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@@ -755,8 +755,6 @@ function onFightEnd(human, result, combatType, bossData, combatInfo)
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end
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end
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end
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- local WarOrder = require("shop.WarOrder")
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- WarOrder.trigger(human,CLAN_ORDER_TYPE)
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end
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if bKill then
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@@ -764,6 +762,8 @@ function onFightEnd(human, result, combatType, bossData, combatInfo)
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else
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oneEctypeQuery(human, level)
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end
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+ local WarOrder = require("shop.WarOrder")
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+ WarOrder.trigger(human,CLAN_ORDER_TYPE)
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UnionLivenessLogic.touchLiveness(human,UnionDefine.UNION_LIVENESS_ECTYPE,1)
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RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1002)
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RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1001)
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@@ -902,7 +902,7 @@ function saodang(human, level, touch)
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RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1002)
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RoleSystemLogic.onDot(human, RoleSystemDefine.ROLE_SYS_ID_1001)
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local WarOrder = require("shop.WarOrder")
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- WarOrder.trigger(human,CLAN_ORDER_TYPE)
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+ WarOrder.trigger(human,CLAN_ORDER_TYPE,killCnt or 1)
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YunYingLogic.onCallBack(human, "onUnionEctypeFight", killCnt or 0)
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end
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