={{101,50000},{102,30}},jump=0},
+[75]={days=5,type=15,need=5,des="获得5个SSR品质的英雄",rewardID={{101,60000},{801004,10}},jump=0},
+[76]={days=6,type=1,need=60,des="闯关进度达到60关",rewardID={{101,80000},{112,75}},jump=0},
+[77]={days=6,type=2,need=40,des="恶魔之塔达到40层",rewardID={{101,50000},{115,2}},jump=0},
+[78]={days=6,type=3,need=30,des="挑战冠军联赛30次",rewardID={{101,80000},{115,4}},jump=0},
+[79]={days=6,type=4,need=30,des="接取30个悬赏任务",rewardID={{101,80000},{122,3}},jump=0},
+[80]={days=6,type=5,need=200000,des="对冰龙造成200000点伤害",rewardID={{101,100000},{801004,15}},jump=0},
+[81]={days=6,type=6,need=20,des="占卜合成20次",rewardID={{111,80000}},jump=0},
+[82]={days=6,type=7,need=40,des="绝望深渊达到40关",rewardID={{101,80000},{115,4}},jump=0},
+[83]={days=6,type=8,need=12,des="勇者试炼达到12关",rewardID={{101,80000},{125,20}},jump=0},
+[84]={days=6,type=9,need=36,des="女巫森林挑战36次",rewardID={{101,100000},{801004,15}},jump=0},
+[85]={days=6,type=10,need=6,des="公会捐赠6次",rewardID={{101,60000},{112,10},{111,500}},jump=0},
+[86]={days=6,type=11,need=18,des="挑战18次公会BOSS",rewardID={{101,60000},{112,10},{111,500}},jump=0},
+[87]={days=6,type=12,need=30,des="高级召唤30次",rewardID={{101,100000},{112,100}},jump=0},
+[88]={days=6,type=13,need=6,des="合成6个5星以上英雄",rewardID={{101,80000},{122,6}},jump=0},
+[89]={days=6,type=14,need=6,des="拥有6个100级以上的英雄",rewardID={{101,80000},{102,50}},jump=0},
+[90]={days=6,type=15,need=6,des="获得6个SSR品质的英雄",rewardID={{101,80000},{801004,10}},jump=0},
+[91]={days=7,type=1,need=70,des="闯关进度达到70关",rewardID={{101,80000},{112,100}},jump=0},
+[92]={days=7,type=2,need=50,des="恶魔之塔达到50层",rewardID={{101,100000},{80002,1}},jump=0},
+[93]={days=7,type=3,need=40,des="挑战冠军联赛40次",rewardID={{101,100000},{115,5}},jump=0},
+[94]={days=7,type=4,need=40,des="接取40个悬赏任务",rewardID={{101,100000},{122,4}},jump=0},
+[95]={days=7,type=5,need=300000,des="对冰龙造成300000点伤害",rewardID={{101,100000},{801004,15}},jump=0},
+[96]={days=7,type=6,need=30,des="占卜合成30次",rewardID={{111,100000}},jump=0},
+[97]={days=7,type=7,need=50,des="绝望深渊达到50关",rewardID={{101,100000},{115,5}},jump=0},
+[98]={days=7,type=8,need=15,des="勇者试炼达到15关",rewardID={{101,100000},{125,20}},jump=0},
+[99]={days=7,type=9,need=48,des="女巫森林挑战48次",rewardID={{101,100000},{801004,15}},jump=0},
+[100]={days=7,type=10,need=7,des="公会捐赠7次",rewardID={{101,100000},{112,10},{111,500}},jump=0},
+[101]={days=7,type=11,need=21,des="挑战21次公会BOSS",rewardID={{101,100000},{112,10},{111,500}},jump=0},
+[102]={days=7,type=12,need=40,des="高级召唤40次",rewardID={{101,100000},{112,100}},jump=0},
+[103]={days=7,type=13,need=7,des="合成7个5星以上英雄",rewardID={{101,100000},{122,8}},jump=0},
+[104]={days=7,type=14,need=7,des="拥有7个100级以上的英雄",rewardID={{101,100000},{102,50}},jump=0},
+[105]={days=7,type=15,need=7,des="获得7个SSR品质的英雄",rewardID={{101,100000},{801004,10}},jump=0}}end)();

+ 16 - 20
script/excel/ssecy/shop.lua

@@ -1,14 +1,14 @@
 (function()shop={
-[1]={mainType=1,name=[[随机]],icon=101,goodsCnt=6,refreshType=1,costCnt=100,freeCnt=5,refreshTs=2,refreshItemID=102,refreshItemCnt=20,refreshGoods=1,serverIndex={{1,999999}}},
-[2]={mainType=1,name=[[道具]],icon=102,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[3]={mainType=1,name=[[分解]],icon=105,goodsCnt=0,refreshType=7,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=105,refreshItemCnt=5000,refreshGoods=0,serverIndex={{1,999999}}},
-[4]={mainType=1,name=[[公会]],icon=109,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[5]={mainType=1,name=[[寻星]],icon=108,goodsCnt=6,refreshType=2,costCnt=-1,freeCnt=0,refreshTs=0,refreshItemID=108,refreshItemCnt=50,refreshGoods=1,serverIndex={{1,999999}}},
-[6]={mainType=1,name=[[圣石]],icon=104,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[8]={mainType=2,name=[[竞技]],icon=106,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[10]={mainType=2,name=[[天梯]],icon=149,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[14]={mainType=2,name=[[魔王]],icon=171,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
-[15]={mainType=2,name=[[神庙]],icon=175,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}}}end)();
+[1]={mainType=1,name="随机",icon=101,goodsCnt=6,refreshType=1,costCnt=100,freeCnt=5,refreshTs=2,refreshItemID=102,refreshItemCnt=20,refreshGoods=1,serverIndex={{1,999999}}},
+[2]={mainType=1,name="道具",icon=102,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[3]={mainType=1,name="分解",icon=105,goodsCnt=0,refreshType=7,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=105,refreshItemCnt=5000,refreshGoods=0,serverIndex={{1,999999}}},
+[4]={mainType=1,name="公会",icon=109,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[5]={mainType=1,name="寻星",icon=108,goodsCnt=6,refreshType=2,costCnt=-1,freeCnt=0,refreshTs=0,refreshItemID=108,refreshItemCnt=50,refreshGoods=1,serverIndex={{1,999999}}},
+[6]={mainType=1,name="圣石",icon=104,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[8]={mainType=2,name="竞技",icon=106,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[10]={mainType=2,name="天梯",icon=149,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[14]={mainType=2,name="魔王",icon=171,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}},
+[15]={mainType=2,name="神庙",icon=175,goodsCnt=0,refreshType=0,costCnt=0,freeCnt=0,refreshTs=0,refreshItemID=0,refreshItemCnt=0,refreshGoods=0,serverIndex={{1,999999}}}}end)();
 (function()getfenv()[1]={
 [0]={order=0,itemID=118,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=150,zhekou=6,rare=0,lv={},weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [1]={order=0,itemID=104001,cnt=30,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=101,price=1800000,zhekou=6,rare=0,lv={},weight=240,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
@@ -39,10 +39,10 @@
 [26]={order=0,itemID=304002,cnt=30,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=300,zhekou=0,rare=0,lv={},weight=310,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [27]={order=0,itemID=304003,cnt=30,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=300,zhekou=0,rare=0,lv={},weight=310,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [28]={order=0,itemID=801004,cnt=30,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=300,zhekou=0,rare=0,lv={},weight=310,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[29]={order=0,itemID=112,cnt=100,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=88,zhekou=0,rare=0,lv={},weight=600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[30]={order=0,itemID=112,cnt=300,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=99,zhekou=7,rare=0,lv={},weight=2600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[31]={order=0,itemID=112,cnt=1000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=521,zhekou=5,rare=0,lv={},weight=3000,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[32]={order=0,itemID=112,cnt=2000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=1314,zhekou=5,rare=0,lv={},weight=2600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
+[29]={order=0,itemID=112,cnt=100,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=98,zhekou=0,rare=0,lv={},weight=600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
+[30]={order=0,itemID=112,cnt=300,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=205,zhekou=7,rare=0,lv={},weight=2600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
+[31]={order=0,itemID=112,cnt=1000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=490,zhekou=5,rare=0,lv={},weight=3000,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
+[32]={order=0,itemID=112,cnt=2000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=980,zhekou=5,rare=0,lv={},weight=2600,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [33]={order=0,itemID=111,cnt=100000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=98,zhekou=0,rare=0,lv={},weight=2700,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [34]={order=0,itemID=111,cnt=50000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=49,zhekou=0,rare=0,lv={},weight=1300,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [35]={order=0,itemID=111,cnt=20000,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=102,price=20,zhekou=0,rare=0,lv={},weight=1100,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
@@ -136,11 +136,7 @@
 [36]={order=0,itemID=340,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [37]={order=0,itemID=341,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [38]={order=0,itemID=342,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[39]={order=0,itemID=343,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[40]={order=0,itemID=0,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[41]={order=0,itemID=0,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[42]={order=0,itemID=0,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[43]={order=0,itemID=501,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0}}end)();
+[39]={order=0,itemID=343,cnt=1,needVipLv=0,limitType=1,limitBuyCnt=1,needItemID=108,price=1000,zhekou=0,rare=0,weight=100,itemType=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0}}end)();
 (function()getfenv()[6]={
 [1]={order=1,itemID=405008,cnt=50,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=110,price=60,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [2]={order=2,itemID=505004,cnt=50,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=110,price=60,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
@@ -306,4 +302,4 @@
 [3]={order=3,itemID=801053,cnt=50,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=175,price=4500,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [4]={order=4,itemID=801054,cnt=50,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=175,price=9000,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
 [5]={order=5,itemID=801055,cnt=50,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=175,price=9000,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0},
-[6]={order=6,itemID=174,cnt=100,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=175,price=2250,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0}}end)();
+[6]={order=6,itemID=174,cnt=100,needVipLv=0,limitType=0,limitBuyCnt=0,needItemID=175,price=2250,zhekou=0,rare=0,weight=0,normalAdd=0,zuanAdd=0,refreshMax=0,activity=0,refreshTs=0}}end)();

+ 21 - 21
script/excel/ssecy/skill.lua

@@ -169,7 +169,7 @@
 [4500]={id=4500,name="原始冲动",contentType=0,content="",skillLv=1,need=0,lvUpDesc="",icon="4500",desc="随机攻击敌方3个英雄,造成生命上限2%的伤害",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={6,1,3},hurtRate={10000},hurtRateGrow=0,cmd="hpHurt",args={6,500,1000},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="attack",attackEffect="CiYuanMoZhu/BossMoZhu_attack",flyEffect="",flyCoords="",hitEffect="CiYuanMoZhu/BossMoZhu_attack_hit,bottom",readyEffect="",quake="10,10,500",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=10002011,flySound=0,hitSound="10002011_hit",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [4510]={id=4510,name="魔王·万花镜",contentType=0,content="",skillLv=1,need=0,lvUpDesc="",icon="4510",desc="对敌方全体英雄造成其生命上限4%的伤害,50%概率对其附加【诅咒】,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={10000},hurtRateGrow=0,cmd="hpHurt",args={6,1000,1000},argsGrow={},otherArgs={},buffers={{45101,{0},5000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="CiYuanMoZhu/BossMoZhu_skill1",flyEffect="",flyCoords="",hitEffect="CiYuanMoZhu/BossMoZhu_skill1_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="CiYuanMoZhu/BossMoZhu_skill1_screen;CiYuanMoZhu/BossMoZhu_skill1_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=10002012,flySound=0,hitSound="10002012_hit",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [4520]={id=4520,name="降维磁场",contentType=0,content="",skillLv=1,need=0,lvUpDesc="",icon="4520",desc="每4回合释放一次,50%概率对敌方任意3个受击目标降低30%攻击力,持续1回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={6,1,3},hurtRate={10000},hurtRateGrow=0,cmd="hpHurt",args={6,2000,1000},argsGrow={},otherArgs={},buffers={{45201,{0},5000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="CiYuanMoZhu/BossMoZhu_skill4",flyEffect="",flyCoords="",hitEffect="ShouHuZhiLong/ShouHuZhiLong_skill4_hit",readyEffect="",quake="15,15,500",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=10002013,flySound=0,hitSound="10002013_hit",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[4530]={id=4530,name="梦魇领域",contentType=0,content="",skillLv=1,need=0,lvUpDesc="",icon="4530",desc="魔王安达利尔被激怒,解除所有异常状态,释放剧毒领域,所有英雄尽死",cd={10,10},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={},hurtRateGrow=0,cmd="hpHurt",args={6,10000,1000},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="CiYuanMoZhu/BossMoZhu_skill2",flyEffect="",flyCoords="",hitEffect="CiYuanMoZhu/BossMoZhu_skill1_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="CiYuanMoZhu/BossMoZhu_skill2_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=10002014,flySound=0,hitSound="",cvSound=0,screenMask="0,85,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=1,cuoZhen=0,skillDelay=0,areaPara=2},
+[4530]={id=4530,name="梦魇领域",contentType=0,content="",skillLv=1,need=0,lvUpDesc="",icon="4530",desc="魔王梼杌被激怒,解除所有异常状态,释放剧毒领域,所有英雄尽死",cd={10,10},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={},hurtRateGrow=0,cmd="hpHurt",args={6,10000,1000},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="CiYuanMoZhu/BossMoZhu_skill2",flyEffect="",flyCoords="",hitEffect="CiYuanMoZhu/BossMoZhu_skill1_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="CiYuanMoZhu/BossMoZhu_skill2_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=10002014,flySound=0,hitSound="",cvSound=0,screenMask="0,85,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=1,cuoZhen=0,skillDelay=0,areaPara=2},
 [4540]={id=4540,name="",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="",desc="",cd={},type=0,beSkillType=19,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{45301,{2,1,5},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [4550]={id=4550,name="",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="",desc="",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={45501,45502},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [4560]={id=4560,name="",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="",desc="",cd={},type=0,beSkillType=19,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{42501,{2,1},3500}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
@@ -616,9 +616,9 @@
 [20742]={id=20742,name="巨神反击",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="20741",desc="永久提高自身免伤10%,攻击时20%概率降低对方英雄20%防御,持续2回合;【普通攻击】强化为150%伤害的【三连击】,受到攻击必定反击",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={207421,207422,207424},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [20743]={id=20743,name="巨神反击",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="20741",desc="永久提高自身免伤15%,攻击时25%概率降低对方英雄30%防御,持续2回合;【普通攻击】强化为180%伤害的【三连击】,受到攻击必定反击",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={207431,207432,207434},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [20800]={id=20800,name="米莉亚普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="20800",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=4,attackPart="",attackAction="attack",attackEffect="",flyEffect="MiLiYa/MiLiYa_attack_zidan",flyCoords="",hitEffect="MiLiYa/MiLiYa_attack_hit",readyEffect="",quake="10,10,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050083,flySound=0,hitSound="2050083_hit",cvSound=0,screenMask="0,0,0",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[20811]={id=20811,name="灵魂颂歌",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="20811",desc="己方全体英雄恢复等同攻击58%生命值,同时提升其攻击10%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,5800,{2,2},10000},argsGrow={},otherArgs={},buffers={{208112,{2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[20812]={id=20812,name="灵魂颂歌",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="20811",desc="己方全体英雄恢复等同攻击66%生命值,同时提升其攻击20%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,6600,{2,2},10000},argsGrow={},otherArgs={},buffers={{208122,{2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[20813]={id=20813,name="灵魂颂歌",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="20811",desc="己方全体英雄恢复等同攻击81%生命值,同时提升其攻击30%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,8100,{2,2},10000},argsGrow={},otherArgs={},buffers={{208132,{2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[20811]={id=20811,name="灵魂颂歌",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="20811",desc="己方全体英雄恢复等同攻击58%生命值,同时提升其攻击10%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,5800,{2,2},10000},argsGrow={},otherArgs={},buffers={{208112,{2,2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[20812]={id=20812,name="灵魂颂歌",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="20811",desc="己方全体英雄恢复等同攻击66%生命值,同时提升其攻击20%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,6600,{2,2},10000},argsGrow={},otherArgs={},buffers={{208122,{2,2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[20813]={id=20813,name="灵魂颂歌",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="20811",desc="己方全体英雄恢复等同攻击81%生命值,同时提升其攻击30%,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,8100,{2,2},10000},argsGrow={},otherArgs={},buffers={{208132,{2,2},10000},{3,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="MiLiYa/MiLiYa_skill1",flyEffect="",flyCoords="",hitEffect="MiLiYa/MiLiYa_skill1_hit,bottom",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=2050081,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [20821]={id=20821,name="神灵护佑",contentType=0,content="",skillLv=1,need=1,lvUpDesc="升级条件:英雄6星自动升级",icon="20821",desc="生命提高15%,攻击提高10%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,1500},{201,1000}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [20822]={id=20822,name="神灵护佑",contentType=0,content="",skillLv=2,need=1,lvUpDesc="升级条件:英雄8星自动升级",icon="20821",desc="生命提高20%,攻击提高15%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,2000},{201,1500}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [20823]={id=20823,name="神灵护佑",contentType=0,content="",skillLv=3,need=1,lvUpDesc="技能已满级",icon="20821",desc="生命提高25%,攻击提高20%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,2500},{201,2000}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
@@ -880,9 +880,9 @@
 [40521]={id=40521,name="主神意志",contentType=0,content="",skillLv=1,need=1,lvUpDesc="升级条件:英雄6星自动升级",icon="40521",desc="攻击提高20%,生命提高10%,速度提高10点",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{201,2000},{203,1000},{104,10}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40522]={id=40522,name="主神意志",contentType=0,content="",skillLv=2,need=1,lvUpDesc="升级条件:英雄8星自动升级",icon="40521",desc="攻击提高30%,生命提高15%,速度提高20点",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{201,3000},{203,1500},{104,20}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40523]={id=40523,name="主神意志",contentType=0,content="",skillLv=3,need=1,lvUpDesc="技能已满级",icon="40521",desc="攻击提高40%,生命提高20%,速度提高30点",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{201,4000},{203,2000},{104,30}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[40531]={id=40531,name="举火焚天",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="40531",desc="对敌方全体英雄造成105%法术伤害,对处于【神火】状态下的目标有30%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={10500},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},3000}},buffers={{405311,{35},3000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[40532]={id=40532,name="举火焚天",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="40531",desc="对敌方全体英雄造成126%法术伤害,对处于【神火】状态下的目标有35%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={12600},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},3500}},buffers={{405311,{35},3500}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[40533]={id=40533,name="举火焚天",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="40531",desc="对敌方全体英雄造成151%法术伤害,对处于【神火】状态下的目标有45%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={15100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},4500}},buffers={{405331,{35},4500}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40531]={id=40531,name="举火焚天",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="40531",desc="对敌方全体英雄造成105%法术伤害,对处于【神火】状态下的目标有30%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={10500},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},3000}},buffers={{405311,{0},3000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40532]={id=40532,name="举火焚天",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="40531",desc="对敌方全体英雄造成126%法术伤害,对处于【神火】状态下的目标有35%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={12600},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},3500}},buffers={{405311,{0},3500}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40533]={id=40533,name="举火焚天",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="40531",desc="对敌方全体英雄造成151%法术伤害,对处于【神火】状态下的目标有45%概率附加【眩晕】,持续2回合",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={15100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"xuanyun",{"shenhuo"},4500}},buffers={{405331,{0},4500}},bufferGrow={},fireType=3,attackPart="",attackAction="skill2",attackEffect="AWaLong/AWaLong_skill2",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="15,15,400",hitBack=1,fireEffect=0,largeEffect="AWaLong/AWaLong_skill2_screen;AWaLong/skill2_screen_di",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=600,fireSound=4050052,flySound=0,hitSound="",cvSound=8,screenMask="0,90,0",screenCam="3,1.2,3000,100,100;1,1,2000,100",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [40541]={id=40541,name="神罚之焰",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="40541",desc="【举火焚天】20%概率对敌将附加【神罚】状态;普通攻击有30%概率附加【神罚】",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={405411,405412},argsGrow={},otherArgs={},buffers={{405413,{0},3000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40542]={id=40542,name="神罚之焰",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="40541",desc="【举火焚天】25%概率对敌将附加【神罚】状态;普通攻击有40%概率附加【神罚】",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={405421,405422},argsGrow={},otherArgs={},buffers={{405413,{0},3000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40543]={id=40543,name="神罚之焰",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="40541",desc="【举火焚天】30%概率对敌将附加【神罚】状态;普通攻击有50%概率附加【神罚】",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={405431,405432},argsGrow={},otherArgs={},buffers={{405413,{0},3000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
@@ -926,9 +926,9 @@
 [40842]={id=40842,name="荣耀之赐",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="40841",desc="友方普攻暴击时,有50%概率附加【破甲】,持续2回合(最多可叠加3层)",cd={},type=0,beSkillType=65,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{408421,{0},5000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40843]={id=40843,name="荣耀之赐",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="40841",desc="友方普攻暴击时,有60%概率附加【破甲】,持续2回合(最多可叠加3层)",cd={},type=0,beSkillType=65,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{408431,{0},6000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40900]={id=40900,name="微微安普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="40900",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="attack",attackEffect="WeiWeiAn/WeiWeiAn_attack",flyEffect="",flyCoords="",hitEffect="YouYi/YouYi_attack_hit",readyEffect="",quake="5,5,200",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050093,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[40911]={id=40911,name="治愈之光",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="40911",desc="为己方全体恢复等同施法者攻击69%的生命值,并附加【祈福】,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,6900,{2,2},10000},argsGrow={},otherArgs={},buffers={{409111,{2},10000},{409112,{2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[40912]={id=40912,name="治愈之光",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="40911",desc="为己方全体恢复等同施法者攻击83%的生命值,并附加【祈福】,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,8300,{2,2},10000},argsGrow={},otherArgs={},buffers={{409121,{2},10000},{409122,{2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
-[40913]={id=40913,name="治愈之光",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="40911",desc="为己方全体恢复等同施法者攻击99%的生命值,并附加【祈福】,持续2回合,若己方任意英雄死亡,则提高15%治疗效果,直至战斗结束(最多可叠加5层)",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,9900,{2,2},10000},argsGrow={},otherArgs={},buffers={{409131,{2},10000},{409133,{2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40911]={id=40911,name="治愈之光",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="40911",desc="为己方全体恢复等同施法者攻击69%的生命值,并附加【祈福】,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,6900,{2,2},10000},argsGrow={},otherArgs={},buffers={{409111,{2,2},10000},{409112,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40912]={id=40912,name="治愈之光",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="40911",desc="为己方全体恢复等同施法者攻击83%的生命值,并附加【祈福】,持续2回合",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,8300,{2,2},10000},argsGrow={},otherArgs={},buffers={{409121,{2,2},10000},{409122,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
+[40913]={id=40913,name="治愈之光",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="40911",desc="为己方全体恢复等同施法者攻击99%的生命值,并附加【祈福】,持续2回合,若己方任意英雄死亡,则提高15%治疗效果,直至战斗结束(最多可叠加5层)",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,2},hurtRate={},hurtRateGrow=0,cmd="hp",args={1,9900,{2,2},10000},argsGrow={},otherArgs={},buffers={{409131,{2,2},10000},{409133,{2,2},10000}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="WeiWeiAn/WeiWeiAn_skill1",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="WeiWeiAn/WeiWeiAn_skill1_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=800,fireSound=4050091,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=1,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [40921]={id=40921,name="仁心",contentType=0,content="",skillLv=1,need=1,lvUpDesc="升级条件:英雄6星自动升级",icon="40921",desc="生命提高20%,攻击提高10%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,2000},{201,1000}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40922]={id=40922,name="仁心",contentType=0,content="",skillLv=2,need=1,lvUpDesc="升级条件:英雄8星自动升级",icon="40921",desc="生命提高30%,攻击提高15%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,3000},{201,1500}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [40923]={id=40923,name="仁心",contentType=0,content="",skillLv=3,need=1,lvUpDesc="技能已满级",icon="40921",desc="生命提高40%,攻击提高20%,治疗效果提高10%",cd={},type=0,beSkillType=23,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="attr",args={{203,4000},{201,2000},{236,1000}},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
@@ -971,7 +971,7 @@
 [50331]={id=50331,name="绚蝶天籁",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="50331",desc="对敌方全体英雄造成100%法术伤害,15%概率对目标附加【混乱】状态,持续1回合;若其处于【诅咒】状态,则【混乱】概率翻倍",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"hunluan",{"zuzhou"},1500}},buffers={{503311,{0},1500}},bufferGrow={},fireType=4,attackPart="",attackAction="skill2",attackEffect="AoLuFei/AoLuFei_skill2",flyEffect="AoLuFei/ziAoLuFei_skill2_zidan",flyCoords="",hitEffect="AoLuFei/AoLuFei_skill2_hit",readyEffect="",quake="0,50,200",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050032,flySound=0,hitSound="",cvSound=8,screenMask="0,85,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=1,skillDelay=0,areaPara=2},
 [50332]={id=50332,name="绚蝶天籁",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="50331",desc="对敌方全体英雄造成120%法术伤害,20%概率对目标附加【混乱】状态,持续1回合;若其处于【诅咒】状态,则【混乱】概率翻倍",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={12000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"hunluan",{"zuzhou"},2000}},buffers={{503311,{0},2000}},bufferGrow={},fireType=4,attackPart="",attackAction="skill2",attackEffect="AoLuFei/AoLuFei_skill2",flyEffect="AoLuFei/ziAoLuFei_skill2_zidan",flyCoords="",hitEffect="AoLuFei/AoLuFei_skill2_hit",readyEffect="",quake="0,50,200",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050032,flySound=0,hitSound="",cvSound=8,screenMask="0,85,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=1,skillDelay=0,areaPara=2},
 [50333]={id=50333,name="绚蝶天籁",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="50331",desc="对敌方全体英雄造成144%法术伤害,25%概率对目标附加【混乱】状态,持续1回合;若其处于【诅咒】状态,则【混乱】概率翻倍",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={14400},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusBuffRate={"hunluan",{"zuzhou"},2500}},buffers={{503311,{0},2500}},bufferGrow={},fireType=4,attackPart="",attackAction="skill2",attackEffect="AoLuFei/AoLuFei_skill2",flyEffect="AoLuFei/ziAoLuFei_skill2_zidan",flyCoords="",hitEffect="AoLuFei/AoLuFei_skill2_hit",readyEffect="",quake="0,50,200",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050032,flySound=0,hitSound="",cvSound=8,screenMask="0,85,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=1,skillDelay=0,areaPara=2},
-[50400]={id=50400,name="卡莉芙普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="50400",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="KaLiFu/KaLiFu_attack",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_attack_hit",readyEffect="",quake="10,10,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=250,fireSound=5050043,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
+[50400]={id=50400,name="蜘蛛精普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="50400",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="KaLiFu/KaLiFu_attack",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_attack_hit",readyEffect="",quake="10,10,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=250,fireSound=5050043,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50411]={id=50411,name="湮影爆斩",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="50411",desc="对敌方随机3个英雄造成121%物理伤害,60%概率附加【诅咒】状态,持续2回合",cd={1,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={6,1,3},hurtRate={12100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{504111,{0},3000}},bufferGrow={},fireType=1,attackPart="",attackAction="skill1",attackEffect="KaLiFu/KaLiFu_skill1",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_attack_hit",readyEffect="",quake="5,10,200",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050041,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50412]={id=50412,name="湮影爆斩",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="50411",desc="对敌方随机3个英雄造成144%物理伤害,75%概率附加【诅咒】状态,持续2回合",cd={1,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={6,1,3},hurtRate={14400},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{504111,{0},7500}},bufferGrow={},fireType=1,attackPart="",attackAction="skill1",attackEffect="KaLiFu/KaLiFu_skill1",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_attack_hit",readyEffect="",quake="5,10,200",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050041,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50413]={id=50413,name="湮影爆斩",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="50411",desc="对敌方随机3个英雄造成171%物理伤害,90%概率附加【诅咒】状态,持续2回合",cd={1,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={6,1,3},hurtRate={17100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{504111,{0},9000}},bufferGrow={},fireType=1,attackPart="",attackAction="skill1",attackEffect="KaLiFu/KaLiFu_skill1",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_attack_hit",readyEffect="",quake="5,10,200",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050041,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
@@ -981,9 +981,9 @@
 [50431]={id=50431,name="邪能刃舞",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="50431",desc="攻击前方单个英雄2次,共造成261%物理伤害,若其处于【诅咒】状态,受到伤害提高20%",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={26100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusHurt={{"zuzhou"},2000}},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="KaLiFu/KaLiFu_skill2",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_skill2_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="KaLiFu/KaLiFu_skill2_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050042,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="7,1.2,4500,100,50;7,1.1,1000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50432]={id=50432,name="邪能刃舞",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="50431",desc="攻击前方单个英雄2次,共造成313%物理伤害,若其处于【诅咒】状态,受到伤害提高20%",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={31300},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusHurt={{"zuzhou"},2000}},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="KaLiFu/KaLiFu_skill2",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_skill2_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="KaLiFu/KaLiFu_skill2_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050042,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="7,1.2,4500,100,50;7,1.1,1000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50433]={id=50433,name="邪能刃舞",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="50431",desc="攻击前方单个英雄2次,共造成375%物理伤害,若其处于【诅咒】状态,受到伤害提高20%;被此技能击杀的英雄无法以任何方式复活",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={37500},hurtRateGrow=0,cmd="noRevive",args={},argsGrow={},otherArgs={statusHurt={{"zuzhou"},2000},noRevive=1},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="KaLiFu/KaLiFu_skill2",flyEffect="",flyCoords="",hitEffect="KaLiFu/KaLiFu_skill2_hit",readyEffect="",quake="10,10,500",hitBack=1,fireEffect=0,largeEffect="KaLiFu/KaLiFu_skill2_screen",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050042,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="7,1.2,4500,100,50;7,1.1,1000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
-[50441]={id=50441,name="杀戮之心",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得5层);当卡莉芙在场时,敌方英雄驱散【诅咒】,有55%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504411,504412},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[50442]={id=50442,name="杀戮之心",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得7层);当卡莉芙在场时,敌方英雄驱散【诅咒】,有65%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504421,504422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[50443]={id=50443,name="杀戮之心",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得10层);当卡莉芙在场时,敌方英雄驱散【诅咒】,有75%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504431,504432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50441]={id=50441,name="杀戮之心",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得5层);当蜘蛛精在场时,敌方英雄驱散【诅咒】,有55%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504411,504412},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50442]={id=50442,name="杀戮之心",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得7层);当蜘蛛精在场时,敌方英雄驱散【诅咒】,有65%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504421,504422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50443]={id=50443,name="杀戮之心",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="50441",desc="敌方英雄每携带1层诅咒,自身获得1层【魔界之力】,每层提高自身6%伤害加成,持续至战斗结束(最多获得10层);当蜘蛛精在场时,敌方英雄驱散【诅咒】,有75%概率失败",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={504431,504432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [50500]={id=50500,name="塔卢墨克斯普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="50500",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="TaLuMoKeSi/TaLuMoKeSi_attack",flyEffect="",flyCoords="",hitEffect="TaLuMoKeSi/TaLuMoKeSi_attack_hit",readyEffect="",quake="10,10,200",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050053,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50511]={id=50511,name="破灭之刃",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="50511",desc="攻击敌方前排单个英雄,造成123%的物理伤害,并对目标附加【诅咒】状态",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,1,{1}},hurtRate={12300},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{505111,{0},10000}},bufferGrow={},fireType=1,attackPart="",attackAction="skill1",attackEffect="TaLuMoKeSi/TaLuMoKeSi_skill1",flyEffect="",flyCoords="",hitEffect="TaLuMoKeSi/TaLuMoKeSi_skill1_hit",readyEffect="",quake="10,10,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050051,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50512]={id=50512,name="破灭之刃",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="50511",desc="攻击敌方前排单个英雄,造成148%的物理伤害,并对目标附加【诅咒】状态",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,1,{1}},hurtRate={14800},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{505111,{0},10000}},bufferGrow={},fireType=1,attackPart="",attackAction="skill1",attackEffect="TaLuMoKeSi/TaLuMoKeSi_skill1",flyEffect="",flyCoords="",hitEffect="TaLuMoKeSi/TaLuMoKeSi_skill1_hit",readyEffect="",quake="10,10,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050051,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
@@ -1007,9 +1007,9 @@
 [50631]={id=50631,name="神鬼乱舞",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="50631",desc="对前方单个英雄连续攻击3次,共造成361%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击触发追击,最多追击1次",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={36100},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{506311,{10},10000}},bufferGrow={},fireType=5,attackPart="",attackAction="skill2",attackEffect="Xiao/xiao_skill2",flyEffect="",flyCoords="",hitEffect="Xiao/xiao_skill2_aoe",readyEffect="",quake="10,10,220",hitBack=1,fireEffect=0,largeEffect="Xiao/Xiao_skill2_screen;Xiao/YiLiYa_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050062,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="1,1,2000,200",lie="1,50,0.95",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50632]={id=50632,name="神鬼乱舞",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="50631",desc="对前方单个英雄连续攻击3次,共造成433%物理伤害,使用后下回合进入【虚弱】,无法行动;若击杀目标,则以50%攻击触发追击,最多追击1次",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={43300},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{506311,{10},10000}},bufferGrow={},fireType=5,attackPart="",attackAction="skill2",attackEffect="Xiao/xiao_skill2",flyEffect="",flyCoords="",hitEffect="Xiao/xiao_skill2_aoe",readyEffect="",quake="10,10,220",hitBack=1,fireEffect=0,largeEffect="Xiao/Xiao_skill2_screen;Xiao/YiLiYa_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050062,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="1,1,2000,200",lie="1,50,0.95",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [50633]={id=50633,name="神鬼乱舞",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="50631",desc="对前方单个英雄连续攻击3次,共造成520%物理伤害,使用后下回合50%概率进入【虚弱】,无法行动;若击杀目标,则以50%攻击触发追击,最多追击1次",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={52000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{506311,{10},5000}},bufferGrow={},fireType=5,attackPart="",attackAction="skill2",attackEffect="Xiao/xiao_skill2",flyEffect="",flyCoords="",hitEffect="Xiao/xiao_skill2_aoe",readyEffect="",quake="10,10,220",hitBack=1,fireEffect=0,largeEffect="Xiao/Xiao_skill2_screen;Xiao/YiLiYa_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050062,flySound=0,hitSound="",cvSound=8,screenMask="3000,100,1000",screenCam="1,1,2000,200",lie="1,50,0.95",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
-[50641]={id=50641,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="50641",desc="对生命值低于40%的英雄伤害提高20%;攻击时会引爆目标身上的所有【诅咒】,造成其原本30%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506411,506412},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[50642]={id=50642,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="50641",desc="对生命值低于40%的英雄伤害提高25%;攻击时会引爆目标身上的所有【诅咒】,造成其原本40%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506421,506422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[50643]={id=50643,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=3,need=5,lvUpDesc="技能已满级",icon="50641",desc="对生命值低于40%的英雄伤害提高30%;攻击时会引爆目标身上的所有【诅咒】,造成其原本50%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506431,506432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50641]={id=50641,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="50641",desc="对生命值低于40%的英雄伤害提高20%;蚩尤攻击时会引爆目标身上的所有【诅咒】,造成其原本30%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506411,506412},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50642]={id=50642,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="50641",desc="对生命值低于40%的英雄伤害提高25%;蚩尤攻击时会引爆目标身上的所有【诅咒】,造成其原本40%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506421,506422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[50643]={id=50643,name="暗黑奥义",contentType=1,content="暗黑奥义",skillLv=3,need=5,lvUpDesc="技能已满级",icon="50641",desc="对生命值低于40%的英雄伤害提高30%;蚩尤攻击时会引爆目标身上的所有【诅咒】,造成其原本50%的伤害效果(该技能不会消耗【诅咒】层数)",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506431,506432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [50651]={id=50651,name="",contentType=0,content="",skillLv=0,need=3,lvUpDesc="",icon="50651",desc="击杀目标,则以50%攻击出发追击,最多追击1次",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={506511},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [50700]={id=50700,name="依耶塔普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="50700",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="attack",attackEffect="",flyEffect="",flyCoords="",hitEffect="YiYeTa/YiYeTa_attack_hit",readyEffect="",quake="10,10,100",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050073,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
 [50711]={id=50711,name="魅惑妖术",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="50711",desc="对敌方全体英雄造成75%法术伤害,45%概率附加等同攻击30%的【诅咒】状态,2回合后伤害爆发",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={7500},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{507111,{0},4500}},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="YiYeTa/YiYeTa_skill1",flyEffect="",flyCoords="",hitEffect="YiYeTa/YiYeTa_attack_hit",readyEffect="",quake="5,10,100",hitBack=0,fireEffect=0,largeEffect="YiYeTa/YiYeTa_skill1_screen,3",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050071,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=2},
@@ -1050,7 +1050,7 @@
 [50941]={id=50941,name="鞭笞",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="50941",desc="敌方英雄每携带1层诅咒,使其攻击力降低3%(最多计算3层)、治疗降低5%(最多计算10层),持续2回合",cd={},type=0,beSkillType=51,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{509411,{36},10000},{509412,{36},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [50942]={id=50942,name="鞭笞",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="50941",desc="敌方英雄每携带1层诅咒,使其攻击力降低4%(最多计算3层)、治疗降低8%(最多计算10层),持续2回合",cd={},type=0,beSkillType=51,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{509421,{36},10000},{509422,{36},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [50943]={id=50943,name="鞭笞",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="50941",desc="敌方英雄每携带1层诅咒,使其攻击力降低5%(最多计算3层)、治疗降低10%(最多计算10层),持续2回合",cd={},type=0,beSkillType=51,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{509431,{36},10000},{509432,{36},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[51000]={id=51000,name="菲斯娜普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="51000",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="DanNiEr/DanNiEr_attack",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="12,12,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=300,fireSound=5050103,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
+[51000]={id=51000,name="吕布普攻",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="51000",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="DanNiEr/DanNiEr_attack",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="12,12,300",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=300,fireSound=5050103,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51011]={id=51011,name="毁灭冲锋",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="51011",desc="对敌方全体英雄造成73%的物理伤害,且有60%概率对目标附加持续2回合的【践踏】效果",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={7300},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={{510111,{0},6000}},bufferGrow={},fireType=7,attackPart="",attackAction="skill1",attackEffect="DanNiEr/DanNiEr_skill1",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="11,11,500",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050101,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51012]={id=51012,name="毁灭冲锋",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="51011",desc="对敌方全体英雄造成87%的物理伤害,且有80%概率对目标附加持续2回合的【践踏】效果;且目标每携带1个负面效果,技能伤害提升3%(该技能判定为1次伤害)",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={8700},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusHurt3={1,300}},buffers={{510111,{0},8000}},bufferGrow={},fireType=7,attackPart="",attackAction="skill1",attackEffect="DanNiEr/DanNiEr_skill1",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="11,11,500",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050101,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51013]={id=51013,name="毁灭冲锋",contentType=0,content="",skillLv=3,need=0,lvUpDesc="技能已满级",icon="51011",desc="对敌方全体英雄造成105%的物理伤害,且有100%概率对目标附加持续2回合的【践踏】效果;且目标每携带1个负面效果,技能伤害提升5%(该技能判定为1次伤害)",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={2,1},hurtRate={10500},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={statusHurt3={1,500}},buffers={{510111,{0},10000}},bufferGrow={},fireType=7,attackPart="",attackAction="skill1",attackEffect="DanNiEr/DanNiEr_skill1",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="11,11,500",hitBack=1,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050101,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
@@ -1060,9 +1060,9 @@
 [51031]={id=51031,name="暗影狩猎",contentType=0,content="",skillLv=1,need=3,lvUpDesc="升级条件:英雄6星自动升级",icon="51031",desc="对敌方后排单体造成2段共【223%+目标已损失血量百分比*100%】的物理伤害(第二段伤害无视护盾,防御,伤害分摊,最高不超过攻击4倍)",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,1,{3}},hurtRate={22300},hurtRateGrow=0,cmd="dnexhurt",args={23,10000,{11},10000,4},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="DanNiEr/DanNiEr_skill2",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="15,15,500",hitBack=20040,fireEffect=0,largeEffect="DanNiEr/DanNiEr_skill2_screen;DanNiEr/DanNiEr_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=2700,fireSound=5050102,flySound=0,hitSound="",cvSound=8,screenMask="3000,90,0",screenCam="7,1.15,5000,200,50;7,0.95,2000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51032]={id=51032,name="暗影狩猎",contentType=0,content="",skillLv=2,need=3,lvUpDesc="升级条件:英雄9星自动升级",icon="51031",desc="对敌方后排单体造成2段共【269%+目标已损失血量百分比*120%】的物理伤害(第二段伤害无视护盾,防御,伤害分摊,最高不超过攻击4倍)",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,1,{3}},hurtRate={26900},hurtRateGrow=0,cmd="dnexhurt",args={23,12000,{11},10000,4},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="DanNiEr/DanNiEr_skill2",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="15,15,500",hitBack=20040,fireEffect=0,largeEffect="DanNiEr/DanNiEr_skill2_screen;DanNiEr/DanNiEr_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=2700,fireSound=5050102,flySound=0,hitSound="",cvSound=8,screenMask="3000,90,0",screenCam="7,1.15,5000,200,50;7,0.95,2000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51033]={id=51033,name="暗影狩猎",contentType=0,content="",skillLv=3,need=3,lvUpDesc="技能已满级",icon="51031",desc="对敌方后排单体造成2段共【321%+目标已损失血量百分比*146%】的物理伤害(第二段伤害无视护盾,防御,伤害分摊,最高不超过攻击4倍)",cd={2,4},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,1,{3}},hurtRate={32100},hurtRateGrow=0,cmd="dnexhurt",args={23,14600,{0},10000,4},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="skill2",attackEffect="DanNiEr/DanNiEr_skill2",flyEffect="",flyCoords="",hitEffect="DanNiEr/DanNiEr_attack_hit",readyEffect="",quake="15,15,500",hitBack=20040,fireEffect=0,largeEffect="DanNiEr/DanNiEr_skill2_screen;DanNiEr/DanNiEr_skill2_screen_di,5",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=2700,fireSound=5050102,flySound=0,hitSound="",cvSound=8,screenMask="3000,90,0",screenCam="7,1.15,5000,200,50;7,0.95,2000,50,50",lie="1",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
-[51041]={id=51041,name="灵魂震颤",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复菲斯娜攻击80%的生命值",cd={},type=0,beSkillType=66,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={tdBuffCmd="attrdne"},buffers={{510411,{2,2},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[51042]={id=51042,name="灵魂震颤",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复菲斯娜攻击100%的生命值,且菲斯娜每次攻击将有40%概率给目标附加【践踏】,持续2回合",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={510421,510422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
-[51043]={id=51043,name="灵魂震颤",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复菲斯娜攻击120%的生命值,且菲斯娜每次攻击将有60%概率给目标附加【践踏】,持续2回合",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={510431,510432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[51041]={id=51041,name="灵魂震颤",contentType=0,content="",skillLv=1,need=5,lvUpDesc="升级条件:英雄6星自动升级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复吕布攻击80%的生命值",cd={},type=0,beSkillType=66,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={tdBuffCmd="attrdne"},buffers={{510411,{2,2},10000}},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[51042]={id=51042,name="灵魂震颤",contentType=0,content="",skillLv=2,need=5,lvUpDesc="升级条件:英雄10星自动升级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复吕布攻击100%的生命值,且吕布每次攻击将有40%概率给目标附加【践踏】,持续2回合",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={510421,510422},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
+[51043]={id=51043,name="灵魂震颤",contentType=0,content="",skillLv=3,need=5,lvUpDesc="技能已满级",icon="51041",desc="若敌方英雄在携带【践踏】时死亡,则己方全体英雄恢复吕布攻击120%的生命值,且吕布每次攻击将有60%概率给目标附加【践踏】,持续2回合",cd={},type=0,beSkillType=24,beSkillLimit=0,beSkillArgs={},targetMode={},hurtRate={},hurtRateGrow=0,cmd="",args={510431,510432},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=0,attackPart="",attackAction="",attackEffect="",flyEffect="",flyCoords="",hitEffect="",readyEffect="",quake="",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=0,flySound=0,hitSound="",cvSound=0,screenMask="",screenCam="",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=0},
 [51100]={id=51100,name="魍普通",contentType=0,content="",skillLv=0,need=0,lvUpDesc="",icon="51100",desc="",cd={},type=1,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={26,1,1},hurtRate={10000},hurtRateGrow=0,cmd="",args={},argsGrow={},otherArgs={},buffers={},bufferGrow={},fireType=1,attackPart="",attackAction="attack",attackEffect="Wang/Wang_attack",flyEffect="",flyCoords="",hitEffect="Wang/Wang_attack_hit",readyEffect="",quake="10,10,500",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050113,flySound=0,hitSound="",cvSound=0,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51111]={id=51111,name="优劣判定",contentType=0,content="",skillLv=1,need=0,lvUpDesc="升级条件:英雄6星自动升级",icon="51111",desc="对敌方前两排英雄造成80%物理伤害,30%概率把对方一个增益状态变成【点燃】,每在场一个魔英雄给自己增加3%破甲",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,6,{1,2}},hurtRate={8000},hurtRateGrow=0,cmd="qusan",args={2,{11},3000,1,[8]={511111,{11}}},argsGrow={},otherArgs={jobCamphushiHujia={5,300}},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="Wang/Wang_skill1",flyEffect="",flyCoords="",hitEffect="Wang/Wang_skill1_hit",readyEffect="",quake="10,10,400",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050111,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},
 [51112]={id=51112,name="优劣判定",contentType=0,content="",skillLv=2,need=0,lvUpDesc="升级条件:英雄7星自动升级",icon="51111",desc="对敌方前两排英雄造成96%物理伤害,30%概率把对方一个增益状态变成【点燃】,每在场一个魔英雄给自己增加3%破甲",cd={1,2},type=2,beSkillType=0,beSkillLimit=0,beSkillArgs={},targetMode={28,1,6,{1,2}},hurtRate={9600},hurtRateGrow=0,cmd="qusan",args={2,{11},3000,1,[8]={511111,{11}}},argsGrow={},otherArgs={jobCamphushiHujia={5,300}},buffers={},bufferGrow={},fireType=3,attackPart="",attackAction="skill1",attackEffect="Wang/Wang_skill1",flyEffect="",flyCoords="",hitEffect="Wang/Wang_skill1_hit",readyEffect="",quake="10,10,400",hitBack=0,fireEffect=0,largeEffect="",movieEffect=0,readyAction="",readyPos=0,flash="",effectTime=0,fireSound=5050111,flySound=0,hitSound="",cvSound=7,screenMask="0,0,0",screenCam="1,1,2000,200",lie="",continuous=0,isFraming=0,isBati=0,cuoZhen=0,skillDelay=0,areaPara=1},

+ 32 - 31
script/excel/ssecy/skin.lua

@@ -1,24 +1,31 @@
 (function()skin={
-[211201]={id=211201,camp=0,order=1,name=[[瓦伦丁]],desc=[[你看这个面它又长又宽,你看这个碗它又大又圆~]],father=205011,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=211301,body=0,attrs={{203,300},{108,200},{112,300}},head=2111,icon=2111,tujian=0,quality=2},
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-[411303]={id=411303,camp=0,order=12,name=[[瓦尔基里]],desc=[[你看这个面它又长又宽,你看这个碗它又大又圆~]],father=405011,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,800},{203,600},{112,400}},head=4100121,icon=4113,tujian=0,quality=3},
-[504202]={id=504202,camp=0,order=13,name=[[达斯摩戈]],desc=[[你看这个面它又长又宽,你看这个碗它又大又圆~]],father=505004,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=504302,body=0,attrs={{201,200},{112,300},{105,1000}},head=5042,icon=5042,tujian=0,quality=2},
-[504302]={id=504302,camp=0,order=14,name=[[达斯摩戈]],desc=[[你看这个面它又长又宽,你看这个碗它又大又圆~]],father=505004,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{201,400},{112,400},{105,1500}},head=5042,icon=5042,tujian=0,quality=3},
-[209201]={id=209201,camp=2,order=15,name=[[情人节专属:热恋风暴]],desc=[[恋爱是一门高深莫测的学问哟~]],father=205009,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=209301,body=0,attrs={{201,200},{112,300},{105,1000}},head=2100091,icon=2091,tujian=1,quality=2},
-[209301]={id=209301,camp=2,order=16,name=[[情人节专属:热恋风暴]],desc=[[恋爱是一门高深莫测的学问哟~]],father=205009,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{201,400},{112,400},{105,1500}},head=2100091,icon=2091,tujian=0,quality=3},
-[510201]={id=510201,camp=5,order=17,name=[[夏日特辑:滨海泡泡]],desc=[[夏天,沙滩、阳光、泳装,褪下盔甲的路西法竟然可以这么可爱?!]],father=505010,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=510301,body=0,attrs={{203,500},{201,300},{104,10}},head=5100101,icon=5101,tujian=1,quality=2},
-[510301]={id=510301,camp=5,order=18,name=[[夏日特辑:滨海泡泡]],desc=[[夏天,沙滩、阳光、泳装,褪下盔甲的路西法竟然可以这么可爱?!]],father=505010,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,800},{201,600},{104,20}},head=5100101,icon=5101,tujian=0,quality=3}}end)();
+[209201]={heroId=209201,camp=2,order=15,name="情人节专属:热恋风暴",desc="恋爱是一门高深莫测的学问哟~",father=205009,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=209301,body=0,attrs={{201,200},{112,300},{105,1000}},head=2100091,icon=2091,tujian=1,quality=2,repeated={}},
+[209301]={heroId=209301,camp=2,order=16,name="情人节专属:热恋风暴",desc="恋爱是一门高深莫测的学问哟~",father=205009,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{201,400},{112,400},{105,1500}},head=2100091,icon=2091,tujian=0,quality=3,repeated={}},
+[211201]={heroId=211201,camp=0,order=1,name="瓦伦丁",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=205011,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=211301,body=0,attrs={{203,300},{108,200},{112,300}},head=2111,icon=2111,tujian=0,quality=2,repeated={}},
+[211202]={heroId=211202,camp=0,order=2,name="瓦伦丁",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=205011,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=211302,body=0,attrs={{203,300},{201,300},{111,500}},head=2112,icon=2112,tujian=0,quality=2,repeated={}},
+[211301]={heroId=211301,camp=0,order=3,name="瓦伦丁",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=205011,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,600},{108,300},{112,400}},head=2100111,icon=2111,tujian=0,quality=3,repeated={}},
+[211302]={heroId=211302,camp=0,order=4,name="瓦伦丁",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=205011,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,600},{201,600},{111,600}},head=2100111,icon=2112,tujian=0,quality=3,repeated={}},
+[212201]={heroId=212201,camp=0,order=5,name="史诗:剑刃风暴",desc="来自西方的大剑宗,兽人部落的骄傲。火刃氏族被邪恶反噬摧毁时,他是唯一幸存的成员。为了氏族的复兴,他身背火刃图腾,踏上了荣誉的征程。",father=205012,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=212301,body=0,attrs={{111,500},{109,500},{203,300}},head=2100122,icon=2121,tujian=0,quality=2,repeated={}},
+[212202]={heroId=212202,camp=0,order=7,name="新春特辑:无心剑客",desc="凤鸣乃祥瑞,越无私者越无求,唯有无心才能立于巅峰不倒。",father=205012,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=212302,body=0,attrs={{112,400},{107,400},{113,600}},head=2100123,icon=2122,tujian=1,quality=2,repeated={}},
+[212301]={heroId=212301,camp=0,order=6,name="传奇:剑刃风暴",desc="来自西方的大剑宗,兽人部落的骄傲。火刃氏族被邪恶反噬摧毁时,他是唯一幸存的成员。为了氏族的复兴,他身背火刃图腾,踏上了荣誉的征程。",father=205012,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{111,600},{109,1000},{203,600}},head=2100122,icon=2121,tujian=0,quality=3,repeated={}},
+[212302]={heroId=212302,camp=0,order=8,name="新春特辑:无心剑客",desc="凤鸣乃祥瑞,越无私者越无求,唯有无心才能立于巅峰不倒。",father=205012,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{112,500},{107,600},{113,1000}},head=2100123,icon=2122,tujian=0,quality=3,repeated={}},
+[311101]={heroId=311101,camp=3,order=9,name="史诗:众神之王",desc="“冰湖园”一役,索伦在众神殿被太古雷霆击中,从空岛坠落身死。两年后,索伦从墓地苏醒,他身披金甲,周身雷电环绕,化身为众神之王。",father=305011,type=2,fenjie={},ronghe=1,upAddExp=5,upNeedExp=25,upID=311201,body=0,attrs={{203,300},{201,200}},head=3100111,icon=3111,tujian=1,quality=2,repeated={}},
+[311201]={heroId=311201,camp=0,order=9,name="",desc="",father=305011,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=311301,body=0,attrs={{203,300},{201,300},{113,500}},head=3100111,icon=3111,tujian=0,quality=2,repeated={}},
+[311301]={heroId=311301,camp=0,order=10,name="",desc="",father=305011,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,600},{201,600},{113,800}},head=3100111,icon=3111,tujian=0,quality=3,repeated={}},
+[411203]={heroId=411203,camp=0,order=11,name="瓦尔基里",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=405011,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=411303,body=0,attrs={{203,500},{203,300},{112,300}},head=4100121,icon=4113,tujian=0,quality=2,repeated={}},
+[411303]={heroId=411303,camp=0,order=12,name="瓦尔基里",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=405011,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,800},{203,600},{112,400}},head=4100121,icon=4113,tujian=0,quality=3,repeated={}},
+[504202]={heroId=504202,camp=0,order=13,name="达斯摩戈",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=505004,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=504302,body=0,attrs={{201,200},{112,300},{105,1000}},head=5042,icon=5042,tujian=0,quality=2,repeated={}},
+[504302]={heroId=504302,camp=0,order=14,name="达斯摩戈",desc="你看这个面它又长又宽,你看这个碗它又大又圆~",father=505004,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{201,400},{112,400},{105,1500}},head=5042,icon=5042,tujian=0,quality=3,repeated={}},
+[510201]={heroId=510201,camp=5,order=17,name="夏日特辑:滨海泡泡",desc="夏天,沙滩、阳光、泳装,褪下盔甲的路西法竟然可以这么可爱?!",father=505010,type=2,fenjie={},ronghe=0,upAddExp=5,upNeedExp=25,upID=510301,body=0,attrs={{203,500},{201,300},{104,10}},head=5100101,icon=5101,tujian=1,quality=2,repeated={}},
+[510301]={heroId=510301,camp=5,order=18,name="夏日特辑:滨海泡泡",desc="夏天,沙滩、阳光、泳装,褪下盔甲的路西法竟然可以这么可爱?!",father=505010,type=3,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=0,attrs={{203,800},{201,600},{104,20}},head=5100101,icon=5101,tujian=0,quality=3,repeated={}},
+[2050061]={heroId=205006,camp=0,order=19,name="霸王别姬",desc="英雄花木兰限定皮肤",father=205006,type=1,fenjie={},ronghe=0,upAddExp=0,upNeedExp=0,upID=0,body=2050061,attrs={{201,100},{203,200},{112,200}},head=2050061,icon=2050061,tujian=1,quality=2,repeated={{102,1200}}}}end)();
 (function()skill={
+[20911]={normalAtkID=2091100,skillList={2091111},beSkillList={2091221,2091231,2091241}},
+[20921]={normalAtkID=2091100,skillList={2091112},beSkillList={2091222,2091232,2091242}},
+[20931]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091232,2091242}},
+[20941]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091233,2091242}},
+[20951]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091233,2091243}},
+[20961]={normalAtkID=2091100,skillList={2091113},beSkillList={2091223,2091233,2091243}},
 [21111]={normalAtkID=2111100,skillList={2111111},beSkillList={2111121,2111131,2111141}},
 [21121]={normalAtkID=2111100,skillList={2111112},beSkillList={2111122,2111132,2111142}},
 [21131]={normalAtkID=2111100,skillList={2111112},beSkillList={2111123,2111132,2111142}},
@@ -26,16 +33,16 @@
 [21151]={normalAtkID=2111100,skillList={2111112},beSkillList={2111123,2111133,2111143}},
 [21161]={normalAtkID=2111100,skillList={2111113},beSkillList={2111123,2111133,2111143}},
 [21211]={normalAtkID=2121100,skillList={2121111},beSkillList={2121121,2121131,2121141}},
-[21221]={normalAtkID=2121100,skillList={2121112},beSkillList={2121122,2121132,2121142}},
-[21231]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121132,2121142}},
-[21241]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121133,2121142}},
-[21251]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121133,2121143}},
-[21261]={normalAtkID=2121100,skillList={2121113},beSkillList={2121123,2121133,2121143}},
 [21212]={normalAtkID=2121200,skillList={2121211},beSkillList={2121221,2121231,2121241}},
+[21221]={normalAtkID=2121100,skillList={2121112},beSkillList={2121122,2121132,2121142}},
 [21222]={normalAtkID=2121200,skillList={2121212},beSkillList={2121222,2121232,2121242}},
+[21231]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121132,2121142}},
 [21232]={normalAtkID=2121200,skillList={2121212},beSkillList={2121223,2121232,2121242}},
+[21241]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121133,2121142}},
 [21242]={normalAtkID=2121200,skillList={2121212},beSkillList={2121223,2121233,2121242}},
+[21251]={normalAtkID=2121100,skillList={2121112},beSkillList={2121123,2121133,2121143}},
 [21252]={normalAtkID=2121200,skillList={2121212},beSkillList={2121223,2121233,2121243}},
+[21261]={normalAtkID=2121100,skillList={2121113},beSkillList={2121123,2121133,2121143}},
 [21262]={normalAtkID=2121200,skillList={2121213},beSkillList={2121223,2121233,2121243}},
 [31111]={normalAtkID=3111100,skillList={3111111},beSkillList={3111121,3111131,3111141}},
 [31121]={normalAtkID=3111100,skillList={3111112},beSkillList={3111122,3111132,3111142}},
@@ -43,12 +50,6 @@
 [31141]={normalAtkID=3111100,skillList={3111112},beSkillList={3111123,3111133,3111142}},
 [31151]={normalAtkID=3111100,skillList={3111112},beSkillList={3111123,3111133,3111143}},
 [31161]={normalAtkID=3111100,skillList={3111113},beSkillList={3111123,3111133,3111143}},
-[20911]={normalAtkID=2091100,skillList={2091111},beSkillList={2091221,2091231,2091241}},
-[20921]={normalAtkID=2091100,skillList={2091112},beSkillList={2091222,2091232,2091242}},
-[20931]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091232,2091242}},
-[20941]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091233,2091242}},
-[20951]={normalAtkID=2091100,skillList={2091112},beSkillList={2091223,2091233,2091243}},
-[20961]={normalAtkID=2091100,skillList={2091113},beSkillList={2091223,2091233,2091243}},
 [51011]={normalAtkID=5101100,skillList={5101111},beSkillList={5101121,5101131,5101141}},
 [51021]={normalAtkID=5101100,skillList={5101112},beSkillList={5101122,5101132,5101142}},
 [51031]={normalAtkID=5101100,skillList={5101112},beSkillList={5101123,5101132,5101142}},
@@ -57,4 +58,4 @@
 [51061]={normalAtkID=5101100,skillList={5101113},beSkillList={5101123,5101133,5101143}}}end)();
 (function()out={
 [1]={out={{212201,7500},{212202,2500}}},
-[700000]={out={{212201,7500},{212202,2500}}}}end)();
+[700000]={out={{212201,7500},{212202,2500}}}}end)();

+ 1 - 1
script/excel/ssecy/sysParameter.lua

@@ -14,4 +14,4 @@
 [13]={limit=0,tb={{205007,100}}},
 [14]={limit=16,tb={}},
 [15]={limit=1013,tb={}},
-[16]={limit=0,tb={10,10,10,22,2}}}end)();
+[16]={limit=0,tb={10,10,10,22,2}}}end)();

+ 1 - 1
script/excel/ssecy/throne.lua

@@ -2015,4 +2015,4 @@
 [6]={monsterOutID={51006,51106,51206,51306,51306,51306},monsterAttrID={311006,312006,313006,314006,314006,314006},lv=1400},
 [7]={monsterOutID={51007,51107,51207,51307,51307,51307},monsterAttrID={311007,312007,313007,314007,314007,314007},lv=1600},
 [8]={monsterOutID={51008,51108,51208,51308,51308,51308},monsterAttrID={311008,312008,313008,314008,314008,314008},lv=1800},
-[9]={monsterOutID={51009,51109,51209,51309,51309,51309},monsterAttrID={311009,312009,313009,314009,314009,314009},lv=2000}}end)();
+[9]={monsterOutID={51009,51109,51209,51309,51309,51309},monsterAttrID={311009,312009,313009,314009,314009,314009},lv=2000}}end)();

+ 1 - 1
script/excel/ssecy/tips.lua

@@ -29,4 +29,4 @@
 [12]={content={"你见过女武神吗,她可是传说中竞技场805连胜的存在","购买每日副本挑战次数,比大家获得更多的每日基础收获,相信很快就能把战力拉开了哦","破碎时空门票珍贵,可千万要量力而行,不要白白浪费","月度活动每月都会刷新你的活动数量,所以不用着急,慢慢享用你的奖励吧","你去参加过冠军试炼吗,听说隔壁区的大哥在带妹上分呢","把高级酒馆任务囤积起来,能够达成月度数量时一起交付,才是最明智的做法啦","具有恢复技能的武将,通常在地牢中能击杀更多的敌人","你听说过起源的圣物吗,那是我们大陆文明的起源,据说拥有了她就拥有了一切"}},
 [13]={content={"你见过女武神吗,她可是传说中竞技场806连胜的存在","购买每日副本挑战次数,比大家获得更多的每日基础收获,相信很快就能把战力拉开了哦","破碎时空门票珍贵,可千万要量力而行,不要白白浪费","月度活动每月都会刷新你的活动数量,所以不用着急,慢慢享用你的奖励吧","你去参加过冠军试炼吗,听说隔壁区的大哥在带妹上分呢","把高级酒馆任务囤积起来,能够达成月度数量时一起交付,才是最明智的做法啦","具有恢复技能的武将,通常在地牢中能击杀更多的敌人","你听说过起源的圣物吗,那是我们大陆文明的起源,据说拥有了她就拥有了一切"}},
 [14]={content={"你见过女武神吗,她可是传说中竞技场807连胜的存在","购买每日副本挑战次数,比大家获得更多的每日基础收获,相信很快就能把战力拉开了哦","破碎时空门票珍贵,可千万要量力而行,不要白白浪费","月度活动每月都会刷新你的活动数量,所以不用着急,慢慢享用你的奖励吧","你去参加过冠军试炼吗,听说隔壁区的大哥在带妹上分呢","把高级酒馆任务囤积起来,能够达成月度数量时一起交付,才是最明智的做法啦","具有恢复技能的武将,通常在地牢中能击杀更多的敌人","你听说过起源的圣物吗,那是我们大陆文明的起源,据说拥有了她就拥有了一切"}},
-[15]={content={"你见过女武神吗,她可是传说中竞技场808连胜的存在","购买每日副本挑战次数,比大家获得更多的每日基础收获,相信很快就能把战力拉开了哦","破碎时空门票珍贵,可千万要量力而行,不要白白浪费","月度活动每月都会刷新你的活动数量,所以不用着急,慢慢享用你的奖励吧","你去参加过冠军试炼吗,听说隔壁区的大哥在带妹上分呢","把高级酒馆任务囤积起来,能够达成月度数量时一起交付,才是最明智的做法啦","具有恢复技能的武将,通常在地牢中能击杀更多的敌人","你听说过起源的圣物吗,那是我们大陆文明的起源,据说拥有了她就拥有了一切"}}}end)();
+[15]={content={"你见过女武神吗,她可是传说中竞技场808连胜的存在","购买每日副本挑战次数,比大家获得更多的每日基础收获,相信很快就能把战力拉开了哦","破碎时空门票珍贵,可千万要量力而行,不要白白浪费","月度活动每月都会刷新你的活动数量,所以不用着急,慢慢享用你的奖励吧","你去参加过冠军试炼吗,听说隔壁区的大哥在带妹上分呢","把高级酒馆任务囤积起来,能够达成月度数量时一起交付,才是最明智的做法啦","具有恢复技能的武将,通常在地牢中能击杀更多的敌人","你听说过起源的圣物吗,那是我们大陆文明的起源,据说拥有了她就拥有了一切"}}}end)();

+ 100 - 100
script/excel/ssecy/union.lua

@@ -41,20 +41,20 @@
 [19]={bannerID=19},
 [20]={bannerID=20}}end)();
 (function()log={
-[1]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>创建公会成功</color>]]},
-[2]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>被逐出了公会</color>]]},
-[3]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>加入了公会</color>]]},
-[4]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>离开了公会</color>]]},
-[5]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>成为了副会长</color>]]},
-[6]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>成为了新会长</color>]]},
-[7]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>被贬为成员</color>]]},
-[8]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>进行了{6}捐献</color>]]},
-[9]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>攻击了公会BOSS1次,共造成{6}伤害</color>]]},
-[10]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>扫荡了公会BOSS,共造成{6}伤害</color>]]},
-[11]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>为公会全员增加了攻击BUFF效果</color>]]},
-[12]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>在公会战中获得了{6}颗星</color>]]},
-[13]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>在公会战进攻中失败</color>]]},
-[14]={content=[[{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#474458>号外号外,</color><color=#B68538>{5}</color><color=#474458>弹劾了长期失踪的原会长{6}成为了新的会长,大家见证了这神圣庄严的一刻</color>]]}}end)();
+[1]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>创建公会成功</color>"},
+[2]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>被逐出了公会</color>"},
+[3]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>加入了公会</color>"},
+[4]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>离开了公会</color>"},
+[5]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>成为了副会长</color>"},
+[6]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>成为了新会长</color>"},
+[7]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>被贬为成员</color>"},
+[8]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>进行了{6}捐献</color>"},
+[9]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>攻击了公会BOSS1次,共造成{6}伤害</color>"},
+[10]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>扫荡了公会BOSS,共造成{6}伤害</color>"},
+[11]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>为公会全员增加了攻击BUFF效果</color>"},
+[12]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>在公会战中获得了{6}颗星</color>"},
+[13]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#B68538>{5}</color><color=#474458>在公会战进攻中失败</color>"},
+[14]={content="{1}月{2}日<color=#808193>{3}:{4}</color>|<color=#474458>号外号外,</color><color=#B68538>{5}</color><color=#474458>弹劾了长期失踪的原会长{6}成为了新的会长,大家见证了这神圣庄严的一刻</color>"}}end)();
 (function()ectype={
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 [2]={lv=45,mapID=1004,comEff=1000000,onceReward={{109,13},{101,22220}},killReward={{109,202},{123,100}},rankReward={{{101,90900},{109,450}},{{101,84840},{109,420}},{{101,78780},{109,390}},{{101,60600},{109,300}},{{101,48480},{109,240}},{{101,36360},{109,180}},{{101,30300},{109,150}}},monsterOutID=2002},
@@ -131,51 +131,51 @@
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 [74]={lv=405,mapID=1004,comEff=1045000000,onceReward={{109,157},{101,167660}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2074},
 [75]={lv=410,mapID=1004,comEff=1050000000,onceReward={{109,159},{101,169680}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2075},
-[76]={lv=415,mapID=1004,comEff=1237798673.8738,onceReward={{109,161},{101,171700}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2076},
-[77]={lv=420,mapID=1004,comEff=1253009403.8881,onceReward={{109,163},{101,173720}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2077},
-[78]={lv=425,mapID=1004,comEff=1268220133.9023,onceReward={{109,165},{101,175740}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2078},
-[79]={lv=430,mapID=1004,comEff=1283430863.9165,onceReward={{109,167},{101,177760}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2079},
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+[108]={lv=575,mapID=1004,comEff=1724542034,onceReward={{109,225},{101,236340}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2108},
+[109]={lv=580,mapID=1004,comEff=1739752764,onceReward={{109,227},{101,238360}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2109},
+[110]={lv=585,mapID=1004,comEff=1754963494,onceReward={{109,229},{101,240380}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2110},
+[111]={lv=590,mapID=1004,comEff=1770174224,onceReward={{109,231},{101,242400}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2111},
+[112]={lv=595,mapID=1004,comEff=1785384954,onceReward={{109,233},{101,244420}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2112},
+[113]={lv=600,mapID=1004,comEff=1800595684,onceReward={{109,235},{101,246440}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2113},
+[114]={lv=605,mapID=1004,comEff=1815806414,onceReward={{109,237},{101,248460}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2114},
+[115]={lv=610,mapID=1004,comEff=1831017144,onceReward={{109,239},{101,250480}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2115},
+[116]={lv=615,mapID=1004,comEff=1846227874,onceReward={{109,241},{101,252500}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2116},
+[117]={lv=620,mapID=1004,comEff=1861438604,onceReward={{109,243},{101,254520}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2117},
+[118]={lv=625,mapID=1004,comEff=1876649334,onceReward={{109,245},{101,256540}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2118},
+[119]={lv=630,mapID=1004,comEff=1891860064,onceReward={{109,247},{101,258560}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2119},
+[120]={lv=635,mapID=1004,comEff=1907070794,onceReward={{109,249},{101,260580}},killReward={{109,202},{123,100}},rankReward={{{101,497000},{109,11060}},{{101,464000},{109,10320}},{{101,431000},{109,9580}},{{101,331000},{109,7370}},{{101,265000},{109,5900}},{{101,199000},{109,4420}},{{101,165000},{109,3690}}},monsterOutID=2120}}end)();
 (function()ectypeBuff={
 [1]={buffLv=1,addTime=18000,needZuanshi=20,buff={{201,200}}},
 [2]={buffLv=2,addTime=7200,needZuanshi=20,buff={{201,400}}},
@@ -188,30 +188,30 @@
 [9]={buffLv=9,addTime=7200,needZuanshi=20,buff={{201,1800}}},
 [10]={buffLv=10,addTime=7200,needZuanshi=20,buff={{201,2000}}}}end)();
 (function()technology={
-[1]={attrID=203,occu=1,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shengming_zi]],tier=1,techName={生命},name=[[]]},
-[2]={attrID=201,occu=1,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_gongji_zi]],tier=2,techName={攻击},name=[[]]},
-[3]={attrID=112,occu=1,fortify={{112,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_mianshang_zi]],tier=3,techName={免伤},name=[[]]},
-[4]={attrID=239,occu=1,fortify={{239,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_kangkong_zi]],tier=4,techName={抗暴},name=[[]]},
-[5]={attrID=104,occu=1,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_sudu_zi]],tier=5,techName={速度},name=[[]]},
-[6]={attrID=111,occu=1,fortify={{111,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_kangkong_zi]],tier=6,techName={抗控},name=[[]]},
-[7]={attrID=203,occu=2,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shengming_lan]],tier=1,techName={生命},name=[[]]},
-[8]={attrID=201,occu=2,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_gongji_lan]],tier=2,techName={攻击},name=[[]]},
-[9]={attrID=108,occu=2,fortify={{108,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_baoji_lan]],tier=3,techName={暴击},name=[[]]},
-[10]={attrID=109,occu=2,fortify={{109,60}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_baoshang_lan]],tier=4,techName={爆伤},name=[[]]},
-[11]={attrID=104,occu=2,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_sudu_lan]],tier=5,techName={速度},name=[[]]},
-[12]={attrID=219,occu=2,fortify={{219,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shanghai_lan]],tier=6,techName={伤害率},name=[[]]},
-[13]={attrID=203,occu=3,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shengming_huang]],tier=1,techName={生命},name=[[]]},
-[14]={attrID=201,occu=3,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_gongji_huang]],tier=2,techName={攻击},name=[[]]},
-[15]={attrID=108,occu=3,fortify={{108,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_baoji_huang]],tier=3,techName={暴击},name=[[]]},
-[16]={attrID=109,occu=3,fortify={{109,60}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_baoshang_huang]],tier=4,techName={爆伤},name=[[]]},
-[17]={attrID=104,occu=3,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_sudu_huang]],tier=5,techName={速度},name=[[]]},
-[18]={attrID=219,occu=3,fortify={{219,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shanghai_huang]],tier=6,techName={伤害率},name=[[]]},
-[19]={attrID=203,occu=4,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_shengming_lv]],tier=1,techName={生命},name=[[]]},
-[20]={attrID=201,occu=4,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_gongji_lv]],tier=2,techName={攻击},name=[[]]},
-[21]={attrID=111,occu=4,fortify={{111,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_kangkong_lv]],tier=3,techName={抗控},name=[[]]},
-[22]={attrID=239,occu=4,fortify={{239,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_kangbao_lv]],tier=4,techName={抗暴},name=[[]]},
-[23]={attrID=104,occu=4,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_sudu_lv]],tier=5,techName={速度},name=[[]]},
-[24]={attrID=112,occu=4,fortify={{112,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner=[[ghkj_iocn_mianshang_lv]],tier=6,techName={免伤},name=[[]]}}end)();
+[1]={attrID=203,occu=1,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shengming_zi",tier=1,techName={"生命"},name=""},
+[2]={attrID=201,occu=1,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_gongji_zi",tier=2,techName={"攻击"},name=""},
+[3]={attrID=112,occu=1,fortify={{112,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_mianshang_zi",tier=3,techName={"免伤"},name=""},
+[4]={attrID=239,occu=1,fortify={{239,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_kangkong_zi",tier=4,techName={"抗暴"},name=""},
+[5]={attrID=104,occu=1,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_sudu_zi",tier=5,techName={"速度"},name=""},
+[6]={attrID=111,occu=1,fortify={{111,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_kangkong_zi",tier=6,techName={"抗控"},name=""},
+[7]={attrID=203,occu=2,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shengming_lan",tier=1,techName={"生命"},name=""},
+[8]={attrID=201,occu=2,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_gongji_lan",tier=2,techName={"攻击"},name=""},
+[9]={attrID=108,occu=2,fortify={{108,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_baoji_lan",tier=3,techName={"暴击"},name=""},
+[10]={attrID=109,occu=2,fortify={{109,60}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_baoshang_lan",tier=4,techName={"爆伤"},name=""},
+[11]={attrID=104,occu=2,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_sudu_lan",tier=5,techName={"速度"},name=""},
+[12]={attrID=219,occu=2,fortify={{219,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shanghai_lan",tier=6,techName={"伤害率"},name=""},
+[13]={attrID=203,occu=3,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shengming_huang",tier=1,techName={"生命"},name=""},
+[14]={attrID=201,occu=3,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_gongji_huang",tier=2,techName={"攻击"},name=""},
+[15]={attrID=108,occu=3,fortify={{108,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_baoji_huang",tier=3,techName={"暴击"},name=""},
+[16]={attrID=109,occu=3,fortify={{109,60}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_baoshang_huang",tier=4,techName={"爆伤"},name=""},
+[17]={attrID=104,occu=3,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_sudu_huang",tier=5,techName={"速度"},name=""},
+[18]={attrID=219,occu=3,fortify={{219,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shanghai_huang",tier=6,techName={"伤害率"},name=""},
+[19]={attrID=203,occu=4,fortify={{203,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_shengming_lv",tier=1,techName={"生命"},name=""},
+[20]={attrID=201,occu=4,fortify={{201,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_gongji_lv",tier=2,techName={"攻击"},name=""},
+[21]={attrID=111,occu=4,fortify={{111,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_kangkong_lv",tier=3,techName={"抗控"},name=""},
+[22]={attrID=239,occu=4,fortify={{239,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_kangbao_lv",tier=4,techName={"抗暴"},name=""},
+[23]={attrID=104,occu=4,fortify={{104,3}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_sudu_lv",tier=5,techName={"速度"},name=""},
+[24]={attrID=112,occu=4,fortify={{112,30}},needMill={{63,340},{64,345},{65,350}},needSumLv={16,2,1},lvMax=62,banner="ghkj_iocn_mianshang_lv",tier=6,techName={"免伤"},name=""}}end)();
 (function()tecConsume={
 [1]={location1={{101,3600},{109,6}},location2={{101,5040},{109,7}},location3={{101,5040},{109,8}},location4={{101,5760},{109,10}},location5={{101,6480},{109,11}},location6={{101,7200},{109,12}}},
 [2]={location1={{101,10800},{109,18}},location2={{101,15120},{109,22}},location3={{101,15120},{109,25}},location4={{101,17280},{109,29}},location5={{101,19440},{109,32}},location6={{101,21600},{109,36}}},
@@ -294,21 +294,21 @@
 (function()techReset={
 [1]={lv=7,consume=500,add=90,firstRest=300}}end)();
 (function()donate={
-[1]={type=1,contr={{109,110}},cost={{101,22000}},exp=55,param=[[金币]]},
-[2]={type=2,contr={{109,275}},cost={{102,110}},exp=110,param=[[钻石]]},
-[3]={type=3,contr={{109,880}},cost={{102,330}},exp=220,param=[[钻石]]}}end)();
+[1]={type=1,contr={{109,110}},cost={{101,22000}},exp=55,param="金币"},
+[2]={type=2,contr={{109,275}},cost={{102,110}},exp=110,param="钻石"},
+[3]={type=3,contr={{109,880}},cost={{102,330}},exp=220,param="钻石"}}end)();
 (function()donateReward={
 [1]={reward={{109,50},{101,10000}},needExp=1000},
 [2]={reward={{109,100},{101,15000}},needExp=2000},
 [3]={reward={{109,200},{101,20000}},needExp=3000}}end)();
 (function()liveness={
-[1]={name=[[激活公会BOSS增益]],need=1,maxCnt=1,desc=[[挑战公会副本增益]],type=2,liveness=50,pageID=1603},
-[2]={name=[[升级公会科技]],need=1,maxCnt=3,desc=[[升级公会科技]],type=1,liveness=10,pageID=1602},
-[3]={name=[[挑战公会BOSS]],need=1,maxCnt=3,desc=[[公会副本]],type=1,liveness=5,pageID=1603},
-[4]={name=[[公会商店消费]],need=1,maxCnt=2,desc=[[公会商店消费]],type=1,liveness=5,pageID=2004},
-[5]={name=[[初级建设]],need=1,maxCnt=1,desc=[[金币捐献]],type=1,liveness=5,pageID=1604},
-[6]={name=[[中级建设]],need=1,maxCnt=1,desc=[[钻石捐献]],type=1,liveness=10,pageID=1604},
-[7]={name=[[高级建设]],need=1,maxCnt=1,desc=[[至尊钻石捐献]],type=1,liveness=20,pageID=1604}}end)();
+[1]={name="激活公会BOSS增益",need=1,maxCnt=1,desc="挑战公会副本增益",type=2,liveness=50,pageID=1603},
+[2]={name="升级公会科技",need=1,maxCnt=3,desc="升级公会科技",type=1,liveness=10,pageID=1602},
+[3]={name="挑战公会BOSS",need=1,maxCnt=3,desc="公会副本",type=1,liveness=5,pageID=1603},
+[4]={name="公会商店消费",need=1,maxCnt=2,desc="公会商店消费",type=1,liveness=5,pageID=2004},
+[5]={name="初级建设",need=1,maxCnt=1,desc="金币捐献",type=1,liveness=5,pageID=1604},
+[6]={name="中级建设",need=1,maxCnt=1,desc="钻石捐献",type=1,liveness=10,pageID=1604},
+[7]={name="高级建设",need=1,maxCnt=1,desc="至尊钻石捐献",type=1,liveness=20,pageID=1604}}end)();
 (function()liveLv={
 [1]={needLiveness=40,reward={{101,10000},{109,100}},attr={{101,20},{103,100}}},
 [2]={needLiveness=80,reward={{101,20000},{109,100}},attr={{101,40},{103,200}}},
@@ -365,11 +365,11 @@
 [3]={cost=0},
 [4]={cost=0}}end)();
 (function()redBag={
-[1]={price=12,reward={{102,120},{109,555}},name=[[小清新红包]],maxSendCnt=10,cnt=1,bagCnt=10,desc=[[日行一善]],content={{101,600000}},time=24,buttonTxt=[[12元发红包]],rewardTxt=[[]],type=1,buyID=701},
-[2]={price=60,reward={{102,600},{109,2775}},name=[[小清新红包]],maxSendCnt=10,cnt=5,bagCnt=10,desc=[[日行一善]],content={{101,3000000}},time=24,buttonTxt=[[60元发红包]],rewardTxt=[[发放奖励*5]],type=1,buyID=702},
-[3]={price=118,reward={{102,1200},{109,5550}},name=[[小清新红包]],maxSendCnt=10,cnt=10,bagCnt=10,desc=[[日行一善]],content={{101,6000000}},time=24,buttonTxt=[[118元发红包]],rewardTxt=[[发放奖励*10]],type=1,buyID=703},
-[4]={price=50,reward={{102,500},{109,655},{118,5}},name=[[高端大气红包]],maxSendCnt=10,cnt=1,bagCnt=10,desc=[[大恩大慧]],content={{102,500}},time=24,buttonTxt=[[50元发红包]],rewardTxt=[[]],type=2,buyID=704},
-[5]={price=648,reward={{102,6480},{109,10100},{124,12}},name=[[至尊王者红包]],maxSendCnt=15,cnt=1,bagCnt=15,desc=[[功德无量]],content={{102,6480}},time=24,buttonTxt=[[648元发红包]],rewardTxt=[[]],type=3,buyID=705}}end)();
+[1]={price=12,reward={{102,120},{109,555}},name="小清新红包",maxSendCnt=10,cnt=1,bagCnt=10,desc="日行一善",content={{101,600000}},time=24,buttonTxt="12元发红包",rewardTxt="",type=1,buyID=701},
+[2]={price=60,reward={{102,600},{109,2775}},name="小清新红包",maxSendCnt=10,cnt=5,bagCnt=10,desc="日行一善",content={{101,3000000}},time=24,buttonTxt="60元发红包",rewardTxt="发放奖励*5",type=1,buyID=702},
+[3]={price=118,reward={{102,1200},{109,5550}},name="小清新红包",maxSendCnt=10,cnt=10,bagCnt=10,desc="日行一善",content={{101,6000000}},time=24,buttonTxt="118元发红包",rewardTxt="发放奖励*10",type=1,buyID=703},
+[4]={price=50,reward={{102,500},{109,655},{118,5}},name="高端大气红包",maxSendCnt=10,cnt=1,bagCnt=10,desc="大恩大慧",content={{102,500}},time=24,buttonTxt="50元发红包",rewardTxt="",type=2,buyID=704},
+[5]={price=648,reward={{102,6480},{109,10100},{124,12}},name="至尊王者红包",maxSendCnt=15,cnt=1,bagCnt=15,desc="功德无量",content={{102,6480}},time=24,buttonTxt="648元发红包",rewardTxt="",type=3,buyID=705}}end)();
 (function()warStar={
 [1]={jdReward={{102,200},{109,50},{101,20200}},jdLose={{102,100},{109,25},{101,10100}},ptReward={{102,400},{109,90},{101,30300}},ptLose={{102,200},{109,45},{101,15150}},knReward={{102,600},{109,130},{101,50500}},knLose={{102,300},{109,65},{101,25250}},jdIntegral=80,ptIntegral=113,knIntegral=145,lose=1,posList={{300,250}}},
 [2]={jdReward={{102,200},{109,50},{101,20200}},jdLose={{102,100},{109,25},{101,10100}},ptReward={{102,400},{109,90},{101,30300}},ptLose={{102,200},{109,45},{101,15150}},knReward={{102,600},{109,130},{101,50500}},knLose={{102,300},{109,65},{101,25250}},jdIntegral=79,ptIntegral=111,knIntegral=142,lose=1,posList={{270,220}}},
@@ -444,5 +444,5 @@
 [19]={needExp=15100},
 [20]={needExp=16000}}end)();
 (function()warBox={
-[1]={name=[[荣誉黄金宝箱]],reward={{109,1200,200},{109,1000,300},{109,800,500}}},
-[2]={name=[[荣誉青铜宝箱]],reward={{109,600,200},{109,500,300},{109,400,500}}}}end)();
+[1]={name="荣誉黄金宝箱",reward={{109,1200,200},{109,1000,300},{109,800,500}}},
+[2]={name="荣誉青铜宝箱",reward={{109,600,200},{109,500,300},{109,400,500}}}}end)();

+ 126 - 126
script/excel/ssecy/unionWar.lua

@@ -1,31 +1,31 @@
 (function()define={
 [1]={wday={1,3,5},cnt=2,boxItem={{109,1200,200},{109,1000,300},{109,800,500}},boxItem2={{109,600,200},{109,500,300},{109,400,500}},perExp=10}}end)();
 (function()robot={
-[1]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={80,113,145},jifen2=5,name=[[远征军1号]],pos={300,300}},
-[2]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={79,111,142},jifen2=5,name=[[远征军2号]],pos={300,600}},
-[3]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={77,109,140},jifen2=5,name=[[远征军3号]],pos={300,900}},
-[4]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={76,107,137},jifen2=5,name=[[远征军4号]],pos={300,1200}},
-[5]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={74,105,135},jifen2=5,name=[[远征军5号]],pos={300,1500}},
-[6]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={73,103,132},jifen2=5,name=[[远征军6号]],pos={300,1800}},
-[7]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={72,101,129},jifen2=5,name=[[远征军7号]],pos={300,2100}},
-[8]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={70,99,127},jifen2=5,name=[[远征军8号]],pos={300,2400}},
-[9]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={69,97,125},jifen2=5,name=[[远征军9号]],pos={300,2700}},
-[10]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={68,95,123},jifen2=5,name=[[远征军10号]],pos={300,3000}},
-[11]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={66,93,121},jifen2=5,name=[[远征军11号]],pos={300,3300}},
-[12]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={65,91,119},jifen2=5,name=[[远征军12号]],pos={300,3600}},
-[13]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={64,89,117},jifen2=5,name=[[远征军13号]],pos={300,3900}},
-[14]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={62,87,115},jifen2=5,name=[[远征军14号]],pos={300,4200}},
-[15]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={61,85,113},jifen2=5,name=[[远征军15号]],pos={300,4500}},
-[16]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={60,83,111},jifen2=5,name=[[远征军16号]],pos={300,4800}},
-[17]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={58,81,109},jifen2=5,name=[[远征军17号]],pos={300,5100}},
-[18]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={57,79,107},jifen2=5,name=[[远征军18号]],pos={300,5400}},
-[19]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={56,77,105},jifen2=5,name=[[远征军19号]],pos={300,5700}},
-[20]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={54,75,103},jifen2=5,name=[[远征军20号]],pos={300,6000}},
-[21]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={53,73,101},jifen2=5,name=[[远征军21号]],pos={300,6300}},
-[22]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={52,71,99},jifen2=5,name=[[远征军22号]],pos={300,6600}},
-[23]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={50,69,97},jifen2=5,name=[[远征军23号]],pos={300,6900}},
-[24]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={49,67,95},jifen2=5,name=[[远征军24号]],pos={300,7200}},
-[25]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={48,65,93},jifen2=5,name=[[远征军25号]],pos={300,7500}}}end)();
+[1]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={80,113,145},jifen2=5,name="远征军1号",pos={300,300}},
+[2]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={79,111,142},jifen2=5,name="远征军2号",pos={300,600}},
+[3]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={77,109,140},jifen2=5,name="远征军3号",pos={300,900}},
+[4]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={76,107,137},jifen2=5,name="远征军4号",pos={300,1200}},
+[5]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={74,105,135},jifen2=5,name="远征军5号",pos={300,1500}},
+[6]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={73,103,132},jifen2=5,name="远征军6号",pos={300,1800}},
+[7]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={72,101,129},jifen2=5,name="远征军7号",pos={300,2100}},
+[8]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={70,99,127},jifen2=5,name="远征军8号",pos={300,2400}},
+[9]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={69,97,125},jifen2=5,name="远征军9号",pos={300,2700}},
+[10]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={68,95,123},jifen2=5,name="远征军10号",pos={300,3000}},
+[11]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={66,93,121},jifen2=5,name="远征军11号",pos={300,3300}},
+[12]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={65,91,119},jifen2=5,name="远征军12号",pos={300,3600}},
+[13]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={64,89,117},jifen2=5,name="远征军13号",pos={300,3900}},
+[14]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={62,87,115},jifen2=5,name="远征军14号",pos={300,4200}},
+[15]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={61,85,113},jifen2=5,name="远征军15号",pos={300,4500}},
+[16]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={60,83,111},jifen2=5,name="远征军16号",pos={300,4800}},
+[17]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={58,81,109},jifen2=5,name="远征军17号",pos={300,5100}},
+[18]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={57,79,107},jifen2=5,name="远征军18号",pos={300,5400}},
+[19]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={56,77,105},jifen2=5,name="远征军19号",pos={300,5700}},
+[20]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={54,75,103},jifen2=5,name="远征军20号",pos={300,6000}},
+[21]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={53,73,101},jifen2=5,name="远征军21号",pos={300,6300}},
+[22]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={52,71,99},jifen2=5,name="远征军22号",pos={300,6600}},
+[23]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={50,69,97},jifen2=5,name="远征军23号",pos={300,6900}},
+[24]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={49,67,95},jifen2=5,name="远征军24号",pos={300,7200}},
+[25]={diff={1,2,3},item={{{102,200},{109,50},{101,20200}},{{102,400},{109,90},{101,30300}},{{102,600},{109,130},{101,50500}}},item2={{{102,100},{109,25},{101,10100}},{{102,200},{109,45},{101,15150}},{{102,300},{109,65},{101,25250}}},rate={8000,9000,10000},star={1,2,3},jifen1={48,65,93},jifen2=5,name="远征军25号",pos={300,7500}}}end)();
 (function()lv={
 [1]={lv=1,exp=300},
 [2]={lv=2,exp=600},
@@ -66,107 +66,107 @@
 [14]={item={134,500},lv=9,cost=150,limit=1,discount=3},
 [15]={item={112,500},lv=10,cost=150,limit=1,discount=3}}end)();
 (function()chengjiu1={
-[1]={title=[[公会战个人胜利6次]],cnt=6,item={{109,3000}}},
-[2]={title=[[公会战个人胜利12次]],cnt=12,item={{109,3075}}},
-[3]={title=[[公会战个人胜利18次]],cnt=18,item={{109,3150}}},
-[4]={title=[[公会战个人胜利24次]],cnt=24,item={{109,3225}}},
-[5]={title=[[公会战个人胜利30次]],cnt=30,item={{109,3300},{118,1}}},
-[6]={title=[[公会战个人胜利36次]],cnt=36,item={{109,3375}}},
-[7]={title=[[公会战个人胜利42次]],cnt=42,item={{109,3450}}},
-[8]={title=[[公会战个人胜利48次]],cnt=48,item={{109,3525}}},
-[9]={title=[[公会战个人胜利54次]],cnt=54,item={{109,3600}}},
-[10]={title=[[公会战个人胜利60次]],cnt=60,item={{109,3675},{118,1}}},
-[11]={title=[[公会战个人胜利66次]],cnt=66,item={{109,3750}}},
-[12]={title=[[公会战个人胜利72次]],cnt=72,item={{109,3825}}},
-[13]={title=[[公会战个人胜利78次]],cnt=78,item={{109,3900}}},
-[14]={title=[[公会战个人胜利84次]],cnt=84,item={{109,3975}}},
-[15]={title=[[公会战个人胜利90次]],cnt=90,item={{109,4050},{118,1}}},
-[16]={title=[[公会战个人胜利96次]],cnt=96,item={{109,4125}}},
-[17]={title=[[公会战个人胜利102次]],cnt=102,item={{109,4200}}},
-[18]={title=[[公会战个人胜利108次]],cnt=108,item={{109,4275}}},
-[19]={title=[[公会战个人胜利114次]],cnt=114,item={{109,4350}}},
-[20]={title=[[公会战个人胜利120次]],cnt=120,item={{109,4425},{118,1}}},
-[21]={title=[[公会战个人胜利126次]],cnt=126,item={{109,4500}}},
-[22]={title=[[公会战个人胜利132次]],cnt=132,item={{109,4575}}},
-[23]={title=[[公会战个人胜利138次]],cnt=138,item={{109,4650}}},
-[24]={title=[[公会战个人胜利144次]],cnt=144,item={{109,4725}}},
-[25]={title=[[公会战个人胜利150次]],cnt=150,item={{109,4800},{118,1}}},
-[26]={title=[[公会战个人胜利156次]],cnt=156,item={{109,4875}}},
-[27]={title=[[公会战个人胜利162次]],cnt=162,item={{109,4950}}},
-[28]={title=[[公会战个人胜利168次]],cnt=168,item={{109,5025}}},
-[29]={title=[[公会战个人胜利174次]],cnt=174,item={{109,5100}}},
-[30]={title=[[公会战个人胜利180次]],cnt=180,item={{109,5175},{118,1}}},
-[31]={title=[[公会战个人胜利186次]],cnt=186,item={{109,5250}}},
-[32]={title=[[公会战个人胜利192次]],cnt=192,item={{109,5325}}},
-[33]={title=[[公会战个人胜利198次]],cnt=198,item={{109,5400}}},
-[34]={title=[[公会战个人胜利204次]],cnt=204,item={{109,5475}}},
-[35]={title=[[公会战个人胜利210次]],cnt=210,item={{109,5550},{118,1}}},
-[36]={title=[[公会战个人胜利216次]],cnt=216,item={{109,5625}}},
-[37]={title=[[公会战个人胜利222次]],cnt=222,item={{109,5700}}},
-[38]={title=[[公会战个人胜利228次]],cnt=228,item={{109,5775}}},
-[39]={title=[[公会战个人胜利234次]],cnt=234,item={{109,5850}}},
-[40]={title=[[公会战个人胜利240次]],cnt=240,item={{109,5925},{118,1}}},
-[41]={title=[[公会战个人胜利246次]],cnt=246,item={{109,6000}}},
-[42]={title=[[公会战个人胜利252次]],cnt=252,item={{109,6075}}},
-[43]={title=[[公会战个人胜利258次]],cnt=258,item={{109,6150}}},
-[44]={title=[[公会战个人胜利264次]],cnt=264,item={{109,6225}}},
-[45]={title=[[公会战个人胜利270次]],cnt=270,item={{109,6300},{118,1}}},
-[46]={title=[[公会战个人胜利276次]],cnt=276,item={{109,6375}}},
-[47]={title=[[公会战个人胜利282次]],cnt=282,item={{109,6450}}},
-[48]={title=[[公会战个人胜利288次]],cnt=288,item={{109,6525}}},
-[49]={title=[[公会战个人胜利294次]],cnt=294,item={{109,6600}}},
-[50]={title=[[公会战个人胜利300次]],cnt=300,item={{109,6675},{118,1}}}}end)();
+[1]={title="公会战个人胜利6次",cnt=6,item={{109,3000}}},
+[2]={title="公会战个人胜利12次",cnt=12,item={{109,3075}}},
+[3]={title="公会战个人胜利18次",cnt=18,item={{109,3150}}},
+[4]={title="公会战个人胜利24次",cnt=24,item={{109,3225}}},
+[5]={title="公会战个人胜利30次",cnt=30,item={{109,3300},{118,1}}},
+[6]={title="公会战个人胜利36次",cnt=36,item={{109,3375}}},
+[7]={title="公会战个人胜利42次",cnt=42,item={{109,3450}}},
+[8]={title="公会战个人胜利48次",cnt=48,item={{109,3525}}},
+[9]={title="公会战个人胜利54次",cnt=54,item={{109,3600}}},
+[10]={title="公会战个人胜利60次",cnt=60,item={{109,3675},{118,1}}},
+[11]={title="公会战个人胜利66次",cnt=66,item={{109,3750}}},
+[12]={title="公会战个人胜利72次",cnt=72,item={{109,3825}}},
+[13]={title="公会战个人胜利78次",cnt=78,item={{109,3900}}},
+[14]={title="公会战个人胜利84次",cnt=84,item={{109,3975}}},
+[15]={title="公会战个人胜利90次",cnt=90,item={{109,4050},{118,1}}},
+[16]={title="公会战个人胜利96次",cnt=96,item={{109,4125}}},
+[17]={title="公会战个人胜利102次",cnt=102,item={{109,4200}}},
+[18]={title="公会战个人胜利108次",cnt=108,item={{109,4275}}},
+[19]={title="公会战个人胜利114次",cnt=114,item={{109,4350}}},
+[20]={title="公会战个人胜利120次",cnt=120,item={{109,4425},{118,1}}},
+[21]={title="公会战个人胜利126次",cnt=126,item={{109,4500}}},
+[22]={title="公会战个人胜利132次",cnt=132,item={{109,4575}}},
+[23]={title="公会战个人胜利138次",cnt=138,item={{109,4650}}},
+[24]={title="公会战个人胜利144次",cnt=144,item={{109,4725}}},
+[25]={title="公会战个人胜利150次",cnt=150,item={{109,4800},{118,1}}},
+[26]={title="公会战个人胜利156次",cnt=156,item={{109,4875}}},
+[27]={title="公会战个人胜利162次",cnt=162,item={{109,4950}}},
+[28]={title="公会战个人胜利168次",cnt=168,item={{109,5025}}},
+[29]={title="公会战个人胜利174次",cnt=174,item={{109,5100}}},
+[30]={title="公会战个人胜利180次",cnt=180,item={{109,5175},{118,1}}},
+[31]={title="公会战个人胜利186次",cnt=186,item={{109,5250}}},
+[32]={title="公会战个人胜利192次",cnt=192,item={{109,5325}}},
+[33]={title="公会战个人胜利198次",cnt=198,item={{109,5400}}},
+[34]={title="公会战个人胜利204次",cnt=204,item={{109,5475}}},
+[35]={title="公会战个人胜利210次",cnt=210,item={{109,5550},{118,1}}},
+[36]={title="公会战个人胜利216次",cnt=216,item={{109,5625}}},
+[37]={title="公会战个人胜利222次",cnt=222,item={{109,5700}}},
+[38]={title="公会战个人胜利228次",cnt=228,item={{109,5775}}},
+[39]={title="公会战个人胜利234次",cnt=234,item={{109,5850}}},
+[40]={title="公会战个人胜利240次",cnt=240,item={{109,5925},{118,1}}},
+[41]={title="公会战个人胜利246次",cnt=246,item={{109,6000}}},
+[42]={title="公会战个人胜利252次",cnt=252,item={{109,6075}}},
+[43]={title="公会战个人胜利258次",cnt=258,item={{109,6150}}},
+[44]={title="公会战个人胜利264次",cnt=264,item={{109,6225}}},
+[45]={title="公会战个人胜利270次",cnt=270,item={{109,6300},{118,1}}},
+[46]={title="公会战个人胜利276次",cnt=276,item={{109,6375}}},
+[47]={title="公会战个人胜利282次",cnt=282,item={{109,6450}}},
+[48]={title="公会战个人胜利288次",cnt=288,item={{109,6525}}},
+[49]={title="公会战个人胜利294次",cnt=294,item={{109,6600}}},
+[50]={title="公会战个人胜利300次",cnt=300,item={{109,6675},{118,1}}}}end)();
 (function()chengjiu2={
-[1]={title=[[公会战结算胜利3次]],cnt=3,item={{102,100},{109,100}}},
-[2]={title=[[公会战结算胜利6次]],cnt=6,item={{102,100},{109,102}}},
-[3]={title=[[公会战结算胜利9次]],cnt=9,item={{102,100},{109,104}}},
-[4]={title=[[公会战结算胜利12次]],cnt=12,item={{102,100},{109,106}}},
-[5]={title=[[公会战结算胜利15次]],cnt=15,item={{102,100},{109,108},{118,1}}},
-[6]={title=[[公会战结算胜利18次]],cnt=18,item={{102,100},{109,110}}},
-[7]={title=[[公会战结算胜利21次]],cnt=21,item={{102,100},{109,112}}},
-[8]={title=[[公会战结算胜利24次]],cnt=24,item={{102,100},{109,114}}},
-[9]={title=[[公会战结算胜利27次]],cnt=27,item={{102,100},{109,116}}},
-[10]={title=[[公会战结算胜利30次]],cnt=30,item={{102,100},{109,118},{118,1}}},
-[11]={title=[[公会战结算胜利33次]],cnt=33,item={{102,100},{109,120}}},
-[12]={title=[[公会战结算胜利36次]],cnt=36,item={{102,100},{109,122}}},
-[13]={title=[[公会战结算胜利39次]],cnt=39,item={{102,100},{109,124}}},
-[14]={title=[[公会战结算胜利42次]],cnt=42,item={{102,100},{109,126}}},
-[15]={title=[[公会战结算胜利45次]],cnt=45,item={{102,100},{109,128},{118,1}}},
-[16]={title=[[公会战结算胜利48次]],cnt=48,item={{102,100},{109,130}}},
-[17]={title=[[公会战结算胜利51次]],cnt=51,item={{102,100},{109,132}}},
-[18]={title=[[公会战结算胜利54次]],cnt=54,item={{102,100},{109,134}}},
-[19]={title=[[公会战结算胜利57次]],cnt=57,item={{102,100},{109,136}}},
-[20]={title=[[公会战结算胜利60次]],cnt=60,item={{102,100},{109,138},{118,1}}},
-[21]={title=[[公会战结算胜利63次]],cnt=63,item={{102,100},{109,140}}},
-[22]={title=[[公会战结算胜利66次]],cnt=66,item={{102,100},{109,142}}},
-[23]={title=[[公会战结算胜利69次]],cnt=69,item={{102,100},{109,144}}},
-[24]={title=[[公会战结算胜利72次]],cnt=72,item={{102,100},{109,146}}},
-[25]={title=[[公会战结算胜利75次]],cnt=75,item={{102,100},{109,148},{118,1}}},
-[26]={title=[[公会战结算胜利78次]],cnt=78,item={{102,100},{109,150}}},
-[27]={title=[[公会战结算胜利81次]],cnt=81,item={{102,100},{109,152}}},
-[28]={title=[[公会战结算胜利84次]],cnt=84,item={{102,100},{109,154}}},
-[29]={title=[[公会战结算胜利87次]],cnt=87,item={{102,100},{109,156}}},
-[30]={title=[[公会战结算胜利90次]],cnt=90,item={{102,100},{109,158},{118,1}}},
-[31]={title=[[公会战结算胜利93次]],cnt=93,item={{102,100},{109,160}}},
-[32]={title=[[公会战结算胜利96次]],cnt=96,item={{102,100},{109,162}}},
-[33]={title=[[公会战结算胜利99次]],cnt=99,item={{102,100},{109,164}}},
-[34]={title=[[公会战结算胜利102次]],cnt=102,item={{102,100},{109,166}}},
-[35]={title=[[公会战结算胜利105次]],cnt=105,item={{102,100},{109,168},{118,1}}},
-[36]={title=[[公会战结算胜利108次]],cnt=108,item={{102,100},{109,170}}},
-[37]={title=[[公会战结算胜利111次]],cnt=111,item={{102,100},{109,172}}},
-[38]={title=[[公会战结算胜利114次]],cnt=114,item={{102,100},{109,174}}},
-[39]={title=[[公会战结算胜利117次]],cnt=117,item={{102,100},{109,176}}},
-[40]={title=[[公会战结算胜利120次]],cnt=120,item={{102,100},{109,178},{118,1}}},
-[41]={title=[[公会战结算胜利123次]],cnt=123,item={{102,100},{109,180}}},
-[42]={title=[[公会战结算胜利126次]],cnt=126,item={{102,100},{109,182}}},
-[43]={title=[[公会战结算胜利129次]],cnt=129,item={{102,100},{109,184}}},
-[44]={title=[[公会战结算胜利132次]],cnt=132,item={{102,100},{109,186}}},
-[45]={title=[[公会战结算胜利135次]],cnt=135,item={{102,100},{109,188},{118,1}}},
-[46]={title=[[公会战结算胜利138次]],cnt=138,item={{102,100},{109,190}}},
-[47]={title=[[公会战结算胜利141次]],cnt=141,item={{102,100},{109,192}}},
-[48]={title=[[公会战结算胜利144次]],cnt=144,item={{102,100},{109,194}}},
-[49]={title=[[公会战结算胜利147次]],cnt=147,item={{102,100},{109,196}}},
-[50]={title=[[公会战结算胜利150次]],cnt=150,item={{102,100},{109,198},{118,1}}}}end)();
+[1]={title="公会战结算胜利3次",cnt=3,item={{102,100},{109,100}}},
+[2]={title="公会战结算胜利6次",cnt=6,item={{102,100},{109,102}}},
+[3]={title="公会战结算胜利9次",cnt=9,item={{102,100},{109,104}}},
+[4]={title="公会战结算胜利12次",cnt=12,item={{102,100},{109,106}}},
+[5]={title="公会战结算胜利15次",cnt=15,item={{102,100},{109,108},{118,1}}},
+[6]={title="公会战结算胜利18次",cnt=18,item={{102,100},{109,110}}},
+[7]={title="公会战结算胜利21次",cnt=21,item={{102,100},{109,112}}},
+[8]={title="公会战结算胜利24次",cnt=24,item={{102,100},{109,114}}},
+[9]={title="公会战结算胜利27次",cnt=27,item={{102,100},{109,116}}},
+[10]={title="公会战结算胜利30次",cnt=30,item={{102,100},{109,118},{118,1}}},
+[11]={title="公会战结算胜利33次",cnt=33,item={{102,100},{109,120}}},
+[12]={title="公会战结算胜利36次",cnt=36,item={{102,100},{109,122}}},
+[13]={title="公会战结算胜利39次",cnt=39,item={{102,100},{109,124}}},
+[14]={title="公会战结算胜利42次",cnt=42,item={{102,100},{109,126}}},
+[15]={title="公会战结算胜利45次",cnt=45,item={{102,100},{109,128},{118,1}}},
+[16]={title="公会战结算胜利48次",cnt=48,item={{102,100},{109,130}}},
+[17]={title="公会战结算胜利51次",cnt=51,item={{102,100},{109,132}}},
+[18]={title="公会战结算胜利54次",cnt=54,item={{102,100},{109,134}}},
+[19]={title="公会战结算胜利57次",cnt=57,item={{102,100},{109,136}}},
+[20]={title="公会战结算胜利60次",cnt=60,item={{102,100},{109,138},{118,1}}},
+[21]={title="公会战结算胜利63次",cnt=63,item={{102,100},{109,140}}},
+[22]={title="公会战结算胜利66次",cnt=66,item={{102,100},{109,142}}},
+[23]={title="公会战结算胜利69次",cnt=69,item={{102,100},{109,144}}},
+[24]={title="公会战结算胜利72次",cnt=72,item={{102,100},{109,146}}},
+[25]={title="公会战结算胜利75次",cnt=75,item={{102,100},{109,148},{118,1}}},
+[26]={title="公会战结算胜利78次",cnt=78,item={{102,100},{109,150}}},
+[27]={title="公会战结算胜利81次",cnt=81,item={{102,100},{109,152}}},
+[28]={title="公会战结算胜利84次",cnt=84,item={{102,100},{109,154}}},
+[29]={title="公会战结算胜利87次",cnt=87,item={{102,100},{109,156}}},
+[30]={title="公会战结算胜利90次",cnt=90,item={{102,100},{109,158},{118,1}}},
+[31]={title="公会战结算胜利93次",cnt=93,item={{102,100},{109,160}}},
+[32]={title="公会战结算胜利96次",cnt=96,item={{102,100},{109,162}}},
+[33]={title="公会战结算胜利99次",cnt=99,item={{102,100},{109,164}}},
+[34]={title="公会战结算胜利102次",cnt=102,item={{102,100},{109,166}}},
+[35]={title="公会战结算胜利105次",cnt=105,item={{102,100},{109,168},{118,1}}},
+[36]={title="公会战结算胜利108次",cnt=108,item={{102,100},{109,170}}},
+[37]={title="公会战结算胜利111次",cnt=111,item={{102,100},{109,172}}},
+[38]={title="公会战结算胜利114次",cnt=114,item={{102,100},{109,174}}},
+[39]={title="公会战结算胜利117次",cnt=117,item={{102,100},{109,176}}},
+[40]={title="公会战结算胜利120次",cnt=120,item={{102,100},{109,178},{118,1}}},
+[41]={title="公会战结算胜利123次",cnt=123,item={{102,100},{109,180}}},
+[42]={title="公会战结算胜利126次",cnt=126,item={{102,100},{109,182}}},
+[43]={title="公会战结算胜利129次",cnt=129,item={{102,100},{109,184}}},
+[44]={title="公会战结算胜利132次",cnt=132,item={{102,100},{109,186}}},
+[45]={title="公会战结算胜利135次",cnt=135,item={{102,100},{109,188},{118,1}}},
+[46]={title="公会战结算胜利138次",cnt=138,item={{102,100},{109,190}}},
+[47]={title="公会战结算胜利141次",cnt=141,item={{102,100},{109,192}}},
+[48]={title="公会战结算胜利144次",cnt=144,item={{102,100},{109,194}}},
+[49]={title="公会战结算胜利147次",cnt=147,item={{102,100},{109,196}}},
+[50]={title="公会战结算胜利150次",cnt=150,item={{102,100},{109,198},{118,1}}}}end)();
 (function()rank={
 [1]={minRank=1,maxRank=1,item={{109,1210},{101,410000}}},
 [2]={minRank=2,maxRank=2,item={{109,1010},{101,360000}}},
@@ -189,4 +189,4 @@
 [12]={attr={{104,12},{201,1200},{203,1200},{202,1200}}},
 [13]={attr={{104,13},{201,1300},{203,1300},{202,1300}}},
 [14]={attr={{104,14},{201,1400},{203,1400},{202,1400}}},
-[15]={attr={{104,15},{201,1500},{203,1500},{202,1500}}}}end)();
+[15]={attr={{104,15},{201,1500},{203,1500},{202,1500}}}}end)();

+ 1 - 1
script/excel/ssecy/upNeed.lua

@@ -429,4 +429,4 @@
 [12]={useItem={133,3},needHeroCnt=9},
 [13]={useItem={133,4},needHeroCnt=11},
 [14]={useItem={133,5},needHeroCnt=14},
-[15]={useItem={133,6},needHeroCnt=19}}end)();
+[15]={useItem={133,6},needHeroCnt=19}}end)();

+ 8 - 8
script/excel/ssecy/valley.lua

@@ -1,12 +1,12 @@
 (function()define={
 [1]={startTime={week=5,hour=0,min=0},endTime={week=6,hour=21,min=0},signTime=86400,matchTime=28800,exploreTime=43200,exploreItemTime=1800,inspireItem1={101,100000},inspireItem2={102,50},inspireAttr={{102,100}},inspireAttrCnt=10,initTili=5,roadWinItem={{101,1000}},roadFailItem={{101,300}},roadTieItem={{101,300}},roundMoveTime=60,roundReadyTime=60,roundFightTime=120}}end)();
 (function()explore={
-[1]={itemID=101,itemCnt=10,content=[[击败狂暴的野兽,搜索后获得<span color='#00B0F0'>{1}x{2}</span>]],weight=100},
-[2]={itemID=101,itemCnt=20,content=[[击败拦路强盗,搜索后获得<span color='#00B0F0'>{1}x{2}</span>]],weight=100},
-[3]={itemID=101,itemCnt=30,content=[[路遇传奇英雄宙斯,获赠<span color='#00B0F0'>{1}x{2}</span>]],weight=100},
-[4]={itemID=101,itemCnt=40,content=[[发现神秘洞窟,探索后获得<span color='#00B0F0'>{1}x{2}</span>]],weight=100},
-[5]={itemID=101,itemCnt=50,content=[[袭击敌方侦查兵成功,搜索后获得<span color='#00B0F0'>{1}x{2}</span>]],weight=100},
-[6]={itemID=101,itemCnt=60,content=[[发现破旧的宝箱,打开后获得<span color='#00B0F0'>{1}x{2}</span>]],weight=100}}end)();
+[1]={itemID=101,itemCnt=10,content="击败狂暴的野兽,搜索后获得<span color=#00B0F0>{1}x{2}</span>",weight=100},
+[2]={itemID=101,itemCnt=20,content="击败拦路强盗,搜索后获得<span color=#00B0F0>{1}x{2}</span>",weight=100},
+[3]={itemID=101,itemCnt=30,content="路遇传奇英雄宙斯,获赠<span color=#00B0F0>{1}x{2}</span>",weight=100},
+[4]={itemID=101,itemCnt=40,content="发现神秘洞窟,探索后获得<span color=#00B0F0>{1}x{2}</span>",weight=100},
+[5]={itemID=101,itemCnt=50,content="袭击敌方侦查兵成功,搜索后获得<span color=#00B0F0>{1}x{2}</span>",weight=100},
+[6]={itemID=101,itemCnt=60,content="发现破旧的宝箱,打开后获得<span color=#00B0F0>{1}x{2}</span>",weight=100}}end)();
 (function()inspire={
 [0]={time=1},
 [1]={time=2},
@@ -40,5 +40,5 @@
 [1009]={taskType=2,taskValue=9,items={{101,100},{101,900}}},
 [1010]={taskType=2,taskValue=10,items={{101,100},{101,1000}}}}end)();
 (function()taskDesc={
-[1]={desc=[[荣耀峡谷累计杀敌{1}人]]},
-[2]={desc=[[荣耀峡谷攻破大营{2}座]]}}end)();
+[1]={desc="荣耀峡谷累计杀敌{1}人"},
+[2]={desc="荣耀峡谷攻破大营{2}座"}}end)();

+ 19 - 19
script/excel/ssecy/vip.lua

@@ -1,20 +1,20 @@
 (function()vip={
-[0]={vipTab=[[免费礼包]],exp=0,descs={[[冠军联赛次数购买<color=#20857f>3</color>次]],[[快速作战次数<color=#20857f>3</color>次]],[[恶魔之塔购买次数<color=#20857f>3</color>次]],[[随机商城刷新次数<color=#20857f>100</color>次]],[[勇者试炼每天复活<color=#20857f>2</color>次]]},news={0,0,0,0,1},libaoItems={{101,210000},{111,110000},{117,2}},libaoPriceNew=0,libaoPriceOld=240,yuekaItems={{102,1},{120,1}},[1]=0,[2]=3,[3]=3,[4]=100,[5]=10,[6]=3,[7]=0,[8]=0,[9]=0,[10]=16,[11]=0,[12]=50,[13]=3,[14]=0,[15]=0,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=100,[22]=0},
-[1]={vipTab=[[海量金币]],exp=60,descs={[[提前开启战斗<color=#20857f>+2倍速度</color>]],[[挂机角色经验收益<color=#20857f>+10%</color>]],[[挂机金币收益<color=#20857f>+10%</color>]],[[挂机英雄经验收益<color=#20857f>+10%</color>]],[[离线挂机收益时长<color=#20857f>+2</color>小时]],[[点金额外金币加成<color=#20857f>+20%</color>]],[[英雄背包数量上限<color=#20857f>+25</color>]],[[女巫森林购买各加<color=#20857f>1</color>次]],[[勇者试炼每天复活次数<color=#20857f>3</color>次]]},news={1,1,1,1,1,1,1,1,1},libaoItems={{112,300},{118,1},{101,2020000}},libaoPriceNew=240,libaoPriceOld=890,yuekaItems={{102,25},{120,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=3,[6]=3,[7]=10,[8]=10,[9]=10,[10]=14,[11]=20,[12]=25,[13]=1,[14]=0,[15]=0,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[2]={vipTab=[[4星精英英雄]],exp=300,descs={[[道具商城高级召唤券<color=#20857f>1折</color>购买]],[[开启幸运寻星<color=#20857f>15</color>购买连抽]],[[挂机角色经验<color=#20857f>15%</color>]],[[挂机金币收益<color=#20857f>15%</color>]],[[挂机英雄经验收益<color=#20857f>+15%</color>]],[[离线挂机收益时长<color=#20857f>+3</color>小时]],[[点金额外金币加成<color=#20857f>+20%</color>]],[[英雄背包数量上限<color=#20857f>+50</color>]],[[女巫森林购买各加<color=#20857f>1</color>次]],[[勇者试炼每天复活次数<span color='#20857f'>4</color>次]]},news={1,1,0,0,0,0,0,0,0,1},libaoItems={{801044,30},{801045,30},{111,2020000}},libaoPriceNew=690,libaoPriceOld=2900,yuekaItems={{102,45},{120,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=4,[6]=3,[7]=15,[8]=15,[9]=15,[10]=15,[11]=20,[12]=50,[13]=1,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[3]={vipTab=[[高级许愿币]],exp=1000,descs={[[<color=#20857f>开启英雄积分召唤</color>]],[[挂机角色经验<color=#20857f>20%</color>]],[[挂机金币收益<color=#20857f>20%</color>]],[[挂机英雄经验收益<color=#20857f>+20%</color>]],[[挂机离线收益时长<color=#20857f>+4</color>小时]],[[点金额外金币加成<color=#20857f>+40%</color>]],[[英雄背包数量上限<color=#20857f>+75</color>]],[[女巫森林购买各加<ccolor=#20857f>2</color>次]],[[勇者试炼每天复活次数<color color='#20857f'>5</color>次]]},news={1,0,0,0,0,0,0,0,1},libaoItems={{118,8},{101,4040000}},libaoPriceNew=990,libaoPriceOld=4290,yuekaItems={{102,65},{120,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=5,[6]=4,[7]=20,[8]=20,[9]=20,[10]=16,[11]=40,[12]=75,[13]=2,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[4]={vipTab=[[5星英雄]],exp=2000,descs={[[激活专属<color=#20857f>头像</color>]],[[挂机角色经验<color=#20857f>30%</color>]],[[挂机金币收益<color=#20857f>30%</color>]],[[挂机英雄经验收益<color=#20857f>+30%</color>]],[[离线挂机收益时长<color=#20857f>+5</color>小时]],[[点金额外金币加成<color=#20857f>+60%</color>]],[[英雄背包数量上限<color=#20857f>+100</color>]],[[女巫森林购买各加<color=#20857f>2</color>次]],[[勇者试炼每天复活次数<color=#20857f>6</color>次]]},news={1,0,0,0,0,0,0,0,1},libaoItems={{801005,50},{118,3},{111,4040000}},libaoPriceNew=1890,libaoPriceOld=8890,yuekaItems={{102,85},{120,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=6,[6]=4,[7]=30,[8]=30,[9]=30,[10]=17,[11]=60,[12]=100,[13]=2,[14]=1,[15]=1,[16]=5001,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[5]={vipTab=[[3系辅助英雄]],exp=5000,descs={[[激活专属<color=#20857f>头像框</color>]],[[挂机角色经验<color=#20857f>40%</color>]],[[挂机金币收益<color=#20857f>40%</color>]],[[挂机英雄经验收益<color=#20857f>+40%</color>]],[[离线挂机收益时长<color=#20857f>+6</color>小时]],[[点金额外金币加成<color=#20857f>+80%</color>]],[[英雄背包数量上限<color=#20857f>+125</color>]],[[女巫森林购买各加<color=#20857f>3</color>次]],[[勇者试炼每天复活次数<color=#20857f>7</color>次]]},news={1,0,0,0,0,0,0,0,1},libaoItems={{514,1},{118,3},{101,6060000}},libaoPriceNew=2290,libaoPriceOld=10900,yuekaItems={{102,105},{120,2}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=7,[6]=4,[7]=40,[8]=40,[9]=40,[10]=18,[11]=80,[12]=125,[13]=3,[14]=1,[15]=1,[16]=0,[17]=6004,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[6]={vipTab=[[五系输出英雄]],exp=10000,descs={[[挂机角色经验<color=#20857f>50%</color>]],[[挂机金币收益<color=#20857f>50%</color>]],[[挂机英雄经验收益<color=#20857f>+50%</color>]],[[离线挂机收益时长<color=#20857f>+8</color>小时]],[[点金额外金币加成<color=#20857f>+100%</color>]],[[英雄背包数量上限<color=#20857f>+150</color>]],[[女巫森林购买各加<color=#20857f>3</color>次]],[[勇者试炼每天复活次数<color=#20857f>8</color>次]]},news={0,0,0,0,0,0,0,1},libaoItems={{515,1},{118,5},{80003,1}},libaoPriceNew=2890,libaoPriceOld=18900,yuekaItems={{102,115},{801005,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=8,[6]=5,[7]=50,[8]=50,[9]=50,[10]=20,[11]=100,[12]=150,[13]=3,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[7]={vipTab=[[五系输出英雄]],exp=15000,descs={[[激活专属<color=#20857f>头像</color>]],[[挂机角色经验<color=#20857f>60%</color>]],[[挂机金币收益<color=#20857f>60%</color>]],[[挂机英雄经验收益<color=#20857f>+60%</color>]],[[离线挂机收益时长<color=#20857f>+10</color>小时]],[[点金额外金币加成<color=#20857f>+120%</color>]],[[英雄背包数量上限<color=#20857f>+175</color>]],[[女巫森林购买各加<color=#20857f>4</color>次]],[[勇者试炼每天复活次数<color=#20857f>9</color>次]]},news={1,0,0,0,0,0,0,0,1},libaoItems={{515,1},{118,8},{80003,1}},libaoPriceNew=4190,libaoPriceOld=20900,yuekaItems={{102,125},{801005,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=9,[6]=5,[7]=60,[8]=60,[9]=60,[10]=22,[11]=120,[12]=175,[13]=4,[14]=1,[15]=1,[16]=5002,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[8]={vipTab=[[精英输出英雄]],exp=20000,descs={[[挂机角色经验<color=#20857f>70%</color>]],[[挂机金币收益<color=#20857f>70%</color>]],[[挂机英雄经验收益<color=#20857f>+70%</color>]],[[离线挂机收益时长<color=#20857f>+12</color>小时]],[[点金额外金币加成<color=#20857f>+140%</color>]],[[英雄背包数量上限<color=#20857f>+200</color>]],[[女巫森林购买各加<color=#20857f>4</color>次]],[[勇者试炼每天复活次数<color=#20857f>10</color>次]]},news={0,0,0,0,0,0,0,1},libaoItems={{516,1},{124,1},{111,8080000}},libaoPriceNew=4690,libaoPriceOld=23900,yuekaItems={{102,135},{801005,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=10,[6]=5,[7]=70,[8]=70,[9]=70,[10]=24,[11]=140,[12]=200,[13]=4,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[9]={vipTab=[[精英输出英雄]],exp=30000,descs={[[挂机角色经验<color=#20857f>80%</color>]],[[挂机金币收益<color=#20857f>80%</color>]],[[挂机英雄经验收益<color=#20857f>+80%</color>]],[[离线挂机收益时长<color=#20857f>+14</color>小时]],[[点金额外金币加成<color=#20857f>+160%</color>]],[[英雄背包数量上限<color=#20857f>+230</color>]],[[女巫森林购买各加<color=#20857f>5</color>次]],[[勇者试炼每天复活次数<color=#20857f>11</color>次]]},news={0,0,0,0,0,0,0,1},libaoItems={{516,1},{124,1},{109,5000}},libaoPriceNew=4890,libaoPriceOld=26900,yuekaItems={{102,145},{801005,1}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=11,[6]=6,[7]=80,[8]=80,[9]=80,[10]=26,[11]=160,[12]=230,[13]=5,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
-[10]={vipTab=[[紫薇符文]],exp=50000,descs={[[激活专属<color=#20857f>头像框</color>]],[[挂机角色经验<color=#20857f>90%</color>]],[[挂机金币收益<color=#20857f>90%</color>]],[[挂机英雄经验收益<color=#20857f>+90%</color>]],[[离线挂机收益时长<color=#20857f>+16</color>小时]],[[点金额外金币加成<color=#20857f>+180%</color>]],[[英雄背包数量上限<color=#20857f>+260</color>]],[[女巫森林购买各加<color=#20857f>5</color>次]],[[勇者试炼每天复活次数<color=#20857f>12</color>次]]},news={1,0,0,0,0,0,0,0,1},libaoItems={{517,1},{80004,1},{111,10100000}},libaoPriceNew=6890,libaoPriceOld=38900,yuekaItems={{102,155},{801005,2}},[1]=1,[2]=3,[3]=3,[4]=100,[5]=12,[6]=6,[7]=90,[8]=90,[9]=90,[10]=28,[11]=180,[12]=260,[13]=5,[14]=1,[15]=1,[16]=5003,[17]=6005,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0},
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+[11]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=13,[6]=6,[7]=100,[8]=100,[9]=100,[10]=30,[11]=200,[12]=290,[13]=6,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="精英辅助英雄",exp=100000,descs={"挂机角色经验<color=#20857f>100%</color>","挂机金币收益<color=#20857f>100%</color>","挂机英雄经验收益<color=#20857f>+100%</color>","离线挂机收益时长<color=#20857f>+18</color>小时","点金额外金币加成<color=#20857f>+200%</color>","英雄背包数量上限<color=#20857f>+290</color>","女巫森林购买各加<color=#20857f>6</color>次","勇者试炼每天复活次数<color=#20857f>13</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,50},{517,1},{80004,1}},libaoPriceNew=9900,libaoPriceOld=58900,yuekaItems={{102,165},{801005,2}}},
+[12]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=14,[6]=7,[7]=110,[8]=110,[9]=110,[10]=32,[11]=220,[12]=320,[13]=6,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="精英辅助英雄",exp=150000,descs={"挂机角色经验<color=#20857f>110%</color>","挂机金币收益<color=#20857f>110%</color>","挂机英雄经验收益<color=#20857f>+110%</color>","离线挂机收益时长<color=#20857f>+20</color>小时","点金额外金币加成<color=#20857f>+220%</color>","英雄背包数量上限<color=#20857f>+320</color>","女巫森林购买各加<color=#20857f>6</color>次","勇者试炼每天复活次数<color=#20857f>14</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,100},{517,1},{80004,1},{124,2}},libaoPriceNew=15900,libaoPriceOld=98900,yuekaItems={{102,175},{801005,2}}},
+[13]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=15,[6]=7,[7]=125,[8]=125,[9]=125,[10]=34,[11]=240,[12]=350,[13]=7,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=300000,descs={"挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>125%</color>","挂机英雄经验收益<color=#20857f>+125%</color>","离线挂机收益时长<color=#20857f>+22</color>小时","点金额外金币加成<color=#20857f>+240%</color>","英雄背包数量上限<color=#20857f>+350</color>","女巫森林购买各加<color=#20857f>7</color>次","勇者试炼每天复活次数<color=#20857f>15</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,150},{518,1},{80004,2},{124,2}},libaoPriceNew=18900,libaoPriceOld=118900,yuekaItems={{102,185},{801005,2}}},
+[14]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=16,[6]=7,[7]=125,[8]=140,[9]=140,[10]=36,[11]=260,[12]=380,[13]=8,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=500000,descs={"挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>140%</color>","挂机英雄经验收益<color=#20857f>+140%</color>","离线挂机收益时长<color=#20857f>+24</color>小时","点金额外金币加成<color=#20857f>+260%</color>","英雄背包数量上限<color=#20857f>+380</color>","女巫森林购买各加<color=#20857f>8</color>次","勇者试炼每天复活次数<color=#20857f>16</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,200},{124,2},{134,2000}},libaoPriceNew=20888,libaoPriceOld=138900,yuekaItems={{102,195},{801005,2}}},
+[15]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=17,[6]=8,[7]=125,[8]=155,[9]=155,[10]=38,[11]=280,[12]=410,[13]=9,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=800000,descs={"挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>155%</color>","挂机英雄经验收益<color=#20857f>+155%</color>","离线挂机收益时长<color=#20857f>+26</color>小时","点金额外金币加成<color=#20857f>+280%</color>","英雄背包数量上限<color=#20857f>+410</color>","女巫森林购买各加<color=#20857f>9</color>次","勇者试炼每天复活次数<color=#20857f>17</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,250},{124,3},{134,2000}},libaoPriceNew=23888,libaoPriceOld=158900,yuekaItems={{102,205},{801005,2}}},
+[16]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=18,[6]=8,[7]=125,[8]=170,[9]=170,[10]=40,[11]=300,[12]=440,[13]=10,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=1200000,descs={"挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>170%</color>","挂机英雄经验收益<color=#20857f>+170%</color>","离线挂机收益时长<color=#20857f>+28</color>小时","点金额外金币加成<color=#20857f>+300%</color>","英雄背包数量上限<color=#20857f>+440</color>","女巫森林购买各加<color=#20857f>10</color>次","勇者试炼每天复活次数<color=#20857f>18</color>次"},news={0,0,0,0,0,0,0,1},libaoItems={{801056,300},{124,3},{134,2000}},libaoPriceNew=26888,libaoPriceOld=178900,yuekaItems={{102,215},{801005,2}}},
+[17]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=19,[6]=8,[7]=125,[8]=185,[9]=185,[10]=42,[11]=320,[12]=470,[13]=11,[14]=1,[15]=1,[16]=0,[17]=0,[18]=0,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=1600000,descs={"<color=#20857f>冠军联赛战斗跳过</color>","挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>185%</color>","挂机英雄经验收益<color=#20857f>+185%</color>","挂机离线收益时长<color=#20857f>+30</color>小时","点金额外金币加成<color=#20857f>+320%</color>","英雄背包数量上限<color=#20857f>+470</color>","女巫森林购买各加<color=#20857f>11</color>次","勇者试炼每天复活次数<color=#20857f>19</color>次"},news={1,0,0,0,0,0,0,0,1},libaoItems={{801056,350},{124,3},{134,2500}},libaoPriceNew=29888,libaoPriceOld=198900,yuekaItems={{102,225},{801005,2}}},
+[18]={[1]=1,[2]=3,[3]=3,[4]=100,[5]=20,[6]=8,[7]=125,[8]=200,[9]=200,[10]=44,[11]=340,[12]=500,[13]=12,[14]=1,[15]=1,[16]=0,[17]=0,[18]=1,[19]=0,[20]=0,[21]=0,[22]=0,vipTab="核心精英英雄",exp=2000000,descs={"<color=#20857f>至尊段位赛战斗跳过</color>","挂机角色经验<color=#20857f>125%</color>","挂机金币收益<color=#20857f>200%</color>","挂机英雄经验收益<color=#20857f>+200%</color>","离线挂机收益时长<color=#20857f>+32</color>小时","点金额外金币加成<color=#20857f>+340%</color>","英雄背包数量上限<color=#20857f>+500</color>","女巫森林购买各加<color=#20857f>12</color>次","勇者试炼每天复活次数<color=#20857f>20</color>次"},news={1,0,0,0,0,0,0,0,1},libaoItems={{801056,400},{124,4},{134,2500}},libaoPriceNew=33888,libaoPriceOld=238900,yuekaItems={{102,235},{801005,2}}}}end)();

+ 1 - 1
script/excel/ssecy/xianzhi.lua

@@ -2,4 +2,4 @@
 [1]={zhaohuan={{{{801051,10000}},{15,15},2500},{{{4,100}},{30,30},7400},{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},100}},zhaohuan1={{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},10000}},preStarFive={{8,3500},{9,0},{10,0}}},
 [2]={zhaohuan={{{{801052,10000}},{15,15},2500},{{{4,100}},{30,30},7400},{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},100}},zhaohuan1={{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},10000}},preStarFive={{8,3500},{9,0},{10,0}}},
 [3]={zhaohuan={{{{801053,10000}},{15,15},2500},{{{4,100}},{30,30},7400},{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},100}},zhaohuan1={{{{6,6500},{8,3500},{9,0},{10,0}},{50,50},10000}},preStarFive={{8,3500},{9,0},{10,0}}},
-[4]={zhaohuan={{{{801044,5000},{801045,5000}},{15,15},4300},{{{801054,5000},{801055,5000}},{15,15},2150},{{{5,100}},{30,30},3500},{{{7,9500},{9,0},{10,500},{11,0}},{50,50},50}},zhaohuan1={{{{801044,5000},{801045,5000}},{15,15},2600},{{{801054,5000},{801055,5000}},{15,15},1300},{{{5,100}},{30,30},2100},{{{7,9500},{9,0},{10,500},{11,0}},{50,50},4000}},preStarFive={}}}end)();
+[4]={zhaohuan={{{{801044,5000},{801045,5000}},{15,15},4300},{{{801054,5000},{801055,5000}},{15,15},2150},{{{5,100}},{30,30},3500},{{{7,9500},{9,0},{10,500},{11,0}},{50,50},50}},zhaohuan1={{{{801044,5000},{801045,5000}},{15,15},2600},{{{801054,5000},{801055,5000}},{15,15},1300},{{{5,100}},{30,30},2100},{{{7,9500},{9,0},{10,500},{11,0}},{50,50},4000}},preStarFive={}}}end)();

+ 1 - 1
script/excel/ssecy/xingYaoMen.lua

@@ -434,4 +434,4 @@
 [197]={quality=39,star=2,upCost={{188,600},{200,120}},attrs={{201,100}}},
 [198]={quality=39,star=3,upCost={{188,600},{200,120}},attrs={{203,100}}},
 [199]={quality=39,star=4,upCost={{188,600},{200,120}},attrs={{201,100}}},
-[200]={quality=40,star=0,upCost={{188,610},{200,122}},attrs={{104,10}}}}end)();
+[200]={quality=40,star=0,upCost={{188,610},{200,122}},attrs={{104,10}}}}end)();

+ 124 - 124
script/excel/ssecy/yjTreasure.lua

@@ -252,130 +252,130 @@
 [26]={item={112,500},buyCost={101,1225000},discountShow=5,weight=50},
 [27]={item={112,1000},buyCost={101,2450000},discountShow=5,weight=50}}end)();
 (function()soul={
-[1]={weight=100,question=[[请听题:在马路上捡到100块钱,你会怎么做?]],answer1=[[立刻交给警察叔叔]],answer2=[[赶紧揣进兜里]],tips1=[[拾金不昧小伙真棒]],tips2=[[长得帅的人运气就是好]]},
-[2]={weight=100,question=[[请听题:路上遇到老奶奶摔倒了,你扶还是不扶?]],answer1=[[火速上前扶起来]],answer2=[[假装路过没看见]],tips1=[[真是个四有好青年]],tips2=[[君子不立围墙之下]]},
-[3]={weight=100,question=[[请听题:老婆老妈同时跳进水里,你先救谁?]],answer1=[[先救老妈]],answer2=[[跟着跳下去]],tips1=[[我老婆游泳队的]],tips2=[[这大热天泳池里真凉爽]]},
-[4]={weight=100,question=[[请听题:迎面走来一性感美女,你会先看哪个部位?]],answer1=[[胸]],answer2=[[腿]],tips1=[[秋天的果实沉甸甸的]],tips2=[[暴露年龄了,大叔]]},
-[5]={weight=100,question=[[请听题:假如你失恋了,你会选择听下面哪首歌?]],answer1=[[我真的受伤了]],answer2=[[祝福]],tips1=[[舔好伤口,你会变得更加强大]],tips2=[[分手快乐,更好的也行是下一个]]},
-[6]={weight=100,question=[[请听题:打赌输了必须受到惩罚,你会选择?]],answer1=[[环湖裸跑]],answer2=[[女装游街]],tips1=[[放下面子你就是风一样的男子]],tips2=[[如花,你不会在心中暗喜吧]]},
-[7]={weight=100,question=[[请听题:贫穷而貌美,多金但有点丑,作为结婚对象你的选则是?]],answer1=[[我是颜值控]],answer2=[[我不想努力了]],tips1=[[爱美之心人皆有之,奋斗吧少年]],tips2=[[少奋斗十年他不香吗]]},
-[8]={weight=100,question=[[请听题:某天你进入一个密室,地上有两个宝箱,你会选择?]],answer1=[[镶嵌着宝石的宝箱]],answer2=[[有点破旧的木宝箱]],tips1=[[不管如何,最多也就是买椟还珠罢了]],tips2=[[岁月能酝酿出古董,也可能会风华为灰烬]]},
-[9]={weight=100,question=[[请听题:如果你是小孔融,你会怎么分梨?]],answer1=[[大的大小的小]],answer2=[[大的小小的大]],tips1=[[这么分配好像非常合理]],tips2=[[你是真心的吗?]]},
-[10]={weight=100,question=[[请听题:给你一次重新选择性别的机会,你会?]],answer1=[[更换性别]],answer2=[[坚决不换]],tips1=[[请记住自己的选择哦]],tips2=[[摸着自己的胸口,看看有没有心动的感觉]]}}end)();
+[1]={weight=100,question="请听题:在马路上捡到100块钱,你会怎么做?",answer1="立刻交给警察叔叔",answer2="赶紧揣进兜里",tips1="拾金不昧小伙真棒",tips2="长得帅的人运气就是好"},
+[2]={weight=100,question="请听题:路上遇到老奶奶摔倒了,你扶还是不扶?",answer1="火速上前扶起来",answer2="假装路过没看见",tips1="真是个四有好青年",tips2="君子不立围墙之下"},
+[3]={weight=100,question="请听题:老婆老妈同时跳进水里,你先救谁?",answer1="先救老妈",answer2="跟着跳下去",tips1="我老婆游泳队的",tips2="这大热天泳池里真凉爽"},
+[4]={weight=100,question="请听题:迎面走来一性感美女,你会先看哪个部位?",answer1="胸",answer2="腿",tips1="秋天的果实沉甸甸的",tips2="暴露年龄了,大叔"},
+[5]={weight=100,question="请听题:假如你失恋了,你会选择听下面哪首歌?",answer1="我真的受伤了",answer2="祝福",tips1="舔好伤口,你会变得更加强大",tips2="分手快乐,更好的也行是下一个"},
+[6]={weight=100,question="请听题:打赌输了必须受到惩罚,你会选择?",answer1="环湖裸跑",answer2="女装游街",tips1="放下面子你就是风一样的男子",tips2="如花,你不会在心中暗喜吧"},
+[7]={weight=100,question="请听题:贫穷而貌美,多金但有点丑,作为结婚对象你的选则是?",answer1="我是颜值控",answer2="我不想努力了",tips1="爱美之心人皆有之,奋斗吧少年",tips2="少奋斗十年他不香吗"},
+[8]={weight=100,question="请听题:某天你进入一个密室,地上有两个宝箱,你会选择?",answer1="镶嵌着宝石的宝箱",answer2="有点破旧的木宝箱",tips1="不管如何,最多也就是买椟还珠罢了",tips2="岁月能酝酿出古董,也可能会风华为灰烬"},
+[9]={weight=100,question="请听题:如果你是小孔融,你会怎么分梨?",answer1="大的大小的小",answer2="大的小小的大",tips1="这么分配好像非常合理",tips2="你是真心的吗?"},
+[10]={weight=100,question="请听题:给你一次重新选择性别的机会,你会?",answer1="更换性别",answer2="坚决不换",tips1="请记住自己的选择哦",tips2="摸着自己的胸口,看看有没有心动的感觉"}}end)();
 (function()question={
-[1]={weight=100,question=[[在微型计算机的汉字系统中,一个汉字的内码占多少字节?]],select1=[[1]],select2=[[2]],select3=[[3]],select4=[[4]],rightSelect=2},
-[2]={weight=100,question=[[汇入大西洋最长的河流是?]],select1=[[亚马逊河]],select2=[[长江 ]],select3=[[多瑙河]],select4=[[莱茵河]],rightSelect=1},
-[3]={weight=100,question=[[世界上最靠北的首都是?]],select1=[[莫斯科]],select2=[[华盛顿]],select3=[[北京]],select4=[[乌兰巴托]],rightSelect=1},
-[4]={weight=100,question=[[被誉为“抽象绘画之父”的人是谁?]],select1=[[康定斯基]],select2=[[梵高]],select3=[[吴道子]],select4=[[齐白石]],rightSelect=1},
-[5]={weight=100,question=[[中国国家大剧院最终采用了哪国设计师的方案?]],select1=[[法国]],select2=[[中国]],select3=[[意大利]],select4=[[日本]],rightSelect=1},
-[6]={weight=100,question=[[由李鸿章创立,中国第一支近代化海军舰队叫什么?]],select1=[[北洋水师]],select2=[[南洋水师]],select3=[[北航水师]],select4=[[南航水师]],rightSelect=1},
-[7]={weight=100,question=[[叶利钦是哪个欧洲国家的首任民选总统?]],select1=[[俄罗斯]],select2=[[美国]],select3=[[意大利]],select4=[[法国]],rightSelect=1},
-[8]={weight=100,question=[[下列五岳中哪座称“中岳”?]],select1=[[嵩山]],select2=[[衡山]],select3=[[泰山]],select4=[[华山]],rightSelect=1},
-[9]={weight=100,question=[[乌龙茶中的精品“大红袍”产自哪个省?]],select1=[[福建]],select2=[[广东]],select3=[[云南]],select4=[[湖南]],rightSelect=1},
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+[4]={name="暴击",icon=108,weight=300,gap={108,50}},
+[5]={name="免伤",icon=102,weight=400,gap={112,50}},
+[6]={name="防御",icon=111,weight=600,gap={202,50}}}end)();

+ 66 - 65
script/excel/ssecy/yunying.lua

@@ -1,68 +1,69 @@
 (function()config={
-[1]={name=[[活动]],icon=1,sortID=1,panelID=3301,pos=1,funcs={101,102,103,10001,6001,1001,313,311,12001,13001},serverIndex={{1,999999}}},
-[2]={name=[[福利]],icon=2,sortID=2,panelID=3501,pos=1,funcs={201,202,203,204,205},serverIndex={{1,999999}}},
-[3]={name=[[新服]],icon=3,sortID=3,panelID=3601,pos=1,funcs={301,302,303,17001},serverIndex={{1,999999}}},
-[4]={name=[[奥斯曼的礼物]],icon=4,sortID=4,panelID=3702,pos=2,funcs={2001},serverIndex={{1,999999}}},
-[5]={name=[[英雄up]],icon=5,sortID=5,panelID=3703,pos=2,funcs={3001},serverIndex={{1,999999}}},
-[6]={name=[[精英召唤]],icon=6,sortID=6,panelID=3704,pos=2,funcs={4001,4003,4004},serverIndex={{1,999999}}},
-[7]={name=[[全神的遗物]],icon=7,sortID=7,panelID=3707,pos=2,funcs={5001,5002},serverIndex={{1,999999}}},
-[8]={name=[[打工]],icon=8,sortID=8,panelID=3610,pos=1,funcs={8001},serverIndex={{1,999999}}},
-[9]={name=[[钻石加号]],icon=11,sortID=11,panelID=3101,pos=1,funcs={14001,11001,312,315},serverIndex={{1,999999}}},
-[10]={name=[[新英雄来袭]],icon=12,sortID=12,panelID=5010,pos=1,funcs={30001,30002,30003,30004,30005},serverIndex={{1,999999}}},
-[11]={name=[[国庆活动]],icon=13,sortID=13,panelID=5000,pos=1,funcs={31001,31002,31003,31004},serverIndex={{1,999999}}},
-[12]={name=[[开服庆典]],icon=14,sortID=14,panelID=7000,pos=1,funcs={601,602,603,604,605,606},serverIndex={{1,999999}}},
-[13]={name=[[限时活动]],icon=15,sortID=15,panelID=7010,pos=1,funcs={701,702,703},serverIndex={{1,999999}}},
-[14]={name=[[限时活动]],icon=16,sortID=16,panelID=7021,pos=1,funcs={711,712,713,714},serverIndex={{1,999999}}},
-[15]={name=[[跨服充值榜]],icon=17,sortID=17,panelID=7031,pos=1,funcs={721,722},serverIndex={{1,999999}}},
-[16]={name=[[跨服召唤榜]],icon=18,sortID=18,panelID=7041,pos=1,funcs={731,732},serverIndex={{1,999999}}},
-[17]={name=[[合服活动]],icon=19,sortID=19,panelID=5020,pos=1,funcs={40001,40002,40003,40004,40005,40006},serverIndex={{1,999999}}},
-[18]={name=[[限时活动]],icon=20,sortID=20,panelID=7050,pos=1,funcs={741,742,743},serverIndex={{360001,360058},{350001,350102}}},
-[19]={name=[[新春活动]],icon=21,sortID=21,panelID=5060,pos=1,funcs={80001,80002,80003,80004},serverIndex={{1,999999}}},
-[20]={name=[[元宵活动]],icon=22,sortID=22,panelID=5055,pos=1,funcs={70001,70002,70003},serverIndex={{1,999999}}},
-[21]={name=[[洗炼双倍]],icon=23,sortID=23,panelID=3901,pos=1,funcs={15001},serverIndex={{1,999999}}}}end)();
+[1]={name="活动",icon=1,sortID=1,panelID=3301,pos=1,funcs={101,102,103,10001,6001,1001,313,311,12001,13001,104},serverIndex={{1,999999}}},
+[2]={name="福利",icon=2,sortID=2,panelID=3501,pos=1,funcs={201,202,203,204,205},serverIndex={{1,999999}}},
+[3]={name="新服",icon=3,sortID=3,panelID=3601,pos=1,funcs={301,302,303,17001},serverIndex={{1,999999}}},
+[4]={name="奥斯曼的礼物",icon=4,sortID=4,panelID=3702,pos=2,funcs={2001},serverIndex={{1,999999}}},
+[5]={name="英雄up",icon=5,sortID=5,panelID=3703,pos=2,funcs={3001},serverIndex={{1,999999}}},
+[6]={name="精英召唤",icon=6,sortID=6,panelID=3704,pos=2,funcs={4001,4003,4004},serverIndex={{1,999999}}},
+[7]={name="全神的遗物",icon=7,sortID=7,panelID=3707,pos=2,funcs={5001,5002},serverIndex={{1,999999}}},
+[8]={name="打工",icon=8,sortID=8,panelID=3610,pos=1,funcs={8001},serverIndex={{1,999999}}},
+[9]={name="钻石加号",icon=11,sortID=11,panelID=3101,pos=1,funcs={14001,11001,312,315},serverIndex={{1,999999}}},
+[10]={name="新英雄来袭",icon=12,sortID=12,panelID=5010,pos=1,funcs={30001,30002,30003,30004,30005},serverIndex={{1,999999}}},
+[11]={name="国庆活动",icon=13,sortID=13,panelID=5000,pos=1,funcs={31001,31002,31003,31004},serverIndex={{1,999999}}},
+[12]={name="开服庆典",icon=14,sortID=14,panelID=7000,pos=1,funcs={601,602,603,604,605,606},serverIndex={{1,999999}}},
+[13]={name="限时活动",icon=15,sortID=15,panelID=7010,pos=1,funcs={701,702,703},serverIndex={{1,999999}}},
+[14]={name="限时活动",icon=16,sortID=16,panelID=7021,pos=1,funcs={711,712,713,714},serverIndex={{1,999999}}},
+[15]={name="跨服充值榜",icon=17,sortID=17,panelID=7031,pos=1,funcs={721,722},serverIndex={{1,999999}}},
+[16]={name="跨服召唤榜",icon=18,sortID=18,panelID=7041,pos=1,funcs={731,732},serverIndex={{1,999999}}},
+[17]={name="合服活动",icon=19,sortID=19,panelID=5020,pos=1,funcs={40001,40002,40003,40004,40005,40006},serverIndex={{1,999999}}},
+[18]={name="限时活动",icon=20,sortID=20,panelID=7050,pos=1,funcs={741,742,743},serverIndex={{360001,360058},{350001,350102}}},
+[19]={name="新春活动",icon=21,sortID=21,panelID=5060,pos=1,funcs={80001,80002,80003,80004},serverIndex={{1,999999}}},
+[20]={name="元宵活动",icon=22,sortID=22,panelID=5055,pos=1,funcs={70001,70002,70003},serverIndex={{1,999999}}},
+[21]={name="洗炼双倍",icon=23,sortID=23,panelID=3901,pos=1,funcs={15001},serverIndex={{1,999999}}}}end)();
 (function()func={
-[101]={actName=[[]],icon=101,effect=0,openLv=3,panelID=3302,moduleFn=[[present.FirstChargeLogic]],param=0},
-[102]={actName=[[]],icon=102,effect=0,openLv=5,panelID=3303,moduleFn=[[present.MonthCard]],param=0},
-[103]={actName=[[]],icon=103,effect=0,openLv=10,panelID=3304,moduleFn=[[present.TequanShopLogic]],param=0},
-[201]={actName=[[]],icon=201,effect=0,openLv=5,panelID=3502,moduleFn=[[loginSign.LoginSignLogic]],param=0},
-[202]={actName=[[]],icon=202,effect=0,openLv=5,panelID=3503,moduleFn=[[present.RelationGiftLogic]],param=0},
-[203]={actName=[[]],icon=203,effect=0,openLv=5,panelID=3504,moduleFn=[[present.CDK]],param=0},
-[204]={actName=[[]],icon=204,effect=0,openLv=5,panelID=3505,moduleFn=[[present.ChongJiLogic]],param=0},
-[205]={actName=[[]],icon=205,effect=0,openLv=5,panelID=3506,moduleFn=[[present.FundLogic]],param=0},
-[301]={actName=[[]],icon=301,effect=0,openLv=5,panelID=3602,moduleFn=[[present.OpenServerGiftLogic]],param=0},
-[302]={actName=[[]],icon=302,effect=0,openLv=5,panelID=3603,moduleFn=[[present.KingWorldLogic]],param=0},
-[303]={actName=[[]],icon=303,effect=0,openLv=5,panelID=3605,moduleFn=[[present.MengxinLogic]],param=0},
-[311]={actName=[[]],icon=311,effect=0,openLv=5,panelID=3607,moduleFn=[[present.FundLogic]],param=0},
-[312]={actName=[[]],icon=312,effect=0,openLv=5,panelID=3107,moduleFn=[[present.DailyLibaoLogic]],param=0},
-[313]={actName=[[]],icon=313,effect=0,openLv=3,panelID=3310,moduleFn=[[present.OverflowFundLogic]],param=0},
-[315]={actName=[[]],icon=315,effect=0,openLv=1,panelID=3104,moduleFn=[[present.RichangLibaoLogic]],param=0},
-[401]={actName=[[幸运盲盒]],icon=401,effect=0,openLv=5,panelID=3606,moduleFn=[[present.LimitMangHeLogic]],param=401},
-[402]={actName=[[幸运盲盒]],icon=402,effect=0,openLv=5,panelID=3606,moduleFn=[[present.LimitMangHeLogic]],param=402},
-[403]={actName=[[幸运盲盒]],icon=403,effect=0,openLv=5,panelID=3606,moduleFn=[[present.LimitMangHeLogic]],param=403},
-[404]={actName=[[幸运盲盒]],icon=404,effect=0,openLv=5,panelID=3606,moduleFn=[[present.LimitMangHeLogic]],param=404},
-[501]={actName=[[]],icon=501,effect=0,openLv=5,panelID=3608,moduleFn=[[present.LimitPerpleHeroLogic]],param=501},
-[601]={actName=[[]],icon=601,effect=0,openLv=5,panelID=7001,moduleFn=[[present.OpenServerTotalConsume]],param=5},
-[602]={actName=[[]],icon=602,effect=0,openLv=5,panelID=7002,moduleFn=[[present.OpenServerRank]],param=6},
-[603]={actName=[[]],icon=603,effect=0,openLv=5,panelID=7003,moduleFn=[[present.OpenServerSingleCharge]],param=7},
-[604]={actName=[[]],icon=604,effect=0,openLv=5,panelID=7004,moduleFn=[[present.OpenServerTotalConsume]],param=8},
-[605]={actName=[[]],icon=605,effect=0,openLv=5,panelID=7005,moduleFn=[[present.OpenServerRank]],param=9},
-[606]={actName=[[]],icon=606,effect=0,openLv=5,panelID=7006,moduleFn=[[present.OpenServerRank]],param=10}}end)();
+[101]={actName="",icon=101,effect=0,openLv=3,panelID=3302,moduleFn="present.FirstChargeLogic",param=0},
+[102]={actName="",icon=102,effect=0,openLv=5,panelID=3303,moduleFn="present.MonthCard",param=0},
+[103]={actName="",icon=103,effect=0,openLv=10,panelID=3304,moduleFn="present.TequanShopLogic",param=0},
+[104]={actName="",icon=701,effect=0,openLv=3,panelID=3313,moduleFn="present.HeroSkinLogic",param=0},
+[201]={actName="",icon=201,effect=0,openLv=5,panelID=3502,moduleFn="loginSign.LoginSignLogic",param=0},
+[202]={actName="",icon=202,effect=0,openLv=5,panelID=3503,moduleFn="present.RelationGiftLogic",param=0},
+[203]={actName="",icon=203,effect=0,openLv=5,panelID=3504,moduleFn="present.CDK",param=0},
+[204]={actName="",icon=204,effect=0,openLv=5,panelID=3505,moduleFn="present.ChongJiLogic",param=0},
+[205]={actName="",icon=205,effect=0,openLv=5,panelID=3506,moduleFn="present.FundLogic",param=0},
+[301]={actName="",icon=301,effect=0,openLv=5,panelID=3602,moduleFn="present.OpenServerGiftLogic",param=0},
+[302]={actName="",icon=302,effect=0,openLv=5,panelID=3603,moduleFn="present.KingWorldLogic",param=0},
+[303]={actName="",icon=303,effect=0,openLv=5,panelID=3605,moduleFn="present.MengxinLogic",param=0},
+[311]={actName="",icon=311,effect=0,openLv=5,panelID=3607,moduleFn="present.FundLogic",param=0},
+[312]={actName="",icon=312,effect=0,openLv=5,panelID=3107,moduleFn="present.DailyLibaoLogic",param=0},
+[313]={actName="",icon=313,effect=0,openLv=3,panelID=3310,moduleFn="present.OverflowFundLogic",param=0},
+[315]={actName="",icon=315,effect=0,openLv=1,panelID=3104,moduleFn="present.RichangLibaoLogic",param=0},
+[401]={actName="幸运盲盒",icon=401,effect=0,openLv=5,panelID=3606,moduleFn="present.LimitMangHeLogic",param=401},
+[402]={actName="幸运盲盒",icon=402,effect=0,openLv=5,panelID=3606,moduleFn="present.LimitMangHeLogic",param=402},
+[403]={actName="幸运盲盒",icon=403,effect=0,openLv=5,panelID=3606,moduleFn="present.LimitMangHeLogic",param=403},
+[404]={actName="幸运盲盒",icon=404,effect=0,openLv=5,panelID=3606,moduleFn="present.LimitMangHeLogic",param=404},
+[501]={actName="",icon=501,effect=0,openLv=5,panelID=3608,moduleFn="present.LimitPerpleHeroLogic",param=501},
+[601]={actName="",icon=601,effect=0,openLv=5,panelID=7001,moduleFn="present.OpenServerTotalConsume",param=5},
+[602]={actName="",icon=602,effect=0,openLv=5,panelID=7002,moduleFn="present.OpenServerRank",param=6},
+[603]={actName="",icon=603,effect=0,openLv=5,panelID=7003,moduleFn="present.OpenServerSingleCharge",param=7},
+[604]={actName="",icon=604,effect=0,openLv=5,panelID=7004,moduleFn="present.OpenServerTotalConsume",param=8},
+[605]={actName="",icon=605,effect=0,openLv=5,panelID=7005,moduleFn="present.OpenServerRank",param=9},
+[606]={actName="",icon=606,effect=0,openLv=5,panelID=7006,moduleFn="present.OpenServerRank",param=10}}end)();
 (function()banner={
-[1]={name=[[天命召唤]],icon=1,sortID=99,funcID={},panelID=1304,serverIndex={{1,999999}}},
-[2]={name=[[特惠礼盒]],icon=2,sortID=6,funcID={1001},panelID=0,serverIndex={{1,999999}}},
-[3]={name=[[首充]],icon=3,sortID=3,funcID={101},panelID=0,serverIndex={{1,999999}}},
-[4]={name=[[钻石月卡]],icon=4,sortID=5,funcID={102},panelID=0,serverIndex={{1,999999}}},
-[5]={name=[[贵族之证]],icon=5,sortID=4,funcID={103},panelID=0,serverIndex={{1,999999}}},
-[6]={name=[[奥斯曼的礼物]],icon=6,sortID=1,funcID={2001},panelID=0,serverIndex={{1,999999}}},
-[7]={name=[[英雄UP活动]],icon=7,sortID=1,funcID={3001},panelID=0,serverIndex={{1,999999}}},
-[8]={name=[[精英召唤]],icon=11,sortID=1,funcID={4001},panelID=0,serverIndex={{1,999999}}},
-[9]={name=[[全神的遗物]],icon=9,sortID=1,funcID={5001},panelID=0,serverIndex={{1,999999}}},
-[10]={name=[[占卜轮盘]],icon=10,sortID=2,funcID={6001},panelID=0,serverIndex={{1,999999}}},
-[11]={name=[[新英雄来袭]],icon=18,sortID=1,funcID={30001,30002,30003,30004,30005},panelID=0,serverIndex={{1,999999}}},
-[12]={name=[[国庆活动]],icon=12,sortID=1,funcID={31001,31002,31003,31004},panelID=0,serverIndex={{1,999999}}},
-[13]={name=[[开服庆典]],icon=23,sortID=1,funcID={601,602,603,604,605,606},panelID=0,serverIndex={{1,999999}}},
-[14]={name=[[合服活动]],icon=22,sortID=1,funcID={40001,40002,40003,40004,40005,40006},panelID=0,serverIndex={{1,999999}}},
-[15]={name=[[限时活动]],icon=24,sortID=1,funcID={741,742,743},panelID=0,serverIndex={{360001,360058},{350001,350102}}},
-[16]={name=[[新春活动]],icon=28,sortID=1,funcID={80001,80002,80003,80004},panelID=0,serverIndex={{1,999999}}},
-[17]={name=[[元宵活动]],icon=26,sortID=1,funcID={70001,70002,70003},panelID=0,serverIndex={{1,999999}}},
-[18]={name=[[洗炼双倍]],icon=27,sortID=1,funcID={15001},panelID=0,serverIndex={{1,999999}}}}end)();
+[1]={name="天命召唤",icon=1,sortID=99,funcID={},panelID=1304,serverIndex={{1,999999}}},
+[2]={name="特惠礼盒",icon=2,sortID=6,funcID={1001},panelID=0,serverIndex={{1,999999}}},
+[3]={name="首充",icon=3,sortID=3,funcID={101},panelID=0,serverIndex={{1,999999}}},
+[4]={name="钻石月卡",icon=4,sortID=5,funcID={102},panelID=0,serverIndex={{1,999999}}},
+[5]={name="贵族之证",icon=5,sortID=4,funcID={103},panelID=0,serverIndex={{1,999999}}},
+[6]={name="奥斯曼的礼物",icon=6,sortID=1,funcID={2001},panelID=0,serverIndex={{1,999999}}},
+[7]={name="英雄UP活动",icon=7,sortID=1,funcID={3001},panelID=0,serverIndex={{1,999999}}},
+[8]={name="精英召唤",icon=11,sortID=1,funcID={4001},panelID=0,serverIndex={{1,999999}}},
+[9]={name="全神的遗物",icon=9,sortID=1,funcID={5001},panelID=0,serverIndex={{1,999999}}},
+[10]={name="占卜轮盘",icon=10,sortID=2,funcID={6001},panelID=0,serverIndex={{1,999999}}},
+[11]={name="新英雄来袭",icon=18,sortID=1,funcID={30001,30002,30003,30004,30005},panelID=0,serverIndex={{1,999999}}},
+[12]={name="国庆活动",icon=12,sortID=1,funcID={31001,31002,31003,31004},panelID=0,serverIndex={{1,999999}}},
+[13]={name="开服庆典",icon=23,sortID=1,funcID={601,602,603,604,605,606},panelID=0,serverIndex={{1,999999}}},
+[14]={name="合服活动",icon=22,sortID=1,funcID={40001,40002,40003,40004,40005,40006},panelID=0,serverIndex={{1,999999}}},
+[15]={name="限时活动",icon=24,sortID=1,funcID={741,742,743},panelID=0,serverIndex={{360001,360058},{350001,350102}}},
+[16]={name="新春活动",icon=28,sortID=1,funcID={80001,80002,80003,80004},panelID=0,serverIndex={{1,999999}}},
+[17]={name="元宵活动",icon=26,sortID=1,funcID={70001,70002,70003},panelID=0,serverIndex={{1,999999}}},
+[18]={name="洗炼双倍",icon=27,sortID=1,funcID={15001},panelID=0,serverIndex={{1,999999}}}}end)();

+ 1 - 1
script/excel/ssecy/zhanbu.lua

@@ -54,4 +54,4 @@
 [7]={cnt=35,weight={58.5,25,16.5}},
 [8]={cnt=40,weight={58,25,17}},
 [9]={cnt=45,weight={57.5,25,17.5}},
-[10]={cnt=0,weight={57,25,18}}}end)();
+[10]={cnt=0,weight={57,25,18}}}end)();

+ 2 - 2
script/excel/ssecy/zhuanpan.lua

@@ -1,5 +1,5 @@
 (function()define={
-[1]={refreshCost={{177,50}},useItemID=120,useItemCnt1=1,useItemCnt2=10,drawCnt2=10,lv=20,freeCnt={{1,5000},{2,2500},{3,2500}},freeitem={{177,100}},time={year=2022,month=01,day=31,hour=00,min=00}},
+[1]={refreshCost={{177,50}},useItemID=120,useItemCnt1=1,useItemCnt2=10,drawCnt2=10,lv=20,freeCnt={{1,5000},{2,2500},{3,2500}},freeitem={{177,100}},time={year=2022,month=1,day=31,hour=0,min=0}},
 [2]={refreshCost={{177,50}},useItemID=121,useItemCnt1=1,useItemCnt2=10,drawCnt2=10,lv=30,freeCnt={{1,5000},{2,2500},{3,2500}},freeitem={},time={}}}end)();
 (function()getfenv()[1]={
 [1]={grade=1,minLv=1,maxLv=999,chance=1000,rewardID={{301,1,100},{302,1,100},{303,1,100},{304,1,100},{305,1,100},{306,1,100},{307,1,100},{308,1,100},{309,1,100},{310,1,100},{311,1,100},{312,1,100},{313,1,100},{314,1,100},{315,1,100},{316,1,100},{317,1,100},{318,1,100},{319,1,100},{320,1,100},{321,1,100},{322,1,100},{323,1,100},{324,1,100},{325,1,100},{326,1,100},{327,1,100},{328,1,100},{329,1,100},{330,1,100},{331,1,100},{332,1,100},{333,1,100},{334,1,100},{335,1,100},{336,1,100},{337,1,100},{338,1,100},{339,1,100},{340,1,100},{341,1,100},{342,1,100},{343,1,100}},getCnt=1},
@@ -30,4 +30,4 @@
 [300]={reward={118,3}},
 [500]={reward={118,6}},
 [700]={reward={124,1}},
-[1000]={reward={507,1}}}end)();
+[1000]={reward={507,1}}}end)();

+ 3 - 0
script/module/absAct/Abs365CardLogic.lua

@@ -167,6 +167,9 @@ function abs365Card(human, id, buyConf, isFirst, cnt)
     human.db.absAct[id].active = 1
 
     BagLogic.addItemList(human, buyItemConfig.reward, "abs_365Card")
+
+    -- 刷新
+    getAndSendMsg(human, id, config)
 end
 
 -- 根据权重算索引

+ 26 - 5
script/module/absAct/AbsActLogic.lua

@@ -44,7 +44,6 @@ local AbsReachRankDB = require("absAct.AbsReachRankDB")
 local FestivalSevenDayCardLogic = require("absAct.FestivalSevenDayCardLogic")
 local DailyFixedTaskLogic = require("absAct.DailyFixedTaskLogic")
 local AbsSignGiftLogic = require("absAct.AbsSignGiftLogic")
-local NewHeroLogic = require("absAct.NewHeroLogic")
 
 ABS_ACT_TYPE_LIST = nil
 function initAfterHot()
@@ -79,13 +78,22 @@ function onLogin(human)
     end
     -- 是否有新增活动
     for k,v in pairs(absActConfig) do 
-        local ok = isStarted(human,k)
+        local ok,realEndTime = isStarted(human,k)
+        if ok and  human.db.absAct[k] then
+            --- 同步结束时间
+            local nowTime = os.time()
+            local finishTime = human.db.absAct[k].finish or nowTime
+            if  finishTime >= nowTime and  finishTime ~= realEndTime then 
+                human.db.absAct[k].finish = realEndTime
+            end
+        end
         if ok and not human.db.absAct[k] then 
             human.db.absAct[k] = {}
             local f = load("return require(\"" .. v.moduleFn .. "\")")()
             if f and f.genAbsActData then 
-                human.db.absAct[k] = f.genAbsActData()
+                human.db.absAct[k] = f.genAbsActData(v)
             end
+            human.db.absAct[k].finish = realEndTime -- 记录活动结束时间
         end
     end
     -- 登录奖励重置
@@ -94,7 +102,7 @@ function onLogin(human)
         if state and id  then 
             if not human.db.absAct[id] then 
                 human.db.absAct[id] = {}
-            end
+            end 
             -- 每日登录领取
             if config.type == AbsActDefine.ABS_LOGIN_REWARD_TYPE_2 then
                 local lastTime = human.db.absAct[id].loginDayGetTime or 0
@@ -176,7 +184,20 @@ function checkAbsActClean(human, id)
     local config = AbsActExcel.absActivity[id]	
     local _,realEndTime = transTime(config)
     local now = os.time()
-    if human.db.absAct[id] and now >= realEndTime then
+    -- 活动没有配置 清楚对应数据
+    if not config then
+        human.db.absAct[id] = nil
+        return
+    end
+    --临时处理积分兑换 下版本删掉
+    if  human.db.absAct[id] and not human.db.absAct[id].finish then 
+        if config.type ==  AbsActDefine.ABS_ACT_TYPE_7  then 
+            human.db.absAct[id] = nil
+        else
+            human.db.absAct[id].finish = realEndTime
+        end
+    end
+    if human.db.absAct[id] and now >= human.db.absAct[id].finish then
         -- 累计达标中的 累计充值到期 需要发送邮件
         if config.type ==  AbsActDefine.ABS_ACT_TYPE_71 then 
             TotalReachLogic.clean(human,id)

+ 22 - 3
script/module/absAct/AbsJifenDrawLogic.lua

@@ -33,15 +33,34 @@ function isRed(human, YYInfo, funcConfig)
     return false
 end
 
+function genAbsActData(config)
+   return {
+      actId = config.actId,
+   }
+end
+
 function getAndSendMsg(human, id, config)
     local absAct = human.db.absAct[id]
-    if not absAct then return end
+    if not absAct then 
+        print("not found human.db.absAct")
+        return 
+    end
 
     local actId = config.actId
     local msgRet = Msg.gc.GC_ABS_ACT_JIFEN_DRAW_QUERY
     local jifenDrawConfig = AbsActExcel.absJifenDraw[actId]
-    if not jifenDrawConfig then return end
-
+    if not jifenDrawConfig then 
+        print("not found jifenDrawConfig",actId)
+        return 
+    end
+    if actId ~= absAct.actId then
+      local finish = absAct.finish or os.time()
+      human.db.absAct[id] = {
+         actId = actId,
+         finish = finish,
+      }
+      absAct = human.db.absAct[id]
+   end
     local len = 0
     for k, config in ipairs(jifenDrawConfig.heroList) do
        len = len + 1

+ 10 - 10
script/module/absAct/DoubleChargeLogic.lua

@@ -1,6 +1,6 @@
 --[[
   human.db.absAct[id] = {
-            [buyID] = cnt       buyID 对应限购次数
+            [buyID] = cnt       buyID 锟斤拷应锟睫癸拷锟斤拷锟斤拷
         }
 
 ]]
@@ -27,7 +27,7 @@ function isActive(human, YYInfo, funcConfig)
 end
 
 
--- 获得剩余双倍次数
+-- 锟斤拷锟绞o拷锟剿�拷锟斤拷锟斤拷锟�
 function getDoubleCnt(human, funcID, buyID)
     local config = AbsActExcel.absActivity[funcID]
     if not config then return 0 end
@@ -45,17 +45,17 @@ function getDoubleCnt(human, funcID, buyID)
 
     local buyItemConfig = BuyExcel.buy[buyID]
 
-    -- 不是充值,则返回
+    -- 锟斤拷锟角筹拷值锟斤拷锟津返伙拷
     if buyItemConfig.cmd ~= "topup" then
         return 0
     end
     
     absAct.buyID = absAct.buyID or {}
-    absAct.buyID[buyID] = absAct.buyID[buyID] or 2
+    absAct.buyID[buyID] = absAct.buyID[buyID] or 4
     return absAct.buyID[buyID]
 end
 
--- 0点重置
+-- 0锟斤拷锟斤拷锟斤拷
 function updateDaily(human, funcID)
     local state, endTime, starTime = AbsActLogic.isStarted(human, funcID)
     if not state then return end
@@ -66,22 +66,22 @@ function updateDaily(human, funcID)
     local doubleConfig = AbsActExcel.doubleCharge[config.actId]
     if not doubleConfig then return 0 end
 
-    -- 过0点则设置为2次双倍
+    -- 锟斤拷0锟斤拷锟斤拷锟斤拷锟斤拷为2锟斤拷双锟斤拷
     AbsActLogic.checkAbsActClean(human, funcID)
     local absAct = human.db.absAct[funcID]
 
     for buyID,_ in pairs(doubleConfig.buyId) do
         absAct.buyID = {}
-        absAct.buyID[buyID] = 2
+        absAct.buyID[buyID] = 4
     end
 end
 
--- 回调
--- 从yunyinglogic 里面调用,故无需判断活动是否开起
+-- 锟截碉拷
+-- 锟斤拷yunyinglogic 锟斤拷锟斤拷锟斤拷茫锟斤拷锟斤拷锟斤拷锟斤拷卸匣疃�拷欠锟斤拷锟�
 -- 
 function buyCall(human,id,buyID)
     local absAct = human.db.absAct[id]
     absAct.buyID = absAct.buyID or {}
-    absAct.buyID[buyID] = absAct.buyID[buyID] or 2
+    absAct.buyID[buyID] = absAct.buyID[buyID] or 4
     absAct.buyID[buyID] = absAct.buyID[buyID] - 1
 end

+ 59 - 45
script/module/absAct/DrumBlastingLogic.lua

@@ -41,7 +41,7 @@ function isActive(human, YYInfo, funcConfig)
 end
 
 
--- 初始化数据库
+-- 锟斤拷始锟斤拷锟斤拷锟捷匡拷
 function initDB(human,id)
     local absAct = human.db.absAct[id]
     absAct.drum = absAct.drum or {} 
@@ -51,9 +51,9 @@ function initDB(human,id)
     absAct.buling = absAct.buling or 0 
 end
 
--- 发送数据
+-- 锟斤拷锟斤拷锟斤拷锟斤拷
 function getAndSendMsg(human,id,actID)
-    -- 判断活动是否开启
+    -- 锟叫断活动锟角凤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
 
@@ -67,9 +67,9 @@ function getAndSendMsg(human,id,actID)
     initDB(human,id)
     
     local nowDay = Util.diffDay(starTime) + 1
-    -- 构造数据
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷
     local msgRet = Msg.gc.GC_ABS_ND_TASK_QUERY
-    -- 鼓数据
+    -- 锟斤拷锟斤拷锟斤拷
     local taskConfig = AbsActExcel.drum
     local len = #taskConfig
     local count = 0
@@ -94,7 +94,7 @@ function getAndSendMsg(human,id,actID)
         end
     end
     msgRet.drumList[0] = count
-    -- 炮数据
+    -- 锟斤拷锟斤拷锟斤拷
     taskConfig = AbsActExcel.blasting
     len = #taskConfig
     for i = 1,len do
@@ -106,14 +106,15 @@ function getAndSendMsg(human,id,actID)
         net.needCnt = v.needCnt
         net.nowCnt = absAct.blasting[i] and absAct.blasting[i].cnt or 0
         net.state = absAct.blasting[i] and absAct.blasting[i].state or 0
-        for j = 1,#v.item[nowDay] do
+        local itemLen = type(v.item[nowDay]) == "table" and #v.item[nowDay] or 0
+        for j = 1,itemLen do
             Grid.makeItem(net.item[j],v.item[nowDay][j][1],v.item[nowDay][j][2])
         end
-        net.item[0] = #v.item[nowDay]
+        net.item[0] = itemLen --#v.item[nowDay]
         net.panelID = v.panelID or 0
     end
     msgRet.blastingList[0] = len
-    -- 宝箱数据
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷
     taskConfig = AbsActExcel.blastingBox
     len = #taskConfig
     for i = 1,len do
@@ -132,10 +133,10 @@ function getAndSendMsg(human,id,actID)
     Msg.send(msgRet,human.fd)
 end
 
--- 领取物
--- type 1鼓,2炮,3箱
+-- 锟斤拷取锟斤拷
+-- type 1锟斤拷,2锟斤拷,3锟斤拷
 function get(human,index,type,id)
-    -- 判断活动是否开起
+    -- 锟叫断活动锟角凤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
 
@@ -151,7 +152,7 @@ function get(human,index,type,id)
     local nowDay = Util.diffDay(starTime) + 1
     local item = nil
 
-    -- 选择对应类型
+    -- 选锟斤拷锟接︼拷锟斤拷锟�
     local config = nil
     local state = nil
     if type == 1 then
@@ -165,24 +166,24 @@ function get(human,index,type,id)
         state = absAct.box[index] or 0
     end
 
-    -- 传入参数错误
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟�
     if not config then
         return 
     end
 
-    -- 状态不为可领
+    -- 状态锟斤拷为锟斤拷锟斤拷
     if state ~= 1 then
         return
     end
 
-    -- 改变状态
+    -- 锟侥憋拷状态
     if type == 1 then
         item = config.item
         absAct.drum[index].state = 2
     elseif type == 2 then
         item = config.item[nowDay]
         absAct.blasting[index].state = 2
-        -- 放炮一次,增加累计次数,并判断是否达到宝箱领取数值
+        -- 锟斤拷锟斤拷一锟斤拷,锟斤拷锟斤拷锟桔计达拷锟斤拷锟斤拷锟斤拷锟叫讹拷锟角凤拷锏斤拷锟斤拷锟斤拷锟饺★拷锟街�
         absAct.blastingCnt = absAct.blastingCnt + 1
         for i = 1,#AbsActExcel.blastingBox do
             if absAct.blastingCnt - 1 < AbsActExcel.blastingBox[i].needCnt and absAct.blastingCnt == AbsActExcel.blastingBox[i].needCnt then
@@ -204,110 +205,122 @@ function get(human,index,type,id)
     YunYingLogic.sendGroupUpdate(YYInfo[id], human, absConfig.panelID)
 end
 
--- 每日任务活跃度
+-- 每锟斤拷锟斤拷锟斤拷锟皆撅拷锟�
 function onDailyTask(human,funcID, parameter)
     drumTaskCallBack(human,funcID,1,parameter)
 end
 
--- 召唤
+-- 锟劫伙拷
 function onDrawCard(human,funcID, parameter)
     drumTaskCallBack(human,funcID,2,parameter)
 end
 
--- 恶魔之塔
+-- 锟斤拷魔之锟斤拷
 function onHuangjingTower(human,funcID, parameter)
     drumTaskCallBack(human,funcID,3,parameter)
 end
 
--- 
+-- 锟斤拷
 function onCharge(human, parameter,funcID)
+    -- 涓存椂澶勭悊 
     drumTaskCallBack(human,funcID,4,parameter)
 end
 
--- 勇者试炼
+-- 锟斤拷锟斤拷锟斤拷锟斤拷
 function onDrill(human,funcID, parameter)
     drumTaskCallBack(human,funcID,5,parameter)
 end
 
--- 女巫森林
+-- 女锟斤拷森锟斤拷
 function onCopyChallenge(human,funcID, parameter)
     drumTaskCallBack(human,funcID,6,parameter)
 end
 
--- 冠军联赛
+-- 锟节撅拷锟斤拷锟斤拷
 function onJjcFight(human,funcID, parameter)
     drumTaskCallBack(human,funcID,7,parameter)
 end
 
--- 随机商店购买
+-- 锟斤拷锟斤拷痰旯猴拷锟�
 function onShopBuy(human,funcID,parameter)
     drumTaskCallBack(human,funcID,8,parameter)
 end
 
--- 冒险扫荡
+-- 冒锟斤拷扫锟斤拷
 function onMopup(human,funcID,parameter)
     drumTaskCallBack(human,funcID,9,parameter)
 end
 
--- 冰龙巢
+-- 锟斤拷锟斤拷锟斤拷
 function onBinglong(human,funcID,parameter)
     drumTaskCallBack(human,funcID,10,parameter)
 end
 
--- 点金
+-- 锟斤拷锟�
 function onExchangeJinbi(human,funcID,parameter)
     drumTaskCallBack(human,funcID,11,parameter)
 end
 
--- 悬赏
+-- 锟斤拷锟斤拷
 function onBarTaskgetDo(human,funcID,parameter)
     drumTaskCallBack(human,funcID,12,parameter)
 end
 
--- 捐赠
+-- 锟斤拷锟斤拷
 function onUnionDonate(human,funcID,parameter)
     drumTaskCallBack(human,funcID,13,parameter)
 end
 
--- 公会副本
+-- 锟斤拷锟结副锟斤拷
 function onUnionEctypeFight(human,funcID,parameter)
     drumTaskCallBack(human,funcID,14,parameter)
 end
 
--- 占
+-- 占锟斤拷
 function onZhanBuBuyCard(human,funcID,parameter)
     drumTaskCallBack(human,funcID,15,parameter)
 end
 
--- 消耗钻
+-- 锟斤拷锟斤拷锟斤拷
 function onDecZuanshi(human,funcID,parameter)
     drumTaskCallBack(human,funcID,16,parameter)
 end
 
--- 绝望深
+-- 锟斤拷锟斤拷锟斤拷
 function onLianyu(human,funcID,parameter)
     drumTaskCallBack(human,funcID,17,parameter)
 end
 
--- 合成符文
+-- 锟较成凤拷锟斤拷
 function onFuwenHecheng(human,funcID,parameter)
     drumTaskCallBack(human,funcID,18,parameter)
 end
 
 
 
--- 回调
+-- 锟截碉拷
 function drumTaskCallBack(human,id,type,cnt)
     AbsActLogic.checkAbsActClean(human, id)
-    initDB(human,id)
+   
 
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
+    -- 娲诲嫊鏈�枊鍟�
+    if not state or os.time() > endTime then 
+        return
+    end
     
     local absConfig = AbsActExcel.absActivity[id]
     if not absConfig then return end
 
+    local absActData = human.db.absAct[id]
+    if not absActData then 
+        return
+    end
+
+    initDB(human,id)
+
     local nowDay = Util.diffDay(starTime) + 1
-    -- 完成任务,增加任务次数
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷
     local taskConfig = AbsActExcel.drum
     for k = 1,#taskConfig do
         if taskConfig[k].type == type and taskConfig[k].day == nowDay then
@@ -320,10 +333,10 @@ function drumTaskCallBack(human,id,type,cnt)
                 human.db.absAct[id].drum[taskID].cnt = human.db.absAct[id].drum[taskID].cnt - cnt
             end
             local config = AbsActExcel.drum[taskID]
-            -- 鼓任务达成
+            -- 锟斤拷锟斤拷锟斤拷锟斤拷
             if human.db.absAct[id].drum[taskID].cnt >= config.needCnt and human.db.absAct[id].drum[taskID].state == 0 then
                 human.db.absAct[id].drum[taskID].state = 1
-                -- 判断是否达成炮任务
+                -- 锟叫讹拷锟角凤拷锟斤拷锟斤拷锟斤拷锟斤拷
                 for i = 1,#config.blasting do
                     local blastingID = config.blasting[i]
                     local blastingConfig = AbsActExcel.blasting[blastingID]
@@ -343,7 +356,7 @@ function drumTaskCallBack(human,id,type,cnt)
     YunYingLogic.sendGroupUpdate(YYInfo[id], human, absConfig.panelID)
 end
 
--- 每日重置鼓,炮状态
+-- 每锟斤拷锟斤拷锟矫鼓o拷锟斤拷状态
 function updateDaily(human,id)
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
@@ -353,11 +366,12 @@ function updateDaily(human,id)
 
     AbsActLogic.checkAbsActClean(human, id)
 
-    local absAct = human.db.absAct[id]
+    local absAct = human.db.absAct[id] or {}
     absAct.drum = {} 
     absAct.blasting = {} 
     absAct.box = absAct.box or {} 
-    absAct.blastingCnt = absAct.blastingCnt or 0 
+    absAct.blastingCnt = absAct.blastingCnt or 0
+    human.db.absAct[id] = absAct
 end
 
 function isRed(human, YYInfo, funcConfig)
@@ -390,9 +404,9 @@ function isRed(human, YYInfo, funcConfig)
     return false
 end
 
--- 购买补领
+-- 锟斤拷锟斤拷锟斤拷
 function buling(human,funcID,conf)
-    -- 将达标次数设为30次
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷为30锟斤拷
     AbsActLogic.checkAbsActClean(human, funcID)
     initDB(human,funcID)
     local absConfig = AbsActExcel.absActivity[funcID]

+ 1 - 1
script/module/absAct/HeroGrowUp.lua

@@ -628,7 +628,7 @@ local function fontTaskNet(id, human)
 	ret.taskDesc = getTaskDesc(cf)
 	ret.maxValue = getMaxValue(cf)
 	ret.nowValue = math.min(getValue(human, cf), ret.maxValue)	
-	ret.item = ret.item or {}
+	ret.item = ret.item or 	{}
 	Grid.makeItem(ret.item, cf.items[1][1], cf.items[1][2])
 	ret.panelID = cf.panelID
 	ret.state = getTaskState(human, id, cf)

+ 8 - 0
script/module/absAct/PerpleHeroLogic.lua

@@ -58,6 +58,14 @@ function onLogin(human, id)
     end
 end
 
+function getLeftTime(human,YYInfo,funcConfig)
+    local ok,start,finish = isOpen(human,YYInfo,funcConfig)
+    if not ok then 
+        return 0
+    end
+    return finish - os.time()
+end
+
 -- ·µ»Ø»î¶¯Êý¾Ý
 function getAndSendMsg(human,id)
     local state,endTime, starTime = AbsActLogic.isStarted(human, id)

+ 1 - 0
script/module/absAct/PremiumGiftLogic.lua

@@ -43,6 +43,7 @@ function isRed(human, YYInfo, funcConfig)
         local id = funcConfig.funcID
         local absActConfig = AbsActExcel.absActivity[id]
         if not absActConfig then return end
+        print("config  is ",table.print_lua_table(absActConfig))
         AbsActLogic.checkAbsActClean(human, id)
         local absAct = human.db.absAct[id]
         for k, giftId in pairs(ABS_PREMIUM_GIFT_LIST_ACTID[absActConfig.actId]) do

+ 2 - 1
script/module/absAct/Proto.lua

@@ -638,7 +638,8 @@ NdCustomNet = {
 }
 
 GC_ABS_ND_CUSTOM_QUERY = {
-    {"giftList",10,NdCustomNet},
+    {"isEnd", 1 , "int"},    --  0表示还有数据,1表示数据已经发送完了
+    {"giftList",5,NdCustomNet},
 }
 
 CG_ABS_ND_CUSTOM_CHOSE_ITEM = {

+ 36 - 27
script/module/absAct/SpecialCustomLogic.lua

@@ -20,8 +20,8 @@ local Msg = require("core.Msg")
 local Grid = require("bag.Grid")
 local BagLogic = require("bag.BagLogic")
 local BuyLogic = require("topup.BuyLogic")
-local ObjHuman = require("core.ObjHuman")
-local Lang  = require("common.Lang")
+local ObjHuman = require("core.ObjHuman")
+local Lang  = require("common.Lang")
 local Broadcast = require("broadcast.Broadcast")
 
 function isOpen(human, YYInfo, funcConfig)
@@ -39,10 +39,10 @@ function isActive(human, YYInfo, funcConfig)
 end
 
 
---发送定制礼包数据
--- id 动id
+--锟斤拷锟酵讹拷锟斤拷锟斤拷锟斤拷锟斤拷锟�
+-- id 锟筋动id
 function getAndSendMsg(human,id,actID)
-    -- 活动未开,返回
+    -- 锟筋动未锟斤拷锟斤拷锟斤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
     local absConfig = AbsActExcel.absActivity[id]
@@ -52,13 +52,20 @@ function getAndSendMsg(human,id,actID)
     if not absAct then
         return
     end
-    -- 初始化custom数据
+    -- 锟斤拷始锟斤拷custom锟斤拷锟斤拷
     absAct.custom = absAct.custom or {}
-    -- 构造数据
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷
     local msgRet = Msg.gc.GC_ABS_ND_CUSTOM_QUERY
     local config = AbsActExcel.custom
     local len = 0
     for k,v in pairs(config) do
+        if len >= 3 then 
+            msgRet.giftList[0] =len
+            msgRet.isEnd = 0
+            Msg.send(msgRet,human.fd)
+            len = 0
+            msgRet = Msg.gc.GC_ABS_ND_CUSTOM_QUERY
+        end
         if v.actId == absConfig.actId then
             len = len + 1
             local net = msgRet.giftList[len]
@@ -108,13 +115,13 @@ function getAndSendMsg(human,id,actID)
                 end
                 net.third[0] = warehouseLen
             end
-            -- 状态为0,表示未选择物品,发送物品库
+            -- 状态为0锟斤拷锟斤拷示未选锟斤拷锟斤拷品锟斤拷锟斤拷锟斤拷锟斤拷品锟斤拷
             if net.state == 0 then
                 net.one[0] = 0
                 net.two[0] = 0
                 net.three[0] = 0
             else
-                -- 状态不为0,表示已卖完或已选择物品,展示已选择物品
+                -- 状态锟斤拷为0锟斤拷锟斤拷示锟斤拷锟斤拷锟斤拷锟斤拷锟窖★拷锟斤拷锟狡凤拷锟秸故撅拷锟窖★拷锟斤拷锟狡�
                 Grid.makeItem(net.one[1],absAct.custom[k].selectItem[1][1],absAct.custom[k].selectItem[1][2])
                 Grid.makeItem(net.two[1],absAct.custom[k].selectItem[2][1],absAct.custom[k].selectItem[2][2])
                 net.one[0] = 1
@@ -127,15 +134,17 @@ function getAndSendMsg(human,id,actID)
             end
         end
     end
-    msgRet.giftList[0] =len
+    msgRet.giftList[0] = len
+    msgRet.isEnd = 1
     Msg.send(msgRet,human.fd)
+    
 end
 
--- 选择物
+-- 选锟斤拷锟斤拷
 function selectItem(human,id,giftId,first,second,third)
     local msgRet = Msg.gc.GC_ABS_ND_CUSTOM_SELECT
     msgRet.ret = 1
-    -- 活动未开,无法选择物
+    -- 锟筋动未锟斤拷锟斤拷锟睫凤拷选锟斤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then 
         msgRet.ret = 0
@@ -157,21 +166,21 @@ function selectItem(human,id,giftId,first,second,third)
         return
     end
     
-    -- 礼包已卖完无法选择物品
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷薹锟窖★拷锟斤拷锟狡�
     if absAct.custom and absAct.custom[giftId] and absAct.custom[giftId].state == 2 then
         msgRet.ret = 0
         Msg.send(msgRet,human.fd)
         return
     end
 
-    -- 初始化数据
+    -- 锟斤拷始锟斤拷锟斤拷锟斤拷
     absAct.custom = absAct.custom or {}
     absAct.custom[giftId] = absAct.custom[giftId] or {}
     absAct.custom[giftId].cnt = absAct.custom[giftId].cnt or 0
     absAct.custom[giftId].state = absAct.custom[giftId].state or 0
     absAct.custom[giftId].selectItem = absAct.custom[giftId].selectItem or {}
     
-    -- 校验物品是否存在
+    -- 校锟斤拷锟斤拷品锟角凤拷锟斤拷锟�
     local config = AbsActExcel.custom[giftId]
     if config == nil 
        or config.first[first] == nil 
@@ -188,7 +197,7 @@ function selectItem(human,id,giftId,first,second,third)
         return
     end
     
-    -- 将已选择物品存入数据库
+    -- 锟斤拷锟斤拷选锟斤拷锟斤拷品锟斤拷锟斤拷锟斤拷锟捷匡拷
     absAct.custom[giftId].selectItem[1] = {}
     absAct.custom[giftId].selectItem[1][1] = config.first[first][1]
     absAct.custom[giftId].selectItem[1][2] = config.first[first][2]
@@ -196,7 +205,7 @@ function selectItem(human,id,giftId,first,second,third)
     absAct.custom[giftId].selectItem[2][1] = config.second[second][1]
     absAct.custom[giftId].selectItem[2][2] = config.second[second][2]
     
-    -- 并非所有礼包都能选择3个物
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟窖★拷锟�3锟斤拷锟斤拷
     if third ~= 0 then
         absAct.custom[giftId].selectItem[3] = {}
         absAct.custom[giftId].selectItem[3][1] = config.third[third][1]
@@ -207,14 +216,14 @@ function selectItem(human,id,giftId,first,second,third)
     absAct.custom[giftId].state = 1
 end
 
--- 购买礼包
+-- 锟斤拷锟斤拷锟斤拷锟�
 
 function custom(human,funcID,conf)
     customBuy(human,conf.args[1],funcID)
 end
 
 function customBuy(human,args,id)
-    -- 活动未开,返回
+    -- 锟筋动未锟斤拷锟斤拷锟斤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
     local absConfig = AbsActExcel.absActivity[id]
@@ -225,23 +234,23 @@ function customBuy(human,args,id)
         return
     end
 
-    -- 购买状态不为可购买,返回
+    -- 锟斤拷锟斤拷状态锟斤拷为锟缴癸拷锟津,凤拷锟斤拷
     if not absAct.custom or not absAct.custom[args] or absAct.custom[args].state ~= 1 then
         return
     end
 
-    -- 未选择物品,返回
+    -- 未选锟斤拷锟斤拷品锟斤拷锟斤拷锟斤拷
     if #absAct.custom[args].selectItem <= 0 then
         return
     end
 
-    -- 已达到限购次数,返回
+    -- 锟窖达到锟睫癸拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷
     local config = AbsActExcel.custom[args]
     if absAct.custom[args].cnt >= config.limitCnt then
         return
     end
 
-    -- 钻石价格不为0时,表示钻石购买,则需判断钻石是否足
+    -- 锟斤拷石锟桔革拷为0时锟斤拷锟斤拷示锟斤拷石锟斤拷锟斤拷锟斤拷锟斤拷锟叫讹拷锟斤拷石锟角凤拷锟姐
     if config.price ~= 0 then
 	    if not ObjHuman.checkRMB(human, config.price) then
 	    	return Broadcast.sendErr(human, Lang.COMMON_NO_ZUANSHI)
@@ -249,13 +258,13 @@ function customBuy(human,args,id)
 	    ObjHuman.decZuanshi(human, -config.price, "abs_custom")
     end
 
-    -- 购买次数增加一次
+    -- 锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟揭伙拷锟�
     absAct.custom[args].cnt = absAct.custom[args].cnt + 1
 
-    -- 状态设置为已卖完,此时,为防止后续报错,导致可无限购买,故先设置为无法继续购买
+    -- 状态锟斤拷锟斤拷为锟斤拷锟斤拷锟疥,锟斤拷时锟斤拷为锟斤拷止锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟斤拷锟铰匡拷锟斤拷锟睫癸拷锟津,癸拷锟斤拷锟斤拷锟斤拷为锟睫凤拷锟斤拷锟斤拷锟斤拷锟斤拷
     absAct.custom[args].state = 2
 
-    -- 统计物品,并发放
+    -- 统锟斤拷锟斤拷品锟斤拷锟斤拷锟斤拷锟斤拷
     local item = {}
     for i = 1, #config.fixed do
         item[#item+1] = {config.fixed[i][1],config.fixed[i][2]}
@@ -265,7 +274,7 @@ function customBuy(human,args,id)
     end
     BagLogic.addItemList(human, item, "abs_custom")   
 
-    -- 判断是否达到限购次数,未达到则将购买状态设为选择物品
+    -- 锟叫讹拷锟角凤拷锏斤拷薰锟斤拷锟斤拷锟斤拷锟轿达拷锏斤拷蚪�锟斤拷锟阶刺�拷锟轿�★拷锟斤拷锟狡�
     if absAct.custom[args].cnt < config.limitCnt then 
         absAct.custom[args].selectItem = {}
         absAct.custom[args].state = 0

+ 25 - 17
script/module/absAct/TotalReachLogic.lua

@@ -17,15 +17,15 @@ local Msg = require("core.Msg")
 local Grid = require("bag.Grid")
 local BagLogic = require("bag.BagLogic")
 local BuyLogic = require("topup.BuyLogic")
-local ObjHuman = require("core.ObjHuman")
-local Lang  = require("common.Lang")
+local ObjHuman = require("core.ObjHuman")
+local Lang  = require("common.Lang")
 local Broadcast = require("broadcast.Broadcast")
 local YunYingLogic = require("yunying.YunYingLogic")
 
-TOTAL_REACH_TYPE_1 = 1          -- 高抽
-TOTAL_REACH_TYPE_2 = 2          -- 
-TOTAL_REACH_TYPE_3 = 3          -- 天命召唤
-TOTAL_REACH_TYPE_4 = 4          -- 钻石消耗
+TOTAL_REACH_TYPE_1 = 1          -- 锟竭筹拷
+TOTAL_REACH_TYPE_2 = 2          -- 锟斤拷
+TOTAL_REACH_TYPE_3 = 3          -- 锟斤拷锟斤拷锟劫伙拷
+TOTAL_REACH_TYPE_4 = 4          -- 锟斤拷石锟斤拷锟斤拷
 
 
 function isOpen(human, YYInfo, funcConfig)
@@ -38,6 +38,14 @@ function isOpen(human, YYInfo, funcConfig)
     return true, endTime, startTime
 end
 
+function getLeftTime(human,YYInfo,funcConfig)
+    local ok,start,finish = isOpen(human,YYInfo,funcConfig)
+    if not ok then 
+        return 0
+    end
+    return finish - os.time()
+end
+
 function isActive(human, YYInfo, funcConfig)
     return not isOpen(human, YYInfo, funcConfig)
 end
@@ -55,7 +63,7 @@ local function fontDabiaoNet(db,net,config,id)
 end
 
 function getAndSendMsg(human,id)
-    -- 判断活动是否开起
+    -- 锟叫断活动锟角凤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
 
@@ -84,22 +92,22 @@ function getAndSendMsg(human,id)
     Msg.send(msgRet,human.fd)
 end
 
--- 高抽
+-- 锟竭筹拷
 function onDrawCard(human,funcID, parameter)
     changeReach(human,funcID,TOTAL_REACH_TYPE_1,parameter)
 end
 
--- 天命
+-- 锟斤拷锟斤拷
 function onTMDrawCard(human,funcID, parameter)
     changeReach(human,funcID,TOTAL_REACH_TYPE_3,parameter)
 end
 
--- 
+-- 锟斤拷
 function onCharge(human, parameter,funcID)
     changeReach(human,funcID,TOTAL_REACH_TYPE_2,parameter)
 end
 
--- 消耗钻
+-- 锟斤拷锟斤拷锟斤拷
 function onDecZuanshi(human,funcID,parameter)
     changeReach(human,funcID,TOTAL_REACH_TYPE_4,parameter)
 end
@@ -119,7 +127,7 @@ function changeReach(human,id,type,param)
         return
     end
 
-    --增加数量 
+    --锟斤拷锟斤拷锟斤拷锟斤拷 
     absAct.count = absAct.count or 0
     absAct.count = absAct.count + param
     absAct.reward = absAct.reward or {}
@@ -128,7 +136,7 @@ function changeReach(human,id,type,param)
     local len = #config
     for i = 1,len do
         if config[i].actId == absConfig.actId and config[i].mainId == id then
-            -- 判断数量是否达标了
+            -- 锟叫讹拷锟斤拷锟斤拷锟角凤拷锟斤拷锟斤拷
             if not absAct.reward[i] and absAct.count >= config[i].needCnt then
                 absAct.reward[i] = 1
             end
@@ -141,7 +149,7 @@ end
 
 
 function getTotalReachReward(human,id,giftId)
-     -- 判断活动是否开启
+     -- 锟叫断活动锟角凤拷锟斤拷
     local state, endTime, starTime = AbsActLogic.isStarted(human, id)
     if not state then return end
 
@@ -154,7 +162,7 @@ function getTotalReachReward(human,id,giftId)
         return
     end
 
-    -- 状态不为可领,返回
+    -- 状态锟斤拷为锟斤拷锟届,锟斤拷锟斤拷
     absAct.reward = absAct.reward or {}
     if absAct.reward[giftId] ~= 1 then
         return
@@ -166,10 +174,10 @@ function getTotalReachReward(human,id,giftId)
         return
     end
 
-    -- 设置状态为已领
+    -- 锟斤拷锟斤拷状态为锟斤拷锟斤拷
     absAct.reward[giftId] = 2
 
-    -- 发奖励
+    -- 锟斤拷锟斤拷锟斤拷
     BagLogic.addItemList(human, config.item, "abs_totalReach")   
     getAndSendMsg(human,id)
 

+ 31 - 6
script/module/bag/Grid.lua

@@ -40,11 +40,11 @@ function makeItem(net, itemID, itemCnt, shuijingAttrID, itemGrid, itemIndex, opF
     net.effects = itemConfig and itemConfig.effects or 0
 	net.opflag = opFlag or getOpflag(itemConfig) or 0
 	net.suipian = net.suipian or {}
-	net.suipian[0] = 0
 	net.equip = net.equip or {}
+	net.fuwen= net.fuwen or {}
+	net.suipian[0] = 0
     net.equip[0] = 0
-	net.fuwen = net.fuwen or {}
-    net.fuwen[0] = 0    
+    net.fuwen[0] = 0
     if not itemConfig then return end
 
     makeItemSuipian(net, itemConfig)
@@ -73,6 +73,7 @@ function makeItemFuwen(net, itemID, itemConfig, fuwenGrid, fuwenIndex)
     local netTemp = nil
     if net.fuwen then
 	    net.fuwen[0] = 1
+		net.fuwen[1] = net.fuwen[1] or {}
         netTemp = net.fuwen[1]
     else
         netTemp = net
@@ -81,7 +82,9 @@ function makeItemFuwen(net, itemID, itemConfig, fuwenGrid, fuwenIndex)
 	netTemp.index = fuwenIndex or 0
 	netTemp.fenjieGet = itemConfig.fenjieJinghua
 	netTemp.refine = 0
+	netTemp.attrs = netTemp.attrs  or {}
 	netTemp.attrs[0] = 0
+	netTemp.skills = netTemp.skills or {}
 	netTemp.skills[0] = 0
 	netTemp.zhandouli = 0
 	if fuwenGrid ~= nil then
@@ -90,6 +93,7 @@ function makeItemFuwen(net, itemID, itemConfig, fuwenGrid, fuwenIndex)
 		for zz = 1, #fuwenGrid.attr do
 			local key = fuwenGrid.attr[zz][1]
 			local value = fuwenGrid.attr[zz][2]
+			netTemp.attrs[zz] = netTemp.attrs[zz] or {}
 			netTemp.attrs[zz].key = key
 			netTemp.attrs[zz].value = value
 			zhandouli = zhandouli + RoleAttr.getPointByKey(key) * value
@@ -100,6 +104,7 @@ function makeItemFuwen(net, itemID, itemConfig, fuwenGrid, fuwenIndex)
 		else
 			for zz = 1,#fuwenGrid.skill do
 				local skillID = fuwenGrid.skill[zz]
+				netTemp.skills[zz] = netTemp.skills[zz] or {}
 				makeFuwenSkill(netTemp.skills[zz], skillID)
 			end
 			netTemp.skills[0] =  #fuwenGrid.skill
@@ -114,12 +119,14 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
 	end
 
 	net.equip[0] = 1
+	net.equip[1] = net.equip[1] or {}
     net.equip[1].index = equipIndex or 0
 	net.equip[1].level = itemConfig.level
 	net.equip[1].exp = itemConfig.shenqiExp or 0
     net.equip[1].star = itemConfig.star or 0
     net.equip[1].uuid = equipGrid and equipGrid.uuid or ""
     net.equip[1].putUuid = equipGrid and equipGrid.putUuid or ""
+	net.equip[1].args = net.equip[1].args or {}
 	net.equip[1].args[0] = 0
 
     local maxQuality = EquipLogic.getEquipMaxQuality(itemConfig)
@@ -128,6 +135,7 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
 	-- 装备基础属性
 	if itemConfig.subType == ItemDefine.EQUIP_SUBTYPE_SHUIJIN then 
 		-- 水晶属性
+		net.equip[1].attr = net.equip[1].attr or {}
 		net.equip[1].attr[0] = 0
 		net.equip[1].args[0] = 1
 		local upcf = EquipExcel.shuijingUpNeed[net.id]
@@ -137,6 +145,7 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
 			local shuijingAttrTB = shuijingConfig.attr
 			net.equip[1].attr[0] = #shuijingAttrTB
 			for i=1, net.equip[1].attr[0] do
+				net.equip[1].attr[i] = net.equip[1].attr[i] or {}
 				net.equip[1].attr[i].key = shuijingAttrTB[i][1]
 				net.equip[1].attr[i].value = shuijingAttrTB[i][2]
 			end
@@ -145,17 +154,21 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
         local baseRate = EquipLogic.getEquipBaseRate(net.rare)
         net.score  = math.floor(net.score * baseRate)
         -- 基础属性
+		net.equip[1].baseAttr = {}
 		net.equip[1].baseAttr[0] = #itemConfig.base
 		for i=1, net.equip[1].baseAttr[0] do
+			net.equip[1].baseAttr[i] = net.equip[1].baseAttr[i] or {}
 			net.equip[1].baseAttr[i].key = itemConfig.base[i][1]
 			net.equip[1].baseAttr[i].value = math.floor(itemConfig.base[i][2] * baseRate)
 		end
         -- 随机属性
         local attrLen = 0
+		net.equip[1].tzAttr = net.equip[1].tzAttr or {}
         if equipGrid then
            EquipLogic.checkAttr(equipGrid)
 		   for key, value in pairs(equipGrid.attr) do
               attrLen = attrLen + 1
+			  net.equip[1].tzAttr[attrLen] = net.equip[1].tzAttr[attrLen] or {}
 		   	  net.equip[1].tzAttr[attrLen].key = key
 		   	  net.equip[1].tzAttr[attrLen].value = math.floor(value * baseRate) 
 		   end
@@ -163,9 +176,10 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
            local randomAttr = EquipLogic.getEquipTzAttr(itemConfig)
            if randomAttr then
 		      for _, attr in pairs(randomAttr) do
-                 attrLen = attrLen + 1
-		      	  net.equip[1].tzAttr[attrLen].key = attr[1]
-		      	  net.equip[1].tzAttr[attrLen].value = attr[2]
+                attrLen = attrLen + 1
+				net.equip[1].tzAttr[attrLen] = net.equip[1].tzAttr[attrLen] or {}
+		      	net.equip[1].tzAttr[attrLen].key = attr[1]
+		      	net.equip[1].tzAttr[attrLen].value = attr[2]
 		      end
            end
         end
@@ -174,16 +188,22 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
 	if itemConfig.subType == ItemDefine.EQUIP_SUBTYPE_SHENQI then
 		local shenqiUpNeedConfig = EquipExcel.shenqiUpNeed[net.id]
 		local nextID = shenqiUpNeedConfig and shenqiUpNeedConfig.nextID
+		net.equip[1].args = net.equip[1].args or {}
 		net.equip[1].args[0] = 1
 		net.equip[1].args[1] = (not nextID or nextID < 1) and 1 or 0
 	end
 	
 	-- 装备套装属性
+	net.equip[1].suit = net.equip[1].suit or {}
 	net.equip[1].suit[0] = 0
 	if itemConfig.suitIm then
+		net.equip[1].suit = net.equip[1].suit or {}
 		net.equip[1].suit[0] = 1
+		net.equip[1].suit[1] = net.equip[1].suit[1] or {}
+		net.equip[1].suit[1].attr = net.equip[1].suit[1].attr or {}
     	net.equip[1].suit[1].attr[0] = #itemConfig.suitIm
     	for i=1,net.equip[1].suit[1].attr[0] do
+			net.equip[1].suit[1].attr[i] = net.equip[1].suit[1].attr[i] or {}
 			net.equip[1].suit[1].attr[i].key = itemConfig.suitIm[i][1]
 			net.equip[1].suit[1].attr[i].value = itemConfig.suitIm[i][2]
 		end
@@ -194,16 +214,20 @@ function makeItemEquip(net, itemConfig, equipGrid, equipIndex, shuijingAttrID, e
 	
 	-- 装备职业专属属性
 	net.equip[1].job = itemConfig.job
+	net.equip[1].jobAttr = net.equip[1].jobAttr or {}
 	net.equip[1].jobAttr[0] = #itemConfig.jobAttr
 	for i = 1, net.equip[1].jobAttr[0] do
+		net.equip[1].jobAttr[i] = net.equip[1].jobAttr[i] or {}
 		net.equip[1].jobAttr[i].key = itemConfig.jobAttr[i][1]
 		net.equip[1].jobAttr[i].value = itemConfig.jobAttr[i][2]
 	end
 	
 	-- 装备阵营专属属性
 	net.equip[1].camp = itemConfig.camp
+	net.equip[1].campAttr = net.equip[1].campAttr or {}
 	net.equip[1].campAttr[0] = #itemConfig.campAttr
 	for i = 1, net.equip[1].campAttr[0] do
+		net.equip[1].campAttr[i] = net.equip[1].campAttr[i] or {}
 		net.equip[1].campAttr[i].key = itemConfig.campAttr[i][1]
 		net.equip[1].campAttr[i].value = itemConfig.campAttr[i][2]
     end
@@ -220,6 +244,7 @@ function makeItemSuipian(net, itemConfig)
 	end
 
 	net.suipian[0] = 1
+	net.suipian[1] = net.suipian[1] or {}
 	net.suipian[1].fullcnt = itemConfig.fullCnt
 	net.suipian[1].camp = itemConfig.cond[1] or 0
 	net.suipian[1].star = itemConfig.cond[2] or 0

+ 3 - 1
script/module/bag/Handler.lua

@@ -72,8 +72,10 @@ function CG_ITEM_BUY_DO(human,msg)
     ItemLogic.itemBuyDo(human,msg.itemID,msg.itemCnt)
 end
 
-
 function CG_ITEM_GET_BY_ITEM_ID(human,msg)
    ItemLogic.sendItemData(human, msg.id)
 end
 
+function CG_SUIPIAN_SYNTHESIS(human)
+	SuipianLogic.CG_SUIPIAN_SYNTHESIS(human)
+end

+ 9 - 0
script/module/bag/Proto.lua

@@ -260,3 +260,12 @@ CG_ITEM_BUY_DO = {
 GC_ITEM_BUY_DO = {
     {"ret",1,"byte"},           -- 0 购买成功  1 购买失败
 }
+
+--碎片一键合成
+CG_SUIPIAN_SYNTHESIS = {
+}
+
+--碎片一键合成结果通知
+GC_SUIPIAN_SYNTHESIS = {
+	{"status",1,"int"}, --碎片一键合成结果通知刷新 0:合成成功 1:合成失败
+}

+ 171 - 0
script/module/bag/SuipianLogic.lua

@@ -427,3 +427,174 @@ function getSuipianIDbyHeroID(heroID)
 	end
 	return HEROID_2_SUIPIANID[heroID]
 end
+
+-- 碎片合成
+function SUIPIAN_SYNTHESIS(human, itemID, itemUseCnt)
+	if human.db.bag[itemID] == nil or human.db.bag[itemID] < itemUseCnt then
+		return
+	end
+	
+	local itemConfig = ItemExcel.item[itemID]
+	if itemConfig == nil then
+		return
+	end
+
+	local leftHeroBox =  HeroLogic.getEmptyCnt(human)	
+    if itemConfig.get[2] ~= SUMMON_SUBTYPE_EQUIP then
+        if leftHeroBox <= 0 then
+           return Broadcast.sendErr(human, Lang.HERO_BAG_FULL)
+        end
+    end
+
+	local realItemCnt = math.floor(itemUseCnt/itemConfig.fullCnt)
+	if realItemCnt < 1 then
+		return
+	end
+
+	local isHero = 0
+	local outItemIDList = nil
+	local targetID = nil
+	if itemConfig.get[1] == SUMMON_TYPE_TARGET then
+        local leftHeroBox =  HeroLogic.getEmptyCnt(human)
+        if realItemCnt > leftHeroBox then
+            realItemCnt = leftHeroBox
+        end
+		-- 指定目标
+		targetID = itemConfig.get[3]
+	elseif itemConfig.get[1] == SUMMON_TYPE_DROP then   
+		if itemConfig.get[2] ~= SUMMON_SUBTYPE_EQUIP then
+			local leftHeroBox =  HeroLogic.getEmptyCnt(human)
+			if realItemCnt > leftHeroBox then
+				realItemCnt = leftHeroBox
+			end
+		end
+		-- 掉落表随机掉落
+		for i = 1, realItemCnt do
+			local dropID = itemConfig.get[3]
+			targetID = getDropTargetID(dropID)
+			outItemIDList = outItemIDList or {}
+			outItemIDList[targetID] = outItemIDList[targetID] or 0
+			outItemIDList[targetID] = outItemIDList[targetID] + 1
+		end
+	elseif itemConfig.get[1] == SUMMON_TYPE_HERO_SP then
+        local leftHeroBox =  HeroLogic.getEmptyCnt(human)
+        if realItemCnt > leftHeroBox then
+            realItemCnt = leftHeroBox
+        end
+		local dropTable = DropSpecial.getDropHeroTable(itemConfig.get[3][1], itemConfig.get[3][2], itemConfig.get[3][3])
+		for i = 1, realItemCnt do
+			local randTemp = math.random(1, #dropTable)
+			targetID = dropTable[randTemp]
+			outItemIDList = outItemIDList or {}
+			outItemIDList[targetID] = outItemIDList[targetID] or 0
+			outItemIDList[targetID] = outItemIDList[targetID] + 1
+		end
+	elseif itemConfig.get[1] == SUMMON_TYPE_SHENQI_SP then
+		local dropTable = DropSpecial.getDropEquipTable(itemConfig.get[3][1], itemConfig.get[3][2], itemConfig.get[3][3], itemConfig.get[3][4])
+		for i = 1, realItemCnt do
+			local randTemp = math.random(1, #dropTable)
+			targetID = dropTable[randTemp]
+			outItemIDList = outItemIDList or {}
+			outItemIDList[targetID] = outItemIDList[targetID] or 0
+			outItemIDList[targetID] = outItemIDList[targetID] + 1
+		end
+	end	
+	if targetID == nil and outItemIDList == nil then
+		assert(nil)
+	end
+
+    local realSuiPianCnt = realItemCnt * itemConfig.fullCnt
+	BagLogic.delItem(human, itemID, realSuiPianCnt, "item_summon")
+	
+	local fenJieList = nil
+	local itemList = {}
+	if itemConfig.get[2] == SUMMON_SUBTYPE_HERO then
+		isHero = 1
+		if outItemIDList then
+			-- 多个id
+			for k, v in pairs(outItemIDList) do
+				local _, fjlist = HeroLogic.addHero(human, k,nil, v, "item_summon")
+                local heroID = k
+                local hero = HeroExcel.hero[heroID]
+                if fjlist and type(fjlist) == "table" then
+                	for fjItemID, fjItemCnt in pairs(fjlist) do
+                		fenJieList = fenJieList or {}
+                		fenJieList[fjItemID] = (fenJieList[fjItemID] or 0) + fjItemCnt
+                	end
+                end
+			end
+		else
+			-- 单个id
+			local _, fjlist = HeroLogic.addHero(human, targetID,nil, realItemCnt, "item_summon")
+            local heroID = targetID
+            local hero = HeroExcel.hero[heroID]
+            if fjlist and type(fjlist) == "table" then
+            	for fjItemID, fjItemCnt in pairs(fjlist) do
+            		fenJieList = fenJieList or {}
+            		fenJieList[fjItemID] = (fenJieList[fjItemID] or 0) + fjItemCnt
+            	end
+            end
+		end
+	else
+		if outItemIDList then
+			-- 多个id
+			for k, v in pairs(outItemIDList) do
+				BagLogic.addItem(human, k, v, "item_summon")
+				itemList[k] = itemList[k] or 0
+				itemList[k] = itemList[k] + v
+			end
+		else
+			-- 单个id
+			BagLogic.addItem(human, targetID, realItemCnt, "item_summon")
+			itemList[targetID] = itemList[targetID] or 0
+			itemList[targetID] = itemList[targetID] + realItemCnt
+		end
+	end
+	
+	BagLogic.sendItemGetList(human, itemList, "item_summon")
+	local msgRet = Msg.gc.GC_SUIPIAN_SUMMON
+	msgRet.isHero = isHero
+	msgRet.list[0] = 0
+	msgRet.heroList[0] = 0
+	msgRet.fenJieList[0] = 0
+
+	local netList = (isHero == 1) and msgRet.heroList or msgRet.list
+	
+	if outItemIDList then
+		-- 多个id
+		for k, v in pairs(outItemIDList) do
+			netList[0] = netList[0] + 1
+			makeResultItemData(netList[netList[0]], k, v, isHero)
+		end
+	else
+		netList[0] = netList[0] + 1
+		makeResultItemData(netList[netList[0]], targetID, realItemCnt, isHero)
+	end
+	if fenJieList then
+		for fjItemID, fjItemCnt in pairs(fenJieList) do
+			msgRet.fenJieList[0] = msgRet.fenJieList[0] + 1
+			Grid.makeItem(msgRet.fenJieList[msgRet.fenJieList[0]], fjItemID, fjItemCnt)
+		end
+	end
+
+	--Msg.trace(msgRet)
+	Msg.send(msgRet, human.fd)
+end
+
+function CG_SUIPIAN_SYNTHESIS(human)
+	local msgRet = Msg.gc.GC_SUIPIAN_SYNTHESIS
+	local status = 1
+	for itemID,itemCnt in pairs(human.db.bag) do
+		local itemConfig = ItemExcel.item[itemID]
+		if itemConfig ~= nil and 
+		   itemConfig.mainType == ItemDefine.MAINTYPE_ITEM and 
+		   itemConfig.subType == ItemDefine.ITEM_SUBTYPE_SUIPIAN then
+		   if itemCnt >= itemConfig.fullCnt then
+				SUIPIAN_SYNTHESIS(human,itemID,itemCnt)
+				status = 0
+		   end
+		end
+	end
+	msgRet.status = status
+	Msg.send(msgRet, human.fd)
+end

+ 112 - 27
script/module/battle/BattleLogic.lua

@@ -57,6 +57,8 @@ local AbsActLogic = require("absAct.AbsActLogic")
 local HeroLogLogic = require("absAct.HeroLogLogic")
 local DropExchangeLogic = require("absAct.DropExchangeLogic")
 local MengxinLogic = require("present.MengxinLogic")
+--local GiftLogic = require("topup.GiftLogic")
+local WarOrder = require("shop.WarOrder")
 local Log = require("common.Log")
 
 BATTLE_HANG_EXP_OUT_PERIOD = 60 -- 经验产出时间间隔
@@ -77,6 +79,14 @@ BATTLE_LEVEL_PLAYER_LIST = { }
 local STATUS_NONE = 1 -- 不可领
 local STATUS_CANGET = 2 -- 可领
 
+local DIAMOND_COST_PER_HOUR = 20
+local HOUR_SEC = 60 * 60
+local DIAMOND_ADDITION = 1.5
+
+-- @mafei 是否需要集中定义一个define 枚举
+local PRINCIPAL_LINE_EVNET = 1
+local BATTLE_ORDER_TYPE = 1
+
 -- 挂机收益最多累计x秒
 function getHangMaxTime(human)
     local hour = VipLogic.getPowerArgs(human, VipLogic.VIP_POWER10)
@@ -663,25 +673,54 @@ function onHookQuery(human)
     local now = os.time()
     local outSec = now - human.db.battleOut.expTs1
     local maxHangTime = getHangMaxTime(human)
-    msgRet.maxTime = maxHangTime
-    if maxHangTime >= outSec then
-        msgRet.time = outSec
-    else
-        msgRet.time = maxHangTime
-    end
+    local idx = 1
+   
     for i = 1, #items do
         Grid.makeItem(msgRet.items[i], items[i].id, items[i].cnt)
     end
-
     local len = #items
     if human.db.battleOut.equip then
         for k, equipGrid in ipairs(human.db.battleOut.equip) do
+            if len >= 10 then 
+                msgRet.items[0] = len
+                msgRet.isEnd = 0
+                msgRet.index = idx
+                msgRet.maxTime = maxHangTime
+                if maxHangTime >= outSec then
+                    msgRet.time = outSec
+                else
+                    msgRet.time = maxHangTime
+                end
+                local minHour = math.floor(msgRet.time / HOUR_SEC)
+                minHour =  (minHour ~= 0) and minHour or 1
+                msgRet.diamond = minHour * DIAMOND_COST_PER_HOUR
+                
+                msgRet.exp = nodeConfig.hangExp
+                msgRet.jinbi = nodeConfig.hangJinbi
+                msgRet.greenExp = nodeConfig.hangGreenExp
+                msgRet.qingbao = nodeConfig.hangQingbao or 0
+                Msg.send(msgRet, human.fd)
+                len = 0
+                idx = idx + 1
+                msgRet = Msg.gc.GC_BATTLE_HANG_QUERY
+            end
             len = len + 1
             Grid.makeItem(msgRet.items[len], equipGrid.id, 1, nil, equipGrid)
         end
     end
-
+    msgRet.isEnd = 1
+    msgRet.index = idx
     msgRet.items[0] = len
+    msgRet.maxTime = maxHangTime
+    if maxHangTime >= outSec then
+        msgRet.time = outSec
+    else
+        msgRet.time = maxHangTime
+    end
+    local minHour = math.floor(msgRet.time / HOUR_SEC)
+    minHour =  (minHour ~= 0) and minHour or 1
+    msgRet.diamond = minHour * DIAMOND_COST_PER_HOUR
+    
     msgRet.exp = nodeConfig.hangExp
     msgRet.jinbi = nodeConfig.hangJinbi
     msgRet.greenExp = nodeConfig.hangGreenExp
@@ -812,14 +851,38 @@ function initBattleOut(human, now)
     -- 产出的待收获的装备
 end
 
-function calcBattleOut(human)
+function calcBattleOut(human,isDiamond)
     local now = os.time()
 
     initBattleOut(human, now)
 
     calcBattleExpOut(human, now)
-
+    
     calcBattleItemOut(human, now)
+
+    if isDiamond then  -- 钻石消耗 所有产出翻1.5倍
+        human.db.battleOut.exp = math.floor(human.db.battleOut.exp * DIAMOND_ADDITION)
+        human.db.battleOut.jinbi =  math.floor(human.db.battleOut.jinbi * DIAMOND_ADDITION)
+        human.db.battleOut.greenExp = math.floor(human.db.battleOut.greenExp * DIAMOND_ADDITION)
+        human.db.battleOut.qingbao =  math.floor(human.db.battleOut.qingbao * DIAMOND_ADDITION)
+        local items = human.db.battleOut.items or {}
+        for id,cnt in pairs(items) do 
+            items[id] = math.floor(cnt * DIAMOND_ADDITION)
+        end
+        local equipList = human.db.battleOut.equip or {}
+        local equipMap = {}
+        for _,equip in ipairs(equipList) do 
+            equipMap[equip.id] = equipMap[equip.id] or 0
+            equipMap[equip.id] = equipMap[equip.id] + 1
+        end
+        for id,cnt in pairs(equipMap) do 
+            local count = math.floor(cnt * DIAMOND_ADDITION)
+            for i = cnt,count do 
+                local equipGrid = EquipLogic.makeEquip(id)
+                equipList[#equipList + 1] = equipGrid
+            end
+        end
+    end
 end
 
 -- 获取正确的剩余可收益的结算时间
@@ -923,7 +986,7 @@ function getItemOutsByTime(config, sec)
     return ITEM_OUT_LIST
 end
 
-function calcBattleItemOut(human, now)
+function calcBattleItemOut(human, now,isDiamond)
     local maxHangTime = getHangMaxTime(human)
     if human.db.battleOut.itemTs2 - human.db.battleOut.itemTs1 >= maxHangTime then
         return
@@ -969,22 +1032,24 @@ function calcBattleItemOut(human, now)
     DropExchangeLogic.getDropItem(human, outSec, BATTLE_HANG_ITEM_OUT_PERIOD, human.db.battleOut)
 end
 
--- 获取挂机收益
-function hangGet(human)
-    local ret, items = hangExpGet(human)
-    if ret == 1 then
-        return Broadcast.sendErr(human, Lang.BATTLE_HANG_GET_EXP_ERR_NONE)
-    elseif ret == 2 then
-        return Broadcast.sendErr(human, Lang.COMMON_ADD_JINBI_LIMIT)
-    elseif ret == 0 then
-        query(human)
-
-        RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1101)
+local function hangExpGet(human,isDiamond)
+    local needDiamond = 0
+    -- 是否消耗钻石
+    if isDiamond then 
+        local now = os.time()
+        local outSec = now - human.db.battleOut.expTs1
+        local maxHangTime = getHangMaxTime(human)
+        outSec = outSec > maxHangTime and maxHangTime or outSec
+        local minHour = math.floor(outSec / HOUR_SEC)
+        minHour = (minHour ~= 0) and minHour or 1
+        local diamondCnt = minHour * DIAMOND_COST_PER_HOUR
+        if not ObjHuman.checkRMB(human,diamondCnt) then 
+            return 
+        end
+        needDiamond = -diamondCnt
     end
-end
-
-function hangExpGet(human)
-    calcBattleOut(human)
+    print("==================== needDiamond is ",needDiamond)
+    calcBattleOut(human,isDiamond)
     if human.db.battleOut.exp == 0 then
         return 1
     end
@@ -1079,10 +1144,27 @@ function hangExpGet(human)
         end
         human.db.battleOut.equip = nil
     end
-
+    if needDiamond < 0 then 
+        ObjHuman.decZuanshi(human,needDiamond,"battle")
+    end
     return 0, items
 end
 
+-- 获取挂机收益
+function hangGet(human,isDiamond)
+    local ret, items = hangExpGet(human,false)
+    if ret == 1 then
+        return Broadcast.sendErr(human, Lang.BATTLE_HANG_GET_EXP_ERR_NONE)
+    elseif ret == 2 then
+        return Broadcast.sendErr(human, Lang.COMMON_ADD_JINBI_LIMIT)
+    elseif ret == 0 then
+        query(human)
+
+        RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1101)
+    end
+end
+
+
 -- 挂机节点设置
 function nodeSet(human, battleID)
     local nodeConfig = BattleExcel.node[battleID]
@@ -1316,6 +1398,9 @@ function onFightEnd(human, result, fightTypeID, param1, combatInfo)
         local str = table.concat(tb)
         combatInfo.endParam = str
     end
+    -- 触发事件
+    --GiftLogic.trigger(human,PRINCIPAL_LINE_EVNET,{id = battleID})
+    WarOrder.trigger(human,BATTLE_ORDER_TYPE)
 end
 
 function setBattleID(human, guajiID)

+ 5 - 1
script/module/battle/Proto.lua

@@ -140,9 +140,13 @@ GC_BATTLE_HANG_QUERY = {
 	{"jinbi",		    1,	    "int"},	            --金币
 	{"greenExp",	    1,	    "int"},	            --绿魂	
     {"qingbao",         1,      "int"},             --情报
+	{"diamond",         1,      "int"},             -- 钻石消耗数量
+	{"index",           1,      "int"},             -- 序号
+	{"isEnd",           1,      "int"},             -- 是否结束
 }
 
-CG_BATTLE_HANG_GET = {}
+CG_BATTLE_HANG_GET = {
+}
 
 
 -- 战役节点详细信息查询

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