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@@ -1225,7 +1225,7 @@ function sendCombatFinish(human, combatInfo)
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BeginStory.handleBattle8End(human, combatInfo.isWin, combatInfo.isVideo, combatInfo.type, msgRet)
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BeginStory.handleBattle12End(human, combatInfo.isWin, combatInfo.isVideo, combatInfo.type, msgRet)
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- if CombatDefine.COMBAT_TYPE1 == combatInfo.type or CombatDefine.COMBAT_TYPE30 == combatInfo.type then
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+ if CombatDefine.COMBAT_TYPE1 == combatInfo.type or CombatDefine.COMBAT_TYPE30 == combatInfo.type or CombatDefine.COMBAT_TYPE38 == combatInfo.type then
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msgRet.data.nBattleType = human.db.battleType
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if true == combatInfo.isWin and BattleLogic.BattleLogic_IsLastLevels(human, human.db.battleType) then
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msgRet.data.param = "0|0|0"
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