local WarReportLogic = require("warReport.WarReportLogic")

-- ��ѯ
function CG_WAR_REPORT_QUERY(human, msg)
   WarReportLogic.query(human, msg.type, msg.questType)
end

-- �ط�
function CG_WAR_REPORT_PLAY_BACK(human, msg)

    WarReportLogic.playBack(human, msg.type, msg.id, msg.nServerIndex)
end

-- ����
function CG_WAR_REPORT_SHARE(human, msg)

    WarReportLogic.share(human, msg.type, msg.id, msg.chatType)
end

-- �ղ�
function CG_WAR_REPORT_COLLECT(human, msg)

   WarReportLogic.collect(human, msg.type, msg.id, msg.op)
end

-- ����
function CG_WAR_REPORT_ADMIRE(human, msg)

   WarReportLogic.admire(human, msg.type, msg.id)
end

-- �鿴�˺���¼
function CG_WAR_REPROT_HARM(human, msg)

   WarReportLogic.harm(human, msg.type, msg.id)
end


function CG_WAR_REPROT_ADMIRE_BY_ONETOUCH(human, msg)
   WarReportLogic.AdmireByOneTouch(human)
end