|
|
@@ -57,8 +57,8 @@ local AbsActLogic = require("absAct.AbsActLogic")
|
|
|
local HeroLogLogic = require("absAct.HeroLogLogic")
|
|
|
local DropExchangeLogic = require("absAct.DropExchangeLogic")
|
|
|
local MengxinLogic = require("present.MengxinLogic")
|
|
|
-local GiftLogic = require("topup.GiftLogic")
|
|
|
-local WarOrder = require("shop.WarOrder")
|
|
|
+--local GiftLogic = require("topup.GiftLogic")
|
|
|
+--local WarOrder = require("shop.WarOrder")
|
|
|
local Log = require("common.Log")
|
|
|
|
|
|
BATTLE_HANG_EXP_OUT_PERIOD = 60 -- 经验产出时间间隔
|
|
|
@@ -1399,8 +1399,8 @@ function onFightEnd(human, result, fightTypeID, param1, combatInfo)
|
|
|
combatInfo.endParam = str
|
|
|
end
|
|
|
-- 触发事件
|
|
|
- GiftLogic.trigger(human,PRINCIPAL_LINE_EVNET,{id = battleID})
|
|
|
- WarOrder.trigger(human,BATTLE_ORDER_TYPE)
|
|
|
+ --GiftLogic.trigger(human,PRINCIPAL_LINE_EVNET,{id = battleID})
|
|
|
+ --WarOrder.trigger(human,BATTLE_ORDER_TYPE)
|
|
|
end
|
|
|
|
|
|
function setBattleID(human, guajiID)
|