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@@ -655,7 +655,11 @@ function JjcNewLadderLogic_RefeshEnemyOK(tData)
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else
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JjcNewLadder_SetHumanEnemy(human, tEnemy)
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JjcNewLadder_SendEnemy(human)
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- JjcNewLadderLogic_Query(human)
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+
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+ local isQuick = human.db.combatQuick[CombatDefine.COMBAT_TYPE15] == 1 -- 是否自动战斗
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+ if isQuick then
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+ JjcNewLadderLogic_Query(human)
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+ end
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print("[JjcNewLadderLogic_RefeshEnemyOK] 发送完成")
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end
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end
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