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@@ -82,4 +82,54 @@ CG_HERO_TIAO_JIAO_UNLOCK {
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CG_HERO_TIAO_JIAO_USE_ITEM {
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CG_HERO_TIAO_JIAO_USE_ITEM {
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id : int --英雄id
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id : int --英雄id
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itemId : int --道具id
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itemId : int --道具id
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+}
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+
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+----------------------------------------- 巅峰战场协议开始 -------------------------------------
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+-- 对手信息
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+PeakBattlefieldOpponent = {
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+ {"uuid", 1, "string"}, -- 对手uuid
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+ {"rank", 1, "int"}, -- 对手排名
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+ {"roleBase", 1, RoleBase}, -- 对手角色信息
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+}
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+
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+-- 查询巅峰战场数据
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+CG_PEAK_BATTLEFIELD_QUERY = {}
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+
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+-- 查询巅峰战场数据 - 回包
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+GC_PEAK_BATTLEFIELD_QUERY = {
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+ {"rank", 1, "int"}, -- 当前排名
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+ {"freeChallengeCnt", 1, "byte"}, -- 免费挑战次数
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+ {"opponentList", 5, PeakBattlefieldOpponent}, -- 对手列表
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+ {"unlockedHeroes", 50, "int"}, -- 已解锁英雄ID列表
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+ {"leftTime", 1, "int"}, -- 活动剩余时间(秒)
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+}
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+
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+-- 刷新对手列表
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+CG_PEAK_BATTLEFIELD_REFRESH = {}
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+
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+-- 刷新对手列表 - 回包
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+GC_PEAK_BATTLEFIELD_REFRESH = {
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+ {"opponentList", 5, PeakBattlefieldOpponent}, -- 对手列表
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+}
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+
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+-- 挑战对手
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+CG_PEAK_BATTLEFIELD_CHALLENGE = {
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+ {"opponentUuid", 1, "string"}, -- 对手uuid
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+}
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+
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+-- 挑战对手 - 回包
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+GC_PEAK_BATTLEFIELD_CHALLENGE = {
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+ {"result", 1, "byte"}, -- 战斗结果 1-胜利 2-失败
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+ {"newRank", 1, "int"}, -- 新排名
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+ {"reward", 10, ItemData}, -- 奖励列表
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+ {"opponentList", 5, PeakBattlefieldOpponent}, -- 新的对手列表(胜利时返回)
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+}
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+
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+-- 查询排名奖励
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+CG_PEAK_BATTLEFIELD_RANK_REWARD_QUERY = {}
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+
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+-- 查询排名奖励 - 回包
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+GC_PEAK_BATTLEFIELD_RANK_REWARD_QUERY = {
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+ {"rank", 1, "int"}, -- 当前排名
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+ {"rewardList", 20, "int"}, -- 排名奖励ID列表
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}
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}
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