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快速战斗才进行查询

SCFC 8 months ago
parent
commit
51b37f8da9
1 changed files with 5 additions and 1 deletions
  1. 5 1
      script/module/jjcnewladder/jjcNewLadderLogic.lua

+ 5 - 1
script/module/jjcnewladder/jjcNewLadderLogic.lua

@@ -655,7 +655,11 @@ function JjcNewLadderLogic_RefeshEnemyOK(tData)
     else
     else
         JjcNewLadder_SetHumanEnemy(human, tEnemy)
         JjcNewLadder_SetHumanEnemy(human, tEnemy)
         JjcNewLadder_SendEnemy(human)
         JjcNewLadder_SendEnemy(human)
-        JjcNewLadderLogic_Query(human)
+
+        local isQuick = human.db.combatQuick[CombatDefine.COMBAT_TYPE15] == 1 -- 是否自动战斗
+        if isQuick then
+            JjcNewLadderLogic_Query(human)
+        end
         print("[JjcNewLadderLogic_RefeshEnemyOK] 发送完成")
         print("[JjcNewLadderLogic_RefeshEnemyOK] 发送完成")
     end
     end
 end
 end