|
|
@@ -41,7 +41,7 @@ end
|
|
|
|
|
|
--控制类buff
|
|
|
function isControlCmd(cmd)
|
|
|
- if cmd == "xuanyun" or cmd == "shihua" or cmd == "bingdong" or cmd == "chanrao" then
|
|
|
+ if cmd == "xuanyun" or cmd == "shihua" or cmd == "bingdong" or cmd == "chanrao" or cmd == "xuanyun2" then
|
|
|
return true
|
|
|
end
|
|
|
end
|
|
|
@@ -53,9 +53,9 @@ function isStop(obj)
|
|
|
end
|
|
|
local bufferCmd = obj.bufferCmd
|
|
|
local ret
|
|
|
- if bufferCmd["xuanyun"] or bufferCmd["shihua"] or bufferCmd["bingdong"] or bufferCmd["chanrao"] then
|
|
|
+ if bufferCmd["xuanyun"] or bufferCmd["shihua"] or bufferCmd["bingdong"] or bufferCmd["chanrao"] or bufferCmd["xuanyun2"] then
|
|
|
ret = 1
|
|
|
- elseif bufferCmd["xuanyun"] then
|
|
|
+ elseif bufferCmd["xuanyun"] or bufferCmd["xuanyun2"] then
|
|
|
ret = 2
|
|
|
end
|
|
|
return ret
|
|
|
@@ -72,7 +72,7 @@ function IsJustHaveChanraoBuff(obj)
|
|
|
return false
|
|
|
end
|
|
|
|
|
|
- if bufferCmd["xuanyun"] or bufferCmd["shihua"] or bufferCmd["bingdong"] then
|
|
|
+ if bufferCmd["xuanyun"] or bufferCmd["shihua"] or bufferCmd["bingdong"] or bufferCmd["xuanyun2"] then
|
|
|
return false
|
|
|
end
|
|
|
|
|
|
@@ -202,6 +202,7 @@ CMD2KEY = {
|
|
|
["liuxue2"] = RoleDefine.STATUS_MIANYI_RATE6,
|
|
|
["zhongdu"] = RoleDefine.STATUS_MIANYI_RATE7,
|
|
|
["hunluan"] = RoleDefine.STATUS_MIANYI_RATE9,
|
|
|
+ ["xuanyun2"] = RoleDefine.STATUS_MIANYI_RATE1,
|
|
|
}
|
|
|
function isMianyi(obj,cmd)
|
|
|
local key = CMD2KEY[cmd]
|
|
|
@@ -237,6 +238,13 @@ local function isMiankong(obj, cmd, attacker, skillKongRate)
|
|
|
local mianKongRate = obj.attr[RoleDefine.MIANKONG_RATE]
|
|
|
kongRate = kongRate * (1 - mianKongRate/10000)
|
|
|
kongRate = kongRate < 0 and 0 or kongRate
|
|
|
+
|
|
|
+
|
|
|
+ if cmd == "xuanyun2" then
|
|
|
+ kongRate = skillKongRate
|
|
|
+ end
|
|
|
+
|
|
|
+
|
|
|
-- 连击模式 控制概率
|
|
|
if CombatImpl.comboType > 0 then
|
|
|
kongRate = kongRate * CombatImpl.comboHurtRate / 10000
|
|
|
@@ -408,6 +416,7 @@ local function canAdd(obj, id, random, attacker, skillConfig)
|
|
|
if not conf then
|
|
|
return
|
|
|
end
|
|
|
+
|
|
|
-- 非控制buff 走随机
|
|
|
if not isControlCmd(conf.cmd) then
|
|
|
-- print("[canAdd]111111111111 id = "..id.." random = "..random)
|
|
|
@@ -1102,6 +1111,10 @@ function onHit(attacker, skillTargets, skillConfig, cmdTargets, otherArgs)
|
|
|
r = r + jobRateAdd[3]
|
|
|
end
|
|
|
|
|
|
+ if bufferID == 15011 then
|
|
|
+ print("================onHit====================", r)
|
|
|
+ end
|
|
|
+
|
|
|
if canAdd(target, bufferID, r, attacker, skillConfig) then
|
|
|
local arg
|
|
|
if bufferConf.cmd == "zuzhou" then
|
|
|
@@ -1244,9 +1257,7 @@ function onUseBeSkill(attacker,skillConfig,objs,cmdTargets, arg)--attacker是被
|
|
|
attackPos = objs[1].pos
|
|
|
end
|
|
|
for _,target in ipairs(targets) do
|
|
|
- -- print("[onUseBeSkill]进入加buff判断",skillConfig.id, bufferID)
|
|
|
if canAdd(target,bufferID,buffers[i][3], attacker, skillConfig) then
|
|
|
- -- print("[onUseBeSkill] buff判断条件成功,开始加buff",skillConfig.id, bufferID)
|
|
|
isAddSkillFrame = true
|
|
|
addBuffer(attackPos,target, bufferID,skillConfig.id,bufferArg1 or bufferArg)
|
|
|
end
|
|
|
@@ -2067,7 +2078,7 @@ function onExtraCombatRecord(pos,value,param)
|
|
|
obj.extraCombatRecord.liuxue = (obj.extraCombatRecord.liuxue or 0) + value
|
|
|
elseif param == "ranshao" then
|
|
|
obj.extraCombatRecord.ranshao = (obj.extraCombatRecord.ranshao or 0) + value
|
|
|
- elseif param == "xuanyun" then
|
|
|
+ elseif param == "xuanyun" or param == "xuanyun2" then
|
|
|
obj.extraCombatRecord.xuanyun = (obj.extraCombatRecord.xuanyun or 0) + value
|
|
|
elseif param == "revive" then
|
|
|
obj.extraCombatRecord.revive = (obj.extraCombatRecord.revive or 0) + value
|